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Data Processing and Statistical Treatment

The researchers used an arithmetic mean to determine the summary of


the RCI Grade 11 students’ answers and ratings in the surveys they were
given. This mean is also used to show the result about the students’
experience and thoughts with the interactive game produced by the
researchers (Bloody Cards).
Lastly, the researchers also used a test to know if there is a significant
number of differences between the students who prefer to use social
media and the students who doesn’t mind playing games to lessen their
time from using social media before and after the introduction of the
interactive game.

Null Hyphothesis: There is no significant difference between the


preferred time to use social media and time willing not to use social
media by the Grade 11 students.

Alternative Hyphothesis: There is a significant difference between the


preferred time to use social media and the time willing not to use social
media by the Grade 11 students.

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