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CURRENT MAXIMUM

Character Name Hit Points


Freki Oakenfeet TEMPORARY HPs
33
Race
CURRENT MAXIMUM
Dwarf Recoveries
Class Level 1d10+6 9
Druid (38) 1
Gender/Age MODIFIER
Defences
Inc. Lvl AC PD MD
Female/20 4
Height/Weight/Build STR 19 5
Shield?

1.2m/160lbs/Muscular 4
16 16 13
Hair/Eyes CON 19 5 Armor Class Physical Defence Mental Defence

Brown/Brown 3 Base Attacks INITIATIVE

Your One Unique Thing DEX 16 4


Reincarnated animal companion
INT 12 1
2 MELEE
5 1d8+4

ATTACK HIT MISS


2
WIS 15 3
4 1d6+4

Your Backgrounds
CHA 12 1
2 RANGED
Gold/Wealth
RANK RANK
Animal
4 Tatoo artist 1 25g
Order of the Verdant Grove initiate 2 Bounty hunter 1
Racial Power(s) ICON Relationships
That’s Your Best Shot? 2 Positive High druid
Once per battle as a free action Recovery when hit.
1 Negative Orc lord

Class Features Feats


You never suffer from natural weather-related cold, heat, or exposure. You
can go longer than most people without eating or drinking, but only a
couple days longer.
1 A: miss damage lvl . If you are a Shifter adept, you can have two beast
aspects active at the same time.

You can also talk to plants and animals.

Talents
2 A: Allies gain a +2 bonus to melee attacks against enemies engaged with you
that you hit on your previous turn.

1 Shifter (Adept)
3 C: Once per battle you can make the target of a natural even beast form attack
Vulnerable or Hampered.

2 Elemental Caster (initiate)


4 E: Until the first time it recharges each day, Wolf Aspect is Recharge 11+ for
Adepts instead of Recharge 16+.

3 5
4 6
5 7
INCREMENTAL ADVANCES 8
Ability Score Bonus
4th/7th/10th LEVEL (+1 to 3 abilities)
Feat 9
Icon Relationship Point Hit Points
5th/8th LEVEL
Skills(+1) 10
Extra Magic Item Power/Spell Death Saves <16 Fails
Journal/Background Story

Weapons Attack Hit Miss


BEAST FORM (at-will) +5 vs AC 1d10+4 Reroll
Odd 1d6+4 lvl dmg
Experience (if used)
POWERS/SPELLS
SCOUT FORM (1x day) Earth Strength
Wolf Aspect Ranged spell
Initiate Effect: Gain a +2 bonus to PD. If the target is
engaged with one of your allies, your natural odd beast form Daily
attacks deal an extra die of damage.
Adept Effect: As initiate effect, plus you can choose to make Quick action to cast
the target of your natural odd beast form attacks Vulnerable
or Hampered. Also, the bonus to PD applies to AC as well. Targets: One nearby ally you choose and one other
random nearby ally. Both targets must be touching the
ground.

Effect: The effect depends on the target’s status.

Unstaggered target: The target gains a bonus to its attacks


and damage equal to your Strength or Dexterity modifier
until the target ends its turn staggered or until the end of
Click to Insert Image the battle.

Staggered target: The target can heal using a recovery.

Equipment/Trappings 3rd level spell: You can now be the chosen target.

Studded Leather 5th level spell: An unstaggered target also gains the bonus
Two handed Axe to saves.
Throwing Axe 7th level spell: A staggered target can heal using a free
Camping Gear recovery instead.
Rope, Manacles
Two Clawed Gauntlets tattoo on my 9th level spell: The spell targets two random nearby allies
forearms instead of one.

Magical Items
Belt
+1 Recovery (+2hp) 1/day recovery for aspect

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