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This document provides tables for generating random encounters in different terrain types in a fantasy world. In hills and mountains, there is a chance to encounter a huge black dragon. In towns, rolling a 1 could generate 3d10 townsmen or 1d6+6 baaz draconians. The plains, forests, marshes and ruins tables each list monsters that may be encountered with different probabilities depending on the terrain. Common encounters include spiders, ogres, and different types of humanoids and dragons.
This document provides tables for generating random encounters in different terrain types in a fantasy world. In hills and mountains, there is a chance to encounter a huge black dragon. In towns, rolling a 1 could generate 3d10 townsmen or 1d6+6 baaz draconians. The plains, forests, marshes and ruins tables each list monsters that may be encountered with different probabilities depending on the terrain. Common encounters include spiders, ogres, and different types of humanoids and dragons.
This document provides tables for generating random encounters in different terrain types in a fantasy world. In hills and mountains, there is a chance to encounter a huge black dragon. In towns, rolling a 1 could generate 3d10 townsmen or 1d6+6 baaz draconians. The plains, forests, marshes and ruins tables each list monsters that may be encountered with different probabilities depending on the terrain. Common encounters include spiders, ogres, and different types of humanoids and dragons.