A Rotation (Wave pool& CC) B Rotation (River & Splash)
A1 Office Deep B1 Top BW A2 Office Shallow B2 Bottom BW A3 CC Shallow B3 Horseshoe Walking A4 CC Deep B4 Tiki Walking A5 *Catwalk B5 ADA Walking A6 CC Wave Break Break
E Rotation (Kal Towers) F Rotation (Waikiki & Ohana)
E1 Top Drops F1 Bottom Waikiki E2 K Splash F2 Top Waikiki E3 Top Mats F3 Top Ohana E4 Bottom Mats F4 *Bottom Ohana E5 Bottom Drops F5 Bottom Ohana E6 *Shallow Walking Break Break 2019 Rotations C Rotation (River & CC) D Rotation (River & Splash) C1 Tickets Walking D1 Top O&G C2 Cabana Walking D2 Bottom O&G C3 River Jackets D3 Splash Walking C4 CC Lounge D4 Pipeline Walking C5 WP Jackets D5 Apron Walking Break Break
G Rotation (Pipeline & Kapau) Notes:
G1 Bottom Pipeline A Rotation: LG2 need to be guarding other than WP and this keeps G2 Top Pipeline B Rotation: inside of the river for faster rotation G3 *Top Ohana C Rotation: Outside of the river for faster rotation G4 Top Kapau D Rotation: splash first so there isn't a lot of guards crossing the riv G5 Kapau Splash E Rotation: flows easy and gives them a chance to keep moving an G6 Bottom Kapau F Rotation: follows easy and capacity won't be missed Break G Rotation: follows easy and capacity shouldn't be missed since it' Tried to spread out the walking spots so almost every rotation has g other than WP and this keeps them moving ster rotation faster rotation 't a lot of guards crossing the river em a chance to keep moving and not standing all day ty won't be missed ty shouldn't be missed since it's mid rotation ts so almost every rotation has one and they aren't on the same one like in past years