Documente Academic
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Documente Cultură
Technologies Used:
● Make-Makey: used to make the experience interactive and create a better learning
experience for the user.
● Scratch: used to code the sounds and music of the Makey-Makey so that when the
Makey-Makey is triggered, it will play the coded sound effects that correspond to the
area triggered.
● Soundtrap: used to import and create sound effects into scratch, which were then
coded into the Makey-Makey to create ambient sounds that enhance the overall
learning experience and aesthetic of the experience.
Learning Goal:
● MU:Cr1.1.T.Ia Generate a new work and story by analyzing and incorporating different
melodic and rhythmic ideas into the previously created work, Pachelbel’s Canon in D
using digital tools.
Assessment:
● Participant learning and experience will be assessed via google form where the
participant will take a survey following their experience. The survey will ask the
participant to rate their learning experience on different and specific levels (This
experience has enhanced your understanding and or ability to create music by adding
ambient sounds to a previous work; By physically interacting with this experience you
were able to retain what you learned more efficiently than learning it in a traditional
classroom; You feel comfortable improvising and generating musical ideas using
ambient effects, etc.) out of five.