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R. Konda, K.P. Rajurkar, R.R. Bishu, A. Guha, M. Parson, (1999),"Design of experiments to study and optimize
process performance", International Journal of Quality & Reliability Management, Vol. 16 Iss 1 pp. 56-71 http://
dx.doi.org/10.1108/02656719910226914
Jiju Antony, Daniel Perry, Chengbo Wang, Maneesh Kumar, (2006),"An application of Taguchi method of experimental
design for new product design and development process", Assembly Automation, Vol. 26 Iss 1 pp. 18-24 http://
dx.doi.org/10.1108/01445150610645611
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Introduction
The economic success of manufacturing companies depends in large part on
their ability to identify the needs of customers, and quickly translate these into
high quality products that can be produced at low costs to satisfy those needs.
Product development has therefore been recognized as paramount in
importance for long-term business survival by many authors (Urban and
Hauser, 1993; Wesner et al., 1994; Wheelright and Clark, 1992; Zangwill, 1993).
Lately increasingly competitive pressures have drastically shortened the
economic life span of products. This means the product development costs have
to be amortized over progressively shorter time horizons, providing further
impetus for focusing on effective product development strategies.
Based on data on the average cycle time in the different steps of the product
development process, Page (1993) found the physical development of the
product consumed most of the cycle time. This and other evidence lies behind
several proposals and initiatives for making the physical product development
process more effective (Cooper, 1993; Erhorn and Stark, 1994; Juran, 1988;
Mørup, 1993; Urban and Hauser, 1993; Wesner et al., 1994; Zangwill, 1993).
However, few, including Page (1993), seem to have recognized that a large
portion of the physical product development cycle time is spent experimenting.
It is thus possible to speed up the product development by performing
experiments more efficiently. Specifically, based on our field experience, we
have found that effective methods of experimentation is the key, obviously
among others, to improve product quality, reduce manufacturing costs, and
shorten the cycle time for the physical development of products in a wide
variety of industries.
This work was carried out while Ellekjær was visiting the Center for Quality and Productivity
Improvement (CQPI), University of Wisconsin-Madison. We would like to thank the Fulbright
International Journal of Quality Foundation who sponsored Ellekjær’s visit at CQPI. This work was also sponsored by a grant from
Science, Vol. 3 No. 3, 1998,
pp. 254-274, © MCB University
the National Science Foundation, grant number DMI 9500140. We also want to acknowledge the help
Press, 1359-8538 provided by CQPI’s report committee and their valuable comments on a previous draft of this paper.
The current literature on methods for effective experimentation, also known The use of
as statistical experimental design, has emphasized the technical aspects of experimental
these tools. Many potential users, especially managers and engineers, may design
therefore not fully appreciate what these tools are, what they can be used for,
and what role they may play in the product development process. In this article
we will provide a conceptual discussion on how these techniques can be applied
to reduce product development time, and as a tool to build quality into products 255
from the early design phases and all the way downstream in the product
development process. Examples, several from our own experience, will be used
as illustrations of the concepts and ideas.
To set the stage, in the following section we will outline the product design
process as we see it. Next we will discuss how experimental design methods can
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be applied in every phase of this process, how the application of such methods
may help to reduce the product development cycle time, improve the quality of
the end-product, and reduce the manufacturing costs of the product.
Trial
Production
256 Customers
Market
Corrective
Preparation for Feedback
Manufacturing /Learning
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Data collection
– customer data
Prototype development – service data
testing, “robustification”;
product optimization – complaints
– benchmarks
Customer – ideas
needs
specifications
do
an
functions
pl
concept
development
forms
Figure 1. technologies
The cyclic product
design model (3)
NEW materials
processes
ideas
within the development process microscopic PDCA cycles also occur repeatedly
(Bisgaard, 1992a; Erhorn and Stark, 1994). By systematizing and institutional-
izing learning and memory, we increase the likelihood of providing the
customers with progressively better products, and more likely prevent
backsliding to lower levels of quality, sometimes manifested in costly recalls
and high failure rates. Systematizing learning and institutional memory is also
one of the key features of experimental design; this will be exemplified below,
but first we will discuss the role of experimentation during product
development.
Preparing for
Concept Prototype manufacture and Ramp-up and
development development trial production production
ensure a common mindset among the development team with regard to critical
quality features. At this stage customer input is of primary importance (Bisgaard,
1992a; Mørup, 1993; Zangwill, 1993), but suggestions from manufacturing are
also important. If those sources of input are not fully exploited the quality of the
product may suffer. For example, without input from the customers we might
develop a product that does not satisfy the customer’s need and without input
from manufacturing a product may end up too complex, have too many parts, or
require too many steps in manufacturing. Implementation of manufacturing
objectives early in the development cycle also helps the team plan ahead and thus
minimizes the number of design changes later in the process (Mørup, 1993;
Wesner et al., 1994; Wheelright, 1988). An added benefit is, if fully integrated in
the development process, that manufacturing engineers may start to investigate
manufacturing solutions in parallel with the development of the product. This in
turn will further ensure the activities at the different stages of the product
development process are integrated.
To define precise objectives related to product performance and manufactur-
ing, the product development team should ideally be cross-functional and
preferably include at least one team member knowledgeable in experimental
design. Once the product development team has a common understanding of
the critical quality features of the product, it is easier for them to develop a
robust and reliable product with the desired quality characteristics.
Related to the product development objectives is the choice of what to
measure as surrogates for the objectives. For example, in food product
development projects the sweetness, the pH, the colour and many other
measurable responses are related to the general objective of a well-tasting
and appealing product. Thus, prior to experimentation at any stage in the
product development process, it is important to select relevant response
variables (measurable quality characteristics) that are in concord with the
defined goals, and ultimately with the customers’ needs and expectations of
quality. To identify good response variables one should start with the
strategic quality features of the product. The response variables should, if
possible, also be accompanied with targets or desired conditions related to The use of
the goals. experimental
As implied, in many cases several response variables are needed to describe design
the total quality of a product. Sensory quality of food products, a combination
of taste, smell, texture and appearance attributes, is an example of that. In such
cases, multivariate methods can be used in combination with experimental
design to be able to efficiently view the total performance of the product 259
(Ellekjær et al., 1997; Ellekjær et al., 1996; Schönkopf et al., 1996).
1 – – – 108
2 + – – 115
3 – + – 101
4 + + – 130
5 – – + 110
6 + – + 150
7 – + + 130
8 + + + 154
Note: Table II.
Minuses indicated the low level and pluses the high level of the factors. Each line in the table A design matrix for a
provides the experimenter with prescriptions for how the three factors should be adjusted for two-level factorial
each of the eight trials. The last column to the right is used to record the results of the trials. experiment with three
The numbers displayed are from the propeller example. factors A, B and C
IJQS It is important to notice the factorial type of experiments break with the time-
3,3 honoured tradition of varying only one-factor-at-a-time. When appropriately
used, statistically designed experiments provide significant time and resource
savings, reduce the disturbing influence of variation, and can help reveal
interaction effects between different factors that could not be uncovered with
traditional approaches. In particular, it is often found that factors may interact
260 in unexpected and unusual ways. The discovery of such unexpected
interactions may provide the development team with unexpected rewards. To
make this discussion more concrete let us present a simple yet illustrative
example involving the development of a new design concept for an outboard
motor.
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261
Rubber
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Figure 2.
Proposed propeller
assembly
the slip torque. However, they conceded that if the press fit was made tight
enough, the additional friction in the smaller end of the hole could possibly
compensate for the effect of making the hole tapered.
Based on this, it was suggested that an experiment be conducted to get some
ideas about what the influence of the basic parameters were on the slip torque.
It was decided the factors to be included in the experiment should be the
hardness of the rubber sleeve, the diameter of the rubber sleeve and whether the
hole was straight or tapered. These three factors and their levels were A: the
outer diameter being either 0.688 or 0.710 inches, B: the durometer which is a
measure of the hardness set at either 55 or 60 on that scale, and C: whether the
bore of the propeller was tapered or straight. An eight-run factorial design
consisting of all the possible combinations of three factors each at two levels as
shown in Table II was then conducted. An alternative representation of this
experiment is as a three-dimensional cube as shown in Figure 3. In this
130 154
60 101 130
Durometer
110 150
Straight Figure 3.
Results of first
Bore
55 108 115 experiment on new
Tapered propeller assembly
0.688 0.710 design
Diameter
IJQS representation the eight corner points correspond to the eight factor
3,3 combinations in Table II and the numbers displayed there are the eight
outcomes of slip torque from the experiment.
A formal statistical analysis can be performed on the data from this full
factorial experiment. However, simple visual inspections of the numbers in the
plot suffice. By comparing the average of the numbers on one side of the cube
262 with those on the other, we can estimate the effect of each of the three factors.
For example, on the right side of the cube where the diameter is set at the high
level the results are 115, 130, 150 and 154 and therefore on average 137.25.
However, on the left side where the diameter is set at the low level the results are
108, 101, 110 and 130 and therefore on average 112.25. The effect of changing
the diameter is therefore the difference 137.25 –112.25 = 25. Thus increasing the
diameter of the rubber sleeve increases the slip torque by 25 units. This is also
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shown in Table III which gives the averages at low and high level as well as the
effects of all three factors.
From Figure 3 and Table III it also appears that the harder rubber increases
the higher slip torque. Moreover, we can see the straight hole, as expected, gave
higher slip torque. Some of these general effects were in this case obvious for the
engineers considering the design. In other cases an experiment may reveal
unexpected or unpredictable effects. However, even in this case where the
general results were as expected the experiment provided very useful
information because what the engineers needed was concrete numbers not just
general relationships to proceed with their design work.
After looking over the results the engineers decided a slip torque of less than
150 probably would cause slippage problems during acceleration or when
pushing big boatloads. Since results of 150 with the current factor levels only
could be achieved by using a straight hole and a straight hole was undesirable
from a customer and manufacturing point of view, it was decided to conduct a
follow-up experiment. In the follow-up experiment the outer diameter of the
rubber sleeve was increased to 0.717 inches but the other factors were kept at
the same levels as before. The follow-up experiment required only four more
trials. The results of those are shown on the cube plot in Figure 4.
From Figure 4 we see the larger interference fit provided by an outer
diameter of 0.717, with the harder rubber of Durometer 60, and a tapered hole, a
satisfactory compromise between slip torque and easy assembly was achieved.
However, because of the large variation in the data, it was decided to replicate
this satisfactory combination. As it turned out, these confirmatory trials were
Table III.
The average slip torque Factor Low level High level Effects
for the two different levels
of diameter (0.688 and
Diameter 112.25 137.25 25
0.71), durometer (55 and
60) and bore (tapered and Durometer 102.75 128.75 26
straight) Bore 113.50 136.00 22.5
The use of
130 154 292
experimental
60
design
101 130 194
Durometer 263
110 150 144 Straight
Bore Figure 4.
108 115 134 Results of follow-up
55 Tapered
experiment for the
0.688 0.710 0.717 outboard motor propeller
Diameter assembly design
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Screening experiment
A product development team may collectively have many ideas about the
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eight main factors and a number of interaction effects although only in groups.
This is because one of the consequences of not executing all the possible
combinations is that we get confounding of effects. That is, the effects of several
interaction effects will be mixed up and only the joint effect of them can be
estimated.
Without going into the details of this experiment, it was found from these 16
trials that the stability seemed to increase with increasing fat concentration (C)
and protein concentration (E). In addition, the results indicated that there might
be an interaction effect between C and G or E and F. It is not possible from this
experiment to identify which of them is most likely as they are confounded
because we executed only a fraction of all the possible trials. In such situations
it is important to use the subject-matter knowledge to interpret the results.
However, the key finding was that there did not seem to be any difference in
stability between the two emulgators (H).
These results can be seen more explicitly from the so-called Normal plot
shown in Figure 5. A Normal plot (Box et al., 1978) is useful for identifying the
factors with the largest effect in unreplicated factorial and fractional factorial
designs. To interpret the Normal plot the user needs to know that the estimated
effects that fall off the upward sloping line are those which have an effect. The
remaining effects on the line appear to be inert. In Figure 5 we see, as indicated,
that the significant effects are C and E. However, factor H appears to be inert
meaning it does not make a difference whether the new or the standard
emulgator is used, hence the conclusion.
This experiment demonstrates the potential of the fractional factorial
approach to screening a large number of factors in few trials. In this specific
case the screening experiment was used to evaluate two different prototypes
over a wide variety of environmental factors. With such experiments the
product can, for example, be tested and the most robust and reliable prototype
design selected. Moreover, the insight gained from the experiment can often be
used to suggest modifications of the product that may go beyond any of the
tested variants and hence provide genuine breakthroughs.
IJQS Normal score
3,3 2
E
C
1
3 AB=CG=DH=EF
266 r
c 0
s
n
–1
Figure 5.
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Ellekjær (Ellekjær et al., 1996) provided another example of the use of screening
design on product improvement of processed cheese. In this article the
effectiveness of using experimental design in combination with multivariate
methods was discussed.
Optimization experiments
Response Surface Methodology (RSM) was introduced in the early 1950s as a
method for experimental optimization of industrial products and processes. The
basic concepts of RSM can be understood by looking at the six pictures in
Figure 6.
We will use a process as an example but the same ideas apply to the
optimization of products. For simplicity, suppose two factors, pressure and
temperature, are believed to have an impact on the yield of a chemical process,
and that it currently is run at pressure P0 and temperature T0 as shown in
Figure 6a. Suppose further the yield is much lower than expected. Unknown to
the experimenter, however, there exists an optimal factor combination that
gives a yield of 92 percent of the theoretical optimum located as indicated by the
contour plot in Figure 6b. The challenge facing the experimenter is how to reach
the “mountain top” in as few trials as possible.
One approach would be to lay out a grid of factor combinations. For example
if each of the two factors were to be set at five levels we would need to carry out
5 × 5 = 25 trials, but with five factors the total number of combinations would
be 55 = 3,125 trials. Thus, the grid search method is not a viable experimental
strategy. A better strategy can be devised by noticing the sequential nature of
most industrial experiments. First we observe that when an initial experiment
has to be planned, the experimenters know the least about the system they are
The use of
(a) (b)
60% experimental
Temperature
Temperature
70%
80% design
90%
(p0,t0)
92% yield
267
Pressure Pressure
(c) (d)
Temperature
Temperature
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Pressure Pressure
(e) (f)
Temperature
Temperature
Figure 6.
(a) to (f) show the
different phases of an
optimization study
Pressure Pressure
studying. However, at later stages they will know what has been learned from
previous experiments. Thus, as in a casino, it would seem wise to gamble with
small stakes initially until we have learned the game. Similarly, it is wise to
adopt a strategy that starts out with a small experiment and builds up the
design as information becomes available.
This strategy consists essentially of three phases (Box et al., 1978): initial
exploration, exploration along the direction of steepest ascent, and exploration
of near optimal conditions. The initial phase involves the use of a relatively
small inexpensive two-level factorial or fractional factorial designs with each
factor changed a little below and above its standard operating condition plus,
possibly one or more centre points at that condition. This is illustrated in
Figure 6c with a small 22 design for two factors plus a centre point. Those five
trials will allow the experimenter to estimate locally the slope of a small
approximating (first order or linear) plane. The vector pointing in a right angle
to the contours of this small plane indicates the direction in which the yield
locally increases the most. This is also known as the direction of steepest
ascent.
IJQS The next phase of the RSM strategy involves trying out, step-by-step, factor
3,3 combinations along the path of steepest ascent as indicated in Figure 6c. As
long as this step-wise strategy yields increasing results, the experimenter will
continue. However, when the yield does not increase anymore, another two-level
factorial experiment is performed around the current best factor combination,
see Figure 6d. From this two-level design the direction of steepest ascent is
268 re-evaluated and the process continued.
This evaluation of the direction of steepest ascent followed by trials along
the steepest ascent may proceed through several iterations depending on the
shape of the response surface. However, the process will eventually bring the
experimenter close to an optimum, or more precisely, a stationary point as in
Figure 6e. At that point the experimenter might simply declare victory and
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Robustness design
Robustness experiments are performed to make products that are robust to
variation in variables that under normal use cannot be controlled. Such
variables may, for example, be differences in raw material, equipment, different
operators, and variation in the treatment of the product. The idea of robustness
experiments is to identify the settings of the controllable design factors so the
uncontrollable variables have reduced influence on the response. The original
application of this idea was, although not explicitly promoted as such,
introduced by Fisher (1935). He was involved in designing experiments aimed
at identifying varieties of barley that gave reasonably good yield irrespective
of the different conditions such as soil and weather under which they were
Figure 7.
The contour plot and
response surface for
silicon tetrachloride
treated paper at
different combinations
of pressure and power
IJQS produced. Later, the idea of robustness was pursued explicitly by Michaels
3,3 (1964) who was involved in developing household detergents that were robust
to changes in water temperature, water hardness, etc. More recently the idea
has been pursued and raised to prominence by Taguchi (1987). He
demonstrated the potential of robust design for a wide variety of industrial
applications. The idea is to ensure the manufacture of products that
270 consistently satisfy specifications by making the process insensitive or robust
to external sources of variability. (For more detailed information about robust
design, see Bisgaard, 1992b; Box et al., 1978; Kacker, 1985.)
Ideally the development of products robust to uncontrollable variables
should be performed during prototyping and preparation for manufacture in
order to prevent costly changes later on in the process. During prototyping
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several different prototypes should be evaluated for robustness, not only one
single prototype, so the prototype which is most reliable and robust for further
development can be chosen.
The following example illustrates the use of robust design in the preparation
for manufacture (see Figure 1). A manufacturer of food pellets for fish wanted
to study how robust the pellet quality was to variation in the raw material
(carbohydrate type and degree of grinding) at different processing conditions
(Ellekjær et al., 1996). An experiment was performed with three controllable
process variables: feeder rate (F), temperature (T) and percent water (W), and
two uncontrollable (“noise”) variables: carbohydrate type (C) and degree of
grinding (G). Pellet density was used as a measure of the quality of the pellet.
The experimental design and the pellet density for the different experimental
conditions are presented in Table V and Figure 8. The goal was to produce a
pellet with a pellet density higher than 0.86.
By simple visual inspection of the results in Table V we can see the pellet
quality is robust to variation in raw material (carbohydrate type and degree of
grinding), but varies according to the processing variables used. In Figure 8 the
average pellet quality for the different processing combinations is presented.
We can see the pellet density increased with increasing amount of water. We can
also see the effect of feeder seemed to depend on the water level used; feeder
seemed to have greater effect on pellet density at high water level than at low.
Pellets produced with high water levels and high feeder rates resulted in pellets
of the wanted quality characteristics (sample 3 and 8). The effect of temperature
seemed also to depend on the water level used. Temperature had no effect at low
water levels, whereas at high water levels the pellet density decreased with
increasing temperature. However, the temperature level used did not seem to be
critical as long as high levels for water and feeder rates were used. At these
settings a pellet of preferred density was produced using either of the
temperature levels.
These results showed using high water levels and high feeder rates could
produce a pellet of desired quality. The manufacturer can, however, choose the
temperature that is most economical. All three carbohydrates can be used as
Carb. type: 1 1 2 2 3 3
The use of
Grinding: – + – + – + experimental
Recipe Feeder Temp. Water AVG STD design
1 – – – 0.76 0.77 0.78 0.77 0.01
2 – + + 0.86 0.84 0.83 0.85 0.02
3 + – + 0.92 0.91 0.92 0.92 0.00 271
4 + + – 0.77 0.79 0.79 0.78 0.01
5 – – + 0.86 0.85 0.88 0.86 0.02
6 – + – 0.77 0.77 0.77 0.77 0.00
7 + – – 0.78 0.78 0.79 0.78 0.00 Table V.
8 + + + 0.88 0.86 0.87 0.87 0.01 Design for both the
AVG 0.83 0.83 0.83 0.82 0.83 0.83 control variables [feeder
STD 0.08 0.06 0.06 0.05 0.06 0.06
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0.85 0.87
raw materials or the manufacturer can select to choose the one that is cheapest.
The pellet quality seemed also to be insensitive to the degree of grinding, and
thus this factor need not be tightly controlled in production.
An important early application area for robust design was for the
development of cake mixes (Box and Jones, 1992). Robust product design ideas
were used in the development of cake mixes that taste reasonably well even if
the customers’ preparation and baking differ somewhat from the recommended
procedure (Box and Jones, 1992; Joglekar and May, 1990). Another example
comes from Fuji-Xerox who used robust design techniques under the
IJQS development of their 3500 best selling copier. To make a machine that would
3,3 produce good copies of almost any size at a high rate, regardless of the paper
thickness and varying operating conditions used in different parts of the world,
they first collected information on potential operating (temperature, humidity,
dust, etc.) and market (size and shape of paper) conditions. This information
was used to design several prototypes which resulted in the development of a
272 copier that was robust to changes in the environment. An additional benefit of
this approach was it helped prevent many design changes and thus cut the
development time from an anticipated five years to two years (Zangwill, 1993).
Conclusions
The five main benefits of the use of experimental design in product
development are:
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274 (Marit Risberg Ellekjær is a Senior Researcher at MATFORSK, Norwegian Food Research
Institute.
Søren Bisgaard is the Director of the Center for Quality and Productivity Improvement and a
Professor in the Department of Industrial Engineering at the University of Wisconsin-Madison.)
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