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Human/Calishite Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
11 +1 30
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
-1 PERSONALITY TRAITS
13 ●
0 Constitution
+4 Intelligence
CURRENT HIT POINTS IDEALS
+1 ●
+3 Wisdom
+2 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
15 +2 Deception (Cha)
+2 History (Int)
NAME ATK BONUS DAMAGE/TYPE
+3 Insight (Wis)
Quarterstaff +1 1d6 - 1 bludgeoning
+2 ●
+2 Intimidation (Cha)
WISDOM ●
+4 Investigation (Int)
+1 Medicine (Wis)
12 +2 Nature (Int)
+1 Perception (Wis)
+1
+2 Performance (Cha)
+2 Persuasion (Cha)
CHARISMA
●
+4 Religion (Int)
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard
Intelligence 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Fire Bolt
Light
Mage Hand
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 2 7
EPAR
SPELL NAME
ED
PR
Burning Hands
Feather Fall
4
Mage Armor
Magic Missile
SPELLS KNOWN
Shield
Sleep
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
-----------Other Traits------------
Arcane Recovery. When you finish a short rest, regain spell
slots totalling no more than 1, and each must be 5th level or
lower. (use once/day).
Shelter the Faithful. You and your companions can expect free
healing at an establishment of your faith.
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