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t2

The Cult of Ao
Who Watches Those who Watch over You?
balls, weddings, etc. Its name of the people. Whenever clerics or servants of
Steven E. Schend "Highest ïbmple of the Overgodj' a deity place their welfare ahead ofthe
carved into the frieze, has been welfare of their god's followers, the Cult
The Cult of Ao . . . not ø døngerous magically altered to its new name: The of Ao seeks heavy reprisals in bringing
group really, but a uoløtile source of Cynosure (a title both apt and ironic, that servant back into Balance.
religious feruor without diuine direction given the Pavilion of the Cynosure, the The Cult of Ao is led by Tburas
or restraint. While I have cause to celestial meeting place of the gods). Niveradon, a powerful wizard and
appløud sorne oftheir efforts, there are Despite the secular use of the building worshipper of Oghma, the god of
times they proue disruptive to the now, there are still a few who worship knowledge. As the head of the cult,
delicate peøce the Lords heep ín our City Ao within its walls. Tburas magically keeps watch over the
of Splendors. Their uiews are extreme, The Cult of Ao is currently reduced to clergies within lVaterdeep (and beyond,
and those that preach them are trouble, less than 50 known and active members through the eyes and ears ofhis agents),
no møtter what their ce,tr.se." throughout the Realms, the largest making sure none stray from duty's
Khelben "Blackstaff ' Arunsun collection residing in Waterdeep and the path. Many of the cult also worship
Sword Coast lands. The rWaterdeep sect, other gods devoutly, though they are
History by far the most organized, now meets in perceived as the most extremely
secret in various cellars, taprooms, and conservative of worshippers in terms of
The Time of Tloubles, now nine years (rarely) at the Plinth or within the walls interpreting the god's teachings. If
past, revealed much to the people ofthe of their former temple. While comprised there is any softening or change in the
Realms. It showed their gods to be petty, of people of all callings, the Cult of Ao god's teachings by the priests or the
grasping beings-little better than does not include any ofthe spell-less holy warriors (paladins), the Cult of Ao
many who worshipped them. While priests ofAo (though a few priests of quickly investigates to ensure that they
magical and physical chaos rocked the other faiths belong to the Cult as do not stray from the duty ofthat god
lands, centuries of theological swayed ideologues). The Cult has (or that the god itselfdoes not stray).
discussions among priests and laymen enthusiastically embraced their god's
alike were answered by the actions of apparent tenets heard during the Time
the gods themselves. The banishment of Cult Activities
of Tloubles:
the gods to the Realms, at the very In the nine years of the Cult's existence
least, acknowledged the existence ofan I. Ao created the Balance to establish within the City of Splendors, the Cult
"overgod," a mighty power with the Order. has performed quite a few memorable
ability to punish and reward the gods feats in their zeal to protect Ao's
for their actions (or inactions). A II. The Baìance among gods and men Balance. The Cult does not actively
number of cults to this overgod, Ao, must be maintained to keep Order. hunt down and destroy evil cults (such
grew swiftly after the Time of Tioubles. as the Cult of Ghaunadar) any more
Many fell apart just as swiftly when III. The Duties of gods and their than it persecutes the good clergies. If
priests realized they did not receive servants are tantamount to any one god gains a large number of
spells from Ao-but not everyone lost maintaining the Balance. followers, the Cult uses its financial
faith. influence to promote the worship of an
The largest and grandest ofthe cults IV. It is the Duty
of the Eyes of Ao to be opposing god; failing that, they may be
was based in rWaterdeep, as many of the ever-vigilant that gods and their forced to act directly against a growing
populace heard Ao's voice over Mount servants fulfrll their Duties. church. When a ship sponsored by
Waterdeep aft,er the vanquishment of Maxtilar Rhebbos and the priesthood of
Myrkul and the ascension of Midnight V. It is the Duty of the Eyes of Ao to Sune arrived in lWaterdeep with a load
and Cyric's godhood. A large marble enforce the Balance and keep Order. of statuary for the Tbmple of Beauty
temple was built in less than a month four years ago, it mysteriously sankjust
upon the ruins on TYader's rffay (the site There are also several lesser south of the City; Tburas felt "Sune's
of Myrkul's death). Many worshippers teachings within the Cult, and they duties and monies should go to her
flocked to the temple, incìuding many deal with the gods' new status in the people in lffaterdeep, toward making a
nobles intent on following what seemed Realms. \Vith their powers dependent place of worship look like an overgrown
the latest fashion. After six months, the upon their number of worshippers, the festhall." Now the beautiful statuary
temple's flock was reduced by mortal gods are vulnerable. They have become occupies places ofhonor on a small
and divine disinterest. Soon, the temple the servants of the masses, just as their underwater reef outside of rWaterdeep's
was empty save for a few sporadic priests are their servants. If there are harbor and formalizes the worship of
services. The Lords of Waterdeep ever situations where priests, paladins, the mermens'deities; "An adequate
annexed the temple building and have or a chu¡ch as a group does not (in the balance, all in all, and nothing is truly
since put it to use as a public hall, Cult's view) serve its worshippers, the lost save the arrogance of a spendthrift
available for rent by nobles (and Eyes of Ao will try to force the god and Sunite." Similar actions have occured.
up-and-coming merchants) for parties, its servant to perform their duties to the For instance, cultists defaced the

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opulent Spires of the Morning while the offending cleric who left them to die. Thur Aquarvol: (CG mermaid C3
funding smaller places of worship When Helm's voice boomed over the "shaman" of Deep Sashelas) With the
within the Tïades and North Wards. peak of Mount rüaterdeep, Touras sinking of the Goddess' Glory and the
headed up the mountain to hear Lord dumping of several precious statuary,
Cult Membership Ao stating "I created the gods to serve Thur finally established her
the Balance, not to twist it to your own long-desired reef temple to Deep
While there are at least 20 cult ends." Since then, Tburas holds the gods Sashelas, Umberlee, and all the sea
members within or near the city of and their servants responsible for his gods. Thur's involvement with the cult
Waterdeep, the members are not known tragedy and focuses all of his energ'y comes from her belief in establishing a
to the city watch or the guard; the Lords into keeping them on what he sees as balance between land and sea gods, "as
may know more, but they reveal few the path of Balance as Ao intends it. there are other powers beneath the
secrets. Among the members are: While not a leading member of the Cult waves that are ignored by myopic
when publicly known, his quiet yet surface dwellers." Of late, Thur's
Touras Niveradon: (CN hm W17) Wetl forceful presence speaks volumes for behavior has been quite erratic and she
suited to his leadership ofthe Cult, him now. disappears for two or three days'time
Tìouras is one of the most knowledgeable with no explanation.
sages on all the Realms' gods, their Ewsav Lection: (LG hm F5) A
churches, and their practices beyond the Waterdhavian guardsman and Kerritas Reefsilver: (LN merman F4)
church. Unfortunatel¡ his involvement griffon-rider, Ewsav watched as three A member of the IVaterdeep guard
with Ao's worshippers began tragically. mortals confronted Helm, his god, and specifically assigned to the underwater
Formerly a native of Silverymoon, Helm's master on the peak of Mount harbor patrol, Kerritas is a cult member
Tburas left, his home in grief when his Waterdeep. Profoundly moved by his simply to keep the harbor peaceful.
wife died from one of her miscast spells encounter with the gods, Ewsav After Myrkul's minions claimed the
during the Godswar; a simple knock embraced Ao's cult and remains a lives of many of his fellow mermen
spell brought the wooden door to her member today. He rarely acts in the guards, Kerritas vowed to do whatever
home to life, and it strangled her. Cult's behalf while on duty-if he was necessary to keep such an invasion
Arriving in rùaterdeep during Myrkul's encounters a violation ofAo's order from happening again; answering a
attack, Tburas watched in horror as during his shift, he waits and covertly summons, he met with Tburas
panicked priests abandoned their acts with allies against the Niveradon and learned of Ao's Order
charges and fled from battling the dark transgtessor, taking care to not be which he adopted (though not as
minions in the streets; he saved a small connected with such reprisals. passionately as his betrothed, Thur
group ofchildren and quickly blasted Aquarvol). Kerritas and two sea elves

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t4

were responsible for the sinking of the As Members services, etc.), being members of the
Goddess' Glory, Maxtilar Rhebbos' ship. Cult of Ao will certainly change how
Player characters can join the Cult if you look at the Realms!
Syrella Bronzeleaf: (NG hef R9) they frnd a way to contact Tburas
Syrella makes her home among the Niveradon; many rumors place him
As Targets
trees of the High Forest. rWhile she often at the Font of Knowledge, the new
keeps her reasons to herself, she does temple to Oghma in Waterdeep's Castle A far more interesting way to work the
'Ward. Cult of Ao into
journey to lWaterdeep at least twice a Other options include engaging a Realms campaign is to
year and keeps in touch with Tburas. Tburas in theological discussions at the put the PCs (specifically the clerics,
Syrella doesn't pay much attention to Plinth or in Philosopher's Square. druids, and paladins) under the scrutiny
the wider picture, but she fervently Tbu¡as doesn't accept everyone into this of a powerful cult member. Just as being
makes sure that all worshippers of sect, being rightly paranoid, and player a cultist can show PCs the intricacies
nature (Silvanus, Mielikki, Chauntea, characters must prove they believe in and details ofreligious service, now the
Eldath, and even Malar) adhere to her Ao's Balance (or at least want to free PCs are being watched to make sure
strict ideals. She once killed a small clergies and the worshippers from they uphold those same details, and any
band of adventurers whose member corruption). transgressions from them are often
druid didn't protect the forest from their If accepted as members, the campaign viewed with extreme prejudice.
axes with enough fervor. could become what the players wish it
to become, depending on how literally * A large, burly man joins the PCs and
Tiber Flinteye: (NE dm F6) Tiber they adopt the five codes ofthe Cult. looms over the clerics and other
Flinteye, a dwarven adventurer who Options for PC members include many religious characters, making sure they
winters in Waterdeep at the Raging extreme (and not-so-extreme) methods uphold their vows to protect their
Lion inn, is a close-minded, stubborn old to show Ao's will. worshippers and follow the tenets of
dwarf with an undeniable hatred of their god.
elves. Tiber visits his bitterness on the
* Some members could adopt a
"witch-hunt" attitude, actively hunting * A better cult member to dog the PCs'
elves, as their god Labelas Enoreth
attacked and wounded his god down guilty transgressors of their own steps is a rogue-what better way to
Clangeddin during the Godswar. Tiber faiths (or not-so-guilty clerics who seem make clerical PCs nervous than to have
joined the Cult of Ao in hopes of guilty); this, ofcourse, leaves the PCs someone sneak into their tents at night,
restoring his race's life while restoring with quite a few enemies. silent and unseen, to whisper warnings
the Balance and to hunt down to them about their duty and slip away
worshippers of the hated Enoreth.
* Another option is to add a little more to return later? Ifthat doesn't have
depth and thought to the clerics and your PCs jumping out of their skins
paladins in the FORGOTTEN after the third visit, nothing will.
Player Characters & The Cult REALMS; as members of the Cult of Ao,
When Dungeon Masters bring the Cult the player characters are now far more * Judgment by the cult doesn't mean a
into role-playing, keep in mind that any alert about church practices, proper battle with the agent, though it
members of this band are extremist in conduct, and the responsibilities sometimes does (with a number of
their views and rarely (barring inherent with the service of the gods. fatalities on both sides ofthe issue).
incredible feats of role-playing and Some transgressors are brought to
logic) change their minds once set in * Tburas can uncover some rare \Materdeep "to answer for their crimes,"
their viewpoint. So entrenched are they religious texts among the texts at while some are directed to places in
in their adherence to Ao's Balance that Oghma's temple, and he sends the PCs which to do penance. ("ïb redeem
their agents tenaciously dog the steps of off to corroborate such information with yourself and restore your good ability to
transgressors (and potential more books and evidence. This the service of your god and the Balance,
transgressors!) for many a tenday, establishes the PCs as archaeologists of go to Candlekeep and learn what you
watching to ensure that clerics and sorts as well as historians; a Sword can of the older ways of worship of both
paladins alike stay on the conservative Coast campaign from Waterdeep to your own god and the god ofyour
path that their gods set before them Candlekeep's libraries and back could enemies.")
(and, in this way, the gods attending be entertaining and educational!
their flocks through their servants). Regardless of the form or the outcome,
How can the Cult of Ao become a part * The Cult requests that the PCs the scrutiny ofthe Cult and its agents
of your on-going Realrns campaign? In a entrench themselves within the order of should be an initating, suffocating, and
cþ the size of Waterdeep, it's certainly some othe¡ god (within rWaterdeep or tense situation for players' clerics and
not hard to meet someone you've never anywhere in the Realms) and act as the paladins.
met before-it could be a Cult member. If Cult's eyes in keeping that particular
visiting a shrine in another major city on faith within the boundaries of Ao's Current Cult Activities
Faerun, chances are (depending on the Order.
DMyou couldfrnd another devotee of * Tburas had been funneling funCs to a
Ao's Order. But how can the Cult truly \ilhether used as an adventure pair ofagents operating in Cormyr and
have an impact on the game? How do you motivation (hunt down the guilty, find the Dalelands to fund a number of local
avoid 'You see a raving madman arguing evidence of Ao's existence for shrines for villages away from major
with a local priest of So-And-So . . ?" disbelievers) or as more background
Ilere are a few suggestions: depth and color ("proper" clerical Continued on page 31

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3t

Cult of AO
Continued frorn page 14

population centers; at last notice, the stand to aid some minor Cyricist without Tburas' knowledge, and Ewsav
two agents simply took the money and movements \¡¡ithin rüfaterdeep and wants the PCs to work with him in
fled. The PCs are assigned the job of Luskan (such as sink a number of supply infrltrating the ranks at the Hall of
tracking the two rogues down, and passenger vessels for a Tlrite foray Heroes in Waterdeep to gain soldiers for
recovering the funds, and distributing south to Calimshan and the Shaa¡). Ao.
funds as originally planned.
* Ewsav Lection, from his views of r The lone agent ofùhe Cult around the
r Several members of the Cult a¡e seeing Ao, believes Helm to be Ao's Moonsea was killed six months ago by
deadlocked about the cutrent rise in fþ main agent among the gods of the Zhentarim. Tburas hopes to reestablish
worshippers within Waterdeep and their Realms. He would like to unite more a Cult presence in that area both to
growing movement to right the wrongs of Helm wo¡shippers into the cult and bolster the good gods in opposition to
the Realms. Tþ's power is growing out of make it a better organized and more Cyric and covertly to aid in rebuilding
balance with other gods along the Sword powerful force to implement Ao's will some organized faith of Cyric.
Coast, and to counter this, cu:rrent plans and punishment. This plan is done tr

Llving City
Continued from page 22

PCs studying there has learned to help save the day. appears as a Ravens Bluff citizen, and it
information about a band of Zhentarim A second story involves one or more stalks them waiting for the time to
wizards and a beholder. This PC is the PCs learning the true identity of strike. The PCs will be called upon to
"one" Paul and Dulanin have been Paul-a discovery that alerts Zhentarim assist Paul and Dulanin, who have a
looking for. The PC will be called upon agents in Ravens Blufi. The agents send feeling someone is spying on them. The
to lead the paladin and dwarfto the a team ofassassins to take care ofthe final battle with the dragon will be
Zhentarim. The player characters could PCs and the paladin and dwarf. awesome and deadl¡ with the PCs and
be asked to accompany the pair on their Third, an evil ¡ilyrm angered over the the paladin and dwarf using all of their
quest ofvengeance. Thejourney will be death of so many of its brethren at the combat skills to stay alive.
long and fraught with danger, and the hands of Paul and Dulanin has decided T
PCs will be called upon again and again to seek out the pair. Using magic, it

lnto the Dark


Continued from pøge 25

Moon director Manoogian (Demonic Comet Valley. The budget was obviously closely that they included one oftheir
Tbys and The Dungeonnxaste\ among blown on the creature effects. A few own. Tb their credit, they did add a new
other assaults on the video-watching decent sequences stand out-like the twist ending to the plot (predictable,
public) tips his hand on that little secret scene where someone transforms into a yes, but at least it was different).
pretty early in the film, when someone seed-thing as he's being filmed-but this Yet again, I am totally astounded that
discovers a mutant, goop-spewing plant might be due more to the rest of the Full Moon remains in business,
that vomits on the infortunate slob in film's weakness than any real cinematic pumping out junk like this, frlm after
slow motion. merit. film. Are any of you renting these
As with most Full Moon productions, Someone should have let the folks at direct-to-Blockbuster wonders and
Seedpeople features a handful ofpoorly Full Moon know that true fans of the actually enjoying them? Drop me a line
defrned characters, played with little L956 Inuasion ofthe Body Snatchers if you are, 'cause I think I must be
conviction. Cheap frller abounds, as really hate the lame-o framing missing something.
folks drive, drive, drive across "scenic" sequence, because they aped the frlm so tr

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