Sunteți pe pagina 1din 115

SOUND SYSTEM ENGINEERING

AUTUMN 2019

LECTURE 2 – ACOUSTICS + PSYCHOACOUSTICS

DR ADAM HILL
MS 228
A.HILL@DERBY.AC.UK
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
ACOUSTICS - BASICS [01/15]

• Speed of sound
• Relationship between wavelength, frequency and speed of sound

• Wavelength (λ) = physical length of one cycle (frequency-dependent)

• Frequency (f) = number of full cycles per second


ACOUSTICS - BASICS [02/15]

• Speed of sound
• Mathematical relationship: c = f
where: c = speed of sound (m/s)

λ = wavelength (m)

f = frequency (Hz or 1/s)

• Derived relationships:

c c
= f =
f 
ACOUSTICS - BASICS [03/15]

• Speed of sound
• It can be easy to forget the specific arrangement of this equation…

• Any easy way to check you remember the equation correctly?

c = f
ACOUSTICS - BASICS [04/15]

• Speed of sound
• Do you think the speed of sound is a constant?
ACOUSTICS - BASICS [05/15]

• Speed of sound
• It’s not constant!

• Temperature is the critical variable

RT
• Can be approximately calculated as: c=
M
where: c = speed of sound (m/s)

γ = ratio of specific heats (1.3987 at 20°C)

R = universal gas constant (8.31451 J/Kmol)

T = absolute temperature (°K)

M = molecular weight of air (0.028904 kg/mol)

• Note: °K = °C + 273
ACOUSTICS - BASICS [06/15]

• Speed of sound in different mediums (at 15°C)

Davis, D. E. Patronis. Sound System Engineering, 4th Ed., p.117. 2013.


ACOUSTICS - BASICS [07/15]

• Speed of sound
• Independent of air density and pressure (inverse relationship with altitude)

• Wind has no effect (within reason)… more on this later

• Unless otherwise specified, take the speed of sound (c) to be 343 m/s
ACOUSTICS - BASICS [08/15]

• Important metrics

Sound power (W)


Sound energy emitted from a source per unit time (W)

Sound intensity (I)


Sound energy transmitted through a unit area per second (W/m2)

Sound pressure (p)


Force exerted by sound waves on any surface area (N/m2 or Pa)
ACOUSTICS - BASICS [09/15]

• Important metrics

Sound power level (LW dB)


 sound power  −12
LW = 10 log10   W o = 10 W
 Wo 
Sound intensity level (LI dB)
 sound intensity 
LI = 10 log10   I o = 10 −12 W/m 2
 Io 
Sound pressure level (LP dB)
 sound pressure 
L p = 20 log10   po = 20 Pa
 po 
ACOUSTICS - BASICS [10/15]

• Sound field classification – free fields

• Uniform

• Free of boundaries

• Undisturbed by other sound sources

• Anechoic chambers and high-altitude airspace are considered free fields


ACOUSTICS - BASICS [11/15]

• Sound field classification – reverberant fields


• Time average of mean square sound pressure is uniform across the field

• Flow of energy in all directions is equally likely

• Most closely achieved with a closed space with almost no absorption


ACOUSTICS - BASICS [12/15]

• Sound field classification – semi-reverberant fields


• Sound energy is reflected and absorbed

• Energy flows in more than one direction

• Some sound components are directional (in relation to the source)

• Encountered in most realistic environments


ACOUSTICS - BASICS [13/15]

• Sound field classification – pressure fields


• Instantaneous pressure is uniform across the field

• No directional information

• Exists in cavities (a.k.a. couplers) less than ¼ wavelength of the sound

• Commonly used for microphone calibration


ACOUSTICS - BASICS [14/15]

• Sound field classification – ambient noise fields


• Made up of sound sources not contributing to the direct (program) material

• Examples: traffic, wind, crowd, air handling, equipment fans


ACOUSTICS - BASICS [15/15]

• This is really the tip of the iceberg… there is MUCH more to know
about basic acoustics

• We’re just covering the essentials for this module. The subject is covered in
greater detail next semester in Acoustics
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
ACOUSTICS - OUTDOORS [01/26]

• 5 things to consider with sound outdoors


1. Propagation loss

2. Excess attenuation

3. Reflection and diffraction from/around solid objects

4. Refraction due to temperature and wind variations

5. Ground reflection and absorption

• Anything else to consider?


ACOUSTICS - OUTDOORS [02/26]

• Let’s examine a few outdoor sound scenarios


(Keep in mind that a boost of 10 dB roughly corresponds to twice as loud)
ACOUSTICS - OUTDOORS [03/26]

• Sound source in an open field (no wind or audience)

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 123.
ACOUSTICS - OUTDOORS [04/26]

• Sound source in an open field with a band shell (no wind or audience)

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 123.
ACOUSTICS - OUTDOORS [05/26]

• Sound source in an open field with a band shell (no wind, with audience)

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 123.
ACOUSTICS - OUTDOORS [06/26]

• Sound source on a hill with a band shell (no wind, with audience)
• Which is better?

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 123.
ACOUSTICS - OUTDOORS [07/26]

• Sound source inside! (no wind or outside noise, with audience)


• Still some noise though…

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 124.
ACOUSTICS - OUTDOORS [08/26]

• Propagation loss
• Inverse-square law

• Assuming a point-source, 6 dB attenuation with every doubling of


distance

 d ref 
L p ,meas = L p ,ref + 20 log10   I  p2
 d meas 
where: Lp,meas = SPL at measurement location

Lp,ref = SPL at reference location

dref = distance from source to reference location (m)

dmeas = distance from source to measurement location (m)


ACOUSTICS - OUTDOORS [09/26]

• Propagation loss

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 39. 2009.
ACOUSTICS - OUTDOORS [10/26]

• Excess attenuation (atmospheric absorption)

• Acoustic energy is lost as sound propagates through the air

• Due to action of viscosity and heat conduction of air

• Additional losses due to vibration of oxygen molecules in air, which is strongly

dependent on presence of water molecules in air (humidity)

• Attenuation due to air loss is commonly termed excess attenuation

• Greater frequency = greater attenuation… any ideas why?


ACOUSTICS - OUTDOORS [11/26]

• Excess attenuation (atmospheric absorption)

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 116.
ACOUSTICS - OUTDOORS [12/26]

• Reflection and diffraction from/around solid objects


• Sound waves interact with obstacles they encounter
• Depends on obstacle size and sound wave frequency

• Let’s consider some examples…


ACOUSTICS - OUTDOORS [13/26]

• Reflection and diffraction from/around solid objects


• Large rigid object, high frequency (short wavelength) - reflection

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 45. 2009.
ACOUSTICS - OUTDOORS [14/26]

• Reflection and diffraction from/around solid objects


• Medium rigid object, high frequency (short wavelength) – diffraction

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 57. 2009.
ACOUSTICS - OUTDOORS [15/26]

• Reflection and diffraction from/around solid objects


• Medium rigid object, low frequency (long wavelength) – diffraction

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 57. 2009.
ACOUSTICS - OUTDOORS [16/26]

• Reflection and diffraction from/around solid objects


• Small opening, high frequency (short wavelength) – diffraction

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 57. 2009.
ACOUSTICS - OUTDOORS [17/26]

• Reflection and diffraction from/around solid objects


• Small opening, low frequency (long wavelength) – diffraction

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 57. 2009.
ACOUSTICS - OUTDOORS [18/26]

• Reflection and diffraction from/around solid objects


• Small rigid object, high frequency (short wavelength) – scattering

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 58. 2009.
ACOUSTICS - OUTDOORS [19/26]

• Reflection and diffraction from/around solid objects


• Small rigid object, low frequency (large wavelength) – scattering

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 58. 2009.
ACOUSTICS - OUTDOORS [20/26]

• Reflection and diffraction from/around solid objects


• Sound of a certain frequency will be reflected/scattered if it hits an object
of a size roughly equal to (or greater than) one-quarter the wavelength

• Diffraction also occurs (sound bending around the object)

• Rule of thumb:
• Acoustically small objects = little influence on the sound field

• Acoustically large objects = influence on sound field increases with object’s size
ACOUSTICS - OUTDOORS [21/26]

• Refraction due to temperature and wind variations


• When sound passes between different materials or temperatures

• Temperature lapse
• Temperature decreases with height

• Speed of sound decreases with height

• Sound closer to ground moves from the source faster than higher components

• Causes the initially omnidirectional wave to be directed upwards

• Temperature inversion
• Opposite scenario

• Causes the sound wave to be directed back towards the ground


(and then is reflected and the process repeats)
ACOUSTICS - OUTDOORS [22/26]

• Refractions due to temperature and wind variations


ACOUSTICS - OUTDOORS [23/26]

• Refractions due to temperature and wind variations

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 44. 2009.
ACOUSTICS - OUTDOORS [24/26]

• Refractions due to temperature and wind variations


• Does the wind blow away sound at outdoor venues?
ACOUSTICS - OUTDOORS [25/26]

• Refractions due to temperature and wind variations


• Not really…

• Blowing wind causes temperature gradients within the venue

• Results in refraction

• Consider that sound travels around 15 times faster than 50 mph wind!

• Pretty hard to blow that off course…


ACOUSTICS - OUTDOORS [26/26]

• Refractions due to temperature and wind variations

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 45. 2009.
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
ACOUSTICS - INDOORS [01/12]

• Internal acoustics will be covered in detail next semester


(for those of you taking Acoustics)

• There are a few things, though, that I’d like to touch on that are
necessary for this module…
ACOUSTICS - INDOORS [02/12]

• Components of a sound field


• We already discussed categories for acoustic fields

• Assuming we’re dealing with a semi-reverberant field (as we do in the


real-world), can the field be broken apart further into components?
ACOUSTICS - INDOORS [03/12]

• Components of a sound field


• Enclosed space, one sound source, one receiver (listener)

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 279. 2009.
ACOUSTICS - INDOORS [04/12]

• Components of a sound field


• Direct sound: sound transmitted straight from source to receiver

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 280. 2009.
ACOUSTICS - INDOORS [05/12]

• Components of a sound field


• Early reflections: reflections off one or more surfaces, closely following
the direct sound (arrival after ~30 ms = perceived as echo)

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 281. 2009.
ACOUSTICS - INDOORS [06/12]

• Components of a sound field


• Reverberant sound: reflections off many surfaces, arriving from all
directions (perceived as one sound, not individual reflections)

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 286. 2009.
ACOUSTICS - INDOORS [07/12]

• Components of a sound field

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 287. 2009.
ACOUSTICS - INDOORS [08/12]

• Components of a sound field


1. Near field
• Does not behave predictably in terms of SPL vs. distance

• Very close to the sound source (typically w/in 2 x largest enclosure dimension)

• Due to particle velocity not necessarily being in the sound wave’s direction of travel

2. Far free field


• Inverse-square law dominates

• Direct sound dominates over reverberant field

3. Far reverberant field (a.k.a. diffuse field)


• Beyond critical distance (more on this later)

• Sound energy density is nearly uniform

• Reverberant field dominates over direct sound


ACOUSTICS - INDOORS [09/12]

• Components of a sound field

Davis, D.; E. Patronis Jr. (2006). Sound System Engineering, 3rd Edition, Focal Press, p. 128.
ACOUSTICS - INDOORS [10/12]

• Components of a sound field


• At some point away from the sound source, the direct sound and
reverberant sound will be equal in level

• This point is known as the critical distance

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 290. 2009.
ACOUSTICS - INDOORS [11/12]

• Components of a sound field


• It is generally good practice to ensure all audience members are situated
in front of the critical distance in a venue

Howard, D.M. and J.A.S. Angus. Acoustics & Psychoacoustics, 4th Ed., 290. 2009.
ACOUSTICS - INDOORS [12/12]

• Worst-case scenario…
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
PSYCHOACOUSTICS - LOUDNESS [1/6]

• Sound pressure level doesn’t directly relate to perception of loudness

• How do we predict subjective impression of loudness?


PSYCHOACOUSTICS - LOUDNESS [2/6]

• Fletcher and Munson determined specific curves of equal loudness


level for pure tones (1933)
• Referred to as equal loudness contours

• Quantified in phons

• Allows us to map sound pressure level measurements to perceptual


loudness (one frequency at a time, though…)

• Does not account for broadband signals (this is beyond the scope of this
lecture + module)
PSYCHOACOUSTICS - LOUDNESS [3/6]

Equal loudness contours


PSYCHOACOUSTICS - LOUDNESS [4/6]

• What do the equal loudness contours tell us?


• Poor sensitivity at low-frequencies (with low intensities)

• Maximum sensitivity around 3.5 – 4 kHz


• Near the first resonance of the outer ear canal

• Another resonant peak around 13 kHz (2nd resonance for a closed pipe)
PSYCHOACOUSTICS - LOUDNESS [5/6]

• Quantification of loudness level


• Base unit = the phon

• Loudness level (phons) = sound pressure level (dB) at 1 kHz

• Fairly arbitrary unit (not used extensively in sound measurement)

• A- and C-weighting scales (vaguely) based on these contours


PSYCHOACOUSTICS - LOUDNESS [6/6]

• A- and C-weighting
• A-weighting: suitable for quiet levels (based loosely on 40-phon curve)

• C-weighting: suitable for loud levels (based loosely on the 100-phon curve)

• Vast majority of event noise regulations (on- and off-site) use A-weighting
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
PSYCHOACOUSTICS - LOCALIZATION [1/5]

• Understanding the mechanisms for sound localization is critical when


designing sound systems

• Primary concern = plausibility

• Secondary concern = immersiveness

• First, we need to understand how we localize sound


PSYCHOACOUSTICS - LOCALIZATION [2/5]

• Rayleigh’s Duplex Theory


• 2 complimentary means of localization:
1. Interaural time difference (ITD)

2. Interarual level difference (ILD)

• In simplistic terms, we used the difference in time of arrival and level


between ears to localize a sound (horizontally)

• What about this is important for sound reinforcement?


PSYCHOACOUSTICS - LOCALIZATION [3/5]

• Conventional left/right sound systems


• Mix engineer can pan between left and right (amplitude panning)

• Will give ILD cues (using phantom imaging) to SOME audience areas
• Central audience areas benefit from this

• Other areas have a potentially worse listening experience


PSYCHOACOUSTICS - LOCALIZATION [4/5]

• Conventional left/right sound systems


• This is why multiple-mono systems are common

• Minimal spatial information, but consistent audience coverage

• Also, true stereo sound runs into issues with delay towers…
PSYCHOACOUSTICS - LOCALIZATION [5/5]

• Object-oriented sound reinforcement


• New systems like d&b Soundscape and L-Acoustics L-ISA attempt to
deliver consistent immersive listening experiences to the entire audience
OUTLINE
• ACOUSTICS
• BASICS
• OUTDOORS
• INDOORS

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY
PSYCHOACOUSTICS - INTELLIGIBILITY [01/26]

• For all non-music (and most music) based sound systems, speech
intelligibility is extremely important
• Emergency systems

• Public address systems

• Train/tube station announcements

• Lecture halls

• Theatres

• Sports arenas/stadiums

• Houses of worship

• Cinemas

• #1 complaint at a live events: “I couldn’t hear the lyrics”


PSYCHOACOUSTICS - INTELLIGIBILITY [02/26]

• Speech intelligibility vs. early decay/reverberation time


PSYCHOACOUSTICS - INTELLIGIBILITY [03/26]

• Speech intelligibility vs. varied arrival times


• Multiple arrivals (between 80 – 300 ms)

• Slap echo (150 ms delay)


PSYCHOACOUSTICS - INTELLIGIBILITY [04/26]

• Audibility does not imply intelligibility

• Intelligibility does not imply pleasantness

• Pleasantness does not imply audibility


PSYCHOACOUSTICS - INTELLIGIBILITY [05/26]

• Key factors

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1390-1391. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [06/26]

• Key factors
• Vowel sounds occupy lower frequency range and are strongest

• Consonants are weaker at higher frequencies

• 75% of speech intelligibility is from 1 – 4 kHz

• This means that the weakest aspects of speech are the most important

• Our hearing system helps us to a point (most sensitive between 3 – 4 kHz)

• There will still be issues in reverberant spaces…


PSYCHOACOUSTICS - INTELLIGIBILITY [07/26]

• Key factors
PSYCHOACOUSTICS - INTELLIGIBILITY [08/26]

• Key factors
• Sound system bandwidth and frequency response

• Loudness + signal-to-noise ratio

• Reverberation time

• Volume + size/shape of space

• Distance from listener to loudspeaker

• Directivity of loudspeaker

• Number of active loudspeakers

• Direct to reverberant ratio (dependent on prev. 5 factors)

• Talker annunciation/rate of delivery + microphone technqiue

• Listener acuity
PSYCHOACOUSTICS - INTELLIGIBILITY [09/26]

• Secondary factors
• System distortion (harmonic + intermodulation)

• System EQ

• Uniformity of coverage

• Presence of very early reflections (<1-2 ms)

• High-level late-arriving reflections (>70)… maybe

• Direction of sound arriving at the listener

• Direction of any interfering noise

• Gender of talker

• Vocabulary and context of speech information

• Visual cues
PSYCHOACOUSTICS - INTELLIGIBILITY [10/26]

• Always remember this:

Rubbish in = rubbish out


(a.k.a. You can’t polish a turd)
PSYCHOACOUSTICS - INTELLIGIBILITY [11/26]

• Articulation loss of consonants (%ALcons)


• Older measure of intelligibility, used predominantly in the US

• Can be predicted separate or inclusive of a sound reinforcement system

• A straightforward value to predict based on existing room measurements

2 2
200 D RT N
% ALCONS = 60
VQM
• What do all these variables represent?
PSYCHOACOUSTICS - INTELLIGIBILITY [12/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
PSYCHOACOUSTICS - INTELLIGIBILITY [13/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
RT60 = reverberation time (s)
PSYCHOACOUSTICS - INTELLIGIBILITY [14/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
RT60 = reverberation time (s)
N = critical distance divisor

What does that mean…?


PSYCHOACOUSTICS - INTELLIGIBILITY [15/26]

• Articulation loss of consonants (%ALcons)


• Critical distance devisor (N) = the ratio of acoustic power in the reverberant
sound field to the acoustic power providing direct sound at the listener

• For sound systems:

total number of loudspeakers


N=
number of loudspeakers producing
direct sound to the listener

• For rooms with no sound system, N = 1


PSYCHOACOUSTICS - INTELLIGIBILITY [16/26]

Davis + Patronis, Sound System Engineering (3rd Ed), 2006, p171


PSYCHOACOUSTICS - INTELLIGIBILITY [17/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
RT60 = reverberation time (s)
N = critical distance divisor
V = room volume (m3)
PSYCHOACOUSTICS - INTELLIGIBILITY [18/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
RT60 = reverberation time (s)
N = critical distance divisor
V = room volume (m3)
Q = directivity factor of the source (or loudspeaker)
PSYCHOACOUSTICS - INTELLIGIBILITY [19/26]

• Articulation loss of consonants (%ALcons)

2 2
200 D RT N
% ALCONS = 60
VQM
D = distance from source to farthest listener (m)
RT60 = reverberation time (s)
N = critical distance divisor
V = room volume (m3)
Q = directivity factor of the source (or loudspeaker)
M = critical distance modifier (usually equals 1)
PSYCHOACOUSTICS - INTELLIGIBILITY [20/26]

• Articulation loss of consonants (%ALcons)


• %ALCONS mostly depends on reverberation time and signal-to-noise ratio

Davis + Patronis, Sound System Engineering (3rd Ed), 2006, p211


PSYCHOACOUSTICS - INTELLIGIBILITY [21/26]

• Articulation loss of consonants (%ALcons)


• %ALCONS < 10% = good intelligibility

• 10% < %ALCONS < 15% = good intelligibility if good speaker/listener hearing

• %ALCONS > 15% = only acceptable with sufficiently good speakers/listeners

• There can be up to a 5% difference between and empty and full venue


PSYCHOACOUSTICS - INTELLIGIBILITY [22/26]

• Measuring intelligibility (modern methods)


• Human test
• Similar-sounding words spoken

• Listeners record which words they think they heard

• Percentage of correct words heard is calculated

• Higher percentages = better intelligibility


PSYCHOACOUSTICS - INTELLIGIBILITY [23/26]

• Measuring intelligibility (modern methods)


• Speech transmission index (STI)
• Determined by examining the transmitted speech signal modulation index

• Measured using a specialized signal generator and sound meter

• On a scale from 0 (bad) to 1 (excellent)

Davis + Patronis, Sound System Engineering (3rd Ed), 2006, p214


PSYCHOACOUSTICS - INTELLIGIBILITY [24/26]

• STI vs. %ALcons

Davis + Patronis, Sound System Engineering (3rd Ed), 2006, p214


PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

• Avoid placing loudspeaker in corners

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

• Avoid placing loudspeaker in corners

• Avoid long (>45 ms) delay paths (use electronic delay to correct)

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

• Avoid placing loudspeaker in corners

• Avoid long (>45 ms) delay paths (use electronic delay to correct)

• Use directional loudspeakers in reverberant spaces

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

• Avoid placing loudspeaker in corners

• Avoid long (>45 ms) delay paths (use electronic delay to correct)

• Use directional loudspeakers in reverberant spaces

• Minimize direct field coverage variations (>3 dB could be problematic)

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [25/26]

• Peter Mapp’s tips for improved intelligibility:


• Aim the loudspeakers at the listeners!

• Ensure direct line of sight between loudspeakers + listeners

• Minimize distance between loudspeaker + listeners

• Ensure adequate system bandwidth (min. 250 Hz – 6 kHz)

• Avoid frequency response anomalies (use EQ to avoid big peaks)

• Avoid placing loudspeaker in corners

• Avoid long (>45 ms) delay paths (use electronic delay to correct)

• Use directional loudspeakers in reverberant spaces

• Minimize direct field coverage variations (>3 dB could be problematic)

• Ensure SNR > 6 dBA, preferably > 10 dBA

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

• Ensure microphone user is properly trained

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

• Ensure microphone user is properly trained

• Repeat important messages

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

• Ensure microphone user is properly trained

• Repeat important messages

• In noisy environment, use simple vocabulary + message formats

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

• Ensure microphone user is properly trained

• Repeat important messages

• In noisy environment, use simple vocabulary + message formats

• Consider improving the acoustic environment (do not design the sound
system in isolation)

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
PSYCHOACOUSTICS - INTELLIGIBILITY [26/26]

• Peter Mapp’s tips for improved intelligibility:


• Track background noise and automatically adjust gain to compensate

• Ensure announcement microphone is in a quiet space

• Ensure the announcement microphone is high-quality

• Ensure microphone user is properly trained

• Repeat important messages

• In noisy environment, use simple vocabulary + message formats

• Consider improving the acoustic environment (do not design the sound
system in isolation)

• Don’t forget about the effects of masking

Mapp, Peter. Handbook for Sound Engineers, Chapter 40, 5th Ed. pp.1404-1405. 2015.
OUTLINE
• ACOUSTICS
• BASICS DR ADAM HILL
• OUTDOORS
MS 228
• INDOORS
A.HILL@DERBY.AC.UK

• PSYCHOACOUSTICS
• LOUDNESS
• LOCALIZATION
• INTELLIGIBILITY

S-ar putea să vă placă și