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"You can't manufacture buzz," said Nintendo of In this June 7, 2012 publicity file photo provided by
America president Reggie Fils-Aime. "You can't Nintendo, Pete Wentz, left, and guests get an exclusive
preview of Nintendo's Wii U during E3 in Los Angeles.
manufacture word of mouth. All we can do is to
(AP Photo/Nintendo,Todd Williamson)
provide the product and the games to foster some
sparks that hopefully enable that to happen. We
think we have that with Wii U."
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"It's a second screen like a tablet or a cellphone, "Is the GamePad more complex than the Wii
but it's different," said Mark Bolas, professor of Remote was six years ago? Certainly," said Fils-
interactive media at the University of Southern Aime. "On the other hand, I believe consumers will
California. "In addition to providing more easily grasp the GamePad and what we're trying to
information, the GamePad is also a second do with the varied experiences we'll have not only
viewpoint into a virtual world. Nintendo is letting you at launch but over the next number of years in this
turn away from the TV screen to see what's system's life."
happening with the GamePad."
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themed mini-game collection "Nintendo Land," into a gruesome zombie. (AP Photo/Nintendo of America,
which comes with the deluxe edition of the console. Vince Bucci, File)
"Nintendo Land" turns the GamePad into several
different tools, such as the dashboard of a
spaceship or the ultimate advantage in a game of
hide-and-seek. The GamePad acts as a high-tech scanner in
"ZombiU" that can analyze a player's surroundings
In other titles, the controller mostly eliminates the in a version of London overrun by zombies. It
need to pause the action to study a map in order to pumps up the terror by drawing players' attention
figure out where to go next or scour an inventory for away from the horrors lurking around them.
just the right weapon. That can all be achieved
simultaneously on the GamePad screen, which is Will gamers who've grown up with their eyes glued
best illustrated among the launch titles in Ubisoft's to the TV and hands gripped on a controller adapt
survival action game "ZombiU." to glimpsing at another screen? The Wii U edition
of "Call of Duty: Black Ops II," for example, invites
players to customize their arsenal on the fly on the
GamePad, as well as engage in multiplayer
matches without needing to split the TV in half.
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to play with two GamePads at once or utilize the
console's near-field communication technology to
interact with other gadgets in the room.
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APA citation: Nintendo seeks to shake up gaming again with Wii U (Update) (2012, November 16)
retrieved 22 October 2019 from https://phys.org/news/2012-11-nintendo-gaming-wii.html
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