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Sea of Thieves

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Sea of Thieves is an action-adventure game

developed by Rare and published by Microsoft
Studios for Windows and Xbox One, released on 20
March 2018. The game allows players to take the
role of a pirate sailing the seas of a fantastical world
either solo or as part of a crew of up to four players,
with gameplay presented from a first-person
perspective. The game features both co-operative
and player versus player combat, and includes
cross-platform play between Xbox One and

Sea of Thieves

Developer(s) Rare

Publisher(s) Microsoft Studios

Director(s) Gregg Mayles

Producer(s) Joe Neate

Adam Park
Drew Stevens

Designer(s) Mike Chapman

Programmer(s) Peter Campbell

Artist(s) Ryan Stevenson

Peter Hentze

Writer(s) Chris Allcock

Mike Chapman

Composer(s) Robin Beanland

Engine Unreal Engine 4

Platform(s) Microsoft Windows

Xbox One

Release 20 March 2018

Genre(s) Action-adventure

Mode(s) Multiplayer

Upon release, Sea of Thieves received mixed

responses from critics. Critics praised the game's
gameplay and style, with particular focus on the
game's sailing mechanics. However, the majority of
critics found the game to be lacking in content at
launch, and criticized the full-price tag. Additional
criticism was directed towards repetitive quest
design and performance issues.





Last edited 11 days ago by an anonymous user


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