Sunteți pe pagina 1din 1

… Searc

Sea of Thieves

… … …

Hi, reader in the U.S. Sorry for the


interruption, but our 2019 fundraiser is coming
to a close. 98% of our readers don't give; they
simply look the other way. All we ask is $2.75,
the price of your Thursday coffee, then you can
get back to enjoying your article. We ask you,
humbly: please don't scroll away.

Please select a payment method

CLOSE

Sea of Thieves is an action-adventure game


developed by Rare and published by Microsoft
Studios for Windows and Xbox One, released on 20
March 2018. The game allows players to take the
role of a pirate sailing the seas of a fantastical world
either solo or as part of a crew of up to four players,
with gameplay presented from a first-person
perspective. The game features both co-operative
and player versus player combat, and includes
cross-platform play between Xbox One and
Windows.

Sea of Thieves

Developer(s) Rare

Publisher(s) Microsoft Studios

Director(s) Gregg Mayles

Producer(s) Joe Neate


Adam Park
Drew Stevens

Designer(s) Mike Chapman

Programmer(s) Peter Campbell

Artist(s) Ryan Stevenson


Peter Hentze

Writer(s) Chris Allcock


Mike Chapman

Composer(s) Robin Beanland

Engine Unreal Engine 4

Platform(s) Microsoft Windows


Xbox One

Release 20 March 2018

Genre(s) Action-adventure

Mode(s) Multiplayer

Upon release, Sea of Thieves received mixed


responses from critics. Critics praised the game's
gameplay and style, with particular focus on the
game's sailing mechanics. However, the majority of
critics found the game to be lacking in content at
launch, and criticized the full-price tag. Additional
criticism was directed towards repetitive quest
design and performance issues.

Gameplay

Development

Reception

References

Last edited 11 days ago by an anonymous user

RELATED ARTICLES

State of Decay 2
Survival video game developed by Undead Lab…

Nidhogg 2
video game

Laser League
video game

Content is available under CC BY-SA 3.0 unless


otherwise noted.
Terms of Use • Privacy • Desktop