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Iron Crown Enterprises

2002 Product Catalog

Rolemaster Fantasy Role Playing (RMFRP)

5800 Rolemaster Fantasy Role Playing (hardback) $30.00


Being a Hero is tough. Especially if you're wasting your precious game time fighting silly rules instead of
monsters. Rules that can kill you. But we've got something that can save your life: Rolemaster Fantasy Role
Playing. Rolemaster lets you do things your way. When it comes to designing characters, no system gives you
more control over your character design than Rolemaster. Say goodbye to arbitrary limits and "you can't do that!",
because with Rolemaster you can.
• Choose from 9 professions and 5 races.
• Customize your hero with a unique training package, or design your own.
• Dozens of skills to choose from.
• All skills are available to all professions
• Stats that can increase as you go up levels.
• Character creation, combat and spell casting; everything you need to play in one hard cover volume.
• Fast and furious combat with a wide range of critical hits and fumbles.
• Three realms of magic and hundreds of spells to choose from.

5801 Arms Law $14.00


Put fast and furious combat into your adventures with the critically acclaimed Arms Law. Rolemaster Fantasy
Role Playing has combat power, but Arms Law gives you more: more weapons, more critical hit tables, and more
carnage for your game. With Arms Law, players and GMs will feel the battle rage around them and leave their
foes bleeding in the gutter.

5802 Creatures & Monsters $25.00


Encounter dragons, sprites, gorgons, saber tooth tigers and foes of all stripes, spots and scales. Even a herd
of elephants or a leviathan dragon is not too big for ICE's comprehensive bestiary for Rolemaster. This is a
compendium of information and statistics for two key elements of fantasy role playing: creatures and encounters.

Note on Spell Law:


Spell Law now consists of three distinct volumes, one for each of the three realms of power:
Channeling, Essence, and Mentalism. This highly acclaimed core Rolemaster component provides
magic fabulous enough to improve any game. This mighty collection of tomes can add realism and
depth to your campaign without sacrificing playability.
These three concise books contain all the spell lists available in Rolemaster Fantasy Role Playing
as well as the spell lists for the additional professions in Character Law: all up to 50th level. Included
are over 2,000 spells on 183 different spell lists based upon three realms of power and 18
professions! As a gamemaster, you will probably want to purchase all three volumes, but as a player
you need only purchase the book necessary for your character!

5803 ...Of Channeling $14.00


...Of Channeling explores the miraculous gifts of the divine. From the forgotten rites of lost religions to the
dutiful chants of young acolytes, open the realm of Channeling fully to your prayers!
Inside ...Of Channeling you will find over 50 spell lists-with hundreds of spells. Plus all of the character
information needed to expand the core Channeling professions of your Rolemaster Fantasy Role Playing game,
including the Animist, the Healer, the Sorcerer, the Paladin, and other spirited adepts! Attack tables and critical
strike tables give results for all kinds of magical attacks. And summary tables make all of the details easy to
manage!

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 1

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

Now when the evil priest begins chanting, you know that your soul itself is at stake..

5804 ...Of Essence $14.00


...Of Essence probes the realms of the living force that binds and surrounds all living things-the magic of the
universe is all around us. Tap into the natural Essence and shape your destiny!
Inside ...Of Essence you will find over 50 spell lists: with hundreds of spells. Plus all of the character
information needed to expand the core Essence professions of your Rolemaster Fantasy Role Playing game,
including the Illusionist, the Sorcerer, the Mystic, the Monk, and other mind-over-matter adepts! Attack tables and
critical strike tables give results for all kinds of channeling attacks. And summary tables make all of the details
easy to manage!
Now when the sorcerer raises his hand, you know that the world is about to crumble at your feet...

5805 ...Of Mentalism $14.00


...Of Mentalism presents the enchantments deriving from the mental powers of strong-minded individuals. The
power of the mind lies just beyond the reach of most. Now you can tap into the ultimate personal power! Open the
doors of your mind and the realm of Mentalism will be yours!
Inside ...Of Mentalism you will find over 50 spell lists: with hundreds of spells. Plus all of the character
information needed to expand the core Mentalism professions of your Rolemaster Fantasy Role Playing game,
including the Lay Healer, the Mystic, the Seer, the Magent, and other mind-over-matter adepts! Attack tables and
critical strike tables give results for all kinds of mental attacks. And summary tables make all of the details easy to
manage. Now when a seer gazes into the future, there are no secrets that can remain hidden...

5806 Character Law $20.00


Add the power of expanded character development to your game. Character Law is the ultimate player's
guide to Rolemaster Fantasy Role Playing. It doubles the number of professions and triples the races and
cultures that are available to Rolemaster players. It also provides more than twenty new training packages, along
with new skills and skill categories.
You can customize your characters using a comprehensive selection of background options: status, wealth,
items, talents, and flaws. The hundreds of talents provided allow characters to select from: Special Training
(Natural Horseman, Outdoorsman, etc.), Special Abilities (Lucky, Eye of the Hawk, etc.), Physical Abilities
(Infravision, Ambidexterity, etc.), Mental Abilities (Telepathy, Battle Reflexes, etc.), and Mystical Abilities (Destiny
Sense, Look of Eagles, etc.).
From the ranks of paupers, comes the champion of kings! Feel the power! Now you can explore the incredibly
diverse possibilities of your characters and feel the full power of the Rolemaster system with this exciting core
support book: Character Law.

5807 Gamemaster Law $25.00


Gamemasters, learn how to use Rolemaster to its fullest potential! Gamemaster Law provides a wealth of
guidelines and details that a gamemaster needs to run a Rolemaster game or any other FRP game. This book
also provides tips and guidelines on group dynamics, player motivations, and story presentation that will prove
invaluable to GMs of all systems. If you've ever asked yourself any of these questions, then this reference book
will answer them for you!ÿ
• How many players should I try to handle at a time?
• Will my game be more successful if I focus on political intrigue or simple adventuring?
• How can I pull the characters from the jaws of death without it seeming contrived?
• How can I keep the "power" in my game from getting out of hand.

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 2

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

5808 School of Hard Knocks $25.00


Is your fighter feeling left out? Do you feel that the odds are stacked in favor of spell casters? Redress the
balance with this skill companion. The School of Hard Knocks contains new professions, new training packages,
and everything you need to get your own back on those uppity spell casters. This volume introduces 4 new non-
spell-using professions: the Scout, the Sage, the Barbarian and the Swashbuckler. The School of Hard Knocks
includes 10 new training packages focusing on non-spell use and a section on balancing spell users and non-
spell users.
This skill companion contains the complete Rolemaster skill list including difficulty modifiers. Now you can
settle that long-running argument with your GM about how many broadswords your PC can juggle while wearing
full plate, and how difficult it is. The School of Hard Knocks takes the guesswork out of maneuvers and skills.

5809 Channeling Companion $20.00


At last, the ancient priests of forgotten gods have brought forth new information for the realm of Channeling!
The Channeling Companion explores magic of the gods in detail. Within this book you will find new professions,
variant rules, new options, and (of course) a wealth of spells and three new professions: the Summoner-a pure
spell user that uses channeling magic to summon creatures and forces, the Warlock-a hybrid spell user that
focuses on scrying, fate, etc, and the Mythic-the religious infiltrator.
• More than a dozen new training packages for characters to develop. Many of the packages focus on some
very specific aspects of the realm of Channeling.
• Guidelines on divine status showing how much favor a character has with his deity.
• Optional rules for handling divine intervention.
• Rules for creating specialty priests so that the priests of the god of war would have different abilities than
those of the god of the harvest.
• Dozens of new spell lists for the realm of Channeling.
• New critical tables for holy weapons!

5811 Treasure Companion $22.00


Treasure Companion is designed to allow gamemasters to quickly generate normal and magical treasures to
be discovered and won by the characters in their games. Inside this book are full discussions on the nature of
wealth and magic in a FRPG, as well as complete item descriptions for over a hundred unique magic items, as
well as tables for generating all types of treasure (including a detailed system for creating gemstones and
jewelry). Three new Alchemist professions and 22 Alchemist spell lists bring these creators of magic items to life.

Rolemaster Standard System (RMSS)

5524 Weapon Law: Firearms $18.00


Weapon Law: Firearms provides all of the tables and information you need to resolve combat involving
firearms from the Renaissance to the modern day. Now the thrust, parry, and assassin's dagger can be met with
hot lead as much as cold steel! Weapon Law: Firearms gives you more than 40 attack tables covering all firearms
through the modern day, new critical strike tables, and a new weapon failure table. You'll find complete statistics
for over 500 specific weapons covering all major areas and times from medieval to modern, and rules for
incorporating firearm combat into your role playing game.

5541 Races & Cultures: Underground Races $16.00


Come to the depths of the world and explore these fully detailed cultures! Each of the underground races in
this volume, including Dwarves, Gnolls, Gnomes, Goblins, Halflings, Hobgoblins, Kobolds, five different kinds of
Orcs, and Troglodytes, has pages of specialized weapons, lifestyle and religious notes, training packages, spell
lists, adolescent development tables, and much more!
In Races & Cultures: Underground Races you will find all manner of lore about those peoples who dwell
beneath the earth!

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 3

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

5703 ...And a 10-Foot Pole $25.00


Welcome to Imperial Jack’s Trading Post! In this one of a kind shop, you will find everything you need and
more! Your group is readying for that overland journey. How much does a barrel cost? Your pulp detective is hot
on the trail of the mad scientist, but must stop at the bar to talk to his informant. How much does the beer cost?
Your character has served the king of France for more than a decade. But the incident in the church proved
costly. Now you must replace all those destroyed religious implements. How long does it take to make a brazier
anyway?
The ignorant peasants have no idea that you are the powerful alchemist on the edge of making the most
important discovery of all time. But you must have three more rolls of copper wire.
... And a 10-Foot Pole is the ultimate equipment sourcebook for use with any RPG system! In these pages,
you’ll find full equipment lists for all eras, from Stone Age to Modern. Each era has its own list showing price for
the era as well as production time and availability. In addition, each list is sorted by type of product: from food
products to weapons and armor.

5704 Nightmares of Mine $14.00


Horror has been with us for as long as there have been stories. This book explores the ins and outs of what
makes a great horror story and what it takes to make a great horror story into one of the most memorable role
playing experiences you and your players will ever participate in. Inside, you will find:
• Definitions of the concepts and types of horror that can be used to tell a story.
• Definitions of how horror can work in any type of campaign: fantasy, historical, modern, or sci-fi.
• Guidelines showing how to incorporate horror into different styles of games.

5705 10 Million Ways to Die $16.00


Stop bruising your foes to death! Now you can add Rolemaster style combat to any rpg game or setting with
10 Million Ways to Die.
Why switch? Well how about doing some real damage for change? Our critical hit system takes rpg combat to
new levels of excitement.
• If you hack at someone with a broad sword, you might get this result (91 ‘E’ Slash): Chop the top of foe’s
thigh...sever foe’s leg...foe drops immediately and dies in 6 rounds due to shock and blood loss.
• If you hit an enemy with an arrow, you might get this result (31 ‘C’ Puncture): Strike crosses foe’s head...if he
has a helm, it’s knocked off and dented.

Get the picture? Kiss the humdrum combat by the numbers goodbye. You’ll never miss it.

How does it work? Combat is resolved with a simple one-or two-step process (depending on how good the hit
is.) It’s that easy. Plus our conversion rules make it easy to add 10 Million Ways to Die into your existing rpg
game and setting. From long swords to blasters, 10 Million Ways to Die has you covered.

Run Out the Guns! (ROTG)

4000 Run Out the Guns $30.00


Run out the Guns! is a complete game that provides all you and your friends need for hundreds of hours of
fantastic adventure in the 17th century pirate realms of the Caribbean. Run Out the Guns! offers rich settings,
simple rules, and an intuitive style of gaming. In no time at all, you and your players will become swashbuckling
freebooters, risking all for a chance at Spanish gold. With Run Out the Guns!, you will soon have your players,
whether experienced or novices, standing on their chairs and shouting at enemy ships just beyond gun range!

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 4

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

4011 All Hands On Deck $8.00


Avast and ahoy, matey! Assemble the men on the main deck; the cap'n got something to say. So shut yur
trap an listen up! All Hands on Deck! is the first journal for Run Out the Guns! Written with the assistance of
enthusiastic fans, this journal has a loose theme of characters in the Caribbean. Inside you will find more
character templates, more character backgrounds, some fiction, and lots more!

Spacemaster

4500 Spacemaster: Privateers $30.00


Spacemaster Privateers is the perfect way to start your sci-fi adventures. Take a journey into the future with
this new Rolemaster-based system! Set in the tumultuous Privateers universe, this is a unique setting designed
especially for Spacemaster. You and your players can take part in a last, desperate gamble to win a war against
an evil driven by insanity.
This 272-page volume contains all you need for character creation, combat, starships, and even psychic
powers-you can start to play right away. Once you’re involved, there are a number of Spacemaster support
books that can add more flavor, detail, action and excitement to your games.

4511 Spacemaster Robotics Manual $20.00


Soulless cybernetic beings? Friendly, helpful droids? Devastating combat juggernauts? Whatever your vision
of robots, it’s in the Robotics Manual.
The third Tech Law book, the Robotics Manual covers all types of robots and cybernetics. It details advances
in robotics and cybernetics through the ages and into the future, how to use them in your campaign, and how to
make them work as characters.

4512 Spacemaster Equipment Manual $20.00


Strap on your jet packs and your anti-gravity boots and take the plunge into the wild and wonderful world of
sci-fi gadgets! Gadgets are the heart and soul of a science fiction role playing game, and the Equipment Manual
is chock full of ‘em. We’ve got everything from anti-gravity chairs to vacuum suits, so don’t get stuck with lastyears
tech! You deserve the best, and this supplement has the most up-to-date tech your player character’s money can
buy. For tech neophytes and experts alike, the Equipment Manual is the ultimate shopping and consumer guide to
the Privateers universe.
The Equipment Manual is one of the three books that make up Tech Law, the technology supplements for
Spacemaster. This book covers all types of equipment, including weapons, medical gear, clothing,
communications, computers, survival equipment and power sources. It also includes general discussions on the
advance of technology, alien technologies, malfunctions, repairs, availability and how to use technology in
different types of science fiction campaigns.

4513 Tech Law: Vehicle Manual $25.00


Who hasn’t dreamed of exploring the mysteries of the galaxy in their own starship? So ’fess up, What’s your
sci-fi fantasy? A sleek, ultra-luxurious space yacht with accommodations for a few select friends? Perhaps you
prefer to rough it in a converted freighter or a surplus military vessel or a smuggler’s ship? No? Well maybe we
can tempt you to climb into the cockpit of the newest and most advanced deep space fighter. We can even
arrange a command for you on a star destroyer.
Nothing says “sci-fi” like “starship.” The Vehicle Manual lets you fly to the nearest star, planet, or across the
galaxy. Explore the weird swamp you found on the third moon, hop across town to buy some groceries, or if you
prefer move entire populations across the galaxy. The Vehicle Manual gives you the power.
The third Tech Law book, the Vehicle Manual covers all types of vehicles: cars, boats, rockets, planetary
shuttles, deep space fighters, interstellar destroyers. The manual includes sample vehicles, vehicle design,
combat rules, and salvage and repair guidelines.
Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 5

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

Silent Death: The Next Millennium (SDTNM)

7200 Silent Death: The Next Millennium Deluxe Box Set $50.00
Silent Death: The Next Millennium is an exciting, quick-playing, and easy-to-learn game of star fighter combat
set against the backdrop of a disintegrating high-tech empire in the far future. In the Silent Death universe, your
star fighters and their proud and cunning pilots will blast headlong into the next millennium!
The Deluxe Box Set includes:
• 168-page Silent Death Rulebook
• Set of 9 polyhedra dice
• 32-page starcraft display book
• Two 24" x 36" fold-out hex maps
• 16-page introductory scenario book
• Plastic accessories: missiles, torpedoes, and asteroids
• 48 plastic ships + bases—you’ll get 4 each of 12 the different designs listed below:
- Blizzard - Lance Electra - Spirit Rider - Dart
- Night Hawk - Talon - Hell Bender - Pit Viper
- Teal Hawk - Kosmos - Salamander - Thunder Bird
This Deluxe Box Set allows for a wide diversity of weapon types, crew quality, and tactical situations. Exciting
brand-new features include ship-building rules that allow you to design ships from scratch, and 24 updated,
beautifully illustrated ship designs.

7201 Silent Death: The Next Millennium Rulebook $18.00


This is the same rulebook included in the SD:TNM Deluxe Boxed Set (ST #7200). If you’ve purchased this
rulebook separately, you will need to acquire the hex maps, miniatures, and dice to play. Included are:
• All the rules needed to play.
• Optional rules checklist to expand your game including black holes, wormholes, sling shotting & ramming.
• Six scenarios
• A mini-campaign
• 24 updated, beautifully illustrated ship designs.
• A ship design system that allows you to create your own Silent Death ships.
• More background material than ever before. Discover what happened to the empire when the Night Brood
invaded Earth! Find out about the strange alien powers from beyond the galactic rim! Learn how the Terrans
handled themselves in their darkest hour!

7210 Renegades: The Espan Rebellion (Silent Death Forces book) $12.00
Renegades chronicles the Espan Civil War from the first days after its failed coup to the climactic battle high
above the Espan capital of Esperanza. Don’t waste another moment—the Renegades need you! NOTE: For use
with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Renegades includes:
• 19 quick-play scenarios.
• 6 new starcraft designs.
• 6 scenarios.
• A full campaign system that allows for repeat play
• 2 new weapon types: Salvage Claw and Tractor Beam

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 6

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

7211 Sunrunners (Silent Death Forces book) $12.00


With the end of the Terran-Hatchling War, the frontier is expanding again. Force is often the first resource of
the powerful and weak alike. Sunrunners reveals everything there is to know about the last survivors of Barat-
Tuul: the Sunrunners who are outlaws and mercenaries. Born from the ruins of the Brood-ravaged Barat-Tuul,
they live as homeless vagabonds, wandering the Forward Frontier, selling their services to the highest bidder.
NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Sunrunners includes:
• 11 quick-play scenarios.
• A full campaign system that allows for repeat play
• 4 new weapons: EMP Beam, EMP Ray, Stinger Torpedoes and Ventor Torpedoes
• 6 new starfighter designs: Avenger, Wave Cutter, Havo, Catastrophe, Windjammer and the Spider.

7212 Warhounds (Silent Death Annex book) $18.00


Silent Death just keeps getting bigger! Escort vessels-corvettes, frigates, and destroyers-are the true
workhorses of all interstellar navies. Warhounds introduces the escort class of ship to the deadly universe of
Silent Death. Escorts do the grunt work of the navy, serving as long-range patrol craft, picket ships, convoy and
fleet escorts, fighter tenders, assault transports, blockade runners, and more. NOTE: For use with ST# 7200
Silent Death: The Next Millennium Deluxe Box Set. Warhounds includes:
• Rules for using escort class ships
• 3 escort class ship scenarios and a campaign
• New weapons for escort class ships
• 6 Warhound ship designs: Aosho, Narwhal, Stingray, Megafortress, Constellation and the Fletcher

7213 Night Brood: First Contact (Silent Death Races book) $16.00
Night Brood: First Contact (a revision of the 1992 Night Brood release) shows the initial confrontation with the
Grubs—a bellicose alien race intent on the destruction of mankind as they swarm through deep space ravaging
planet after planet. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Night
Brood: First Contact includes:
• Rules for using Grub ships and weapons
• Grub scenarios
• Brood campaign guidelines
• 188 counters for Brood ships, Drones, Wormholes, and special equipment (counters only—no mins)
• Ten Brood ship design schematics: Muskellung, Larva, Lamprey, Squidge, Manta, Remora, Dragonfly,
Tigermoth, Shaggai and the Thistle.

7214 Universal Night Watch (Silent Death Forces book) $14.00


By sharing resources, technologies, and intelligence, the Twelve created a brotherhood for the defense of
mankind. The Universal Night Watch was founded for the sole purpose of insuring humanity’s survival against the
assault of the Night Brood, horrors from beyond Terran space. There are no forces with better training or
equipment, and none more willing to risk their lives for mankind. NOTE: For use with ST# 7200 Silent Death: The
Next Millennium Deluxe Box Set, and Night Brood: First Contact to play Universal Night Watch, and Warhounds is
needed if you wish to use the Falcon ship. Universal Night Watch includes:
• New weapons and technology for fighting the Brood
• 12 UNW scenarios
• One Escort Class ship: Falcon
• 2 new Brood ships: Thistle and Shaggai
• 6 new Terran ship designs: Hornet, Rattler, Praying Mantis, Javelin, Equalizer and Firebat.

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 7

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

7215 Operation: Dry Dock (Silent Death Annex book) $14.00


Since the Fall of the Empire over a decade ago, many standard Imperial ship designs have become
commonplace. Almost every fleet has a few Salamanders. However, within the past five years most of these ships
have undergone refits more suited to the fighting styles of the houses using them. Operation: Dry Dock reveals 23
previously unseen ship variants, and provides updated sheets for the original 26 fighters. NOTE: For use with ST#
7200 Silent Death: The Next Millennium Deluxe Box Set. Operation: Dry Dock includes:
• 23 new Terran fighter variants
• Tonnage and Weapon Ranges on every ship display
• Escort optional rule and rules clarifications
• Updated fighter and escort displays

7216 Sigurd Archdiocese (Silent Death Forces book) $14.00


The Brood is sweeping through human domains, and the Promethians hold sway over many of the Twelve.
Only the faithful of the Church of Odin can stand against these brutal foes. The Sigurd Archdiocese prepares the
faithful for the final battle.
Sigurd Archdiocese details the Church of Odin’s rise to power in the Next Millennium. In this supplement, the
6 new ships and technologies of the Sigurd Archdiocese are used in over a dozen conflicts deciding the future of
mankind. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Sigurd Archdiocese
includes:
• Church of Odin history and timeline
• Sigurd Archdiocese fighter wings
• New weaponry for Archdiocese fighters and escorts
• 6 scenarios staging 10 battles
• 5 new Sigurd fighters: Hound, Dagger, Hammer, Storm, Iceberg
• 1 new Sigurd escort (Warhounds is needed to use): Longboat
• 4 Sigurd refit fighters: Pit Viper II, Spirit Rider III, Glaive III and the Storm II

7217 Kashmere Commonwealth $14.00


Kashmere Commonwealth reveals the history of the greatest trading house in the galaxy. It includes special
rules for construction of freighters and other cargo vessels, seven new Kashmere house ships and two favorite
Silent Death ships refitted as trading or pirate vessels a slew of scenarios and a full campaign of trading caravans
and pirate attacks. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Kashmere
Commonwealth includes:
• Kashmere Commonwealth history and timeline
• Commonwealth and Pirate fighter wings
• Rules for creating freighters and battle pods
• A Kashmere freighter campaign
• 30 new scenarios
• 5 new Kashmere fighters: Marut, Lakshmi, Karttikeya, Varuna, Vishnu/Yama
• 1 new Kashmere escort (Warhounds is needed to use): Ushas
• 2 refit fighters: Hellbender K, Tealhawk K

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 8

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

7218 Rules of Warfare (Silent Death Annex book) $12.00


Rules of Warfare (ROW) is the supplement for coordinating, scheduling, and running Silent Death
tournaments and events. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Rules
of Warfare includes:
• The official tournament guidelines
• 3 Astro Smash-style introductory events: Astro Smash, Wingman Smash and Red Shirt Smash
• The official Millennium Warriors event sanctioning procedure
• An introduction to the Millennium Warriors ranking program.
• Display sheets for 5 Silent Death prize ships: Dolphin, Orca, Pirahna, Executioner, Snarling Badger.
• Full-color counter sheets for 2 players and 2 fold-out maps for tabletop play.
• Event flyers to help advertise Rules of Warfare and Astro Smash events.

7219 Space Junk (Silent Death Annex book) $14.00


Space is still silent, but it’s no longer empty! Space Junk gives you everything you need to fill your Silent
Death games with junk from black holes to mine fields, outposts to nebulas, and wormholes to satellites.
NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Space Junk includes rules and
guidelines for:
• Creating and using Satellites and Outposts
• Mines and minesweepers
• New rules for asteroids
• 29 scenarios featuring these battle-altering phenomena: Black holes and their cousins, Wormholes, Nebulas
and Comets, Novas, Supernovas
• Starfighter combat in atmosphere
• The Solar Worm
• 3 Satellites and 1 Minesweeper: the Dain
• 4 outposts: Dauntless, Wakazashi, Whisper, TBD Platform

7220 Fighter Tactics Manual (Silent Death Annex book) $14.00


The Fighter Tactics Manual is a training guide for the new Silent Death player and also an enlightening
refresher for battle hardened veterans. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe
Box Set. The Fighter Tactics Manual includes:
• 3 new Fighter Wings
• 3 new scenarios
• An easy-to-use torpedo dodging chart
• Guidelines on formation flying
• Tips on assigning crew and picking forces
• Kill zone diagrams for variable speed and maneuverable torpedoes
• New prices and optional rules for variable speed and maneuverable torpedoes
• 6 new Space Fighters: Bat, Black Widow, Nemesis, Shark, Chupacabra and Stinger

7221 Hostile Takeover (Silent Death Annex book) $12.00


You got any collateral? Hostile Takeover documents the presidential term of Pedro Martinez, his efforts to
free Espan from the stifling yoke of the Kashmere, and the war that resulted. After all, nobody walks away from a
Kashmere debt. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Hostile
Takeover includes:
• 2 new Kashmere fighter wings
• 2 new Espan fighter wings
• 12 new scenarios with maps
• The Plexar Gun: a new Espan weapon system
• 1 new weapon system
• 4 new fighters: Agni, Strata, Prowler, Surya

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 9

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

7222 ASP Technocracy (Silent Death Forces book) $14.00


ASP Technocracy presents the near destruction of the Empire’s most influential houses and its post-Imperial
rise to dominance. So jump into the cockpit of the most high-tech fighters in human space. NOTE: For use with
ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. ASP Technocracy includes:
• 5 new ASP fighter wings
• ASP history and timeline
• 5 new scenarios with maps
• New ASP weapon systems: Entropic Accelerator, Graviton Cannon, C Torpedoes, Parasite Torpedoes
• 4 new fighters: Binary, Nova, Pulsar, Quark
• 2 new ASP escorts (Warhounds is needed to use): Nebula II, Pteradon
• 2 refit ships: Spirit Rider IV, Shryak Shuttle III

7223 Yoka-Shan Warworld (Silent Death Forces book) $14.00


Joy and bloodlust coursed through Drascal’s body as the Jii seemed to explode an instant before his
torpedoes hit. That joy turned to fear as his torps impacted with a fiery sphere of plasma, doing no damage to the
ship within. He opened fire with his Ion Ram and missed. “They have some kind of plaz-screening,” he thought, as
panic welled up within him. “I can’t target through that!” Then...his thought, ship, and body were shattered as giant
shell of plasma erupted from the enshrouded Jii...
Yoka-Shan Warworld presents the history and growth of the most powerful warrior house in Terran space.
NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set.Yoka-Shan includes:
• 5 new Yoka-Shan fighter wings
• Yoka-Shan history and timeline
• House Yoka-Shan system listing
• 9 new scenarios with maps
• A mercenary campaign with six contracts
• New Yoka-Shan Technology: Plasma Shell Cannon, Plasma Missiles, Plasma Defense system
• 4 new fighters: Jii, Iklwa, Iwisa, Kraal
• 1 new escort (Warhounds is needed to use): Cetshwayo
• 1 refit ship: Death Wind YS

7224 Q’raj Void Protectorate (Silent Death Forces book) $18.00


The Q’raj Void Protectorate are a disciplined people banded united for protection and trade. The members of
the protectorate are not to be underestimated, despite their proximity to the Imperial core they survived the
Hatchling Swarms that destroyed the Terran Star Empire. While worthy allies they are harsh foes, as unforgiving
as the void. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. Q’raj Void
includes:
• new and refit starcraft: Djinn, Lilith, Mujahadin, Jambiya, Shedu, Saladin
• scenarios
• history and technology of the Q’raj Void Protectorate
• 1 new Kashmere escort (Warhounds is needed to use): Kali
• 1 new Freighter: Astrahauler
• 6 refit ships: Scorpion Beta, Eagle Beta, Epping Beta, Kosmos III, Narwhal MK III, Bloodhawk II

7225 Rules of Warfare II (Silent Death Annex book) $15.00


Rules of Warfare II (ROW II) is the supplement for coordinating, scheduling, and running Silent Death
tournaments and events. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set.
ROW II includes:
• 2 Smash-style events: 4 Ship Smash and House Smash
• Crew allocation system optional rule
• Full color counter sheets
• A House based league system

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 10

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 Product Catalog

• A fold-out map for tabletop play


• A Millennium Warriors ranking program update.
• The official Millennium Warrior event sanctioning procedure
• Refit schematics of the original Silent Death prize ships: Dolphin II, Piranha II, Snarling Badger II, Orca Alpha
and the Executioner II
• Guidelines for these preconstructed fleets (based on the various Silent Death Forces books): Kashmere
Commonwealth, ASP Technocracy, Renegades: The Espan Rebellion, Sunrunners, Sigurd Archdiocese,
Yoka-Shan Warworlds, Fighter Tactics Manual, and even the exclusive SD:TNM prize ships.

7226 More Than Valor (Silent Death Annex book) $18.00


More Than Valor adds skills and engagement styles to Silent Death, and explores the way in which the
Twelve most influential houses build their space navies. These power houses have survived civil war, Brood
swarms, and pirate raids, and their aces have the kills to prove it. This is an excellent campaign resourceand a
perfect companion to Operation Dry Dock and the Fighter Tactics Manual.
More Than Valor includes a new skill system, a revised experience system, fleet construction guide lines, a
rogues gallery of starfighter aces, rookie crew descriptions, and rules for using aces in one-shot scenarios or
developing them in campaigns. NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set.

7227 House Colos (Silent Death Forces book) $12.00


“...let me put it another way.” Replied Malant. “Your lasers Missiles, torpedoes and warships are all used in
combat against the enemies of House Colos. But your knife is different. Your knife is not intended for the enemies
of Colos—it’s special. We Colosians kill our enemies with technically advances distant weapons and political
cunning. We kill our friends with our knives.”
NOTE: For use with ST# 7200 Silent Death: The Next Millennium Deluxe Box Set. House Colos includes:
• 3 Colos fighter wings
• 3 new basic scenarios with maps
• A comprehensive Colos timeline and history
• Colos system listing
• New Colos Maxim weapon systems: Epee, Stiletto, Rapier, Sabre
• 8 new Space Fighters: Dracula, Predator, Strella, Strella II, Spectre, Spectre II, Totenkopf, Totenkopf II
• New Warhound: Fletcher HCR
• 2 refits: Deathwind HCR and Salmander HCR

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 11

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 New Product Releases

ST# Product Title Release Month Pages Price Line ISBN

5812 Fire and Ice: The Elemental Companion JUNE 128pp $22.00 RMFRP 1-55806-573-3
The hottest and coolest Rolemaster supplement to hit the streets in years, Fire and Ice is an entirely new
version of the old ICE classic the Elemental Companion. New Spells, new professions, new training packages,
and new monsters guaranteed to add spice and power to any campaign. A detailed set of rules covering
Elemental Item Creation round out Fire & Ice. Find out what your character can do when they can command the
elements!

4514 Blaster Law JUNE 128pp $22.00 SPAM 1-55806-567-9


Revel in MORE POWER! Blaster Law is the complete guide to energy weapons and their use in combat.
Spacemaster: Privateers has a ton of combat and power, but Blaster Law takes this to the max, expanding
directed energy weapons. It uses a tech level system and gives complete weapon creation rules, for use with
anything from primitive spacefaring worlds to power weapons invented by worlds on the cutting edge. Blaster Law
includes:
• 13 Laser Attack tables
• 13 Blaster Attack tables
• 10 Plasma Weapon Attack tables
• 5 Sonic Stunner Attack tables
• 20 Critical and Fumble tables

4600 Privateers: Races & Cultures JULY 128pp $22.00 SPAM 1-55806-566-0
A must for any Spacemaster game, this book details the races of the Privateers universe. Find out what the
races are really like in detail; from culture to physiology to role playing, everything you wanted to know about the:
Falanar, the Kagoth, the Oort, the Tulgar, the Valiesans the Xatosians and of course humans. What will our own
species be like in the future?

6400 Shadow World Master Atlas (RM2 & RMFRP Ed.) SEPT 256pp $35.00 SW 1-55806-593-8
The classic Rolemaster world of Kulthea is back and better than ever, with the long awaited conversion stats
for the RMFRP and RM2. This newest edition of the Shadow World Master Atlas is completely compatible with all
versions of Rolemaster, and includes:
• Revised and expanded Plants, Beasts, & Demons sections
• Greatly expanded Races Section
• 30 pages detailing the inhabitants of the western hemisphere, continent by continent, including the poles and
new information about the East.
• Vocabulary for Iruaric, Loari, Kugor and Erlin.
• Newly updated timeline.
• Massive Index
• New illustrations
• Color Western Hemisphere map

4515 Future Law OCT 128pp $22.00 SPAM 1-55806-569-5


Add the power of expanded character development to your game with Future Law. Future Law is the ultimate
Player’s Guide to Spacemaster, giving new character professions and hundreds of new character options. Get the
most out of your characters and feel the power of the Spacemaster system with this exciting core support book.

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 1

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002
Iron Crown Enterprises

2002 New Product Releases

ST# Product Title Release Month Pages Price Line ISBN

6401 Haestra: Emer I NOV 128pp $22.00 SW 1-55806-594-6


This is the first in a series of sourcebooks to provide in-depth information about the cultures, kingdoms and
powers on the pre-eminent land on Kulthea: Emer. The Master Atlas provided a basic overview of this continent,
but much was left to the imagination. This 128-page book delves far deeper. It contains complete Rolemaster
Fantasy Role Playing and RM2 stats. Haestra: Emer I is 100% compatible with all versions of Rolemaster. It
contains:
• A detailed timeline, including the history of the Emerian Empire, its rise and fall—as well as new information of
events in the two years since the present time of Eidolon.
• A large section devoted to the realms of Haestra, featuring new information about Danarchis, Stroane realms:
the Komaren Cluster, the Port of Izar, the secret city of the Dark Elves, and the Thesmoq Domain.
• Information about the Changramai Warrior-monk college, the Eight orders of the Old Empire (including their
powerful artifacts), and other groups and powerful individuals.
• New information on secret places such as the Coral Road, the Ash Lairs, Portals, holy and unholy places, and
other mysteries.
• Beast and NPC charts, including typical inhabitants of every region.
• A full-color map of Haestra for the PC’s.
• Six maps detailing the region for the GM, with secret places, and many features not on the PC map.
• Four city maps: Aquitar, (Capital of the Komaren cluster), the Port of Izar, Artha (Capital of Danarchis), and
Sarnak, city of the Amazons.

Product Line Abbreviation Key:

RMFRP = Rolemaster Fantasy Role Playing


RMSS = Rolemaster Standard System
SPAM = Spacemaster
SS = Standard System
SW = Shadow World

Iron Crown Enterprises • 112 Goodman Street • Charlottesville, VA 22902 pg 2

phone: 434.244.0881 • fax: 434.244.2661


website: www.ironcrown.com • email: sales@ironcrown.com v.052002

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