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-POKEMON HEARTGOLD/SOULSILVER FAQ/WALKTHROUGH-
==============================================================================
******************************************************************************
By: MKaykitkats
******************************************************************************
NEXT EXPECTED UPDATE: Version 2.50 - It's taking longer than expected! Sorry!
Trying to get Locations up soon. Am also
making corrections by various people who
sent in emails. Thanks all! Also working
on Johto Gym tips.
==============================================================================
I added a "How can you help" section, and I would appreciate it if you read
over it!
I hope this FAQ is the sort of thing you are looking for. Updates will come
slower than other FAQs, but that is because of the vast amount of detail that
I will be putting into the FAQ. :) The Table of Contents will show the
upcoming section, but not the ones afterward.
Keep checking back for each update. An update will mean a whole new section
from the contents has been added.
Onward!
==============================================================================
==============================================================================
The walkthrough
==============================================================================
==============================================================================
CONTROLS: You can view the controls as soon as you start the game for the
first time; but you can use the below for reference.
==============================================================================
WALKTHROUGH [WLK]
==============================================================================
This is the "walkthrough" section, where I will detail where to go, trainers
to battle, Pokemon to catch in the area, etc. Basically, the course of the
story.
It will tell you where to go, who to battle, etc. However, it will not give
specifics, as they are covered in their own sections.
Trainers will be covered in the walkthrough, by name and the Pokemon they have
and the awards with it. For Pokemon, they are covered in the LOCATIONS section
of the FAQ. SHOPS are covered in the LOCATIONS section as well.
Use Ctrl + F and find the specific section you may be looking for.
http://www.gamefaqs.com/ds/960099-pokemon-heartgold/faqs/60129
Note:
* = Gym Battle
** = Legendary Pokemon Received
-Beginnings- [CH1]
-New Bark Town [001]
-Route 29 [002]
-Cherrygrove City [003]
-Route 30 [004]
-Cherrygrove City [005]
-Route 29 [006]
-New Bark Town [007]
-Route 29 [008]
This is essentially the first half of the game, up to the Indigo Plateau!
This chapter covers from the starting of the game to learning how to catch
Pokemon.
As soon as you start the game, you will be prompted to learn the controls.
Choose "No Info Needed" to continue.
You will now see Professor Oak, and the background information begins.
Select your Gender. Enter your name. And the game will begin. :)
You will start off in your room. Go downstairs and your mother will begin
to talk to you automatically.
You will receive a BAG, TRAINER CARD, the SAVE function, and OPTIONS function.
These are all accessed using the touch screen.
After receiving these items, head outside the door, and see a minor event.
Head west to PROFESSOR ELM's LABORATORY, the building in the top left of the
Town.
Speak to PROFESSOR ELM (top part of the lab), and then proceed to the machine
with three POKEBALLS. Choose your STARTER Pokemon!
After doing so, you will speak to PROFESSOR ELM again. He will then tell you
to go slightly North of CHERRYGROVE, so, let's get going!
You will receive five POTIONS from the AIDE on your way out.
When you get out of the lab, you will run into your friend. They will remark
on the Pokemon you chose, and suggests you see your MOTHER, so let's do that.
Go back to your home, and speak to your MOTHER, she will give you the
POKEGEAR.
Now leave, and head out NEW BARK TOWN to the west. PROFESSOR ELM will stop you
to give you his phone number, which will be added to the POKEGEAR.
You can encounter Pokemon throughout this Route. Make your way west through
the route, it is a pretty linear path.
Head down and west, through the Tall Grass. It is a good idea to get some
training done for your Pokemon, but you can take short routes through the
Tall Grass if you just want to get through quickly.
When you reach a point where there is an opening in the ledges (with the boy
on the left side who tells you about Tall Grass), go north, then east and
north again through the L shaped tall grass.
There should be a Gatehouse to the north, but just keep going west for now.
There is a boy on a ledge with an APRICORN TREE, but you cannot obtain any
right now as you do not have proper methods to carry it; so, jump off the
ledge going down, and follow the road to the west.
As soon as you enter, an old man will stop you. He will show you around the
town, and explain the functions of different buildings.
After he shows you his house, you will obtain the RUNNING SHOES! This will
make travelling just a bit faster. :)
Now go to the Pokemon Center, heal up your Pokemon, and then leave the
Pokemon Center to the west, and then leave the city north.
On your way out, the kind old man will give you a TOWN MAP card, which can be
accessed on the POKEGEAR.
Head east and pick up the POTION. Now head north to a house with an APRICORN
TREE next to it. Go inside, and talk to the man to receive the APRICORN BOX,
now you can pick up APRICORNS as you come across them!
Head outside, and pick up the GRN APRICORN, then head east and up the path.
At the top where the tall grass ends, you will notice an item to the left,
examine it to receive an ANTIDOTE.
North there is a fork, but the left side is blocked off by two Pokemon
Trainers having a battle, so head up the east path.
You will eventually come to a dead end, with a house and an APRICORN TREE,
this house is MR. POKEMON's house, the one PROFESSOR ELM wanted us to see.
You will receive the MYSTERY EGG, and your Pokemon will be healed. Then,
PROFESSOR OAK will speak to you, and you will receive the POKEDEX!
Head outside and you will get a call from PROFESSOR ELM. A distress call, it
seems, so let's head back!
Head south, now backtracking where you came from. When you reach the fork,
head to the left instead of the tall grass, then down the path and hop the
ledge if you want to avoid Pokemon.
Note: Since you received the Pokedex, you can now trade in Pokemon from other
games as well as battle other players inside the Pokemon Center's second
floor!
Head to the Pokemon Center to the right to rest up your Pokemon, then prepare
to leave the city east, to Route 029.
You will be interuppted by a boy, who will then challenge you to your first
Pokemon Battle!
-CYNDAQUIL LV 5
-Ability: Blaze
-Type: Fire
Moves:
Tackle [Normal/Physical]
Leer [Normal/Status]
-CHIKORITA LV 5 (M)
-Ability: Overgrow
-Type: Grass
-Moves:
Tackle [Normal/Physical]
Growl [Normal/Status]
After this, head back to the Pokemon Center, heal up, then head back east out
into Route 029.
Follow the yellow road east to where there is a girl, then hop the southern
ledge and head east to make it back to New Bark Town quickly.
You can make a detour to grab the APRICORN we ran across earlier, but that
can wait if you do not wish to do so.
He then suggests you take on the GYM CHALLENGE! Well, why not? But first, talk
to your MOTHER.
Head out and back to your house. Speak to your MOTHER, and she will ask if
you want her to save money or not. This is up to you, by doing so, she buys
various items for you on her own, but you obviously don't keep as much prize
money with you.
You will run into your friend, who will teach you how to catch Pokemon. After
that, you will receive five POKE BALLs from them.
Now that you can catch Pokemon, I suggest you capture every Pokemon you
encounter to help build your party.
With this now learned, we are all set to begin the GYM CHALLENGE! Head to
CHERRYGROVE CITY to the west, and into Chapter 2 of this Walkthrough.
This chapter will cover from you learning how to Catch Pokemon all the way to
defeating the first GYM LEADER.
Back in Cherrygrove, heal up your Pokemon if you need to. Now head north into
Route 030!
Go through the patches of grass, and past the house where you had received
the APRICORN BOX from. You should reach that split in the road.
Remember the previously blocked off Road? Well it's open now, and there are
some trainers willing to fight.
With that done, keep going north, pass the silly Trainer Tips sign, and you
will run into
After him, go north and up the steps. The cuttable tree to the east leads to
Mr. Pokemon's house.
Go right through the grass, as we can't cut down the tree for a shortcut. When
you turn the corner, you will see a boy next to the cave. Don't worry, he is
not a trainer.
That cave is DARK CAVE, which we do not have to go into yet. Grab the POTION
to the left of the cave, then head down the stairs to the west. There will
be an APRICORN TREE next to a man, who is not a trainer. Grab the BLK APRICORN
from the tree. Keep this man in mind, as there is a mini-quest you can do to
bring the man a friend's letter to receive a TM.
Then grab the POKE BALL to his right, then head west across the grass, north
onto the pathway, and west into the border house; which goes into VIOLET
CITY!
Note: While you're in the area; you should look for a BELLSPROUT, as you will
be able to trade it for an ONYX in the next area.
In the Borderhouse, you should have received the VS. RECORDER from Ethan/Lyra.
There is a lot to do in this city; I will give you only what you need to
progress in the story. More detailed information can be seen in the Locations
section of the FAQ.
First, heal up at the Pokemon Center. Then, head up north, across the bridges,
and you will see a Pagoda (tower); go inside.
Once inside, climb the ladder in the top left, to reach the second floor.
SPROUT TOWER 2F
Afterwards, head right and up to the ladder that goes back to the first floor.
SPROUT TOWER 1F
Go straight down to get the PARLYZ HEAL. Then go back to the ladder and go
left. You will eventually face
SPROUT TOWER 2F
Go up to get the X ACCURACY, then go straight down, and you will run into
SAGE EDMOND (144P)
SPROUT TOWER 3F
Go left and get the POTION. And then get ready for three battles as you make
your way to the top of the room.
After him, head to the final man, on the right side of the center pillar; he
is:
After the little scene, go to the top right of the room to get the ESCAPE
ROPE.
Now, go and speak to the ELDER to begin the battle. If your Pokemon are weak,
you can backtrack down the tower and heal them at the Pokemon Center. He isn't
too hard, though:
ELDER LI (1200P)
You will then receive TM70 FLASH, after teaching it to a Pokemon, you will
be able to explore the DARK CAVE with ease. The walkthrough will not include
it, however, check sidequests for more details on that.
Now, you can either use the ESCAPE ROPE to return to the entrance, or just
backtrack through the tower to the entrance, it's pretty linear, and your
Pokemon will get additional training, either way, head back outside to
VIOLET CITY. Time to take the GYM LEADER!
Heal up at the Pokemon Center, then head to VIOLET CITY GYM, located west
of the Trainer's school. I advise you bring an Electric or Rock Pokemon, or
anything that is anti-flying. Those are just two examples. :)
Proceed forward onto the platform in the center, it will take you up to
where the trainers and GYM LEADER are.
If you wish to skip the trainers, simply walk on the hollow platforms that
go around the edges, and make your way to the leader. I will go with assuming
you are fighting the trainers too, so head forward and begin a battle with:
And finally, the GYM LEADER: He's pretty easy if you have anti-bird Pokemon.
There aren't too many tips to give for this battle, good luck!
After this, you will receive the ZEPHYR BADGE, allowing you to use ROCK SMASH
outside of battle, as well as all Pokemon up to the level 20 obeying you.
You will get a call from PROFESSOR ELM. He will tell you to pick up an EGG
from the aide in the Poke Mart! If you want to hold it, you have to
make room in your Pokemon party for it.
Go to the Poke Mart on the left, and inside the aide is standing on the right
(the man with the glasses.) If there is a Red Deliveryboy here, that means
your MOTHER has also bought you a gift, so pick that up while you're here too!
When you exit the mart, You will run into a somewhat odd cutscene.
Also, now that you defeated the GYM LEADER, you can receive the PAL PAD from
the Pokemon Center. So, exit the Poke Mart, and head back to the Pokemon
Center, and down the escalator to the right.
You will receive the PAL PAD from Teala automatically upon entry.
Now leave VIOLET CITY south to Route 32; south of the Poke Mart and past the
APRICORN TREE (grab the YLW APRICORN if you haven't already) and out into
the Route!
This chapter covers from leaving VIOLET CITY (after acquiring the ZEPHYR
BADGE) to obtaining the SECOND BADGE from AZALEA TOWN.
From here, if you go left, you can make it to the Ruins of Alph, but at this
point they are not significant to progressing. If you want more info on it,
see the SIDEQUESTS info as well as LOCATIONS part of the FAQ.
There is a cuttable tree to the left, but as you probably do not have cut,
just keep going down.
When you reach a fork, one going left into the tall grass, and one going
right onto a road. Go to the left first, and you should see an item in the
grass; it's a REPEL.
Now either backtrack to the fork, or just go south out of the field, they
lead to the same place. If you feel like having another fight (which I
highly recommend), then go to the rightside (where the road is) and talk
to the girl who is facing the wall, turns out it's:
After him, go down and right into the field, and at the top of the field is
a GREAT BALL.
Now go to the stairs right near the bottom of the field, but don't go down
them; instead, go left and down the patch of tall grass to get TM09 BULLET
SEED.
Now backtrack to the fork earlier (with the stairs that goes down to the
docks or to the road.) Go down the stairs now.
Pass the little patch of grass onto the dock, and then head south. You will
see two fishermen staring out to see. They are easy experience for your
Pokemon.
After him (and his depressing comments if you say no), head down and out
of the docks. Then follow the road to the trainer:
After him, head south, and you will see a man who sells...SLOWPOKE TAIL,
yum.
Well, it's a rip off. And very shady, anyway. Anyway, the Pokemon Center to
the right is the more interesting part! Head inside.
Heal up, and be sure to talk to the FISHERMAN to receive an OLD ROD. You can
now catch MAGIKARP at pretty much any body of water you see! Also, for
instructions on how to use the rod, speak to him again.
Also talk to the man in the bottom left of the Pokemon Center, and answer
"Yes" to receive 2 LURE BALLS!
Now head back outside, and straight down, you will run into:
If you got damaged during the battle, head back and heal up at the Pokemon
Center in the north, then come back.
There is a rock smashable rock there with an item behind it, you could have
actually have ROCK SMASH by now, but I did not include it in the WALKTHROUGH
thus far as it is not a requirement, and we head back that way anyway so
it should not be a problem. :)
Okay, first, I am just going to get you where you need to go, meaning I will
not detour you to other floors; as you can't explore much without all of the
HMs in your possession anyway. But, I will tell you where the stairs are in
case you want to anyway, as there are some items you can grab without the use
of HMs you won't have at this point.
Anyway, head left, and you will reach a north/south fork. Go up and fight:
Behind him is a staircase that will take you to BASEMENT 1F (B1F), but I will
not cover that yet. The UNION CAVE's full exploration will be covered in the
SIDEQUESTS, and a summary in LOCATIONS.
Now head south from the FIREBREATHER, and take a left into the small area
where there is an X ATTACK.
Now go back to the fork, and head south, you will run into:
Now head right, and you will go into a narrow path that turns downward. Keep
going until you reach a fork. If you go right, you can fight a trainer, if
you go left, you can get an item and skip the trainer. I'll send you both
ways.
Go left first, and then go left along the very narrow path over the body of
water. At the end is an item, pick it up, it's a POTION. Now go back to the
right side, where the FIREBREATHER is, but avoid his eye contact first, and
obtain the GREAT BALL.
Now head south from him and onto the little path that runs on the right side
of the body of water, you will eventually run into:
He is the last trainer you have to fight in this cave (for now). Head right,
when you reach another fork, ignore the left path as it goes to a dead end.
You should be able to see the exit to Route 33, grab the AWAKENING nearby the
exit and head out!
There are two APRICORN TREES if you head south, containing a PNK APRICORN
and BLK APRICORN. That person is not a trainer, so don't worry about it.
There is something about them making you feel guilty if you don't accept.
Anyway, head west along the road, and you will enter the border to AZALEA
TOWN.
Keep heading west and you will see a little scene with a man in black. How
very nice of him!
Anyway, head west into the actual town itself, and heal up at the Pokemon
Center, and take a look around.
You will notice you cannot enter the GYM yet...another man in black is in
the way.
When you've explored the town, go to the upper left most house, this is KURT's
HOUSE, and speak to him. He will dash off toward where we just saw that scene.
Head outside, grab the WHT APRICORN right next to his house, and head back
to where the TEAM ROCKET GRUNT was standing earlier (that is, the man in
black.)
You will notice he is gone. Let's head into the SLOWPOKE WELL, which you just
go down the ramp and into the hole.
While you won't actually go to any other floor, I will still point this out
anyway. You will need more HMs you don't have to explore the whole cave, which
you can see in the SIDEQUESTS section. For now, let's just get rid of TEAM
ROCKET!
After her, head down the stairs and to the left to face:
After him, head up north to the one with different colored hair, he's their
boss, let's take him out!
After this battle, all the TEAM ROCKET members will disappear, and KURT will
talk to you.
You will now be in KURT's house, where he gives you a FAST BALL and asks if
you have any APRICORNS for him. You can give him any color and he will make
it into a corresponding ball (see LOCATIONS for more detail.)
After that, his granddaughter will give you his phone number (if you want it.)
Leave his house back into AZALEA TOWN.
Heal up at the Pokemon Center, and then head for AZALEA TOWN GYM! We can now
get the SECOND BADGE.
You can pick up tips from the man in the first room. He advises FIRE and
FLYING type Pokemon, so do I. It will make this GYM very easy. Proceed to the
next room.
You will see three Spiders in front of you, these are actually platforms. I'm
going to make you fight all the trainers in here, but if you want to skip
them, just look for which platform proceeds ahead instead of into a trainer
below.
To fight a trainer, go onto the center platform; it will take you to:
Then step back on the platform and it will take you back to the center. Now,
to proceed, go onto the platform on the left side.
You will notice a switch in front of you. If you want to fight the trainer in
the top right, flip it. If not, then don't flip it.
Jump back on to return to where you started. Now flip the switch back to it's
original position.
Now back on the lift, you will run into a pair of twins; prepare for a double
battle!
Now flip the blue switch next to them, and hop back onto the spider platform.
Now on this deck, flip the red switch, and hop back onto the platform to reach
the GYM LEADER!
After you beat him, you will receive the HIVE BADGE and TM89. Now, flip the
blue switch, then jump on the platform, and backtrack and make your way out
of the GYM and into Azalea Town.
------------------------------- AZALEA TOWN [024] ----------------------------
Heal up, and make all preparations you will need before heading into the
ILEX FOREST to the west of this town.
If you have the Pikachu-colored Pichu (the event Pokemon); then be sure to
bring that along with you.
But; you are interrupted, remember him? Get ready for your second battle with
him!
After Mr. Cranky leaves, heal up (again) and now head out to Ilex Forest, for
real.
This covers everything up to acquiring the GOLDENROD CITY GYM BADGE, that is,
the third badge of the game.
When you enter, just follow the path along until you run into a boy standign
next to the cuttable tree. Talk to him and find out you're supposed to
retrieve a lost Pokemon for him.
Go right, and down the L-shaped path, you will notice the FARFETCH'D facing
to the right. So; step on the first set of branches, and it will face down.
Now, avoid the second set of branches in the top right, and take the path
on the right side to come all the way around behind the FARFETCH'D. Simply
walk up behind it (from the top, since it's facing down), and push A.
You will automatically be taken back to the boy, who will tell you to get the
other one. No problem!
Head back to where you found the first FARFETCH'D, but this time follow the
path in the bottom right. Make a quick detour to grab the REVIVE, then keep
going right. You will notice one branch here. Step on it to make the
Pokemon face downward. Now go up the left path and push A, yes, it will run
away.
Don't worry, that was supposed to happen. Now it should be facing left in
it's new location, go forward, then up to the set of twigs on top. Stepping
on this should make the Pokemon face up. Then go to the right and down to that
set of twigs (on the right) to make the Pokemon face right.
Now, go back up and around the top twigs, don't step on them! And come up
behind the FARFETCH'D, and that's it!
The "Boss" will then come and award you with HM01 CUT, meaning you can cut
down all cuttable trees now. Teach it to a Pokemon that is capable, and cut
the tree down. Most starter Pokemon can learn it, but I advise you teach it
to a Pokemon of your own choice rather than forcing it upon one that you will
likely use more often. :)
Anyway, right after you cut that tree down, you will be at the Ilex Shrine!
If you have the EVENT PICHU, set it to your first Pokemon, and examine the
shrine, this will activate the SPIKEY-EARED PICHU EVENT! For more details
on this, check the EVENT section of this FAQ.
Anyway; head left and up the L-shaped path, and you will come to a sign
near a body of water. Go right from here, and you will notice a short L-shaped
detour, go in this detour to get the X ATTACK.
Now get back out onto the main path and keep heading up. Then head right. You
will notice a man facing the trees on the bottom area, but you can't get to
him by going down. Instead, keep going along the path and eventually you will
come to a fork, one going up to a lady and one path going right.
If you want to meet the curious man, go to the right, and follow the path
which will lead you right to him. Speak to him and he will teach your Pokemon
the move HEADBUTT, which can be used to knock Pokemon out of trees! You can
use this to acquire Pokemon in certain areas you could not before. He will
teach it as many times as you want him to.
After you speak to him, hop off the ledge to the left and go back to the fork
where you can choose to go up or right.
This time, go up, and the KIMONO GIRL will automatically start talking to you.
Say "Yes" to her, and your lead Pokemon will show her the way out. Go grab
the item on the right side, it's an ETHER.
Now follow the path left, where she left. Keep going and you will see that
you are north of the same body of water you saw before. You will notice an
item on the little island, but we don't have SURF so we can't do much about
that.
So; keep going left and you will see the exit, and you're done with this
place, for now! No trainers!
In the borderhouse, talk to the girl with the BUTTERFREE, and you will receive
TM12 TAUNT.
After him, you can go into the grass to fight another trainer, or you can
proceed forward down the road if you want to skip her. If you fight her;
Now, get back on the road, and go north. You will eventually run into ETHAN/
LYRA and a cutscene regarding the DAYCARE. You will also register ETHAN/LYRA
into the POKEGEAR! About time.
Leave the house, and you will receive the DAY-CARE MAN and DAY-CARE LADY's
numbers in your POKEGEAR!
Now keep heading north on the road. If it is nighttime where you are, then
the security guard will battle you, if it's not night, then he won't.
If he battles you;
Now, one last trainer before GOLDENROD! Get him out of the way and go on!
After him, go into the grass to get TM63 EMBARGO. Now get back on the road.
While you're here, you should catch a DROWZEE so you can trade for a MACHOP
in GOLDENROD CITY.
And now just follow the road into GOLDENROD CITY!
There is a lot to do here! I advise you check every building in this city to
see what you can get, I'll give you a brief run through, as some of the items
are not required for story progression, but certainly will be convenient!
After that, visit the DEPARTMENT STORE, on the right, the tall building. You
can buy a lot here, you can check the LOCATION section of my guide for
details. There is also a man offering a MACHOP for a DROWZEE, so trade with
him if you want.
If you take the elevator to the basement, you can obtain some items that are
lying around. They are an ULTRA BALL, an ETHER, and a BURN HEAL. You have to
talk to the people there to get their MACHOKE to move the containers out of
the way.
Back out of the DEPARTMENT STORE, head northwest to the GAME CORNER, and go
inside and talk to the man on the chair. He will give you a COIN CASE when
you say "Yes." You can play his mini-game if you want.
Outside again, go to the northeast part of the city with a boy who talks about
a BIKE SHOP. Follow the winding path downward and eventually you will come
across it. Go inside and speak to the man to receive the BICYCLE! Even faster
than the running shoes.
Now go to the northwest part of the city, where there is a black building.
This is the RADIO TOWER, with a TEAM ROCKET member standing outside of it,
Go inside and talk to the lady on the far right side of the counter to begin
the QUIZ to acquire a RADIO CARD.
Question: "Can you check the Town Map with your Pokegear?"
Answer: YES
You will now be able to listen to the RADIO on your POKEGEAR. Also, you just
got GYM LEADER WHITNEY to go back to her GYM!
Go upstairs and talk to BUENA if you want the BLUE CARD (she is on the bottom
right of the second floor.)
On your way out, try your luck with the LOTTERY, you just may win something!
Take note of the GLOBAL TERMINAL to the west here. It is not story relevant,
but can certainly help you out!
Now to continue with the story, go north under the bridge and you will see
a building next to a funny looking tent. (This tent has the NAME RATER in it.)
You will run into ETHAN/LYRA, who will give you the FASHION CASE.
Go down the stairs and get ready for some fights! From the top of the room,
going down, you will run into:
If you read his "Loss Dialogue", I agree with him completely, as you should be
doing. :)
After him, if you go down the long hallway, you can dress your Pokemon up
in accessories and take a picture.
If you go down, you will notice the stalls on the right, these change
depending on the day of the week, check LOCATIONS for more details.
Going to the south side now; two more trainers, the first (from the top) is:
POKE MANIAC ISSAC (768P)
You will notice a long hall (to the right), keep it in mind, as there is not
much we can do with it yet.
Now, heal up at the Pokemon Center, and head to the north side of the town
(past the bridge, where you went to the UNDERGROUND), this time, go right,
and there is the GYM, get ready!
Talk to the man to get tips. He suggests fighting Pokemon. That would be a
good idea. Rock may be useful too. But it's your choice.
Anyway go forward and up the stairs onto the blue tiled floor, and go up and
fight:
From her, go right along the blue tiled floor until you reach a staircase that
goes down to the right side of the gym. Go downward and left under the
blue tiled floor and fight:
Backtrack to the stairway, and this time go around the north side and come
in to the center.
You can either battle the trainer close to you by surprise or just fight the
trainer farther than you.
I will assume you did not surprise the trainer, so if you walk to the one
farther away:
You can go heal up at the Pokemon Center and come back if you need to, get
ready to fight WHITNEY!
Note: She may use her SUPER POTION on the MILTANK, that can be frustrating
if you have to hack the HP away. She has two of them!
...so let's leave her to that and go, but then you will be stopped by LASS
CATHY, and after talking to her, go back and talk to WHITNEY.
You will now receive the PLAIN BADGE and TM45 ATTRACT.
Now, head right into the FLOWER SHOP. Talk to the person inside to receive the
SQUIRTBOTTLE. Now heal up at the Pokemon Center, and head north into the
guardhouse!
This chapter covers everything from the PLAIN BADGE to acquiring the FOG
BADGE from ECRUTEAK CITY.
In the borderhouse connecting this route to GOLDENROD CITY, you can do the
"Letter to a Friend" sidequest. See: [SQ01] for more details.
Anyway, this route has a nice fenced road. Go ahead and go up to fight:
Follow the yellow road and pass the body of water on the left. Then, you will
run into two trainers standing next to each other. Battle the one on the
right first:
From him, you will notice two more trainers on the road, facing the sides.
Fight them in the order they appear.
The first:
The second:
Now, before moving on into the NATIONAL PARK, lets take a quick detour right
into the grass, and there will be a Bug Catcher:
There is a cuttable tree near him. You can use CUT to get into ROUTE 036 and
skip the NATIONAL PARK and such. However, I will take you into the NATIONAL
PARK just to battle the trainers there!
But for now, go down from the Bug Catcher, and take the first left, then wind
around the tree, and grab the PARYLZ HEAL. Now get back in the grass, and keep
going south until you reach the bottom, where you can only go left.
Go right from him, and grab TM66 PAYBACK. Now backtrack to the grass, hop
the ledge onto the road, and get back to where the Policeman was, and the
entrance to NATIONAL PARK.
Go upward through the entrance, that will take you to NATIONAL PARK. However,
the POKEATHLON DOME is to the left side if you want to visit it. As it is
not really a required area, I will not cover it in the main WALKTHROUGH, but
you can check the LOCATIONS or SIDEQUESTS for more details.
Also, if you want, you can participate in the BUG CATCHING game, which takes
place on certain days. For more information on that, check the SIDEQUESTS
section, or LOCATIONS.
When you enter, go to the right and talk to the lady next to the PERSIAN, she
will give you the QUICK CLAW.
Now go up, if you talk to the lady here, she will mention the trainers in the
grass. So, you don't have to worry about fighting anyone on the road, just
the lurking trainers in the grass.
So first we'll get the items we can. Follow the road up. When it splits, go
right, then keep going up until you come across the tired boy who talks about
the Pokewalker. You will notice an opening in the fance, go through that and
then down the right side, you will obtain the SOOTHE BELL!
Go back to the boy, and now go left. Keep going left and straight down. You
will notice an item hidden behind the trees, grab TM28 DIG.
Now head back to the boy. Now I will make you battle the trainers, from the
bottom of the park, though. So go back down the road to where the road first
split off.
Go up to the center of the park, then go to the right in the bottom grass
and you will fight:
Go back to the center, and to the top of the fountain, and go straight north
to fight:
Lastly, from him, head left and you will run into:
And we are done here! So head to the right and exit out into ROUTE 036.
Go right and grab the BLU APRICORN, then go down and fight:
Now follow the road. The path to the left goes to the cuttable tree I
mentioned earlier; leading to ROUTE 035. But we need to go right, so do so.
Now keep going right, and talk to the person facing the odd tree. You get a
hint of what to do, so examine the odd tree, and say "Yes" and get ready for
a battle!
It's a SUDOWOODO! The only one you can get for now, so you should be sure to
capture it!
You will receive the BERRY POTS after capturing/defeating SUDOWOODO. You will
then receive ORAN BERRIES, and PECHA BERRIES. The lady will then leave.
Go east of here, and obtain HM06 ROCK SMASH by talking to the man if you have
not already! You should also go to VIOLET CITY (east) to heal up if you need
to, then go back to where you found SUDWOODO.
When you reach a fork (with grass to the right and the road on the left); go
ahead and go into the grass and then go north. You will run into:
Keep going north, and you will find three APRICORN TREES! They are RED, BLK,
and BLU APRICORNS. Also, if it's Sunday, you will meet SUNNY here, who will
give you a MAGNET.
Go back to the crossroads, and go up the road and you will run into twins:
When you go north of them, you will notice two trainers facing the same way
inward. This means it's another double battle:
Now, after that, head north over the grass. The path to the right leads to
a ledge that leads back to those APRICORN we picked up earlier, so don't
worry about that. Head north into ECRUTEAK CITY!
First things first, go to the Pokemon Center and heal up. You will meet BILL
here. Anyway, heal up and head out.
I would actually advise you head east into Route 042, while it is a big
detour, just go there, and head toward the MT. MORTAR cave entrance, and a
little scene will happen, but you will receive HM04 STRENGTH. While this
is not a requirement, it will be convenient to have with you. Go back to
ECRUTEAK CITY.
Back in the city, go to the house to the left of the Pokemon Center, and talk
to the man inside to get the DOWSING MCHN. You can now find hidden items!
After that, head to the DANCE THEATER, it's located on the right, the big
building. You can read the sign if you are lost.
There will be a little scene, being the hero, go up there and talk some sense
into that ROCKET GRUNT.
After that, while you're leaving you will receive HM04 SURF. This is a good
one, and you will need it in the next chapter anyway!
Now head back outside, heal up, and go to the BURNED TOWER. It is in the top
left of the city.
1F:
Upon entering, go right and you will meet EUSINE, and the GYM LEADER MORTY.
Go up from here, and, well, it's him again! Third time now!
He's a bit of a soar loser, huh? Anyway, go up and pass the ladder he was
standing next to in order to fight:
B1F:
Go left to make all three LEGENDARY POKEMON run away. EUSINE will talk to you
a bit, and then rush off, just like the dogs.
Well, we're done here, go back to ECRUTEAK CITY. By the way, now that they
are on the run, you can check your POKEGEAR to see two out of three of their
locations! You can technically catch ENTEI and RAIKOU if you bother to
chase them down! Check SIDEQUESTS for more details on this.
Back here, heal up at the Pokemon Center, and enter the GYM! Time to get the
FOURTH BADGE!
First off, talk to the man. He will give you tips, that physical moves do
not hurt ghosts. Well, if you have FORESIGHT, that's not a problem, but
anyway, bring a PSYCHIC Pokemon, which is what they are all weak against. You
can also bring a DARK Pokemon, it's your choice. I won with neither, so it
should not be too bad.
Anyway, be careful not to fall off the path, as you will begin at the starting
of the GYM. You can see the trainers you fight are lit up, but their lights
go out when defeated. (However, if you win, exit the GYM, and come back in,
their lights are on without having to fight them again.)
Take one step up from her, then go right until you are in line with the next
trainer, and go north straight. You will battle her, but at least you didn't
fall off!
The hint she says is pretty much how you proceed. Go one step right, one step
up, and then straight left to the next trainer:
Go down one space, left two spaces, up one space, then go left until in line
with the next trainer, and go straight up to them. Take note of the L-shaped
path one square down and to the right of you:
Take one step down, two right, three up, three left, then just go straight up,
and you will be face-to-face with the GYM LEADER! I advise you heal your
Pokemon at the Pokemon Center and then come back here, however.
After you beat him, you will receive the FOG BADGE and TM30 SHADOW BALL (that
annoying move GENGAR kept using...)
When you talk to him again, he says to head west and south to OLIVINE! And
that's exactly what we are going to do.
To get out of here quickly, just step into the fog. Then exit the building.
Heal up at the Pokemon Center and make preparations. When you are set to go,
head west and out of ECRUTEAK CITY into ROUTE 038!
****************************** FIFTH BADGE [CH6] *****************************
This chapter covers everything from the FOG BADGE to acquiring the FIFTH
BADGE at CIANWOOD CITY GYM.
First, follow the road, and take the first path down and get the MAX POTION.
Now backtrack to the middle of the road, and follow it to the left, and you
will run into:
From him, you can see an APRICORN TREE, go to it and get the WHT APRICORN!
Now go back to the entrance to the Route you came from, and this time take
the north path with the grass.
Now follow the road down and left, you will end up in ROUTE 039! There is an
item there, but it will be out of reach for a very, very long time.
Go left a bit, and a little scene will begin with BAOBA. Register him in the
POKEGEAR if you want to know when the SAFARI ZONE in CIANWOOD is open! Go
ahead and choose, and then he will leave.
Now, go left and you will see the MOOMOO FARM. There is a mini-sidequest that
takes place here, that is, feeding the MILTANK seven ORAN BERRIES. You can
easily do this using the BERRY POTS. See the SIDEQUESTS section for more
details. Grab the GRN APRICORN next to the farmhouse, and then go south
into the large open field, and keep going south until you reach the cliff
edge, then go left, and you will see an item hidden next to the silo on the
left side. Grab it, it's TM60 DRAIN PUNCH.
Now go back to the road where you met BAOBA, and go south. You will first
encounter:
First:
After her, just follow the road and you've reached OLIVINE CITY!
While heading to the Pokemon Center, you will get cut off by your RIVAL. He
won't battle you, so don't worry about it.
Enter the first house you come to on the road, and talk to the man inside
and say "Yes" to receive a GOOD ROD.
Continue to the Pokemon Center, and heal up your Pokemon. If you want a
battle, talk to the woman on the right side of the counter! Say "Yes" if want
to battle and learn a little about SEALS.
Go right and up, to two lone houses on a hill. The one on the right has a girl
that will give you SEALS if you acquired the SEAL CASE on the MOOMOO FARM
sidequest (see SIDEQUEST section for more details.)
The house on the left has a POKEMON TRADE if you're interested. You can get
VOLTORB.
Go left and up the thin path ane examine the rock to get a FULL HEAL.
Now, go to the bottom right side of the city, where the tall structure is.
This is the LIGHTHOUSE (called GLITTER LIGHTHOUSE, but I refer to it as
OLIVINE LIGHTHOUSE). Enter it.
Inside, go all the way up, and you will see an elevator and a stairway. We are
actually taking the stairway, so climb up to the second floor.
2F:
After him, head toward the ladder on the right, you will fight:
3F:
You will notice this floor is split up in two areas. Battle the trainer close
to you:
4F:
Now, what you do is instead of going back down the ladder, walk out of the
window on the right!
OUTSIDE:
Run to the left side of the entrance to grab the RARE CANDY, then go into
the opening.
3F:
You're back on the third floor! Only now on the other side. Now battle the
sailor to the right if you want:
4F:
5F:
Now go around and fight the second one if you want to:
Then go up and grab the SUPER REPEL. Now, climb the ladder.
6F:
Up here, talk to JASMINE. She will ask you to get some medicine from CIANWOOD.
So, let's do that. Go through the door she just opened, go right and get the
SUPER POTION.
Now go to the elevator, and it will take you back to the first floor.
1F:
Go to the Pokemon Center and heal up. We will now be crossing the sea, so make
necessary preparations. You will need a Pokemon that can learn/knows the move
SURF.
I would say bring REPELS, as TENTACOOL can get annoying to run into too much,
as I will be making you fight every Trainer along the way!
You will now be on a beach. Note the BATTLE FRONTIER to the left. It cannot
be accessed right now, however.
Go to where the beach juts out into sea the most, and begin surfing! You
should be able to see a swimmer, so battle him!:
Swim to an island on the right to find TM88 PLUCK. Then jump back in the water
and head left, then down.
There should be a trainer swimming left to right (back and forth) below him.
Battle her:
Now, keep surfing downward and you should enter ROUTE 041!
You may want to keep this place in mind, as it contains the WHIRL ISLANDS.
Anyway, I'm going to make you fight every trainer, but if you want to reach
CIANWOOD CITY with ease, surf to the left and you will reach the shore line.
But I suggest you first surf right, and get ready for some battles!
From him, sailing downward, you should just pass a WHIRLPOOL and run into
a trainer. Battle her:
Now go back to the right side, and then sail down along the right side. Keep
going, and eventually the path will turn left. Keep following the path left.
The first chance you get, take the path that goes up. You will run into
some trainers.
Go north of her, and there is one trainer in place looking around. Battle him:
Now go back down to the bottom path, and surf left this time, where there is
a trainer swimming around. Battle him:
SWIMMER RONALD (320P)
Now surf west, until you hit land! This is CIANWOOD CITY. However, there are
two trainers we have not fought yet, you can heal at the Pokemon Center if you
want, but surf north and then right to fight two more; if you went left like
I said you may want to earlier (to avoid all the other trainers), you would
have already fought these two in the reverse order:
And next to her (on the right) is a trainer swimming around; fight him!
First things first, heal at the Pokemon Center. You can get tips on the GYM
from the man standing at the counter, as he's not in the GYM.
Now, exit the Pokemon Center, and go to the building right next to it (the
PHARMACY), and talk to the man inside. He will give you the SECRETPOTION.
If you go to the house on the left of the PHARMACY, a boy will give you a
SHUCKLE to take care of. Make room in your party if you want it!
Now head north in the city. You will see CAMERON's house, take a photo if you
want. Keep going north, there is a cave to the left, this leads to the SAFARI
ZONE, through two routes. This is not part of the main story, so check the
SIDEQUESTS section on details about that!
Keep going north, and...is that SUICUNE? Try going close to it, then an event
will begin, and it will look at you and run away, again.
After that, heal at the Pokemon Center, and head for the GYM!
So, we have to stop that waterfall on him. Even though we go left to do that,
let's go right first to battle the Trainers on that side.
So, go right and fight:
Now go to the top and fight the one pacing back and forth:
Now go back down to the entrance, and this time, go left. Fight the first
trainer you see!
He probably covered the stairs you were supposed to use to get up there. No
problem, either go to the right side of the GYM and across the bridge, or
just exit the GYM and come back in. I advise the second option, as you can go
heal your Pokemon and get ready for the fight with the GYM LEADER!
So, heal up, come back in, climb the left set of stairs again. and examine the
large red button. That should stop the waterfall. Speak to the GYM LEADER to
begin! He has two HYPER POTIONS, so be wary!
After that, you will receive the STORM BADGE and TM01 FOCUS PUNCH. Now you can
use FLY! What is FLY? Well exit the GYM and find out!
Upon leaving, you will receive HM02 FLY from the lady. As she says, you can
now fly back to any city you have previously visited! It will put you at the
Pokemon Center. This makes getting the next badge a whole lot easier! Also,
you can give Shuckie (the SHUCKLE) back to it's owner if you wish.
Congrats on your FIFTH BADGE! The next chapter is very short, fly back to
OLIVINE CITY!
This covers from the STORM BADGE to the SIXTH BADGE in OLIVINE CITY. This is
a short chapter!
Take the elevator to quickly reach the top. Go and speak to JASMINE, and the
Pokemon will become better after you hand her the SECRETPOTION you got from
CIANWOOD CITY.
Now, get back in the elevator and head out into the city.
You will get a call from BAOBA. The SAFARI ZONE, or the Gate to it, is now
open! Check the SIDEQUESTS section for more.
With that done, you can head to the GYM. Make all necessary preparations and
then move out!
---------------------------- OLIVINE CITY GYM [054] --------------------------
The man will just say she uses Steel-type. I advise bringing a Fighting
or Fire Pokemon with you for this one. You can also bring a water type, as
her last Pokemon is weak against it.
There are two people in the gym, but they are not trainers, so do not worry
about them. They will thank you for getting her back to the gym.
You will then receive the MINERAL BADGE and TM23 IRON TAIL. Now exit the GYM
and back into the city.
Heal up at the Pokemon Center, and congrats on your SIXTH BADGE! Just two more
to go. This was a short chapter, huh?
This covers from the MINERAL BADGE to the SEVENTH BADGE. It includes the
ROCKET HIDEOUT and LAKE OF RAGE events.
You will need a Pokemon that knows SURF, and another that knows CUT. Once you
have them, head out the east exit, it will take you to ROUTE 42.
If you did not come here before, then head to the cave entrance near you,
where a Hiker will bump into you, and give you HM04 STRENGTH.
If you have done that before, then go north and pick up the item, it is TM55
SHADOW CLAW.
As far as we're concerned, we do not have to enter the cave. You can if you
want, check the SIDEQUESTS section for details on exploring MT. MORTAR.
To get to where we want to go, start surfing on the body of water on the right
side. You will reach land not before too long, and will notice three APRICORN
TREES, and more noticeable, SUICUNE.
CUT the tree, and head down, for a brief scene where SUICUNE escapes and
EUSINE appears yet again, talks a bit, and leaves.
Head down and collect the three APRICORNS (PNK, GRN, and YLW). Now head back
up, and to the right, ignoring the cave entrance, and to another body of
water on the right side. Pick up the item next to the water, it is a SUPER
POTION.
After him, head right, ignoring the cave entrance, and fight the Trainer next
to the cave:
And keep heading east, and you will reach MAHOGANY TOWN!
We can't really do much at the moment. So heal up at the Pokemon Center, and
head up through the north exit of the town, into ROUTE 43. You will need a
Pokemon that knows SURF.
Once here, head north and face the first Trainer you see:
From here, rather than following the road into the gate, go through the
patches of grass on the left side. The reason is that the gatehouse will
charge you money for passing. So, we may as well save money and gain
experience from the Trainers along the way.
So, heading north through the patch of grass, you will run into:
From her, if you have a Pokemon that knows CUT, then SURF left across the
small body of water. CUT the tree, and get the BLK APRICORN. Now SURF back
to the Trainer you just fought, and continue north through more grass, you
will run into:
After him, instead of continuing north, go down through the grass on the
right side (you came up from the left path.) Head down to the ledges next to
the gatehouse, and pick up the MAX ETHER.
Now go right and follow the yellow road to the north. Keep going, and you
will run into:
From him, you can see another Trainer to the top left, standing in another
fork. So, battle him!
Before we head up through the north exit, take a quick detour to the left
of this Trainer, down the patches of grass. You will see a Trainer to the left
of the grass, between two bodies of water, battle him!
After him, backtrack to Poke Maniac Ron, then head up through the north exit
into the LAKE OF RAGE.
If you need to, FLY back to MAHOGANY TOWN, heal up, and then FLY back to
this location. It is a flyable area.
Now, head up to the shoreline where the old man is standing, you will see
a Pokemon out in the water. SURF, and get ready for a battle!
RED GYARADOS LV 30
-Type: Water/Flying
-Ability: Intimidate
-Moves:
Bite [Dark/Physical]
Dragon Rage [Dragon/Special]
Leer [Normal/Status]
Twister [Dragon/Special]
Either way, you will obtain the RED SCALE. You can exchange this with MR.
POKEMON (remember him?) to get the EXP. SHARE, which is a very useful item!
Heading back to the shoreline, you will see a Trainer with a DRAGONITE next
to him. Don't speak to him yet! Instead, we will fight two Trainers first.
But, if you want to skip Trainer battles, or did them already, then just
speak to him, and ignore the next section with Trainers.
However, if you want to fight the Trainers, then head right of the old man,
and talk to the Fisherman:
Now, stick to the right path, and go all the way up. You will see a Trainer
facing out to the lake, talk to her:
After her, head back to the Trainer and DRAGONITE, and speak to him. Agree to
help him out, and he will FLY away. You should do the same, FLY to MAHOGANY
TOWN.
Heal up at the Pokemon center, and then head to the "Souvenir Shop" north of
the Pokemon GYM and Pokemon Center.
Inside, you will see a scene with LANCE. After this, head down the stairway,
and into the TEAM ROCKET HIDEOUT.
B1F:
Inside, you will notice a statue of a PERSIAN in front of you. When their
eyes are glowing red, it means when you cross in front of them, you will
trigger an alarm. That's okay, though, since they shouldn't be too much of a
problem, and you get experience out of it.
You will fight these two Rocket Grunts back-to-back each time you trip an
alarm:
I usually go through all the statues to get as much experience as I can, but
if you want to disable them, then head left from the first statue, until you
see an opening to the south. Go into this opening, then follow right. There
should be an opening before the statue, go down.
Now head left, once again going down and following the winding path. You
will run into:
Now backtrack to the entrance, then head all the way left to fight:
If you want, you could go down to a rigged checkerboard floor, where you face
Pokemon on certain spaces. If you do not want to go through this, however,
read the paragraph below the Floor Traps info below.
Here is a useful chart for the Floor Traps I made; explaining it better than
I can with words:
http://www.gamefaqs.com/ds/960099-pokemon-heartgold/faqs/59998
Head back to the winding way where you went to deactivate the statues and/or
fight the Scientist. But only stay in the first hallway, and cross the statue
that has an item on the other side. If you did not deactivate the statues,
you will fight the same two Rocket Grunts here.
Pick up the HYPER POTION. Now head downward, until it forces you to turn left,
where there is another statue. Keep heading left, and pick up the NUGGET, and
then continue, until you reach a teleporter and stairway beyond another (last)
Pokemon statue.
There is a teleporter that will take you to the entrance if you need to heal
up. This isn't needed, as LANCE will heal you on the next floor.
B2F:
In a brief scene, LANCE will heal your Pokemon. Now head right, and keep that
locked door in mind. Fight the first Rocket Grunt you see:
From him, head downward, right, and to a stairway. Battle the nearby Grunt:
B3F:
Now, head all the way to the left, ignoring the entrance into a room next to
the defeated Grunt. Go left into a room with a Rocket Grunt and a Scientist,
fight the Scientist first:
From him, go under the Grunt nearby, and get the two items. They are a PROTEIN
and an X SPECIAL (left and right respectively.) Now, battle the Grunt:
Now you know one of two passwords. You don't actually have to memorize it, so
don't worry.
Now head back right to the defeated Grunt, and go up into the room with the
PCs, a Grunt, and a Scientist. Battle the Scientist:
Now you know both passwords for the Boss's room. Let's head there. First,
exit the room south, and go right, then up, get the FULL HEAL, then head up
and left to get TM49 SNATCH. Now head to the stairway in the top right,
going back to B2F.
B2F:
B3F:
B2F:
Pick up the only item in this room: TM46 THIEF. Now head back down the
stairway.
B3F:
Go to the door in the bottom right, and your RIVAL will interrupt you. There
is no battle, so don't worry.
After him, get the ULTRA BALL on the right, then examine the door.
After he runs away, his MURKROW follows. Let's get that bird! Go back to the
stairway in the top left.
B2F:
Go right a bit, and the bird will run off again. Follow it down the path, to
the stairway at the end, go down.
B3F:
Talk to the bird, then follow it down, then go up the bottom right stairway.
B2F:
Now, face it one last time, and it will run to the locked door. Follow it to
the locked door, and it will get it to open. But as you enter the room, you
will be interuppted. You will now fight a double battle, with LANCE as your
partner. LANCE is as follows:
-DRAGONITE LV 40 (M)
-Ability: Inner Focus
-Type: Dragon/Flying
-Moves:
Fly [Flying/Physical]
Twister [Dragon/Special]
Thunder [Electric/Special]
Hyper Beam [Normal/Special]
The DOUBLE BATTLE is with a ROCKET GRUNT and ARIANA. Her Pokemon are listed
first, his are listed second. However, they appear in pairs:
After this battle, all the Team Rocket memebers will leave. Now to shut off
the power, and to do this we have to take out the three ELECTRODE on the left
side.
So, let's do that. Approach the first one and start a battle. Do the same for
all three of them. You can faint or capture all three if you wish.
After this, LANCE will give you HM05 WHIRLPOOL. After he leaves, go back up
the stairway to the left.
B1F:
Take the teleporter to the entrance, and then leave. Now that you cleared this
area, you can go give a RED SCALE to MR. POKEMON to get the EXP. SHARE if you
have not already. You can also go to the LAKE OF RAGE on WEDNESDAY to fully
explore it, as the Lake water recedes on those days. The "Souvenir Shop"
becomes a normal shop now, as well.
Heal up at the Pokemon center, and bring some Anti-ice Pokemon with you.
Fighting or Fire both work. I advise the Electric-type as well, as there are
many that are both ice/water or just water with ice moves.
A few ice puzzles to do. You can either view the gameFAQs "Mahogany Town Gym
Ice Solutions" image another user uploaded, or you can try to follow along
with my steps.
So, in the first room, make sure you're standing next to the man who gives you
tips, and go up. Now, slide left, then up, then right, then up again.
Now, go back to the Trainer on the left, and stand on the upper left most
square, so you are in line with one of the two blocks on the ice. Now slide
right into the block, causing it to push and collide with the one on the
right side. Now slide right so you are up against the block again. Now go up.
We're going to clear the room of Trainers before doing the Ice Puzzle, so go
battle the Trainer to your left:
From him, go down, left, down, left, down, to reach the entrance to the room
again. Go through the door and come back to reset the Ice Puzzle to the room.
I also recommend healing up at the Pokemon Center and following the steps to
come back here.
Anyway, to reach the Gym leader from the entrance of the third room:
From the entrance, take one step to the right, then up, so you are facing one
of the blocks. Slide up and push the block forward. Now go straight back, and
then take one step left, and then up, left, down, right, right, and then up.
You will get the GLACIER BADGE and TM07 HAIL. Congrats on the Seventh Badge!
Just one more to go!
Exit by going down left down, then in the next room, down, left, then the
first/final room, straight down, right, down, and out.
You will get a call from PROF. ELM. He will talk about the Radio talking about
Team Rocket. Well, before we get our next Badge, we have to deal with them
first. Heal up, and FLY to GOLDENROD CITY.
This covers everything from the GLACIER BADGE to the final JOHTO BADGE. It
contains the TEAM ROCKET event regarding Goldenrod City and the Radio Tower.
The Ice Path is also in this section.
Back here, you will notice there are more Team Rocket members than there used
to be. Talk to some to get an idea of what's going on. Talk to the one near
the flower shop in the north side of the city.
In the underground, head to the north side (the studio), and go in front of
the Team Rocket member. It is not a battle, rather, he will give you a
Rocket Uniform!
With this, head back up into Goldenrod City. You will not be able to leave
the city for now!
Before we go to the Radio Tower, make an empty space in your party and pick
up an EEVEE from BILL if you haven't already. You can also register his
phone number from the little girl. It does not matter if you are in Rocket
Uniform.
1F:
Talk to the Grunt in front of the stairway, and he will move aside. But, you
will be interuppted, once again, by your Rival! However, you will not fight
him, instead, you will fight the grunt, after your disguise is exposed:
After a few more words from your Rival, you can then proceed upstairs as he
leaves it up to you to take care of Team Rocket.
2F:
Proceed forward, then take a step down when you can, and get ready for a
fight!
Now take a step left and up, then fight the other grunt:
3F:
Ignore the stairway next to him for now, and fight the Scientist on the
bottom side of the area:
You will notice a Locked Door. Keep this in mind for now, we need to open it.
Go back to the first Grunt in the room, and go up the Stairway to his right.
4F:
Head to the bottom right, where the two non-Rocket members are standing, and
fight the one Grunt looking through the glass:
Now head back left, and fight the Grunt near the stairway you came up:
Lastly on this floor, fight the Scientist before going up the stairway:
Now, heal up if you wish and come back, or just proceed to the fifth floor.
5F:
You will receive the BASEMENT KEY. For now, we have to leave the Radio Tower,
so proceed back down and out of the Radio Tower.
Heal up at the Pokemon Center, and then head for the Tunnel/Underground.
1F:
B1F:
On the south side of the Tunnel, you will see a Kimono Girl. After a brief
dialogue, proceed to the end of the hall, where there is a locked door. The \
Basement Key will unlock this! Go inside.
B2F:
More Grunts to fight. So, let's fight the first one facing right:
Go left and fight the next Grunt facing downward...but you will be
interrupted, yet again, by your Rival... but this time...he wants to battle!
Get ready! (Be sure to look for which starter you chose below!)
Afterward, he will run away again. Heal up back at the Pokemon Center if you
need to, then come back here.
Go left from him and pick up the FULL HEAL. Now go down, don't worry about the
switches right now. Go down over the red tiles, then turn left on the green
ones. Now fight the man standing above the next set of red tiles:
From him, go left and pick up the SMOKE BALL. Now go up and fight the next
Burglar:
After him, head back to the center room, which has a Blue, Green, and Red
switch. Press them in this order: Blue, Red, Green.
That should open the doors we need, go down then right, and fight the Grunt
near the exit to the room:
Note, the purple button next to her opens the door if you want to leave
quicker.
After her, enter the door next to the Grunt.
In this room, it's mostly a winding path with a few Grunts. So, go up the
path, making sure you grab the ULTRA BALL on the left side of the boxes.
Continue down the hall, and pick up the next item, it's a MAX ETHER. Now go
up and fight the moving Grunt:
Now, ignore the stairway for now, and fight the final Grunt:
Now, go down and you will see the *real* Director. But first, grab the item,
it's TM82 SLEEP TALK. Now talk to the Director. You will get the CARD KEY!
B1F:
Grab the item, it's the AMULET COIN! A very useful item, that will increase
your income. Keep in mind I will still give the normal rewards when presenting
Trainers.
Take the elevator back to the 1F of the Department Store, and leave.
Heal up, as there are several big fights about to happen. When you're ready,
head to the Radio Tower.
1F:
3F:
When here, ignore the stairway and head for the locked door in the bottom
right, and then open it with the CARD KEY.
4F:
You will see an item and Executive Proton. Get ready to fight him:
5F:
Once again, if she hurt your team, then go back to the Pokemon Center and
heal up. Go to the Elevator when you're done, and get ready for the final
fight in this Radio Tower.
6F/Observation Deck:
After this, Team Rocket will disappear! The Director comes up to congratulate
you, and gives you a RAINBOW WING [HeartGold] or a SILVER WING [SoulSilver],
which are needed to get HO-OH and LUGIA respectively! However, we can't get
them just yet.
Let's go get some rewards before leaving. Go down to 3F, and talk to the girl
who was in front of the locked door, you will get TM11 SUNNY DAY.
Now go up to 4F from the stairway that is not behind the locked door, and
speak to Mary (pink haired girl in bottom right), and you will get the
BRIGHTPOWDER. It may vary.
Now, leave the Radio Tower. Time to go after that final Johto Badge!
Go right from him and pick up the MAX REPEL. Now go down the road and you
will run into a dock, with a Fisherman on it. Speak to him:
From her, keep going right, and you will run into:
Before we go out of this route, which we do by going down the right path, we
will clear up the rest of the Trainers here. If you don't want to, just skip
down to the next section.
To clear Trainers, go north from Ace Trainer Allen, you will see a Trainer
next to an item. Pick up the item, it's am ULTRA BALL. Now battle the Trainer:
Now head back to where Ace Trainer Allen was, and head right. You will see a
long stairway going up. Go up, and face the final Trainer in this Route:
Now, head into the Cave entrance. This is the ICE PATH. There are no Trainers
inside, just some Ice Puzzles. Be sure you have a Pokemon that has STRENGTH
and one with ROCK SMASH with you.
1F:
There are Wild Pokemon, several Ice Puzzles, and a Strength Puzzle. For the
Puzzles, just follow what I say step-by-step. If you mess up, leave and re-
enter the room to reset everything.
The first ice sheet in front of you is no puzzle. Simply slide your way over
to the path by going right and up, right and up.
Follow the linear path until you come to a large sheet of ice. This is the
first puzzle.
There is only one way onto the ice, so follow these movements exactly from
that location.
You should now be on the other side. Now go forward to another sheet of ice,
(past the stairway), and once again it only has one way in. Follow these
steps once again:
Now go up the stairway, and the man there will stop you as you pass him. He
will not fight, just talk a little about the HM you picked up. Now continue
to the end of the path where there is a ladder, going down.
B1F:
You have to be very particular with steps down here. I advise a repel so you
are not interuppted by wild Pokemon, but you can also just walk instead of
run to make them appear less.
Okay, for this part, I will give a step by step again. Stand below the first
boulder (the boulder positioned farthest left), and follow these instructions:
Next, go down to the second boulder (that was to the right of this one you
just pushed.)
Push it RIGHT 1 time, DOWN 2 times, LEFT 5 times, DOWN 1 time, RIGHT 1 time.
It should fall down.
Go down and to the far right, and there should be a lone boulder all the way
to the right of the room. Follow these steps:
Push it LEFT 1 time, DOWN 5 times, RIGHT 1 time, DOWN 3 times, UP 1 time,
LEFT 4 times. It should fall down.
Now go back to the first boulder we left behind. Just go left from this hole
that you dropped the boulder into.
Now jump down the same hole you just pushed the boulder into.
B2F:
Slide left from your position, and pick up the MAX POTION. Now slide your way
to the ladder at the top right of the room to go back to B1F.
B1F:
Back here, fall down the hole closest to you (and the ladder.)
B2F:
B3F:
Go right, and use ROCK SMASH to get the NEVERMELTICE. Hop the ledge on the
right and get to the ladder.
B2F:
Go left and down, you will see another sheet of ice. However, don't go on it
yet. Instead, hug the wall and go up the stairs, follow the path to the
second set of stairs. So you will now be at the top right of the ice sheet.
From the wall, stand on the fourth square to the left (second from the right).
Slide down, then right. Pick up TM72 AVALANCHE. Now slide left, and up. Go
up the ladder.
B1F:
Follow the path to another sheet of ice. See the boulder? Use STRENGTH, and
push it DOWN 1 time. Now head to the right side of the ice sheet, so you are
standing one step above the bottom wall of the area (Meaning you are at the
bottom right of the ice sheet, facing left.)
Slide left, up, left, down. Pick up the IRON. Then go up, right, and up, to
get off the sheet.
1F:
Get the PROTEIN up the stairs. Now go down, and there is a final ice sheet.
There is also a Kimono Girl...so let's talk to her.
Standing on the right square (two squares facing the ice sheet, stand on the
second one with the obstacle in front of it), slide:
Down, left, down, right. Then face down and speak to the Kimono Girl. If you
want to leave, then just slide down.
But, let's get that item. So slide up, left, down, left, down, right, up,
left, up, to get back to the starting location.
Down, left, down, left, up, right, down, right, then down. Get the PP UP.
To leave, from the PP Up, go up, right, up, left, down, right, down.
And there's the exit. We're done with the ICE PATH!
Blackthorn City is pretty small. Heal up at the Pokemon Center. The MOVE
DELETER is in this city, which may be useful if there is an HM move you've
been wanting to get rid of.
There is a Pokemon trade, a DRAGONAIR (female) for a DODRIO, in the top right
house.
After you visit everything in the city, go to the GYM, which is in the top
left part, with a body of water behind it.
Go forward, and you will get some tips, and your Pokemon will have to stay
in it's Pokeball. Ice Pokemon, or other Dragon Pokemon, will work well in this
Gym. It may be tough, but it's not impossible.
Once again, there are small puzzles, involving the floor shape and movement.
I will provide a step-by-step. It will be nice to save before each platform,
in case you mess up the order, as it's hard to re-align it. It would be
quicker to just load game. There are teleporters that will take you back to
the entrance if needed.
Press the LEFT ARROW, BLUE CIRCLE, BLUE CIRCLE, RIGHT ARROW.
UP ARROW, BLUE CIRCLE, BLUE CIRCLE, UP ARROW, BLUE CIRCLE, RIGHT ARROW,
BLUE CIRCLE, DOWN ARROW, BLUE CIRCLE, BLUE CIRCLE, BLUE CIRCLE, RIGHT ARROW.
From her, you can take the teleporter if you need to heal. If not, go and
fight:
LEFT ARROW, BLUE CIRCLE, BLUE CIRCLE, RIGHT ARROW, BLUE CIRCLE, UP ARROW,
UP ARROW, UP ARROW, BLUE CIRCLE, RIGHT ARROW, BLUE CIRCLE, UP ARROW, UP
ARROW.
You should be able to challenge the Gym Leader, now. But if you need to heal,
take the teleporter, and then go heal up, and follow the steps to come back.
Be wary of the two Hyper Potions she will use when you lower the health of
her Pokemon.
After you defeat her...you don't get the badge. Instead, she wants you to take
a challenge. It's not as bad as it sounds, and you get a nice reward, so let's
go!
Heal up at the Pokemon Center. You will need a Pokemon with SURF and
WHIRLPOOL. If you can, free a space in your party. If not, don't worry about
it right now.
When you got what you need, go to the Gym, and SURF behind it, going up, and
you will see a Cave Entrance. Enter it.
1F:
B1F:
You will reach a dock. Start surfing, and SURF left. Keep going, until you
see a lone Ace Trainer. Go and battle her:
Now SURF south and west, and you will see Twins. Battle them!
Now pick up the MAX ELIXIR below them. Now SURF, and use WHIRLPOOL on the
whirlpool to the right. Cross it, then enter the structure there. It will
automatically take you into a scene where the master speaks to you.
1 - Friend
2 - Strategy
3 - Anyone
4 - Love
5 - Both
When everything is answered, you will get the Rising Badge. But, no TM...
Well, SURF back to the entrance, and on your way out, Clair will talk to you,
and give you TM59 DRAGON PULSE.
You will get a call from PROF. ELM, saying he has something for you. You can
FLY if you want, but I would advise you just take the Routes south of
BLACKTHORN CITY. There are some Pokemon you can get there as well as a lot
of Trainers to battle. Whatever you do is fine. I will likely skip over the
two Routes and include them later for convenience.
This section goes all the way up to defeating the ELITE FOUR and becoming
Champion. It includes the capturing of Ho-Oh and Lugia in HeartGold and
SoulSilver respectively.
There are three ways to go on this path. I'll start by going left. Then the
middle, then the right side.
Left Path:
The Left path refers to taking the first bridge left upon entering the Route,
and hugging the left wall as you go downward.
Go past the DARK CAVE entrance, and go into the patch of grass. Pick up the
ELIXIR at the end of the grass, then go down the stairs and hop the ledge.
Go down from him, hop another ledge. Hop another ledge into the grass patch,
and there is a FULL HEAL. Go down from there, and hop another ledge. Grab
the NUGGET. Hop again, into another field. At the bottom of that field, is
yet another ledge. Hop it. Grab the REVIVE, keep going southward. You will
eventually go down a stairway. There is a boy there you can talk to. Go down
more, and hop another ledge. Go left down the stairway to reach ROUTE 46.
Right Path:
The Right path refers to skipping the first bridge on the left, hopping the
first ledge, then going down the right stairway.
You will then go down, and it converges with the center path.
Center Path:
The center path refers to when you enter Route 45, and go downward past the
first bridge, then before the second bridge, you hop the ledges in the center,
not on the right (to the left of the patch of grass, basically.)
Go south from him, hopping a ledge and entering a grassfield. Keep going down,
you will go down some stairs. Skip the bridge to your left, keep going down.
Hop the ledge, and grab the MAX POTION to the right. The right path converges
with the center path here. Go down and fight:
Ignore the bridge to the left, and hop the ledges on the right. You will run
into:
Hop off, and go down. There is another split, where the right path continues.
Take the right path, as you can battle the same trainer in the center path.
If you don't want to battle them, just hop down the center ledges.
Hop the ledge below, and then go left and fight the other Hiker, who you would
have fought having gone down the center:
Go down, hop a ledge, keep going, down a stairway, and you will reach a small
pool of water. Grab the GRN APRICORN in the bottom right. Hop the ledge, and
then go left across the bridge. Go left and down the stairway.
No matter which path you took above, you will reach here. Go left past the
cave entrance, and take the small path between the trees, at the end is a
YLW and GRN APRICORN. Grab them.
Now go back through the path, then go south, hopping the ledge. You can hop
two ways here, left and down:
If you go left:
You will run into: (It is possible to have a double battle with the two
trainers if standing between them.)
If you've been following this guide, their levels are very low in comparison
because this is assuming you came out of the DARK CAVE, which I left as a
sidequest to explore.
Anyway, grab the X SPEED to the left, then go down, hopping the ledge, and
out into the lower Route.
If you go down:
You can now FLY to NEW BARK TOWN, or walk there, as it's within walking
distance. I'll assume you're using FLY, though.
Head to PROFESSOR ELM's LAB. Inside, you will meet ETHAN/LYRA, and PROFESSOR
ELM. They will talk a little, and you will receive the MASTER BALL!
Then ELM tells you the Kimono Girls were looking for you. Well, they won't
let us go to the League without visiting them first, so exit the lab and
FLY to ECRUTEAK CITY.
BUMP. Rival again! No battle, though. He will pout a bit on his loss, then
run away. Now enter the Theater.
Inside, you head up to the platform with the five girls on it. There will
be some talking, and then if you don't feel prepared, say NO.
The way this works is that all five will fight you with no breaks, so be
prepared. The order is PSYCHIC, DARK, FIRE, ELECTRIC, and WATER. So prepare
a Pokemon in that possible order to counter if you wish. When ready, speak
to them and say YES to begin!
After all that, you will receive the CLEAR BELL [HEARTGOLD], or the TIDAL
BELL [SOULSILVER].
Okay, the guide will have to split here. If you are playing HEARTGOLD version,
then read the next sections: [089A], [090A], and [091A].
If you are playing SOULSILVER version, then read the sections [089B], [090B]
and [091B].
HeartGold players, go to the BARRIER STATION at the north side of the city!
In here, head right and talk to the man blocking the passage way to the
stairway. He will move, and then go down.
The path is linear. Follow it all the way to the end, and there stands the
tower. Enter!
1F:
Go left and up, toward a man standing next to a ladder. He will interrupt,
and will then let you through. Go up the ladder.
2F:
3F:
On this floor, you will notice ramps on the sides. You can only cross over
one-way. So first, go to the ramp to the left of you, facing left. Hop across
and get the FULL HEAL.
Now hop back using the ramp above that. Now go right and hop across that
ramp. Go up, and hop left across two ramps. Make your way around the central
pillar, and hop across two more ramps. Go up, and hop across three ramps going
to the right.
You can't see the ramp with the pillar in the way, go all the way up, touching
the wall, then go down one step, and then head right and you will hop across
a ramp. Now go down and hop across two more ramps. Go up the ladder.
4F:
There...are a lot of ramps in this room. I will just name the directions you
should hop to avoid confusion.
First, hop down, left, down, left, down, down, and grab the item to the right,
it's an ULTRA BALL. Now go right, down, left, down, down. You should be on a
platform with an item and a ladder. Grab the PP UP. This ladder serves no
purpose, so ignore it.
Go left, left, then up the platform. Now, hop left, left, left, down, right,
right, down, left, left, down, left, left. You should be at the bottom left
of the room, with another platform with an item and a ladder. Grab the
ESCAPE ROPE. This ladder, like the last one, is also a "return ladder." So
ignore it for now.
Go up this platform, and hop right twice. Go up again, and hop left twice.
There is another ladder. Go up this one.
5F:
If you want a RARE CANDY, then follow the directions below. It will cause you
to go down a floor and come back around, however. If you want to skip it, then
ignore the paragraph below.
Hop right twice, go all the way to the right side, then down a bit. Hop left
across twice, then down twice. You should be at the center of the room, grab
the RARE CANDY. Now hop right, then down, and go down the ladder. On the
fourth floor, follow the instructions from the bottom right ladder (the one
that serves no purpose) and make it back to the fifth floor.
Hop right twice (from the starting ladder), then take the first hop down. Go
left, then hop left once, then down once. Take the left path, hopping down
twice. Then, take the right path, hopping downward four times.
Go up this ladder.
6F:
Go forward and pick up the MAX POTION. Then go right across a bridge, and up.
Ignore the first of the two bridges, and take the top one. Cross it, and grab
the FULL HEAL.
7F:
Woohoo, Warp Panels. These yellow squares warp you to a corresponding square
elsewhere.
Well, here's a brief side trip for you to take. Take the first warp panel you
see, going up from the ladder.
Take the only other warp panel on this platform. Now go down.Hop in this
order:
(First) Left, left, left, down, left, left, and left. Warp at this panel.
Now hop left, down, down, right, right, and right. Warp at this panel.
Grab the MAX ELIXIR. Warp on the panel you came from. Now take four hops
right. Go up and warp at the only other panel. Then warp at the only other
panel here.
We should be back where we started. Hop right five times, grab the MAX
REVIVE. Hop down five times. Head left, and take remaining Warp panel.
8F:
Head down across the bridge, take the first warp panel. Grab the HP UP. Go to
the panel at the end of the area. Warp. Head up across the bridge. Ignore
the panel for a second, cross the bridge going left, grab the FULL RESTORE.
Now head back across the bridge and take the first warp panel you see. Take
this ladder you see, the only other thing on the platform.
9F:
10F:
Finally, the top! Go up, and a brief scene will commence involving the Kimono
Girls. HO-OH will appear!
You will have time to save after Zuki is done talking. Once she is, save, and
speak to HO-OH to begin the battle!
You can try and endure it, throwing balls at it often, weakining it both in
HP and status, etc. Or you can throw a MASTER BALL at it and get it over
with. Alternately, you can KO it, and you will get another chance later down
the line. I advise you capture it now, though.
Whatever you choose, after you defeat/capture it, FLY to NEW BARK TOWN. You're
done here!
You will need a Pokemon with SURF and WHIRLPOOL. FLASH is also very helpful,
as the cave is dark. While you could attempt to navigate it, it is much
easier to illuminate the cave.
Go to the northern part of the city, face east, and SURF. We are aiming to
enter the WHIRL ISLANDS from the NORTHEAST (Top RIGHT) side. So we are looking
for the WHIRLPOOL closest to OLIVINE CITY.
Basically, if you SURF from north CIANWOOD, skip the first WHIRLPOOL you see,
keep going right, then down, and it will be that one.
Once you cross over it, make your way into the entrance.
1F:
Use FLASH to illuminate the cave. Now proceed forward and hop off the ledge.
The path splits in two, take the upper path, hop the ledge, go up, and go
down the ladder at the end of the passageway.
B1F:
Go down, and follow the linear path until you reach a ladder, go down this
ladder.
B2F:
Grab the MAX REVIVE to your left, then go down, and take the right path down.
You will see a man standing there. Speak to him!
He moves aside, now go down the series of ramps, ignoring the tunnel. There is
a cave entrance at the bottom of all the ramps. Enter it.
WATERFALL BASIN:
You will enter to see a scene with the Kimono Girls, they will briefly talk,
then begin a ceremony.
LUGIA will appear! Don't worry if you didn't save, you won't battle right
away. After she's done talking, I advise you save, and get ready to battle
LUGIA.
Go up to the water, SURF, head to the LUGIA, and press A to begin the battle!
You can capture or KO it, you will get another chance after the Elite Four
to capture it if you want. You can either throw the MASTER BALL and get it
over with, or you can weaken it, give it a status ailment, and keep trying
to use conventional balls to capture it. Either way, capture or defeat, you're
done here.
Either use an ESCAPE ROPE, or backtrack out the same way we came in.
Note that you will not be able to heal for awhile in this next part. You will
be able to FLY back, but I advise you heal up and buy recovery items from
other stores.
There is a body of water right next to your home. Face east, and SURF.
SURF east until you see a place you can get off. Take a few steps to the
right, and a man will welcome you to KANTO. There is a cave near him, enter
it.
This is a very straightforward cave. SURF up, and use WATERFALL to go up the
waterfall.
Now make your way down the linear path of water, then go down the second
waterfall.
Let's get an item quickly, so instead of SURFing to the exit, SURF to the
right, and you will see a stairway. Go there. On the stairway, run all the
way to the end, and grab the MOON STONE.
Back out of the cave, you can try and avoid the Trainer, or just fight them:
After her, if you go inside the house, and you have a Pokemon with a high
happiness level, the lady will give you TM37 SANDSTORM.
Now leave the house, and go behind the Ace Trainer, and SURF east. You can
either arrive at the grass patches in the north, or go more east and land
next to another Ace Trainer. Battle him!
Now go east, and you will reach some docks. Battle the Trainer who is going
back and forth:
Keep going east, and then you will reach a set of stairs. Go up, take the
next flight and the flight after (past the grass patches), then head right,
and down two sets of stairs. Grab the DESTINY KNOT on the left, then descend
the last set of stairs, and battle the Psychic standing there:
Now go down and east across the dock, fight the Ace Trainer:
Go east and up a stairway, and keep running. Eventually you will enter Route
26!
After ruining his day, go north and you will run into patches of grass. Go up
through the patches, and you will eventually run into:
Ignore the left path, and take the north one instead. Keep going north, and
you will see a house. Finally, a place to heal. Enter it, heal up. You can
use this as your Pokemon Center of the Route.
Go outside, and fight the Ace Trainer on the left side of the house:
Grab the BLU APRICORN, then go up the stairs. Keep going north, and ignore
the long stairway on the left, as that's for a quick way back. Go right
instead, and down the road, you will eventually fight:
From him, go up and left, up the stairs, and you will run into:
Lastly, continue down the linear path, and you will face a final trainer in
this Route:
Now enter the building at the top. This is the Reception Gate.
Go forward, and go through the security guard. He will let you in after seeing
all Eight badges. You will notice two more guards. The left goes to MT.
SILVER, which we cannot access right now. The right goes to VIRIDIAN CITY,
but the road is blocked, so, only one way to go. Forward. Victory Road is
beyond the gate.
You can FLY back to the reception gate, so if you need more preparations, then
do so now. There are no Trainers in Victory Road, except the very end, where
you will fight your RIVAL. You will need a Pokemon with STRENGTH, and while
it is not a requirement, ROCK SMASH would be nice if you will be using the
DOWSING MCHN to find hidden items. When you are ready, enter VICTORY ROAD.
1F:
Head forward, and use STRENGTH to push the boulder upward. When the path is
clear, go left, and keep going until you go down a stair way. You can find
some nice things with the DOWSING MACHINE, so I advise you keep using it.
Go up, then right, following the path, as it's the only way you can go. (The
north path is covered with a ledge.)
Keep going right, and grab the POTION. Go left up the long stairway, and then
north over the wood bridge. At the end of the bridge, go left, then down the
stairway. Go right, and grab the FULL HEAL.
Now go left, until you reach a fork with a path going north, and one going
south. Let's go north. Keep going up until you reach a place with a long
stairway and two boulders. Push the lower boulder to the right by one square.
Now go down around it, and go right, winding your way to the item. Grab the
item, a MAX REVIVE. Now backtrack to the boulders, and go up the long
stairway.
2F:
Go downward, ignoring the boulder and item at the top. Go down and right,
where you should see two sets of small stairs. Go up both flights, then to
the right. Follow the winding path, and eventually you will get to a ladder.
Ignore the lower stairway. Go up the ladder.
3F:
2F:
When you land, get off the space, turn around and check it, you will get an
ULTRA BALL.
Go up, and you should see a boulder. Push it to the left only ONCE, then go
down the stairs, and up the next stairway, so you just went around the
boulder.
Grab the FULL RESTORE. Now push that boulder to the right, and go up the
stairway it was in front of.
3F:
Ignore the hole in front of you, and keep going downward. Evetually you will
see a stairway going up, so go up. Go forward and get the item, and if you
have a Pokemon with ROCK SMASH, then smash the rocks around. The item is an
ULTRA BALL.
Go down and left down the path, this time. Follow the pathway as it winds
around, eventually leading you to two holes. Take the upper hole.
2F:
Grab the HP UP, then hop the ledge, and take the ladder back up to the third
floor.
3F:
Follow the path upward, when you reach a path that goes north, take it. Don't
go right, yet. Go around the hole you see, and grab the RARE CANDY that is
hiding behind the rocks.
2F:
Go left, and take the long stairway down, and pick up the very useful TM26
EARTHQUAKE. Now go back up the long stairway, then go left, and take the
ladder.
3F:
Go right, and hop the ledge. Now you are back before you dropped. Go down,
and then head right. You will see three smashable rocks with an item beyond
them. Smash the three rocks, and pick up the item. It's TM79 DARK PULSE.
Now, I advise you save. You will be fighting your RIVAL on the way out. Heal
up your Pokemon using items if needed.
Head to the exit, which is up and right, and you will be interuppted by your
rival:
Go straight up the path, and enter. This is both a Pokemon Center and a shop.
The Elite Four is fought four in a row, of which you then go on to the
champion. There are breaks in between, but there is no turning back once you
go on. As such, stock up on all the items you think you will need. You do
get breaks in between each member to heal up, but no returning to the Pokemon
Center or Shop until after you are Champion.
Ready? Proceed up the stairs, and through the exit in the back.
------------------------------ ELITE FOUR [099] ------------------------------
First Room:
Proceed forward, and talk to the only other person. Get ready for battle:
General Tips: Remember, they usually have about three FULL RESTORES at their
disposal, so if they're down to red health, you can count on them using it.
Tips: For Will, who is a Psychic user, it is good to have those that can
damage the Psychic. However, he has a lot of dual types, meaning you can
take advantage of the other weaknesses (Such as Xatu being flying, so Rock
or Electric can take it down, while Exeggutor is weak to flying/fire.) His
defense is generally low, so you should use Physical moves over Special moves.
Most of his brutal attacks are Special (that is, Psychic), so high Special
Defense helps, too.
Second Room:
Tips: Koga, as he says, likes status draining. All his Pokemon are vulnerable
to Psychic attacks. Forretress has double weakness to fire. His last two
Pokemon have weaknesses to Electric/Rock. He isn't too difficult, strike
fast, though.
Third Room:
Tips: Bruno has all fighting. All are weak to Psychic and Flying. His
Machamp is the most dangerous, while the others aren't too hard to handle.
They have high attack, and low Special attack. Make sure you have a good
defense and high Special attack. High Attack works just as well, though.
Fourth Room:
Tips: Karen uses mostly Dark Pokemon, with the exception of Vileplume and
Gengar, which a Psychic can handle. Fighting Pokemon would be good, but once
again, you can take adventage of the dual type Pokemon. Umbreon is the only
pure Dark one you fight. Be wary of Houndoom.
The final battle before you become Champion! And well, look who it is. Not
like that was unexpected.
Save, heal, do as you want, this is probably the hardest of the five:
Tips: Lance, being a Dragon master, has a weakness to Ice. However, his
Charizard is to compensate. The three Dragonites can also get annoying, with
high Defense and Special Defense. Gyarados goes down to Electric easily. It
should not be a problem. Use Electric on both Gyarados and Charizard (Rock
works well, too.) And focus on using Ice, if possible, on the remainder.
Aerodactyl is very speedy, but falls quickly to Electric/Rock/Ice attacks.
Congratulations, you are now the Pokemon Champion. You will skip the
interview, and enter the HALL OF FAME! Enjoy the credits, it took exactly
100 sections to get here, neat, huh?
This covers getting the eight Kanto Badges, the second half of the game.
These chapters are significantly shorter, as the Gym's are accessible and not
too far apart.
Back home! Go downstairs, and out the door. Head to Professor Elm's lab. When
there, speak to Elm to receive the S.S. Ticket! Now we can head onboard the
S.S. Aqua and head for Kanto!
Go down to the Olivine City Fast-Ship Pair, which extends out into the water,
and enter the structure there.
You will run into Professor Oak, who will upgrade your Pokedex to NATIONAL
MODE, giving you the NATIONAL DEX. He will then leave. Talk to the Sailor
blocking the southern exit. He will move aside, now exit down that way.
Follow the path to the Sailor standing in front of the ship, and talk to him
to be let into the ship.
1F:
Go a little forward and you will run into somebody who is looking for his
granddaughter. We will need to find her to get off the ship. However, we have
Trainers to fight, so let's get to that. Note that the room on the far right
of this floor is your room, where you can heal your party by sleeping in the
bed.
Anyway, head left, and go into the room top left room. The man who is looking
for his granddaughter is here. Now go to the room next to it.
Inside, there are a pair of twins and a man on the left. Fight the man first,
take one step forward:
We're done with this room. Exit it, and now go to the room right across the
hallway. The bottom left room has nothing of interest.
Exit the room. Now go to the right side of the hallways with four more doors.
Let's go to the top right one first. Enter, and battle the lone Firebreather
in the room:
Exit the room, then head across the hall to your room and heal up if needed.
The door left of your room has a sleeping sailor, but we'll come back and
wake him up later.
Head to the center of the hall, then go up and then go down the stairs.
B1F:
Go down, and take a left into the multiple bed room. Go to the top left, and
talk to the Trainer in the top left facing away:
Now go back in the hallway, and head right. There is a Sailor there, but
ignore him, and go up into the room instead, and fight that Sailor:
Now go down and talk to the Sailor. He says to look for his buddy. Well, we
saw him earlier. So head back up the stairway you came from.
1F:
Head to the room next to yours [bottom right is yours]. Talk to the sleeping
Sailor:
He will rush off. Now we can proceed. Go back to the stairway and down.
B1F:
Go down and right, and now that Sailor will let you through. Go up to see a
ladder, but first battle the nearby Trainer:
1F:
Talk to the little girl next to the Captain. She will want to play Hide and
Seek. Leave the room, and go down the ladder.
B1F:
Head to the far left side of this room, past the mutliple bed room. There is
a small hall there, the girl is there. Talk to her. She will go back to her
Grandpa.
1F:
You will be there, too. The Grandpa will give you a METAL COAT. The ship
will then announce arrival.
Leave the room, go right in the hallway, talk to the Sailor, he will move,
then exit the ship.
How nostalgic.
Follow the path to the building. Enter it. Talk to the Sailor and he will
move aside.
Leave the building, and follow the path, and you will run into SUICUNE and
EUSINE again. After a brief scene, they will leave. Now keep going up.
Take a left as soon as you get on the land, and you are in the city. Heal up
at the Pokemon Center. Head to the Pokemon Fan Club [Left side of the city],
and go inside. Talk to the president, who is the Gentlemen in the top right,
and say "yes." You will receive a RARE CANDY after hearing his story. We
will come back here later for something else, so keep the building in mind.
Now get ready to head for the Gym. You need a Pokemon with either CUT or SURF.
When ready, go to the Gym. You can either CUT the tree out of the way, or
SURF around to get to the Gym.
Before we do anything with the switches, we will battle the three Trainers in
the room.
So take three steps left from the entrance, then go up and fight the Trainer.
(If you take one step left and go up, you will be in a double battle with
the Trainer right after the one listed below):
Now fight the Trainer next to him, or if in a double battle, the Trainer below
will be in a double battle with the above.
You should heal up at the Pokemon Center and then come back here. Okay, now
to turn that fence off. Look in all the trash cans laid out around the room.
As soon as you find the first switch, as the Trainer said, the other should
be right next to it. If you mess up, it resets, and the switch changes
location. It's randomized, so I can't do much to help you.
Once you the fence is unlocked, head up and talk to Surge to begin!
Tips: Most of his Pokemon are fast, and have the move Shock Wave, which is
a never-missing Electric move. All of them, aside from MAGNETON fall easily
to Magnitude/Earthquake. MAGNETON can be handled with a fighting move. If
using one weak against fighting, be wary of ELECTABUZZ's low kick.
You will receive the THUNDER BADGE and TM34 SHOCK WAVE. He talks about SAFFRON
CITY, and that's where we're heading next.
Heal up at the Pokemon Center. Then, head north out of the city into Route
6!
This covers the second Kanto Badge, that is, SAFFRON CITY's badge.
Head left along the road. You will see a Trainer in the grass, but let's first
pick up TM62 SILVER WIND. Now battle the trainer:
Head right, then up the road. You will see Twins, battle them:
Go left from them along the road, and you will run into:
Now head up into the border house. The man on the right of the house will
tell you that the underground path is closed, so we can't go there.
There are a lot of things to do here. Let's go item collecting first. First,
heal up. Then, from the Pokemon center, head right, until you reach a house
with you can go inside. Talk to the only man inside, he will give you
TM29 PSYCHIC. Head out.
Now head right, then go up, so you're on the second road. Head left, until
you see a large building. This is Silph. Co. Go inside. Go left, and to the
top left of the room, where there is an elevator. Talk to the guard next to
it, and you will receive the UP-GRADE. Now head out.
Head left, then up, to the next road. There is one house you can go inside,
do so. Go upstairs, and talk to the girl there. You won't get anything yet,
but keep this house in mind for later. Head down and out.
Now let's head for the Gym, it's in the top right of the city. Enter it.
Take the bottom left panel if you want to get to the Gym Leader. I will cover
how to get to the last Trainer, first. So take the top right panel, then the
bottom right panel. Now in this room, fight:
To get to Sabrina from here, take the bottom left panel, then the top right,
then the bottom left.
If you want to heal before fighting, take the Red Panel, which will take you
to the entrance. To get back from the entrance after healing, take go to the
first panel, then the top left, bottom left, and bottom left panel again.
Tips: She has three Pokemon, all which know Psychic and Skill Swap. Psychic
will do heavy damage to your Pokemon which don't have a high special defense,
so watch out for it. Her Pokemon have a general high speed, too, so they may
attack first most of the time. You would have to have well trained Pokemon,
or hit her hard and fast. Her Pokemon have high special defense too, so you
may want to use physical moves!
You will receive the MARSH BADGE and TM48 SKILL SWAP.
After her, take the red warp panel, and exit the Gym.
Heal up at the Pokemon Center. When ready, head west out of the city!
This covers the third Kanto Badge, that is, CELADON CITY's badge.
There are no Trainers on this Route, and the Underground is locked. So just
head straight west into CELADON CITY.
There is also a Game Corner. The Tips man is inside there, but he doesn't tip
you on the Gym.
To get to the Gym, you will need a Pokemon that knows CUT. Once you have the
Pokemon, go to the bottom right of the city, and CUT the cuttable tree that is
there to access the path that leads to the Gym.
This Gym is a mini-maze. Start by cutting the Tree in the middle, then go up,
adn then left (where you see two openings, on the left side of the center
path, and right side of the left path.) Go up and you will run into twins:
Go back down from them, and take the first right as soon as it allows you to.
Now go up, right, and down, following the narrow path, eventually turning
right where the sprinkler is, into an opening. You should now be in the right
path.
Take a right turn to fight a Trainer. Don't if you want to skip her:
Now go down, take the first left out. Go down and left a bit so you are back
in the left path. Then go up and left out of the left path to the thin path
hugging the wall. Go up and CUT the tree, then follow the path to Erika, using
CUT with the one tree behind Julia.
If you need to heal, backtrack out of the Gym, heal, then follow the path back
here.
Tips: Erika, all Grass, is weak to Fire and Flying, mostly. The only Pokemon
she has with an anti-Flying move is Tangela, with "AncientPower." The rest
do not have a way to counter. Be wary of Sunny Day + Synthesis/SolarBeam, as
that SolarBeam fires instantly, and Synthesis will heal a lot more. She should
not be too difficult overall.
You will receive the RAINBOW BADGE and TM19 GIGA DRAIN. Now backtrack out of
the Gym.
Heal up at the Pokemon Center, then head west out of the city.
This covers up to the fourth Kanto Badge, that is FUSCHIA CITY's badge.
This path is also known as the "CYCLING ROAD." There are Trainers along the
way down. You will start to go downward automatically, as it's a downhill
slope.
I will list the Trainers in the order I encountered them, and on which path.
For information on the one you may be fighting, look for their name below:
<Center Road>
<Left Road>
<Right Road>
You should end up in Route 18, and not be automatically going downhill
anymore.
Now go to the right and into the border house. When you come out, there is a
little field below. Go in if you want to fight two Trainers:
And
Whether you fight them or not is up to you. Head right on the yellow road into
FUCHsIA CITY.
There is a Shard trader in the city, as well as PAL PARK. But we're here for
the Gym, so head south, where the Gym and Pokemon Center are. Heal up, then
head for the Gym.
There are invisible walls in here, making it another maze-like Gym. I will
give you the exact steps. I submitted a map of the Gym that you can see if
you cannot understand my wording.
http://www.gamefaqs.com/ds/960099-pokemon-heartgold/faqs/60091
So, go to the tile that is second from the right, and go straight up. You
will run into a Janine-clone, talk to her:
Then take one step right, so you are against the right wall. Go up all the
way, so you are in the top right. Now go all the way across to the top left.
Go down until you hit a wall, then go right until you hit a wall. Now go down
until you hit a wall again, then go left, and talk to the other Janine-clone
from behind:
Go left one square, down two squares, and then all the way to the right to
fight:
LASS ALICE (656P)
Now go all the way left until you hit a wall. Go down until you hit a wall.
The person directly to your right is the real Gym left and down, and fight:
Now go to the final person, the Gym Leader, get ready to fight!
Tips: She uses Poison, but she has three Bugs on her team, making her weak to
Flying attacks. A Psychic Pokemon would really do well, here, too. High speed
and special attack will allow you to win this one easily. The Crobat may seem
deadly, but it only has one physical attack, which can be handled if against
a Rock, as it is Flying as well. It shouldn't be too hard of a battle.
You will receive the SOUL BADGE and TM84 POISON JAB. Now backtrack out of the
Gym and into Fuchsia city.
Heal up at the Pokemon Center on the right. Now exit the city on the right
side. We can't go down as the road is blocked off...
This covers up to the fifth Kanto badge, that is, CERULEAN CITY. You also get
the PASS in this chapter, as well as the EXPN CARD.
Well, you can skip this Route if you want. You can FLY to SAFFRON CITY and
exit east, if you want. If you want to skip these Routes, then look for the
Route 8 [125] section below.
Hop the next ledge, and pick up the ROSE INCENSE. Hop the next ledge, and you
will run into:
Keep going right, and you will hop another ledge. To battle the remainder of
the Trainers and grab an item, read the next few paragraphs. If you want to
skip them, then skip to the "Route 14" section below.
So, go up, into the grass, then left, and hop a ledge. You will face:
Adding this School Kid may be helpful when it comes to Gym Leader rematches.
Anyway, keep heading left, and you will eventually run into:
Hop the ledge to the left, and go left, and you will run into Twins:
Go left and grab the PP UP. Now we can continue. Hop the ledge left, and
follow the road, hopping ledges once again, until you reach Route 14.
We'll go up first to fight some Trainers. But if you want to skip them, go
ahead and just go right (skip a few paragraphs down)
Going up, you will first run into:
Then there are two Trainers, you can go into Double Battle by going between
them, or just battle them sepearately, your choice.
SCHOOL KID TORIN (780P) PokeGear 1 <Possible Double Battle with Clarice>
If you have a Pokemon with CUT, then use it on the upper tree, and talk to the
Girl, she will ask you to bring CHANSEY and she will give something to you.
You can keep her in mind for later. Head back to the lower road.
This is where you want to skip to if you were skipping the Trainers above. Go
right and fight:
Now go north, and a bit right, you will see SUICUNE again. Once again, it will
hop away. Eusine will then come and say some things.
Now go up, and you will run into another man near a windmill:
This place is a little maze-ish as well. I'll be making you fight every
Trainer, it's not as complex as it looks, though.
Go up from him, take a right, and fight the trainer facing left on the upper
path:
PICNICKER GINGER (656P)
Go up and right from him, all the way down the path until you run into:
From him, go left, down, left, and you will run into:
Go straight right, down, up, right, and you will run into:
Go east on the dock, then go up. There is a Trainer hidden in the trees, they
will fight you:
Following the dock up, you will see a Fisherman, battle him!
Going up, the first left leads to a cuttable tree, with an item beyond it.
Keep going up, and there is a Fisherman on the right. Fight him:
Head left, then up, you will run into a Bird Keeper:
Go into the house to the right. Talk to the man inside, and answer "Yes." You
will get the SUPER ROD! Now exit the house.
Go right and up the dock. Go straight up, ignoring the left, to fight:
Now go back down and onto the dock on the left. There is another left turn,
this goes to Route 11. We will be fighting the Trainers there later on, so
we can ignore it for now.
Go up, right, across the bridge, and up the stairs, into LAVENDER TOWN.
There is the Kanto Radio Tower in this city, as well as a NAME RATER. Keep the
Radio Tower in mind, as we will be coming back later. To the North is the
Rock Tunnel. There are no Trainers inside, just low level Pokemon and items.
If you want to skip unecessary Trainer battling, then skip down to SAFFRON
CITY [127].
There are two trainers to fight, and an item to get. First, go up the stairs
and left, then use STRENGTH on the boulder. Grab the item, it's TM69 ROCK
POLISH.
Now go up, if he's blocking the way, you can go around him by going down the
stairs and then to the right and up the stairs there.
There is a Hiker pacing back and forth in front of the entrance, fight him:
Heal up, and this time exit the Town west, to Route 8.
If you skipped the long routes from Fuchsia to Lavender Town, then you can
get here by Flying to Saffron and exiting east. Make sure you go to Lavender
Town, so we can fly there later.
Anyway, assuming you left LAVENDER TOWN west, go up and grab the YLW APRICORN.
Now go down, and left, and fight:
Go left and up, following the road. There is a cuttable Tree to the left,
which you can CUT and go through a field, skipping Trainers. But I'll assume
you're going on the road, so fight the next Trainer:
With that, head left into the guard house, and into SAFFRON CITY.
Heal up here, and then exit NORTH. This is the section you want to be at if
you were skipping Trainers earlier.
There are no Trainers here, just head up the left or right road. If you hop
the ledges to get to the house, inside you will find two people. Talk to the
one on the left, and you will get the CLEANSE TAG. Now hop off the ledge,
go up and into CERULEAN CITY.
We're not actually doing anything here, yet. Exit the city to the east.
This place is full of ledges, and there are Trainers to fight. So, when you
see the first set of ledges, hop down twice, and grab the MAX POTION. Now
battle the nearby Trainer:
Go up from her, then right, then up, and left, then up to a grass field. Go
into it, heading left, and fight:
Backtrack to where the sign is, and this time take the right path. Keep going
right, and you will run into:
From him, go right, and up the stairs, and all the way up to a field where you
see a Hiker.
HIKER EOIN (1344P)
If you go right from him, you can CUT the tree, and grab the item on the other
side. Hop the ledge facing down, and fight:
Hop downward off the ledge with the cuttable tree next to it below the trainer
you just fought. Go down the stairs, pick up the FULL RESTORE.
Go all the way left until you see a way to go up. Do so, then take a right,
then up the first stairway you come to, then up, and hop one ledge down. Now
go right, and into a field with a row of cuttable trees. There is a body of
water above you. There is a Pokemon Center in Route 10 to the south if you
need to heal up. When ready, SURF on this body of water.
Keep going downward. When you see a large building and fields of grass, hop
off onto the ground, and make your way inside the building.
Inside, go up the stairs, and make your way to the back of the room. There is
one man facing the generator in the center of the room, with a Police man
behind him. Speak to him. Then the Police man behind him. Now head back to
the stairway. Another Police man will interrupt you, asking you for help.
The shady man with interesting way of speaking will run away soon after
talking a little. Leave the Gym after him.
He will see you, and dash between a couple. Talk to him, and get ready to
fight!
Head for the Gym. No need to heal up, but do so if you wish.
In the Gym, Go right, and go to right side, then up to the top of the Gym,
past the platforms. Then go left, so you are at the top left corner of the
Gym. Now, go to the inflatable tube (the red/white objects), and examine the
right side, facing downward, right next to the pool.
You should find the MACHINE PART. Now leave the Gym.
We need to head back to the Power Plant. So exit the city right, again, into
Route 09.
Make your way to the right side of the Route again, going up and down ledges.
When you get there, SURF on the water, and follow it down into Route 10.
------------------------------- ROUTE 10 [143] -------------------------------
Hop off on the first chance you get, and enter the Power Plant.
Go speak to the Manager. The generator will run again, and you will receive
TM57 CHARGE BEAM as a reward. We can now get a RADIO CARD, as well as the
TRAIN PASS, that will allow you to travel between GOLDENROD CITY and SAFFRON
CITY by train.
Go to the Radio Tower. Inside, talk to the President, the Gentleman standing
next to the bench along the top wall. He will thank you and give you an EXPN
CARD.
Remember Copycat? We have to visit her. Go to the house in the top right
part of the city, south of the Train Station (It's a blue house.)
Go inside, and upstairs, and speak to her. Now exit and FLY to VERMILLION
CITY.
You will receive the LOST ITEM. Now exit, and you will bump into someone else.
He will tell you about LATIAS [HEARTGOLD] and LATIOS [SOULSILVER], and he
will be important for filling out your Pokedex. As far as the walkthrough is
concerned, we won't see him much. You can find him in SILPH CO.
Go back to Copycat, and give her the doll. You will receive the PASS. Now
you can travel easily between Johto and Kanto.
Let's go and (finally) get the next badge! FLY to CERULEAN CITY.
Actually, we still have to do a bit more before the Gym fight. Heal up, and
head north into Route 24.
Head across the bridge, and it will take you into Route 25.
Go right, and up, and right. You will see another Trainer, get ready for a
battle with the cheater:
After him, there is still one more battle. Talk to the Trainer at the end of
the area. You will receive a NUGGET. Now he wants to challenge you, so fight
him:
With that done, head to the right. The house to the north is Bill's. His
Grandpa stays here, you can show him different things to get items as gifts.
Anyway, go up the stairway on the right, to see two people. One will run away.
The girl stays, it turns out to be the Gym Leader Misty. She heads back to the
Gym now, so we can battle her.
Heal up at the Pokemon Center. Prepare yourself for a Gym Battle. When ready,
head for the Gym.
The Tips man doesn't say much. But she uses water, if you couldn't tell. Go
up and fight the first sailor:
Now SURF in the pool. and fight the first swimmer in the third lane:
Go back to the right side, head up, fight the next sailor:
SURF up through the opening between lanes two and one, and fight the final
Trainer:
That's it for the Trainers. Now SURF to the top of the lane, and get off, go
up the steps to fight Misty.
Tips: Against Water, Grass and Electric is always nice to have. QUAGSIRE is
Ground as well, however, it has Water Absorb, so it may not be a good idea
to attack it with another water Pokemon. Electric would be bad too, as it is
immune to most of the attacks. A good tactic would be to allow QUAGSIRE to use
Rain Dance if any of your Pokemon have Thunder, this way the accuracy will
be raised, and you can take out the LAPRAS and STARMIE right after.
LAPRAS has Ice Beam, which can damage Grass easily. STARMIE follows up, but is
also part Psychic, so other methods can be used to deal with it. Be careful of
the movesets and abilities!
LEADER MISTY (6480P)
You will get the CASCADE BADGE and TM03 WATER PULSE.
Heal up, and FLY to VERMILLION CITY. This was quite the long chapter, the ones
coming up are nowhere near as long.
This covers getting a SNORLAX, DIGLETT's CAVE, and the VOLCANO BADGE.
As you can see... there is a SNORLAX in the way. So, open your PokeGear, go
to your radio, and manually tune it to the center line, and go up. "PokeFlute"
should be when you reach the top of the center line. Let it keep playing, and
check the SNORLAX. It should get into a battle with you.
Either capture or defeat it. Now the way is open to DIGLETT's CAVE. I will
cover Route 11 here, but if you want to skip it, just go down to the next
section which is DIGLETT's CAVE.
So head right along the path in the grass, and you will run into:
Keep following the path right, and you will run into:
Follow the path right and downward, where you can see a GRN ARPICORN and a
Psychic pacing around on patrol. Take the GRN APRICORN, and battle him:
Before we proceed, make sure you have a Pokemon that has CUT with you.
1F:
B1F:
Follow the path, as it is pretty linear. Keep the DOWSING MCHN out to find
useful items. We can't fully explore the area as we lack ROCK CLIMB, so for
now I will just take you to the other side. For full info on this cave, see
the exploration section.
1F:
Go to the right and up the path between the trees and the cave to grab the
CARBOS. Now go down, and grab the PNK ARPICORN next to the house. Go inside
the house and talk to the man to get the NUGGET.
Go down, hop the ledges or just pass them, and into the gatehouse. Talk to
the man inside, and receive the SACRED ASH. Exit the guard house.
Now CUT the tree to your left, go left until you see a sign, then go down to
get into VIRIDIAN CITY.
We can't fight the Gym Leader yet, but check out the TRAINER HOUSE in this
area. We're passing by, so heal up.
There is a body of water on the left side of the city with a man on the other
side, SURF across and talk to him. You will get TM85 DREAM EATER.
Route 1! The very first. Hop the ledge on the left side, grabbing the BLK
APRICORN. Hop the next ledge, but then go right and then up to battle:
Follow the path downward, and stay on the path. Eventually you will run into:
The most nostalgic area of the game. Well, there is OAK's LAB, but we don't
have any business there, yet. Go south to the body of water, and SURF.
Go right and hop onto the small island. There is a Fisherman facing to the
right. Talk to him:
Use SURF again. This time head to the small island on the left side. There
are two Trainers there. Start with the top one:
Use SURF again. Fight the swimmer who is near the island we just left:
SURF to the right of the island now, where there is a swimmer swimming in
circles. Battle him:
Now go down and to the left, to yet another island with a Fisherman facing
to the left. Battle him:
From him, SURF south and there is a stationary swimmer facing to the left.
Battle him:
We're almost at the end, but let's SURF right and down, you will see a
swimmer facing down toward the large island. Battle her:
This Route is done. SURF left, and down, so you are between the rocks and
the large island.
SURF down, and hop on the land on the right when you get the chance. Heal up
at the Pokemon Center, first.
Head outside, and up the stairs to the left. Talk to the only person there.
Following this guide, you can't battle him, yet. So keep him in mind, we have
to battle him last. Let's go take on our next Gym. SURF on the water again,
and head to the right.
When in the open water, go up and fight the swimmer who is facing downward:
Go south of him, and to the right, onto a small island with a Bird Keeper on
it. Battle him:
Go right from her, and down. There is a Bird Keeper on another small island,
fight him:
Go to the right edge of the island, then SURF east. Fight the swimmer along
the way:
SURF right, you will see a place to land with a cave and a Trainer. Fight
the Trainer first:
Go up the ladder.
Go forward, and talk to the Tips man. The Gym is full of fire users, so water
and ground would work nicely. Go forward and talk to the scientist:
He will move back, opening a pathway. Take a left and fight the scientist:
Now go back to the right, and go up, and go to the left side of the scientist,
and talk to him:
Head right. Heal up if you need to, and get ready to battle!:
Tips: He uses all Fire type. All weak to water and ground. MAGMAR and
RAPIDASH have high speed, so be wary when they use Overheat on their first
move, as their White Herb restores their status drop. You can get rid of it
quickly if you have a Pokemon with Intimidate, which will force them to use
the White Herb first. MAGCARGO and MAGMAR also have anti-air moves, so be
wary of this. The fight isn't too difficult otherwise.
You will receive the VOLCANO BADGE, and TM50 OVERHEAT. Exit the Gym. If you
want to explore the rest of SEAFOAM ISLANDS, that will appear in the
exploration section of the FAQ. FLY to VIRIDIAN CITY when you're done!
Just follow the road. As you go along, you will see a Bug Catcher, it's been
a long time!
Keep following the road, and you will run into another one:
Continue up the road, you will see a border house. Enter it.
This place isn't as hard to navigate as it may seem. But I will be taking you
to fight every Trainer. No worries, they're all along the path we are going
on to the exit anyway, none are off the path.
So, go right and down the stairs, following the green pathway as it takes you
to the first Trainer:
A quick detour, go into the grass, and up to a brown patch. Grab TM77 PSYCH
UP. Then go back into the grass and back onto the green path. Go up now.
Take the right path, up the stairs. Keep going up, and you will face:
Go up and left, and onto the brown path. Grab the BLUE FLUTE. Then go up, and
take the right stairway down onto the green path. Go up, following it, and
fight the Trainer pacing back and forth:
Go left, and then the path will lead you into grass patches. Go south through
it, then left, and back up through more grass. There is an item at the top,
grab it, it's a DIRE HIT. Now go left, and down through more grass. You will
run into the last Trainer:
Heal up. Near the Poke Mart, there is an old man standing on an elevated
platform. Speak to him, and he will give you the SILVER WING [HEARTGOLD], or
RAINBOW WING [SOULSILVER]. This allows you to catch the other version's mascot
Pokemon.
There are two apricorn trees at the top right of the city. Grab them, they are
BLU and WHT APRICORNS.
There is the Museum at the top, where you can ressurrect fossils to get
Pokemon if you need to.
The Trainers are skippable too, but assuming you're fighting them:
And that's it. Heal up if you need to, and get ready for battle with Brock!
Tips: They keep boasting high defense, by try to sweep aside their weakness
to several different types and especially low special defense. This fight is
really easy if you use special attacks with weaknesses. Also, don't be
afraid to use physical attacks coming from Pokemon with high attack. Moves
like Earthquake still destroy him, even if it seems like they have high
defense. Just look out for some moves, such as Rock Slide if you're using
GYARADOS or AERODACTYL, and Giga Drain if you're using Water. Things like
that.
You will get the BOULDER BADGE, and TM80 ROCK SLIDE.
This covers up to the EARTH BADGE, that is, the FINAL BADGE. You get ROCK
CLIMB this chapter, too.
Heal up, and then go up and talk to BLUE. He will head back to VIRIDIAN GYM.
So, FLY to VIRIDIAN CITY.
This GYM is full of moving panels on the floor. I will refer you to a map
on gameFAQs submitted by user "oblivion from aoc"
http://www.gamefaqs.com/ds/960099-pokemon-heartgold/faqs/57759
Use the above to reach the Gym leader. If you follow my guide, I will be
making you fight every Trainer in the gym for the sake of Experience. If you
want to skip them, follow the above, then just scroll down and look for
info on the Gym Leader.
Take the far right red panel. then take the blue panel directly below you:
Take two steps down to return to the entrance. Now take the far right red
panel again. Take the red panel to your left this time. Then take the red
panel above you. Take on step up, then right, onto another red panel. Take
the red panel to your right. Take the red panel to your left. Now you will be
in a double battle:
Take the red panel to your right to fight the final Trainer:
Take the blue panel below to return to the entrance. This is a good time to
exit and go to the Pokemon Center and come back.
Take the far right red panel. Then take the red panel two steps to your left.
Then take the red panel two steps above you.Then take the red panel one step
up and to the right. Take the red panel two steps to your right. Then, take
the red panel two steps to your right, again. Now go up, and get ready to
fight!
Tips: Blue is a well rounded Trainer, so you may have to bring Pokemon with
moves that can counter his Pokemon as you will see below. His Pokemon are
versatile with moves of their own.
You will receive the EARTH BADGE and TM92 TRICK ROOM.
Leave the Gym. You can get out by going left and the yellow panels will take
you right back to the entrance.
You will get a call from Professor Oak. He wants you to pick something up,
so FLY to PALLET TOWN.
Go to OAK's LAB, and once inside, talk to him. You will receive HM08 ROCK
CLIMB. Now we can fully explore so many locations!
You will need a Pokemon with HMs ROCK CLIMB, ROCK SMASH, SURF, and WATERFALL.
Exit the lab, and FLY to VICTORY ROAD. Or FLY to VIRIDIAN CITY, and exit west
to Route 22, then get to VICTORY ROAD. Your choice!
****************************** CHAPTER 19 [CH19] *****************************
This chapter navigates MT. SILVER to reach the Legendary Trainer RED.
If you came from Route 22, you will come in from the right side. If you came
in from Route 26, then from the bottom side. Either way, exit to the left!
Head left, through patches of grass. Go across the top, and when you reach a
fork, go down, then left, and up a stairway.
Continue left, going down under the ledge, to see another stairway, go up
this one as well.
Go up, there is a Pokemon Center here for your convenience. If you have a
Pokemon with CUT, then go down the stairway to the right, CUT the tree, and
enter the house. Inside, talk to the girl, you will get TM47 STEEL WING.
Exit the house, continue right, and pick up TM35 FLAMETHROWER. Now head back
up the stairway to Mt. Silver.
Now go south, down the left stairway, SURF across the water, go across the
grass, and up where the item is. Pick up the REAPER CLOTH.
Now go back to the Pokemon Center. When you are prepared to enter, hop the
ledge to the left, and go into the cave.
Entrance, Inside:
Just so you know, Legendary Pokemon MOLTRES resides in here, too. But we are
not going for it right now, check the Legendary Pokemon sidequests for where
and how to get to Moltres.
Anyway, go to the rocky wall on the right, and use ROCK CLIMB to go up. Exit
out the exit on the right.
Outside:
Go down, pick up the ESCAPE ROPE. Go down, then go up the stairs to the left,
and go up the second stairway too. Go up, and go up the first stairway you
come to. Go down, and grab TM76 STEALTH ROCK. Now go back up, and at the top
of this path is a stairway going down. Go down. If you go inside that cave
entrance, you can get a FULL RESTORE, but that's it. Go down the next flight
of stairs near the one you just came down. Then go down, and down another
flight of stairs. Then go downward, and up the first stairway. Enter the
cave entrance here.
Inside:
Follow the linear path as it winds, eventually leading you upward. Go up the
large stairway you come across, and go to through the top.
Go forward, and up the stairway, go left, and up that stairway too. Go left,
and down, then right, and then up. Don't go up the stairs yet, go left and
grab the MAX ELIXIR. Now go up that stairway.
Go right, then down, then left, then up, and there is a stairway. Grab the
MAX REVIVE to the right first, though. Then go up that stairs.
Go left, then down. Smash the rocks, then keep going down, then right. Grab
the CALCIUM. Backtrack to the stairway, and go right, and out the exit at the
top.
Outside:
Go right, then down. Enter the cave and grab a PROTEIN, then go back out. Go
down, then enter the second cave entrance.
Inside:
Outside:
Go downward, then left. There is an entrance, but first use ROCK CLIMB on
the left side. Go left again, and climb that wall too. Go right, and up, and
grab the PURE INCENSE. Now climb down twice, back to that entrance we crossed
earlier. Go inside.
Inside:
Outside:
ROCK CLIMB on the wall right next to the entrance/exit. Then use ROCK CLIMB
on the rocky wall on the far left. Climb up the next slope to get the DAWN
STONE. Now go back down, twice, and take the middle path this time. Then
climb up again, and enter the cave.
Inside:
Go left, and climb up the only wall. There is one way out. Go.
Peak:
Head forward, save, heal up, do what you need to do. When you are ready,
speak to him to begin!
Tips: Oh my. His levels are near 100, with all his Pokemon 80+. He has
devastating attacks and a good variety of Pokemon. You're going to have to
put everything you've learned to the test. You can win out in a battle of
endurance with enough REVIVE and FULL RESTORE/HYPER POTION. Also, the levels
shouldn't intimidate you, a well trained Pokemon with a well placed attack
will do him in. You can always go for Parish Song too, which came in handy,
or other guaranteed kill moves. It may take awhile, but the reward is well
worth it. Electricity packs a punch against Lapras, Charizard, and Blastoise.
Water takes out Charizard as well. Ground works only against Pikachu, but
Pikachu's defense is low enough for other Pokemon to take it out. You have
fought one of each of these Pokemon before, just combine the knowledge of
what you have learned. His harder-hitting moves will run out of PP quickly,
especially if you have a Pokemon with Pressure as an ability, or if you
keep using Spite. Status effects are key to winning as well, confusion and
paralysis making a huge difference to the flow of battle. Make sure if he
is in the yellow, you take him out quick before he uses a FULL RESTORE. It
is also Hailing, which damages his (and your) Pokemon slightly at the end of
each turn. This is good and bad. His Lapras is immune, however, so be
prepared. Good luck!
When you manage to beat him, he disappears. You can fight him again after you
defeat the Elite Four again. The game will save. The credits roll.
[END]
Thank you very much for using this Walkthrough. There are so many better ones,
yet for some reason you are reading this one. I put a lot of work into my
first full length walkthrough, and I hope it paid off. The rest of the
sections of this FAQ will be coming in due time, but the main feature is done
here and now. It's great to see I can help people out when they need it, gives
a good feeling, as I think all FAQ writes can agree to. :)
I hope you stick around long enough to see the updates I will be doing. That
is, the completion of the SIDEQUESTS, the LOCATIONS, the TRAINERS, and all
the wonderful EXTRAS that come with this long game.
You may have completed the main Journey, but to fill the Pokedex and get the
most out of the game, well, you may or may not have long ways to go! I hope
you check back for future sections that I hope will help you out.
-MKay
==============================================================================
==============================================================================
Below are the list of non-event Legendaries to catch in this game. They are
listed in National Dex order.
To ease your search, simply type their name in all caps between [ and ] to
find it with ease below.
Note that any Legendary Pokemon not on this list cannot be caught in this
game (by normal means). Some may be avaliable through events, however. But the
list below displays the ones that can be caught in-game without outside game
requirements.
-#144 Articuno [ARTICUNO]
-#145 Zapdos [ZAPDOS]
-#146 Moltres [MOLTRES]
-#150 Mewtwo [MEWTWO]
-#243 Raikou [RAIKOU]
-#244 Entei [ENTEI]
-#245 Suicune [SUICUNE]
-#249 Lugia [LUGIA]
-#250 Ho-Oh [HO-OH]
-#380 Latias [LATIAS]
-#381 Latios [LATIOS]
-#382 Kyogre [KYOGRE]
-#383 Groudon [GROUDON]
-#384 Rayquaza [RAYQUAZA]
In this game, if you defeat a Legendary Pokemon (that is, you faint it), you
are actually able to try again. You do this by defeating the Elite Four and
the Champion once again, and the Pokemon will come back. You can try again
with this. Some re-appear in different areas, and that will be noted down.
IV/EV/Natures all change each time you knock the Pokemon out. This is useful
if you are the type who wants something specific.
There are some general strategies that will be repeated said, so I hope you
don't mind reptition!
### POKEMON NAME LV ## <National Dex number and Pokemon name, and Level>
-Ability: The Ability
-Type: The Type of Pokemon, usually dual
-Moves: The moveset
Move 1 [Type/Type] PP <The Move name, Type of move, and whether it is
special or physical or status, and the PP per
move>
Tips: Any tips there are regarding the Pokemon and capturing it. This section
may be repetitive and state common knowledge, however.
********************************** ARTICUNO **********************************
[ARTICUNO]
Where: Seafoam Islands, which is within Route 20. There are two ways to enter
the Island, one from the Fuchsia side (right), and Cinnabar side
(left).
WALKTHROUGH: Starts from SEAFOAM ISLAND CAVE, the entrance closer to the
Cinnabar side. You get here by surfing east from Cinnabar Island.
1F:
B1F:
Walk left and up, and use STRENGTH on the boulder. Do not push it up, rather,
push it to the left until it hits the wall (three times). Push the left of
two boulders above you up once, and then the remaining boulder left or right.
Go left and up the stairway, grab the ICE HEAL, then go left and down the
ladder.
B2F:
Go onto the ice to the left, simply go under and slide up, or just slide left
and up. The top left corner icicle has a PEARL hidden on it.
Line yourself up with the Trainer you see standing there, and then slide right
into them:
Now slide down, so you're against the bottom wall. Then go right, to the
Trainer sliding back and forth:
Slide up, hitting the top wall, then slide down, hitting the bottom wall.
Slide right out of the ice.
Below is another sheet of ice. See that Trainer? Line up with him, then go
down, so you're standing right above him:
BOARDER BRYCE (1600P)
B3F:
Head to the bottom left of the room, ignoring the left ice sheet near the
ladder you came from.
There is an ice sheet to the left with ice blocks on it. Push two of them out
of the way, either up, or down. Just not right or left. Then push whichever
one is remaining to the left (slide into it from the right). It will go left,
and then slide left again, and then go up, and left.
Go down the ladder that is in this new area, ignoring the ice sheet above you.
B4F:
Go down the stairs, and SURF on the water. Follow the slightly winding path
to a stairway above where you just were. Go up, then turn right, then down
those stairs, and SURF again.
Go down, right, and up the next stairway, then up the ladder near the stairs.
B3F:
B2F:
Go right, down, and cross the wooden bridge, taking you to yet another ladder.
B3F:
B4F:
Go down, and SURF on the water, go left, and then up, onto the stairway. You
are now face to face with Articuno. Save, prepare, and then push A on it to
begin! That is pretty much all of Seafoam. You can exit quickly by going to
the water, surfing, then going left, and up, then following the linear path
that takes you out, on the Fuchsia Side.
[HEARTGOLD/SOULSILVER]
#144 ARTICUNO LV 50
-Ability: Pressure
-Type: Ice/Flying
-Moves:
Reflect [Psychic/Status] 20/20
Agility [Psychic/Status] 30/30
Ice Beam [Ice/Special] 10/10
AncientPower [Rock/Special] 05/05
Tips: Articuno has various weaknesses. Rock, Fire, Electric, etc. Be wary
of that when doing your attacks. It has stat boosting moves, and only
a total of 15 PP of offensive moves. Dusk Balls are your best bet for
catching it, as the time of day does not matter within caves. Do the
usual statis ailments/HP drain. If you KO it, it will be here again
after you defeat the Champion.
[ZAPDOS]
Where: Outside the Power Plant. The Power Plant is located in Route 10, by
surfing down the L-shaped body of water. Route 10 is easily accessed
by leaving Cerulean City east and crossing Route 9.
WALKTHROUGH: None, as it's out in the open with no obstacles in the way.
[HEARTGOLD/SOULSILVER]
#145 ZAPDOS LV 50
-Ability: Pressure
-Type: Electric/Flying
-Moves:
Agility [Psychic/Status] 30/30
Charge [Electric/Status] 20/20
Discharge [Electric/Special] 15/15
AncientPower [Rock/Special] 05/05
Tips: Zapdos has two offensive moves, both of relatively low PP. The rest
are stat boosters, which can keep it going for awhile, but gives you
a lot of time to catch it. If you exhaust it of it's two offensive
moves, you will have at least 50 turns to capture it, before it begins
to succumb to Struggle. This is assuming you're not applying pressure.
Try coming at night, so you can utilize Dusk Balls to capture the
Pokemon; increasing your chances by a fairly large amount. There is no
need to worry about it running away. Zapdos will appear again if you
defeat it by accident/on purpose, after you defeat the Champion again.
[MOLTRES]
Where: Mt. Silver's interior. Specifically on the west side. You can access
Mt. Silver by heading west from the Reception Gate, which takes you
to Route 28, eventually to Mt. Silver. If you have been to Mt. Silver
before, you can FLY there.
Requirements: *Defeat BLUE at Viridian Gym; receiving the Earth Badge
*Gain access to Mt. Silver from Professor Oak
WALKTHROUGH: The Walkthrough starts from the entrance to Mt. Silver Cave.
1F:
Go left, and SURF on the water. Use WATERFALL on the waterfall that is above
you.
2F:
Feel free to go up the stairway to the right and into the entrance to
grab the EXPERT BELT. Go back out and use SURF again if you did so.
Now surf left, up, and you can get off on the thin layer of ground against
the top wall. Use ROCK CLIMB on the climable wall to get up there.
3F:
Go left. If you examine that rock, you'll get an ULTRA BALL. Go up, then
climb down the next climbable wall that goes to the right.
2F:
3F:
And there it is, if you ROCK CLIMB down either wall, you can fight it. From
the Pokemon Center outside Mt. Silver to here, it should take less than
250 steps, costing you only one MAX REPEL, if you were using one.
[HEARTGOLD/SOULSILVER]
#146 MOLTRES LV 50
-Ability: Pressure
-Type: Fire/Flying
-Moves:
Air Slash [Flying/Special] 20/20
Safeguard [Normal/Status] 25/25
Flamethrower [Fire/Special] 15/15
AncientPower [Rock/Special] 05/05
Tips: It has more moves than Zapdos for offense, making it slightly more
difficult. However, being in a cave, regardless of time of day, Dusk
Balls should be very effective against it. Do the usual HP drain and
status ailment, then start tossing away. If you defeat it by accident/
on purpose, it will reappear here after defeating the Champion.
*********************************** MEWTWO ***********************************
[MEWTWO]
HM Requirements: SURF, STRENGTH, ROCK CLIMB, ROCK SMASH and FLASH (Not an HM,
but cave is dark, and it would be very helpful).
1F:
Keep going left until it forces you to turn down. Go up the nearest stairway
to the left, here. Grab the NUGGET, then go down the stairs below you,
and past the rocks. Go up the stairway, and go right, and down, and right.
Go down the stairway to the left of the ladder, then up the next one. Go down,
down the next stairway, following the winding path, which will lead you to a
larger stairway with a ladder at the top.
Go up this ladder.
2F:
Back here, slightly more maze like this time. Go up the first chance you get,
Then take the right, and follow the very long, yet linear, path to the end,
where there is another ladder down a stairway. Go down.
1F:
B1F:
Go down the stairs, and follow the linear path as it winds. Take the first
right, and go up, grabbing the MAX REVIVE. Backtrack to the fork, then go
down, right, and follow this path, it will take you to a stairway that goes
into the water. SURF here.
Go right, then up, and you will run into land. Go straight up, up the stairs,
down the stairs on the right, and straight down you will run into more water.
Ignore the first right, and go down and to the right, grab the BLACK SLUDGE.
Now backtrack to the first right, and take it.
On land, go up the stairs, and there is Mewtwo. Save, prepare, and then
press A to get started! That's it for Cerulean Cave. The ladder behind Mewtwo
gives quick access to the exit.
[HEARTGOLD/SOULSILVER]
#150 MEWTWO LV 70
-Ability: Pressure
-Type: Psychic
-Moves:
Psycho Cut [Psychic/Physical] 20/20
Amnesia [Psychic/Status] 20/20
Power Swap [Psychic/Status] 10/10
Guard Swap [Psychic/Status] 10/10
Tips: This is easier than it looks. Mewtwo in this game seems to have three
status moves and just one offensive move, of which it has 20 uses. If
you apply pressure, than it's just 10 turns of being under fire. Then
you have 40 unpressured turns of capturing. Use Dusk Balls, as time of
day does not matter within the cave. Do the usual HP reduction/status
inflictment, this shouldn't be too hard.
[RAIKOU] [ENTEI]
Like Latias/Latios, these two get their own section as they are almost the
same in terms of requirements and finding them.
Where: Everywhere! These Pokemon roam around, going into different Routes as
soon as you do. You can check your PokeGear for their current location, to
see if they're in your area or not. I believe they stay within Johto routes,
only, however.
HM: No HM requirements.
[HEARTGOLD/SOULSILVER] [HEARTGOLD/SOULSILVER]
A common tactic is to find two Routes that are connected without interruption,
and have fields of grass. You can keep moving back and forth between these
Routes, checking the grass and PokeGear to see if any are near you. This
way, you basically wait until they happen to be in the same Route as you.
Repel is a good way to keep wild Pokemon from getting in the way, as you
will only encounter the Legendary as a result--just watch out for it's level.
Once encountered, they will run on the first chance they get. For this, you
will have to keep them in the battle. Most people prefer to use Wobuffet;
due to it's ability that prevents Pokemon from escaping. However, the move
"Roar" can cause problems, as that in turn scares your Pokemon away anyway.
Any damage you cause will remain on that Pokemon. Any status ailment will
likewise. If they faint, then you can find them roaming again after you
defeat the Champion.
Fast Balls are a nice chance catch, as they are built mostly for this purpose.
You can get Fast Balls by presenting WHT APRICORNS to Kurt, in Azalea Town.
Raikou does not have much on the offensive side, as expected for a running
Pokemon. It has quick moves, all Physical, none Special.
Entei on the other hand has offensive moves, both Special and Physical. These
two points are points of caution.
It should not be too bad. You can try again if you mess up, after all.
[SUICUNE]
Where: Route 25, specifically Cerulean Cape. You can get there by exiting
Cerulean City north, across Route 24, then east, through Route 25, past
Bill's Cottage, and up the stairs.
-Note: The majority of these you will cross during the Pokemon League quest;
that is, the story of the game. Route 14 is optional, but is the
prime factor.
HM: No HM requirements.
[HEARTGOLD/SOULSILVER]
#245 SUICUNE LV 40
-Ability: Pressure
-Type: Water
-Moves:
Rain Dance [Water/Status] 05/05
Aurora Beam [Ice/Special] 20/20
Gust [Flying/Physical] 35/35
Mist [Water/Status] 30/30
Tips: Well, this battle can last quite awhile, seeing as it has a total of
55 PP for offensive moves. The lower level helps though, as by this point in
the game you are expected to have a much higher level, supposedly meaning
your Pokemon can take quite a few hits. Gust isn't particulary powerful,
either is Aurora Beam. Be sure to bring a Pokemon that is resistant, and
begin the process of bringing down the HP. Mist may present problems when it
comes to stats inflicting, and it's ability, in a drawn out battle, may cause
problems regarding your Pokemon and their PP. You could try this battle at
night time and use Dusk Balls, which would certainly help you out. Remember:
If you defeat it, it will reappear at Burned Tower after you fight the
Champion once again.
[LUGIA]
Where: Whirl Islands, within Routes 41 and 40; east of Cianwood City and
south of Olivine City.
Requirements:
HEARTGOLD: *Receive the Silver Wing from the man in Pewter City
SOULSILVER: *Receive the Silver Wing from the Radio Power president after you
save it from Team Rocket
*Acquire the last Johto Badge
*Defeat the Kimono Girls to receive the Tidal Bell
Note - In order to proceed in the story, you will have to have done this
event anyway.
WALKTHROUGH: The walkthrough starts from Cianwood City to help you get to
the correct entrance of Whirl Islands; as it has four entrances.
The top right/northeast one is what we are aiming for.
HM: SURF, WHIRLPOOL, FLASH (Not an HM) would be helpful, as the cave is dark.
Go to the northern part of the city, face east, and SURF. We are aiming to
enter the WHIRL ISLANDS from the NORTHEAST (Top RIGHT) side. So we are looking
for the WHIRLPOOL closest to OLIVINE CITY.
Basically, if you SURF from north CIANWOOD, skip the first WHIRLPOOL you see,
keep going right, then down, and it will be that one.
Once you cross over it, make your way into the entrance.
1F:
Use FLASH to illuminate the cave. Now proceed forward and hop off the ledge.
The path splits in two, take the upper path, hop the ledge, go up, and go
down the ladder at the end of the passageway.
B1F:
Go down, and follow the linear path until you reach a ladder, go down this
ladder.
B2F:
Grab the MAX REVIVE to your left, then go down, and take the right path down.
You will see a man standing there. Speak to him!
He moves aside, now go down the series of ramps, ignoring the tunnel. There is
a cave entrance at the bottom of all the ramps. Enter it.
WATERFALL BASIN:
You will enter to see a scene with the Kimono Girls, they will briefly talk,
then begin a ceremony.
LUGIA will appear! Don't worry if you didn't save, you won't battle right
away. After she's done talking, I advise you save, and get ready to battle
LUGIA.
Go up to the water, SURF, head to the LUGIA, and press A to begin the battle!
[HEARTGOLD] [SOULSILVER]
Tips: Lugia overall has very low PP Tips: The lower level, as well as low
for any offensive moves. You can use PP concerning offensive moves may
this to your advantage, if you have give you an easier time capturing it.
a strong Pokemon with Pressure, it Do the standard lower HP and give-a-
will drain the PP quickly, leaving status-ailment. Remember that if it
only Safeguard. However, Safeguard does faint, you can come back and
can still hinder your efforts to try again later. Being the version
capture it with a status ailment. mascot, most use their Master Ball
Be careful not to let it run all the here, too. Do as you wish, though,
way out of PP, otherwise, the it should not be too difficult.
expected low HP of capture, with
the Struggle, will cause it to
faint. The high level may cause it
to be more descructive than for
SoulSilver players, but by this
time you may have Pokemon that
can withstand the attacks. Use
any ball you wish, it may take
some persistence with a low
catch rate.
[HO-OH]
Requirements:
HEARTGOLD: *Receive the Rainbow Wing from the Radio Tower president after you
save it from Team Rocket
*Acquire the last Johto Badge
*Battle the Kimono Girls to
receive the Clear Bell.
Note - In order to proceed in the story, you will have to have done this
event anyway.
SOULSILVER: *Receive the Rainbow Wing from the man in Pewter City
WALKTHROUGH: The Walkthrough starts from the entrance of Bell Tower. You can
get here by leaving Ecruteak City through the north, crossing
the Barrier Station, and the Bellchime Trail.
HM: No HM requirement.
1F:
Go left and up, toward a man standing next to a ladder. He will interrupt,
and will then let you through. Go up the ladder.
2F:
3F:
On this floor, you will notice ramps on the sides. You can only cross over
one-way. So first, go to the ramp to the left of you, facing left. Hop across
and get the FULL HEAL.
Now hop back using the ramp above that. Now go right and hop across that
ramp. Go up, and hop left across two ramps. Make your way around the central
pillar, and hop across two more ramps. Go up, and hop across three ramps going
to the right.
You can't see the ramp with the pillar in the way, go all the way up, touching
the wall, then go down one step, and then head right and you will hop across
a ramp. Now go down and hop across two more ramps. Go up the ladder.
4F:
There...are a lot of ramps in this room. I will just name the directions you
should hop to avoid confusion.
First, hop down, left, down, left, down, down, and grab the item to the right,
it's an ULTRA BALL. Now go right, down, left, down, down. You should be on a
platform with an item and a ladder. Grab the PP UP. This ladder serves no
purpose, so ignore it.
Go left, left, then up the platform. Now, hop left, left, left, down, right,
right, down, left, left, down, left, left. You should be at the bottom left
of the room, with another platform with an item and a ladder. Grab the
ESCAPE ROPE. This ladder, like the last one, is also a "return ladder." So
ignore it for now.
Go up this platform, and hop right twice. Go up again, and hop left twice.
There is another ladder. Go up this one.
5F:
If you want a RARE CANDY, then follow the directions below. It will cause you
to go down a floor and come back around, however. If you want to skip it, then
ignore the paragraph below.
Hop right twice, go all the way to the right side, then down a bit. Hop left
across twice, then down twice. You should be at the center of the room, grab
the RARE CANDY. Now hop right, then down, and go down the ladder. On the
fourth floor, follow the instructions from the bottom right ladder (the one
that serves no purpose) and make it back to the fifth floor.
Hop right twice (from the starting ladder), then take the first hop down. Go
left, then hop left once, then down once. Take the left path, hopping down
twice. Then, take the right path, hopping downward four times.
Go up this ladder.
6F:
Go forward and pick up the MAX POTION. Then go right across a bridge, and up.
Ignore the first of the two bridges, and take the top one. Cross it, and grab
the FULL HEAL.
7F:
Woohoo, Warp Panels. These yellow squares warp you to a corresponding square
elsewhere.
Well, here's a brief side trip for you to take. Take the first warp panel you
see, going up from the ladder.
Take the only other warp panel on this platform. Now go down.Hop in this
order:
(First) Left, left, left, down, left, left, and left. Warp at this panel.
Now hop left, down, down, right, right, and right. Warp at this panel.
Grab the MAX ELIXIR. Warp on the panel you came from. Now take four hops
right. Go up and warp at the only other panel. Then warp at the only other
panel here.
We should be back where we started. Hop right five times, grab the MAX
REVIVE. Hop down five times. Head left, and take remaining Warp panel.
8F:
Head down across the bridge, take the first warp panel. Grab the HP UP. Go to
the panel at the end of the area. Warp. Head up across the bridge. Ignore
the panel for a second, cross the bridge going left, grab the FULL RESTORE.
Now head back across the bridge and take the first warp panel you see. Take
this ladder you see, the only other thing on the platform.
9F:
10F:
Finally, the top! Go up, and a brief scene will commence involving the Kimono
Girls. HO-OH will appear!
You will have time to save after Zuki is done talking. Once she is, save, and
speak to HO-OH to begin the battle!
[HEARTGOLD] [SOULSILVER]
Tips: The level is lower than that of Tips: The level is higher than that
SOULSILVER, however, the move set is of HEARTGOLD players, lowering the
still menacing. The PRESSURE will chances of a capture, as well as
cause your Pokemon to use twice the increasing it's power against you.
PP amount, so be wary. Sunny Day However, it's PP is very low, with
will up the fire attacks, which the status move Safeguard as the
already deal great damage on their only move with a PP higher than 5.
own. The common tactic is to give it You can drain it's attacks in the
a status ailment, take the HP down process applying your own Pokemon
as close to 1 as possible, as is with with Pressure. Be careful not to
other Pokemon you catch. Any ball let it faint from struggling,
is fine, the minimum chance of though. As with other Pokemon, get
capture is 0.4%. It's PP may take the HP as close to 1 as possible,
a while to deplete, and when it does, and give it a status ailment;
be careful it doesn't use Struggle preferrably one that will stop it
until it faints. from a possible Struggle [Sleep,
Paralysis, etc.] Do not Poison or
Burn it, as that will cause it to
faint quickly.
[LATIAS] [LATIOS]
Like Raikou and Entei, these two roam around. What separates them, however,
is that they are version exclusive. Latias appears in HeartGold, while Latios
appears in SoulSilver.
Where: Everywhere! These Pokemon roam around, going into different Routes as
soon as you do. You can check your PokeGear for their current location, to
see if they're in your area or not. I believe they stay within Kanto routes,
only, however.
Requirements: *Recover the Machine Part, and return it to the Power Plant
to return the Power Plant to a functioning state
*Talk to the Copycat girl in Saffron City
*Receive the Poke Doll from the man inside the Pokemon Fan
Club in Vermilion City
*Run into Steven when coming out of the Pokemon Fanclub in
Vermilion City
HM: No HM requirements.
[HEARTGOLD] [SOULSILVER]
A common tactic is to find two Routes that are connected without interruption,
and have fields of grass. You can keep moving back and forth between these
Routes, checking the grass and PokeGear to see if any are near you. This
way, you basically wait until they happen to be in the same Route as you.
Repel is a good way to keep wild Pokemon from getting in the way, as you
will only encounter the Legendary as a result--just watch out for it's level.
Once encountered, they will run on the first chance they get. For this, you
will have to keep them in the battle. Most people prefer to use Wobuffet;
due to it's ability that prevents Pokemon from escaping. They do not have a
move to scare your Pokemon, however, unlike the Legendary Beasts and Roar.
Any damage you cause will remain on that Pokemon. Any status ailment will
likewise. If they faint, then you can find them roaming again after you
defeat the Champion.
Fast Balls are a nice chance catch, as they are built mostly for this purpose.
You can get Fast Balls by presenting WHT APRICORNS to Kurt, in Azalea Town.
But if you're keeping them in the battle, then you can use the standard
Balls and try your best to catch them, lowering HP and giving Status
ailments. Their levels are relatively low, so this should allow for an easier
catch.
Refresh will heal them of status ailments, so you may have to be wary of
this. However, if put to Sleep, or constantly Paralyzed, then there is no
worry, as they will be unable to use it.
It should not be too bad. You can try again if you mess up, after all.
******************************** KYOGRE/GROUDON ******************************
[KYOGRE] [GROUDON]
These two are in the same place, the difference being they are version
exclusive. KYOGRE is for HEARTGOLD, GROUDON is for SOULSILVER.
Where: The Embedded Tower. It is within Route 47, which is west of Cianwood
City, on your way to the Safari Zone.
Head up, and left into the cave that leads to the Safari Zone.
You will meet Chuck in here. He will talk a little bit, then leave. Leave to
Route 47 by going up the stairs, and following all the stairs up, and out
into Route 47.
Follow the path, in case you didn't fight the Hiker before:
Go into the first entrance you come across, right past this Hiker.
1F:
B1F:
Face left, and SURF. Keep surfing left, past all the rocks, until you reach
a shore with a climbable wall on it. Use ROCK CLIMB twice, then enter the
cave entrance.
And there they are. KYOGRE if you're playing HEARTGOLD, and GROUDON if you're
playing SOUL SILVER. Go forward, and push A to begin.
[HEARTGOLD] [SOULSILVER]
Tips: Kyogre will cause a rain Tips: Less PP overall than Kyogre, but
storm as soon as the battle starts. still destructive. It has Rest as well,
This storm will stay the entire letting it sleep for two turns, but
battle, boosting the water moves, healing it all the way! You should be
(and raising Thunder's accuracy to wary of this when weakining it to
100%). Aqua Ring can heal it, while capture. However, you can try to take
it's destructive moves can be it when it's asleep. Otherwise, drain
trouble for your party. Be ready it of offensive PP, and keep using
to take on a large amount of Dusk Balls, and you will get this one
special attacks, bringing the eventually. From the start, the battle
right counters for each type. will be in "Sunny Day" mode, boosting
Use Dusk Balls, and the usual HP fire attacks, and reducing Ice's power,
reduction and Status ailmen and Thunder's accuracy (Not that
tactic. The catch rate is slightly Thunder would have worked anyway)...
higher for these two. If you
faint it, it will be here after
you defeat the champion.
[RAYQUAZA]
WALKTHROUGH: It's the same as above, starts at Cianwood City. But to have
gotten the Jade Orb, you would have to have been to the
Embedded Tower already, meaning this does not require a
walkthrough. If you forgot how you got there, then just read
the walkthrough of the above section.
HM Requirements: SURF, ROCK CLIMB
[HEARTGOLD/SOULSILVER]
#384 RAYQUAZA LV 50
-Ability: Air Lock
-Type: Dragon/Flying
-Moves:
Rest [Normal/Status] 10/10
Air Slash [Flying/Special] 30/30
AncientPower [Rock/Special] 05/05
Outrage [Dragon/Physical] 15/15
Tips: So Air Lock prevents the effects of weather, in case you were
wondering. It has a lot of offensive power, a total of 50 PP of offense,
and 10 PP of status/HP healing. You could wait for it to sleep with Rest,
but you would need to be able to take it's HP back down to near death
in less than two turns to try the low HP + sleep trick. Once again, use
Dusk Balls to capture it. You will need both good special and normal
defense to last.
==============================================================================
==============================================================================
Below is a TRAINER GUIDE, as in every trainer you face in the game, where they
are, what they say, and their Pokemon.
They are in order of location, not appearence. Use the location table of
contents in this section to find them, or enter their name if you know what
it is.
(HM**,**,**,etc): If there are any HMs required to reach them, their number
will be listed here.
Pokemon Name: The Pokemon itself, if there is more than one in the trainer
party, they will be listed together.
Ability: Pokemon Abillity, will probably only be included for special fights.
Type: The type of Pokemon (Fire, ice, etc.) Multiple types will be noted
Moves: The moves the Pokemon has, will probably only apply to special fights.
However, the ones I see I will note down, but keep in mind I may not have
some down. Please send me any moves you know of if you see I am missing any.
"Outside Battle Dialogue": when the trainer first sees you and says a few
things before the battle begins.
"In Battle Dialogue": This is only a few trainers, but sometimes they say
things in the midst of battle.
"In Battle Loss": what the trainer says before giving you a reward.
"Phone Dialogue": What the trainer says when about to ask to trade phone
numbers.
-Yes: If you select YES
-No: If you select NO
-Speak Again: If you speak to someone you said NO to.
"Loss Dialogue": is what the trainer says outside the battle after having
been defeated.
Note: Some people are "Event", as in can only be fought once. They also have
extra dialogues at times, they will be noted with a "*"
Gym Leader rematches can be found in the Fighting Dojo section [KL05] . If
the one you are looking for is not there, then they will be in coming updates.
Elite Four rematches are right below the Elite Four themselves.
Click here --> . And now use Ctrl + F to find the trainers in the areas listed
below.
Here is my World Map; in case you need to remember where each of the
locations below are located:
http://www.gamefaqs.com/ds/960099-pokemon-heartgold/faqs/60129
Cities: [JC00]
-Violet City [JC01]
-Azalea Town [JC02]
-Goldenrod City [JC03]
-Ecruteak City [JC04]
-Olivine City [JC05]
-Cianwood City [JC06]
-Mahogany Town [JC07]
-Blackthorn City [JC08]
Towns: [JT00]
-New Bark Town [JT01]
-Cherrygrove City [JT02]
Routes: [JR00]
-Route 028 [JR28]
-Route 029 [JR29]
-Route 030 [JR30]
-Route 031 [JR31]
-Route 032 [JR32]
-Route 033 [JR33]
-Route 034 [JR34]
-Route 035 [JR35]
-Route 036 [JR36]
-Route 037 [JR37]
-Route 038 [JR38]
-Route 039 [JR39]
-Route 040 [JR40]
-Route 041 [JR41]
-Route 042 [JR42]
-Route 043 [JR43]
-Route 044 [JR44]
-Route 045 [JR45]
-Route 046 [JR46]
-Route 047 [JR47]
-Route 048 [JR48]
Locations: [JL00]
-Dark Cave [JL01]
-Union Cave [JL02]
-Slowpoke Well [JL03]
-Ilex Forest [JL04]
-Whirl Islands [JL05]
-Mt. Mortar [JL06]
-Ice Path [JL07]
-Tohjo Falls [KL05]
-Mt. Silver [JL08]
Areas of Interest: [JA00]
-Sprout Tower [JA01]
-Ruins of Alph [JA02]
-Pokemon DayCare [JA03]
-Global Terminal [JA04]
-National Park [JA05]
-Pokeathlon Dome [JA06]
-Burned Tower [JA07]
-Moomoo Farm [JA08]
-Olivine Lighthouse [JA09]
-Battle Frontier [JA10]
-Safari Zone [JA11]
-Lake of Rage [JA12]
-Radio Tower [JA13]
-Goldenrod Underground [JA14]
-Dragon's Den [JA15]
-Ecruteak Dance Theater [JA16]
-S.S. Aqua [JA17]
KANTO TRAINERS: [KOHT]
Cities: [KC00]
-Viridian City [KC01]
-Pewter City [KC02]
-Cerulean City [KC03]
-Vermilion City [KC04]
-Celadon City [KC05]
-Fuchsia City [KC06]
-Saffron City [KC07]
-Cinnabar Island [KC08]
-Indigo Plateau [KC09]
Towns: [KT00]
-Pallet Town [KT01]
-Lavender Town [KT02]
Routes: [KR00]
-Route 001 [KR01]
-Route 002 [KR02]
-Route 003 [KR03]
-Route 004 [KR04]
-Route 005 [KR05]
-Route 006 [KR06]
-Route 007 [KR07]
-Route 008 [KR08]
-Route 009 [KR09]
-Route 010 [KR10]
-Route 011 [KR11]
-Route 012 [KR12]
-Route 013 [KR13]
-Route 014 [KR14]
-Route 015 [KR15]
-Route 016 [KR16]
-Route 017 [KR17]
-Route 018 [KR18]
-Route 019 [KR19]
-Route 020 [KR20]
-Route 021 [KR21]
-Route 022 [KR22]
-Route 023 [KR23]
-Route 024 [KR24]
-Route 025 [KR25]
-Route 026 [KR26]
-Route 027 [KR27]
Locations: [KL00]
-Cerulean Cave [KL01]
-Diglett's Cave [KL02]
-Mt. Moon [KL03]
-Rock Tunnel [KL04]
-Tohjo Falls [KL05]
-Victory Road [KL06]
-Viridian Forest [KL07]
-Seafoam Islands [KL08]
Areas of Interest: [KA00]
-Pal Park [KA01]
-Power Plant [KA02]
-Seafoam Gym [KA03]
-Silph Co. [KA04]
-Fighting Dojo [KA05]
==============================================================================
==============================================================================
This refers to Trainers fought in JOHTO. Refer to the contents above for a
full overview. Here is a quick reminder of just JOHTO Trainers below, use Ctrl
+ F for easier navigating.
Cities: [JC00]
-Violet City [JC01]
-Azalea Town [JC02]
-Goldenrod City [JC03]
-Ecruteak City [JC04]
-Olivine City [JC05]
-Cianwood City [JC06]
-Mahogany Town [JC07]
-Blackthorn City [JC08]
Towns: [JT00]
-New Bark Town [JT01]
-Cherrygrove City [JT02]
Routes: [JR00]
-Route 028 [JR28]
-Route 029 [JR29]
-Route 030 [JR30]
-Route 031 [JR31]
-Route 032 [JR32]
-Route 033 [JR33]
-Route 034 [JR34]
-Route 035 [JR35]
-Route 036 [JR36]
-Route 037 [JR37]
-Route 038 [JR38]
-Route 039 [JR39]
-Route 040 [JR40]
-Route 041 [JR41]
-Route 042 [JR42]
-Route 043 [JR43]
-Route 044 [JR44]
-Route 045 [JR45]
-Route 046 [JR46]
-Route 047 [JR47]
-Route 048 [JR48]
Locations: [JL00]
-Dark Cave [JL01]
-Union Cave [JL02]
-Slowpoke Well [JL03]
-Ilex Forest [JL04]
-Whirl Islands [JL05]
-Mt. Mortar [JL06]
-Ice Path [JL07]
-Tohjo Falls [KL05]
-Mt. Silver [JL08]
Areas of Interest: [JA00]
-Sprout Tower [JA01]
-Ruins of Alph [JA02]
-Pokemon DayCare [JA03]
-Global Terminal [JA04]
-National Park [JA05]
-Pokeathlon Dome [JA06]
-Burned Tower [JA07]
-Moomoo Farm [JA08]
-Olivine Lighthouse [JA09]
-Battle Frontier [JA10]
-Safari Zone [JA11]
-Lake of Rage [JA12]
-Radio Tower [JA13]
-Goldenrod Underground [JA14]
-Dragon's Den [JA15]
-Ecruteak Dance Theater [JA16]
-S.S. Aqua [JA17]
******************************************************************************
CITIES [JC00]
******************************************************************************
-"I can't believe how ridiculously high this is! But from up here, you can
tell what it feels like to be a bird Pokemon! Let me see if youre good
enough to face Falkner!"
-"This can't be true!"
-"Even though you're a rookie Trainer, you're not bothered by these heights
at all... You're really something!"
-"Ho ho! You some kind of big shot? We'll see what happens if you get pushed
around up here. Think you'll stagger and fall? People here are training
night and day to become bird Pokemon masters. Bring it on!"
-"Gaah!"
-"Falkner's skills are for real! Don't get cocky!"
-"I'm Falkner, the Violet City Pokemon Gym Leader! People say you can clip
Flying-type Pokemon's wings with a jolt of electricity... I won't allow
such insults to bird Pokemon! I'll show you the real power of the\
magnificent bird Pokemon!"
-"The wind is finally with us!"
-"We can still fly!"
-"I understand...I'll bow out gracefully"
-"...For pity's sake! My dad's cherished bird Pokemon... But a defeat is a
defeat. All right. Take this official Pokemon League Badge. This one is
the Zephyr Badge. With that Badge, Pokemon, including traded Pokemon up
to Lv. 20, will obey you without question. It also enables you to use the
hidden move Rock Smash anytime outside of battle. By using a TM, a Pokemon
will instantly learn a new move. Think before you act --a TM can be used
only once. TM51 contains Roost. It restores half the max HP. There are
Pokemon Gyms in cities and towns ahead. Make good use of them! As for your
next move... I would suggest Azalea Town."
-"There are Pokemon Gyms in cities and towns ahead. You should test your
skills at these Gyms. As for your next move... I would suggest Azalea Town.
I'm going to train harder to become the greated Bird Keeper of all!"
-"Bug Pokemon evolve young. So they get stronger that much faster."
-"Just evolving isn't enough!"
-"If you want to meet the Gym Leader, you have to move the web using the
switch."
-"You saved all the SLOWPOKE? Whew, you're mighty! But my grown-up Pokemon
are pretty tough, too!"
-"Urrgggh!"
-"If you move the web with the switch, you'll be able to figure out where
the lift is going."
-"...Tell me something. Is it true that Team Rocket has returned? What? You
beat them? Hah! Quit lying. Are you serious? Then let's see how good you
are."
-"Say, you've got a lot of nerve, coming here..."
-"That's ridiculous, there's no way I can lose to a wimp like you!"
-"...Humph! Useless Pokemon! Listen, you, you only won since my Pokemon were
weak!"
-"I hate the weak. Pokemon, Trainers. It doesn't matter who or what. I hate
to see them hanging around. That goes for Team Rocket, too. They think they
are big and tough as long as they are in a group. But get them alone, and
they're weak. I hate them all. You stay out of my way. You won't be an
exception if you get in my way."
-"...Tell me something. Is it true that Team Rocket has returned? What? You
beat them? Hah! Quit lying. Are you serious? Then let's see how good you
are."
-"Say, you've got a lot of nerve, coming here..."
-"That's ridiculous, there's no way I can lose to a wimp like you!"
-"...Humph! Useless Pokemon! Listen, you, you only won since my Pokemon were
weak!"
-"I hate the weak. Pokemon, Trainers. It doesn't matter who or what. I hate
to see them hanging around. That goes for Team Rocket, too. They think they
are big and tough as long as they are in a group. But get them alone, and
they're weak. I hate them all. You stay out of my way. You won't be an
exception if you get in my way."
-"...Tell me something. Is it true that Team Rocket has returned? What? You
beat them? Hah! Quit lying. Are you serious? Then let's see how good you
are."
-"Say, you've got a lot of nerve, coming here..."
-"That's ridiculous, there's no way I can lose to a wimp like you!"
-"...Humph! Useless Pokemon! Listen, you, you only won since my Pokemon were
weak!"
-"I hate the weak. Pokemon, Trainers. It doesn't matter who or what. I hate
to see them hanging around. That goes for Team Rocket, too. They think they
are big and tough as long as they are in a group. But get them alone, and
they're weak. I hate them all. You stay out of my way. You won't be an
exception if you get in my way."
-"Oh, you are a cute little Trainer! I like you, but I won't hold back!"
-"Let's see...Oops! It's over?"
-"Wow, you must be good to beat me! Keep it up!"
-"You shouldn't let your guard down just 'cause I don't look tough!"
-"Gosh...I thought you were weak..."
-"Who do you think are stronger--boys or girls?"
-"I like cute Pokemon better than strong Pokemon. But I have strong and
cute Pokemon!"
-"Oh, no, no, no!"
-"I'm training really hard to try to beat Whitney, but I'm starting to get
discouraged... What to do... Well... If I lose, I'll just try harder next
time!"
-"Hi! I'm Whitney! ...You! I saw you at the Radio Tower just now. Everyone
was into Pokemon, so I got into it, too! Pokemon are super cute! You want
to battle? I'm warning you-- I'm good!"
-"H-hey! Just one left? But... I ain't losin', you hear?"
-"Poor me!"
-"Ugh..."
-"Waaaaah! Waaaaah! ...Snivel, hic.... You meanie!"
-"Oh, no. You made Whitney cry. It's OK. She'll stop soon. She always cries
when she loses."
-"Sniff... What? What do you want? A Badge? Oh, right. I forgot. Here's the
Plain Badge. The Plain Badge lets your Pokemon use Strength outside of
battle. Oh, you can have this, too! It's Attract! It makes full use of a
Pokemon's charm. Isn't it just perfect for a cutie like me? That's right!
I heard that this thing called the Pokeathlon Dome is now open right next
to the National Park. You should go try it, since you're so good at
battling with your Pokemon!"
-"Ah, that was a good cry! Come for a visit again! Bye-bye!"
-"I spent the spring with my Pokemon. Then summer, autumn, and winter... Then
spring came again. We have lived together for a long time."
-"Wins and losses -- I experienced both."
-"Where did Pokemon come from?"
MEDIUM MARTHA (960P)
-"...There! All done! It's sure to surprise anyone! Oh, are you a Trainer?
You came at just the right time! I just finished putting my Ball Capsule
on my Poke Ball. Do you want to battle and be amazed by my decoration?"
-(If yes): "All right! Here I come!"
-(If no): "Oh, really? Talk to me if you want to see my Ball Capsule
sometime!"
-(Talk Again): "Now you want to see my Ball Capsule? Battle me so I can
show you!"
-"Were you really watching?"
-"You can turn your Poke Balls into your own special creations by adding
Seals. How cool is it to have a Poke Ball that only you have in the
entire world? Give it a whirl! Oh, remember to put the ball Capsule on
a Poke Ball once it's ready!"
Pokemon Gym:
-"Thank you for your help at the Lighthouse... But this is different. Please
allow me to introduce myself. I am Jasmine, a Gym Leader. I use the...
clang! Steel type! ...Do you kow about the Steel type? They are very hard,
cold, sharp, and really strong! Um... I'm not lying."
-"Properly tempered steel won't be made rusty by things like this!"
-"Well done..."
-"...You are a better Trainer than me, in both skill and kindness. In
accordance with League rules, I confer upon you this Badge. With that
Badge, all Pokemon, including traded Pokemon up to Lv. 70, will obey you
without question. Um... Please take this, too... It is called Iron Tail...
Your Pokemon will hit the target with its hard tail, occasionally lowering
the target's Defense..."
-"Um... I don't know how to say this, but good luck..."
Outside:
-"Yo, *TRAINER NAME*. Wasn't that SUICUNE just now? I only caught a quick
glimpse, but I thought I saw SUICUNE running on the waves. SUICUNE is
beautiful and grand. And it races through towns and roads at simply awesome
speeds. It's wonderful... I want to see SUICUNE up close... I've decided.
I'll battle you as a Trainer to earn SUICUNE's respect! Come on, *TRAINER
NAME*. Let's battle now!"
-"I hate to admit it, but you won"
-"You're amazing, *TRAINER NAME*! I'm starting to understand why SUICUNE was
keeping an eye on you. I'm going to keep searching for SUICUNE. I have a
feeling we'll see each other again. See you around!"
Pokemon Gym:
-"Ooomph! The pounding waterfall right onto my head... Arrgh! Wby did you
stop the waterfall from pouring on me! You just spoiled my training! I have
to warn you that I am a strong Trainer training every day under this
waterfall! What? It has nothing to do with Pokemon? ... That's true! ...
,,, Come on. We shall do battle!"
-"We haven't lost yet!"
-"No... Not...Yet..."
-"We...Lost..."
-"Hmm... I lost? How about that! All right. You're worthy of the Storm Badge!
The Storm Badge lets your Pokemon Fly to any city or town you've already
been to! Here, take this, too! That is Focus Punch. It doesn't land if the
foe you're attacking hits you first, but it's very powerful if it manages
to hit!"
-"Wahahah! I enjoyed battling you! But a loss is a loss! From now on, I'm
going to train 24 hours a day!"
-DRAGONITE LV 40 (M)
-Ability: Inner Focus
-Type: Dragon/Flying
-Moves:
Fly [Flying/Physical]
Twister [Dragon/Special]
Thunder [Electric/Special]
Hyper Beam [Normal/Special]
<Alarm Duo>
-"This was once a ninja hideout. There are traps to confound intruders like
you."
-"I see..."
-"The PC on my desk is the switch that deactivates the PERSIAN alarm systme.
Don't you ever touch it, OK?"
-"Heh heh. Feeling lucky, punk? Go ahead, take another step. We've got
explosives set in the floor! Step on one, and--BOOM!"
-"Kaboom!"
-"Where are the traps planted? That... well... I don't even remember!"
-"The door won't open? Well, duh. It has to have a password that only Team
Rocket knows."
-"What? I lost?"
-"Heh, I'm just a Team Rocket Grunt. I don't know the password. Too bad for
you."
-"I used to work for Silph, but now I run research for Team Rocket. A
meddlesome child like you needs to be punished."
-"A mere tactical error cost me..."
-"A radio signal that drives Pokemon mad... My experiment is a complete
success. My promotion is assured. This loss means abolutely nothing."
-"Do I know the password? Maybe. But no weakling's going to get it!"
-"The password for the boss's door--SLOWPOKETAIL."
-"The password to the boss's room is SLOWPOKETAIL. But it's useless unless
you have two passwords."
-"Oh, a kid? I don't really like this, but eliminate you I must."
-"I knew I'd lose..."
-"I got wiped out on the last mission by a kid, too. When we were abducting
Pokemon, this kid with long red hair and mean-looking eyes just whomped
me..."
-"Muhahaha, we've been waiting for you. So, you are *TRAINER NAME*... Me?
You don't know who I am? It is me, Giovanni. The majestic Giovanni himself!
Wahahaha! ...Huh? I don't sound anything like Giovanni? I don't even look
like Giovanni? How come? I've worked so hard to mimic him! I am a Team
Rocket Executive! You must be trying to sneak into the radio-transmitter
room. Well, that's not going to happen. That room is protected with a
special password. The password is 'Hail Giovanni.' Surprised to hear it
from me? Knowing the password won't help you though. The door won't open
unless I say the password. It only reacts to my voice."
-"Hey! You're good!"
-"I...I couldn't do a thing...Giovanni...please forgive me..."
-"Since disbanding Team Rocket three years ago, our Giovanni has been
missing. But we're certain he's been waiting for the right time for our
revival... Wahahaha! Losing to you won't change the fact that you are
unable to get in the radio-transmitter room! You need my voice to unlock
it!"
-"To get to Pryce, our Gym Leader, you need to think before you skate."
-"I wouldn't lose to you in sking..."
-"If you don't skate with precision, you won't get far in this Gym."
-"This Gym has a slippery floor. It's fun, isn't it? But hey--we're not
playing games here!"
-"Do you see how serious we are?"
-"This Gym is great. I love snowboarding with my Pokemon!"
-"Hey hey, are you shivering? Are you scared to fight me?"
-"You're so strong, it's scary!"
-"The strongest don't usually look very strong. I think you fit that
description."
-"Pokemon have many experiences in their lives, just like we do. I, too, have
seen and suffered much in my life. Since I am your elder, let me show you
what I mean. I have been training Pokemon since before you were born. I
do not lose easily. I, Pryce--the Winter Trainer---shall demonstrate my
power!"
-"Humph... You are quite the Trainer..."
-"Willow is my middle name. Willow is flexible and not easily broken. I am
not giving up yet.
-"Hmm. Seems as if my luck has run out."
-"I am impressed by your prowess. With your strong will, I know you will
overcome all life's obstacles. You are worthy of this Badge! That Badge
will raise the Special stats of Pokemon. It also lets your Pokemon use
Whirlpool to get across real whirlpools. And this... This is a gift from
me! That TM contains Hail. It summons a hailstorm that lasts for five
turns. The hailstorm damages all types except Ice."
-"When the ice and snow melt, spring arrives. You and your Pokemon will be
together for many years to come. Cherish your time together!"
Gym:
-"Your first battle against dragons? I'll show you how tough they are!"
-"That's too bad."
-"You've met the Dragon Tamer Lance? I don't believe you."
-"Dragons are sacred Pokemon. They are full of life energy. If you're not
serious, you won't be able to beat them."
-"Way to go!"
-"Dragons are weak against Dragon-type moves."
-"I've been training hard with Clair. There's no way I can lose."
-"Oh...that's disappointing!"
-"Oh...Looks like I need more training, huh?"
-"I am Clair. The world's best Dragon-type master. I can hold my own against
even the Pokemon League's Elite Four. Do you still want to take me on?
...Fine. Let's do this! As a Gym Leader, I will use my full power against
any opponent!"
-"One Pokemon left? This is where the real battle begins!"
-"You're kidding right? I'm supposed to win! I already decided!"
-"I lost...? I don't believe it. There must be some mistake."
-"I won't concede this. I might have lost, but you're still not ready for
the Pokemon League. I know. You should take the Dragon-master challenge.
Behind this Gym is a place called Dragon's Den. There is a small shrine
at its heart. Go there. If you can prove that you've lost your lazy ideals,
I will admit you are a Trainer worthy of a Gym Badge!"
-"What's the matter? Is it too much to expect of you?"
-"So how did it go? I guess there's no point in asking. You did fail?......
What? You passed? That can't be! You're lying! Even I haven't been
approved!"
-"I...I understand... Here, this is the Rising Badge... Hurry up! Take it!
The Rising Badge will enable your Pokemon to use the move for climbing
waterfalls. Also, all Pokemon will know you as a Trainer and obey your
every command without question."
-"Wait! I'm sorry about this. Here, take this as my apology. That contains
Dragon Pulse. Well, Dragon Pulse is kind of er... never mind! It's huge
energy of some kind. If you don't want it, you don't have to take it.
What's the matter? If you are headed to the Pokemon League, go back to New
Bark Town and Surf along Route 27. Your face...is telling me you have some
unfinished business... Come on! Whatever you have to face from now, don't
you dare give up! If you do, I'll feel even worse about having lost to you!
Give it your all."
******************************************************************************
TOWNS [JT00]
******************************************************************************
-CYNDAQUIL LV 5 69 EXP
-Ability: Blaze
-Type: Fire
Moves:
Tackle [Normal/Physical]
Leer [Normal/Status]
-"...You got a Pokemon at the Lab. What a waste. That's a Pokemon that's too
good for a wimp like you....Don't you get what I'm saying? Well, I too have
a good Pokemon. I'll show you what I mean!"
-"Humph! You're doing OK for someone weak!"
-"...Humph! Are you happy you won?"
-"...Do you want to know who I am?...I'm going to be the world's greatest
Pokemon Trainer."
-"Give it back! That's my Trainer Card! Oh no! You saw my name..."
-TOTODILE LV 5 70 EXP
-Ability: Torrent
-Type: Water
-Moves:
Scratch [Normal/Physical]
Leer [Normal/Status]
-"...You got a Pokemon at the Lab. What a waste. That's a Pokemon that's too
good for a wimp like you....Don't you get what I'm saying? Well, I too have
a good Pokemon. I'll show you what I mean!"
-"Humph! You're doing OK for someone weak!"
-"...Humph! Are you happy you won?"
-"...Do you want to know who I am?...I'm going to be the world's greatest
Pokemon Trainer."
-"Give it back! That's my Trainer Card! Oh no! You saw my name..."
-"...You got a Pokemon at the Lab. What a waste. That's a Pokemon that's too
good for a wimp like you....Don't you get what I'm saying? Well, I too have
a good Pokemon. I'll show you what I mean!"
-"Humph! You're doing OK for someone weak!"
-"...Humph! Are you happy you won?"
-"...Do you want to know who I am?...I'm going to be the world's greatest
Pokemon Trainer."
-"Give it back! That's my Trainer Card! Oh no! You saw my name..."
******************************************************************************
ROUTES [JR00]
******************************************************************************
-"I just lost, so I'm trying to find more Pokemon. Wait! You look weak! Come
on, let's battle!"
-"Oh...I'm out of Pokemon that can fight."
-"Hey, can I get your number? I'll ring you up to battle."
-"I'll ring you whenever I get the urge to battle!"
-"Oh, all right...But I won't lose to you again!"
-"Can I get your phone number? I don't want to lose against you! We have
to battle again, OK?"
-"I knew it --if you don't have many Pokemon, battles are harder! I need to
catch more Pokemon!"
-"I haven't seen you around before. So you think you're pretty tough?"
-"You're strong!"
-"I'm going to try to be the best with my prized Pokemon. I'm not using the
same tough Pokemon as everyone else."
-"Uh-huh. Yeah, and you know...Pardon? Pokemon battle? I'm on the phone.
Oh, all right. I'll accept your challenge!"
-"Pfft. Before I could get serious, I lost!"
-"Oh? You're on a big journey to see the sights? Neat! Let's be friends! Can
I have your phone number? I want to hear about everything you've seen!"
-"I'll telephone you if I hear anything interesting."
-"Aww... You won't be my friend?
-"Let's be friends! Can I have your phone number? I want to hear about
everything you've seen!"
-"At least I can complain over the phone."
-"I found some good Pokemon in the grass! I think they'll do it for me!"
-"Shucks. I thought I could win."
-"Each Pokemon has its own nature. They seem different every time I catch
one. So there must be many natures!"
-"I came through the cave, but I still have plenty of energy left."
-"Whoa! You've got more zip than me!"
-"By the way, I'm a Hiker, so I often go to mountains and caves. I don't
usually go to the town. I bet you go to all kinds of towns on your journey,
don't you? You know, if we were to trade phone numbers, then we could
exchange all kinds of information, yes?"
-"I'll give you a call when I think of a good, heart-warming story, OK?"
-"That's so sad. I might just end up secluding myself in the mountain..."
-"What do you say? Would you like to exchange numbers with another
adventurer?"
-"We Hikers are at our best in the mountains."
-"I just got my Pokemon back from Day Care. Let's see how much stronger it
got!"
-"Why did it have to end this way?"
-"My Pokemon knew moves I didn't know it had. That confounded me to no end!"
-"I've been getting Pokemon data off my raido. I think I'm good."
-"I give up!"
-"Music on the radio changes the moods of wild Pokemon."
-"Pokemon can't do a thing if they are asleep. I'll show you how scary that
is!"
-"I lost. That's pretty sad..."
-"Making Pokemon sleep or paralyzing them are good battle techniques."
-"Oh, you are a cute little Trainer! Why don't you battle me?"
-"You're good..."
-"Oh, I've learned something. There are people like you out there who are
very skilled even though they're young..."
-"Hey hey there, you young Trainer! Won't you battle with me?"
-"Wow, you're strong..."
-"You... I wonder what your future holds..."
-"Hey, are you good at Pokemon? If you're really good, I want you to teach
me some things."
-"I see. So you can battle that way."
-"You're really good with Pokemon! Boys give me items after battles, but
sometimes they give me too much. Next time, I can share some if you want.
Let me get your phone number."
-"Next time a boy gives me something after a battle, I'll share with you!
Does that make me sound ungrateful?"
-"Aww, you don't want anything? But it's all for free..."
-"I'll share my gifts with you. Let me get your phone number."
-"I know something good! Moomoo Farm's milk is famous for its taste."
-"I just got back to Olivine. So, how about a Pokemon battle?"
-"Awaaargh!"
-"My Pokemon were caught and raised overseas. They're my companions on those
long voyages."
-"Such darling Pokemon. Let's show our Pokemon together at the same time."
-"I don't mind losing."
-"Do you know about baby Pokemon? I'll bet they're just adorable!"
-"You have to warm up before going into the water. That's basic."
-"OK! I give up!"
-"Cianwood City is a good distance away from here."
-"Hey, you're young and fit! Don't ride your Pokemon! Swim!"
-"Uh-oh. I lost."
-"Swimming excersises your entire body. It's healthy."
-"The water's warm here. I'm loose and limber. Sure, I'll take you on!"
-"Yikes! I've got prune skin!"
-"Isn't it relaxing, just floating like this?"
-"I'm on my way to the Whirl Islands. I'm going exploring with friends."
-"Is that how you do it?"
-"There's supposed to be a big Pokemon deep beneath the Whirl Islands. I
wonder what it could be?"
-"If you need to rest, just read water. You'll get your breath back so you
can keep on going strong."
-"Oh! You have more energy than I do!"
-"I heard roars from deep inside the islands. "
-"See those islands that are blocked by whirlpools? There just has to be a
secret!"
-"What's the secret to your strength?"
-"It was a dark and stormy night... I saw this giant Pokemon flying from the
Whirl Islands. Feathers were scattering from its silver wings."
-"The waves are wild here. They tire you out as you swim."
-"I'm beat!"
-"The currents keep me from reaching that island."
-"What's the other side of Mt. Mortar like, do you know? If you can beat me,
I'll let you know."
-"Gwa ha ha! I lost."
-"I said a pretty boastful lie. I'm sorry! There's this huge waterfall in the
way, so I've never been on the other side of Mt. Mortar!"
-"Are you going to Lake of Rage, too? Let's play for a little while!"
-"I played too much!"
-"Hi! You like CLEFAIRY, too? They're so very cute, aren't they? I think we
can be good friends! I want to know your phone number! Let's talk about
CLEFAIRY!"
-"Isn't my CLEFAIRY super adorable?"
-"Aww... Oh well. Look for me if you want to talk about CLEFAIRY."
-"Won't you give me your number? Let's talk about CLEFAIRY!"
-"I'm having a picnic with Pokemon. Won't you join us?"
-"I love Pokemon! That's why I started--and why I'll keep on collecting
Pokemon!"
-"How could you do this to me?"
-"What else do I like besides Pokemon? Mary, on the radio. I bet she's cute!"
-"Would you get this? Some red-haired kid made fun of my precious Pokemon!
Humph! My Pokemon's great!"
-"My NIDOKING was outstanding!"
-"It's OK for people to like different types of Pokemon. Pokemon isn't just
about having the most powerful one."
-"I'm in a slump. Maybe it's the gear I'm using. Let's battle for a change
of pace!"
-"I lost, but I feel better anyway."
-"Kurt's Lure Ball is the best for catching hooked Pokemon. It's much more
effective than an Ultra Ball."
------------------------------- ROUTE 044 [JR44] -----------------------------
-"I fish until I can't anymore. I also battle until I drop. That's my
relationship with my Pokemon."
-"Hmmm...This isn't right."
-"That's 100 wins to 101 losses. I won't battle again for a while."
-"I can tell you're a good Trainer by looking at you. I'm good at Pokemon,
and I can see that you are, too."
-"Tch! It's a total loss on my part."
-"Wow. You have a lot of Badges. No wonder you're so tough. I wonder if
Ecruteak Gym's Morty is still in training? He really hammered me."
-"Aack! You made me lose a POLIWAG! What are you going to do about it?"
-"Just forget about it."
-"Well, that was a very interesting battle now, wasn't it? When I'm fishing
here, I sometimes catch items that people have dropped. If I find anything,
I'll give it to you. Will you give me your phone number?"
-"If I snag anything good, I'll be sure to let you know."
-"All right...Come back if you have a change of heart."
-"If I snag an item while I'm fishing, it's yours. Trade me numbers?"
-"That POLIWAG that got away... It was huge. I swear it must've been 82 feet
long!"
<Left Path>
<Center Path>
-"Be prepared for anything! Let me see if your Pokemon have been raised
properly!"
-"Oh, I lost that!"
-"I'll head back to Blackthorn's Ice Path and train some more."
-"I was training here alone. Behold the result of my hard work!"
-"Waaargh!"
-"Our battle was remarkable! I wish for something to remember you by!
Perhaps your phone number will do? My training makes it impossible to chat
much, but..."
-"I must train harder to become the mightiest!"
-"If you decide you want my number, come and find me."
-"My training makes chatting tough. So, take down my number?"
-"This calls for extreme measures. I must take to the hills and train in
solitude."
<Right Path>
-"Yo! You're tough! But you know what? When it comes to sheer toughness, I'm
the man!"
-"My Pokemon weren't tough enough!"
-"Boy, do I love HP Up! Mmm, yum! I keep drinking my Pokemon's! I can't help
it!"
<Left Ledge>
<Down Ledge>
-"Longing for others is... what it is... But battles are battles, so let's
go!"
-"Wah ha ha!"
-"After a battle, you should always leave with a parting laugh!"
-"I'm not good with large crowds, so I'm camping out here with my Pokemon!
Are you the same way?
-"I should be headed deeper into the mountain, I guess..."
-"See ya!"
-"One plus one is two. But the two of us together is much stronger! The two
of us aren't just some boring pair!"
-"That wasn't what I expected... You're unusual too!"
-"I figured you were an ordinary lone Trainer. Boy, was I wrong! It seems
your power is impossible to predict!"
******************************************************************************
LOCATIONS [JL00]
******************************************************************************
Coming soon.
First Floor:
-"If there's light, a cave isn't scary. If you're strong, Pokemon aren't
scary."
-"FLASH!"
-"It's my Pokemon's fire that lights up this cave."
-"You're headed to Azalea, are you? Let my Pokemon see if you are good enough
to battle."
-"Oh! Oh! Oh!"
-"All right, then! I've decided. I'm not leaving until my Pokemon get
tougher!"
-"I roam far and wide in search of Pokemon. Are you looking for Pokemon, too?
Then you're my collecting rival!"
-"Ugh. My poor Pokemon..."
-"Every Friday, you can hear Pokemon roars from deep inside the cave."
-"Humph! I was standing guard up top when some old coot yelled at me. He
startled me so much that I fell down here. How about I vent my anger and
take it out on you!"
-"Arrgh! This is not my day!"
-"Sure, we've been hacking the tails off SLOWPOKE and selling them. Team
Rocket will do anything for money!"
-"What do we have here? I am often labeled as the scariest and cruelest guy
in Team Rocket... I strongly urge you not to interfere with our business!"
-"It doesn't matter where we go, there is always someone who doesn't agree
with us."
-"Are you serious? Did you come here thinking you could mess with our plans?"
-"Grr...For a kid to be this good...I didn't see it coming"
-"Humph... Team Rocket was indeed broken up three years ago. But we
continued our activities underground. A small obstacle like you won't
be much of a problem for our mission. I advise you to be very afraid
of what is to come!"
-".............."
-"...!"
-".............."
******************************************************************************
******************************************************************************
-"We stand guard in this tower. Here, we express our gratitude to show our
respect for all Pokemon."
-"Th-thank you!"
-"All living beings coexist through cooperation. We must always be thankful
for this."
ELDER LI (1200P)
-"So good of you to come here! Sprout Tower is a place of training. People
and Pokemon test their bonds to build a bright future together. I am the
final test. Allow me to check the ties between you and your Pokemon!"
-"Ah, excellent!"
-"Hmm...The way you battle is quite elegant. You should be able to stand up
to Falkner. And you should be able to make good use of this...It is a
Technical Machine called Flash. Take it with you! When a Pokemon learns
Flash, you can illuminate caves no matter how dark they may be. You can try
it on BELLSPROUT for example..."
-"I hope you learn and grow from your journey."
-"My Pokemon is simply a darling. Let me tell you how proud my darling makes
me."
-"I can beat you in pride, but..."
-"Your Pokemon is so cute and adorable! You love Pokemon just like I do! Want
to trade phone numbers? Let's chat! It'll be so much fun!"
-"To be honest, I want a MARILL. But I make do with my cute SNUBBULL. Aw!
I'm just kidding! I'm just kidding, SNUBBULL! You're the cutest Pokemon
ever, really!"
-"Oh... That's disappointing...
-"You have such cute and adorable Pokemon with you! We should totally trade
phone numbers, don't you think?"
-"I must say, your Pokemon are quite cute, too."
-"The world is deep. There are still lots of things we don't know. But I
know more than you do!"
-"Wh-wh-what?"
-"Your knowledge is impressive! I like that! Want to trade battle tips? I'll
phone if I get good info. Would you tell me your number?"
-"I'll call you if I hear anything!"
-"Oh, OK. Too bad... Well, if yo ever want my number, come and see me, OK?"
-"Want to trade battle tips? I'll phone if I get good info. Would you tell
me your number?"
-"There is a lot to learn. For example... There are more than 90 kinds of
TNs. And traded Pokemon level up faster."
-"We adore our Pokemon, even if they dislike us. That's what being a Pokefan
is all about."
-"M=my Pokemon!"
-"I lost the battle, but my Pokemon win the prize for being the most lovely."
-"Don't worry! We fire-breathers know the true power of fire better than
anyone!"
-"Thanks for such a heated battle!"
-"The reason this tower's burned is that it was hit by lightning. The fire
I'm breathing is tiny in comparison..."
2F:
3F:
-"What are you here for? Just to stand around and gawk? I suggest you leave!"
-"You really are concerned..."
-"How in the world do you go up? I want to visit the sick Pokemon, but I
can't get up there..."
-"Jasmine must be worried sick about the Pokemon here. She won't even smile
these days."
-"I can't manage a smile, either..."
-"Speaking of being sick, I've heard there's a good Pharmacy in Cianwood."
4F:
-"I travel the world to train my Pokemon. Now, I wish to battle with you."
-"...Aww... I must train some more..."
-"Jasmine used to use Rock Pokemon like ONIX."
-"Jasmine is this city's Gym Leader. I intend to bring her back with me.
Nobody better get in my way!"
-"Aack! My Pokemon!"
-"Right. Anybody would be worried if his or her own Pokemon were hurt."
5F:
-"I wanted to battle Jasmine, but she's not up to it now. So how about you?"
-"Woah! Woah! You're overwhelming!"
-"Being a Gym Leader isn't just about being strong. A Leader also needs to
be compassionate."
-"The red GYARADOS? That sounds scary. It must be red with rage! Me? I'm not
angry or anything, but let's battle!"
-"Good going!"
-"Come to think of it, I've seen a pink BUTTERFREE."
<Wednesday>
-"If a Trainer spots another Trainer, he or she has to make a challenge. That
is our destiny."
-"Whew... Good battle."
-"Pokemon and their Trainer become powerful through constant battling."
1F:
2F:
-"Ha ha ha! How boring. It was far too easy to take over this place! Come on,
keep me amused!"
-"Wh-who are you?"
-"You beat me, and I won't forget it!"
-"We're Team Rocket! We like to cause trouble! Ooh! Are you scared?"
-"You think you're a hero?"
-"We're not always evil. We just do whatever we like."
-"Three years ago, Team Rocket was forced to disband. But we're making a
comeback here!"
-"Gwah! Don't get cute!"
-"We won't let you ruin our plans for our comeback!"
3F:
-"Why did the door open? Did you have something to do with this?"
-"Gulp! This is a bleak moment."
-"What?! You made it past our men in the Underground? How could you have?"
4F:
TEAM ROCKET GRUNT (920P)
-"Proton, the leader of this Radio Tower mission... He is so cool. Who are
you? If you are in the way of Proton... I mean Team Rocket. I won't allow
that!"
-"Oh, no! They're so useless!"
-"Team Rocket and Proton are all I need! Who cares about Pokemon?"
-"You plan to rescue the Director? So sad that won't be possible--because I'm
going to beat you!"
-"No! Unbelievable!"
-"I do not believe it! I was beaten!"
-"Most excellent! This Radio Tower will fulfill our grand design."
-"Hmm... All grand plans come with small problems..."
-"Do you honestly believe you can stop Team Rocket?"
-"Now, wait just one second! Aren't you the one who got in our way at the
SLOWPOKE Well? I see... You're doing all this because you want to make me
angry. Be careful! But since you seem to wish it, I'll show you the full
extent of a Team Rocket Executive's wrath!"
-"Seriously, you'd chase me this far?!"
-"Ugh...What are you?!"
-"Phew..."
-"You may have won this time... But all you did was make Team Rocket's wrath
grow..."
5F:
-"Ahem, do you hear me? ...I am the Director. We have decided to broadcast
wonderful shows to praise Team Rocket! Everyone, I don't want to hear you
complain. Just do a good job to... Yikes! I am busy impersonating the...
Who are you? ...Oh no, it's you again, *TRAINER NAME*? No, no, no! I was
pretending to be the Director to influence the entire region to support
Team Rocket! This time I won't hold back! Give me all you got!"
-"What? Am I losing?"
-"Hey, wait. Are you serious?"
-"Ok, ok. I'll tell you where he is."
-"Listen carefully. We stashed the real Director in the underground
warehouse. It's at the far end of the Goldenrod Tunnel. I am a nice guy. I
will give you the Basement Key to get to the underground warehouse. Take
it with gratitude!"
-"We stashed the Director in the underground warehouse. It's at the far end
of the Goldenrod Tunnel. Hahaha... I doubt a child like you'll get that
far."
-"Hey, you... Remember me from the hideout in Mahogany Town? This time...
Hee hee hee. This time...it looks like you're really all alone.
All alone... So it should be quite easy. Bring it! Let's finish this!"
-"Hey, what do you think you're doing?!"
-"Wh...Wha...Why are you so strong?"
-"Aiieeee! This can't be happening! I fought hard, but I still lost..."
-"What a waste... not to use your strength to do bad things! Feh... People
like you will never in a million years understand our brilliance! It's too
bad... I've really come to respect your strength.
6F/Observation Deck:
-"Oh? You managed to get this far...? You must be quite the Trainer. We
intend to take over this Radio Tower and officially announce our comeback.
That should bring our boss Giovanni back from his solitary training. We
are going to regain our former glory... I will not allow you to interfere
with our meticulous plans!"
-"We can't have you getting in our way before news of our resurgence reaches
Giovanni!"
-"That's impossible..."
-"No! Forgive me, Giovanni!"
-"How could this be...? Our dreams have come to naught. I was not up to the
task after all. Like Giovanni has done before me, I wll disband Team Rocket
here today. Farewell..."
B1F:
-"I think you have some rare Pokemon with you. Let me see them!"
-"Gah! I lost! That makes me mad!"
-"Are you making a Pokedex? Here's a hot tip. You want to battle as many
Trainers as you can when you see them on routes and in caves. Their Pokemon
will be recorded in the Pokedex, and they'll also make your Pokemon grow!"
-"Do you consider the Pokemon types in battle? If you know about the differnt
types of Pokemon, you'll do better in battle."
-"Ow, ow, ow!"
-"I know all the different types of Pokemon. But I only use one type."
-"My Pokemon just got a haircut! I'll show you how strong it is!"
-"Ayeeee!"
-"Your Pokemon will like you more if you give them haircuts."
-"I got booted out of the Game Corner. I kept winning at the new Coin game,
and they thought I was cheating..."
-"...Grumble..."
-"I guess I have to do things fair and square..."
B2F:
-"I don't care if you're lost. You show up here-- you're nothing but a
victim!"
-"Urk! Yeah, you think you're cool, huh?"
-"You must have ice in your veins to call out Team Rocket."
-"Hold it! What I told you before was to deceive you. I thought it would
let me tail you, and it would lead me to Lance. Well, he never showed
up. ...No matter. I was planning to beat you after Lance, but since
you are here, I will repay my debts!"
-"Hey, hey! Why so serious?"
-"...Why...why do I lose? I didn't ease up on the gas. So why did I lose?"
-"...I don't understand. Is what the Lance guy said true? That I don't treat
Pokemon properly? Love... Trust... Are they really waht I lack? Are they
keeping me from winning? I...I just don't understand. But it's not going
to end here. Not now. Not because of this. I won't give up my dream of
becoming the world's best Pokemon Trainer!"
-"Hold it! What I told you before was to deceive you. I thought it would
let me tail you, and it would lead me to Lance. Well, he never showed
up. ...No matter. I was planning to beat you after Lance, but since
you are here, I will repay my debts!"
-"Hey, hey! Why so serious?"
-"...Why...why do I lose? I didn't ease up on the gas. So why did I lose?"
-"...I don't understand. Is what the Lance guy said true? That I don't treat
Pokemon properly? Love... Trust... Are they really waht I lack? Are they
keeping me from winning? I...I just don't understand. But it's not going
to end here. Not now. Not because of this. I won't give up my dream of
becoming the world's best Pokemon Trainer!"
-"Hold it! What I told you before was to deceive you. I thought it would
let me tail you, and it would lead me to Lance. Well, he never showed
up. ...No matter. I was planning to beat you after Lance, but since
you are here, I will repay my debts!"
-"Hey, hey! Why so serious?"
-"...Why...why do I lose? I didn't ease up on the gas. So why did I lose?"
-"...I don't understand. Is what the Lance guy said true? That I don't treat
Pokemon properly? Love... Trust... Are they really waht I lack? Are they
keeping me from winning? I...I just don't understand. But it's not going
to end here. Not now. Not because of this. I won't give up my dream of
becoming the world's best Pokemon Trainer!"
-"Open one door, another closes. But you can't get where you want to go!"
-"Uh-oh! I was also sunk by indecision!"
-"I'm confused, too... I'm pretty sure that the green switch is the one
to press last...I think?"
-"They ditched this project before they finished. I'm searching for leftover
loot."
-"So strong..."
-"The underground warehouse? What do you want to go there for? There's
nothing down there."
-"Kwa ha ha! Confounded by the doors, are we? I'll let you in on a secret if
you can beat me!"
-"Uww... I blew it."
-"All right. A hint! Look at the color of the door switches. You push a color
switch, and the same color door opens up..."
-"Are you lost? No, you can't be. You don't have that scared look. I'll give
you something to be scared about!"
-"How could you?"
-"Go wherever you feel like! Get lost! See if I care!"
-"You're not going any farther! I don't show mercy to my enemies, especially
not brats!"
-"Blast it!"
-"I lost... Please forgive me, Giovanni!"
-"How did you get this far? I guess it can't be helped. I'll dispose of you."
-"I got disposed of..."
-"Team Rocket will keep going, waiting for the return of Giovanni. We'll do
whatever it takes."
-CROBAT LV 58 (M)
-Ability; Inner Focus
-Type: Poison/Flying
-Moves:
Air Cutter [Flying/Special]
Bite [Dark/Physical]
Confuse Ray [Ghost/Status]
Toxic [Poison/Status]
-GENGAR LV 56 (M)
-Ability: Levitate
-Type: Ghost/Poison
-Moves:
Dark Pulse [Dark/Special]
Confuse Ray [Ghost/Status]
Sludge Bomb [Poison/Special]
Shadow Ball [Ghost/Special]
-FERALGATR LV 60 (M)
-Ability; Torrent
-Type: Water
-Moves:
Ice Fang [Ice/Physical]
Slash [Normal/Physical]
Aqua Tail [Water/Physical]
Crunch [Dark/Physical]
-CROBAT LV 58 (M)
-Ability; Inner Focus
-Type: Poison/Flying
-Moves:
Air Cutter [Flying/Special]
Bite [Dark/Physical]
Confuse Ray [Ghost/Status]
Toxic [Poison/Status]
-GENGAR LV 56 (M)
-Ability: Levitate
-Type: Ghost/Poison
-Moves:
Dark Pulse [Dark/Special]
Confuse Ray [Ghost/Status]
Sludge Bomb [Poison/Special]
Shadow Ball [Ghost/Special]
-MEGANIUM LV 60 (M)
-Ability: Overgrow
-Type: Grass
-Moves:
Synthesis [Grass/Status]
Body Slam [Normal/Physical]
Petal Dance [Grass/Special]
Light Screen [Psychic/Status]
-CROBAT LV 58 (M)
-Ability; Inner Focus
-Type: Poison/Flying
-Moves:
Air Cutter [Flying/Special]
Bite [Dark/Physical]
Confuse Ray [Ghost/Status]
Toxic [Poison/Status]
-GENGAR LV 56 (M)
-Ability: Levitate
-Type: Ghost/Poison
-Moves:
Dark Pulse [Dark/Special]
Confuse Ray [Ghost/Status]
Sludge Bomb [Poison/Special]
Shadow Ball [Ghost/Special]
-"Rival: ...What? Are you here to make fun of my training? Humph! I took my
time coming all the way here, but the Master won't tell me anything, and
he's making a big deal out of it... So I decided to train my Pokemon here
instead."
-"Lance: Hi, *TRAINER NAME!* And...you. We met at the Team Rocket hideout."
-"Rival: You! Where have you been all this time? Prepare to lose to me this
time. I challenge you!:
-"Lance: Calm down. I was in a bit of a hurry then. Sorry for that. But...
I always welcome challengers! Hey! How about a Double Battle?"
-"Rival: Humph! You can't beat me one-on-one, can you?"
-"Lance: Come on. A Double Battle is really not bad. *TRAINER NAME,* you'll
be on my side!"
-"Clair: Well then, you over there! Will you team up with me?"
-"Rival: You must be kidding! That embarassing one in the weird costume for
me? No way I can battle with her! *TRAINER NAME!* Come to my side! We'll
beat Lance together!"
-"Lance: Did you see that, Clair?
-"Clair: Oh, I see..."
-"Lance: Just as I expected. You two are quite a team... Going solo is
certainly one way to aim for the top... But that's not all there is to
Pokemon battle. Although I don't feel it's necessary to remind you guys.
See you, *TRAINER NAME,* another time!"
-"Clair: I must excuse myself. ...*TRAINER NAME,* it was a fun battle. That
goes for you, too, wise guy."
-"Rival: *TRAINER NAME*... It wasn't supposed to go this way... Anyway, I am
not giving up beating you! I'll train my Pokemon and... my own heart, too.
I'll come back as the toughest challenge for you!"
-"You are quite strong. You helped me in the Ilex Forest. My name is Naoko.
I'm the one that's not so good at directions. My eyes witnessed you
defeating Team Rocket when Kurt was in trouble at the SLOWPOKE Well. Allow
me to challenge you and your Pokemon!"
-"Oh, you are truly strong."
-"You are quite the Trainer. I remember you chasing off that Team Rocket
Grunt from right here. I must thank you for that. Although, I am actually
a Trainer myself. She who knows the most speaks the least! I am Miki--
the Kimono Girl! Allow me to challenge you and your Pokemon!"
-"Ooh, you're good at Pokemon too!"
-"Excellent fighting spirit! You got me off the ice by pushing me from the
back. I am the one who skates in sandals. I am Sayo--the Kimono Girl! I
was listening in the Dragon's Den when you passed the test of the Elder.
Allow me to challenge you and your Pokemon!"
-"Oh, so close! I almost had you!
-"I am the last one. You were so dependable at the Goldenrod Tunnel. I am
the one who twirls even underground. I am Kuni--the Kimono Girl! I looked
at you in wonder when you thwarted Team Rocket's mission to take over the
Radio Tower. You must show your strength to me now. Allow me to challenge
you and your Pokemon!"
-"Oh, you are wonderful..."
-"You think I'm a baby? That's not fair! I'm not a baby! That's not a nice
thing to say!"
-"Oh! We lost!"
-"Baby is a rude name to call someone!"
-"Sometimes, kids are smarter than grown-ups!"
-"What? You're saying I was asleep? Show some respect! A crewman on duty
would never be so unmindful as to take a nap in a place like this! I
resent your implication! I challenge you!"
-"Mmmph...I just woke up...I couldn't concentrate"
-"Losing to you has woken me up. I will mend my ways and work hard. Can you
keep it a secret that I was taking a nap here? Please don't tell the
Captain."
==============================================================================
==============================================================================
These are the Trainers fought in the KANTO region. Below is a quick reminder
of the contents and search keywords. Remember to use Ctrl + F for easy
navigation.
Cities: [KC00]
-Viridian City [KC01]
-Pewter City [KC02]
-Cerulean City [KC03]
-Vermilion City [KC04]
-Celadon City [KC05]
-Fuchsia City [KC06]
-Saffron City [KC07]
-Cinnabar Island [KC08]
-Indigo Plateau [KC09]
Towns: [KT00]
-Pallet Town [KT01]
-Lavender Town [KT02]
Routes: [KR00]
-Route 001 [KR01]
-Route 002 [KR02]
-Route 003 [KR03]
-Route 004 [KR04]
-Route 005 [KR05]
-Route 006 [KR06]
-Route 007 [KR07]
-Route 008 [KR08]
-Route 009 [KR09]
-Route 010 [KR10]
-Route 011 [KR11]
-Route 012 [KR12]
-Route 013 [KR13]
-Route 014 [KR14]
-Route 015 [KR15]
-Route 016 [KR16]
-Route 017 [KR17]
-Route 018 [KR18]
-Route 019 [KR19]
-Route 020 [KR20]
-Route 021 [KR21]
-Route 022 [KR22]
-Route 023 [KR23]
-Route 024 [KR24]
-Route 025 [KR25]
-Route 026 [KR26]
-Route 027 [KR27]
Locations: [KL00]
-Cerulean Cave [KL01]
-Diglett's Cave [KL02]
-Mt. Moon [KL03]
-Rock Tunnel [KL04]
-Tohjo Falls [KL05]
-Victory Road [KL06]
-Viridian Forest [KL07]
-Seafoam Islands [KL08]
Areas of Interest: [KA00]
-Pal Park [KA01]
-Power Plant [KA02]
-Seafoam Gym [KA03]
-Silph Co. [KA04]
******************************************************************************
CITIES [KC00]
******************************************************************************
<Viridian Gym>
-"What do you think? You've never seen such a wonderful Gym before, have
you?"
-"Whatever!"
-"There are many kinds of Gyms in the world, but I really like this one!"
-"I'm Ida! Next to me is Elan! Together, we're a double team! All right,
let's get this fight started! Come on!"
-"Wow, you're really something. Well, this is surprising."
-"If the only thing Gym Trainers have is strength, they won't do well.
Bringing out your opponent's strength is also very important! You're
stronger than we anticipated!"
-"Looking around the room like that, doesn't it make you a little dizzy?"
-"All of my Pokemon... All dizzy and fainted..."
-"Looks like you've still got some energy left."
-"Yo! Finally got here, huh? I wasn't in the mood at Cinnabar, but now I'm
ready to battle you. ... You're telling me you conquered all the Gyms in
Johto? Hahaha! Heh! Johto's Gyms are that pathetic? Hey, don't worry
about it. I'll know if you are good or not by battling you right now."
-"Heh heh heh... You're unprepared for this. We'll knock you down!
-"Perhaps I was the one who was unprepared?"
-"This is the real power of Johto..."
-"No way! How the heck did I lose to you? ... Tch, all right... Here, take
this. It's the Earth Badge. With this Badge, you'll be able to use the HM
move Rock Climb! Here! Take this as well! It contains Trick Room! It
allows slower Pokemon to move before faster Pokemon for a while. It's a
very tricky move, isn't it? Hence the name!"
-"... All right, I was wrong. You're the real deal. You are a good Trainer.
But I'm going to beat you someday. Don't you forget it!"
<Pewter Gym>
-"The Trainers of this Gym use Rock-type Pokemon. Rock-type Pokemon have high
Defense. Battles could end up going a long time. Are you ready for this?"
-"I have to win these battles..."
-"Hey, you! Trainer from Johto! Brock is tough. He'll punish you if you don't
take him seriously."
-"R-r-r-r-R-r-r-R-R-r-R-R-R-R--CRASH!"
-"BOOM!"
-"Phew... Broken in pieces."
-"Wow, it's not often that we get a challenger from Johto. I'm Brock, the
Pewter Gym Leader. I'm an expert on Rock-type Pokemon. My Pokemon are
impervious to most physical attacks. You'll have a hard time inflicting
any damage. Come on!"
-"Ah ha ha! It itches! It itches!"
-"Looks like you're the stronger one..."
-"Your Pokemon's powerful attacks overcame my rock-hard resistance... I
expected... Go ahead--take this Badge. I really enjoyed the battle with
you, *TRAINER NAME*! I'll give you the move Rock Slide, too. It can
sometimes cause your foe to flinch. The world is huge. There are still
many strong Trainers like you. Just wait and see. I'm going to become
a lot stronger, too."
<Cerulean Gym>
-"Swimming isn't just about speed! It's also about the beauty of grace!"
-"I lost beautifully..."
-"It seems an intruder has appeared in this Gym... I don't like that idea..."
-"I was expecting you, you pest! You may have a lot of Johto Gym Badges, but
you'd better not take me too lightly. My Water-type Pokemon are tough!"
-"Hmm... You're pretty good."
-"Looks like this is it..."
-"You really are good... I'll admit that you are skilled... Here you go. It's
the Cascade Badge. Here is another momento from this battle. Take it! It
contains the move Water Pulse. It can sometimes confuse your foe. You've
managed to defeat Trainers all the way from Johto. I'm sure you have a
good use for it."
-"Does Johto have a lot of powerful Trainers? I will someday go on my journey
to battle with powerful Trainers!"
<Vermillion Gym>
-"Lt. Surge saw my potential with Electric-type Pokemon. Think you can beat
me?"
-"Ooh, how shocking!"
-"The reason that Lt. Surge is protected by electric fences isn't because
he's a coward! It's so you won't underestimate his strength!"
-"Hey, you little tyke! It may not be very smart to challenge me, but it
takes guts! When it comes to Electric-type Pokemon, I'm number one! I've
never lost on the battlefield. I'll zap you just like I do all my enemies
in battle!"
-"It's not over yet! It's just beginning!"
-"My electric trick..."
-"Arrrgh! You are strong! OK, kid. You get the Thunder Badge! That Thunder
Badge suits those who've defeated me! Take good care of it, OK? There is
something else. Here is a great TM for you! That TM contains Shock Wave...
Zzzap! Use it to go like lightning! When you go north, you will see a big
city called Saffron!"
-"Hey, kid! Still slugging and chugging away? When you go north, you will
see a big city called Saffron!"
<Celadon Gym>
-"How can I get you to understand my hobby? Which is... talking in a deep
voice!"
-"Whoa!"
-"The kindness of a woman and the strength of a man... I want to be a Trainer
with both those qualities!"
-"Hello... Lovely weather, isn't it? It's so pleasant... I'm afriad I might
doze off... My name is Erika. I am the Leader of Celadon Gym. ...Oh? You
are from Johto, you say? How nice... Oh, I'm sorry, I didn't realize that
you wished to challenge me. I know. I have been training myself on not only
flower arrangement but also Pokemon battle. I shall not lose."
-"Don't go easy on me! Give me everything you've got!"
-"Wow! That's a bit harsh!
-"Looks like I underestimated you"
-"Oh! I concede defeat... You are remarkbly strong... I shall give you the
Rainbow Badge... That was a delightful match. I felt inspired. Please, I
wish you to have this TM19 as a special token. It is Giga Drain. It is a
wonderful move that drains half the damage it inflicts to heal your
Pokemon. It is indeed a horrifying move. Losing leaves a bitter aftertaste.
.. But knowing that there are strong Trainers spurs me to do better..."
-"Losing leaves a bitter aftertaste... But knowing that there are strong
Trainers spurs me to do better..."
<Fuchsia Gym>
-"I'm Janine! How did you know I was real? Let's battle! Or not!"
-"Oh, dear! I wanted to win!"
-"I feel stronger dressing up as Janine."
-"Fufufu! I'm Janine, the Gym Leader! Wait, no I'm not! Gotcha! Fooled you!
Hahaha!"
-"I had you fooled..."
-"It's so fun to dress up as Janine, our idol!"
-"Fufufu... I'm sorry to disappoint you... I'm only joking! I'm the real
deal! Janine of Fuchsia Gym, that's me!"
-"You've got a great battle technique!"
-"Not good. Seriously not good."
-"...!!! So... so strong!"
-"I see... You have defeated Koga, my father and a member of the Elite Four,
to come here. No wonder you are strong! You've definitely won... Here's the
Soul Badge. Take it. You're so tough! I have a special gift! It's Poison
Jab, a powerful Poison-type move that may poison its victim. I'm going to
really apply myself and imrpove my skills. I want to become much better
than both my father and you!"
-"I'm going to really apply myself and imrpove my skills. I want to become
much better than both my father and you!"
-"The Fighting Dojo next door was once this city's Gym."
-"I was no match..."
-"Karate King, the master of the Fighting Dojo, was just destroyed by
Sabrina."
-"I knew you were coming... Three years ago I had a vision of your arrival.
You're after my badge. I don't enjoy battling, but it's my duty as a Gym
Leader to confer Badges on anyone who has proven him- or herself worthy.
Since you wish it, I will show you my psychic powers!"
-"What will happen after this? I already know."
-"I get it..."
-"Your power... It far exceeds what I foresaw... Maye it isn't possible to
fully predict what the future holds... OK, you win. You earned yourself the
Marsh Badge. I failed to accurately predict your power. That means that
your power is beyond my psychic ability. You deserve this. Please take this
TM, too! It contains Skill Swap! It swaps Abilities between the user and
the target. You will become a celebrated and beloved Champion!"
-"Your love for your Pokemon smashed my psychic abilities... The ability to
love, I think, is some kind of psychic ability..."
-"I am Bruno of the Elite Four. I always train to the extreme because I
believe in our potential. That is how we became strong. Can you withstand
our power? Hm? I see no fear in you. You look determined. Perfect for
battle! Ready, *TRAINER NAME*? You will bow down to our overwhelming
power! Hoo hah!"
-"Fight as hard as you can till you faint!"
-"Why? How could we lose?"
-"Having lost, I have no right to say anything... Go face your next
challenge!"
-"I am Karen of the Elite Four. You're *TRAINER NAME*? How amusing. I love
Dark-type Pokemon. I'm known for my overpowering tactics. Think you can
take them? Just try to entertain me. Let's go."
-"This is far from being backed into a corner!"
-"You're no ordinary Trainer to have made it this far!
-"Well, you certainly are good. I like that in a trainer."
-"Strong Pokemon. Weak Pokemon. That is only the selfish perception of
people. Truly skilled Trainers should try to win with the Pokemon they love
best. I like your style. You understand what's important. Go on--the
Champion is waiting."
-"I've been waiting for you. *TRAINER NAME*! I knew that you, with your
skills, would eventually reach me here. There's no need for words now. We
will battle to determine who is the stronger of the two of us. As the most
powerful Trainer and as the Pokemon League Champion... I, Lance, the dragon
master, accept your challenge!"
-"All right! I thought this would never happen!"
-"I never give up, no matter what. You must be the same?"
-"It's over. It's funny, I'm not angry. In fact, I'm happy. Happy I get to
see the rise of a new Champion!"
-"...Whew. You have become truly powerful, *TRAINER NAME*. Your Pokemon have
responded to your strong and upstanding nature. As a Trainer, you will
continue to grow strong with your Pokemon."
-"This is getting to be a bit too noisy... *TRAINER NAME*, could you come
with me?"
-"It's been a long time since I last came here. This is where we commemorate
the League Champions for all eternity. Their courageous Pokemon are also
included. Here today, we witnessed the rise of a new League Champion-- a
Trainer who feels compassion for, and trust toward, all Pokemon. A Trainer
who succeeded through perseverance and determination. The new League
Champion who has all the makings of greatness! *TRAINER NAME*, allow me to
register you and your partners as Champions!"
<Rival in Indigo>
-MEGANIUM LV 60 (M)
-Ability: Overgrow
-Type: Grass
-Moves:
Synthesis [Grass/Status]
Body Slam [Normal/Physical]
Petal Dance [Grass/Special]
Light Screen [Psychic/Status]
******************************************************************************
TOWNS [KT00]
******************************************************************************
******************************************************************************
ROUTES [KR00]
******************************************************************************
<South Side>
<North Side>
-"If you walk in tall grass wearing shorts, do you get nicks and cuts?"
-"Ouch, ouch, ouch!"
-"They'll really string when you take a bath."
-"Really, you want to battle us? You've got a lot of courage for someone so
young. Huh? You'd like to go up against us? Great!"
-"You weren't bluffing. You're so much stronger than I thought!"
-"Your future looks promising. I'm looking forward to seeing what kind of
Trainer you'll become."
FIREBREATHER OTIS (1502P)
-"My Bag is digging into my shoulders! When that happens, I like to take a
break and have a battle!"
-"Feh."
-"All right, I guess I should carry my Bag again!"
-"How about you just slow down and give me the chance to defeat you!"
-"Looks like I've been beaten at my own game..."
-"Even though you're so young, you have the spirit of battle within. You must
have trained under a well-known master!"
-"Peace! ... ...Huh? When you meet the unknown on a mountain road, all you
want is peace, right?"
-"Peace--even though I lost!"
-"Exchanging lighthearted greetings with someone you don't know... That's
the best thing about mountains!"
-"I have a feeling that I can win. Let's see if I'm right!"
-"Aww, you are too strong."
-"I heard CLEFAIRY appear at Mt. Moon. But where could they be?"
-"Um... I..."
-"..."
-"... ... I'll go train some more..."
-"Walking along with luggage and your companion Pokemon gives a great feeling
of outdoor life!"
-"Yaha! I lost!"
-"Are you also on a solo journey? See you again sometime. Bye for now!"
-"I am but a Gentleman stopped on the road. Would you care to join me in a
quick contest?"
-"You were very skillful."
-"Stopping in the road for a battle isn't rude. No matter what, I am a
Gentleman first!"
-"Do I look weak? Don't make me laugh! When I'm with Lulu, I've got a
hundred times more courage!"
-"Moe and I make a great pair! You should prepare yourself!"
-"Uwaaah! Eeek!"
-"Don't you misunderstand this! It's not that Moe's weak, it's that you're
too strong!"
-"In short, you're just too strong..."
-"The cops shut down our Underground Path! That really annoys me!"
-"F-forgive me!"
-"Wiped out by some punk from Johto..."
-"We're the Kanto Pokemon Federation Trainer group. We'll drive you under
our wheels!"
-"S-sorry!"
-"The Kanto Pokemon Federation will never fall!"
<Lavender Side>
-"Hahaha!"
-"Hahaha-hachoo!"
-"Hay fever is making me sneeze! Ahahah-CHOO!"
-"It itches and tickles a bit when I wear shorts in the grass."
-"Aiyaaah! I got stomped!"
-"I'm going to catch more Pokemon in the grass."
-"..."
-"..."
-"... I lost while I had my eyes closed..."
-"Why is it I always get the urge to whistle when walking through nature?"
-"Tweee!"
-"Instead of communicating with Pokemon with words, you can communicate
with them through whistling!"
-"Collect water! Don't let the fire go out! Look out for wild Pokemon! Let's
go, Campfire!"
-"Pfuuuuh..."
-"It doesn't matter what kind of preparation you've done. If you lose, you
lose."
-"I can fit in a quick battle while I'm in the midst of preparing a meal!"
-"Oh... I'm hungry now..."
-"Hey, how about we exchange phone numbers before we eat?"
-"I've always got my Pokegear in reach, so if you give me call, I'll answer
pretty quick!"
-"Don't worry! I'm a really nice Camper..."
-"Did you decide you'd like to trade numbers with me after all?"
-"I figured it would be easy to knock you out..."
-"I'll give you a little hint. Don't you think my girlfriend's much stronger
than I am?"
-"Women who don't take love seriously and who are reckless might get hurt."
-"You're the strongest!"
-"Wa...ha..."
-"So how about we exchange phone numbers?"
-"Give me a call if you think of anything!"
-"Uh, OK. THat's too bad..."
-"Did you decide you wanted to exchange phone numbers?"
-"If you've beaten her, you must be strong!"
-"That strength of yours... I've got it! Are you in love?"
-"Hey, hey, how about we bring out your Pokemon and mine for a battle?"
-"..."
-"The way you were walking with your Pokemon made me think that I could win."
-"BASABASABASABASABASA!"
-"Pyopyopyopyo..."
-"Chuun-Chuun? Chunchun!"
-"All right! I'll be able to show off for Tara! I love to look at my
boyfriend's face in profile while he's battling!"
-"Oh no, my plans!"
-"Oh no, oh no."
-"Tara's already seen me humiliated..."
-"Even though my boyfriend lost, he's still wonderful."
SCHOOL KID TORIN (780P) PokeGear 1 <Possible Double Battle with Clarice>
-"Sometimes I go back to the places I met my Pokemon. They bring back good
memories."
-"Where did I meet this PSYDUCK?"
-"When and where did I get my Pokemon...I'll bet if I checked my Trainer
Memo, I'd remember!"
-"My weight puts me in the featherweight class! ...Huh? WHat do you mean that
doesn't sound very strong?"
-"I lost as lightly as a feather floats!"
-"It was fun battling you! I'd love to trade phone numbers with you, please?
Come on, let's trade numbers!"
-"Thanks! Let's have another battle again sometime! Just give me a call
when you're ready."
-"Ulp! Are you saying you think I'm so weak, I don't measure up as an
opponent?"
-"I'd do anything to get your phone number! Please, let's trade numbers!"
-"Maybe I should like and say I'm in the heavyweight class..."
-"On sunny days, I think that the kids would rather be playing in the
playground than studying in class."
-"I didn't want to lose..."
-"I'd love to do smore battle preparation and review with you.. That's it!
How about exchanging phone numbers with me?"
-"All right, I'm looking forward to talking to you again. I'll be sure to
give you a call if anything comes up!"
-"Hey, you should listen when Teachers are talking to you!"
-"Did you change your mind about exchanging phone numbers?"
-"Studying is important, but exercise is just as vital."
-"We're the twins Kay and Tia! Do you know which one I am? We're the twins
Kay and Tia! Do you know which one I am?"
-"Tia and Kay both lost... Kay and Tia both lost..."
-"You had fun battling us, right? So ho wabout we exchange phone numbers,
and that way if we want to battle again, we can just give each other a
call?"
-"All right, now you've got our number and we have yours."
-"Oh? But... Oh well."
-"Did you decide you wanted to trade numbers after all?"
-"Absolute truth--I'm Kay! Maybe..."
-"Maybe truth--I'm Tia! Absolutely!"
<Center>
<Left Road>
-"Hey, who told you you could ride up and down this road?"
-"Crash!"
-"Hey! Trade phone numbers with me, old buddy!"
-"Call me sometime! I'll call you sometimes, too!"
-"No way!"
-"Hey, hey! This time, let's get our phone numbers traded, old buddy!"
-"See you later! Come back anytime!"
-"Parara parapara para-parara! My horn's got a great melody to it, don't you
think?"
-"Parararaaaa..."
-"I love this melancholy melody. It really suits me well..."
-"I'll toughen you up. Now, you come along with me."
-"All right, thanks!"
-"All right! That fighting yell was great!"
<Right Road>
-"If you're looking for Pokemon, you have to look in the tall grass."
-"Aiyeee!"
-"Since you're so strong, it must be fun to battle."
-"Swimming? I'm lousy at it. I'm just splashing around in these shallow
waters."
-"I thought I could win."
-"I might be bad at swimming, but I love the sea."
<West Side>
-"When I was a kid, I only played inside the house. Now I love playing
outside with Pokemon!"
-"Argh!"
-"If I'm with Pokemon, I don't mind losing so much!"
<East Side>
SWIMMER NICOLE (672P)
-"I used to be a fisherman a while back. I've grown to love swimming so much,
I'm always in my swim trunks!"
-"Ulp..."
-"Maybe I should go back to fishing..."
-"Oh! Hey, you! Will you help me with my sunblock? Don't tell me... You'd
rather battle?"
-"I'm worried about sunburn..."
-"I have to watch out for blemishes caused by the sun."
-"Surrounding yourself with bird Pokemon gives you the feeling that someday
you might be able to fly, too!"
-"I couldn't fly..."
-"I guess I just need to practice flapping my wings more!"
-"Question is... did I become a fisherman because I'm patient, or did I get
more patient because I'm a fisherman?"
-"Umm... Hmm..."
-"What's the reason you became a Pokemon Trainer?"
SWIMMER ESTEBAN (608P)
-"The teacher from the swimming class where I learned to swim had a face
just like a POLIWHIRL."
-"I'm sorry, Teacher..."
-"Due to the incredible resemblance, we called our teacher Professor
POLIWHIRL!"
-"Oh no! Hiding I was, but you did me found in no time! ... Me only one from
another country. Yet! No big business, OK? Think I did, if stop the energy,
be big panic and unlucky for here people! Secret it is my mission, so tell
you I not! But! If win you do versus me, a man I be and mine secret to you
tell, You understand? Battle begin we do!"
-"Aiyeee! No no no, match I am not to you! Strong be you!"
-"OK. Tell you mine secret will I. Machine Part steal by me. Hide it I did
in Gym of the Cerulean. Near inflatable tube put it I did. Look for Gym
at. But you forget me not! Beat you for sure will Team Rocket. Come from
Johto will they, mine allies, yes. Will revenge they are. ... You say
what? Team Rocket bye-bye a go-go? Broken up it is says you? Oh, no! Should
I do what now on from, me? ...OK. I my country go home. Make Team Rocket
I will. Good-bye! So long!"
-"Beat the six of us Trainers to win a fabulous prize! Think you've got what
it takes?"
-"Whoo! Good stuff!"
-"I did my best. I have no regrets."
-"You won all six battles. Here is the Nugget as promised. But after seeing
how you battle, I want to see how I'll fare. How about it? Let me take
you on."
-"I've never had a battle this good!"
-"I've never had a battle this wonderful! You and your Pokemon are really
strong!"
-"I'm feeling great today! I feel like I could even beat the League
Champion!"
-"No! Not in this battle!"
-"Just like in fishing, it's all over in Pokemon if you give up."
-"Wow, look at all those Badges! I'm impressed. But you're not satisfied by
just collecting them right?"
-"Good battle!"
-"People and Pokemon grow from their experiences. Don't get lazy and
complacent."
-"Since you've come this far, you must be good. I'm going to give this battle
everything I've got!"
-"No! I don't believe this!"
-"I've defeated eight Gym Leaders, so I was feeling confident. I'll have to
try harder next time."
-"It's rare to see anyone come here. Are you training on your own?"
-"Oh! You're really strong!"
-"I'm checking out pre- and post- evolution Pokemon. Evolution really does
make Pokemon stronger. But evolved forms also learn moves later on."
-"Don't say a thing! Let me guess what you're thinking. Mmmmmmm... I got it!
You're on the Pokemon League challenge!"
-"You're too much!"
-"With your skills, you'll do well at the Pokemon League. That's what my
premonition says."
******************************************************************************
LOCATIONS [KL00]
******************************************************************************
-"Hey, *TRAINER NAME*! You're here in Kanto, too? Some of the Trainers here
are tough, which makes it easy to train my Pokemon! *TRAINER NAME*! I
know you are strong... But... I can't help but challenge you!"
-"I see. You weren't coming to Kanto just to show off..."
-"Humph! I guess it just can't be helped."
-"My training's still not good enough...? My Pokemon are so weak, it makes me
frustrated... But I can feel that they are getting better after each
battle... .........Tch! They're still too weak! I need to give them more
training... I know! I should take them to Dragon's Den! See ya, *TRAINER
NAME!*"
-"Hey, *TRAINER NAME*! You're here in Kanto, too? Some of the Trainers here
are tough, which makes it easy to train my Pokemon! *TRAINER NAME*! I
know you are strong... But... I can't help but challenge you!"
-"I see. You weren't coming to Kanto just to show off..."
-"Humph! I guess it just can't be helped."
-"My training's still not good enough...? My Pokemon are so weak, it makes me
frustrated... But I can feel that they are getting better after each
battle... .........Tch! They're still too weak! I need to give them more
training... I know! I should take them to Dragon's Den! See ya, *TRAINER
NAME!*"
-"Hold it. ...Are you going to challenge the Pokemon League? Victory Road
is at its end, for sure. But did you notice...? You didn't see any real
Trainers on the way, did you? Man, they were all spineless! Well, the fact
that you have come this far means you're not one of them. But! Your
journey ends here! Because...right here, right now... I will crush you!"
-"I see. Seems it wasn't just luck that's gotten you this far."
-"Humph! You were too strong."
-"...I couldn't win... I gave it everything I had. What you possess, I lack,
I think I'm beginning to understand what that Dragon Tamer said to me."
-"............. I haven't given up on becoming the greatest Trainer... I'm
going to find out why I can't win and become stronger... When I do, I will
challenge you. I'll beat you down with all my power. ...Humph! You keep at
it until then."
-"Hold it. ...Are you going to challenge the Pokemon League? Victory Road
is at its end, for sure. But did you notice...? You didn't see any real
Trainers on the way, did you? Man, they were all spineless! Well, the fact
that you have come this far means you're not one of them. But! Your
journey ends here! Because...right here, right now... I will crush you!"
-"I see. Seems it wasn't just luck that's gotten you this far."
-"Humph! You were too strong."
-"...I couldn't win... I gave it everything I had. What you possess, I lack,
I think I'm beginning to understand what that Dragon Tamer said to me."
-"............. I haven't given up on becoming the greatest Trainer... I'm
going to find out why I can't win and become stronger... When I do, I will
challenge you. I'll beat you down with all my power. ...Humph! You keep at
it until then."
-"Hold it. ...Are you going to challenge the Pokemon League? Victory Road
is at its end, for sure. But did you notice...? You didn't see any real
Trainers on the way, did you? Man, they were all spineless! Well, the fact
that you have come this far means you're not one of them. But! Your
journey ends here! Because...right here, right now... I will crush you!"
-"I see. Seems it wasn't just luck that's gotten you this far."
-"Humph! You were too strong."
-"...I couldn't win... I gave it everything I had. What you possess, I lack,
I think I'm beginning to understand what that Dragon Tamer said to me."
-"............. I haven't given up on becoming the greatest Trainer... I'm
going to find out why I can't win and become stronger... When I do, I will
challenge you. I'll beat you down with all my power. ...Humph! You keep at
it until then."
-"I'm sure that there's nothing more efficient and beautiful in this world
than a Bug-type Pokemon."
-"I lost beautfully!"
-"If this is it, then I don't mind losing!"
B2F:
-"To beat the cold, try warm clothes and a hot drink!"
-"Argh, all the way out here!"
-"That was a hot battle!"
-"What did you come all the way out here for, I wonder."
-"I lost all the way out here..."
-"Trainers are everywhere."
******************************************************************************
******************************************************************************
<Seafoam Gym>
-"A white lab coat is a researcher's life. We may be living in a cave like
this, but we never forget to do the laundry."
-"It's pure white in my head!"
-"This white lab coat makes me feel like I have become smarter for some
reason."
-"We lost the Gym on Cinnabar Island and felt lost before we came here."
-"Argh!"
-"We take a step back when we are defeated... Don't you think we are
downright honest? Never put us in the same category as Scientists who
help bad guys."
-"Wow, to see a Gym in a cave like this? I'd love to explore it."
-"How do I feel about losing? It hurts!"
-"Bitterness leads to improvement tomorrow."
-"Blaine may have lost his Gym, but he never gives up. His perseverance is
what motivates me!"
-"Argh, I can't do anymore..."
-"Together with Blaine, we will rebuild our Gym!"
SUPER NERD WALDO (2544P)
-"I am in the middle of collecting battle records. Can you help me?"
-"I'm not done measuring data!"
-"I didn't expect you to be so good! Who in the world are you?"
-"Hey, you! My Gym on Cinnabar Island was burned down by the eruption! But I
will not give up! Take a look at this cave. We have turned it into a Gym,
and I am still acting as a Gym Leader! I will give you the Gym Badge if you
manage to defeat me! Are you ready? Here we go!"
-"I'll show you the spirit of this cave Gym!"
-"We can still do it!"
-"My spirit has not been defeated!"
-"Awesome. I have burned out... Take this Volcano Badge! Here, I will give
you this, too. It's called Overheat! It has a slight drawback, but it's
powerful and well worth it! I did lose this time, but I'm going to win
next time. When I rebuild my Cinnabar Gym, we have to hold a rematch."
-"My Fire-type Pokemon will be even stronger! Just you watch!"
-WEEZING LV 56 (F)
-Ability: Levitate
-Type: Poison
-Moves:
Thunderbolt [Electric/Special]
Sludge Bomb [Poison/Special]
Toxic [Posion/Status]
Explosion [Normal/Physical]
==============================================================================
EXTRAS [EXT]
==============================================================================
These are just Extra things in Pokemon HeartGold and SoulSilver. Some may
qualify as "sidequests", as some sections you will notice have been moved
from the sidequest section to here.
The Daily Events will be listed here when they are completed.
WHAT: You have to deliver a letter from the Route 35/Goldenrod City border
station guard to his friend in Route 31.
WHEN: After you receive the PLAIN BADGE from GOLDENROD CITY GYM.
WHERE: Starts: Route 35/Goldenrod City, ends: Route 31.
REWARD: TM44 REST
DETAILS: See below.
This is a simple quest. You must free up one space in your Pokemon party, then
speak to the guard on the border between Route 35 and Goldenrod City. He will
give you a SPEAROW with a letter attached to it. Simply go north and to where
you find SUDOWOODO on Route 35/36, west of the Violet City border. Go east
into Violet City, then exit it east, too.
Then go right, hop the ledge, and talk to the man next to the Apricorn Tree.
Select the SPEAROW (holding the letter) and you will receive a gift (TM44
REST) in return!
Master's Questions:
After answering all of the above "correctly", you first will get the badge
from CLAIR on the way out. Then, go back to the Master with an empty slot in
the party, and he will give you a DRATINI, which comes with EXTREME SPEED.
==============================================================================
POKEDEX [PKX]
==============================================================================
NATIONAL DEX ORDER [PX1]: This is a general list. The Pokemon in story order
is in the section afterwards [PX2]
Now push Ctrl + F, and type in the Pokemon name you are looking for
and find next; make sure the direction is "down."
#001 - BULBASAUR
#002 - IVYSAUR
#003 - VENUSAUR
#004 - CHARMANDER
#005 - CHARMELEON
#006 - CHARIZARD
#007 - SQUIRTLE
#008 - WARTORTLE
#009 - BLASTOISE
#010 - CATERPIE
#011 - METAPOD
#012 - BUTTERFREE
#013 - WEEDLE
#014 - KAKUNA
#015 - BEEDRILL
#016 - PIDGEY
#017 - PIDGEOTTO
#018 - PIDGEOT
#019 - RATTATA
#020 - RATICATE
#021 - SPEAROW
#022 - FEAROW
#023 - EKANS
#024 - ARBOK
#025 - PIKACHU
#026 - RAICHU
#027 - SANDSHREW
#028 - SANDSLASH
#029 - NIDORAN <Female>
#030 - NIDORINA
#031 - NIDOQUEEN
#032 - NIDORAN <Male>
#033 - NIDORINO
#034 - NIDOKING
#035 - CLEFAIRY
#036 - CLEFABLE
#037 - VULPIX
#038 - NINETALES
#039 - JIGGLYPUFF
#040 - WIGGLYTUFF
#041 - ZUBAT
#042 - GOLBAT
#043 - ODDISH
#044 - GLOOM
#045 - VILEPLUME
#046 - PARAS
#047 - PARASECT
#048 - VENONAT
#049 - VENOMOTH
#050 - DIGLETT
#051 - DUGTRIO
#052 - MEOWTH
#053 - PERSIAN
#054 - PSYDUCK
#055 - GOLDUCK
#056 - MANKEY
#057 - PRIMEAPE
#058 - GROWLITHE
#059 - ARCANINE
#060 - POLIWAG
#061 - POLIWHIRL
#062 - POLIWRATH
#063 - ABRA
#064 - KADABRA
#065 - ALAKAZAM
#066 - MACHOP
#067 - MACHOKE
#068 - MACHAMP
#069 - BELLSPROUT
#070 - WEEPINBELL
#071 - VICTREEBEL
#072 - TENTACOOL
#073 - TENTACRUEL
#074 - GEODUDE
#075 - GRAVELER
#076 - GOLEM
#077 - PONYTA
#078 - RAPIDASH
#079 - SLOWPOKE
#080 - SLOWBRO
#081 - MAGNEMITE
#082 - MAGNETON
#083 - FARFETCH'D
#084 - DODUO
#085 - DODRIO
#086 - SEEL
#087 - DEWGONG
#088 - GRIMER
#089 - MUK
#090 - SHELLDER
#091 - CLOYSTER
#092 - GASTLY
#093 - HAUNTER
#094 - GENGAR
#095 - ONIX
#096 - DROWZEE
#097 - HYPNO
#098 - KRABBY
#099 - KINGLER
#100 - VOLTORB
#101 - ELECTRODE
#102 - EXEGGCUTE
#103 - EXEGGUTOR
#104 - CUBONE
#105 - MAROWAK
#106 - HITMONLEE
#107 - HITMONCHAN
#108 - LICKITUNG
#109 - KOFFING
#110 - WEEZING
#111 - RHYHORN
#112 - RHYDON
#113 - CHANSEY
#114 - TANGELA
#115 - KANGASKHAN
#116 - HORSEA
#117 - SEADRA
#118 - GOLDEEN
#119 - SEAKING
#120 - STARYU
#121 - STARMIE
#122 - MR. MIME
#123 - SCYTHER
#124 - JYNX
#125 - ELECTABUZZ
#126 - MAGMAR
#127 - PINSIR
#128 - TAUROS
#129 - MAGIKARP
#130 - GYARADOS
#131 - LAPRAS
#132 - DITTO
#133 - EEVEE
#134 - VAPOREON
#135 - JOLTEON
#136 - FLAREON
#137 - PORYGON
#138 - OMANYTE
#139 - OMASTAR
#140 - KABUTO
#141 - KABUTOPS
#142 - AERODACTYL
#143 - SNORLAX
#144 - ARTICUNO
#145 - ZAPDOS
#146 - MOLTRES
#147 - DRATINI
#148 - DRAGONAIR
#149 - DRAGONITE
#150 - MEWTWO
#151 - MEW
#152 - CHIKORITA
#153 - BAYLEEF
#154 - MEGANIUM
#155 - CYNDAQUIL
#156 - QUILAVA
#157 - TYPHLOSION
#158 - TOTODILE
#159 - CROCONAW
#160 - FERALIGATR
#161 - SENTRET
#162 - FURRET
#163 - HOOTHOOT
#164 - NOCTOWL
#165 - LEDYBA
#166 - LEDIAN
#167 - SPINARAK
#168 - ARIADOS
#169 - CROBAT
#170 - CHINCHOU
#171 - LANTURN
#172 - PICHU
#173 - CLEFFA
#174 - IGGLYBUFF
#175 - TOGEPI
#176 - TOGETIC
#177 - NATU
#178 - XATU
#179 - MAREEP
#180 - FLAFFY
#181 - AMPHAROS
#182 - BELLOSSOM
#183 - MARILL
#184 - AZUMARILL
#185 - SUDOWOODO
#186 - POLITOED
#187 - HOPPIP
#188 - SKIPLOOM
#189 - JUMPLUFF
#190 - AIPOM
#191 - SUNKERN
#192 - SUNFLORA
#193 - YANMA
#194 - WOOPER
#195 - QUAGSIRE
#196 - ESPEON
#197 - UMBREON
#198 - MURKROW
#199 - SLOWKING
#200 - MISDREAVUS
#201 - UNOWN
#202 - WOBBUFFET
#203 - GIRAFARIG
#204 - PINECO
#205 - FORRETRESS
#206 - DUNSPARCE
#207 - GLIGAR
#208 - STEELIX
#209 - SNUBBULL
#210 - GRANBULL
#211 - QWILFISH
#212 - SCIZOR
#213 - SHUCKLE
#214 - HERACROSS
#215 - SNEASEL
#216 - TEDDIURSA
#217 - URSARING
#218 - SLUGMA
#219 - MAGCARGO
#220 - SWINUB
#221 - PILOSWINE
#222 - CORSOLA
#223 - REMORAID
#224 - OCTILLERY
#225 - DELIBIRD
#226 - MANTINE
#227 - SKARMORY
#228 - HOUNDOUR
#229 - HOUNDOOM
#230 - KINGDRA
#231 - PHANPY
#232 - DONPHAN
#233 - PORYGON2
#234 - STANTLER
#235 - SMEARGLE
#236 - TYROGUE
#237 - HITMONTOP
#238 - SMOOCHUM
#239 - ELEKID
#240 - MAGBY
#241 - MILTANK
#242 - BLISSEY
#243 - RAIKOU
#244 - ENTEI
#245 - SUICUNE
#246 - LARVITAR
#247 - PUPITAR
#248 - TYRANITAR
#249 - LUGIA
#250 - HO-OH
#251 - CELEBI
#252 - TREECKO
#253 - GROVYLE
#254 - SCEPTILE
#255 - TORCHIC
#256 - COMBUSKEN
#257 - BLAZIKEN
#258 - MUDKIP
#259 - MARSHTOMP
#260 - SWAMPERT
#261 - POOCHYENA
#262 - MIGHTYENA
#263 - ZIGZAGOON
#264 - LINOONE
#265 - WURMPLE
#266 - SILCOON
#267 - BEAUTIFLY
#268 - CASCOON
#269 - DUSTOX
#270 - LOTAD
#271 - LOMBRE
#272 - LUDICOLO
#273 - SEEDOT
#274 - NUZLEAF
#275 - SHIFTRY
#276 - TAILLOW
#277 - SWELLOW
#278 - WINGULL
#279 - PELIPPER
#280 - RALTS
#281 - KIRLIA
#282 - GARDEVOIR
#283 - SURSKIT
#284 - MASQUERAIN
#285 - SHROOMISH
#286 - BRELOOM
#287 - SLAKOTH
#288 - VIGOROTH
#289 - SLAKING
#290 - NINCADA
#291 - NINJASK
#292 - SHEDINJA
#293 - WHISMUR
#294 - LOUDRED
#295 - EXPLOUD
#296 - MAKUHITA
#297 - HARIYAMA
#298 - AZURILL
#299 - NOSEPASS
#300 - SKITTY
#301 - DELCATTY
#302 - SABLEYE
#303 - MAWILE
#304 - ARON
#305 - LAIRON
#306 - AGGRON
#307 - MEDITITE
#308 - MEDICHAM
#309 - ELECTRIKE
#310 - MANECTRIC
#311 - PLUSLE
#312 - MINUN
#313 - VOLBEAT
#314 - ILLUMISE
#315 - ROSELIA
#316 - GULPIN
#317 - SWALOT
#318 - CARVANHA
#319 - SHARPEDO
#320 - WAILMER
#321 - WAILORD
#322 - NUMEL
#323 - CAMERUPT
#324 - TORKOAL
#325 - SPOINK
#326 - GRUMPIG
#327 - SPINDA
#328 - TRAPINCH
#329 - VIBRAVA
#330 - FLYGON
#331 - CACNEA
#332 - CACTURNE
#333 - SWABLU
#334 - ALTARIA
#335 - ZANGOOSE
#336 - SEVIPER
#337 - LUNATONE
#338 - SOLROCK
#339 - BARBOACH
#340 - WHISCASH
#341 - CORPHISH
#342 - CRAWDAUNT
#343 - BALTOY
#344 - CLAYDOL
#345 - LILEEP
#346 - CRADILY
#347 - ANORITH
#348 - ARMALDO
#349 - FEEBAS
#350 - MILOTIC
#351 - CASTFORM
#352 - KECLEON
#353 - SHUPPET
#354 - BANETTE
#355 - DUSKULL
#356 - DUSCLOPS
#357 - TROPUS
#358 - CHIMECHO
#359 - ABSOL
#360 - WYNAUT
#361 - SNORUNT
#362 - GLALIE
#363 - SPHEAL
#364 - SEALEO
#365 - WALREIN
#366 - CLAMPERL
#367 - HUNTAIL
#368 - GOREBYSS
#369 - RELICANTH
#370 - LUVDISC
#371 - BAGON
#372 - SHELGON
#373 - SALAMENCE
#374 - BELDUM
#375 - METANG
#376 - METAGROSS
#377 - REGIROCK
#378 - REGICE
#379 - REGISTEEL
#380 - LATIAS
#381 - LATIOS
#382 - KYOGRE
#383 - GROUDON
#384 - RAYQUAZA
#385 - JIRACHI
#386 - DEOXYS
#387 - TURTWIG
#388 - GROTLE
#389 - TORTERRA
#390 - CHIMCHAR
#391 - MONFERNO
#392 - INFERNAPE
#393 - PIPLUP
#394 - PRINPLUP
#395 - EMPOLEON
#396 - STARLY
#397 - STARAVIA
#398 - STARAPTOR
#399 - BIDOOF
#400 - BIBAREL
#401 - KRICKETOT
#402 - KRICKETUNE
#403 - SHINX
#404 - LUXIO
#405 - LUXRAY
#406 - BUDEW
#407 - ROSERADE
#408 - CRANIDOS
#409 - RAMPARDOS
#410 - SHIELDON
#411 - BASTIODON
#412 - BURMY
#413 - WORMADAM
#414 - MOTHIM
#415 - COMBEE
#416 - VESPIQUEN
#417 - PACHIRISU
#418 - BUIZEL
#419 - FLOATZEL
#420 - CHERUBI
#421 - CHERRIM
#422 - SHELLOS
#423 - GASTRODON
#424 - AMBIPOM
#425 - DRIFLOON
#426 - DRIFBLIM
#427 - BUNEARY
#428 - LOPUNNY
#429 - MISMAGIUS
#430 - HONCHKROW
#431 - GLAMEOW
#432 - PURUGLY
#433 - CHINGLING
#434 - STUNKY
#435 - SKUNTANK
#436 - BRONZOR
#437 - BRONZONG
#438 - BONSLY
#439 - MIME JR.
#440 - HAPPINY
#441 - CHATOT
#442 - SPIRITOMB
#443 - GIBLE
#444 - GABITE
#445 - GARCHOMP
#446 - MUNCHLAX
#447 - RIOLU
#448 - LUCARIO
#449 - HIPPOPOTAS
#450 - HIPPOWDON
#451 - SKORUPI
#452 - DRAPION
#453 - CROAGUNK
#454 - TOXICROAK
#455 - CARNIVINE
#456 - FINNEON
#457 - LUMINEON
#458 - MANTYKE
#459 - SNOVER
#460 - ABOMASNOW
#461 - WEAVILE
#462 - MAGNEZONE
#463 - LICKILICKY
#464 - RHYPERIOR
#465 - TANGROWTH
#466 - ELECTIVIRE
#467 - MAGMORTAR
#468 - TOGEKISS
#469 - YANMEGA
#470 - LEAFEON
#471 - GLACEON
#472 - GLISCOR
#473 - MAMOSWINE
#474 - PORYGON-Z
#475 - GALLADE
#476 - PROBOPASS
#477 - DUSKNOIR
#478 - FROSSLASS
#479 - ROTOM
#480 - UXIE
#481 - MESPRIT
#482 - AZELF
#483 - DIALGA
#484 - PALKIA
#485 - HEATRAN
#486 - REGIGIGAS
#487 - GIRATINA
#488 - CRESSELIA
#489 - PHIONE
#490 - MANAPHY
#491 - DARKRAI
#492 - SHAYMIN
#493 - ARCEUS
==============================================================================
EVENTS [EVT]
==============================================================================
This is for particular events in the game, such as Team Rocket or Legendary
Pokemon Events.
Events such as Wi-Fi events and/or any traded in Pokemon triggering some sort
of event are also included here.
This follows events for the NTSC-U version, as such, only events that have
occured in the USA will be listed here, rather than Japanese or Europe.
******************************************************************************
******************************************************************************
HOW: Bring an EVENT PICHU to the ILEX SHRINE; it must be the party leader. (As
in the one walking with you.)
WHAT: You get a Spikey-Eared Pichu! A special Pichu with one ear with multiple
spikes on it. The special thing is the move set, as well as set gender
and special sprite.
---Start of Event---
<Examine Shrine>
<Old man then comes down the L-shaped path, two Pichu in front>
"Hey, hey! You should not tamper with that shrine! People are said to
disappear."
"Kids and Pokemon sometimes disappear around this shrine. It is believed that
a Pokemon which wanders across time does that. It is truly a strange
thing..."
"Well, well, this must be... This must be the PICHU that has lived in this
forest for some time. When I saw it the first time, it looked lonely. It is
full of energy today."
"I see. It seems that these old friends finally meet again after a long time."
<Pichu hops more, getting attention of the TRAINER. TRAINER moves to look at
Spikey-Eared Pichu>
"Zapzap chu!"
"You are carrying a lot of Pokemon. Why don't you store one of them at the
Pokemon Center? I will take care of it in the mean time."
<If you talk to the Old Man after you freed up space that you did not have
before>
"It's been waiting for you all this time. Talk to it. That'll make it happy."
"Zapzap chu!"
"Oh, here it is! Young Pokemon Trainer, I will give you this Poke Ball. I used
to use them when I was younger. Don't worry. It's still in good condition.
"It seems that Spikey-eared PICHU wants to stay in your Poke Ball."
"You named it *Insert what name you named it*? Such a cute name! Being with
friends should make it happy. Take good care of it."
---End of Event---
There are additional things you can do, such as showing it to PROFESSOR ELM
to get more background on it. Experiment, have fun. :)
==============================================================================
==============================================================================
This is my first full length Pokemon FAQ. You will have noticed that I am more
of an in-depth FAQ maker if you checked my profile. However, the original
games that these two games (HeartGold and SoulSilver) are based off of were
one of my favorite games of all time, and I felt I should at least pay my
respects this way.
Although I own the Japanese version of the game, I decided I would base the
FAQ off of the US releases, as it would hold more relevancy. :) All names
and other information used are from the US version of the game.
I hope you found this FAQ hopeful, despite the constant updates and time it
will need.
The mini-sections are currently being done. I removed the incomplete sections
to avoid clutter and make your scrolling easier. They will come as soon as
they're ready! Please stick around for that, if you need to.
If you find any errors, even as small as a typo, please email me! The address
is shown below. Also, if you find missing info (Like some Pokemon moves in
my Trainers' section, or missing amount of EXP), please tell me!
If you would like to help, that would be nice too! Email me if you're
interested. It will mostly be things regarding experience points and Pokemon
Moves and the like. :) I will be sure to credit you!
Please, if you want to use any information in your own guide (or some other
circumstance), please email me. I will gladly accept, but it's nice to ask,
you know? :) I put a lot of hard work into this guide.
If you usually come back and use this guide, please tell me why. I would like
to know what may make this guide good, and at the same time what makes it
bad. The other guides are of much higher quality (the way I see it), so it
would be helpful to know! :)
-MKay
CREDITS:
Thanks to the Pokemon Company for this awesome game, the remake of the my two
favorite Pokemon titles!
Thanks to you, the reader, for making my hard work worthwhile! I know you read
this in every FAQ, but it shows those of us who make FAQs really appreciate it
:) You see this in every FAQ, but that's because it's true!
CONTACT:
==============================================================================
==============================================================================
As you can see, the FAQ is still a work in progress, and while I try my best,
I make a lot of mistakes and overshoot some details.
Also, if there is anything that can make this guide better (Add/Remove
sections), please, tell me.
If you find any mini-section helpful, and find others not-too-helpful and/or
useless, please tell me too, as I am constantly reshaping the guide to be
easy to read and don't want needless clutter.
Also, for anyone who chose TOTODILE or CHIKORITA as their starters, it would
be nice to note down the EXP gained when fighting the RIVAL, as I cannot
write that down as I can't fight him with certain Pokemon for obvious reasons.
Lastly, for Trainers who call on the Pokegear, if you could write down their
conversations and resulting dialogue, that would be appreciated.
Please send me a username I can credit you as, I will be sure to give you
full credit on your work. :) Thanks! I really, really, appreciate it.
==============================================================================
==============================================================================
Version 1.90 [5/28/2010]: Contains up to the end of Chapter 10, the Elite
Four, ending the JOHTO JOURNEY. Added the EXTRA
section, as well as KANTO TRAINERS and KANTO
LOCATIONS.
Version 2.00 [6/04/2010]: And it's over. Walkthrough completed. All additional
sections will be coming in the future.
Version 2.20 [6/08/2010]: Added the Trainers section to the FAQ. Moved
Sidequests to Extras.
==============================================================================
==============================================================================
If you find this FAQ on any sites OTHER than the ones listed below, please
contact me IMMEDIATELY.
www.neoseeker.com
www.supercheats.com
******************************************************************************
,
#@
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==============================================================================
~~~~~COPYRIGHT 2010 MKaykitkats~~~~
==============================================================================