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ing and paying attention. "The Farmer Piaget, J. (1962). Play, Dreams and Im-
in the Dell," so prevalently used by tea- itations in Childhood. New York:
chers, covers all the goals, as shown in Norton.
Table 6. Games like "I Packed My Roberts, J. M., Sutton-Smith, B., &
Suitcase" and "Telephone" are especially Kozelka, R. M. (1967). Studies in
effective for teaching listening skills, an elementary game of strategy.
memory, and language skills. Genetic Psychological Monograph,
If kindergartens are indeed becom- 75,3-42.
ing too academic in style and if not Rothlein, L., & Brett, A. (1987). Percep-
enough time is spent in play activities, tions of play. Early Childhood
then educators need to speak out more Research Quarterly, 2,45-53.
emphatically about the importance of Sava, S. G. (1987). Development, not
play. Teachers, who realize that play academics. Young Children, 42,
does facilitate many types of learning, 15.
need to make their voices heard. Shaw, C. (1987, June). Good bye, kids'
stuff. The Miami Herald.
Sylva, K., Bruner, J., & Genova,
S. (1976). The role of play in the
problem-solving of children 3-5
References years old. InJ. Bruner, A. Jolly, &
S. Sylva (Eds.), Play: Its Role in
Avedon, E. M., & Sutton-Smith, Development and Evolution. New
B. (1971). The Study of Games. York: Basic Books.
New York: John Wiley and Sons. Tway, E. (1983). When will my child
Cheyne, J., & Rubin, K. (1983). Playful write? Childhood Education, 59,
precursors of problem solving in 332-335.
preschoolers. Developmental
Psychology, 19, 577-584.
Elkind, D. (1987). Superbaby syndrome
can lead to elementary school bur-
nout. Young Children, 42, 14.
Freud, S. (1920). Beyond the Pleasure
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Tabl!! 1
Respondent Denographics
Gender
H Percent
Male J --n-
FeNle 191 97.5
Missing 9 1.0
TOTAL 203 100.0
Teaching Major
H Percent
Early Chi ldhood 4-; ~
Elementary Education 86 43.0
EC/Elementary 19 9.5
flome Ec 18 9.0
Other 32 16.0
Education ill NO
N Percent N Percent
flave taken college 191 95:'r" ~ ~
course?
Do you have a 199 99.0 2 1.0
college degree?
Humber of Students
Standud
N l4ean Deviation
Total 19~ ~8 12.54
Boys 192 15.39 6.74
Girls 193 14.81 6.74
Black Americans 112 5.92 7.46
Mexican Americans 40 2.73 3.75
Migrants 39 4.26 7.43
Asians 69 2.36 3.83
Caucasians 162 25.57 13.90
~r;can Indians 33 1. 97 3.25
Other 30 3.67 7.01
Table 2
Frequency Reported for Playing Traditional Circle Games In Public Kindergartens in the
Un lted Sta us
Three
TiNS per
Daily Week Weekly Other To te 1
N ~ N : N ~ N : N ~
Duration
10 mlnutes 0.52 0.51 13 6.60 9 4.57 24 12.18
15 minutes 0.51 10 5.08 18 9.14 4 2.03 33 26.75
20 minutes 2 1.02 12 6.09 16 8.12 8 4.06 38 19.29
25 minutes 2 1.02 6 3.05 3 1.52 2 1.02 13 6.60
30 minutes 9 4.57 29 14.72 8 4.06 5 2.54 51 25.89
Other 16 8.12 7 3.55 3 1.52 12 6.09 38 19.29
Table 3
Total NUlCer of Tines Each Traditional Circle Gale Category Was Reported By Kindergarten
Teacher
Traditional Circle
Ii4I1le Cate~ories N Percent
Noslc/NOV MENT GAMES 1~6 ~
(i.e., """rchin9 Around the
Alphabet," "Hokey Pokey")
RACING GAMES 124 21.1
(i .e .• "Drop the Handkerchief,"
"Duck, Duck Goose")
COOPERATIVE/SOCIAL GAMES 95 16.1
(i.e., "Fa,.r in the Dell,"
"Hot Potato")
GUESSING GAMES 56 9.5
(i.e., "Doggie and the Bone,"
"Button, Button")
CIRCLE GAMES 36 6.1
(i.e., "Charades," "Exercises,"
"Funchanella")
CHASING GAMES 32 5.4
(i.e., "Cat &Mouse,"
"Squirrel in a Tree")
ACADEMIC GAMES 31 5.3
(i.e., ""th, Spe11 ing,
HangNn)
Table 3 continued
Table 4
Total N~r of Tines Each Pu~ose for Playing the Game Was Rated ~st
Important By Klndergarten TeaCher
Purpose
N Percent
Fun ~jl ""7':"":T'""
Socfal deve IOplllln t 122 25.4
Phys1cal motor develo~nt 106 22.~
TAble 6
Relationship 8e~en Traditional Circle Ga-es and 60als of the
Curricul.
Fun 52 12.8