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Game design/programming/crappy art - Garrett "KovaaK" Krutilla

Gameplay Trailer - Matthew "entik" Grady


Graphical Assets/Steam Store page images - Mike Varnum

Discord "Interns" for being moderators in the server and helping organize very cool
stuff like the google docs spreadsheet for scenarios (pre-workshop stuff). And for
both creating #busposting and dealing with it.
Ken "ckap" Miller
Rex "mgli" Martens
Ryan "ryan" Ryan

Special thanks to:


Rex "mgli" Martens for technical support, testing, and wonderful ideas to improve
the game all throughout the alpha phase.
TauntyArmordillo for math guidance, UX ideas, and general testing.
My family and friends for their guidance, support, and letting me bounce ideas off
of them.

Thank you to all of the testers who collectively spent an immense amount of time
playing around with this game, giving great feedback, creating scenarios that I
never imagined, and dealing with my horrible UI:
5kr34m
Adrian 'pa1ner' Bereza
Albert "Tantisujjatham" Lee
Alex Teav
Alexey "fourier" Veretennikov
apa3
Aquila
arjucerios
Arkady "Tsunami" Keppert
Atenev
ati
beastfps1
Ben "Del" Grieser
BlueFlame
Bond697
BonedMerge
bozott
Cameron "CMRN" Brown
Cheeserolla
Chris "Goober" Parsons
chrononaut
Collin "Ragor" C.
CrazyAl
crs
cuppajoeman
Dacra
DailyTaboo
Dan "def" Simanovsky
Danilo Godkiller Carboni
Dave_
Derrick "D-Rock" Fearsithe
Dev "tiLki" Ibo
dirtbox
Display
erad
Eric Lin
Erik Brabants
Felix "Fez" Stokes
FortyLions
gabriel101x
Garey "ninjaCow" Akhmetshin
Gerardo "Gema" Melara
Gray "Fusha" Olson
GVTS/Guts
HappyShepard
HBoogieMann
Hddn
hi im cupcake
hoyt
James "3stacks" Curtis
Jamie Sharpe
Jason Reid
Jere "iigle" R
Jeremy "SnowballSkum" Geels
Jerome "Stungun" Maleprade
Joel S.
Joonas "Kyto" Kytö
Joshua "FARTHAMMER" Davis
Justin "server" Do
Kade
KangaJoo
Karti
KawaiiCowboy
Kazsaix
Ken "ckap" Miller
Kenny "Destroyer559" L.
Kerni
Kevin "catch" Babyak
Kevin "Photon" Warner
Kiyoshi
knature
kompast
ku
Kumat Mebrah
Lars "Problemen" V
Lewis "Unironically" Parnell
Liam Machado
LKO
lowfye
Lucas Chacon
Lucas Peralta
Marcadet
Mat G
Matthew "Alvy" Alvarez
Max "Xeniera" Wike
MaxiTaxi
Messik
Michael "pgup" Lennox-Hutchins
Miller "DoritoDogPrincess" Wesselhoff
NeuerGolf
NEXOFX
nick
Nirav Patel
Octile
Oscar "raxozellet" Tellez
Owl Ragnar
pa1ner
PapaSmurf
pay‘bacK
Peh
Peter "MauZZR" Welby
Pirateer
Pomakik
Primed_Arinko
Pumpaloaf
Pyorn
rajas
refujhe
Reh "Reh" Petr
RumBy
ryan
Sharqosity
Shawn Lallman
shoushi
Skaro
Solano
Specto
Stral
Suaran
RustyRyan
tehmeh
TheFragile :3
Thomas "Zombie" McCardell
Tibby_LTP
Tom "dem" Marini
Tripping The Light Fantastic
troydenite
Twice
ultra
V
valen
WhiTeyFU
Wilson "Hendrix" Gangash
world_
Wumpa
xBio
Zayn "InZaynity"
ZTK
(and many more who chose not to be listed here)

https://www.mechinamusic.com for my programming anthem that is Xenon. I lost track


of the number of times I let myself get lost in code while listening to Xenon,
Alithea, Zoticus, Terrae, Tartarus, Phedra, and Actaeon on repeat.

KovaaK's FPS Aim Trainer uses the Unreal® Engine. Unreal® is a trademark or
registered trademark of Epic Games, Inc. in the United States of America and
elsewhere.
Unreal® Engine, Copyright 1998 – 2018, Epic Games, Inc. All rights reserved.

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