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Using Virtual Laboratories in

Teaching Natural Sciences:


An Example of Physics Courses
in University
YEVGENIYA DAINEKO,1 VIKTOR DMITRIYEV,2 MADINA IPALAKOVA1
1
Department of Computer Science and Software Engineering, International IT University, Almaty, Kazakhstan
2
Carl von Ossietzky University of Oldenburg, Oldenburg, Germany

Received 22 November 2015; accepted 9 October 2016

ABSTRACT: Thinking outside of the box is an important part of education. However, using innovative teaching
methods in education can be very challenging for educators. They are directly involved into a teaching process and
upcoming changes should be well planned and the impact of the introduced innovations/changes should be
estimated in advance. Innovations can be also challenging for a management part of a particular higher education
institution, whose major goal is to organize a smooth learning process. Current work presents software empowered
innovation in the domain of teaching physics at universities. Authors demonstrate how particular software artefacts
could be possible integrated into existing curriculum in order to help students at universities in mastering particular
natural science subject (e.g., “Physics-1,” “Physics-2”). Software is based on the ideas of virtual laboratories, whether
implementation is based on Microsoft. NET XNA Framework and 3D modeling. Paper shows that the introduction of
modern information and computer technologies along with the traditional forms of education are significantly
enhancing teaching experience and improving education quality. ß 2016 Wiley Periodicals, Inc. Comput Appl Eng
Educ 25:39–47, 2017; View this article online at wileyonlinelibrary.com/journal/cae; DOI 10.1002/cae.21777

Keywords: physics virtual laboratory; higher education; teaching; 3D; 3D modeling physics

INTRODUCTION “physics” could be “a science about matter, its structure and


motion through space and time.” Consequently, physics creates a
At the present time it is impossible to find a field of human activity, foundation for other natural sciences. Thus, teaching physics cannot
where information technology is not employed or intensively be limited for students only to lectures full of theory. For instance,
adopted. And education systems, for instance universities, are not activities when students can apply theoretical knowledge obtained
an exception. In this regard, new teaching techniques, which use during lectures in practice are essential and could play a major
information technologies, and computer training systems, im- role in mastering fundamental laws. Usually, such activities are
plementing various teaching experiences are become highly implemented as laboratory works that enables students with
demanded by educators and managers [1]. Virtual laboratories, physical experiments realization. During such classes, students
independent from application domain, can be a successful acquire experimental skills, which include intellectual and practical
example of such computer training systems. skills. Usually, classes with experiment are dedicated to improve
Physics is the natural science. It studies the simplest, and at the skills such as determining the goal of an experiment, making
same time, the most general properties of the material world that various hypothesis, planning and executing an experiment,
surrounds humans in daily life. One of possible definition of calculating measurement/bias errors, analyzing results and prepar-
ing a report. And on later steps other type of skills such as working
with installation, observing, measuring and experimenting.
In some cases, scientific interpretation of a concept is only
Correspondence to V. Dmitriyev (viktor.dmitriyev@uni-oldenburg. possible if students acquaint themselves with the phenomena and
de). reconstruct the experiment during laboratory works. Also,
© 2016 Wiley Periodicals, Inc. laboratory woks are very interesting for students, since at these

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40 DAINEKO ET AL.

classes they learn the world around them based on their own (4) Virtual laboratories allow working with a wide range of
experience and feelings, but now occupied with theory combined investigated elements and their parameters, and provide
with experimental data obtain by themselves. In such a way, a wide variety of operating modes of experimental
during a laboratory work that consist out of a physical experiment devices. In addition, within virtual laboratories it is
students enhance their knowledge in a particular section of physics possible to create and realize a large number of options
by acquiring new knowledge, getting familiar with experimental for individual tasks in carrying out a laboratory as a
equipment and evolving own logical and critical thinking practical training for students. This, in its turn, increases
capabilities. the efficiency of the individual approach to students,
In order to perform particular physics experiments special enhances the effectiveness of learning, as well as
laboratories build. However, there may reasons why real develops the spatial visualization ability.
laboratories are unavailable to students (e.g., overloaded with (5) Virtual laboratories provide independence on a particular
other experiments, budges shortage, time constantans, old/ laboratory, that is, virtual laboratory activities are possible
outdated equipment, maintenance problems, etc.), virtual labora- to carry out in places equipped only with computers. Such
tories with 3D visualization of physics experiments could be a approach allows to perform laboratory works on an
good solution. unlimited number of work places without additional costs
In general, a virtual laboratory is a combination of hardware to establish laboratory facilities.
and software systems that allows to conduct physics related or (6) Virtual laboratories can be used as demonstrations during
other domains (e.g., chemistry, etc.) experiments without direct lectures, without large facilities and material costs. They
contact with an actual equipment. However, despite not providing can be performed by students under the guidance of a
real equipment, experimental data generated by virtual laborato- teacher, as well as through the self-study. For example, a
ries are empowered by mathematical models. Thus, by the end of a virtual laboratory allows a student, who has missed some
particular experiment students are provided with plausible of the topics, to fill the gaps independently from the
experimental data for further processing and analysis. Moreover, teacher’s presence in the workplace and to perform the
virtual laboratories within a teaching process can be especially tasks during convenient for him/her times. Moreover, such
helpful, if the a real equipment is absent at all, which unfortunately laboratories can be conducted remotely.
could be a case due to budged shortage or many other reasons [2]. (7) Virtual laboratories provide increased safety. On can be
In this work the Physics Virtual Laboratory (PVL) is involved easily and safely in the virtual experiment, it can
presented. PVL is a set of virtualized with help of software physics be checked and cancelled at any time without loss of data.
experiment in various physics domains. It is developed by the
Department of Computer Engineering and Telecommunications at The disadvantages of the use of virtual works can be
the International IT University (IITU), Kazakhstan. attributed as follows: the impossibility of real research, which does
not allow students to fully develop practical skills, such as the use
of measuring instruments, how they are connected, the measure-
ment of physical quantities, and the mastery of the method of
VIRTUAL LABORATORIES: ADVANTAGES experiments.
AND DISADVANTAGES Thus, the efficiency of the use of virtual laboratories in
teaching depends on how methodically competently and ped-
A typical virtual laboratory is a piece of software that allows to agogically justified their inclusion in the structure of the learning
simulate particular real laboratory experiment. Usage of virtual process and well established curricula.
laboratories instead or complimentary to real ones in teaching has
its own advantages and disadvantages:
VIRTUAL LABORATORIES: USAGE OF LABORATORIES
(1) There is no need to purchase expensive equipment and
WHILE TEACHING PHYSICS
reagents. Due to lack of funding an installed old equipment
can distort the results of experiments and serve as a
The Features of the PVL
potential source of danger. Carrying out virtual experi-
ments on a computer is significantly cheaper than It is known, that physics studies the processes, which occur in the
experiments on real equipment. material world around us, and the laws that characterize these
(2) Virtual laboratory allow to model objects, processes and processes from physical point of view. Therefore, in order to make
phenomena that cannot be realized within an educational students understand this course in particular and physical laws in
institution, or cannot be observed in reality at all. For general better, it is highly important to employ simulations and
instance, because of the small size of an observed particles modeling of the real world processes, as well as demonstrations of
or a process duration, lasting from fractions of seconds to how different instruments and devices work within the physical
several years. For example, in the study of the experiments [3,4]. At the same time, it is not enough just to show
electromagnetic field theory one can show distribution students the functionalities and features of a particular physical
of lines of force and fields interaction clearly only with the equipment, device or material. Such type of tasks can be easily
help of a virtual experiment, having good dynamic accomplished by using a pre-recorded experiment or “non-
graphics and sound. interactive” experiment simulation (e.g., video). It is quite
(3) Virtual laboratory works are interactive. They are able to important to demonstrate the principles of the physics laws of
respond to user actions in the in different ways. For the real world. The fundamental difference of the proposed
example, the weight of a selected object or its height of fall approach is that students are offered an opportunity to influence
can be changed only by pointing at it by a cursor. the flow of an experiment on their own. Using suggested teaching
USING VIRTUAL LABORATORIES IN TEACHING NATURAL SCIENCES 41

tool a particular student directly participates in experiment and The Content and the Structure of the PVL
able to control physics process/law he or she studies. This feature
is an undeniable advantage of this approach and one of the It is widely accepted fact that information communication
fundamental factors of the efficient learning. technologies evolve very fast. The existing solutions become out-
However, besides virtual laboratories have a lot of of-date quickly and lose their relevance. There are new problems
advantages there are a number of challenges they provide to whose solution requires the development of new methods, software
adaptors. And one of such challenge, which can be even a tools and technologies. Students should internalize and convert the
blocker issue, is a standardization and justification with huge and growing amount of information, quickly learn new
established and adapter teaching plans and curricula at various products and apply knowledge in practice.
universities. The PVL contains the 3D virtual experiments, To ensure high-quality and mobility of education at the
which are included to the basic physics curriculum, provided as university an innovative project for teaching students—a virtual
a core standard for the technical majors. In other words, the laboratory for “Physics-1” and “Physics-2” courses (Fig. 1) was
authors ensure that the content of all of laboratory works within developed and implemented. One of the advantages of such
the PVL corresponds to the educational standard of the Republic computer training system as a virtual laboratory is that it’s content
of Kazakhstan. And as long as the universities supposed to is not more static, also including theoretical part. The new
follow the state educational standard, which specifies the components can be included and, consequently, the functionality
content of the mandatory courses including physics, PVL can be of the laboratory widens. Thus, within PVL project new virtual
seamlessly integrated into curricula of Kazakhstan universities. laboratory works are developed and added periodically. At the
In this regard, the virtual laboratory can be applied while moment the PVL contains nine physical laboratory works realized
teaching physics courses to students of almost any technical in the form of virtual experiments. The topics of the laboratory
major. Another difference between the PVL and its analogues is works are taken from such physics sections as “Mechanics,”
that the PVL provides the three versions for each of the “Atomic and Quantum Physics,” “Electricity and Magnetism,”
laboratory works: in Kazakh, Russian and English languages, and “Molecular Physics”.
since students in Kazakhstan can study in any of these The structure of each laboratory work follows the general
languages. The PVL (Fig. 1) is used in teaching “Physics-1” template in order to simplify interaction experience of student.
and “Physics-2” courses to the students of the “Computer According to it, each laboratory work includes following parts:
Science and Software Engineering,” “Information Systems,”
“Mathematical and Computer Modeling,” and “Radio electron- (1) Theoretical material, which provides the goal of an
ics and Telecommunications” majors in the university. Despite experiment, the useful information from the corresponding
authors experience is heavily one country oriented they believe physics chapter with the formulas for the calculation of the
that their experience can be adopted in other universities of other required quantities, the description of the equipment used
countries as well. for the experiment with illustrations and photographs, the

Figure 1 Entry point—view on the “main launcher” component.


42 DAINEKO ET AL.

step-by-step procedure of the experiment and the require- (4) The Controls frame with the “Start Experiment” button for
ments for the lab report with the specification of the required the experiment execution and the “Information“ button for
tables, graphs and conclusions. The theoretical material of the user’s guide activation.
all the laboratory works is gathered into an electronic
textbook. Hypertext, links, animation and dynamic objects The results of measurements need to be presented as a final
improve students’ perception of the material and help them report. Its example is given in each laboratory work. The types of
to master it. tables, charts and output physical quantities are specified.
(2) A test that contains set of questions. Every time it is Conclusions drawn from the results are a mandatory for the
possible to check the performance and, therefore, to report in order to make it full and representative. An important part
determine, if a student is ready to perform an experiment of the conclusion is a critical analysis of the results and the
or he/she needs an additional theoretical preparation. A evaluation of the measurement errors. In order to improve the
test can be taken before and after the implementation of the clarity of the experiment results presentation students may change
experiment (Fig. 2). the format of the report.
(3) An experiment realization module with 3D visualization of
the studied physics phenomena. In each laboratory work it is
possible to change the initial parameters of the experiment The PVL Implementation
and perform it several times with minimum efforts. The virtual laboratory is realized with use of 3D scenes, which
(4) A user’s guide with information about how to use the visualize experiments and allow observing studied processes in
application and its hot keys. space. The software products Blender and Maya 3D were employed
to design realistic 3D models for each laboratory work. The
The interfaces of the experiments realization modules are functionality of the laboratory with the physics engine that
designed according to the same pattern as well. The example is implements the interaction between objects of the model is written
shown in the Figure 3. The window of the application is divided in C# (.NET) based on the XNA 4.0 framework. The software is easy
into four parts: to master and to use. And this is one of the reasons of choosing these
products. On the other hand, the framework provides convenient
(1) The main frame on the left shows an installation of an environment for efficient code revision and editing. The software
experiment. Here the visualization of the physical process modules are mutually independent, and this guarantees the
takes place. qualitative performance. Moreover, the framework supports a
(2) The Settings frame, where a user can change the initial plenty of image types and graphic models; contains a number of low
parameters of the laboratory work and, in such a way, level libraries for the work with content and equipment; and
control the flow of the experiment. provides reasonable use of memory for games based on images.
(3) The Data frame displays the tables with the results of the The component diagram of the presented software package is
laboratory work (output physical quantities). shown on the Figure 4. The diagram is adopted with the significant

Figure 2 View of the 3D scene of the photo-conductivity related virtual experiment.


USING VIRTUAL LABORATORIES IN TEACHING NATURAL SCIENCES 43

Figure 3 Instructions for a laboratory work together with MCQ tester example.

improvements from the previous work of the authors [5,6]. First, While performing any experiments in real life there is always
three new laboratory works have been included into the laboratory, a place for errors, which boils down to the rule of the thumb “There
namely “Study of the Direct Current Laws” (DIRECT CUR- are no measurements without error.” A very basic model is the
RENT), “Investigation of the Ohm’s Law for the Alternating Gauss model of errors, which breaks down the error into two
Current” (ALTERNATING CURRENT), and “Franck-Hertz pieces, the chance error, which is a random quantity with
Experiment” (FRANCK-HERTZ). And they follow the same expectation 0:
format accepted for the laboratory works in the PVL with the
Measurement ¼ True value þ Change error þ Bias ½8
theoretical material, 3D simulation of the experiments and tests for
students’ self-control. Second, all of the laboratory works are
Due to the virtual nature of the discussed experiments, it
implemented in three languages. Initially, the theoretical material,
makes no sense to introduce bias related part of the error. But from
the tests and the user interface were realized only in English, since time to time “bias” in virtual laboratories introduced by software
in our university students study in English language. But in the
related errors and bugs, which is totally another discussion.
most of the universities of Kazakhstan the main languages are
A method of errors estimation and calculation in the virtual
Kazakh and Russian. Therefore, we implemented all of the
laboratory, plotting of the dependences of physical quantities with
laboratory works in these languages as well, in order to introduce
these errors is as follows. After the value is determined by a random
the PVL in other higher educational institutions of the country.
number generator that produces an output result in this range, thus
And finally, in the new version of the PVL several implementation
simulating the value obtained using the error on the experimental
errors were fixed.
setup. The further analysis is conducted using all the common rules:
In general, the components on the diagram on the Figure 4
calculate the relative error (if the measurement is indirect), then the
can be combined into three groups: (1) launcher, (2) laborato-
absolute error. The result is presented in the form of an interval:
ries, and (3) additional. The Main Launcher component should
be seen as an entry point to other components, whereas the d ¼ d  SE;
“additional” components are represented by the testing engine
where d is an average of the investigating value and SE a “standard
and the content template. A core part of the PVL software
error,” which is based on standard deviation of the mean and total
package is the collection of six laboratories. Each laboratory
number of measurements (SE ¼ psffiffin). Of course introduced
uses the “Content Template” component as unified source of the
standard error of measurement doesn’t reflect real measurement
3D objects shared among all the virtual experiments. And
error that could be faced during laboratory experiments. But it
besides sharing common 3D objects, each implemented virtual
provides an understanding to students that reality may be much
laboratory follows the particular structure of a class organiza-
complex, that ideal mathematical model dedicated to reflect
tion. For example, the class organization of the Atwood’s
particular physical phenomena.
machine experiment is shown on the Figure 5. More detailed
description how Atwood machine experiment was implemented
User Acceptance of PVL
as virtual laboratory within PVL can be found in work
“Implementing physics virtual laboratory in 3D: An example Physical experiments are essential in teaching physics. They allow
of Atwood machine” [7]. lecturers to explain a physical processes and laws visually and in
44 DAINEKO ET AL.

Figure 4 Physics virtual laboratory component diagram.

more details. Students get better understanding of theoretical asked to fill survey that contained five questions and each question
material observing the studied process in reality. had five answers. Students could choose one of the following
Usually, physics educational experiments are conducted in answer: (1) no, (2) rather no, (3) do not know, (4) rather yes, (5) yes
laboratories. But, not all universities are able to equip real labs due for the questions number 3–5, weather first two questions had a bit
to some reasons like high cost of the laboratory equipment, lack of different meaning of the scale (see questions in Table 1). The results
enough space due to large size of devices and others. In this situation of the survey are shown in the Table 1. A number in a cell shows
students study only theoretical material and cannot examine the how many students (in per cents) have chosen the answer presented
physical laws and processes experimentally at all. That is why the in the corresponding column for the question in the row.
authors of the work had laid the foundation of the PVL project. According to the results of the survey, students confirmed
In the 2015/2016 academic year’s spring term the PVL was effectiveness of the adopted approach. In cases, when a real laboratory
introduced into the educational process of the university as part of is unavailable, a virtual one can be employed as an effective learning
the “Physics-1” course. Students were able to observe and verify tool, which supplements real equipment, solids theoretical knowledge
the laws of physics, master the skills of experimental research, and increases the interest in the physics domain.
understand functionality of the equipment and devices involved,
and process data obtained as a results of measurements.
At the end of the course, the teachers conducted a survey RELATED WORKS
among 40 students. The goal was to understand, weather the PVL in
particular, and such type of computer training systems in general, is According to the work mentioned in Ref. [9] it is important for
an effective learning supplementary tool for students. They were scholars to document the process of the literature search from the
USING VIRTUAL LABORATORIES IN TEACHING NATURAL SCIENCES 45

Figure 5 Physics virtual laboratory’s “Atwood machine” experiment in form of class diagram.

methodological point of view. Providing descriptions of the analogues, which are safer and cheaper, but at the same time
literature search process gives understanding to readers and efficient and informative as real ones.
answers questions like “Why a particular decision about a Thus, in Ref. [10] the authors discuss the development of the
particular work to be included into the review was made?” First of virtual laboratory for teaching Python programming language.
all, the search process for the relevant literature was done in the The laboratory is implemented using the GraphTerm server and
digital library of Web Of Science1. The key words used in includes such experimental components as a virtual dashboard and
the search were “3D Virtual Laboratory,” which provided 205 progressively fillable notebooks, which ensure the step-by-step
responses in total. In parallel with the key words, the following completion of a sequence of tasks.
configurations were applied: (1) the period for searching was set to The on-line laboratory [11], based on the web technology, is
5 years (between 2010 and 2015); (2) the research domain was supposed to be used for the applied research within the Process
fixed to “science technology”; (3) the research areas were fixed to Control Engineering subject. The laboratory includes the on-line
“Computer Science” and “Education Educational Research”; (4) and off-line modules with high level of interactivity and
the language was restricted to English. A very careful work with scalability. Using the on-line synchronous module the control
the search results is required because of the broadness of the devices in the Process Control Engineering laboratory (the
selected keywords. For instance, the library search engine often Petroleum-Gas University of Ploiesti, Romania) can be operated
responses with the publications related only to the image remotely. The off-line asynchronous module represents the virtual
processing in case of “3D” keyword usage, whereas on the key part and allows studying the simulated control loops and
word “laboratory” there are a lot of results on “safety” and other components. Both types of applications have the friendly user
related to the “pure laboratory” topics, which roughly have interfaces and give students a chance to practice before carrying
correlations with the current work. The search in the digital library out the real experiments.
DBLP2 for the key words “3D Virtual Laboratory,” “3D In Ref. [12] the authors suggest a method to set up a virtual
Laboratory,” “Physics Laboratory” gave in total 47 responses physics laboratory in the Internet applying the virtual reality
(with intersections between various keywords compilation). No technology. This solution protects students from possible dangers,
other restrictions such as time period, particular words exclusions, which might occur in the real lab. The system reduced the learning
etc. were applied. In addition to above mentioned digital libraries, time and improved the performance on the course.
searching was done in World Scientific and Engineering Academy In Ref. [13] the web-based 3D virtual control laboratory is
and Society3 digital library using above mentioned key words and presented. The system is implemented using the NCSLab
their combinations. framework with a six-tier distributed structure. The 3D models
As it was mentioned earlier, virtual laboratories have a of the devices are reconstructed in the users’ browsers in order to
number of advantages. That is why they are widely used for the maximize the sense of presence in the real lab. Users are able to
educational purposes. Almost in any field of knowledge real observe the flow of the experiment, since the 3D images are
experiments and practical tasks can be replaced by their virtual synchronized with the remote simulation. Besides, they can
operate the virtual devices using mice and keyboards.
The combination of audio, video and animation is suggested
1
http://apps.webofknowledge.com/ in the on-line application of the Virtual Laboratory for Digital
2
http://dblp.uni-trier.de/db/ Logic [14]. This Lab is designed for the students of Information
3
http://www.wseas.org/ Technology department to help them to understand the logic
46 DAINEKO ET AL.

Table 1 The Results of the Survey


Answers

Questions 1 (no) 2 (rather no) 3 (do not know) 5 (rather yes) 5 (yes)

Q1: Please, rate how realistic are experiments of PVL 5% 15% 78% 2%
(from 1 to 5, where 1 is not realistic, 5 is very realistic).
Q2: Please, rate the easiness of working with the virtual laboratory 8% 80% 12%
(from 1 to 5, where 1 is not easy, 5 is very easy).
Q3: Are the developed Physics Virtual Laboratory useful as 15% 85%
an additional and convenient source of information and
knowledge in the corresponding field?
Q4: Do the developed Physics Virtual Laboratory help to 10% 90%
obtain a better idea of the material, than after reading a book?
Q5: Do the developed virtual laboratory works help to raise 14% 86%
the interest to study physics?

circuits. The system allows practicing in designing the circuit purpose two sample experiments (physics and chemistry) were
board applying the different instruments and methods. The similar implemented in form of virtual laboratories.
virtual laboratory in Ref. [15] is based on Easy Java Simulations In order to summarize related works it worth to mention that
and developed of the learning of the electrical machines in marine virtual laboratories listed above have their own advantages and
engineering. disadvantages. There are virtual laboratories that are domain
One of the “new” means in education is teaching environ- specifics (e.g., MMVL for chemistry experiments), another
ments, which use 3D graphics [16]. Such applications provide laboratories are evolving in direction of virtual reality and
easy and flexible interaction, which is important to attract students creation of “avatars,” another laboratories are providing on-line
and increase their motivation. In Ref. [16] the view on the and remote access to real equipment, and some laboratories are
interactive 3D virtual worlds, which are used while teaching limited to 2D representation of 3D objects. The main different
through the Internet, is presented. The authors propose a system PVL is that it was designed based on own generic and extendable
based on the interactive 3D virtual learning environment for the platform (including 3D models), which allows to add more and
Computer Graphics course. Students are able to take part virtually more experiments with time [6]. PVL also tries to reflect real 3D
in the simulated lab experiments. object in virtual world close to reality as much as possible. It also
Another example is the development of 3D Virtual Radio- provides a unified user experience for users, thus they do not need
pharmacy Laboratory [17], where students are represented by their to spend much time learning “mechanical” part of virtual
3D avatars. Within the laboratory they can conduct the experi- laboratories and focus more on content part.
ments using the equipment of the radio-pharmacy and carrying out
the specific learning scenarios. Moreover, the system provides the
ways of communication between students and mentors. CONCLUSION
The web environment iVirtualWorld [18] is a virtual
chemistry laboratory, which provides the high level of interactiv- As related work section suggest, a popularity of virtual
ity. The 3D objects, which are needed for the experiment, can be laboratories within a teaching process grows and gains more
selected from the 2D menu. Besides, using the graphical user attention around the globe, especially for the university level
interface, it is possible to give them initial properties. degrees (e.g., bachelor and master). An efficiency of an
It is also worth mentioning the MMVL—Multimodal Virtual education system, which uses virtual laboratories to facilitate
Laboratory for the conducting of chemistry experiments [19]. It is better understanding of a subject, is increased through higher
a 3D virtual environment, where students can carry out the convenience and acceptance from students in learning the
chemical experiments like in a real lab. It is possible to choose the theoretical and practical aspects of the studied subject (mainly in
chemicals and glassware. Each part of the experiment is STEM related majors). The current work demonstrates the
accompanied by audio and textual information. In addition, the implemented software package, which contains nine physical
equation of the chemical reaction is shown on the virtual board. experiments from various domains of physics integrated into a
There are also works on the intersection of virtual and real single curricula. The work advocates usage of physics virtual
worlds, which are mainly driven by virtual reality ideas. For laboratories in universities and demonstrates that implemented
instance, the work [20] mainly focuses on human-computer software (PVL) is actively used in teaching process at the
interaction (HCI) interfaces dedicated to the virtual reality in 3D university. PVL software packages evolves, new experiments
worlds. It argues for usage of 3D virtual laboratories by improving are added to the existing ones and besides experiments already
aspects such as empowerment, learning by doing, sustaining integrated into PVL there are some experiments, which are
interest, teaching performance, real-time feedback, ICT usage, etc. offered to the students via web browsers.
The work describes in details how to establish hardware
components (in particular case cameras) and what exact
algorithms and approaches were used for extracting feature sets ACKNOWLEDGMENT
from obtained images (hand position detection). It shows why
particular machine learning (as well as computer vision) methods The project was accomplished with the financial support of the
were selected in comparison with others. For demonstration Science Committee of the Ministry of Education and Science of
USING VIRTUAL LABORATORIES IN TEACHING NATURAL SCIENCES 47

the Republic of Kazakhstan according to the Program of grant Conference On Information Systems, Verona, Italy, 2009, pp
funding of scientific research in 2015–2017, 2622/ГФ4, reg. no 2206–2217.
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classroom instruction. In: Proceedings of the 13th Python in Science
Conference, S. van der Walt and J. Bergstra (Eds.), Austin, Texas,
2014, pp 76–83.
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BIOGRAPHIES

Yevgeniya Daineko received her PhD degree Madina Ipalakova received her degree Cand. of
from Al-Farabi Kazakh National University Tech. Sci. degree from East Kazakhstan State
(Kazakhstan). Currently Evgeniya is an assistant Technical University named after D. Serikbayev
professor and senior researcher at International (Kazakhstan) and her Master degree from Man-
Information Technology University (Kazakhstan). chester University. Currently Madina is an assistant
Her academic interests mainly include Design, professor and researcher at International Informa-
Development and Further Integrations of E- tion Technology University (Kazakhstan). Her
Learning Curricula in Physic Disciplines, as well research interests include Design, Development
as research in Nanocrystalline Semiconductors. and Further Integrations of E-Learning Curricula in
Related to Computer Science Disciplines.
Viktor Dmitriyev received his Master degree
from Kazakh-British Technical University. He
worked as a lecturer in the International Informa-
tion Technology University (Kazakhstan), where
he also was an ACM ICPC team coach and
authored couple of courses (e.g.“Fundamentals of
Programming and Algorithms”). Currently he is a
PhD student at the University of Oldenburg
(Germany) and his primary research interests
are Big Data Analysis, In-Memory Computing,
Business Intelligence and Education.

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