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Sunday, March 3, 13
Design thinkers solve
BIG
PROBLEMS.
Sunday, March 3, 13
But instead of
designing
solutions for
EVERYONE...
Sunday, March 3, 13
THEY DESIGN
SOLUTIONS
FOR
ONE PERSON.
Sunday, March 3, 13
THAT PERSON
IS CALLED
THE USER.
Sunday, March 3, 13
Design thinkers are PEOPLE-CENTERED PROBLEM SOLVERS.
Sunday, March 3, 13
Sunday, March 3, 13
Design Thinkers dive in even
when
they are are not totally sure
what will happen next!
Sunday, March 3, 13
A school in Georgia used design
thinking to solve a problem...
http://vimeo.com/35233751
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
You are going to learn the
DESIGN
THINKING
PROCESS
Sunday, March 3, 13
so you can become
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
The way you learn the design thinking process
is by diving into a
DESIGN CHALLENGE.
Sunday, March 3, 13
Redesigning Water Conservation AT HOME
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
First, you learn a little about the
problem space, in this case,
water....
Sunday, March 3, 13
Water Around Us
http://www.youtube.com/watch?v=HW5eBfZhE4M
Sunday, March 3, 13
Planet Earth
http://www.youtube.com/watch?v=9n2yGQsX2vI&feature=related
Sunday, March 3, 13
Art by Brandon Teris
http://www.youtube.com/watch?v=4MDLpVHY8LE
Sunday, March 3, 13
You can’t solve the problem of water
conservation
at home for every single person in the universe.
Sunday, March 3, 13
But you can solve it for
ONE person:
YOUR USER.
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
Design thinkers solve
BIG
PROBLEMS.
Sunday, March 3, 13
But instead of
designing
solutions for
EVERYONE...
Sunday, March 3, 13
THEY DESIGN
SOLUTIONS
FOR
ONE PERSON.
Sunday, March 3, 13
THAT PERSON
IS CALLED
THE USER.
Sunday, March 3, 13
To solve your design challenge,
REDESIGNING WATER
CONSERVATION AT HOME,
you need to learn about your
user by observation and
interviewing.
Sunday, March 3, 13
WHY???
Sunday, March 3, 13
TO
YOUR USER.
Sunday, March 3, 13
THAT is an important
part of becoming
A DESIGN THINKER.
Sunday, March 3, 13
Your goal is to develop empathy for
your user,
which means putting yourself in
their shoes.
Sunday, March 3, 13
What is Empathy?
Sunday, March 3, 13
Empathy is NOT
~being compassionate
Sunday, March 3, 13
Empathy means...
Sunday, March 3, 13
looking closely....
Sunday, March 3, 13
and listening closely.
Sunday, March 3, 13
and sensing connections that need no words.
Sunday, March 3, 13
Empathy is feeling what
someone else feels...
Sunday, March 3, 13
and asking questions about
what you THINK you see.
Sunday, March 3, 13
HOW do you develop
EMPATHY?
Sunday, March 3, 13
b ox
ol
r t o
You
Sunday, March 3, 13
You have to become a GREAT observer!
Sunday, March 3, 13
Your have to observe with fresh eyes.
Sunday, March 3, 13
How good an observer are you?
Source: http://www.youtube.com/watch?v=ubNF9QNEQLA
Sunday, March 3, 13
Describe what you observe in the
following pictures.
Sunday, March 3, 13
Sunday, March 3, 13
Sunday, March 3, 13
Source: http://www.myrtlebeachonthecheap.com/wp-content/uploads/2011/06/Kids-Carnival1.jpg
Sunday, March 3, 13
Summing Up:
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
Your have to learn how to become a
GREAT interviewer.
Sunday, March 3, 13
You learned about interviewing in the good
interviewing/bad interviewing activity.
Sunday, March 3, 13
You are going to use what you learned now as you
INTERVIEW YOUR USERS.
ROLE PLAYING.
Sunday, March 3, 13
What Went Well What Could Be Improved
Sunday, March 3, 13
Scenario 1:
A new teacher who is being interviewed by a principal.
Sunday, March 3, 13
What Went Well What Could Be Improved
Sunday, March 3, 13
Scenario 2:
A high school student who is being interviewed by a
mother looking for a summer babysitter.
Sunday, March 3, 13
What Went Well What Could Be Improved
Sunday, March 3, 13
Create your own scenario and conduct a role play!
Sunday, March 3, 13
What Went Well What Could Be Improved
Sunday, March 3, 13
Each team should come up
with a list entitled:
“HOW TO BE A GREAT
INTERVIEWER!”
Sunday, March 3, 13
GALLERY WALK
DIRECTIONS
EACH PERSON has 3 stars.
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
Remember, when you interview you don’t always need to
know EXACTLY where you are going- just DIVE IN!
Sunday, March 3, 13
It is time for INTERVIEWS.
As a team, decide on ROLES for the interview.
Recorders: The rest of the group should take notes and draw
sketches during the interview. They should make sure to
capture exact quotes of what the interviewee is saying.
Sunday, March 3, 13
Here’s some questions to get you started:
Sunday, March 3, 13
START YOUR INTERVIEWS!
Remember:
Go for stories!
Ask why.
Art by Brandon Teris
Sunday, March 3, 13
Construct an Empathy Map
Say Think
Do Feel
Sunday, March 3, 13
Define
Sunday, March 3, 13
Define
Sunday, March 3, 13
WHAT DO YOU DO WITH YOUR INTERVIEW DATA?
Sunday, March 3, 13
POINT OF VIEW STATEMENT
because _____________________________.
(Surprising Insight)
Sunday, March 3, 13
Neema: New Teacher
Source: flickr-303144538-hd.jpg
http://www.youtube.com/watch?v=ewlHN9SGuv0
(0:47-1:18)
Sunday, March 3, 13
Shanda: First Year Teacher
http://www.youtube.com/watch?v=kcfD0GDKYiA&feature=related
(0:27-1:22)
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
Ideate
Sunday, March 3, 13
BRAINSTORMING
MINDSETS
Sunday, March 3, 13
Build on the ideas of your team!
Sunday, March 3, 13
Go for wild ideas!
Sunday, March 3, 13
Don’t judge other’s ideas... or your own!
Sunday, March 3, 13
Go for quantity!
Sunday, March 3, 13
Listen to others:
only 1 person talks at a time!
Sunday, March 3, 13
Keep your idea short-
it has to fit on a post-it note!
Source: http://wwwcdn.net/ev/assets/images/vectors/afbig/blank-sticky-note-clip-art.jpg
Sunday, March 3, 13
Capture EVERY SINGLE IDEA!
Sunday, March 3, 13
HOW MIGHT WE?s
Neema, a nervous first year teacher, needs a way to feel confident, because he
wants to do a good job as a new teacher.
Shanda, a new teacher, needs a way to make her students enjoy learning
because she wants them to have as much fun as she did when she was a student.
How might we help Shanda find a way to make learning fun for her students?
Shanda needs a way to feel prepared for her first day of teaching because she is
nervous about having her first class of students.
How might we help Shanda feel better prepared for her first day?
Sunday, March 3, 13
HOW TO BRAINSTORM
1. Say your idea.
3. Stick it on a wall.
Sunday, March 3, 13
Idea Clustering
Sunday, March 3, 13
Rearrange your post-it
notes into clusters by
themes.
Sunday, March 3, 13
Idea Selection
Sunday, March 3, 13
Idea Sharing
Sunday, March 3, 13
Prototype
Sunday, March 3, 13
The Marshmallow Challenge
Sunday, March 3, 13
The Marshmallow Challenge Rules
Use as much or as li;le of the kit as you want.
Sunday, March 3, 13
The Marshmallow Challenge
Sunday, March 3, 13
One boy’s prototyping story:
Caine’s Arcade
Sunday, March 3, 13
A PROTOTYPE
Sunday, March 3, 13
BUILD YOUR
PROTOTYPES.
Sunday, March 3, 13
Testing/Feedback
Sunday, March 3, 13
Capture User Feedback
Sunday, March 3, 13
Redesigning
RedesigningWater
WaterConservation
ConservationAT
ATSCHOOL.
SCHOOL.
Sunday, March 3, 13
The world is full of BIG problems...
War r s Hea
te l th c
sas are
Di
ral
at u
N Education
Env
te r iron
Wa me
Homelessness nt
Sunday, March 3, 13
Design thinkers solve
BIG
PROBLEMS.
Sunday, March 3, 13
But instead of
designing
solutions for
EVERYONE...
Sunday, March 3, 13
THEY DESIGN
SOLUTIONS
FOR
ONE PERSON.
Sunday, March 3, 13
THAT PERSON
IS CALLED
THE USER.
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
Design thinkers are PEOPLE-CENTERED PROBLEM SOLVERS.
Sunday, March 3, 13
You are going to practice the
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
The way you learn the design thinking process
is by diving into a
DESIGN CHALLENGE.
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
First, you learn a little about the
problem space, in this case,
water....
Sunday, March 3, 13
http://www.youtube.com/watch?v=GOLf2RbxmzE
Sunday, March 3, 13
http://www.schooltube.com/video/a492b00a80509cbc4a40/
Sunday, March 3, 13
http://www.youtube.com/watch?v=Xz8sVG6GVWw
Sunday, March 3, 13
http://www.monkeysee.com/play/18518-garden-water-conservation
Sunday, March 3, 13
CC licensed: Green Cross Int.
Water Access
http://www.youtube.com/watch?v=Fvkzjt3b-dU
Sunday, March 3, 13
You can’t solve the problem of water
conservation
at school for every single person in the universe.
Sunday, March 3, 13
But you can solve it for ONE person:
YOUR USER.
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
To solve your design challenge,
REDESIGNING WATER
CONSERVATION AT SCHOOL,
you need to learn about your
user by observation and
interviewing.
Sunday, March 3, 13
WHY???
Sunday, March 3, 13
TO
YOUR USER.
Sunday, March 3, 13
THAT is an important
part of becoming
A DESIGN THINKER.
Sunday, March 3, 13
Your goal is to develop empathy for
your user,
which means putting yourself in their
shoes.
Sunday, March 3, 13
What is Empathy?
Sunday, March 3, 13
HOW do you develop
EMPATHY?
Sunday, March 3, 13
b ox
ol
r t o
You
Sunday, March 3, 13
You have to become a GREAT observer!
Sunday, March 3, 13
Describe what you observe in the
following pictures.
Sunday, March 3, 13
Sunday, March 3, 13
Sunday, March 3, 13
Sunday, March 3, 13
Summing Up:
Sunday, March 3, 13
Empathy
Sunday, March 3, 13
Your have to practice to become a
GREAT interviewer.
Sunday, March 3, 13
You learned about interviewing in the good
interviewing/bad interviewing activity.
Sunday, March 3, 13
As a team, decide on ROLES for the interview.
Recorders: The rest of the group should take notes and draw
sketches during the interview. They should make sure to
capture exact quotes of what the interviewee is saying.
Sunday, March 3, 13
Here’s some questions to get you started:
2. Tell me where you get your get the water you use at
school. Describe all the places where there are faucets
at school.
Sunday, March 3, 13
It is time to
INTERVIEW
YOUR USERS.
Sunday, March 3, 13
WHAT DO YOU DO WITH YOUR INTERVIEW DATA?
Sunday, March 3, 13
Construct an Empathy Map
Say Think
Do Feel
Sunday, March 3, 13
Define
Sunday, March 3, 13
WHAT DO YOU DO WITH YOUR INTERVIEW DATA?
Sunday, March 3, 13
Point of View Statement
because __________________________.
(Surprising Insight)
Sunday, March 3, 13
Design thinkers
are
PEOPLE-CENTERED
PROBLEM SOLVERS.
Sunday, March 3, 13
Ideate
Sunday, March 3, 13
BRAINSTORMING
MINDSETS
Sunday, March 3, 13
Build on the ideas of your team!
Sunday, March 3, 13
Go for wild ideas!
Sunday, March 3, 13
Don’t judge other’s ideas... or your own!
Sunday, March 3, 13
Go for quantity!
Sunday, March 3, 13
Listen to others:
only 1 person talks at a time!
Sunday, March 3, 13
Keep your idea short-
it has to fit on a post-it note!
Source: http://wwwcdn.net/ev/assets/images/vectors/afbig/blank-sticky-note-clip-art.jpg
Sunday, March 3, 13
Capture EVERY SINGLE IDEA!
Sunday, March 3, 13
Joanna, a new employee at Google, needs a way to confident when he is introduced to new
people, because he is very shy.
Shanda, a new teacher, needs a way to make her students enjoy learning
because she wants them to have as much fun as she did when she was a student.
How might we help Shanda find a way to make learning fun for her students?
Shanda needs a way to feel prepared for her first day of teaching because she is
nervous about having her first class of students.
How might we help Shanda feel better prepared for her first day?
Sunday, March 3, 13
HOW MIGHT WE?s
Joanna, a new employee at Google, needs a way to confident when he is introduced to new
people, because he is very shy.
Jackson, a Starbucks employee, needs a way to talk to his customers and get their order
finished at the same time, because when he doesn’t say anything he feels that he is
being rude.
How might we help Jackson get two things done at the same time?
Harper, a working mother, needs a way to remember her 4 children’s after school activities,
because she is very busy at work.
Elena, a singer, needs a way to remember the lyrics to her song, because she gets nervous
when she is performing.
Sunday, March 3, 13
BRAINSTORMING
REFRESHER
1. Say your idea.
3. Stick it on a wall.
Sunday, March 3, 13
Idea Clustering
Source: http://www.flickr.com/photos/fresh_squash/5595161871/sizes/z/in/photostream/
Sunday, March 3, 13
Rearrange your post-it
notes into themes.
Sunday, March 3, 13
Idea Selection
Sunday, March 3, 13
As a team, choose your
favorite idea to move
forward to prototyping.
Sunday, March 3, 13
Prototype
Sunday, March 3, 13
A PROTOTYPE
Sunday, March 3, 13
BUILD YOUR
PROTOTYPES.
Sunday, March 3, 13
Testing/Feedback
Sunday, March 3, 13
Capture User Feedback
Sunday, March 3, 13
Sunday, March 3, 13
Now you are design thinkers who will change
the world...
Sunday, March 3, 13