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Created on
2019/11/21
Viz One - Precut - Version 6.2
Contents
1 Overview.................................................................................................... 7
2 Getting Started .......................................................................................... 8
2.1 Precut Highlights ............................................................................................... 8
2.2 Prerequisites...................................................................................................... 9
2.3 Availability of Features....................................................................................... 9
2.4 Logging in and out ............................................................................................ 9
2.5 Changing the Language in Precut..................................................................... 10
3 Precut User Interface................................................................................ 12
3.1 Main Window ................................................................................................... 12
3.2 Menu Bar ......................................................................................................... 14
3.2.1 File Menu.................................................................................................................... 14
3.2.2 Options Menu ............................................................................................................. 15
3.2.3 Help Menu .................................................................................................................. 15
3.3 Video Window .................................................................................................. 16
3.3.1 Setting the Screen Resolution...................................................................................... 16
3.4 Video Clip Timecodes and Play Rate Indicator .................................................. 17
3.4.1 Video Timecode .......................................................................................................... 17
3.4.2 Clip Timecode............................................................................................................. 17
3.4.3 Play Rate Indicator ...................................................................................................... 17
3.5 Timeline sliders ............................................................................................... 18
3.6 Source Tools.................................................................................................... 19
3.6.1 Audio Level Meter ....................................................................................................... 19
3.6.2 Video and Clip Buttons ............................................................................................... 19
3.6.3 Zoom Buttons ............................................................................................................. 20
3.7 EDL (Edit Decision List) .................................................................................... 22
3.7.1 EDL Tools ................................................................................................................... 23
3.8 Create Buttons ................................................................................................. 24
3.9 Status Bar ........................................................................................................ 24
3.10 Conform Dialog ............................................................................................... 24
3.10.1 Title Bar ...................................................................................................................... 26
3.10.2 Description View......................................................................................................... 26
3.10.3 Main View ................................................................................................................... 26
3.10.4 Tab Navigation Area ................................................................................................... 26
3.10.5 Advanced Settings ...................................................................................................... 26
3
Viz One - Precut - Version 6.2
9 Creating Images....................................................................................... 44
9.1 Creating an Item .............................................................................................. 44
9.2 Transferring an Item to a File Share ................................................................. 45
10 Playing Videos in Precut ........................................................................... 47
10.1 Full Screen Mode ............................................................................................. 47
10.2 Normal Screen Mode........................................................................................ 47
10.3 Playing a Video with Jog or Shuttle Mode ......................................................... 47
10.4 Playing a Video Forward................................................................................... 48
10.4.1 Frame by Frame .......................................................................................................... 48
10.4.2 Slower than Real Time................................................................................................. 48
10.4.3 Real Time ................................................................................................................... 49
10.4.4 Faster than Real Time ................................................................................................. 49
4
Viz One - Precut - Version 6.2
14 Advanced Topics...................................................................................... 70
5
Viz One - Precut - Version 6.2
6
Viz One - Precut - 6.2
1 Overview
Precut is a Windows-based low-resolution video viewer and editing tool, designed for cost-effective
browsing and editing on a standard PC.
Precut is an optional feature of the Vizrt Media Asset Management (MAM) system, Viz One.
This document contains information on the following topics:
• Getting Started
• Precut User Interface
• Changing the Interface Window
• Opening and Closing Precut
• Working with Files
• Creating Stories
• Creating Clips
• Creating Images
• Playing Videos in Precut
• Working with Audio Tracks
• Working with Clips
• Hot Keys
• Advanced Topics
• Installation and Configuration
2 Getting Started
• Precut Highlights
• Prerequisites
• Availability of Features
• Logging in and out
• Changing the Language in Precut
Note: All these operations involve adding metadata to make the created
material searchable in Viz One.
• Preview Videos (Import and Ingest): It may be necessary to preview material that is still in the
process of being imported or ingested into the system. This type of file is referred to as a
“growing” file. One of the advantages of Precut application is that it lets the user preview
files that are still growing without needing to reload the whole file. A user can use the Precut
application for browse editing. Users can quickly view, browse and search for a file then
rapidly edit it using the Precut application.
• Hot Key Mapping: A user can view and change hot key settings (mappings).
• Printing EDL: A user can print an overview of all the items in the EDL list.
• Changing the Language in the Precut User Interface: A user can select a language for the
user interface or easily change from one language to another.
• Viewing Subtitles: A user can view subtitles and change the language of the subtitles.
• Always on Top: A user can always have the Precut window be on top of other windows.
• Multiple Precut Windows: A user can open and work on multiple Precut windows and even
move them around and place them side by side.
Note: When the term video is used in this manual, it usually refers to the low-resolution
(proxy) version of the video file.
2.2 Prerequisites
A Viz One system needs to be installed and configured before using Precut.
2. In the Precut Login window that opens, select the server that will be used from the Login
to list.
3. Enter valid login credentials in the Username and Password text boxes.
4. Click the OK button.
The Status Bar indicates that Precut is connected to a particular server.
4. Click the OK button.
The Precut user interface displays in the selected language.
• Main Window
• Menu Bar
• File Menu
• Options Menu
• Help Menu
• Video Window
• Setting the Screen Resolution
• Video Clip Timecodes and Play Rate Indicator
• Video Timecode
• Clip Timecode
• Play Rate Indicator
• Timeline sliders
• Source Tools
• Audio Level Meter
• Video and Clip Buttons
• Zoom Buttons
• EDL (Edit Decision List)
• EDL Tools
• Create Buttons
• Status Bar
• Conform Dialog
• Title Bar
• Description View
• Main View
• Tab Navigation Area
• Advanced Settings
• Buttons
• Main Window
• Menu Bar
• Video Window
• Video Clip Timecodes and Play Rate Indicator
• Timeline sliders
• Source Tools
• EDL (Edit Decision List)
• Create Buttons
• Status Bar
• • File Menu
• Options Menu
• Help Menu
The File menu also lists the four most recently used files. They can be opened from the File menu.
• Mapping: Allows a user to view and change the hot key settings (mappings).
• Print EDL: Allows a user to print an overview of all the clips in the EDL.
• Language: Allows a user to change the current language in the Precut interface.
• Subtitles: Allows a user to view subtitles and change the language of the subtitles.
• Audio settings: Allows a user to switch between stero or surround output.
• Linearized Timecodes: Allows a user to toggle between the source timecode and a zero
based timecode.
• Always on top: Allows a user to make the Precut window always be the top window.
If your system has been customized to allow multiple Precut windows, the Options menu will
contain:
• Allow multiple Precuts: Allows a user to open multiple Precut windows simultaneously.
• Arrange Precuts side by side: Allows a user to arrange the multiple Precut windows side-by-
side.
These values may differ depending on the system configuration. To be able to view videos
properly in Precut, the screen resolution should be set to at least the following values for SD and
HD:
• SD: 1024 x 768
• HD: 1024 x 768
The figures hh:mm:ss:ff, indicate timecode of the current frame. This field can also be used to
jump to a frame with a specific timecode.
Note: By default, you see a linearized (zero-based) timecode. Alternatively you can display
the actual, or source timecode, in the options.
The Upper Timeline Slider indicates which part of the whole video is shown in the Lower Timeline
Slider.
The total length of the upper timeline slider corresponds to the total length of the video. The part
of the upper timeline slider that is blue indicates the section of the video that is represented by the
Lower Timeline Slider.
The red position bar in the upper timeline slider shows where the current frame is in relation to
the whole length of the video. The red position bar in the lower timeline slider show where the
current frame is in relation to the part of the video represented by the blue section of the upper
timeline slider.
There are various ways to change which part of the video the lower timeline slider represents. To
do this, change the size of the blue box in the upper timeline slider.
This can be done in any of the following ways:
• Click the Zoom buttons.
• Place the pointer over either end of the blue area. Press the left mouse button and hold it
while dragging the mouse to the right or left until the blue area reaches the desired size.
Note: The edges of the blue area will stop moving if they reach the red position bar. To
move the blue box, move the red position bar first!
The Audio Level Meter gives a visual representation of the volume of the being played for a video,
and also allows the user to silence (or mute) specific tracks.
Each row in the Audio Level Meter represents one audio track. There can be up to eight audio
tracks associated with a given video.
Tracks that have a dark grey background are active, whereas light grey tracks have been muted.
As a video plays, green and red bars in each row are used to indicate the volume level for that
audio track: more green bars indicates a higher volume, and red bars indicate that the volume is
above a threshold (usually 3dB or 6dB). So in the Audio Level Meter example above, the first track
has the highest volume at the instant shown in the Audio Level Meter, and the volume is also
above the threshold.
Note: The Audio Level Meter display is only used as a listening reference when playing a
video in Precut. Any changes made with the Audio Level Meter do not affect the audio
setup of the clip if a conform request is sent to Viz One.
These buttons are used to control the playback of the video loaded in Precut, and the creation of
clips.
Note: Most of the buttons have hot keys assigned to them, which are displayed in the tool
tip for each button.
Play Plays the video forward at normal speed.This button is only visible when
a video is paused. The Play button turns into a Pause button when a video
is playing.
Pause Pauses (stops) the video.This button is only visible when a video is
playing. The Pause button turns into a Play button when a video is
playing.
Fast Plays the video forward at 2, 4, 8, or 16 times the normal rate.Click this
forward button repeatedly to increase the speed of play.
Set in- Sets the clip in-point where the red position bar is placed on the timeline
point slider.
Set out- Sets the clip out-point where the red position bar is placed on the
point timeline slider.
Add to Adds a clip to the EDL with the currently set in-point and out-point.
EDL
Note: The Play and Pause buttons are displayed in the same space in the Source Tools area.
Initially the Play button is visible. However, when the Play button is clicked, the Pause
button is shown instead.
These buttons are used to adjust the part of the video that is represented by the lower timeline
slider. The zoom feature can enlarge or reduce the timeline slider.
Zoom Buttons
Zoom in Allows a user to select to view the timeline slider in more detail. It will
display a smaller but enlarged section of the total video.
Zoom out Allows a user to select to view the timeline slider in less detail. After
zooming in it will go back towards the normal setting. It will display a
larger section of the total video.
Zoom full Allows a user to select to view the timeline slider in its normal state. It
will display the original and entire timeline of the total video.
Below is an example of a frame with the timeline sliders at Full Zoom and what happens when the
Zoom In button is clicked two times.
Zooming in twice from full zoom
Zooming out would be the reverse process. Zoom Full would reset the timeline sliders to the first
image.
To zoom out
1. Click on the click the Zoom Out button.
2. Another way to use the Zoom Out button is to position the mouse cursor over the blue
section of the upper timeline slider. A symbol consisting of four arrows appears. Go to one
either side of the time line and press the left mouse button and hold it down while moving
the mouse towards the timeline on either side to Zoom out or until the video reaches the
selected area.
To Zoom Full
1. Click the Zoom Full button.
2. Perform one or both of the following tasks:
• Position the mouse cursor over the red position bar in the lower timeline slider. Press
the left mouse button and hold it down while moving the mouse to the right or left
until the video reaches the desired location.
• Scrub through the video.
The following clip information is displayed:
• Clip: The name of the clip. The name of the clip can be edited and changed to another name
or number.
Note: As an option, each time a clip is added, a sequential number can be appended
to the clip name (For example zipClip-001, zipClip-002, zipClip-003 etc). Talk to your
administrator to activate this feature.
Update in- Updates the currently selected clip with the in-point and out-point that
point and are currently set on the timeline slider.
out-point
Set clip Moves the out-point of the currently selected clip on the timeline slider
duration according to the duration set in the Set Clip Duration dialog.
Use the Create buttons for instructing Viz One to create the following:
• Stories: A new high-resolution video file consisting of all the clips currently in the EDL.
• Clips: For advanced post-editing of clips from Precut using an external NLE.
• Images: Create a single-frame image.
Note: The button names may vary from the examples shown here.
Create buttons start a Conform dialog, which controls rendering requests performed in Viz One.
The Status bar also shows the status of some of the operations that are performed by Precut, for
example, the status of conform requests.
Note: The Conform Dialog behaves differently depending on the specific site installation.
Therefore some of the topics covered in this section may not be applicable to the actual
system in use.
The Conform Dialog is designed as a wizard, that is, it is a type of user interface that leads the
user through a series of steps that are necessary to perform a specific task. These steps are
presented as a sequence of dialog boxes where the user is prompted to enter the necessary
information. The Conform Dialog is therefore sometimes referred to as the Destination Wizard.
The operations that are supported by the Conform Dialog are Create Story, Create Clips, and
Create Image. When this new material is created, it can be archived in Viz One in different ways.
The Conform Dialog lets the user choose to submit the material to an Item, a Rundown or a
Project.
Note: In some installations the material can be submitted to other customized locations.
The Conform Dialog Destination Wizard consists of the following items:
• • Title Bar
• Description View
• Main View
• Tab Navigation Area
• Advanced Settings
• Buttons
3.10.6 Buttons
The area below the Main view at the bottom of the page of the Conform Dialog there are a variety
of buttons for navigating between the steps in the conform process. The buttons that are available
vary depending on the step that is currently active.
The buttons are:
• Previous button - is used to return to the previous step in the process if any changes need to
be made.
• Cancel button - is used to cancel the current request operation and close the Conform
Dialog.
• Next button - is used to move to the next or step in the process. This button is only active if
all the input that is necessary for the current stage has been entered.
Note: ALT + Right/Left arrow can be used as shortcut keys for the Next and Previous
buttons respectively.
• Send button - is used to finish the process and send the conform request to Viz One.
Note: This section only applies to Viz One installations that have been configured to
support multiple Precut windows.
• Starting Precut
• Closing Precut
3. Click the Open button.
To open one of the most recently viewed files in Precut
• From the File menu, select the name of the file.
7 Creating Stories
A story can be sent to Viz One in the following ways:
• If the material is being posted to a Rundown or Project, then the user needs to know the
details of the Rundown or Project that should be used.
Note: With a Create operation you will always be prompted to add metadata.
4. The Conform Dialog window will open on top of the application window as shown in the
following illustration.
Note: The Metadata view shows all the possible metadata fields that can be filled in
but only the mandatory fields need to be completed in order for the conform request
to be sent.
11. Click the Close button to close the Conform Dialog window. The Confirm/Status view reports
the progress of the conform process. If the user does not want to see the status messages
as the conform process progresses, the user can close the window before the conform
process is completed.
The Status window displays the following information:
• Summary of the conform request that was submitted.
• List of the tasks that Viz One needs to perform in order to complete the request.
• Progress bar indicating the percentage of the process has been completed.
Each of the tasks have the following color codes:
Note: As soon as one conform request has been submitted in the Conform Dialog window,
the user can continue working in the original application and submit another conform
request. This will open another Conform Dialog window which would be active while the
previous Conform Dialog window displays progress of the first request.
8 Creating Clips
There are several methods for sending clips to Viz One or other NLE storage areas. This section
explains:
• When sending material to a folder or NLE, you will need to know some details about the
naming of the directory where the folder is located or of the NLE workstations in use. Talk to
your administrator if unsure.
Note: With most Create operations, you are prompted to add metadata.
3. Select File share.
4. Click Next.
5. Navigate to choose Destination.
IMPORTANT! If your clips are being sent to Avid, you must make the handles number
greater than or equal to the number of frames used by the largest of your cross-fade
effects.
8. Enter or select the other options as appropriate, these vary depending on your chosen
operation. Some might be:
• Base name- This value is used as the prefix on the file name of exported clips. It is
optional, the system will otherwise create a name based on the original file.
• Export format- This value specifies the media format of exported clips. It could be
Apple ProRes, XDCAM HD etc. This is as optional setting, by default no conversion is
performed and clips are exported in their original format.
9. Click Next.
10. Enter all mandatory metadata (the fields are marked in yellow) and any other metadata that
you need.
11. Click Send.
12. You can close the dialog menu, when the process has finished, by clicking on the Close
button.
9 Creating Images
To send an image to Viz One use one of the following procedures:
• Creating an Item
• Transferring an Item to a File Share
Note:
• With a Create operation you will always be prompted to add metadata.
• If the material that is being posted to a Rundown or Project, or transferred to a File
Share, then the user needs to have detailed information about the Rundown, Project
or File Share that will be used.
5. Click the Next button.
6. The Destination view is not shown if the user is creating a new item. In this case,
the Conform Dialog window will proceed directly to the next step.
7. Select the Options tab.
The Options view appears for most installations. If it is shown, select the appropriate
options then click on the Next button.
8. Enter all the mandatory metadata and enter any other metadata that is required.
9. Click the Send button.
10. Close the Conform Dialog when the process has finished by clicking on the Close button.
11. Click the Close button to close the Conform Dialog window. The Confirm/Status view reports
the progress of the conform process. If the user does not want to see the status messages
as the conform process progresses, the user can close the window before the conform
process is completed.
1. Select the Options tab.
(The Options view will not be visible in most installations. If it is displayed, select the
appropriate options).
2. Click the Next button.
3. Enter all the mandatory metadata and ny other metadata that is required.
4. Click the Send button.
5. Close the Conform Dialog when the process has finished by clicking on the Close button.
• Jog mode: This mode is used to move through the video frames and used to play a video
one frame at a time.
• Shuttle mode: This mode is used for playing videos at speeds from half normal speed up to
16 times real time speed.
To activate jog mode
1. Hold down the left mouse button while dragging the mouse cursor to the right or to the left
over the timeline or video.
2. To jog through the timeline or video one frame at a time, hold down the CTRL key.
Technically the Jog mode does not really “play” a video because the video stops moving
through the frames as soon as the mouse stops moving.
To activate shuttle mode
• Hold down the right mouse button and drag the mouse over the video window in the
direction the video will be played. The speed of the video being played will depend on how
fast the mouse moves. When the right mouse button is released, the video will continue
playing.
1. Position the mouse cursor over the Video window. Press and hold the right mouse button
down, and drag the mouse slowly to the left in the Video window. When the video has
started playing at the desired speed, the right mouse button can be released. (This is
using Shuttle mode).
2. To use the Slow Rewind hot key, see see Hot Keys.
Note: If the timecode that was entered is too large and it is after the end of the
actual video, the last frame of the file is displayed instead.
2. Position the mouse cursor over the red position bar in the lower timeline slider. Press the
left mouse button and hold it down while moving the mouse to the right or left until the
video reaches the desired frame.
3. Scrub through the video.
2. Press the left-hand mouse button down and keep holding the button down and move the
mouse cursor to the desired direction of play (left for backward and right for forward).
3. To stop the video, release the mouse button.
The current status of the audio track is indicated by the following factors:
• Active Track: If the background in the Audio Level Meter row is dark grey and there are
green bars indicating the volume, the sound track is active.
• Active - No Volume: If the background in the row is dark grey and there are no bars, the
sound track is active, but does not have any volume for the current part of the video.
• Not Active or Muted: If the whole row is light grey, the sound track is not active or muted.
2. Click on the left mouse button once. The audio track column that was selected should
change color to light gray.
1. In the Audio Level Meter area, place the mouse cursor over the track in question.
2. Left-click once.
3. The row for that sound track should now be dark gray, possibly with some green and red
bars indicating the volume.
Note: To prevent the in-point from being set after the out-point, the out-point is
automatically moved to the end of the clip. In a similar way, to prevent the out-point
from being set before the in-point, the in-point is automatically moved to the
beginning of the file.
12.1.3 Adding a Clip by Setting the In-point and Using the End of the
Video
A clip can be added to the EDL by using the red position bar as a marker.
To add a clip by setting the In-point and using the end of the video
1. Place the red position bar on the desired location for the in-point.
2. Press the Add to EDL button, an in-point should be set at the position of the vertical marker,
and an out-point should be set at the end of the video.
The clip is then added to the clip list.
3. Specify the desired length of the clip. The out-point is adjusted to the set in-point. If no in-
point is set, the in-point for the clip will be at the same as the red position bar.
Click the OK button. Precut updates the out-point marker according to the duration that was set.
Tip: It is also possible to set clip duration when creating a new clip. In that case, if no in-
point is set, the in-point for the clip will be at the same as the red position bar.
Note: You can only display subtitle files that have .stl format
Note: If you start Precut from the Start menu (or if the editing session has timed-out)
then it may be necessary to log into Viz One again.
13 Hot Keys
There are two different sets of hot keys or mappings, known as Mapping A and Mapping P. Each
mapping contains the same short cut keys as a specific NLE (Non-linear Editor). Mapping A
matches the hot keys used in Avid and Mapping P matches the hot keys in Pinnacle.
This section contains information on the following topics:
Play Space Space Plays the video. Note: Click on the L button
several times to increase the speed.
L L
K K
Slow forward K(hold) + L Shift + L Plays the video in a slow forward motion.
Slow rewind K(hold) + J Shift + J Plays the video in slow rewind motion.
Frame forward Right arrow Right arrow Moves one frame forward in the video.
K (hold) + L X
(once)
. (point)
Frame backward Left arrow Left arrow Moves one frame backward in the video.
K (hold) + J Z
(once)
, (comma)
10 Frames / (slash) Shift + right Moves ten frames forward in the video.
forward arrow
Shift + X
Shift + Z
Zoom in Arrow down Arrow down Zooms in on the timeline slider. Use this to
obtain a more detailed time scale.
Zoom out Arrow up Arrow up Zooms out on the timeline slider. Use this to
have a greater overview of the timeline slider.
Clear in-point D CTRL + I Clears the in-point from the timeline slider.
Clear out-point F CTRL + O Clears the out-point from the timeline slider.
Clear in- and out- G CTRL + G Clears both the in-point and the out-point from
point the timeline slider.
Shift + B Shift + B
Delete clip(s) Delete Delete Deletes the selected clips in the EDL.
Mute/Unmute 1-8 1-8 This controls the 8 channels and can be used
for mute/un-mute. Click on the channel
column to mute (gray). Click on it again to un-
mute (green).
Load next clip S W Loads the next clip in the EDL in the Video
window.
CTRL + W
CTRL +
Right arrow
Load previous A Q Loads the previous clip in the EDL in the Video
clip window.
CTRL + Q
CTRL + Left
arrow
Create Story CTRL+1 CTRL+1 Opens the Create Story form in the Conform
dialog.
ALT+S ALT+S
Create Clips CTRL+2 CTRL+2 Opens the Create Clips form in the Conform
dialog.
ALT+C ALT+C
Create Image CTRL+3 CTRL+3 Opens the Create Image form in the Conform
dialog.
ALT+I ALT+I
Full Screen ALT+Enter ALT+Enter Toggles the screen to Full screen mode. Click
on the ESC button to exit.
CTRL+F CTRL+F
Next button CTRL + CTRL + Shortcut for pressing the Next button in the
Right arrow Right arrow Conform dialog.
Previous button CTRL + Left CTRL + Left Shortcut for pressing the Previous button in
arrow arrow the Conform dialog.
Note: If enabling audio mute/unmute functionality to 5-8 it will override the previous
functionality for hotkey 6 = Preview clip and hotkey 7 = Preview EDL. These hotkeys have
been moved to 9 and 0 instead. Hot keys 1-8 now control audio channel mute.
14 Advanced Topics
This section contains information on the following topics:
• Working with EDLs
• Warn on Mixed Formats Feature
• Working with Templates
Note: EDLs recently worked with appear as selectable items in the File menu (see
Overwriting Saved EDLs).
The message alerts that the clip contains differing formats. It is only a warning, the user must take
further action to either continue with the conform, or make changes on the timeline.
Note: Precut is designed to handle different formats, but not different frame rates.
Conform jobs comprising different frame rates will not complete successfully, and log an
error code.
The appearance of this option is controlled by a setting in the program’s configuration file (usually
residing at Program Files > Precut > Precut.ini). Contact your support organization or system
administrator for further assistance.
• Requirements
• Software
• Hardware
• Installing Precut
• To install Precut
• Configuring Precut
• Precut.ini
• User.ini
• DestWizard.ini
• Editing the .INI Files
• Precut.ini - PreCut
• Precut.ini - Server Group
• Precut.ini - AGL
• Precut.ini - Logs
• Precut.ini - User
• Precut.ini - Conform Buttons
• DestWizard.ini - Menu Options
• Uninstalling Precut
• To Uninstall Precut
15.1 Requirements
15.1.1 Software
• Windows 7 SP1 or later, 32 and 64 bits
• Windows 8.1, 32 and 64 bits
• Windows 10, 32 and 64 bits
• Most recent Microsoft .NET Framework with latest service pack.
15.1.2 Hardware
• CPU: 2.0+ GHz and 2+ physical cores
• 16 GB RAM recommended, 8 GB is sufficient
• 200 MB of free disk space (not including low resolution cache)
• External graphics card with OpenGL 2.0 support and pixel shader support NVIDIA is
recommended (There are known issues with Intel onboard chip set cards).
• 1000 Mbit/s Ethernet card.
Note: The installation procedure will associate file extension .edl with Precut.
15.3.1 Precut.ini
This file is created during the installation and located in the program directory, for example, C:
\Program Files\Vizrt\Precut.
15.3.2 User.ini
This file is created the first time the Precut starts. The file is located in the specific user application
data directory, usually, C:\Users\<username>\AppData\Roaming\Vizrt\Precut\Settings.
The initial values of User.ini are copied from the User section of Precut.ini. The values in
User.ini then overwrite any similar value set by Precut.ini.
15.3.3 DestWizard.ini
This file is created during the installation and located in the program directory, for example, C:
\Program Files\Vizrt\Precut.It contains values that affect the look and content of user dialogue
menus.
Some registry values are written by the Precut Installer. These values must not be changed.
15.4
Editing The .INI Files
The Precut.ini file contains a number of settings that alter the behavior of Precut. The greyed
settings are not included in a standard installation, but an administrator can add these settings if
they are required. The tables listed below describe these settings, separated according to their
sections.
Note: In Microsoft Windows 7 a user must have administrator and write privileges to edit
the Precut.ini file.
1. Precut.ini - Precut
2. Precut.ini - Server Group
3. Precut.ini - AGL
4. Precut.ini - Logs
5. Precut.ini - User
6. Precut.ini - Conform Buttons
7. DestWizard.ini - Menu Options
ClipListHeight Can be 1 or Reserves the height of the clip list panel in the UI. While
greater any height is possible, this value is selected for
optimizing screen size and resolution
3 (default)
LanguageList en_US, nl_BE, The list contains all the languages supported in the
es_ES, zh_TW, installation. The first language at the list will be the
cs_CZ, de_DE, language that is used when Precut is started for the first
ru_RU, sv_SE time (otherwise it will check in User.ini language
setting)
ShowAllowMultip 0 or 1 When set to 0 the application will not allow you to set
lePreCutsSettin the multiple Precut windows option in use.
g 0 (default)
When set to 1 the application will allow you to set the
multiple Precut windows option in use.
MessagebusServe hostname:port Hostname: The name of the host where the MessageBus
r is running. Port number: The port that the MessageBus is
<app_server>:
listening to.
6555 (default)
PostMethod Messagebus Use the soap postapi. Is also default if no key at all is
found or if the key has unrecognized value.Use the
SOAP (default)
message bus to post conforms to back end (This
preserves backward compatibility with older back ends
still using edlbackend for conforms)
A note about site-specific settings:The post method can
also be set site-wise, the site value then always
overriding any local values. To set the post method, add
a child tag called <postmethod> to the <settings> tag of
the invoker. The tag can have the same values as the INI
file key above.
For example:
...
<settings>
...
<postmethod>messagebus</postmethod>
...
</settings>
...
SoapServer hostname:port Hostname: The name of the host where the SOAP server
is running. Port number: The port that the SOAP server is
<web_server>:
listening to.
80(default)
AGLLang en, sv, nl etc. Language id for the language to display AGLs (metadata
forms) in.
en (default)
KillLogsAfter 7 (default) All log files older than this number of days will be
removed
VideoAspect 4:3,16:9, AUTO A list with possible video aspect ratios. The first aspect
ratio in the list will be the default. Can be changed using
16:9 (default)
the properties window. AUTO means it will resize/stretch
to the maximum aspect ratio.
DefaultLanguage sv_SE, ar_EG, Sets default language for the user interface
de_DE,es_ES,
tr_TR,
nl_BE,en_US
en_US (default)
SavePath Any valid path The path used by the open dialog the first time a user
saves an EDL.
"My
Documents" (def
ault)
SizeDelta Variable Font size in the options step and metadata step