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IIID Public Library

idX
Core Competencies
What information designers
know and can do

Coordination: IIID
page 3
IIID Public Library

The “IIID Public Library” is a free r­ esource for all


who are interested in i­nformation design.

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free of charge to visitors of the
IIID Public Library / Website.

International Institute for Information Design (IIID)


1170 Wien, Palffygasse 27 / 17, Austria
www.iiid.net
Information Design: Core Competencies
What information designers know and can do

idX Development of International Core Competencies


and Student and Faculty Exchange in Information
Design
within the EU/US Cooperation Program in Higher
Education and Vocational Education and Training

2007-08-31

idX project partners and their representatives


Suggested Set of Core Competencies
in Information Design
University Course in Information Design
and Student and Faculty Exchange in Information Design
idX Development of International Core Competencies

IDU / Information Design University


Special Interest Group (SIG) for Information Design
Educators
IIID Partner Universities
The International Institute for Information Design
IIID Board Members

 
idX project partners and their representatives

Overall co-ordination: International Institute for Information Design (IIID)


Peter Simlinger, Dipl.-Ing.
Palffygasse 27/17
1170 Wien/Vienna
Austria, Europe
E: info@iiid.net
T: +43 (0)1 4036662
F: +43 (0)1 4036662-15

Project partners EU: Bauhaus Universität Weimar


Faculty of Art and Design
Visual Communications
Prof. Jay Stephen Rutherford
Marienstraße 1a
99423 Weimar
Germany
E: jay.rutherford@gestaltung.uni-weimar.de
T: +49 (0)3643 58 33 61
F: +49 (0)3643 58 33 73
 
Mälardalen University
Department of Innovation, Design and Product Development
Information Design
Box 325
631 05 Eskilstuna
Sweden
Lennart Strand, Assistant Professor / Senior Lecturer
E: lennart.strand@mdh.se
T1: +46 16 15 5152
T2: +46 70 26 87 504
F: +46 16 15 36 50
Rune Pettersson, Ph.D., Professor of Information Design
E: runepe@telia.com
T: +46 16 15 36 99
F: +46 16 15 36 10

Utrecht School of the Arts


Faculty of Art, Media & Technology
Prof. Drs. Jeroen van Mastrigt
P.O. Box 2471
1200 CL Hilversum
The Netherlands
E: jeroen.vanmastrigt@kmt.hku.nl
T: +31 35 6836464
F: +31 35 6836480
Project partners USA: Columbia College Chicago
Art & Design Department
Prof. Kay Hartmann
600 South Michigan Avenue
Chicago
IL 60605-1996
USA
E: k.hartmann@comcast.net
T: +1 312 344 7641
F: +1 312 3448025
 
University of Idaho (Lead partner USA)
Department of Art and Design
College of Art and Architecture
P.O. Box 442471
Moscow
ID 838444-2471
USA
Prof. Jill Dacey
E: jdacey@uidaho.edu
T: +1 208 885 6750
F: +1 208 885 9428
Prof. Frank Cronk
E: fcronk@uidaho.edu
T1: +1 208 885 5020 office
T2: +1 208 885 6851 dept
F: +1 208 885 9428

Wayne State University


Department of Art and Art History
Prof. Judith A. Moldenhauer
150 Art Building
Detroit
MI 48202
USA
E: judith.moldenhauer@gmail.com
T1: +1 313 9938165 office
T2: +1 313 5772980 dept
F: +1 313 5773491 dept
idX Development of International Core Competencies
and Student and Faculty Exchange in Information Design
The idea for what became idX was suggested by Prof. Jill Dacey at the “Infodesign
ed 2002” conference at Reading University, GB (September 2002). Jill referred to the
opportunity to get a grant of the EU/US Cooperation Program in Higher Education
and Vocational Education and Training for a proposal to be submitted to the European
Commission, Directorate-General for Education and Culture and, in parallel, in the
USA to FIPSE (Fund for the Improvement of Postsecondary Education) until 28 March
2003. We invited all schools that were IIID members and/or had sent representatives
to Reading. The following universities responded positively:

• Bauhaus Universität Weimar, Germany


• Mälardalen University, Eskilstuna, Sweden
• Utrecht School of the Art, Hilversum, The Netherlands
• University of Idaho, Moscow, USA
• Columbia College Chicago, USA
• Wayne State University, Detroit, USA.

The necessary paper work was completed, submitted, and funded. Project partners
agreed on the acronym idX for “Development of International Core Competencies and
Student and Faculty Exchange in Information Design”.

The group had set out to develop a model curriculum. However, it became clear that,
due to the grown cultures and specific environments of the participating universities,
it would be next to impossible to harmonize their curricula as originally envisaged.
Nevertheless, partners felt that universities open to taking on new challenges, and
ready to add information design to their programs, might like to learn from the curri-
culum developed in 1998 for Technikum Joanneum, now FH Joanneum, Graz, Austria.
 A modified version of it, squeezed into the three-year baccalaureate model, is annexed 
to the outcome of the group’s considerations.

Graduates of such a course, interested in engaging in further studies, would be


advised to continue their education with a Masters course in one of the specialised
information design subject areas. Such would have a focus on education, health care
communication, financial information, traffic guiding systems, public transport infor-
mation, inclusive information design, tourist information, etc.

The prime concern of the idX group was on defining “information design core compe-
tencies”. The group developed a document and handed it over to a panel of advisors
in November 2006. Partly positive, partly negative responses were received from:
• Prof. Per Mollerup (Norwegian Academy of Arts, Oslo, and Mollerup Design Lab A/S,
Frederiksberg, DK)
• Prof. Dwayne Overmyer (University of Michigan, USA)
• Prof. David Sless (Communication Research Institute, Melbourne, AUS)
• Robert Waller (Enterprise IDU, Newport-Pagnell, GB)
• Richard Saul Wurman (Newport, RI, USA)

The constructive comments from the advisors prompted the idX group to change its
approach. Instead of trying to describe the essence of information design, the idX
group put the focus on the requirements of the Diploma Supplement, which is based
on the outcome of efforts of a Joint European Commission – Council of Europe –
UNESCO working party undertaken in the spirit of the “Bologna Process”.

The idX group related to first hand information given by experts at Transatlantic
Education and Training Conferences of the EU/US FIPSE grantee programs in Lisbon
(December 2003) and, in a much more extensive way, in Washington (November
2004). These experts made the idX group aware of the need to precisely state in the
Diploma Supplement what students know and can do after graduation.
It became clear to the mem-
bers of the idX groups that the
requirements of the Diploma
Supplement were key to the for-
mulation of information design
core competencies and rela-
ted educational requirements.

On the practical side, the idX


partners organized the ex-
change of students and facul-
ty across the Atlantic. Sub-
sequently, exchange student
Lisbon confernce:
evaluations revealed that the rather theoretical approach of European universities in
EU officials of the Directorate-
the first two years would be in contrast to the more performance-orientated program
General for Education and
of US universities. They also became aware of the enrichment, both educationally and
Culture
culturally, gained by students who had participated in the exchange and their enthusi-
asm for the experience.

(Nearly) all students on ex-


change in a given year also
participated in the related IIID
Summer Academies, the first
held in 2005 at the Free Uni-
versity of Bozen/Bolzano and
the second in 2006 at Colum-
 bia College Chicago. 

Based on insights gained Prof.


Rune Pettersson and Lennard
Strand (Mälardalen University),
together with Prof. Judith
Concluding idX meeting at
Moldenhauer (Wayne State University), initiated a Special Interest Group (SIG) for In-
Bezau, Austria, 8 July 2007:
formation Design Educators. The SIG was inaugurated at the 2007 IIID symposium
Peter Simlinger (IIID), Kay
Vision Plus 12 at Schwarzenberg, Vorarlberg, Austria. One of the aims of this SIG is the
Hartmann (Columbia College
continuing promotion of student exchange across the Atlantic and beyond.
Chicago), Frank Cronk (Univer-
sity of Idaho), Lennart Strand
Representatives of Mälardalen University also took on the challenge of developing a
(Mälardalen University), Norbert
forum for the academic advancement of information design: they founded the IDU /
van Geijn (Utrecht School of
Information Design University to make information design modules available for distance
the Arts), Jill Dacey (University
learning and to promote outstanding information design literature. All universities that
of Idaho), Judith Moldenhauer
are IIID institutional members are invited to become partners in this initiative.
(Wayne State University), Jay
Rutherford (Bauhaus-Universität
The idX group is proud to be able to present in this publication their “Core Competen-
Weimar)
cies”, the (Model) Curriculum, the SIG for Information Design Educators, the IDU, an
overview of IIID university partners (IIID institutional members) and a list of those who
have taken on a function in the IIID Board.

We hope that this publication will stimulate further discussions and international co-
operation for the advance of information design education at the university level.

Peter Simlinger Prof. Jill Dacey


International Institute for Information Design (IIID) University of Idaho
idX project coordinator idX US lead partner
Suggested Set of Core Competencies in Information Design

The following Suggested Set of Core Competencies in Information Design were


developed by the idX group in accordance with the set of guidelines established by
the Bologna Process for degree transparency and the required “Diploma Supplement”.
(See Appendix for information on the Diploma Supplement.)

What graduates know and can do after How graduates attain their design competence
completion of their studies
Graduates attain their design competence through a mix
What graduates know: of instructions/lectures, project work, and practical expe-
rience gained through internships.
1. The theories and methods which govern the design
and interpretation of information (methodical and Project work is indispensable for acquiring competence
theoretical dimension of information design core com- in information design concerning
petencies). • problem definition
• skills
2. All relevant facts and tools for qualified professional • media and information technology
activities in the field (Practical dimension of informa- • development of interaction processes
tion design core competencies): • evaluation procedures
– the properties which constitute effective information • project management.
– the facts, tools and skills needed for the
structuring,rendering and applying of information Project work during the course of studies begins with a
 – the capabilities of information and communication focus on simple tasks to be performed in familiar envi- 
technologies ronments and progresses to complex tasks involving un-
– the related insights gained through research done in known users performing in a multitude of work conditions.
the field of cognitive and social sciences
– existing conventions and applicable legislation and Project work makes it possible to procure important
standards knowledge in a task-related way. This concerns
– the implications of business management • strategies of thinking and creativity
• relevant laws and regulations
3. The social demands underlying successful profes- • clarity in expression and rendering
sional practice (Social dimension of information • appropriate presentation of results
design core competencies). • fluency in native language and English.

What graduates can do: Working outside of the institution in an internship in the
information design industry in the second half of the
Graduates can design quality information and information study period is strongly recommended.
systems by creating relationships between people and
information and by providing evidence that the informa-
tion is accessible and usable to an agreed high standard. How information designers design information and
The areas in which information designers become active develop information systems.
may include education, health and financial services,
transport and tourism. These depend on high qual- Methodical and theoretical dimension of information
ity information and information systems. Information design core competencies
designers may contribute in leading positions to informa-
tion-based development strategies, Internet supported Information Designers
services, product interfaces, instruction guides, signage – Identify the goal(s) to be met and tasks to be per-
systems, forms, bills, and scientific information visualiza- formed.
tion. – Define the user(s), either through appropriate methods,
such as observation, interviews, and development of
personas.
– Compose the information using verbal, pictorial, acous-
tic, haptic and/or olfactory elements, which they
shape, and structure according to principles of cogni- Definitions of Terms
tive and perceptual psychology.
– Pay due regard to the media and reproduction/distribu- Information
tion processes to be employed within an existing or to For the purpose of this document, the idX group accepts
be developed communication infrastructure. the following definition:
– Integrate feedback.
– Document the information elements, the objects to Information is the result of processing, manipulating and
which they refer, the processes involved and the organizing data in a way that adds to the knowledge of
respective responsibilities of those who have to safe- the person receiving it.
guard the production and maintenance of related mate-
rials and systems. High quality information
– Initiate the testing of use and usability, evaluate the In many cases, information designers will only succeed
test results and refine the information accordingly. in designing high quality information if the information to
– Assist clients with implementing and with performance- be designed is part of an information chain.
focused monitoring of the information.
– Provide information on the value dimension of mea- The suggested attributes* of high quality are:
sured results. – Accessible – Interpretable
– Appropriate – Objective
– Attractive – Relevant
Elements used by information designers. – Believable – Timely
– Complete – Secure
Practical dimension of information design core compe- – Concise – Understandable
tencies – Errorless – Valuable

Information designers must have knowledge of: *Adapted from Wang, Richard Y. and Diane M. Strong.
• Materials Beyond Accuracy: What Data Quality Means to Data
 • Media production techniques Consumers. Journal of Management Information 
• Ergonomics Systems. Vol. 12 No. 4, Spring 1996, pp 5–33.
• Hardware and Software
• Business Communications
• Two and three-dimensional composition
• Professional writing
• Typography Appendix
• Diagramming
• Multimedia and web authoring Diploma Supplement Model
• Project management
• Negotiation skills. The Diploma Supplement model was developed by the
European Commission, Council of Europe and UNESCO/
CEPES.
Social demands on the professional practice of
information designer. The purpose of the supplement is to provide sufficient
independent data to improve the international ‘transpar-
Social dimension of information design core competencies ency’ and fair academic and professional recognition of
qualifications (diplomas, degrees, certificates etc.). It is
The social dimension of information design consists of designed to provide a description of the nature, level,
five essential principles: context, content and status of the studies that were pur-
Politics, Position, Parsimony, Politeness, Performance. sued and successfully completed by the individual named
Sless, David. Theory for Practice. IIID Vision Plus on the original qualification to which this supplement is
Monograph 12 E/D. 1997. Presented at Vision Plus 3, appended. It should be free from any value judgements,
10–12 July 1997, Schwarzenberg, Austria. equivalence statements or suggestions about recognition.

Information in all eight sections should be provided.


Where information is not provided, an explanation should
give the reason why.

http://ec.europa.eu/education/policies/rec_qual/
recognition/diploma_en.html#
University Course in Information Design
by Peter Simlinger
based on the reasoning behind the “Fachhochschul-Studiengang Informations-Design”, devel-
oped by Peter Simlinger with the assistance of a team of experts for Technikum Joanneum,
Graz, Austria, 1998, and updated by him under consideration of insights gained since then
and adjusted to the “Suggested Set of Core Competencies in Information Design” elaborated
by the idX group, 2007.
Thankful acknowledgement: Prof. Jay Rutherford, Bauhaus-Universität Weimar, for translations

Preamble

It’s the “new media”, which more than anything else prompted the development of infor-
mation design. However, to deal with the possibilities and demands of the new media,
we must acquire competencies quite independent of them. Terry Winograd, Stanford
University, may be quoted: “The majority of today’s students will not be working in a
world bounded by current familiar examples. They will design interactions that move
beyond the desktop and even beyond the extended desk-
tops of PDAs and wall-sized whiteboards. The human-
Information computer interface of the future will not be perceived as
is the result of processing, manipulating and organizing the interface to a computer, but as a pervasive part of
data in a way that adds to the knowledge of the person the environment we all inhabit.” (4)
receiving it. (1)
Since “the environment we all inhabit” presents itself
Design three-dimensionally, we cannot restrict ourselves to
is the identification of a problem and the intellectual paper or the computer screen.
 creative effort of an originator, manifesting itself in draw- 
ings or plans, which include schemes and specifications.
(2)
Information design in social context
Information Design
is the defining, planning, and shaping of the contents of Equipped with the appropriate expertise based on practi-
a message and the environments in which it is cal, methodical and social competencies the information
presented, with the intention of satisfying the information designer will have “the right stuff” to become one of
needs of the intended recipients. (3) the key professionals of the future. The quality concept
of the virtual enterprise (5), geared to customer and
employee relations, suits him well. The philosophy: it is
much easier to keep existing customers (or employees)
than to gain new ones. And: one loses customers (and
employees) only when they have reason to be dis-
satisfied. Customers and employees alike want to be
informed and to feel a part of a community with shared
values. And if they feel they are welcome in such a com-
munity that listens to their concerns and gives them an
opportunity to contribute to improvements they recipro-
cate with dedicated loyalty.

Ever more frequently, the idea of making the customer a


partner moves to centre-stage in company philosophies.
Philips (Royal Philips Electronics N.V., one of the largest
electronics companies in the world) had compressed this
to a slogan: “Let‘s make things better!”

Information designers identify and optimize task-related


information required by both customers and employees.

This, however, is easier said than done. In the course


of development of the “Fachhochschul-Studiengang
Informations-Design” for Technikum Joanneum, Graz,
interviews were held to investigate the needs of the Any remaining doubts about the relevance of such state-
regional industry with employment opportunities for ments to the profession of information design were put
graduates. to rest by Ann Senechal in the Spring 1997 edition of
“Adobe Magazine”: “It‘s all in the PROCESS. Information
A representative of a world-wide successful company* design isn‘t necessarily about databases, spreadsheets,
stated: “When we wish to bring a product to market, or even infographics. It‘s about process – designers and
and the development engineer has done his job, our clients working together to solve problems and convey
problems begin: how do we explain the product in sales complex information through design systems that are
documents, how do we explain operation and mainte- functional and beautiful.” (8)
nance, how do we create Manuals and Help-Desks?”
The representative of another company**, no less well The information age, “new independents”, and
known as an international market leader, has an answer: knowledge transfer
“We hire specialists which we found after a long search
in Kiel in Northern Germany. When we need the same in The process of rapid change, enhanced through evolving
English, we get help from experts in Atlanta in the United technologies, including those in the realm of information
States”. and communication, leads up to societal transforma-
tions. New professions appear for which there exist no
The development of information products is becoming educational opportunities.
ever more complex. Designers with interdisciplinary
competence who are able to achieve user-friendly In addition, many people practice several occupations in
results are sought-after around the world. parallel. (9)

Designing means planning and developing. What the There may be various reasons for this:
design profession is able to bring about is clear to any- 1. They like the variety.
one who has had first hand experience with design pro- 2. They want to increase their independence and
cesses. For these people, the future of the world econ- maximize their income.
 omy stands or falls with design. Thinkers like Edward 3. Available positions are part-time only. 
de Bono demand: “The word ‘design’ should be a very For the same reasons, many people change jobs with
important word because it covers all aspects of putting astounding regularity. (10)
things together to achieve an effect.” (6)
There are no signs that the indicated changes have
The industrial age gave rise to industrial design. come to a halt.
The information age gives rise to information design.
Developments like the mentioned ones often result in the
An article in Business Week magazine in 1996 expressed need to train and retrain. This is often done in an autodi-
what differentiates the contemporary interpretation of dactic manner.
design from previous impressions. Arnold Amstutz of
Citibank Private Bank referred to this in his presentation Information designers facilitate knowledge transfer
“Customer-driven Design” at the “1996 Strategic Design by making information (supplied by those who know)
Conference”, run by the American Center for Design in accessible and understood (by those who don’t know,
Chicago. He said, “They were talking about the Industrial but aspire to know). They do it by considering the task-
Society of America Awards and they said that America is related and goal-oriented purpose of the information. To
coming back to the cutting edge of design. Well, that‘s Richard Saul Wurman this should lead up to processes
encouraging. But what was really fascinating to me is which empower motivated people to accomplish some-
what they said about why. They said: Americans are pio- thing which they otherwise would not have been able to
neering a major shift from designing a single product to achieve. “Empowerment is what enables employees to
designing the whole process of product innovation and go beyond the instructions they are given.” (11)
development. And I would submit that the key thing that
we see happening is that it is no longer a single process Without knowledge transfer there is no effective learning
– from one point in time to the end and then you start of how to cope with challenges of assigned or desired
over – but that it is rather becoming an iterative process tasks, such as those encountered in a new business
with change cycles as short as three weeks. And they situation, when moving around in a country where people
pointed out a third thing that I found interesting and that speak a language different from one’s own, when trying
was: that the Awards illustrated the interactive design to use unfamiliar means of public transport, or wanting
factor which is making the US edge real.” (7) to operate an unfamiliar apparatus.

* Ing. Heinrich Schönmaier, Marketing-Services, KNAPP Logistik Automation GmbH


** Dipl.-Ing. Dr. Michael Paulweber, Development for Test Bed Automation and Control Systems, AVL LIST GmbH
The Occupational Field of Information Design

It is the same with information as it is with construc- say that “a new product should satisfy at reasonable
tion materials: for efficient design and production one costs not only the needs of the user, but also those of
requires purpose-led concepts and plans. It’s not enough the client/producer, and, when applicable, those of the
just to have printing presses and “information highways” distributor and retailer. Also the consequences of the
in order to create usable information, the same as con- introduction of the product for the environment may play
struction equipment and building cranes cannot alone a role in the development process. From the point of
create usable human spaces. view of the user this relates to: appropriate pricing, easy
availability, convenience of use, aesthetic appeal, and
For optimal information creation one requires information safety in disposal.”
designers the same way architects are required to cre-
ate optimal living and working spaces. To satisfy the information needs of the intended recipi-
ents Information Design must facilitate knowledge trans-
fer within activity systems, overcoming departmental
“Users” and “use” as concerns of information designers boundaries and considering all those involved in an infor-
and the consequences thereof mation chain from creating to using to substituting or
abandoning task-related information.
In the context of information design, the “user” is some-
one who uses an (information) object, a service or a
system in the framework of an activity in order to carry Optimized knowledge transfer requires optimally
out a task. Carrying out an unfamiliar task to achieve designed task-related information.
particular objectives can be facilitated by the acquisition
of task-specific information. Whether information gives rise to an optimal task-related
broadening of the user’s knowledge depends on how
The usefulness of information is dependent on: well the content and the design of the information corre-
10 • whether and to what the extent it can broaden the sponds to his/her needs. 10
existing knowledge of a person so that he/she can
make reliable decisions for the accomplishment of The demands on the design of information are:
given tasks • content based (specific to the circumstance about
• whether the rendering of the information enables which the person wishes to gain knowledge in order to
the user to quickly find and to clearly understand the make decisions)
required information. • cognitive (specific to the perception, learning and
recall abilities of the person who wishes to use the
The intention of use is an important constituent of this information), and
definition. It implies a predisposition on the part of the • technical (specific to the information system which
user and is the reason why “creating desire” is not a part makes the information available).
of information design.

Depending on the task at hand, the user of information is


an information end-consumer or someone in the informa-
tion chain between information building and the abandon-
ment of the information.

To create satisfaction for all those involved equal atten-


tion needs to be given to the envisioning, planning,
creating, implementing, servicing, using, updating, and
eventual modifying or recycling of information with
respect to a given information system.

Zwaga, Boersema and Hoonhout in the introduction to


their book Visual Information for Everyday Use (12), refer
to “use-centered design”, a term made a subject of dis-
cussion by Flach and Dominiguez (13): “A designer is a
product manager who coordinates the contribution of all
the different experts and is the custodian of the budget
and the time scale.” Flach and Dominiguez continue to
Professional Practice

Information design project


development

Step one of every information design project: The resulting perfect deal: the expectations of the user
Understanding a given subject matter and its value for a of the information meet the expectations of the provider
given user. of the information and vice versa.

The first stage of every information design project To design and optimize the information, the designer
requires the designer to unlock – with an open mind and determines what is critical for a user by observations
open eyes – the information to be designed. The warning (in both controlled laboratory situations and in real
applies: If you don‘t understand it, don‘t design it. world situations), by interviewing, and by investigations.
Variations of these processes are undertaken depending
In normal business life understanding the information on the use of the information.
11 usually precedes understanding the anticipated 11
adressees of the information. On occasion this can be Considering the need to get a clear picture of the most
the other way round. Quite certainly, both notions are relevant user requirements, the information designer
closely interlinked. often develops scenarios in which virtual “personas”
(= prototype users) perform the tasks the information is
By becoming familiar with the meaning of the information supposed to facilitate. (15)
and the environments in which it is intended to be pre-
sented the designer also acquires intimate understanding By doing this the designer becomes critical about the
of the purpose of the information. benchmarks which determine whether a design would be
considered successful or not.
Step two:
Understanding the users/addressees of the information Being aware that tasks never exist in an isolated manner,
Applying methodical competence that there is always a before and after, the information
designer also considers the activity chains in which the
“Once you see or understand something you cannot con- tasks are performed. Adding a time factor to sce-
ceive of what it was like not to have seen or understood nario building, e.g. by introducing the concept of “The
it. You lose the ability to identify with those who don’t Journey”, developed by Michael Wolff and Wally Olins
know.” (14) (16), it becomes evident that sequences of tasks/activi-
ties must be perceived as processes towards goals of
Information designers are aware of the resulting users/customers within user-orientated task systems.
dilemma: Understanding of a given subject matter as a
prerequisite of facilitating knowledge transfer is often an Step three:
impairment to awareness of the mindset of the intended Making a proposal
recipients of the information.
After steps one and two, the information designer is
The acquired methodical competence enables the ready to make a proposal which outlines the work/
information designer to overcome this dilemma and to results to be done/achieved, which technical and legal
design the information in such a way that it facilitates the standards should apply, and how much time and money
accomplishment of the assigned or desired tasks which this would cost.
– in the long run – helps the user attain defined goals.
This, of course, should result in an assignment.
Step four: Step five:
Designing the information Evaluating the effectiveness of the designed information
Practical competence, Six Thinking Hats, and Intuition
To make sure that the objective of task-related knowl-
As steps one and two were made in a rough mode to edge transfer is attained information designers have a
enable the designer to compose a proposal they now strong interest in determining whether their information
need to be repeated in “quality mode”. Only thereafter products yield the desired effect. They know how to
the designer is ready to start with designing the infor- utilize insights of cognitive psychology, to conduct user
mation which comprises “the defining, planning, and interviews, to apply evaluation methods, and how to
shaping of the contents of the message and the environ- interpret results with regard to set benchmarks.
ments in which it is presented”.
Step six:
Information usually manifests itself in the form of visuals: Refining and implementing the information
no wonder many think that information design equals
visualization and that the education of information Based on insights gained through testing information
designers equals the education of graphic designers. designers optimize their designs to content, consider
This is certainly a good guess which needs to be extend- alternatives or identify obstacles which they overcome
ed into other fields of sensory perception and comple- through a change of directions. They subsequently assist
mented with elements of professional writing, cognitive in the implementation of the design(s) and, if needed,
and social sciences, knowledge of related legislation stand by for adjustments and modifications in response
and standards, information and communication technolo- to changing requirements.
gies, and business management – to name just the most
important themes. They all constitute the practical com-
petence of an information designer. Information design: more than a problem solving activity
When social competence really becomes an issue
When the defining, planning, and shaping of the con-
12 tents of a message and the environments in which it is If information impacted problems or unspecific informa- 12
presented, with the intention of satisfying the informa- tion needs of “users” are in the forefront of an informa-
tion needs of the intended recipients gets exceedingly tion design challenge the subject matter requiring famil-
complex the information designer applies the method iarization/analysis, design and evaluation will be much
of the Six Thinking Hats, “an extremely simple thinking wider – and deeper too.
technique based directly on the phenomenon of context,
… providing a tangible way of translating intention into Information designers who take an effort in finding out
performance.” which contribution information (design) could make to the
The foremost value of the Six Thinking Hats is that of improvement of an unsatisfactory situation will be able
defined role-playing. “The hats allow us to think and say to develop innovative concepts beyond “problem-solving”
things that we could not otherwise think and say without [problem-solving, according to Edward de Bono, “only
risking our egos” says Edward de Bono, author of the get us back to where we were before”]. (21)
Six Thinking Hats. “There is the white hat for attention to
pure and neutral data. There is the red hat to allow the Such concepts always require a technically feasible
input of intuition and feeling without any need for match of interests of “problem owners”, information
justification. There is the black hat of the logical nega- providers and information users. On a global scale they
tive, which is caution and points out why something might range from the need to successfully fight HIV/AIDS
cannot be done. There is the yellow hat of the logical or to reduce global warming. On a more moderate scale
positive, which focuses on the benefits and feasibility. they might include a strategy to improve living conditions
For creative thinking there is the green hat, which calls in a given region.
for new ideas and further alternatives. Finally there is
the blue hat for process control, which looks not at the Here the social dimension of information design core
subject but at the thinking about the subject (meta-cogni- competencies, Politics, Position, Parsimony, Politeness,
tion).” (17, 18) Performance, defined by David Sless as the five Ps (five
essential principles), really become an issue. (22)
Methods like this help a lot but cannot guarantee a posi-
tive outcome. L. Lohr, quoted by R. Pettersson, says:
“Too many factors influence design. That is why it is con-
sidered an art as well as a science.” (19, 20)
Interactivity as a prerequisite of successful information inviting, interactive way. Thus user feed-back will be
systems generated, enabling constant actualization of the
information and its infrastructure.
Interactivity has to do not only with operating machines
and/or accessing task-relevant information on a screen. By putting effort into the optimization of the design of
It is basically independent of the question of which of the information the information designer familiarizes himself/
media at hand should address to which senses. herself with the given subject matter. He/she endeavors
to optimize information by considering the cognitive and
Optimizing knowledge transfer is enforced through rapid the technical requirements so that the designed informa-
and often unforeseeable change of technologies, legisla- tion appeals to the senses of the addressees and can
tion, user preferences and responsibilities affecting tasks readily be understood. He/she engages in an iterative
to be done. Because of this, traditional evaluation proce- process of designing and evaluating and takes precau-
dures sometimes meet a problem. Whenever they would tions to enable the continuous actualization of the infor-
need to be repeatedly applied, concerns of time and mation through inviting interactive interfaces.
money come in. To facilitate the timely adaptation of the
information, it therefore pays to set up interfaces in an This justifies the conclusion that what really challenges
information designers is the design of information
systems.

3a 3b

13 2a 2b 13

1a 1b

Example 1 (Engineering): Example 2 (Financial information): Example 3 (Public transport):


1a Determining of search criteria concerning 1a Determining of search criteria concerning 1a Determining of passenger categories accord-
elements of a technical system secure types of investment ing to frequency of travels
1b Provision of concrete information on inte- 1b Provision of concrete information on newly 1b Provision of software for the automatic
grated products of various manufacturers issued bonds in foreign currencies calculation of shortest possible connections
2a Information, e.g. on the reliability of control 2a Information, e.g. on the acceptance of Far 2a Information, e.g. concerning the capacity of
elements, determine the purchasing policy, East Bonds determining purchasing policies, certain lines, determine the acceleration pro-
the content of training programmes and the the content of training programmes and the gramme of the transport company but also its
calculation of projects structuring and the visual presentation of advertising
2b Provision of information on control element X customer information 2b Individual calculation of shortest traffic routes
3 Updating of task-relevant information is initi- 2b Provision of information on stock prices, for every single passenger
ated: Reports on accumulating atypical, but transaction fees und agio/disagio on 3 Updating of task-specific information is
critical failures, caused by control element X completion of the purchase, credit, disposition initiated based on complaints about the
3a Determining of linkage between information on 3 Updating of task-relevant information is unfavourable coordination of two lines after
control element X and all its applications initiated: Customer complaints about incom- relocation of stops which results in signifi-
3b Warning notes concerning control element prehensible/incorrect statements of foreign cantly longer journey times for passengers
X along with verbal and pictorial repair currency credit notes who need to change means of transport
instructions 3a Examination of linkage between billing proce- 3a Revision of timetables of the two lines and
4 Feedback generated by users facing problems dures and general information provided on adjustment of the system
understanding/applying information screen and in print as well as customer 3b Apologies to customers via flyers posted at
specific information supplied by the transac- stops giving information on timetable changes
tion profit centre and the now optimized travel times for
3b Instructions to employees and apologies to all transfer passengers.
customers with foreign currency accounts 4 Feedback generated by users facing problems
together with explanations on improved understanding/applying information
statements
4 Feedback generated by users facing problems
understanding/applying information
Task-related information must also be optimized in an (1) Definition of the idX group (2007)
(2) Definition approved/confirmed by the IIID General Assemblies 1993
economically feasible way. and 2000
(3) Definition approved/confirmed by the IIID General Assemblies 1993 and
2000, partly amended by using a phrase coined by Rune Pettersson in “It
The economic feasibility of information is governed by Depends: ID – Principles and Guidelines”; p 10; (21)
considerations of marketing and business management. (4) NEWMAN William M., LAMMING Michael G.: Interactive System DESIGN,
p viii; Addison-Weseley, 1995
They require that information be provided in a pre-struc- (5) DAVIDOW William H., MALONE Michael S.: The Virtual Corporation /
tured manner to enable multipurpose use. Clearly the Structuring and Revitalizing the Corporation for the 21st Century; Harper
costs of individually designed information need to be Business; 1993
(6) DE BONO Edward: I am Right – You are Wrong / From this to the new
restricted to justified individual cases. renaissance: From rock logic to water logic; p 20; Penguin Books, 1990
(7) AMSTUTZ Arnold of Citibank Private Bank referred to this in his presentation
“Customer-driven Design” at the “1996 Strategic Design Conference”, run by
the American Center for Design in Chicago.
Information design is geared to create standards for the Transcript of the presentation from an audio cassette supplied by the ACD
(8) SENECHAL Ann: “It‘s all in the PROCESS”, pp 34; Adobe Magazine,
structuring, the design and the use of task-related infor- Spring 1997
mation. (9) Internationale Arbeitskonferenz, 85. Tagung, 1997, Bericht VI (1)
“Vertragsarbeit”, Kapitel II, Internationales Arbeitsamt Genf; S 16: “Das ange-
sprochene Modell des langfristigen Beschäftigungsverhältnisses zwischen
Standards for the structuring, design and use of infor- Arbeitgeber und Arbeitnehmer wird gegenwärtig durch vielfältige ‘nichttradi-
mation find their technical analogy in electronically sup- tionelle’ oder ‘atypische’ Beschäftigungsformen abgelöst”.
S 17: “Die Spanne reicht dabei von geringqualifizierten Arbeitnehmern,
ported information systems. die traditionell in der Landwirtschaft sowie im Bau- und Transportgewerbe
beschäftigt werden, bis hin zu hochqualifizierten Spezialisten, die Dienste
in Bereichen wie Rechtshilfe, Buchhaltung, Ingenieurtechnik, Werbung, Infor-
Decisions concerning the necessary media mix for mationsanalyse und -verarbeitung usw. erbringen.”
knowledge transfer in a given situation need to be based International Labour Conference, 85 Session, 1997, Report VI (1) “Contract
on task-specific user requirements. The capabilities work”, Chapter II, International Labour Organization Geneva; p 16: “The
referred to model of long-term employment relationships between employer
of the media acting together in an information system and employee is currently replaced through manyfold ‘non-traditional’ or
depend on the depth, the breadth, the structure and the ‘atypical’ forms of employment”.
p 17: “The span ranges from low qualified employees, who traditionally work
required interactivity of the information provided to sup- in the building and transport tade to highly qualified specialists in areas like
port users in a task-specific way. legal assistance, bookkeeping, engineering, advertising, information analysis
and processing etc.”.
14 (10) Wiener Zeitung, 2 September 1997; “Synthesis-Studie im Auftrag des AMS: 14
The coaction of specialists in the following fields is Arbeitsmarkt sehr dynamisch: Jedes dritte Dienstverhältnis wird innerhalb
required for the setup of useful information systems: eines Jahres neu gegründet, nur zwei Drittel der Arbeitnehmer sind im
Jahresverlauf durchgängig beschäftigt. 40% der Arbeitsplatzwechsel sind
• information design auch mit einem Branchenwechsel verbunden.”
• information technology “Synthesis study on behalf of AMS: job situation very dynamic: every third
work contract gets newly established during a year, only two thirds of the
• software design employees enjoy continuous employment over the year. 40% of the changes
• information management. in employment go hand in hand with a change to another business sector.”
(11) WURMAN Richard Saul: INFORMATIONANXIETY 2, pp 191–198; Que Publishing,
2001
To do a proper job the information designer needs to be (12) ZWAGA Harm J., BOERSEMA Theo, HOONHOUT Henriëtte, (Editors): Visual
informed about the core competencies of the coacting information for everyday use / Design and research perspectives, p xxxi;
Taylor & Francis, 1998
specialists. He/she must be able to explain relevant (13) FLACH J. M., DOMINGUEZ C. O.: Use-centered design. Integrating the user,
concerns in a way suitable to stimulate team members instrument, and goal. pp 19–24, Ergonomics in Design 3, 1995
(14) WURMAN Richard Saul: INFORMATIONANXIETY 2, p 60; Que Publishing,
to work towards adequate solutions. His/her role could 2001
be compared to the one of an architect. Both profes- (15) COOPER Alan: The Inmates are Running the Asylum / Why High-Tech
Products Drive Us Crazy and How to Restore the Sanity, SAMS, 1999
sions not only take an interest in formal and esthetic (16) The Wolff Olins Guide to Design Management / Mysteries of Design
challenges, but also in meeting all sorts of user needs. Management Reveiled; Wolff Olins, 1984
To safeguard optimal results they engage in close coop- (17) DE BONO Edward: Six Thinking Hats, Penguin Books, 1990
In German: “Das Sechsfarben-Denken”; ECON Verlag, 1987
eration with representatives of additional, predominantly (18) DE BONO Edward: I am Right – You are Wrong / From this to the New
technical disciplines. Renaissance: from Rock Logic to Water Logic, p 124; Penguin Books, 1991
In German: Der Klügere gibt nicht nach / Vom erstarrten zum fließenden
Denken, ECON Verlag, 1991
(19) LOHR Linda: Creating Graphics for Learning and Performance. Lessons in
Visual Literacy; Pearson Education, Inc., 2003
(20) PETTERSSON Rune: It Depends: ID – Principles and Guidelines;
Second Edition, p 17; Institute for Infology, 2007
PDF version of the book may be downloaded free of charge from
http://www.iiid.net/
(21) DE BONO Edward: I am Right – You are Wrong / From this to the New
Renaissance: from Rock Logic to Water Logic; p 274; Penguin Books, 1991
In German: Der Klügere gibt nicht nach / Vom erstarrten zum fließenden
Denken, ECON Verlag, 1991
(22) SLESS David: Theory for Practice / Theorie für die Praxis; Vision Plus
Monograph 12 E/D; International Institute for Information Design; 1997
Curriculum

The three-year curriculum presented here is a slightly Project work makes it possible to convey important con-
modified version of the original four-year course con- tent of teaching and practice in a task-oriented way.
ceived for Technikum Joanneum (now FH Joanneum), This concerns
Graz, Austria. ECTS Credits, 30 for each of the six • strategies of thinking and creativity
semesters, were attached, summing up to 180 Credits • relevant laws, regulations and standards
altogether for three years of studies. • precision in expression and rendering
• adequate to perfect presentation of the results
One semester previously dedicated to an international • practice in native and English language.
internship and another semester set aside for diploma
work have been eliminated. Now summer holidays may Consequently high demands are posed on both students
accommodate the internship, and the diploma work is and faculty.
thought to be done along with lectures and seminars in
the last semester.

The curriculum is designed to ensure subject, methodical


and social competencies.

In lectures, tutorials, seminars and project work, stu-


dents are confronted with assignments of increasing
complexity. In the first and second semesters, basic
knowledge is conveyed and skills taught. These are sub-
sequently enriched by specialized knowledge with regard
to business communication, product interface design
and orientation systems.
15 15
Apart from the subjects which determine the above cited
competencies, the curriculum incorporates elements of
General Studies (Studium Generale) which may be
adjusted to newsworthy topics relating to information,
communication, culture, the humanities and economics.

The concluding diploma work, stimulated by suggestions


of consultants to the school, should relate to real-life situ-
ations.

Increasing complexity of project work should concern:


• skills
• media mix and information and communication
technology
• project management
• interaction and evaluation
• sort and size of the respective user group(s).

Ever more complex tasks require that the time frame


allocated for projects gets gradually increased.
1st Semester: Basics I is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Factual knowledge is, 1 Credit is, 1 Credit le, 1 Credit


User-related design I Psychology of listening Art and design
le, 2 Credits Requirements of inclusive and speaking Including history of information
Material I design / universal design Learning to understand what design – from hieroglyphics to
Information carriers, surface / design for all, usability, matters; formulating and ques- ISO 7001
protection, finishing methodical procedures tioning assignments;
interdependencies and com- is, 1 Credit
le, 2 Credits se, 1 Credit petencies (responsibilities); Handwriting
Reproduction techniques Professional writing I recognizing social hierarchies; Visual communication
Reproduction and printing Rules: text basics, text analy- determining human needs; with Latin, Cyrillic and
methods, electronic informa- sis, text research proposing arguments, sifting Far Eastern scripts
tion presentation out business needs; bringing
it “to the point”; dealing with
Conceptual knowledge objections, formulating results

le, 2 Credits se, 2 Credits


Information design I General English I
Areas of competence for infor-
mation designers; information is, 1 Credit
systems, information process- Social context of informa-
es, cognitive basis of informa- tion
tion design: perception, recog- Cultures and traditions/con-
nition, understanding, learning, ventions, determining aims
remembering; Language; and objectives of activities,
writing, image, colour, texture, priorities in decision making
16 16
sound, smell; metaphors; and knowledge needed to
informational drawing perform

le, 2 Credits
Typography
Writing and writing systems,
typeface and font formats,
appropriate typeface choice;
specifying type; readability
criteria; typographic systems,
static and dynamic applica-
tions, typographic hierarchy

is, 1 Credit
Technical drawing
Presentation methods
and conventions

is, 3 Credits
Hard- and software I
Word processing, raster and
vector image creation tools,
office programmes, databases

is, 10 Credits
Project work I
Projects of 2 to 4 days with regard to subsequent standards
• Skills: describe and explain content and processes; photography, sketch, draw
• Media mix and IT: interpersonal and print communication
• Project management: problem analysis and re-design
• Interaction and evaluation: subjective judgement
Target group: the individual students themselves
2nd Semester: Basics II is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Factual knowledge le, 2 Credits is, 1 Credit le, 1 Credit


Information Design II Discussion and Global Trends I
le, 1 Credit Successful thinking; structur- negotiation management Population growth, nutrition,
Material II ing and analysing information, Criteria for invitation and water, energy, waste, trans-
Binding and packaging infor- developing goal-oriented agenda-creation; organizing port, environmental implica-
mation carriers, building and creativity; reducing object- meetings and conferences; tions, education, standards of
attaching displays, developing oriented information to the time control living
and mounting sign systems basic characteristic features;
developing symbols and icons; se, 2 Credits le, 1 Credit
le, 1 Credit communication with words, General English II Technology and
Ergonomics pictures, sounds Media Theory I
Sensory capacity, vision Medialization as individual his-
geometry, ergonomic product se, 3 Credits tory; the influence of technical
design (epd), setting- and User-related Design II media on the perception of
adjustment controls, office Qualitative aspects of interac- reality; the medialization of
ergonomics, light and lighting tive systems in view of usabili- reality with the emergence
ty; requirements of user-based of new interacting parallel
Conceptual knowledge interface design; researching; worlds; the biological, the
interviewing methods technical, the virtual, the
is, 4 Credits spiritual
Hard- and Software II se, 1 Credit
Scripting and programming Professional Writing II
Textual rhetoric: word, phrase,
rhythm, dialogue, image/text
17 relationships 17

is, 1 Credit
Exhibition Didactics
Goals and strategies for exhi-
bitions; exhibition communica-
tion, project management incl.
evaluation and feedback; use
of AV and multi-media tech-
nologies

is, 1 Credit
Exhibition Design

se, 1 Credit
Professional Practice

is, 16 Credits
Project work II
Projects of 3 to 20 days with regard to requirements in addition to Project work I
• Skills: + structuring information in area and space; tabular comparison; diagrammatic presentation of situations and processes;
interviewing; production of working models and samples; production of working drawings
• Media mix and IT: + poster, display, packaging
• Project management: + briefing, design and motivation report
• Interaction and evaluation: + structured user interviews
Target group: a manageable group of people to which the students themselves belong
Internship I: 6 weeks in summer
3rd Semester: Specialist Expertise I is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Factual knowledge is, 2 Credits se, 2 Credits le, 1 Credit


Information Design III Professional English I Market Economy
le, 1 Credit Corporate personality, corpo- Covering basic needs, stimu-
Material III rate identity, corporate design; lating needs; regionalism/
Materials for designing with visual rhetoric globalism
light: glass, acrylic, poly-
carbonates, etc., as well as is, 3 Credit le, 1 Credit
translucent, light-transmitting User-related Design III Technology and
and radiating materials, such Usability engineering (I): analy- Media Theory II
as solf, lisa, etc. sis; user involvement; generat- Medialization as individual his-
ing and evaluating feedback; tory; the influence of media on
Conceptual knowledge assignment modelling; cultural, social, political, eco-
usability criteria; prototyping nomic and societal change.
is, 4 Credits
Hard- and Software III se, 1 Credit
Software and tools for Professional Writing III
visualization and animation (I) Text-practice: grammar, style,
speech and text categories;
le, 2 Credits technical report writing; outlin-
Business Communication ing, abstract, key words,
and Computer Science for literature quotation, images
Economics and image legends, footnotes
Introduction to marketing
practice, sales, production, le, 1 Credit
18 financing, business information Project Management 18
systems, facility management, Briefing, cost estimating,
internet, intranet specification (technical
description, performance
is, 2 Credits index), order placement, imple-
Multimedia Production I mentation supervision, invoice
Photography, video, audio control, copyright (rights of
and CD-rom production; story- use) control
boarding, post-production,
video editing le, 1 Credit
Standards in information,
is, 1 Credit communication and docu-
Multimedia Art I mentation
Medial appearance and International and national stan-
presentation methods, multi- dards, conventions, legislation
media screening, information and directives; general and
aesthetics, practice-based specific requirements of infor-
implementation mation design subject areas,
standards and conventions in
everyday life

is, 16 Credits
Project work III
Projects of 8 to 30 days with regard to requirements in addition to Project work I and II
• Skills: + designing information with regard to attractiveness and appropriateness to content
• Media mix and IT: + special effects
• Project management: + specification for implementation and cost estimating
• Interaction and evaluation: + iterative testing and designing
Target group: a manageable group of people to which the students themselves do not belong
4th Semester: Specialist Expertise II is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Factual knowledge is, 3 Credits se, 2 Credits le, 1 Credit


Information Design IV Professional English II Technology and
le, 1 Credit Visualizing flow and process; Media Theory III
Dynamic Displays diagrammes and tables; fun- Functionality of technical
damentals of statistics; sound media in the building of net-
Conceptual knowledge design; design methods and worked structures; medialized
processes communication among work
is, 3 Credits areas, education and leisure
Hard- and Software IV is, 3 Credits and the transdisciplinary
Software and tools for User-related Design IV between science and art
visualization & animation (II) Usability engineering (II): evalu-
ation; statistical criteria; demo-
le, 2 Credits graphic methods; implementa-
Orientation Systems tion; feedback to analysis
User needs/demands; type-
faces for display, public sym- se, 2 Credits
bols, colour-coding; interior Professional Writing IV
and exterior size relationships; Hypertext practice
demands on maps and transit
diagrammes se, 1 Credit
Professional Practice
is, 3 Credits Seminar
Multimedia Production II
Photo-, video-, audio- and
19 CD-rom production; story- 19
boarding, post-production,
video editing

is, 1 Credit
Multimedia Art II
Medial appearance and
presentation methods, multi-
media screening, information
aesthetics, practice-based
implementation

is; 8 Credits
Project work IV
Projects of 3 to 6 weeks with regard to requirements additional to Project work I to III
• Skills: + designing dynamic, sequential and sound-supported information
• Media mix and IT: + “New Media” (stand-alone solutions)
• Project management: + Teamwork
• Interaction and evaluation: + integrated feedback/ self-actualization
Target group: anonymous addressees within a defined region
Internship II: 6 weeks in summer
5th Semester: Specialist Expertise III is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Conceptual knowledge is, 4 Credits se, 2 Credits se, 1 Credit


User-related Design IV Successful Negotiating Global Trends II
is, 2 Credits User manuals and help Focus on Conflicts: Military
Hard- and Software V systems se, 2 Credits trends, poverty, clash of
Operating Systems; platform Professional English III economies, migration, ageing
guidelines and corporate style is, 3 Credits Professional meetings populations, global warming
guides; design manuals Multimedia and Web
Authoring Systems se, 1 Credit
le, 2 Credits Quality and Innovation
Electronic Publishing le, 1 Credit The True, the Good, the
Mark-up languages Web Engineering Beautiful; stable and unstable
Implementation of web appli- values: reflections on religion,
cations economy and the stock
market; conservation versus
se, 1 Credit throw-away mentality; innova-
Professional Practice tion in electronics; quality and
Seminar
ever-shorter life cycles

20 20

is, 11 Credits
Project work V
Projects of 1 to 2 months with requirements additional to Project work I to IV
• Skills: + designing information for the Internet
• Media mix and IT: + “New Media” (networked)
• Project management: + estimation of expected work and costs involved, supervision, post-calculation
• Interaction and evaluation: + use of statistical criteria
Target group: anonymous addressees worldwide
6th Semester: Specialist Expertise IV is: integrated seminar; se: seminar; pr: practice; le: lecture;
Credits = ECTS European Credit Transfer System Credits

Practical competence Methodical competence Social competence General studies

Conceptual knowledge is, 1 Credit se, 2 Credits se, 2 Credits


Presentation techniques Professional English IV Consumer requirements
le, 2 Credits Project work and presentation Project-based investigations
Introduction to Information le, 2 Credits into cultural differences
Network Technologies Professional Practice
The PC as communication Code of Conduct; things and se, 2 Credits
machine: LAN-Internet-working behaviours which make the Research & Development
and Intranet; WAN-infrastruc- designer [look] smart: tools Opportunities in R&D, national
ture (‘lines’, multiplexers, SDH/ of the trade, professional and international research
PDH), ISDN, branch installa- behaviour and etiquette; the programmes, managing R&D
tions, telephony applications, five principles of information projects, interdisciplinary
broadband technologies (from design: Politics, Position, cooperation, cost-models,
frame-relay to ATM); aspects Parsimony, Politeness, budgeting, interim-financing,
of telecommunications law Performance; office organiza- reporting
tion and starting a business;
is, 2 Credits quality assurance; copyright
Hard- and Software VI and trade mark protection
Update: word-processing,
drawing, painting and office is, 2 Credits
programmes; databases; Specifying and Cost
scripting and programming; Accounting
authoring: overview of EU and Specifying, fixed and variable
other research initiatives. costs, cost estimating, control
and verification, settlement of
accounts, taxes and duties
21 21
se, 3 Credits
Degree Seminar

is, 12 Credits
Project work VI
Projects of 1.5 to 3 months including degree work with requirements additional to Project work I to V
• Skills: + designing coherent multimedia information
• Media mix and IT: + 3D + product interaction
• Project management: + user manuals and help systems
• Interaction and evaluation: + use of demographic methods
Target group: specialists in a defined field
Project work

Increasing complexity with regard to

Skills Media mix and IT Project management Interaction and evaluation Social and economic relevance Examples Duration

1st Semester Describe and explain content and Interpersonal and print com- Problem analysis Subjective judgement for the individual student 1.1 Secure bursary 2–4 days
processes; sketching, drawing, photo- munication and redesign 1.2 Find the way from the train station
graphing to your new apartment
1.2.1 via public transport
1.2.2 on foot
1.3 Rent a car, use it, return it

2nd Semester + Structuring information (2D and 3D); + Poster, display, packaging + Briefing + Structured user interviews for a manageable group of 2.1 Find detailed information 3–20 days
making tabular information com- + Design people to which the students for a pre-determined assignment
parable; presentation of content + Motivation report themselves belong 2.1.1 from Consumer information office
and processes using diagrammes; 2.1.2 in the university library
interviewing; production of working 2.1.3 over the Internet
models and samples; production of 2.2 First Aid
working drawings 2.2.1 rescue / call emergency
2.2.2 bandage according to rescue instructions
2.2.3 hospital visit
2.2.4 organize insurance claim
2.3 Public presentation of finished work
2.3.1 design of an exhibition
2.3.2 explanation of the work
2.3.3 encourage and evaluate feedback
2.3.4 determine needs for next year’s presentation

3rd Semester + Designing information with regard to + Special effects + Specification for Implementation + Iterative testing and for a manageable group of 3.1 City map for the handicapped 8–30 days
attractiveness and appropriateness + Cost estimating designing people to which the students (with accessible locations marked)
to content 22 themselves do not belong 3.1.1 design 23
22 23
3.1.2 evaluate and publicize
3.2 Babysitting co-operative
3.2.1 explain
3.2.2 publicize
3.3 Car-sharing project
3.3.1 explain
3.3.2 publicize
3.3.3 operate

4th Semester + Designing dynamic, sequential and + New media, stand-alone + Project work in teams + Integrated feedback for anonymous addressees 4.1 Applying for legal design protection 3–6 weeks
sound-supported information within a defined region Interactive user instructions using three
designs from the 3rd semester as examples
4.2 Interactive study guide
4.3 Interactive city information guide
and orientation system

5th Semester + Designing information + New media, networked + Estimation of expected work and + Use of statistical criteria for anonymous addressees 5.1 Design own home page 1–2 months
for Internet presentation costs involved world-wide 5.2 Surgeon-general’s health recommendations
+ accompanying control (to be realised employing push-media)
+ post-mortem calculation 5.3 Internet Information system
(e.g. Salzkammergut)

6th Semester + Designing coherent + 3D + Manual and help system + Demoscopic methods for experts of a defined 7.1 Multimedia exhibition system 1,5–3 months
multimedia information + Product interaction professional group (visitor-oriented guide system)
7.2 Externally-defined project
(e.g.: development of an information system
for motor testing)
7.2.1 Sales papers
7.2.2 Manual
7.2.3 Help system
7.3 Business start-up via Internet
The birth of the virtual Information Design University

Lennart Strand, Assistant Professor/Senior Lecturer


Department of Innovation, Design and Product Development, Mälardalen University, Eskilstuna, Sweden

The virtual Information Design University, IDU, is a result


of discussions within the International Information Design
community, IIID, on how to develop a unified base for
teaching information design.

The idea is to create an international online university


IDU is an international in information design with participation of a number of
online university in infor- universities in various countries; where each university
mation design, that is will offer specialties at various levels in the subject area.
under development by Hereby students from everywhere may be able to pick
Mälardalen University courses from a smorgardsbord of interesting information
in Sweden for the design courses; ideally in the future students may be
International Institute for able to put together enough courses to get an under-
Information Design, IIID. graduate degree, and/or a Master degree in informa-
tion design. To be discussed with interested parties are
Eventually IDU, through administration and examination procedures.
24 various universities, will 24
offer a variety of courses By sharing a base for teaching the international informa-
in information design at tion design community will have a “carrot” and an arena
various levels for students for cooperation, exchange of students and faculty, and
all over the world. sharing of ideas.
Presently IDU offers
only courses through The plan is also that IDU will have a virtual library from
Mälardalen University. where various conference papers, other papers, and
IDU also offers a vir- PhD-dissertations can be downloaded for free. Already
tual library from where uploaded is “Selected readings”, a PDF-file with 25
research reports, confer- research papers by Rune Pettersson, Professor of
ence papers, and various Information Design at Mälardalen University in Eskilstuna,
material/writings about Sweden.
information design can be
downloaded. The IDU has already started – on a modest scale in
January this year, 2007, with a few students, with the
course Information Design – Information Graphics, lead
by Assistant Professor/Senior Lecturer Lennart Strand at
Mälardalen University in Eskilstuna, Sweden. Participating
students came from USA and Austria.

The course was given online during ten weeks, where


students were asked to write a module report every
other week, and an essay for final individual work.
Students shared each others reports, and a chat session
took place every other week in an exchange of research
findings and ideas.

IIID Partner Universities are invited to enhance the value


of the IDU by contributing educational units.
A few comments about the course from students:

Student 1)
“As this course can be seen as some kind of self-study it is a good way to learn not
only about design matters but also about self-discipline, organizing deadlines as well
as research. I think, by doing this “investigation into design“ on your own, you learn
probably more than theoretical lectures on this topic can teach you – no offence to the
lecturers! – because you have to look into the subject as opposed to just absorb the
information by listening.
I think the climate within the class was very good – there was a good information
exchange and the annotation on the reports went very well (this helped me a lot
especially on how to write reports, how to reference things and how to back up
theories – which was my biggest lack, I would say). As I need these particular skills
soon for my diploma thesis, I appreciated this class a lot. Also the whole system of the
reports due every second week and the seminars in between works very well. There‘s
enough time to prepare and do research.”
25 25
Student 2)
“As the first online class that I have taken, I was very comfortable with the format,
which included: online chat discussions, E-mail discussions, self-study assignments
posted to the bulletin board, peer review comments, and podcast lectures. I appreci-
ated the free PDF articles, a comprehensive book list, and recommendations for web-
sites to study and discuss. The syllabus was well thought out and organized and the
topics were interesting to study. I liked the format for modules, allowing 2 weeks for
each, one for a report and the other for the online discussion.
I did have a hard time getting motivated for the class since coordinating the timing of
the class was difficult.”

Comments from Lennart Strand:


“My experience, which has been confirmed by other teachers that work with distance
learning (including Maria D. Avgerinou, Associate Professor at DePaul University,
Chicago, USA, and Rune Pettersson, Professor of Information Design at Mälardalen
University in Sweden), is that distance learning call for intensive attention, especially in
the beginning of a course and during chat sessions; it’s needed to make people feel
like they are part of a group that work together, that they have the same goal, and that
they will learn from each other.”

This is the web page to IDU: http://www.idp.mdh.se/idu/

About Lennart Strand:


Lennart Strand has a long background in journalism, as a writer and graphic designer.
Today he teaches information design, information graphics and graphic design at
Mälardalen University in Eskilstuna, Sweden.
He is co-author of a book about information design (Bild & form för informations-design),
and together with professor Rune Pettersson, Mälardalen University, co-author of
several research papers. Lennart Strand is presently working on educational projects.
Since 2007 he is IIID President Elect.
E: lennart.strand@mdh.se
Special Interest Group (SIG) for Information Design Educators

under the auspices of the International Institute for Information Design (IIID).

Information design education – whole programs, dedi- opment. The SIG could also foster the same attitude
cated courses, specific projects and assignments – is among information design faculty at the state or
growing worldwide. More and more individual design province level.
faculty are recognizing the impact of information design
on their disciplines and have developed courses on infor- The IIID education chair and two other educators repre-
mation design. More and more universities and colleges senting different areas of the world would serve as the
are investing in information design programs or tracks advisory committee of the SIG. While each member of
and are supporting collaborative research initiatives that the SIG would share in the operation of the SIG, the advi-
incorporate information design. And more and more sory committee would serve as the coordinating point
university design position announcements seek faculty for ideas, contacts, and activities.
whose areas of expertise includes information design.
Faculty and institutions of higher education are recog- Thus the purpose of the SIG would be to
nizing the need to teach students how to organize and 1. help set standards for information design education
visualize information as technology continues to provide worldwide
more opportunities for people to get and exchange infor- 2. serve as a forum for information design educators
mation (internet web browsers and search engines, GPS 3. connect information design faculty with one another in
26 devices, podcasts, to name just a few). The importance order to 26
of designing from the perspective of the people who – share experiences at their respective institutions
must get and use specific information is gaining ground – develop and participate in joint research projects
in academia. – enable faculty and student exchanges
– collaborate on class projects
With so many information design programs, courses, – develop joint online courses
and projects happening all over the world, the value – support curriculum development at current affiliated
of a SIG that serves the needs of information design institutions
educators is increasingly clear. Such a SIG can help set – support initiatives for information design education
standards for information design education and provide at additional institutions
support for and networking between information design 4. foster curriculum coordination between institutions
faculty. Through this SIG, educators could learn from one within their respective countries
another’s experiences – the successes and non-success- 5. foster curriculum coordination between institutions at
es, the obstacles and opportunities – at their respective the state or province level
institutions. The SIG would be a conduit for faculty to 6. sponsor a conference on information design educa-
connect with one another for joint research projects, stu- tion every 3–5 years
dent and faculty exchanges, and curriculum development
(e.g., online courses that could be taken by students at The SIG for information design educators was inaugurat-
a variety of institutions). ed on 6 July 2007 at the IIID Vision Plus 12 Symposium
at Schwarzenberg, Vorarlberg, Austria
Locating this SIG within IIID makes sense because IIID is
an international information design advocacy organiza- Information design educators applying for IIID member-
tion and has already demonstrated a commitment to ship may at the same time sign up for the SIG (page 31).
information design education. IIID created a board posi-
tion dedicated to education and has been the European
lead institution in a US/EC FIPSE grant about information
design education that supported the exchange of faculty Prof. Lennart Strand (Mälardalen University, Sweden)
and students and the development of an international E: lennart.strand@mdh.se
core educational competencies. Prof. Rune Pettersson (Mälardalen University, Sweden):
E: runepe@telia.com
The SIG could encourage faculty in their respective Prof. Judith Moldenhauer (Wayne State University, USA)
countries to collaborate in addressing curriculum devel- E: judith.moldenhauer@gmail.com
IIID Partner Universities (IIID Institutional Members)

Asia Europe North America

National Institute of Design Coventry University Arizona State University


Information & Digital Design School of Art and Design College of Design
Ahmedabad, IND Coventry, GB Tempe, USA
www.nid.edu www.coventry.ac.uk www.asu.edu

De Montfort University Carnegie Mellon University


Faculty of Art, Design and School of Design
Architecture Pittsburgh, USA
Leicester, GB www.design.cmu.edu
www.dmu.ac.uk
Carnegie Mellon University
The University of Reading Software Engineering Institute
Department of Typography and Pittsburgh, USA
Graphic Communication www.sei.cmu.edu
Reading, GB
www.rdg.ac.uk/typography Rochester Institute of Technology
School of Design
Mälardalen University Rochester, USA
Department of Innovation www.rit.edu
Design and Product Development
Eskilstuna, S University of Idaho
www.idp.mdh.se/eng/id Department of Art and Design
College of Letters, Arts and Social
Den Grafiske Højskole Sciences
27
Copenhagen, DK Moscow, USA 27
www.dgh.dk www.uidaho.edu

Bauhaus-Universität Weimar Wayne State University


Faculty of Art and Design Department of Art and Art History
Weimar, D Detroit, USA
www.uni-weimar.de/cms/en/ www.art.wayne.edu/
universitaet/faculty-of-art-and-
design.html University of Alberta
Department of Art and Design
Hochschule der Medien Edmonton, CDN
Studiengang Informationsdesign www.ualberta.ca/ARTDESIGN
Stuttgart, D
http://www.hdm-stuttgart.de/idb York University
Department of Design
Freie Kunstschule für Gestaltung Toronto, CDN
Ravensburg e. V. http://design.yorku.ca
Schule für Gestaltung
Ravensburg, D
www.sfg-ravensburg.de

Donau-Universität Krems
Department für Wissens- und
Kommunikationsmanagement
Krems, A
www.donau-uni.ac.at/wuk

FH Joanneum
Studiengang Informations-Design
Graz, A
http://informations-design.fh-
joanneum.at
The International Institute for Information Design (IIID)

was founded to develop research and practice in optimizing information and information systems
for knowledge transfer in everyday life, business, education and science.

IIID is recommended by The main concern of the International Institute for Information Design is to con-
UNESCO as a partner tribute to a better understanding within the human community with respect to
organization for world wide cultural and economic issues by means of improved visual and other than visual
co-operation on matters communication.
of information design
(Resolution 4.9 of the 28th Special attention is paid to the potential of graphic information design to over-
General Conference of come both social and language barriers.
UNESCO, 1995, Paris).
IIID endeavours
IIID is affiliated to the • to develop information design as an independent interdisciplinary field of
International Council of knowledge and professional practice,
Graphic Design Associations • to document and to make generally accessible specifically relevant
(ICOGRADA) and cooperates information,
with a number of other • to carry out research within its possibilities and in co-operation with its
national and international members and
organizations interested in • to find new ways of educating information designers.
28 information design. 28
The aims of the IIID are to be achieved by interdisciplinary and international
co-operation. Thus IIID has established links to renowned universities, research
laboratories and design companies.

IIID is supported by the Institute for Information Design Japan (IIDj), founded by
the Vision Plus 7 organizing committee in 2002. www.iidj.net
IIID Board and Director

President Prof. Robert O. Swinehart, School of Design, Carnegie Mellon University


Pittsburgh, PA (USA)

President Elect Prof. Lennart Strand, Mälardalen University, Eskilstuna (S)

Past President Prof. Erik Spiekermann, SpiekermannPartners AG


Berlin (D), London (GB), San Francisco, CA (USA)

Vice Presidents Prof. David Sless, Communication Research Institute Limited


Fitzroy North, Melbourne (AUS)

Charles Wesley Ervin, Health Care District of Palm Beach County


West Palm Beach, FL (USA)

Treasurer Veronika Egger, is design, Wien/Vienna (A)

Rapporteur Kelley Gottschang, Washtenaw Community College, Ann Arbor MI (USA)

Board Members Gordon Akwera, Addison, New York NY (USA)

29 Giuseppe Attoma, Attoma Design, Paris (F) 29

Prof. Konrad Baumann, FH Joanneum, Graz (A)

Prof. Madeleine Bujatti, Graphic Designer, Graz (A);


University of Applied Sciences Augsburg (D)

Martin Foessleitner, High-Performance, Wien/Vienna (A)

Prof. Judith Moldenhauer, Wayne State University, Detroit, MI (USA)

Prof. Roger Remington, Rochester Institute of Technology, NY (USA)

Prof. Clive Richards, Coventry University (GB);


President CSD Chartered Society of Designers

Andreas Schneider, International Academy of Media Arts and Sciences, Gifu (J);
IIDj Institute for Information Design Japan, Tokyo (J)

Rupesh Vyas, NID National Institute of Design, Ahmedabad (IND)

Karel van der Waarde, Van der Waarde Design Research, Elewijt (B)

Director Peter Simlinger, Simlinger Informations-Design GmbH, Wien/Vienna (A)


IIID Membership

The continued dedication of IIID members enables the Institute to perform and
to continually enhance the scope of its activities.

In particular, IIID members enjoy the following privileges:

• IIID members are part of the Institute‘s global network of information design
experts and practitioners. Members may take advantage of this opportunity
for establishing business relations, exchanging and discussing their opinions,
research and design experience.

• IIID members may actively participate in ongoing IIID initiatives focusing on


transport guiding systems and public transport information as well as on sub-
ject matters under development like financial information, tourist information
and manual design. Educators may cooperate in the Special Interest Group
(SIG) for information design eductaors.

30 • IIID members may profit from participating in IIID events, some of which are 30
offered at a reduced rate or free of charge to members.

• IIID partner universities may contribute to the Information Design University


(IDU) under development by Mälardalen University, Eskilstuna, Sweden.

• IIID members receive regular mailings. Readers get informed about the
Institute‘s events and activities. Related symposia, conferences and design
competitions which are of interest to information designers are included.
Newly published or especially interesting publications in the field are cited.

• The IIID mailings may be a valuable resource for members for posting
advertisements free of charge.

• IIID members are granted a discount on the IDJ / Information Design Journal
published by John Benjamins Publishing Co., Amsterdam. The IDJ is the only
scientific journal with a focus on information design.

• More about IIID can be found at www.iiid.net.


Internationales International
Institut für Institute for
Informations- Information
Design Design

T: +43 (0)1 4036662 F: +43 (0)1 4036662-15 E: info@iiid.net

International Institute for Information Design (IIID) Membership Application


Peter Simlinger, Director
Palffygasse 27/17
1170 Wien/Vienna
Austria
Europe

Designer Educator Student other:


Institution (other than School/University) School/University

Indi- Family name: First names: Affixes:


vidual Ms Mr

Insti- Institution:
tutional

Contact person Family name: First names: Affixes:


Ms Mr

Address:

Telephone: Fax:

E-mail: Website:
31 31

Annual Individual Membership: EUR 100 + one-time registration fee EUR 10 = EUR 110
Fees
Educators' Membership: EUR 50 (please attach proof of status)
Students' Membership: EUR 20 (please attach proof of status)
Individual Membership for employee of IIID Institutional/School/University Member: EUR 20
Institutional Membership: EUR 500
Institutional Membership for Schools/Universities: EUR 200

Payment* (in case of giro money transfer: please print your name in capitals separately on pay-in slip):
in EURO (EUR) to Bank Austria, Vordere Zollamtsstr. 13, P.O. Box 35, 1011 Wien/Vienna, Austria;
IBAN: AT77 1200 0006 9710 1509, BIC: BKAUATWW (Account No. 697101509, Bank Code 12000)
VISA
Credit card I___I___I___I___I___I___I___I___I___I___I___I___I___I___I___I___I Expiry date I___I___I___I___I
MasterCard
Name on Card:

* To avoid high bank charges payment is accepted only by credit card and giro money transfer.

Accept me as a member of the Special Interest Group (SIG) Please refer information on IIID also to:
for Information Design Educators

I agree that my name, address, and fields of interest are electro-


nically stored, processed and retrieved by IIID for communicati-
on purposes in accordance with the aims of IIID.

Date Signature

07.08
International Institute for Information Design
ZVR-ZAHL: 268305057
Palffygasse 27/17, 1170 Wien/Vienna, Austria, Europe
T: +43 (0)1 4036662; F: +43 (0)1 4036662-15
E: info@iiid.net
www.iiid.net

Medieninhaber: Internationales Institut für Informations-Design (IIID), Palffygasse 27/17, 1170 Wien; Redaktion: DI Peter Simlinger für IIID, Anschrift wie vor.
Hersteller: Gröbner Druckgesellschaft m.b.H., 7400 Oberwart. 2007-08.

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