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The first game to use the iMUSE system was Monkey Is- [8] “Star Wars: TIE Fighter demo (MS-DOS)". The Interna-
land 2: LeChuck’s Revenge,[6] and it has been used in all tional House of Mojo. 2010-09-13. Retrieved 2013-08-
LucasArts adventure games since.[7] It has also been used 28.
for some non-adventure LucasArts titles such as the DOS [9] “Monkey Island 2: LeChuck’s Revenge - Special Edition
version of Star Wars: TIE Fighter.[8] Review”. Adventure Gamers. 2010-07-23. Retrieved
2013-08-28.
2 Usage
5 External links
One often cited example of the iMUSE system is at
• iMuse Island
the very beginning of Monkey Island 2 where Guybrush
finds himself in Woodtick, the small town on Scabb Is- • LucasHacks
land. Whenever Guybrush walks into a building, a vari-
ation of the Woodtick theme plays, each with a different
instrument.[9] When Guybrush then walks out again the
music has a closing flourish that leads back into the basic
Woodtick theme.[1]
1
2 6 TEXT AND IMAGE SOURCES, CONTRIBUTORS, AND LICENSES
6.2 Images