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What is
Stampede Makers?
Makers 4: Design Sprint
Bi-monthly design
meetup.
Makers 4: Design Sprint
#1 Becoming a
Designer
Penang
Makers 4: Design Sprint
#3 Product Design
Makers 4: Design Sprint
Usability Testing
Makers 4; Design Sprint
2006
The Netherlands
Makers 4; Design Sprint
Ireland
The Netherlands
UK Germany
USA Spain
Turkey
Malaysia
Singapore
2019 Australia
Makers 4; Design Sprint
14 years ago,
I started designing
Makers 4: Design Sprint
UX
Creative Principal Designer
Lead
UI Designer
Web designer
Amateur design
tinkerer
Makers 4; Design Sprint
Might be so
innovative but no one
wants to use it
Makers 4: Design Sprint
10,000 ft
1,000 ft
Strategy
Requirements, briefs, planning, product roadmap, vision
100 ft
Structure
User flows, service blueprints, wireframes, wayfinding, navigation,
brand standards and guidelines, visual language
10 ft
Surface
Typography, colour, layout, interface design, spacing, animation,
motion
1 ft
Timing of Initial UX Timing of Initial UX Timing of Initial UX Timing of Initial UX Timing of Initial UX
Availability of Resources Availability of Resources Availability of Resources Availability of Resources Availability of Resources
Leadership and Culture Leadership and Culture Leadership and Culture Leadership and Culture Leadership and Culture
None None No clear owner, shared Clear owner in upper Clear owner and well
amongst functions management understood and
represented at
executive levels
Or too late?
What if we run out of runway?
… at design 10x
1x Cost of Prevention
Why
Design Sprint?
Makers 4: Design Sprint
How It Works
How It Works
How It Works
What
kinds of
problems?
From What kinds of problems can you solve with a Design Sprint? By Jill Starret
Makers 4: Design Sprint
Design Sprint
● You immediately reduce doubt ● “Eh we’re in the same team rupanya!”
and uncertainty —unifying factor and clear sense of
accomplishment
● Low investment, high reward for
business
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
How to run a
Design Sprint
All of these methods have been adapted and tested by Stampede team, so help us, God
Makers 4: Design Sprint
Makers 4: Design Sprint
User Persona
What do you
know about the
user?
Makers 4: Design Sprint
Makers 4: Design Sprint
User Persona
IZ SAD
Makers 4: Design Sprint
CEO (Decider)
Designer CTO
COO
Head of Product
Makers 4: Design Sprint
“A great team is made up of people
who have the attitude that
it is better to learn something new
than to be right”
— Bill Buxton
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
Morning
Interviewing the Experts, setting long-term goal and defining sprint questions
Makers 4: Design Sprint
PAIN: Tr
ial searc
is not re h result
levant
Makers 4: Design Sprint
ents don’t
PAIN: Pati
kno w h ow to
term in e the best
d e
in tm ent time
appo
PAIN: Patient is
confused and
unsure of which
trial to take
PAIN: Tri
al search
result is
not relev
ant
Makers 4: Design Sprint
lp patients
HMW: he
e best
choose th
p o intm e nt time?
ap
HMW: provide
information to help
patient make trial
decision?
HMW: im
prove th
relevanc e
e of searc
results? h
Makers 4: Design Sprint
lp patients
HMW: he
e best
choose th
p o intm e nt time?
ap
HMW: provide
information to help
patient make trial
decision?
HMW: im
prove th
relevanc e
e of searc
results? h
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
lp patients
HMW: he
e best
choose th
p o intm e nt time?
ap
HMW: provide
information to help
patient make trial
decision
HMW: im
prove th
relevanc e
e of searc
results? h
Makers 4: Design Sprint
Makers 4: Design Sprint
Morning
Lightning Demo
TUESDAY
Divide or Swarm
Sketching
Solutions
Afternoon
4-Step Sketch
Recruit users for Friday
Lightning Demo Capturing ideas for Inspiration Wall
Makers 4: Design Sprint
Sketching Solutions
Makers 4: Design Sprint
Makers 4: Design Sprint
Morning
Art gallery
WEDNESDAY Make heatmaps
Decide on a Supervote
solution Afternoon
Make storyboard
Makers 4: Design Sprint
Art Museum
Makers 4: Design Sprint
Supervote
Heatmap &
Makers 4: Design Sprint
Make your
Storyboard
These will be a
sequence of screens
your users when
interacting with the
prototype
Storyboard: Simplified
Storyboard: The Whole Shebang
Makers 4: Design Sprint
Makers 4: Design Sprint
Morning
solution Afternoon
Prototype
Write interview script
Do trial-run
Makers 4: Design Sprint
Tools to fake it
Final Touches
Organise and
stitch your
prototype into
one coherent
flow
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
Morning
Interview 5 users
Take note
Seek patterns
Debrief
Makers 4: Design Sprint
Usability testing
is magical and
infectious—
and cheap too!
Makers 4: Design Sprint
Observation Room
💀 😅 💯
An efficient failure A flawed success An epic win!
The prototypes didn’t hit the mark, Some ideas met your user’s The concept met your user’s needs;
but you learned something (or needs, but not all of them. You they were able to complete tasks
many things) and saved your team learned something and can now easily and engaged with all the
four to six months of work building iterate and test again. features you mapped out. You are
the wrong product. You might ready to implement!
want to run a follow-up Sprint.
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
Makers 4: Design Sprint
KEY TAKEAWAYS
“ Courage is more
important than
confidence”
—Debbie Millman
Thank you! Shaza Hakim
@shazahakim
Stampede
@stampededesign
@stampedeteam
Stampede Makers
@stampedemakers