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Native extension for OSXStandalone target not found


Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Loading native library: iOSSupport\x86_64\UnityEditor.iOS.Native at C:/Program
Files/Unity/Editor/Data/PlaybackEngines/iOSSupport\x86_64\UnityEditor.iOS.Native.dl
l
Native extension for iOS target not found
Native extension for Android target not found
Downloading http://update.unity3d.com/5.6/ivy.xml to
C:\Users\sputnik\AppData\Local\Temp\unity\8d5f69dd-c50e-4782-b1ff-
900014a2ea94\ivy.xml
Begin MonoManager ReloadAssembly

Registering custom user dll's ...


Registered in 0.002791 seconds.dfhpojtphopfo
lsn,fdkn,dlknfblkdw,
hhhhhhhhhhhhhhhh
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Mono: successfully reloaded assembly


- Completed reload, in 1.019 seconds
Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1f1

Registering platform support modules:


ko
Platform assembly: C:\Program
Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is
harmless)
Registered platform support modules in: 0.0575997s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for iOS target not found
Native extension for Android target not found
Validating Project structure ... 0.002075 seconds.
Refresh: detecting if any assets need to be imported or removed ... Refresh:
elapses 0.002771 seconds (Nothing changed)
Warming cache for 340 main assets: 0.001289 seconds elapsed
Initializing Unity extensions:
Load scene 'Assets/scenes/game.unity' time: 0.017468 ms
Unloading 130 Unused Serialized files (Serialized files now li read my firs book in
the story of art i hope u like my art

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 656.
Total: 0.773412 ms (FindLiveObjects: 0.074389 ms CreateObjectMapping: 0.015058 ms
MarkObjects: 0.659869 ms DeleteObjects: 0.023491 ms)
<RI> Initialized touch support.<RI> Initialized touch support.<RI> Initialized
touch support.<RI> Initialized touch support.<RI> Initialized touch support.<RI>
Initialized touch support.<RI> Initialized touch support.<RI> Initializing
input.<RI> Input initialized.Launched and connected shader compiler
UnityShaderCompiler.exe after 0.02 seconds
Issue TrimJob to reduce GI Cache size to maximum 10GB at:
'C:/Users/sputnik/AppData/LocalLow/Unity/Caches/GiCache'
Setting up 4 worker threads for Enlighten.
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