Documente Academic
Documente Profesional
Documente Cultură
MBA Design
Partnership
ASSIGNMENT 1
Azim Mohammed
UNIVERSITY OF BEDFORDSHIRE Student ID-1722448
1
TITLE:
STUDENT NAME:
AZIM MOHAMMED
STUDENT ID:
1722448
UNIT TITLE:
EXECUTIVE SUMMARY
Both creativity and innovation are intrinsically linked together. Many contemporary
theorists define the concept of creativity by the novelty of ideas, appropriateness and
acceptability while innovation exploits existing and new ideas. To adjust and adapt to highly
competitive advantage.
This report will analyse MBA Design Partnership and its relation to Individual creativity .The
The conclusions state that creativity and innovation are crucial and important for long term
Contents
INTRODUCTION ...................................................................................................................................................... 4
CHARACTERISTICS OF INDIVIDUAL ......................................................................................................................... 6
PERSONALITY TRAITS .............................................................................................................................................. 6
COGNITIVE STYLE .................................................................................................................................................... 7
MOTIVATION .......................................................................................................................................................... 7
KNOWLEDGE ........................................................................................................................................................... 8
APPLICATION TO MBA ............................................................................................................................................ 9
BLOCKS TO CREATIVITY......................................................................................................................................... 10
MINDSET BLOCKS.................................................................................................................................................. 10
OTHER BLOCKS TO INDIVIDUAL CREATIVITY ........................................................................................................ 11
TYPES OF INDIVIDUAL BLOCKS TO CREATIVITY ..................................................................................................... 13
COGNITIVE BLOCKS ............................................................................................................................................... 14
APPLICATION TO CASE STUDY .............................................................................................................................. 14
CREATIVE PROBLEM SOLVING .............................................................................................................................. 15
CONCLUSION ........................................................................................................................................................ 16
RECOMMENDATION ............................................................................................................................................. 17
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INTRODUCTION
Creativity and innovation are two fundamental business concepts once effectively
applied, implemented and practiced can ensure long term competition and promote growth and
(1999) cited in Alves et al (2007) conceptualizes creativity as 1) personality traits that facilitate
idea generation, 2) the idea generating process, 3) the creative process and outcome and 4) the
appropriate and acceptable environments beneficial for idea creation and behaviour.
different however many definitions have similar ideas. Guilford (1950), Sternberg and Lubart
(1999), Barron and Harrington (1981), Martindale (1989) and Amabile (1983) cited in DiLiello
and Houghton (2006) define creativity in terms of novelty of ideas, appropriateness and
acceptability. However, Franken (2006) defines creativity as the ability to generate ideas and
group’s ability to generate novel ideas and problem-solving methods which are appropriate and
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acceptable based on the situation. While Amabile (1988) and Damanpour (1991) define
innovation as developing, exploiting and implementing creative and or novel ideas. Innovation
is linked to change and viewed as ‘creative destruction’ and a combination of existing ideas
(Alves at al. 2007). Therefore, creativity is the process of generating ideas while innovation is
aspect of innovation.
Match Box Architects Design Partnership formerly Match Box Architects is a small
architectural firm and construction services company established in 2009 by managing director
Neil Scroxton. MBA’s services are targeted to the commercial, industrial and
residential sectors. Despite economic challenges and uncertainties, MBA has achieved growth
advantage. MBA wants to develop its employees individual creative thinking skills to increase
This report will develop a plan for MBA to enhance creative thinking and innovation.
Firstly, the characteristics that promote individual creativity will be examined and applied to
MBA. Secondly, the individual barriers to creativity will be briefly explained and applied to
the case study. Thirdly, the creative problem-solving techniques will be analysed in its
application to MBA. Fourthly, design thinking and its relation to creativity will be explained.
Lastly, the conclusion will summarize the main points and answers the report aim of
CHARACTERISTICS OF INDIVIDUAL
rapidly evolving market environment and 2) increases an individual’s ability to develop and
apply new ideas (Shalley et al. 2004). Creativity is affected by characteristics such as 1)
PERSONALITY TRAITS
difference’. Barron and Harrington (1981) cited in King et al. (1996) construct a detailed list
autonomy, unlimited interests, high levels of energy, intuition, openness to risk and challenges
and confidence.
The Creative Personality and Five Factor Model of personality (FFM) were developed
to measure and access the effect of personality and creativity. (Goughs 1979; and Costa &
McCrae 1992 cited in Shalley et al. 2004). The Creative personality gives the overall creative
ability of the individual (Shalley et al. 2004) while the FFM lists five factors that affect creative
Artists are characterized as unconventional free thinkers who are open to experience.
Openness to experience is one of the shared characteristics listed by Barron and Harrington.
Also, the FFM lists ‘individual differences in originality, sophistication in the arts, and concern
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for aesthetics’ as openness to experience (King et al, 1996). Studies have shown a positive
COGNITIVE STYLE
Carol (1985) cited in Woodman et al (1993) found factors related to creativity linked
to the factor of idea production: ‘originality, ideational fluency, word fluency, speech fluency,
associative fluency, figural fluency and fluency of expression.’ Furthermore, field dependence
is related to creativity. Individuals with high levels of independence can analyse important
aspects of a problem without being distracted by unrelated aspects however field dependent
individuals struggle with differentiating important aspects (Witkin et al. 1962 cited inn
Woodman et al. 1993). Guilford (1977 & 1984) purports that fluency, flexibility, originality
and elaboration are fundamental components of divergent production which is the key to
creativity.
MOTIVATION
Motivation1 are the drives and motives which differentiate between what a creative individual
action. Motives stimulate creativity and are generated from mere enjoyment and the creation
of something novel whereas other motives responsible for promoting creative thinking are
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Amabile (1998) presents two types of motivation; extrinsic and intrinsic motivation. Extrinsic motivation are external
motivators such as money in contrast to intrinsic motivation which is a deep rooted internal desire driven by challenge,
emotions and intelligence (Dawson and Andriopoulos, 2014). Positive emotions stimulate
KNOWLEDGE
(Taggar, 2002 cited in Dawson and Andriopolous, 2014) purports that knowledge is a
requirement of creativity which is necessary for the creation and application of new and
existing ideas. Knowledge can be further categorized as formal and informal, also referred to
databases etc.) whereas informal knowledge, is knowledge which is learned through experience
Andriopolous, 2014).
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APPLICATION TO MBA
motivated individuals. The company comprises mainly of architects who are naturally artistic
and possess high levels of creativity. Architects are highly creative individuals who are open
to taking risks and challenges, possess confidence and are free thinkers. All of which are
in the field however with respect to creative thinking, not everything can be learned or acquired
An individual who has more qualification than another is not necessarily creative,
however the individual has greater knowledge to draw upon thus generating creative and novel
BLOCKS TO CREATIVITY
Creative thinking and Creative Problem Solving (C.P.S) are not restricted processes, yet
many persons do not possess these inherent skills. These skills do not come naturally to
individuals and as a result this inadequacy creates 'blocks' to creativity and problem solving
which occur at both individual and organizational levels. These blocks repress creativity
within individuals, however when used constructively ,they can be transformed into creative
MINDSET BLOCKS
a problem arises when a living creature has a goal but does not know how this goal is to be
reached [and] whenever one cannot go from the given situation to the desired situation simply
In order to overcome problems in the modern day work environment where change is
inevitable, persons must be creative as well as innovative. Sassenberg and Moskovitz (2005)
Proctor (2014) defines mindset as 'the condition where an individual is over sensitized to some
part of the information available at the expense of the other parts'. Mindsets are useful because
1) it sensitizes the individual to pertinent information and 2) ensures that one learns from past
experiences by focusing on ways that solve past problems. However, the mindset can obstruct
Furthermore, Luchins (1942, cited in Proctor 2014) highlights how the mindset
produces fixation and stereotyping in problem solving under definite conditions. This results
when the individual discovers a problem solving strategy which initially works well in specific
situations. However, this mindset blocks easier solutions to less complex and similar problems,
People are not creative as they should be because they encounter blocks to creative thinking
and problem solving. John E. Arnold refers to these as Perceptual, Cultural and Emotional
blocks.
1. Perceptual blocks are inhibitions which prevent an individual from receiving valid
3. Emotional blocks are barriers which results from anxiety, fear, insecurity and stress.
These blocks affect our understanding of external events and the relation between objects
and processes. It manifests as individuals fail to understand the core of a problem and to
acquire true and valid information. Our cultural environment and norms are factors which
contribute to an individual’s narrow perception limiting how ideas are generated. (Arnold
2016)
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negative is debatable among researchers. Forgas (2000, cited in Davis 2008) supports the view
that a positive mood enhances creative thinking while Kaufmann and Vosburg (2002, cited in
Jones (1987) designs a study which explores factors that prevent creativity and
Strategic blocks
Failure to create ideas or generating ideas which are not able to be administered.
Individuals may realize blockages but often that is not the case. Furthermore, a
Value blocks
The inclination for someone to argue about doing something a particular way
which always works. This implies that the person is not open minded and
accepting of new ideas, so his/her own values are projected in how problems
are solved.
Perceptual blocks
problem that they all are familiar with. Persons who have will be obvious.
Self- Image
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Most difficult of the blocks to ascertain if individuals do not admit to experiencing it.
However, individuals who are risk adverse will have a self-image block.
COGNITIVE BLOCKS
Creativity requires thinking yet thinking is one of the most difficult activities. While
thinking, it is easy for individuals to lose focus. This occurs numerous times as thoughts
There are three thinking methods referred to as 'Monkey Mind', Gator Brains and
Elephant Tethers. Monkey Mind also known as runaway mind draws a parallel to the idea of a
troop of monkeys swinging from tree to tree. Gator Brain is instinctive and rooted in humans
and Elephant tether is when the mind follows patterns instead of generating thoughts. (Hurson,
2008)
The case study highlights the importance of people and learning and development in
Match Box Architects (MBA). MBA's main objective is to encourage staff learning and
development through using initiatives or strategies which will align with the company’s
objectives. As a result of this, MBA believes in hiring creative and open-minded individuals
The company initiated the ‘Why Conversation’ and launched 'Building a Culture of
Continuous Improvement' (BBCI) to focus on what is important to MBA and to allow staff to
present feedback and find solutions to improve MBA. The company would have faced
numerous challenges and as a means of moving forward has taken initiatives to develop and
The company has faced challenges arising from blocks to creativity. The individual
blocks to creativity faced by persons at MBA are cultural and emotional. From the cultural
perspective, there would have been heavy emphasis on cooperation and statistics. The company
highlights that despite surviving the recession it was able to achieve a turnover of 575%. In
order for any company to achieve its financial goals, there needs to be an atmosphere of
cooperation.
In contrast, the emotional blocks arise from motivation to succeed thus neglecting
solutions to problems and taking the first idea that comes to mind.
Creative problem solving (CPS) is a method whereby a problem can be separated into
fragments to better understand it. The following method is the Basadur’s Simplex model;
3. Problem Definition-In this step the group will rearrange facts in order to better explain
4. Idea Finding- This step involves the participants of the group generating as much
ideas as possible.
5. Evaluation and Selection- In this step the participants will create a set of rules to help
evaluating the best solution that was developed in the previous step
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6. Action Planning-
7. Gaining acceptance- consists of identifying and overcoming the weak points and
resistance to change in the plan. This step also seeks to create ownership of the plan by
demonstrating to others how they can benefit from the solution and how the problems
8. Execution- this step initiates the ‘action’ of the plan commences the plan.
Basadur (1997,1999,2000)
(Basadur, 1997)
CONCLUSION
Creativity and innovation are interrelated concepts. Creative is the development and
ability to recognize novel ideas and creative problem solutions appropriate and applicable to
the current situation while Innovation is the application and exploitation of creativity ideas. An
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This paper approaches creativity from the perceptive of the individual within the
organization. Individuals have numerous characteristics which are drivers of creativity. These
characteristics are personality traits, cognitive factors, motivation and knowledge. While, on
the other hand the individual faces numerous blocks to creativity arising from perception,
Organizations are charged with the task of ensuring that individuals can develop
creative ideas and creatively solve problems. The generation of creative ideas and creative
framework for separating various aspects of problems and developing methods of finding
creative solutions.
RECOMMENDATION
MBA places heavy emphasis and focus on fostering open communication between
management and its employees as it aims to become a learning organization. However, MBA
does not address a key area to engaging employee performance. MBA incorporates knowledge
management into their organizational practices but has not implemented key creative drivers
such as motivation, cognitive factors and personality traits. MBA should incorporate the CPS
and FFM into the organization to measure and assess the effect of everyone’s personality on
creativity. Also, individuals need to feel high levels of independence in order to activate the
creative thinking process. Therefore, MBA should celebrate the success of the employees, and
incorporate a system into the work environment to encourage Creative problem solving (CPS)
amongst employees since this method will enable them to gain more clarity into the problems.
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The executive staff should incorporate extrinsic as well as intrinsic motivational methods in
order to cause employees to put out the highest level of work and to cause expansion to the
company rapidly.
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References
Alexander, A. et al., 2015. Failure Driven Innovation. 1st ed. Berlin: Affiliate
Institute of the Humboldt-Universität of Berlin.
Amabile, T. M., 1998. How to kill creativity. Harvard business review, Volume September
1998, pp.
77-87.
Amabile, T. M., Barsade, S. G., Mueller, J. S. & Staw, B. M., 2005. Affect and Creativity at
work.
Dawson, P. & Andriopolous, C., 2014. Managing change,creativity and innovation. Los
Angeles: s.n.
.
Hurson, T., 2008. Think Better. New York: Mcgraw hill company.
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Proctor, T., 2014. Creative problem solving for managers. 4th ed. New York: Routledge.
Roe, A., 1951. Psychological tests of research scientists, New York: s.n.
Woodman, R. W., Sawyer, J. E. & Griffin, R. W., 1993. Tow and a theory of organizational
creativity. The Academy of Management Review, 18(2), pp. 293-321.
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Bibliography
Alexander, A. et al., 2015. Failure Driven Innovation. 1st ed. Berlin: Affiliate Institute of the
Humboldt-Universität of Berlin.
Amabile, T. M., 1998. How to kill creativity. Harvard business review, Volume September 1998, pp.
77-87.
Amabile, T. M., Barsade, S. G., Mueller, J. S. & Staw, B. M., 2005. Affect and Creativity at work.
Dawson, P. & Andriopolous, C., 2014. Managing change,creativity and innovation. Los Angeles: s.n.
Hurson, T., 2008. Think Better. New York: Mcgraw hill company.
Proctor, T., 2014. Creative problem solving for managers. 4th ed. New York: Routledge.
Roe, A., 1951. Psychological tests of research scientists, New York: s.n.