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Lahore University of Management Sciences

CS 666 – Topics in Interactive Computing


Spring 2016-2017

Instructor Suleman Shahid


Room No. SBASSE 9-46A
Office Hours TBA
Email suleman.shahid@lums.edu.pk
Telephone 042-35608192 (from inside campus dial 8192)
Teaching Fellow/TAs TBA
TA Office Hours TBA
Course URL (if any)

Course Basics
Credit Hours 3
Lecture(s) Nbr of Lec(s) per 2 Duration 75 minutes per lecture
week
Recitation/Lab Nbr of Lec(s) / Duration
Tutorial Nbr of Lec(s) / Duration

Course Distribution
Core No
Elective All
Open for Student Category All
Close for Student Category None

COURSE DESCRIPTION

This is a graduate-level course on interactive systems and human computer interaction research. The course comprises of a series of lectures,
scientific paper reading and presentations, discussions and a semester-long project. The course begins with briefly discussing the classical work on
interactive systems. After that state-of-the-art in the interactive systems design and research methods (e.g. specialized user research and evaluation
methodologies and advance interaction techniques) will be discussed. This year the course will focus on five diverse but popular research topics in
HCI:
(1) Virtual and augmented reality
(2) Gamification and serious games
(3) Wearable computing
(4) Ubiquitous (Context-aware) computing
(5) Social robotics
(6) ICT4D/HCI4D

For each of these research areas, seminal work as well as the state of the art will be explored.
Students will be asked to write short commentaries on the assigned readings, present papers in the class and actively participate in class discussion.
Finally, students will be required to participate in a semester long research project.

COURSE PREREQUISITE(S)
Lahore University of Management Sciences
COURSE OBJECTIVES

At this end of this course, students should


1. To be aware of the state-of-the-art research developments in the interactive computing/HCI field
2. To be able to conduct research in the relevant areas of human computer interaction
3. To be able to translate the theoretical knowledge to research, design, development and evaluation of interactive systems

Learning Outcomes
1. To be able to discuss and explain key concepts and principles within selected interactive computing topics
2. To gain expertise in identifying and reading relevant research literature
3. To gain experience in critically reflecting on the existing work
4. To demonstrate how HCI concepts and principles can be put into use while building interactive systems
5. To be able to design controlled experiments for systematically evaluating interactive systems
6. To again experience in writing technical/scientific papers to report scientific findings

Grading Breakup and Policy

• Group project: 45% 



• Class and online participation (attendance as a component): 10% 

• Long paper presentation(s): 10% 

• Short paper commentaries – 15%
• Final exam (based on selected papers): 20% 


Examination Detail
Midterm
Exam Yes/No: No

Yes/No: Yes
Final Exam Duration: 12 mins
Exam Specifications: Closed Book / Closed Notes

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