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Contents
1 Beast Lord (Second row melee damage dealer)
2 Off-tank
Her spells will really help her throughout the game, especially toward the end. Lead Blades makes her
already oversized Bastard Sword count as Huge sized. True Strike is THE spell for Vital Strike feats. And
of course, external spells like Animal Growth and Enlarge Person only serve to wildly spike up her
efficacy.
I've done about 6 different Amiri builds at this point, toying with standard Barbarian / Tanks /
spellcasting, and this is by far my most favorite. The build evolves and changes as you play it, but the
highlight is that it never lags. She ends up as a top performer the entire game.
Overview
Stats
Final Build
2 7 6 5
Leveling Guide
Level Take
2 Sacred Huntmaster - Gorum (Deity) - Strength (Domain) - Animal Companion Smilodon - Bless,
Divine Favor
20 Barbarian - Feat
This build has been generously provided with permission by Roahin and is current to December 1, 2018.
Off-tank
Not lore-friendly. At all.
Stacks flat damage bonuses quite high. Can sport about 60 AC with legendary proportions. Ok-ish
damage with Sense Vitals late. Nothing too spectacular, as Amiri tends to be, but does have some
damage and can take a hit, so there’s that. If you need a second tank and CBA to get a merc - it is a
serviceable option.
Overview
Secondary Mobility. Stealth, Trickery are all decent choices. You have 29 spare points - pick what
Skills you need.
Important 1h weapon of choice, Medium armor, light shield, +AC items, +Stat items
Gear
Stats
Final Build
8 10 1 1
Leveling Guide
Level Take
2 Ranger
5 Ranger - Dodge
6 Ranger
7 Ranger - Outflank
16 Ranger
20 Stalwart
✝Whatever 1h weapon you fancy. Scimitars and longswords are good. There are some ok Bastard Swords out there as well.
Good Ranger Spells: Lead Blades, Sense Vitals, Featherstep (Mass), Delay Poison (Communal), Resist
Energy (Communal).
All builds on this page have been generously provided with permission by InEffect.
Comments
Rikmach
Aug 7, 19 04:22am
When you make Amiri an Inquisitor, you fail to mention which god to take, and which domain.
chautemoc
Aug 13, 19 04:33am
Build has been replaced with a better one that lists deity and domain.
Rikmach
Aug 18, 19 11:10pm
Which is, of course, the build that I was using and no longer have any reference for anymore now
that I've hit level 11. D'oh.
chautemoc
Aug 26, 19 07:54am
Mister-S
Oct 11, 19 10:51am
Hi, I am using your Beast Lord Build for Amiri but her animal companion doesn't seem to spawn. Even after
resting, zone transition and removing her from the party. Any Idea how to fix this? She is lvl 11 at the
moment. Besides Ekundayo there are no other party members with animal companions. I am not using any
mods. Great Guide btw
chautemoc
Oct 11, 19 11:07am
No idea, sorry. She works for me fine. Try reporting it using the in game tool/googling.
dkn
Nov 10, 19 12:32pm
Following the Beast Lord build by the letter, very powerful and fun build btw, and Cleaving Finish doesn't
seem to be available at level 9 anymore, or is it only to me perhaps?... Only Cleave, Power attacks an
Intimidating (sorry if wrong names, I don't play in English version) available to pick from the "additionnal
fighting skill" tab. Maybe a small change is in order.
sol
Nov 11, 19 02:39pm
pick cleave for the combat style feat - then u can pick cleaving finish for the normal feat