Documente Academic
Documente Profesional
Documente Cultură
COMM4210
12/10/2019
Introduction
For this research project, we were interested in investigating how audiences interact with
and react to television adaptations differently than original properties. An adaptation is any work
that is transferred to a different medium for transmission- for example, a book adapted to film or
vice versa. Adaptations have proven to be quite popular over the last couple of decades,
producing large media franchises such as Harry Potter, Lord of the Rings, and the Marvel
With so many different adaptations coming out of literature, film and television, we were
presented with an array of possible research topics. However, we decided to focus on the HBO
TV series Game of Thrones, which is an adaptation of George R.R. Martin’s best-selling novel
series, A Song of Ice and Fire. The series premiered on HBO in April 2011 and immediately
became a cultural phenomenon, winning 59 Emmy awards in the span of 8 years on the air
(Emmys.com) and setting a new standard for fantasy television. The series finale of Game of
Thrones aired in May 2019 and the “rave” has not died down—which made it the perfect
Westeros, and primarily revolve around the efforts of the many noble families to claim the titular
throne and rule Westeros’ Seven Kingdoms. The protagonists of the series include the various
members of the noble Stark family, who preside over the North of Westeros, and find themselves
in the middle of the war for the throne; Jon Snow, raised as Stark patriarch Ned’s bastard son,
who joins the Night’s Watch and discovers a supernatural threat coming from beyond the icy
northern Wall; and Danaerys Targaryen, heir to an ousted noble house, who seeks to reclaim the
throne and her family’s honor with the help of her three dragons. The books and show are known
for its ‘gray’ morality, realistic portrayal of a Medieval-esque setting including violence and sex,
and political intrigue. The series’ reputation of these fantasy elements has attracted different
Research Questions
In light of our interest in the subject and our findings from the literature review, we plan
RQ1: What does the audience gain or not gain from watching Game of Thrones?
RQ2: What do readers gain or not gain from reading A Song of Ice and Fire novels?
RQ3: Is there a preference between the book series or TV series amongst audiences?
Literature Review
and their behavior as TV watchers in general, we looked for existing research on Game of
Thrones fans specifically as well as research on the behavior of fans of other shows and of the
fantasy genre as a whole. The major themes that emerged in our research pointed at some
potential ‘uses’ derived from fantasy television: affective (and/or social), cognitive, and escape.
Affective(Emotional)/Social
the fan group, “Game of Thrones- Official Arabic Page”, was conducted in an attempt to
understand how the Arab culture consumes Game of Thrones. Fundamentally, the results yielded
emotional realism (finding something “emotionally true” rather than “empirically true”,
according to Ang) as the primary reason for Arab consumption of Game of Thrones. Alhayek
also notes how GoT-OAP has built an online community through their mutual interest and
understanding of the television series. Emotional realism suggests that the affective “needs” were
met by GoT-OAP by providing emotional validation about the world. Furthermore, the online
Due to the emotional experience that people can receive from a TV show, it is important
to consider contrasting ways in which people engage with TV. In their study, George (2018)
details how one of the participants watched many of the clips online from an episode that aired
that night. They said that they were “disappointed by the episode’s regular pace, waiting
breathlessly for the scenes I had watched on YouTube to contextualize”(p.285). Since people
might find out spoilers or might watch popular videos online, they can have parts of their
favorite show ruined. This means much of the show can feel lackluster or uninteresting if many
of the plot points or climaxes of the stories are known before the viewing of an episode.
analyze a show. Sometimes people can develop parasocial relationships with some of the
characters in the show. A parasocial relationship is a relationship where a real person could feel
like a person in a show, whether real or imaginary, is like their friend or that they are a person
that they know or can be connected with personally. According to Tian, Yan, and Jina (2017),
“the more frequently audience members view a show, the more likely they are to parasocially
interact and identify with its cast members”(p. 5). This means that the more a show is watched
by an audience member, the more likely they are to develop these parasocial relationships from
In chapter 3, “Fan Critics” of his book Textual Poachers: Television Fans and
Participatory Culture, Jenkins describes how fans of TV shows criticize and construct meaning
around various aspects of shows. He differentiates those who engage in ‘fan culture’ from
regular watchers of a show, pointing out that “many fans are regular and enthusiastic viewers of
a program that never motivate them to write stories, share letters, join clubs, or attend
Jenkins also discusses the evaluation and organization of a show by its fan community
Individual episodes are judged on “criteria applicable to any classical narrative” (p. 96)- i.e. on
character development and depth of story- but fans also “[evaluate the show] against an idealized
conception of the series [...] constructed by the fan community through its progressively more
detailed analysis of the previously aired episodes.” (97-98) That is, the type of fan Jenkins
describes gains enjoyment of their object of fandom based on analyzing the existing canon, and
then further derives enjoyment of future episodes from evaluating how closely it aligns with their
theories. This type of engagement with media is almost definitely fulfilling a cognitive need for
this type of fan, and many fans of Game of Thrones do engage in in-depth discussion of series
canon and (while the show was running) projections for future plotlines based on such.
Fantasy/Escapism
Adi (2012) used genre and semiotics approaches to textually analyze the first novel of
George R.R. Martin’s book series, A Game of Thrones, to further investigate how the series falls
in the fantasy genre. Adi distinguished in her article that elements such as the place, time,
dragons, heroic characters, etc. help distinguish A Game of Thrones a s an epic fantasy.
Furthermore, she suggests that the primary reason for the sustainability of the epic fantasy
narrative is that it still intrigues readers while the “reason for the invention is the development of
society” (p. 313). The appeal of a different world that we often find in fantasies could be a part
Fantasy literature can be split into two distinct age categories. One category is children’s
fantasy which is more geared for children by usually being more simple but also whimsical.
According to Krishnamurthy “Adult fantasy literature, on the other hand, is complex, riveting
and grim” (p. 86). Game of Thrones and the Song of Ice and Fire book series, falls into the adult
fantasy category. This category of adult fantasy has been an outlet of escapism for many because
of the complex world that it builds and the grim atmosphere surrounding it. Within the world of
Game of Thrones there are a lot of elements that build to create this fantasy. Some of these
elements include political intrigue and a complex narrative as discussed by Krishnamurthy who
also says that “The fantasy element forms the subtext of the novel and lurks in the margins” (p.
90).
There are a plethora of reasons why audiences may consume Game of Thrones and A
Song of Ice and Fire. A couple of reasons why audiences consume these series is to satisfy
affective and social needs by seeing their own personal and cultural issues explored as well as
engaging in like-minded fan communities. Audiences may satisfy cognitive needs by analyzing
and forming theories about the show or by their interactions with characters in the show. Finally,
they satisfy needs for escapism through the fantasy elements of the series.
Methods
Overall, we collected an estimated 6 hours and 35 minutes of interview audio; each interview
was an average of 26.20 minutes long. 10 of our interviews were conducted in person, and 5
Our criteria for participants was that they had seen some amount of the Game of Thrones
TV show and read some amount of the Song of Ice and Fire novels. We reached out to our
participants in a variety of ways- through text to family and friends, by referral of a family
member or friend, and by recruiting on social media and Game of Thrones-centered fan
communities. Of our participants, 5 were men and 10 were women, ranging in age from early
We used semi-structured interviews so that we were able to ask more probing questions
in order to better understand what the participants were trying to say. We asked a series of
questions about how much of the Game of Thrones TV show and the Song of Ice and Fire b ooks
they had read or seen, and when they first started to do so. We, then, went into detail about each
by asking questions about their thoughts about the show/books (for example, their favorite
character or storyline), their behavior while watching or reading, and their social activities during
and around their experience. We then asked questions about their interaction with Game of
Thrones-r elated social media, about other TV-watching habits and preferences, and about fan
works and activities. After conducting the interviews, we transcribed pertinent quotations from
the audio. We then organized the responses by topic according to our questions. Lastly, we
Results
All 15 participants had watched the entirety of the TV series at least once. Five watched
the show from the beginning of the first season in 2011 or during that year. Three started
watching before or during season 2 the following year. The remaining seven participants started
watching in 2017 or after, during seasons six through eight. Most likely because of the relatively
larger amount of content to catch up on, many of the later arrivals to the show described their
consumption as ‘binge-watching’; as Richard describes, “[I] binged the whole thing in about
More than half (seven participants) had read the entirety of the novel series so far. Three
had read the books (that were published at the time) prior to the show’s debut. Two started
during the first or second season, and three others started in 2014, during the fourth season. Six
people started reading between 2016 and 2019- similar to the number of people who started
audiences enjoyed the TV series because of the fantasy element or mentioned it as a point of
enjoyment, 2) the majority of audiences watched the TV series with at least one other person,
and 3) the majority of readers enjoyed the novels because they provided more detail and insight
into the story and characters than the show provided. Something else that was noted was that
Fantasy / Escapism
The majority of participants mentioned that they liked the fantastical elements in the
show, as expressed through the world building and visual development. Comparing it to other
eslie said that they liked the show because the world of
fantasy series like Harry Potter, L
Westeros was “a completely new world to learn about”. Others appreciated how the show
weaves real-life elements into a fantasy narrative. Cory said “A fantasy take on the Wars of the
Roses was something that’s always been interesting to me [...] Game of Thrones has done a good
job adding that sort of political intrigue to a low fantasy setting.” Ashley discussed how the
show’s characters are “inversions of courtly tropes” which would commonly be seen in fantasy
novels- citing the characters of Jaime Lannister (a dishonorable knight) and Sansa Stark (a
‘damsel in distress’ without a rescuer) among others. These elements contribute to the fantasy
setting while also subverting expectations about the genre and keeping the audience interested;
as both Tessa and Brian said, “you didn’t know what was going to happen next.”
Leslie said that the show was “in a league of its own” in regards to the visual
development which brings the fantastical elements of the show to life. Cory specifically pointed
out the battle sequences, many of which include magic- “They spend a lot of their money making
sure you feel [...] the larger than life aspect of the fights.” Of course, no Game of Thrones
analysis would be complete without a mention of the show’s largest- metaphorically and
literally- magical characters; as Marie mentions, “So pretty much, like, the dragons.”
These participants’ emphasis on themes from the genre of fantasy agree with Adi’s and
Krishnamurthy’s reasons for its appeal; these elements create a different world and a sense of
escapism. Some fans also liked to explore how more realistic elements were interwoven with the
fantasy, suggesting an enjoyment of textual analysis and fulfillment of cognitive needs from the
show.
Social
The majority of participants mentioned that they watched or made an effort to watch the
show with at least one other person, and that they discussed the show amongst others. Marie
shared that "I actually had a couple of friends that would always come over on Sundays and we
would get together and cook a meal and would literally sit around the TV to watch Game of
Thrones.” Others only participated in gatherings for special events, like premieres, finales, or
major story events- Ashley “[made] a point to watch the ‘Red Wedding’ [season 3 episode 9]
with a bunch of my friends who had never read the books.” Others watched with spouses or
parents. For Nicole and her husband, it was serious business- “If I watched it without him, it was
as bad as cheating.”
Several participants mentioned participating in group texts with friends about Game of
Thrones, sharing it with people who may not be physically present. Donna mentioned that she
talked about the show with, "All my friends, ya know, like, most of my friends, my brother, it
was like a religious experience for all of us-- texting during the show, when it was over, the next
morning...". Ashley is a member of a large Slack server formed around Game of Thrones
discussion which “started as a place to talk about Game of Thrones [...] but quickly became a
community.”
Most participants said that they interacted with family, friends, and others-- from watch
parties to discussions about the show-- which suggests that the TV series provided a social space
Many participants discussed that the books had more detail and insight into the story and
characters; the majority even said that they favor the books over the show for this reason. Sandra
said that the characterization was “more in depth than the TV shows.” A number of people
pointed out that the first-person perspective that the books are written in allows for a greater
understanding than the show often provides. Nicole said that she “liked that the chapters were
from different [characters’] perspectives [...] You really got into their heads in the book.” Cory
agreed that the first-person perspective “provides clarity as to what people are thinking in the
moment [...] [In the show] it’s swapped- you see the world around you and you’re questioning
A few participants pointed out that the level of detail in the books is a deterrent to some
people- “We’re not a society that [wants that]- The people who want the details read the book,”
as Mark said. However, Leslie said that “A couple of my friends read the books and refused to
watch the show because the books were so good.” The books provided much more than the show
Most of the participants said that they had consumed other fantasy TV or movies in the
past. Most cited well-known fantasy franchises like Harry Potter a nd Lord of the Rings. Many
also said that they watched other TV shows with fantasy/sci-fi, supernatural, or historical themes,
Leslie specifically referred to the adaptation from book to film while comparing Game of
Thrones to other fantasy series that have been successfully adapted; she said, “The way that the
story is built and the way that the show really does try to honor the author’s intentions...reminds
me a lot of Harry Potter and what I have seen of Lord of the Rings.” Additionally, Rachel
explains that, "In a way it makes me think of J.R.R. Tolkien's style, slightly” when describing the
novels. Ashley said that the “layers of myth and legend” that Martin drew on- like many other
high fantasy authors like Tolkien- were a major element that drew her to the books.
Conclusion
Previous research suggests that Game of Thrones a udiences fulfilled affective, social,
escape, and even cognitive needs. The results of our study strongly suggested that the
participants fulfilled a sense of escapism through the fantasy elements of the series. The majority
of our participants mentioned watching the TV series with at least one other person-- which,
suggested that participants fulfilled a social need. The sense of escapism through the fantasy
elements felt by participants and the social settings preferred by participants answers our first
research question by suggesting that these things are gained by the audience. Moreover, the
results suggested that participants felt that the novels provided more detail and insight into the
story and characters that was not present in the show. This answers our second research question
by acknowledging that readers gained a better perspective when reading the novels. Lastly, we
wanted to know if audiences had a preference between TV series and novels. From our results
we gather that 9 out of 15 participants preferred the books, 2 out of 15 preferred the show, 2 out
of 15 said both, and one could not decide. According to our study, the majority of participants
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