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Logic Total Tutorial

Logic Pro X Basic Lesson 1

Lesson 1~4
New Track : opt+cmd+N
Go back to the first grid: Enter
Library: Y
Inspecter: I
Edit: E
Virtual Keyboard: cmd+K (Piano roll and keyboard view - Top left)
Quantize: Q
Track Zoom: opt+Arrows
Tip: Buffer Size 녹저믹고 (EX: R 64 M 256)
New Audio Track: opt+cmd+A
New Soft Inst Track: opt+cmd+S
New Drummer Track: opt+cmd+U
Recording: R
Same Track Duplication: cmd+D
Cutting Region: cmd+T (Play Head)
Copy regions in the track area: opt+Drag
Mixer: X
Automation on/off: A
Download Midi-Freeze Plugin and can change one note chord from ChordTrig to
actual chords
Apple Loop: O
Preferences: cmd+ ‘,’
1 Bar Moving: < and > and ‘,’ and ‘.’
8 Bar Moving: shift + < and > and ‘,’ and ‘.’
Cycle Mode: C
Same Size Column: shift + size cursor
Wave Size Control: Wave Icon, Top Right
Redo: cmd+shift+Z
Loop: Drag your mouse to top right
Region Copy: cmd+R
Reset: opt+click on knobs
Pre-Count: Shift+K
Metronome: K
Setting: B
Logic Pro X Essential

Lesson 5
Blog: https://blog.naver.com/9promusic
Low Latency Mode
1. Record - Low Latency Mode
2. Select Low Latency Mode from the control bar
3. Preferences - General - Plug-in Latency - Low Latency Mode (Limit 3~5)
Quick Punch: When you record a certain part from where you start
1. Record - Allow Quick Punch In (Make sure Record Enable is on
Auto Punch: ctrl+opt+P - Record only the selected part

Lesson 6
Cycle Recording: Make a loop for the part you want to record again and record it
Comping Track: 
1. Select _-_ on the top left for the original track and select the parts that
you like from other tracks
2. Snap - Snap Quick Swipe Comping (Useful for rhythm instrument recording)
3. How to put the selected comp track to the top: Select A on the top left -
you can choose one of the tracks you recorded
4. How to make duplicated Comp tracks: Select A - Duplicate Comp - It will
generate Comp B - You can choose different regions from each track
5. Rename Comp: You can rename comps however you like
6. Delete Comp: It will delete the comp you choose & Delete all other comps:
It will delete all the comps except a selected one
7. Flatten: Combine all the selected ones
8. Flatten and Merge: Will combine all the selected ones and make it to one
track
9. Export active comp to new track: Create the new track
10. Unpack: It will unpack all the tracks at once
11. Unpack new tracks: It will unpack all the takes
12. Unpack to new track alternatives: Will be studied during the other lessons
13. Quick Swipe Comping: Whether to use the function or not

Lesson 7
Tools are divided into Left Click and cmd+click
Pointer Tool: Basic one that we use all the time
1. Controlling the source length: put your cursor on the bottom half at
the end of a region
2. Making a loop: put your cursor on the top half at the end of a region
3. Double Click: Edit window shows up
4. Fade In & Out Control: shift + ctrl + drag (You can also change the
shape of fade with your mouse while pressing shift +ctrl)
If you want multiple tools: Preferences - Edit - Right Mouse Button (Is assignable to
a tool)
If you want to have a fade tool automatically when you put a cursor on the top half
at the end of region: Preferences - Check the “Fade Tool Click Zone” box
If you want to have Marquee Tool as a default: Preferences - check the box
“Marquee Tool Click Zones”
Marquee Tool
1. When you cmd+click - select the region - click, it will cut that selected
region
2. When you cmd+click - delete, it will delete the track
Pencil Tool
1. You can draw your own automation
Erase Tool: Use for deletion
Text Tool: When you want to change the track name
Scissor Tool
1. If you want to cut the track in series: opt+click
Glue Tool: Use for glueing the track
Mute Tool: Mute the selected region
Miscellaneous Tools: Solo, Zoom, Fade, Automation Select, Automation Curve and
etc.
Snap Mode
1. Smart: Logic automatically detects the movement (Generally Used)
2. Beat: Move the region by a beat
3. Bar: Move the region by bar
4. Division & Ticks: move the region by them (Smaller range than beat)
5. Snap Mode change: cmd+G
6. Snap Regions to Absolute Value: Move regions by the exact beat
7. Snap Regions to Relative Value: Move regions by the not exact beat
8. When you double click a region - File - Anchor (You can move around the
anchor, a black dot in the region)
Drag Mode
1. Overlap: Overlap the other region
2. No Overlap: Don’t overlap the other region
3. X-Fade: Cross Fade
4. Shuffle R & L: Change the location

Lesson 8
Group Track
How to select the multiple tracks: drag from mixer or click the first track and
shift+click the last track
How to group the multiple tracks: Click ‘Group’ on a mixer - Select ‘Group 1
(New)’ (Make sure the tracks are selected)
1. Right click ‘Group’ on a mixer - Open Group Settings - A separate window
pops up
 How to change the track name: Track names change
 How to hide track visually: Check H box
 How to edit the multiple tracks at once: Settings - Editing (Selection)
 How to make move all the part altogether (i.e. Flex Mode): Quantize-
Locked (Audio) - Q button on all the tracks will be turned on
 Automation mode: Sharing the automation altogether
 All the functions can be controlled together: i.e. Volume, Mute, Solo,
Input, Record, Send 1~10 and etc.
Lesson 9
Alternative Tracks
1. How to create a duplicated version of your tracks and/or projects: File -
Project Alternatives - New Alternative
2. How to keep and compare different recording sources in one track: Track -
Show Tracks Alternatives - Shows the two up and down cursors next to
track names - New - Create A or B or C or etc.
3. How to keep and compare different midi sources in one track: From
Alternative Tracks - New - Create A - Duplicate 
4. How to see a “mixer” version of tracks (Can be used for mastering
purpose): Track - Show Output Track
5. How to utilize alternative tracks for cycle recording: Click a cursor on a
new track - Unpack to New Track Alternative
6. How to rename track alternatives: Click cursor - select a track - rename
7. How to see tracks that we’re not using: Click cursor - show inactive
8. How to delete the tracks that are not used: Click cursor - Delete inactive
9. Hide Track
10. How to hide track: ctrl+H (H button will light up on Logic)
11. How to unhide all tracks: ctrl+shift+H

Lesson 10
Aux Track - In Logic, Sends is equal to Aux
Vocal Essential 4 elements: EQ, Comp, Reverb, Short Delay
EQ and Comp: Dynamic (Plastic Surgery - Cutting base)
Reverb and Delay: Make up
In Logic, Sends is equal to Aux
Two ways of using aux: Monitoring System - Pre (Before Fader) & Effects Unit -
Post (After Fader)
Tip: Use Insert - EQ and Comp (Dynamic Effects) and Aux (Sends) - Delay and
Reverb (Time Based Effects)
How to use Aux
1. Click ‘Sends’ from a mixer 
2. Select ‘Bus’ - Choose a bus that you want to send to (You can control the
amount of aux by controlling a little circle next to it) 
3. Choose a time based effect that you want to use
4. Why should we use it like this? 
 You can use the effects volume separately
 You can put EQ for a time based effect that you use (Pseudo stuff!
You can try to put delay)
 Tip: Don’t use time based effects too much 
5. How to convert a midi track to audio track
 Go to an instrument track mixer - Sends - choose a bus that you want
to send to
 Create another audio track - Go into its mixer and choose the bus
from input - Record and you are done
Lesson 11
The Edit View - ‘E’ - Track Edit
Edit
1. Press E and look at the edit view
2. You can do general editing activities as you do in a sequencer in the edit
view
3. Edit (Top left in the edit view) - Select: You can use many functions in there
4. How to make minor editing while looping the beat: Edit (Top left in the edit
view) - Repeat - Multiple
 Copies (Real) vs Allies (Fake, when you just want to hear it)
5. How to clean-up your used history: Library - Edit - Select Unused - Delete
6. How to do time stretch: Edit (Top left in the edit view) - Time Stretch -
Select the one where you want to fit  or (Alt+Drag)
 Universal: General Purpose
 Complex: When you “stretch” the mastered track or the track with
many instruments
 Percussive: When you “stretch” the track with rhythmic instruments
7. Flex Mode: Cmd + F -> It will analyze the flex track automatically
Functions
1. How to do processing to the specific region: Selection Based Processing
2. How to remove silence: Remove silence
3. How to normalize region gain: Normalize region gain 
4. How to apply cross-fade to the overlapped region: Apply default cross fade
5. How to save external samples to your library: Show Audio File in Finder
View
1. it is highly recommended to turn on ’Secondary Ruler’ and ‘Marquee Ruler’
2. ‘Scroll in play’: When the scroll follows the playing

Lesson 12
The Edit View - ‘E’ - File Edit
Audio File
1. Monitoring Button: you can choose the section of a region to monitor the
part
2. Transient Editing Mode: You can create and remove transients to utilize in
the flex mode
3. How to draw the sound line that was flawed (i.e. Clipping): Choose ‘Pencil
Tool’ and draw
4. How to back up an audio file (In case you delete it accidentally or sth):
Audio File - Create Backup (ctrl+B) - Revert to Backup
5. How to save as an audio file: Audio File - Save a Copy As (Whole Thing) OR
Audio File - Save Selection as (For the part)
Edit
1. Region - Selection: Sending from the main window to the edit window
2. Selection - Region: Sending from the edit window to the main window
3. Create New Region: Select & copy the region and create as a separate one
(ctrl+R)
 When you go to the media library, you can bring a copied one
4. Selection -> Sample Loop
 Drag an audio region to EXS24 
 Select the range and send it to the loop
 You can also do vice-versa by selecting Selection -> Sample Loop
5. Lock Position in track when moving anchor: Region moves if this function is
unlocked (Recommend to lock it)
Functions
1. Normalize: Amplifies the volume for the selected part (Make sure you
backup!)
2. Change Gain: control the volume (preamp section)
 Search maximum: it finds the peak dB range
3. Silence: Mute the selected part
4. Invert: reversing the phasing
5. Reverse: reverse the section
6. Trim: Remove all the region except the selected one
7. Remove DC off: removing electric noise
8. Time and Pitch Machine: can change the bpm of the sample

Lesson 13
Flex Mode - cmd+F (You can turn it on and off from pressing the button)
1. Automatic (Polyphonic) - Logic will automatically decide what kind of
analysis will be applied
2. Monophonic - For melody parts such as bass (Single line instruments)
3. Slicing - Minimize the sound change during the flex mode (Cut and move
mechanism)
4. Rhythmic - Rhythmic instruments like drum
5. Polyphonic - String, piano and etc.
6. Speed (FX) - Pitch changes when you move the sounds back and forth
7. Tempophone (FX) - Timbre changes when you move the sounds back and
forth
How to use Flex Mode effectively
1. Go to Edit view - ‘E’
2. Look into transient bars by turning on the flex mode
3. You can move around the region by drag back and forth with a mouse, which
will change the rhythm
4. When the cursor changes to the triple shape, it will just move internally
based on transients
5. You can create a transient by clicking it within a track view
How to adjust the overall project length
1. Right click on the digit bar (Top Middle) and select ‘Customize Control Bar
and Display’
2. Put Customs in LCD section - Choose Varispeed - Adjust + and - percentages
3. If you select ‘Varispeed and Pitch’, speed and pitch will change together

Lesson 14
Flex Pitch - After you turn on Flex Mode, change it to Flex Pitch mode
1. Double click the region to see the edit view
2. Focus on looking at the line (Pitch)
3. You can double-click the line to make the pitch right
4. When you put on your cursor you see 6 points (From the top-left)
 First point: Pitch Drift - Adjust the entering pitch
 Second Point: Fine Pitch - Adjust the pitch in detail
 Third Point: Pitch Drift - Adjust the pitch in the end
 Fourth Point: Gain - Volume
 Fifth Point: Vibrato - Adjust the vibration
 Sixth Point: Format Shift - Change the timbre (Pitch stays on same) &
you can use it to adjust the pitch (9PD)
5. Pitch Correction (On the left): you can select all the region and adjust the
pitch all at once
6. Time Quantize (On the left): you can quantize (Not recommended to vocal)
7. Scale Quantize (On the left): you can quantize according to the key, you
select
8. Divide or integrate the section of a region: choose a scissor or glue tool (In
the middle) to separate or integrate the section of a region
9. You can choose all the region by move by the degrees, you can harmonize
the track
 If you want to harmonize only the certain part
A. Choose the part and reduce the gain all the way
B. Harmonize the next part

Lesson 15
Automation - ‘A’ or the ‘robot arm looking icon’
Track Header
1. Automation Mode
 Read: Read automation
 Touch: Will have characteristic to go back where it was 
 Latch:  
 Write
2. Automation Parameter
 Volume: Double click to create values
 Main
A. Pan: Double click to choose panning
B. Solo
C. Send 1 -> Vox Verb
D. You can also draw with the pencil tool
 How to make automation with volume fader
A. Open Mixer
B. Automation Mode
 Read: Read automation
 Touch: Will have characteristic to go back where it was (Make sure you
press ‘Play’ button!!!)
A. It’s often used to revive the volume where the volume is going
down in the recorded track (Reviving Volume)
B. You can also adjust the values from the preset effects
(Ex: High Cut Frequency: if you draw an automation, it will be
inputted)
 Latch: It will record the automation that you created with moving the
fader (Without the characteristic to go back where it was)
 Write: It will record the automation that you created with moving the
fader with deleting the previous automation history
 How to delete automation
1 Go to ‘Mix’ in the menu - Delete Automation - Choose the
delete automation function that you want
 How to input automation for the soft instruments (Midi)
1 You can input automation from selecting the instrument (Midi)

Lesson 16
MIDI Editing - ‘E’ or double click to open the edit view
1. If you turn off the midi out button, you won’t hear the sound but the midi notes
will be still inputted
2. If you put your cursor on the edge, you can adjust the length of the midi notes
3. Finger Tool: You can adjust the midi note’s length without put the cursor on
the edge
4. Scissor & Glue Tools: You can cut & glue tools
5. Mute Tool: You can mute the notes that you want
6. Quantize Tool - ‘Q’
 You can quantize by the note range you want
 Strength: Degree of quantize
 Swing: ’Swinging’ the notes
 Scale Quantize: Quantize according to the selected scales
A. Tip A: After you input midi notes randomly with the brush tool, you
can ‘scale quantize’ it. 
B. Tip B: You can give variations by using glue or scissor the notes and/or
harmonizing them 
7. Velocity Tool: It only adjust velocity of the notes
8. Brush Tool: You can ‘brush’ notes freely
9. Pitch change: opt+arrow up
10.Octave change: opt+shift+arrow up
11.If you press the play button in the edit view, you can only hear the midi notes
in the edit view
12.Step Editor: You can only see the notes that you inputted
1. You can adjust the velocity values for each note (Useful for drum)
13.If you can’t play piano at all: On the menu, go to ‘Window’ - ‘Show Step Input
Keyboard’
14.You can know your location by moving around the cursor in the piano roll

Lesson 17
Midi Detail - ‘E’ or double click to open the edit view
1. Time Quantize
 Triplet quantize
A. What if you want to input triplet notes for your whole thing?
1 Go to the Custom View (Top top middle window)
2 Adjust the division (/# under 4/4) according to the triplet ‘time
quantize’ setting (Ex: 1/8 Triplet (1/12) -> Change the division
to 12
 Swing quantize, Tuplet, More detailed triplet
2. Automation/MIDI - It changes the setting every time you click it
 Automation (Track)
A. Velocity is a signal strength, not a volume
B. You can automate many different things according to the one that you
select for Ch. 1
C. The button next to the automation option makes easier to move to the
next automation functions
3. Functions - MIDI Transforms: Helps doing complex things at once
 Fixed Velocity: Apply all velocity to the chosen value
A. Select and Operate to apply
 Many presets to try out
4. Information - ‘I’
 Region
A. Mute, Loop, Quantize, Q-Swing, Transpose and others (Will be applied
to a whole region)
B. More - Gate Time: you can adjust the clip length
C. Make sure you turn on quantize to turn on the other quantize
functions: Q-Velocity, Q-Length, Q-Flam, Q-Range and etc.
D. Audio track has it too
 Track
A. Has many functions like Region

Lesson 18
MIDI FX
1. Arpeggiator
 Latch
A. Reset: Basic mode
B. Transpose: Play the arpeggio according to the pressed key (Make sure
you play one note each time)
C. Gated Transpose: It only makes arpeggio while the key is pressed
D. Add: Continue adding the notes
E. Add Temporarily: It added the notes when only the note is pressed
F. Through: Let you play notes while the arpeggio is on
 Delete Last: remove the last inputted note
 Clear: Remove a whole thing
 Rate: Rhythm
 Variation: Various modes
 Buttons: Many different ways of arpeggio options
 Pattern
A. Live Mode: You play vs Grid Mode: You can draw the pattern and use it
like a step sequencer 
 Options: Many different functions
 Keyboard
A. Keyboard Split: You can separate the keys into Remote (Controlling
the functions above with keys) and Arpeggio
B. Why do you need it? You can input various arpeggiator modes in one
region
 Midi FX Freeze
A. Select MIDI FX Freeze in MIDI FX in the mixer
B. Press the record button on the MIDI freeze and record what you want
C. MIDI File will be generated and drag it to the track (It will still play
even after the arpeggiator is turned off)
2. Chord Trigger - Only use Multi Mode
 Example Method
A. Press Learn
B. Press C1 at Input and put C Major chord at Output
C. Turn off Learn
D. Repeat the process to create the chords that you want to use
E. You will be able to put chords by playing one note
F. You can use MIDI FX Freeze to generate the midi region and drag it to
the track
3. Modifier
 Example method
A. Input Invent: Velocity
B. Re-Assign To: Pitchbend
C. It means that Pitchbend will be controlled by Velocity
4. Modulator
 LFO: Wavy Signal
A. You can target different things by putting different modes into ‘To’
section
 Envelope: 산태우는거
A. You can target different things by putting different modes into ’To’
section
5. Note Repeater: Repeating notes continuously
 Repeat: How many times do you want to repeat?
 Transpose: Do you want to manipulate pitch?
 Velocity Ramp
 It has many presets
6. Randomizer: Randomize things
 Event Type: You can randomize any modes
 Output Offset: You can perform it in negative or positive numbers
7. Transposer: VERY IMPORTANT!
 You can use it with Chord Trigger
 If you move 2 semi tones it will move one key (1 semi =0.5 key)
 Example Method
A. Create two tracks
B. Put Dmaj7 in the chord track and put Transposer for the melody track
C. If you use transpose (after you apply some semi), you can only play a
melody line with pressing white keys (Ex: If you select Root: D Scale:
Major Pentatonic in Transposer, it will only play D Major scales)

Lesson 19
Drummer Track: Track – New Drummer Track (opt+cmd+’U’)
1. How to open Drummer Track
 When you put your cursor near the track region, ‘+’ button shows up. When
you click it a drummer track will be created
 Right Click – Create a drummer region (Only a region)
 Right Click – Populate with drummer regions (You can use after you
inputted marker to divide a song into sections)
2. How to open the Global Track: Press ‘G’ – Use marker function to divide a song
into the sections – Marker (Convert to Arrangement Markers) – Arrangement will be
automatically distributed
 Make sure you use marker function to divide a song into sections
3. Beat Presets
 When you look at the edit view, there will be beat presets
 You can try many sets by adjusting X-Y Pad
 You can choose to use different parts of a drum by clicking the drum
pictures
4. How to synchronize drum and other instruments (such as bass and guitar)
 From the edit view, go to ‘Kick&Snare’ – check ‘Follow’ box with a chosen
instrument
5. Fills
 If you crank up ‘Fills’ knob, it will increase fill-ins
 Tip: cmd+’T’ to cut the region where you want to divide clear fill-in regions
 You can press the ‘Youtube’ shape button on the top-left to listen to it
6. Swing
 You can use it to put some swing fill
7. Details
 Feel: you can control to have pull or push groove
 Ghost Noise: Control less or more
 Hi-Hat: Control Closed or Open or Automatic
8. Save Preset
 After you made some change, click setting button and save preset
 You can name it on your own too
9. Choose different styles (From Library)
 Drummer: you can choose different drummers to change the style
 Sounds: you can choose different drum kit from this section
 You can click on a drum set picture and change the different kits
 You can also control Tune, Dampen and Gain for each drum kit
10. How to convert a drummer track into a midi track
 Create a software instrument track – Rename the track to drum related
 Open the drum kit from library and select the one you want to use
 Copy the region and drag it down to the track while pressing ‘Alt’
 It will be converted into a midi track and you can edit however you want
11. How to convert stereo to multi-output
 Go into Mixer – Drum Kit – Drum Kit Designer - change from Stereo to Multi-
Output
 Press ‘+’ button from a drum track to populate multi-output tracks
 If you want to input effects to the multiple tracks, you can consolidate
them into a bus
 You can create empty audio tracks and wire them with Aux tracks and
record them to convert midi tracks to audio tracks

Lesson 20
Logic Bundle Synth
1. Retro Synth
 Oscillator: similar to voice (Can control the vibration of vocal cords)
 Shape Modulation: Link with LFO to come up with a different waveform
 Vibrato: Vibration
 Semitone: Control pitch
 4 Formats: Analog, Sync, Table and FM
 Focus on using presets (Top Left Name)
 Filter: similar to EQ (Cutoff) – You can link with LFO or other things to
make some new sounds
 Effect: Chorus and Flanger
 AMP Envelope: ADSR
 Glide: Glide the note
 Autobend: Bend notes automatically
2. Test Oscillator
 It shows different waveforms of synths
3. Sylenth 1
 Look into functions

Lesson 21
Ultrabeat – Load Ultrabeat from a mixer
1. Drum Kits
 Choose the kit that you want
 You can control volume from controlling the “gauge”
2. Full View
 Go to the bottom right and click on it
 You can choose many patterns
 Blue vertical gauges are velocities (Up and Down) and gates are how much
you can open them (Left and Right)
3. How to save your ‘custom’ pattern
 Go into the drum kit – click ‘save as’
4. How to move drum patterns to a midi track
 Click the button next to pattern (Drag to arrange window)
5. Length: Bar Length
6. Resolution: Rhythm
7. Pattern: One shot trigger, sustain, toggle and etc.
8. Pattern Mode: you can play many different patterns with your master keyboard
9. Matrix Window: Right click - edit notes with the matrix functions

Lesson 22
EXS24 Sampler- Load EXS24 from a mixer
1. You can choose many different instruments
2. You can call out the samples by looking at ‘Edit’
3. Tip: go to krenzo.altavista.org to get some different samples
4. You can select all the samples and call them out with auto-map or drum modes
 Go to Zone and click Load Multiple Samples
5. You can tweak samples to create new sound
6. How to utilize EXS24 with vocal
 Open the edit view of vocal regions
 Divide the vocal with transient marks and slice them (Right click function)
 Go to EXS24 – Open Edit – drag vocal parts that you want to use
 Choose ‘Contiguous Zones’ to map them out
 You can move around them above the virtual keyboard
 You can add effects to the chopped samples
7. Loop: Go to View and choose Loop
 You can select the loop length
 You can open the edit window by double-clicking the Audio File name
A. You can choose the specific part and go to Edit and press selection –
sample loop
8. Multi-Output
 Open EXS24 with multi-output
 You can select different outputs from the edit view
 Rename them in the mixer

Lesson 23 – Logic Trick


Compressor Side-Chain & Ultrabeat Gate for Pad and String
1. Side-Chain: It applies to the other track that is played together (상호작용)
 Compressor: Choose the track that you want to put side chain
 It will happen according to the ratio
2. Ultrabeat Gate
 Turn on one of the oscillators and turn on side chain
 Choose an instrument of your choice in side chain window (Top Right)
 Gate means it will open the signal when it happens
 You can move left, right, up and down to control gate and velocity
 If you put LFO, side chain will sound more “distinct”
 You can utilize effects within Ultrabeat to control sidechain

Lesson 24 – Logic Trick


How to create groove bass midi tracks
1. Open a drummer track and create one
2. Create a software instrument track and drag a drummer track into it
3. Delete everything except the kick part
4. Open the instrument library and rewire with your choice of a bass instrument
5. Listen to it and edit the line however you want it
6. You can adjust velocity for some notes to make it groovy
Bass Line Tips
1. Utilize octave
2. Utilize chord tone [3rd, 5th or 7th (Sometimes) interval]

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