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Xenos Rampant Units

Plague
3rd gens, 3pts Light Infantry. Options @2pts: Squad Support Weapon
3rd gen mortar battery, 11pts Support Infantry, Area Effect, Heavy Guns, Indirect Fire
Plague Beasts, 2pts Lesser Warbeasts
Murder Birds, 4pts Lesser Warbeasts with Fly
2nd gen Bursters, 4pts Heavy Infantry, Close Combat Unit, Exploder, Reduced Model unit(3)
2nd gen Leapers, 4pts Berserk Infantry, Heavy Armour, Close Combat unit, Armour Piercing,
Reduced Model unit(3)
Plague Zombies, 1pt Militia Rabble, Ravenous Horde, No Feelings
Abberation, 6pts Greater Warbeast, Anti-Tank
Teraton, 4pts Lesser Warbeast, Ponderous, Armour Piercing, Single Model unit
1st gen, 9pts Elite Infantry, Close Combat unit, Melee Specialist, Super Heavy
Armour, Armour Piercing, Single model Unit
Flame Strider, 8pts Light Armoured Vehicle, Walker, Area Effect, Armour Piercing
AT Strider, 10pts Light Armoured Vehicle, Walker, Artillery Tank, Anti-Tank
Hornet Dropship, 9pts Heavy Armoured Vehicle, Fly, Transport.
Options @-2pts: Anti-personnel Specialism
Mule Transport, 4pts Light Armoured Vehicle. Options @2pts: Anti-Tank

Veer-Myn
Night Crawlers, 3pts Light Infantry. Options @2pts: Squad Support Weapon
Night Crawlers Stalkers, 2pts
Light Infantry, Close Quarters Doctrine
Creepers, 4pts Recon Infantry, Anti-Tank Grenades
Maligni, 5pts Support Infantry, Short Range Guns, Area Effect
Maligni Rayguns, 7pts Support Infantry, Anti-Tank
Night Terror, 3pts Lesser Warbeast, Single Model unit, Armour Piercing
Options: Chem Thrower @3pts, Shoot 6+, Shoot Value 5+/12”, Area
Effect
Nightmares, 8pts Berserk Infantry, Reduced Model unit(3), Heavy Armour, Armour
Piercing, Area Effect.
Options @0pts: Remove Area effect and gain Anti-Tank
Brood Mother, 7pts Heavy Infantry, Single Model unit, Close Combat unit, Assault
Doctrine, Armour Piercing, Heavy Armour
Tunnel Runner, 4pts Recon Vehicle, Technical, Area Effect
Tunneller, 9pts Heavy Armoured Vehicle, Transport, Burrowing
Options: Transport @1pt, this allows the vehicle to transport 2 units
Area Attack & Short Range @0pts
Drill Head @0pts
Rumbler Raygun, 12pts Support Infantry, Single Model unit, Heavy Guns, Anti-Tank, Heavy
Armour
Rumbler Chem Thrower, 10pts Support Infantry, Single Model Unit, Area Effect, Armour Piercing,
Heavy Armour

Xenos Rampant Changes


Close Combat unit @ -2 points per unit: Remove the units shoot and shoot value completely.

Melee Specialist @ 2 points per unit: Increase attack value to 3+

Drill Head @ 0 points: Attack Value becomes 5+ and counts as Anti-Tank, Remove Shooting
completely

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