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The bar chart illustrates the time spent by the youth on leisure activities from 2002

to 2007 at Chester

Overall ,it can be observed that most preferred activity for teenagers is watching
television which has been on the rapid increase from the year 2002 to
2007.Furthermore, 25 hours were spent on watching television in the year 2002
which goes up to 37 hours in the year 2007,however the year 2007 has been the
highest compared to any other activity.

The other activity which is popular for some students is going to pubs and discos
wherein the year 2007 has been the highest ,comparing the same with shopping it
can be derived every year more people are involved in the same activity.

However doing homework, doing sport, watching dvds have a similar trend from
year 2002 to 2007 ,it can be noticed that there are very few people who indulge in
bowling which has been on a steady decline.

Report 2

The bar chart illustrates the global revenue of unique digital games from 2000 to
2006.
It can be observed that in the 2000 console games contributed 6 billion while hand
held games sales were close to 10 billion.
The inception of online games in the year 2001 has about 1 billion while hand held
games revenue has been increased to 12 billion and console games had the same
revenue compared to 2000
Mobile phone games were introduced in the year 2002 however hand held games
still contributed close to 15 billion in sales
In the year 2003,there has been an increase in sales mobile and online games which
had a combined revenue of 11 billion and hand held games revenue was the same as
2002.
The year 2004 ,there had been a steady increase in mobile,online and console games
and the sales was equal compared to hand held games
Console games had a slow down in the revenue in the year 2005 which was 5 billion
It can derived in the 2006 there was maximum revenue for handheld games which
was 18 billion and the other types of games had an average revenue of 6 billion

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