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Alternative Version
Poor Manual Dexterity Hates Surprises
It has no hand of cards. It cannot
discard cards. If a player is prompted Ambush cards
to take a card from the it, they draw a cannot be played
card instead. If prompted to give a against bots.
card, discard the card and scores
Outpost. If you have no roosts, place a roost and 3 warriors into the
highest priority clearing with the fewest of your warriors.
5 6 7
1 st Pledge. Add 4 cards from the top of the deck to the decree, one into
recruit, move, battle, and build.
Turmoil. If a roost is destroyed lose 1 VP.
2 Purge.
nd Remove all defenseless buildings in clearings with at least one of
your warriors and no roosts.
Then remove the leftmost bird card in your
decree. Then flip the current leader and draw a
3rd Resolve the decree from left column to right, taking one action per card in
order of oldest to newest. If the card action can't be taken in full discard it.
new one. Then reassign Viziers.
4th Escalate if there are 4 or less cards in the decree or only 1 roost in play.
Repeat Daylight (once per turn).
When resolving the For each card discarded When resolving the If you can't build a
decree, instead of from the Recruit column decree, treat all cards in roost because there are
discarding cards from in your decree, recruit the Build column as wild no free spots due to
your decree move them one warrior in the cards . opponent's buildings in
one column left. highest priority clearing matching clearings you
in which you have no rule, score .
(e.g. If you can't Battle, pieces.
move the card to the
Move column)
x
Craft any item card that is
discarded from the decree for .
Electric Eyrie
Leaders