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STR 12 +1
STRENGTH
DEX 14 +2
DEXTERITY
CON 16 +3
CONSTITUTION
INT 16 +3
INTELLIGENCE
WIS 14 +2
WISDOM
CHA 16 +3
CHARISMA
FORTITUDE +5 = +2 +3
(CONSTITUTION)
REFLEX +4 = +2 +2
(DEXTERITY)
WILL +4 = +2 +2
(WISDOM)
Skill Name Total Ability Ranks Temp
Energy Resistance, Cold (5) Energy Resistance, Fire (5)
Acrobatics +2 DEX (2) -
Energy Resistance, Electricity (5)
Appraise +3 INT (3) -
Total Armor Shield Dex Size Natur Deflec Dodge Misc
Bluff +4 CHA (3) -
AC 19 = +2 +2 +3
10 Climb +1 STR (1) -
Touch AC 19 Flat-Footed AC 17
BAB Strength Size Misc Craft (poison) +3 INT (3) -
CM Bonus +1 = - +1 - - Diplomacy +10 CHA (3) 1
Disguise +3 CHA (3) -
BAB Strength Dexterity Size
Escape Artist +2 DEX (2) -
CM Defense 20 = 10 - +1 +2 -
Fly +2 DEX (2) -
Base Attack +0 HP 12 Heal +2 WIS (2) -
Damage / Current HP Intimidate +3 CHA (3) -
Initiative +2 Knowledge (local) +7 INT (3) 1
Knowledge (nobility) +7 INT (3) 1
Speed 30 ft Perception +6 WIS (2) 1
Perform (dance) +3 CHA (3) -
+1 returning dagger
Perform (oratory) +7 CHA (3) 1
Main hand: +2, 1d4+2 Crit: 19-20/×2
Rng: 10' Profession (Courtier) +6 WIS (2) 1
Ranged: +3, 1d4+2 Light, P/S Ride +2 DEX (2) -
Unarmed strike Sense Motive +4 WIS (2) -
Stealth +6 DEX (2) 1
Main hand: +1, 1d6+1 Crit: ×2
Light, B Survival +2 WIS (2) -
Flurry: +0/+0, 1d6+1
Swim +1 STR (1) -
Activated Abilities & Adjustments
Armor Class Bonus: +3
Armor Class Bonus: +2
Feats
Education
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Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Feats Experience & Wealth
Improved Unarmed Strike Experience Points: 0/2,000
Inner Armor (Ex) Current Cash: You have no money!
Monk Weapon Proficiencies
Stunning Fist (1/day, DC 12)
Traits
Ease of Faith
Fast-Talker
Gear
Total Weight Carried: 1/130 lbs, Light Load
(Light: 43 lbs, Medium: 86 lbs, Heavy: 130 lbs)
+1 returning dagger 1 lb
Artisan's outfit (Free) -
Money -
Ring of Gomorrha (3charges/day) -
Special Abilities
Darkvision (60 feet)
Flurry of Blows -1/-1 (Ex)
Stunning Fist (Ex)
Unarmed Strike (1d6)
Tracked Resources
+1 returning dagger
Ring of Gomorrha (3charges/day)
Stunning Fist (1/day, DC 12)
Languages
Chondathan Infernal
Common Netherese
Draconic
Background
Né le 14/02/1381, il est le fils d'Oriana Tuoni et du défunt
prêtre de Siamorphe Valmont Sassoon. Élevé par la
nymphe Jolène, il fut éduqué au monastère des
Compagnons de Sembie. Il quitte maintenant l'endroit pour
connaître l'aventure et voir où le vent le mènera.
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Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Alberto – Abilities & Gear
Improved Unarmed Strike Feat Appears In : Character Traits Web Enhancement, Advanced
You are skilled at fighting while unarmed. Player's Guide Traits
Prerequisites: Dex 13, Wis 13, Improved Unarmed Strike, base Unarmed Strike (1d6) Unknown
attack bonus +8. At 1st level, a monk gains Improved Unarmed Strike as a bonus
feat. A monk’s attacks can be with fists, elbows, knees, and feet.
Benefit : You must declare that you are using this feat before you This means that a monk can make unarmed strikes with his hands
make your attack roll (thus, a failed attack roll ruins the attempt). full. There is no such thing as an off-hand attack for a monk striking
Stunning Fist forces a foe damaged by your unarmed attack to unarmed. A monk can apply his full Strength bonus on damage rolls
make a Fortitude saving throw (DC 10 + 1/2 your character level + for all his unarmed strikes. A monk’s unarmed strikes deal lethal
your Wis modifier), in addition to dealing damage normally. A damage, although he can choose to deal nonlethal damage with no
defender who fails this saving throw is stunned for 1 round (until penalty on his attack roll. He can make this choice while grappling
just before your next turn). A stunned character drops everything as well.
held, can't take actions, loses any Dexterity bonus to AC, and takes
a –2 penalty to AC. You may attempt a stunning attack once per A monk’s unarmed strike is treated as both a manufactured weapon
day for every four levels you have attained (but see Special), and and a natural weapon for the purpose of spells and effects that
no more than once per round. Constructs, oozes, plants, undead, enhance or improve either manufactured weapons or natural
incorporeal creatures, and creatures immune to critical hits cannot weapons.
be stunned.
The damage dealt by a monk’s unarmed strike is determined by the
Special : A monk receives Stunning Fist as a bonus feat at 1st unarmed damage column on Table 1–2: Monk. The damage listed is
level, even if he does not meet the prerequisites. A monk may for Medium monks. The damage for Small or Large monks is listed
attempt a stunning attack a number of times per day equal to his below.
monk level, plus one more time per day for every four levels he has
in classes other than monk.
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Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Alberto – Abilities & Gear
At 8th level, the monk can make two additional attacks when he
uses flurry of blows, as if using Improved Two-Weapon Fighting
(even if the monk does not meet the prerequisites for the feat).
At 15th level, the monk can make three additional attacks using
flurry of blows, as if using Greater Two-Weapon Fighting (even if
the monk does not meet the prerequisites for the feat).
A monk applies his full Strength bonus to his damage rolls for all
successful attacks made with flurry of blows, whether the attacks
are made with an off-hand or with a weapon wielded in both
hands. A monk may substitute disarm, sunder, and trip combat
maneuvers for unarmed attacks as part of a flurry of blows. A monk
cannot use any weapon other than an unarmed strike or a special
monk weapon as part of a flurry of blows. A monk with natural
weapons cannot use such weapons as part of a flurry of blows, nor
can he make natural attacks in addition to his flurry of blows
attacks.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Title - Alberto (Adventure Journal)
Date (game world) : 0000/00/00; Date (real world) : 2020/02/06
XP Reward : 0 XP; Net Cash :
- no notes -
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.