Sunteți pe pagina 1din 8

--Icy Highlands--

Difficulty: Easy

Sharp Claws Swordsman, Thief


Adds 15 damage

Blackpowder Musket Archer Only


Adds 22 damage

Elderwood Bow Archer Only


Adds 15 damage, 6 agility

Superior Wand Initiate, Druid, Acolyte


Adds 6 damage, 200 mana

Crystal Wand Initiate, Druid, Acolyte


Adds 10 damage, 15 intelligence

Moon Armor All Classes except Initiate


Adds 11 armor

FrostFang Swordsman, Thief, Witch Hunter


Adds 40 damage and gives a Frost attack

FrostShield Swordsman Only


Adds 20 armor

--Forgotten Crypt--
Difficulty: Easy

Psy Blade Templar Only


Adds 45 damage

Reinforced Armor Swordsman, Thief, Witch Hunter


Adds 18 armor

Stitches' Dagger Swordsman, Thief


Adds 35 damage

Stitches' Totem Initiate, Druid, Acolyte


Adds 23 armor

Stitches' Legacy All Classes


Adds 50 damage, 10 armor

Auir's Legacy Templar Only


Adds 80 damage

BlackGrave Wand Initiate, Druid, Acolyte


Adds 45 intelligence

Skull Staff Initiate, Druid, Acolyte


Adds 500 mana, 10 mana regeneration

--Gold Mine--
Difficulty: Hard
Belt of Endurance Swordsman Only
Adds 20 strength

Boots of the Eagle All Classes


Adds 18 agility

Bracers of the Bear All Classes


Adds 10 strength, 2 armor, 300 health

Firebrand All Classes


Adds 20 armor, 15 to all stats

Soul Wand Initiate, Druid, Acolyte


Adds 55 intelligence, 15 mana regeneration

VanCliffe's Armor Swordsman Only


Adds 28 armor

Helmet of Valor Swordsman, Templar, Witch Hunter


Adds 20 to all stats

Blood Diamond All Classes


Adds 40 to all stats

--Centaur Mountains--
Difficulty: Hard

Celestial Orb All Classes


Adds 15 to all stats, 5 health regeneration

Enchanted Axe Swordsman Only


Adds 50 damage

Warchief's Pride Swordsman Only


Adds 76 damage

Shield of the Avenger Swordsman Only


Adds 40 armor

Cunning Edge Swordsman, Thief, Witch Hunter


Adds 60 damage

Long Rifle Archer Only


Adds 65 damage

Mythpowder Rifle Archer Only


Adds 90 damage, 30 agility

Sword of Blessed Flame Swordsman, Thief


Adds 100 damage

--Puzzle Sanctuary--
Difficulty: Hard

Boots of Speed All Classes


Adds 30 movement speed, 5 to all stats
Ring of Melitele All Classes
Adds 30 intelligence, 20 health regeneration

Sniper Rifle Archer Only


Adds 80 damage

Psionic Cuirass Templar Only


Adds 20 armor, 400 mana

Arcane Staff Initiate, Druid, Acolyte


Adds 80 intelligence, 5 mana regeneration

Scroll of the Lich Initiate, Druid, Acolyte


Adds 95 intelligence

Dusk's Legacy Initiate, Druid, Acolyte


Adds 100 intelligence, 15 mana regeneration

Chillrend Swordsman, Thief, Witch Hunter


Adds 120 damage and gives a Frost attack

--Naga Ruins--
Difficulty: Nightmare

Homunculus Initiate, Druid, Acolyte


Adds 100 intelligence, 1200 mana, 5 mana regeneration

Guardian Naga Initiate, Druid, Acolyte


Adds 115 intelligence, 1500 health

Synergy Blade Templar Only


Adds 180 damage

Death Reaver Swordsman Only


Adds 140 damage, 50 strength

Ghost Armor Swordsman, Templar, Witch Hunter


Adds 40 armor, 1500 health

Frostbrand Swordsman, Thief, Witch Hunter


Adds 300 damage and gives a Frost attack

Azurewrath Swordsman, Thief, Witch Hunter


Adds 180 damage, 30% chance to deal 2x damage, and gives a Frost attack

The Spirit Shroud All Classes


Adds 70 armor, 15 to all stats, 15% spell resistance

--Forgotten Sewers--
Difficulty: Nightmare

Golden Arrows Archer Only


Adds 230 damage, 30 agility

Stone of Vsmir Templar Only


Adds 100 damage, 100 to all stats, 5 mana regeneration
Necklace of Seven Souls Initiate, Druid, Acolyte
Adds 300 intelligence

Staff of the Ages Initiate, Druid, Acolyte


Adds 400 intelligence

Phoenix's Stone All Classes


Adds 140 to all stats

Shield of Unending Flame Swordsman, Thief, Witch Hunter


Adds 120 armor, 35% spell resistance

Icecrown's Visage Swordsman, Thief, Witch Hunter


Adds 160 armor, 100 to all stats

Hexfire's Edge Thief Only


Adds 300 damage, 15% attack speed, 40% chance to deal 3x damage

--Oblivion--
Difficulty: Hell

Lam Esen's Tome Initiate, Druid, Acolyte


Adds 3000 health and mana, 15 mana regeneration

The Pendant of Nagre Initiate, Druid, Acolyte


Adds 400 intelligence, 1200 mana, 50 health regeneration

Battle Gauntlets All Classes except Initiate


Adds 300 damage, 40 armor

Atma's Defense All Classes


Adds 40 armor, 100 to all stats, 15% spell resistance

Infernostride All Classes


Adds 70 move speed, 70 armor, 60 to all stats

The Heart of Evo All Classes


Adds 6500 health, 3000 mana

The Psionic Razor Templar Only


Adds 800 damage, 10% attack speed

Double-Barrel Rifle Archer Only


Adds 700 damage

--Abyssal Labyrinth--
Difficulty: Hell

Zakarum's Hand Initiate, Druid, Acolyte


Adds 300 intelligence, 5000 mana, 15% spell resistance

Tome of the Unlife Initiate, Druid, Acolyte


Adds 500 intelligence

Megaton Blades Thief Only


Adds 1000 damage, 80% chance to deal 3x damage
Duriel's Shell All Classes
Adds 200 armor

Dawn's Legacy All Classes


Adds 100 movement speed, 120 armor, 30% attack speed, Teleportation

Angel's Sanctuary Swordsman, Templar, Witch Hunter


Adds 460 armor

Titan's Aegis Swordsman Only


Adds 560 armor

Athena's Aim Archer Only


Adds 1400 damage

--Tristam--
Difficulty: Impossible

Doombringer Swordsman, Thief, Witch Hunter


Adds 900 damage, 3000 health

Hellmouth Swordsman, Thief, Witch Hunter


Adds 240 armor, 1500 health

Black Hades Swordsman, Thief, Witch Hunter


Adds 520 armor

Hand of Blessed Light Initiate, Druid, Acolyte


Adds 500 intelligence, 40 to all stats, 25 mana regeneration

The Ark Royal Templar Only


Adds 1800 damage

Guardian Angel Templar Only


Adds 400 armor, 30% spell resistance

The Stone of Jordan All Classes


Adds 300 to all stats

Faith Archer Only


Adds 5000 damage, 120% attack speed, 150% enhanced damage

--City of Illusions--
Difficulty: Impossible

The Grandfather Swordsman Only


Adds 2500 damage, 400 armor, 60% attack speed

The Patriarch Swordsman, Thief, Witch Hunter


Adds 1600 damage, 20% chance to deal 3.5x damage

Winter's Heart Initiate, Druid, Acolyte


Adds 1200 intelligence, 80 mana regeneration

Eagle Eye Archer Only


Adds 2400 Damage, 60% attack speed, 20% evasion
Atlantean's Tome High Templar Only
Adds 1000 intelligence, 8000 mana, 50 mana regeneration

Neptune's Eye All Classes


Adds 20000 life, 15000 mana

Tooth of Belial Thief Only


Adds 6000 damage, 1200 agility, 180% enhanced damage, 20% evasion

Fate Templar Only


Adds 12000 damage, 300% enhanced damage, 1% mana regeneration
30% chance to cast Jet Zanber on attack, which deals 20000 damage
20% chance to cast Plasma Zanber Breaker on attack, which deals 25000 damage in a
line and knocks back

--Dragon Fortress--
Difficulty:Impossible

Hannah's Legend Initiate, Druid, Acolyte


Adds 2000 intelligence, 20000 mana, 35% spell resistance, blocks one spell every 60
seconds

Atalanta's Speed Archer Only


Adds 4200 damage, 1000 agility, 120% attack speed, 40% evasion

Blaze's Touch Templar Only


Adds 8000 damage, 50% attack speed, 20% cleave (cleave stacks)

Megaera's Edge Swordsman Only


Adds 7000 damage, casts Vengeance on hit, dealing 6000 damage over 3 seconds and
slowing attack speed 10%

Wrath of the Lich King Swordsman Only


Adds 800 armor, 100 health regeneration

Raising Heart Initiate Only


Adds 5000 intelligence, 30000 mana, 3% mana regeneration
70% chance to cast Excellion Buster on cast, which deals 25000 damage in a line
40% chance to cast Starlight Breaker on cast, which deals 5x intelligence damage in
a huge line

Reinforce Druid Only


Adds 4500 intelligence, 1% life and mana regeneration
20% chance to cast Hr�svelgr on attack, which does 18000 damage in a line
50% chance to cast Ragnarok on cast, which deals 4x intelligence damage in a line

Rune Sihill Witch Hunter Only


Adds 6300 damage, 1200 agility, 200% attack speed
Breaks 2000 life and mana on hit

--Marine Fortress--
Difficulty: Impossible

Dawn's Orb All Classes


Adds 30000 life

Dusk's Orb All Classes


Adds 30000 mana

Raven's Insight All Classes


Adds 120 movement speed, 50% attack speed, 10% evasion, Teleportation

Hellforge Plate Swordsman, Thief, Witch Hunter


Adds 1000 damage, 600 strength, 600 agility, 500 armor

Chaos Grief Thief Only


Adds 1000 agility, 100% attack speed, 40% chance to deal 4.2x damage

Whirlwind Swordsman Only


Adds 7500 damage, 150% attack speed
20% chance to cast Szelet on attack, which deals 3x strength damage to nearby
enemies
Click to activate Vigiliance, which grants 10000 damage, 1500 armor, and Spell
Immunity for 6-7 seconds. 60 second cooldown.

Hope Acolyte Only


Adds 5000 intelligence, 200 mana regeneration
30% chance to cast Messiah on cast, which heals allies within 600 radius for 30%
life
10% chance to cast Immanuel on cast, which makes allies within 600 radius
invulnerable for 5 seconds

Inspirit All Classes


Adds 1000 to all stats, 30% spell resistance, reduces enemy armor by 50
Grants Overvelde. Gains 1 charge per attack up to 10, then deals 2x main attribute
damage (0.4x for Int-based)

Last edited by Rilune on Tue Feb 22, 2011 8:04 am; edited 11 times in total
avatar
Rilune

Posts : 12
Join date : 2011-01-19
Age : 26

View user profile


Back to top Go down

Re: Dungeon Loot Table


Post Honsyu on Sun Jan 23, 2011 5:23 pm

Dungeon: Marine Fortress (Imp4)


Level: Impossible

Sun Orb - Legendary - All classes


Description: The orb which retain the power of the sun to grant the vitality for
the wielder. Grants +30000 hit points.

Moon Orb - Legendary - All classes


Description: The orb which retain the power of the moon to grant the magic for the
wielder. Grants +30000 mana.

Templar Plate - Legendary - Swordsman, Thief, Witch Hunter class only


Description: This armor is forged for Templars in the Crusade War which is said to
have power to suppress magic and it also is the core to determine the war's fate.
Grants +600 Strength, +600 Agility, +1000 damage, and +500 armor.

Ritual Dagger - Legendary - Thief class only


Description: This dagger is made during the dark age for the Ritual. Its weight is
feather-like to struck down the sacrifice. This dagger is said to be lost at the
end of dark age. Grants +2500 damage, +1000 agility, and 10% evasion.

Demonic Aggression - Legendary - All classes


Description: During the dark age, dark dwarves forged many equipments to grant the
power of destruction, this boots is one of the finest piece they created. Grants 80
movement speed, 1000 damage, 50% attack speed, and the ability to teleport to any
targetted Inn. Movement speed does not stack. Cooldown 10 seconds.

Hope - Godly - Acolyte class only


Description: Long forgotten Ancient book which is said to grant the wielder the
power to guide the light and purify the dark and to bring hope to humanity. Grants
200 mana regeneration, +5000 Intelligence, 30% chance to cast Remplir, heal all
allies unit within 600 radius of 30% of their hp on spell, and 10% chance to cast
Arr�ter Le Temps, make all allies become invulnerable for 5 seconds. Arr�ter Le
Temps does not stack.

Whirlwind - Godly - Swordsman class only


Description: The sword forged by the last Dwarf Blacksmith which is said to give
the wielder a power of ultimate destruction. Grants +7500 damage, 150% attack
speed, 20% chance to strike Szelet, a blow that deals 3 x Strength damage, and
Vigilance, grant the wielder 10000 damage 500 armor and Spell immunity for a brief
period of time.

Inspirit - Godly - All classes


Description: Grant +1000 all stats, 30% spell reduction, Break down, reduce the
nearby enemies's armor by 50, and Overvelde, on each attack, you gain 1 charge.
When you have 10 charges, it will release tremendous power dealing Constant x Main
attribute damage, where constant for Strength is 2, Agility is 2, Intelligence is
0.4. Charges will disappear in 10 seconds after you gain first charge. Note that
most spells also count as attack. Break down does not stack.

S-ar putea să vă placă și