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(Nintendo?) THE SOURCE FOR NES PLAYERS STRAIGHT FROM THE PROS
Are you ready for the hottest issue of Nintendo
Power to fly off the presses? This is it. And it may
be too hot to hold! This is your first chance to
...
THE ADVENTURE OF LINK 8.
The Hero of Hyrule continues his quest in this second installment of our review.
NINJA GAIDEN
Check out this action/mystery thriller. It cooks! We
20.
promise.
STRIDER 41.
A sci-fi/detective game of skill and cunning.
BAYOU BILLY
Cajun country chaos. "Son of a gun, we'll
46.
have big fun on the bavou
COUNSELORS' CORNER
reptiles are heading your way.
56.
NOW
You heard them here first. LINK tips-straight from the pros.
GAME DIRECTORY
The Complete NES Game Directory* Here
it is! A of all the action avail-
full listing
able for your NES. Eight pages to help you
choose your next challenge. How does Strider Poster
Super Sci-Fi artwork
your own library of games stack up? lor your wall.
4 NINTENDO POWER
I I
1989 MAR-APR
U.S. STAFF
Publisher M. Arakawa
PLAYERS' FORUM
MAIL BOX -6.
The stacks of mail are beginning to "envelope” us.
TOP 30 70.
Players and pros pick the premiere Paks.
NES JOURNAL 84.
Nintendo Power is published by Nintendo ol
America Inc. in conjunction with Tokuma
Shoten Publishing Co.. Ltd.
A.F.D. Reality System * Trivia * A picture puzzle page * so much more! Nintendo Power is published bi-monthly, $21
VIDEO SPOTLIGHT 96. per year in the U.SA only by Nintendo ol
America Inc., 4820-150 Ave. N.E., Redmond,
Let the Vid-light Special shine its everlovin’ light on you! Washington 98052.
© 1989 by Nintendo ol America Inc. All rights
NES ACHIEVERS 98. reserved. Nothing that appears in Nintendo
Power may be printed in whole or in part
Scores and scores of scores and scores.
without express permission from Nintendo of
America Inc., copyright owner. Printed in the
U.SA
Color Separation by Dai Nippon Printing Co.,
Ltd.
Carol Stein
great investment, especially with
three boys. Thanks again.
Mount Prospect, IL
We agree! With a wide variety of
action,adventure, and sports
games, there’s something for Ruth Garcia Terrific! Thanks, Carol.
everyone on the NES. Pomona, CA
TIP SOURCES
VIDEO INCENTIVE Good thinking Ruth. While the
NES does provide a lot of enjoy- ou have great hints for Nin-
tell you
just thought I’d write to
about your game system. had
I not heard of the NES until
I
ment, there are other things that
must be done as well and the
NES can be an incentive to do
Y
hints for
tendo games, but
wondering how
was
can get
I
Kevin Nick
eral other parents about the FARAWAY PLACES Erie, PA
game. They had a set already.
Their biggest complaint was that teach piano at home and use a
the kids didn’t do their homework. computer in my teaching. Soft- You’ll find that in Nintendo Pow-
was concerned over this so we
I
I ware and synthesizers have er. We feature the hottest tips for
made a rule. promised my boys
I
become almost as much a part of games designed both by Nin-
the lessons as the piano. After the tendo, and by our assorted
that would buy it for them if they
I
6 NINTENDO POWER
the NES. And, if we don’t know to spend time together as broth- coordination. I believe your com-
the answers to your toughest ers. pany offers great potential for
questions about licensee As I said, I am the artist of the being accepted by parents as
games, we’d be happy to let you house. I working with
enjoy well as children because several
know who to contact for more modeling clay and animating my of your game cartridges require
information, as many of the clay figures on video. The cover of so much more than simply quick
licensee companies also now the first Nintendo Power interest- reflexes. I’m referring specifically
have game counseling services. ed me very much. So, tried to I to The Legend of Zelda and Zelda
make my own Mario with clay. It II—The Adventure of Link. The
THE ART OF PLAYING was a success. also made a I level of critical thinking and prob-
Mouser, Cobrat, and Pokey. I
lem solving required make these
am a 15-year-old 9th grade thought you might like to take a games an acceptable challenge
student at St. Edward’s Upper look at them. for the son of a school teacher,
I School. have a 13-year-old
I and am able to whole-heartedly
I
brother who attends St. Ed’s Trevor Moynihan defend you against the critics
Middle School. We live about a Vero Beach, FL among my peers.
mile from school. So, being under I am writing with a suggestion
the legal age take my to drive, I
Terrific clay figures Trevor! We’d for the future that you expand
custom made golf cart to school like tothank all of the artists that your line of "thinking games”. The
while my brother prefers to get a send us their interpretations of buzz word “critical thinking” is a
ride from Mom. scenes and characters from hot issue in the educational
NES games. There are a lot of world. Conferences abound on
talented Nintendo enthusiasts. Teachers and parents
this topic.
are stressing children’s deeper
involvement in problem solving,
PROBLEM SOLVED strategic planning, and inductive
and deductive logic. This could
am a high school English teach- be one of Nintendo's trends for
er, a newspaper columnist, and the future.
I a father of an 11 year old who Steve Gibbs
My brother received an NES for Christmas. I
Benicia, CA
and I are very want to compliment you on the
different from quality of your equipment and Thanks for your comments
each other. He games. He is totally absorbed Steve. A growing number of NES
is the athelete and in love with this new toy, as is games use problem solving,
of the house every child in the neighborhood map making and other activities
and am the artist. While he wants
I who has taken up secondary makes
that require thought. This
to swim and play basketball, foot- residence on my living room floor. them both challenging and edu-
ball, and tennis, would prefer to I As an educator am concerned I cational.
draw, sculpt, make home videos, with video saturation. I’ve always
PLEASE SEND US
and create. been mildly approving of video YOUR LETTERS!
One thing we do have in com- games as long as the cash and If you have a question, or
mon is that we both love the NES! time involvement was not too comment, write:
We spend hours playing games great. They are fun. play them I
NINTENDO POWER-MAILBOX
on it and eating popcorn in our myself. However, want my son toI P.O.Box 97033
spare time. It’s a great way for us develop more than hand-eye Redmond, WA 98073-9733
K
an®flagic
aces more puzzling. Link must always
pared, and he raises his levels of Life,*4J^yi
at every opportunity.
[find these Power-Ups as soon as possible, as increased levels of Magic and Life will help him to defeat,
[
most enemies, which in turn will help him earn the critical Experience Points that he needs to build the
} strength of his sword and arm. Just as in his previous adventures, Link knows that half the battle is staying
S alive, and in time both Magic and Life will play a role in his success.
Important Locations
Link makes
sure to pick
up this and
other Heart
Containers, as
the extra Life
he will gain
from them is
invaluable.
In a patch of
woods near
the cave,
will come
upon a fairy
who will
restore his
before he
enters the
dark cave.
In the cave
north of the
Midoro Swamp,
Link finds a
Treasure Bag
200 ex-
perience
points.
In a formation
of stones near
a blocked
cave by the
swamplands
he discovers a
small Link
doll, which
gives him a 1-
Up.
In this forest, teaming To fill up his Life In the middle of the With his Magic nearly
with pesky Megmats, Meter before graveyard is the spent, Link comes
Link comes upon a venturing further, Link King's Tomb. Find the here to claim the Red
log cabin and its visitsthe Fairy near Red Jar in the Jar, which refills his
owner, Bagu. the bridge. graveyard and take it. Magic.
inds a hid
den Heart
j§p
He waits for all Makes a stairway Attacks the Moas Keeps attacking
the blocks to fall. up to the third that fly at him. for the maximun
block. points.
Ironknuckle seems to
be guarding a blank
wall, but Linkpresses
on, undeterred.
Once Ironknuckle is
defeated, he can pass
through the solid wall
at the back of the room.
10 NINTENDO POWER
Gooma, the giant troll who swings an iron spiked mace, protects the statue
in which Link must place the fifth crystal. Avoiding his mace by jumping and
dodging, Link then leaps in close and uses his sword when Gooma tires.
Link prepares for battle by Even Gooma cannot Link’s advice: take the
using Shield and Jump forever swing his weapon. opportunities as they
Magic, then stays well When he rests, Link ducks come; be patient; dart in
back when Gooma swings in quickly and attacks low! and dodge back.
the heavymace.
battle enemies with his other magical options. It is vital that he keeps his
maze he must l
Magic as he must be ready at every moment to use Reflect or Jump or Shield. Studying the
levels filled, P
map below, he plans a route to Barba. He will also make notes as he passes through the maze on where }
the pits are located, because a hole may turn out to be bottomless if he is not careful. Since Link has built j
up his Attack, Life and Magic back in palace number five, he is ready to begin.
Magic
the Sixth
its secrets.
12 NINTENDO POWER
The Battle with Barba!
LINK
InBarba’s chamber Link comes to three fiery pools from which the
dragon rises in flame breathing horror. He prepares for the battle by
using Jump, Shield, and Reflect, then stands on the middle column.
As soon as Barba appears, Link attacks, then dodges his flames and
attacks again when the dragon dives back into the pool.
On Day 1
(Saturday, January 7)
3:30 PM—Wrestle-
3:50 PM— was
I hoping mania’s a big hit here.
Lee Trevino would be I'll cover new title
16 NINTENDO POWl
.
A M
$AMMY HI-TECH VIC TOKAI
10:00 AM- 10:25 AM-More
Another Ninja Sesame Street
game? Ninja and
Taro. I’ve got a jrtpr- muppet
lotto
lot to $r
jgr? •.»» madness t?Eu.
ms* y* '
here.
10:40 AM-First
Golgo 13, now
O
-O *Q>x
T— I
Kid Kool . . . ?
I «l .
£iriSi
~ =
5
^ S e=>o
± as
0. W (J, a>
o « E
.fc
Sis!
BRODERBUND HAL
GOAL
MARCH /APRIL 1989 17
'
MM
get to spend some time playing.
On Day 4 Finally
Now
I
miiiciin
UN Broderbund
I want to share this U-Force is the future.
exciting news. It’s a controller that
18 NINTENDO POWER
.
- t
TO SUMMER
C.E.S. IN Chicago
To
CONTEST RULES
Contest Rules
enter, just print your name ai
NINTENDO POWER
Summer CES Contest
P.O. Box 97033
Redmond. WA 98073-9733
Who knows One entry per person, please. All e
or misdirected mall.
what we'll s
lost, stolen,
Winners will be selected in a random drawing from among all eligible entries received, on or about May 1 5. 1 989.
in Chicago, Winners will be notified by mail. By acceptance of their prize, winners consent to the use of their names, photo-
graphs. or other likenesses for purpose of advertising or promotion on behalf of "Nintendo Power" magazine and Nin-
maybe tendo of America Inc. without further compensation. Chances of winning are determined by the total number of
entries received. No substitution of prizes is permitted. All prizes will be awarded. A list of winners will be available
after May 15. 1989 by sending a self addressed envelope to the address listed above.
SMB.3! Contest not open to employees of Nintendo of America Inc., their affiliates, agencies or thi
This contest is void where prohibited by law, and is subject to all federal, state, and local
by
ir guardian. The Summer CES Rhnw is AffArtiuA ihmimh Inna fin. i oqq „..ki . _ .
Vertical
4- Wall Climb +,
Climb
ys & Means Use Wall-Springs back and
Push the Control
3 of years Ninjas like Ryu have climb chimney
Pad away from the
forth to
praBH^the arts of breaking and entering. Now wall, jump, then
spaces formed between
you must learn these skills. push back toward
walls and columns.
the wall quickly.
, Wall-Spring
+ Jump 4- Select Options
Power Boost I
Ryu needs to gain power so he can use the*
Options. The Red Boost= 1 0 and the Blue=5;
the lamp with the sword and an item will points, or the Blue, worth 500 points.
appear. Sometimes it is an Option and at
other times a Power Boost or Bonus. 1-Up
Take this little Ninja and Ryu will gain one .
extra Life.
j
Time Freeze
Once you claim this hourglass, all enemies 1
TM TECMO INC
The Ninja Windmill The Art of the
Throwing Star Fire Wheel
Like a Ryu, like all Ninjas, is a
boomerang, master of weapons. Perhaps
the Windmill this is the best. A hot fistful
Star lashes of flaming rockets shoots
out then upwards and diagonally at
returns to the the enemy.
Act 1
Bonn
torching the^
pnze. Ryu
takes it for his
Power Power Bonus own.
Screens scroll Boost Boost (Blue)
in a straight
(Blue) (Red)
line
Area 2
Ducking into Jay’s Bar to l-p Since the Barbarian
In llli I
m,
vm, h
!
;
when he comes
at
ax,
low.
you with his
and crouch
Then use
your sword and
With service like this don’t bother
leave a tip. Once you have won,
to
I
is-The South American
Executioner. He is from the dark
reaches of the Amazon and leader
of the "Malice Four.” His mission is
.
MARCH/APRIL 1189 23
Power Power
Bonus Bonus Bonus
Boost Boost
(Red) (Red) (Red)
(Blue) (Blue)
x » T
Power Power
Boost Boost
(Blue) (Blue)
Power
Bonus Boost
(Blue)
(Blue)
Bonus Bonus
(Red) (Blue)
'feral
24 NINTENDO POWER
After
barian,
defeat-
ing the Bar-
Ryu
w |
mmkd
Ilf
pears and ap-
proaches him.
“Run away
W
discovers that a mysterious woman is with this, please!” She jpjaWBWRflj.
2 there. “You have nothing to worry about
anymore. You may go now,” says Ryu.
pushes a statue toward
him, urging him to take tCaK*
Act ‘Yes, but ... must do something before
I it. Still groggy and confused from the
that,” she answers, pulling out a gun. long ordeal, Ryu takes
of Then a shot rings out, and Ryu knows only I the statue and finds
the dark void of unconsciousness.
Waking up, Ryu finds himself in a pri-
I
I
J • i
his way out of the
Knowing nothing
cell.
of his
Story
son cell. But the mystery woman ap- whereabouts, he sets
y
off to escape from the
Outpost
Act 2 Area 3
Bomberhead, the master of
= Amura’s Altar
You already know
that the Malice
Act 2, waylays the unwary
Four are part of
with his sickle and chain. the plot, but who
Although he is as mean as a is the mysterious
boss, who’s
South Bronx sewer rat, he’s
known as Jaquio?
not too tough to beat if you Stay tuned to Act
use all your Ninja tricks.
^
begins to tell Dr. Smith about his trials. He lord and how he met a mysterious name-
tells Smith about his dad’s untimely end less woman who shot him then gave him a
and the letter that he found. He describes statue. At this pointSmith tells Ryu about
how he has fought his way passed leo- the Demon Statues.
— -- •
i
pards, boxers,
Ninja soldiers,
a barbarian
I and a New
3 York street-
Act 3 The Chase
Crustal Lake Wi/tum
The Eagle’s Attack The Time Freeze In Act 3. Area
takes away 3 can make the
Start levels of Life, going easy
1. the butterfly
hides the
and the Eagle through this area, items that help
never quits. but fast Ninja
Beat it quickly! reflexes are best.
Power
Boost Bonus
(Red)
(Red)
Power 1
Bonus
Boost (Blue)
(Blue)
IBIS pi ....
;,w. 1
Step down to the Take a breather,
lower ledge. If but only for a
you try jumping moment as the
you may end up pursuit is hot on
on a higher your trail. Jump
ledge.
28 ,\J.\Ti:.\PO POWER
: ,
Yomi's Cave
At the end of Act 3 Ryu Basaquer was the
encounters Basaquer, agent who stole the
Shadow Statue from
a Chinese master
Ryu earlier. He must
form-changer and be defeated, at any
Ninja who was once cost, buthe is not as
easy as his
expelled from an
predecessors.
organization called
the Five Ranges of
Doom for being too cruel. He has
since joined Jaquio and the
Malice Four. His frightening
attack technique includes ter-
rible leaps and filling the room
with bullets.
Block the
bullets with your
sword and stay Formerly a member of the
'I near the spot F.R.O.D. (FiveRanges of Doom),
shown above. By darting in to attack Basaquer each Basaquer joined the Malice Four
Be patient and time he jumps near you will defeat him. on the insistance of Jaquio.
don't let up.
Art ofFlame
Konoha Gakure
Throwing In addition
The art of
to protective
oonceal-
The true Ninja uses his arts sparingly, rings of fire, « tiWWtr*- "St
; 'SP % ™»it. A
for there are times and places where truly great V? Ninja stirs
Ninjas can Jh
methods may be more O* \ *
other simpler iVs -y'iFjti:! ,: l
set moun- v ft
®*
r up a whirl-
effective. Shown here are just a few of
their secret techniques. ... tains afire -ife'lvWfV wind of
-=• to escape.
which to
hide.
Scroll Art of Suiton
The art of
Art of Doton
hiding
long sheet of paper This is the
A beneath the
Ninja's
JLx upon which is writing. It surface of
is the manual all Ninjas lakes or
method of
hiding
study in the pursuit of their special streams
arts. Ninja schools even keep false
under the
while
confuse ground to
scrolls in their libraries to breathing
enemy. spy on his
the through a
enemies.
hollow reed.
r
icT: I demise Then tinues his quest.
; mill
31
fP Area 1 Map of
The adventure begins in a remote forest on the far side of Adventure
Round 1
Ifound a
I can jump Stone Axe in
higher when the first egg.
Iget a
running start This Axe works
great against
Sneil.
A Stone Axe
will bounce
right off
these, so
No weapon will
you’ll have
destroy this fire, so to jump
be sure to jump over them. .
over it
direction).
32 NINTENDO POWER
THE LEADING CHARACTERS
<•»
m
:
g<
There are a lot of Cobras in this This cave is very tricky because Round 4 is in one of Adventurc
cave, and they’ll spit firesnakes at of the moving platforms. Don’t let Island’s many forests. This Round
you ifyou don’t defeat them them fool you into jumping too willbe very difficult if Master Hig-
before they get a chance to spit. soon. gins does not have a weapon.
34 NINTENDO POWER
Now let's get back to Area Danger Zone : Beware of Be sure to make your own notes on these
of Rounds 2 through 4. enemy attacks. maps of any spots that you find difficult.
Watch out! This cloud Another up and down This is the third up and Watch out for this
falling cloud.
moves up and down. cloud. down cloud so far.
And this one moves left You must hit this Blue Honey Girl is hiding in Jump to avoid Waler, These 3 descending
and right. Oct twice. this egg. Or use the Stone Axe. clouds can be tricky.
Enter the Evil Cave, if you dare. You’ll need great timing
to get this Pot.
Don’t give
chance
Cobra a
to spit at you. sQ
— . Find a key and a
Bonus Stage here. s'
Beware
in this
of the
Egg.
Eggplant
/"I
Watch out for all the Hit the Kello before it This forest is loaded
Zigmos. will jump at you. with Zigmos.
Keep your
distance and
wait for a
chance.
kkkkkkkkkkkkkkkkk
4 NEW TITLES k
k
• STRIDER 'k
k
• COBRA TRIANGLE Wk *"
: • BAYOU BILLY k
5 • TEENAGE MUTANT kk
k
J NINJA TURTLES af
h
k kkkk k k kkkk k kkkkkl*
IWBBftKCWfSI
With the Transfer option you will be Use Analyze to look at Data Disks you This option will allow you to obtain aj
able to teleport down to several find in various locations. It will provide password that will let you continue
locations on Earth. you with valuable clues. Hiryu’s quest to find his friend IKain!
The well guarded Data Files are scattered about As you move about the bases, look for keys. Y<
and hidden all over Earth. You’ll need to find a willcome across many doors that you cam’t op<
Data Disk in Kazakh to be able to teleport to other unless you have the proper key. You may need
sections of the world. There may be more than one move back to previous areas to try new keys ai
Data Disk per area so you may have to double see if they open doors that you could not opi
check for a Data Disk you miss. before. Watch for more tips in later issues.
A Data Disk may appear if A Data Disk! Return to the Certain characters within In Kazakh are doors mar
you stand in the right place! Dragon to analyze it for S2 and S3. You’ll need t
H E
Capsule 1
Bb
You have two types of capsules. The E
Capsule
Energy. There are large and
is for The boots are all colored
large one lets you recover ten Hit small sizes worth ten and one, Magnets are red, Aquas
points, the small one only one point. respectfully. You need them to perform the Attack Boots yellow,
certain tricks. automatically whenever you
Hold Up for five seconds, and This skill allows you to slide Jump to the wall, then point the Leap while running down a
you can fire Plasma Bullets! through small spaces. opposite way and jump again. slope. You will leap further.
j j
pj—
thisarea is often tricky providing an inter- IL
esting challenge for even an advanced te fwjL ™“~
player.
p A-
Defeat an enemy over- Ifyou find a Data Disk, Where’s the Comman-
head with an upward thrust! head back to the Dragon! der?
can defeat an enemy that is
Vtou Back on Blue Dragon you can use Several men are hidden around
overhead
lolding
<eep the
Cipher over
your head.
§§
by jumping up and
Up on the Control Pad to
— 'b||||||||^. f
the ship’s massive computers to
analyze the Data Disks. There’s
no telling
what may
be on the
JBnPMnHM
I
j|
”
9
Kazakh. Stationary characters will
often have information for you. It’s
very interesting to discover who is
your friend and who’s your foe!
'
mm f& 9
The
you
them at
gets on
during the Bonus
Stage.
You’llcontrol the Cobra Triangle just Option you desire and press the Select
likeyou handled the R.C. Pro-Am racing Button when that Option flashes. These
car.You will be able to obtain up to special abilities will come in handy
five Power-Up Options from which to when facing hazardous waters, perilous
choose. Determine the Power-Up obstacles, and fast and fierce enemies.
fiN'S*
MISSILE: Better
than bullets! temporary invincibility.
released.
one's as «
!
/ \
A a finauMaq, fane
The bulk of Bayou Billy
3re
the
d S"
'
1 \J(y played
J with
horizontal scrolling
the
I
When using the Control
Men start popping out of thi
Pad, this cross will chopper like a swarm of locusts
mark your aim. Look out!
'
,
Watch your ammunition,
?
Your jeep comes with fire If you can't out run 'em,
power and some dynamite out smart 'em.
You'll need to find
Using the dynamite can be Your dynamite tossin’
some gas somewhere.
tricky. Once you get the
i;
y Annabell
to yo^
LEONARDO RAPHAEL MICHAELANGELO DONATELLO
No reptile wields a kata- The sai specialist. The He is an expert with the Don’s powerful bo is
na like Leonardo. Disarm sai attack field is limited, nunchuku, an effective inherently slower, but
those enemies seem- but Raphael’s speed is weapon against ene- causes more damage
ingly just out of reach. unmatched. mies in lower locations. than any other weapon.
types
When you you can see the Turtles from a
are outside, zontally. One of the best things about this game is
birds-eye view and the screen scrolls both horizon- the superb play control in the Action Scenes and the
tally and the Action Scenes you see the
vertically. In super-sharp graphics.
Turtles from a side view, and the screen scrolls hori-
down into a manhole Don’t get squashed by Use your ninja skills to The tougher enemies have
get into the action. the steam roller. jump and attack in their own energy meters
mid-air
ITEMS
BOOMERANG STAR
especially T.M.N.T. In fact, the Tur-
tles featured in the
hardly eat anything else. Look
comic book
This weapon is very The Chinese Throwing for pizza in the Action Scenes
effective.Be sure to Star capable of
is to keep your energy levels up.
catch it when it going through several
comes back. enemies in a row.
o -
stars 1 through your enemies.
more than one A whole pizza!!! A single slice will
enemy at a time. You can recover only give you
all of your back 2 boxes
stamina. of energy.
Here’s a quick look at the first stage. Be sure to savi
these maps and look for more detailed information 01
the Turtles and their exploits in future issues of Nil
tendo Power.
MAP
AREA
1
have *ol
will
T he Turtles
^nth-rir
5
travel in
som^
nels to
get to
,
-
'
The sound effects and music in the tunnels and Can you find the slice of Pizza pie?
¥F buildings are excellent.
Where’s
that bad it All of these things hi
earned T.M.N.T. sd
guy? ^ high play-test ratings from
game-testers. (In fact, without
instruction booklet, this m
Some of the sewers can be incredibly challenging. could only make it to stage thr)
Here’s a sneak peek at Area 2. In this Area, the Turtles
will have to explore underwater caverns and disarm
eight bombs that are set to blow
There are only a few enemies inside the dam, but the real
challenge won’t start until you
get up to the top. Area 2 features
less combat than Area 1, but
requires speed and the ability to
maneuver the Turtles past vari-
ous obstacles.
H
this
Occasionally, you may
enter an area without
being fully equipped
to pass the barriers. If
happens, you can easily
leave the section by pressing and
holding the Start Button and
into Area 6, and steer clear of
Area 7 until you’ve found the 3-
Way Gun.
There is a barrier in Neutral
Zone Area 15 that is impassable
unless you use a weapon. Since
pressing the A and B Buttons at
Neutral Zones quickly turn into
the same time. This will lift you out
combat zones when a weapon is
fired, your first instinct will be to
onto the main map. This tech-
avoid shooting this barrier. In this
nique also works well if you have
wrong case, however, you must. Shoot
equipped yourself with the
communicator. the barrier and quickly fight your
way to a doorway. There you’ll
Any of the barriers will give way Unprepared to move on? Press Start,
weapon. A and B here and you’ll leave the find a valuable item.
if you have the right
area.
Make sure that you have the
H Bionic
Commando
Where is the Machine
H
Once you save Super tions of the hidden passages.
Joe, he will tell you He’ll talk to you from a distance,
where to go and but he’ll only give you the infor-
exactly who to see to mation that you are seeking if you
obtain this important item. When cross the spiked pit in the room
looking for it, pay close attention and meet him directly. With a few
to what the characters say and well placed swings of your Bionic
how they identify themselves. Arm, you’ll be able to reach him.
Many characters may offer you After you talk to him, the pas-
the Machine Gun, but only one sages will show on your map.
will actually give it to you. Don’t let You’ll find the helmet in one of
someone trick you into thinking these passages. This is a valu-
that he is the right person. able item in heavy combat areas.
In Area 17, a character in a
Swing over for important info.
room will let you in on the loca-
56 NINTENDO POWER
I
0 Castlevania
Simon’s Quest
The ferryman will take
How do get to Brahm’s Mansion?
are the Daggers?
I Where
B
Heart.
Screen
If
you to Brahm’s Man-
sion, but only if you
are holding Dracula’s
the arrow
is pointing
on the Sub-
toward the
like dead ends but are not. This is
the platform on the right side of
the Camilla Graveyard. From the
graveyard, you won’t be able to
reach the platform.
heart, the ferryman will help you.
If you are not holding the heart, he
will across the Dead
take you
River to the town of Alba. The Drop garlic here to meet the character
Count's Heart is hidden some- thathas the Silver Dagger.
where in the Mansion of Lauber. one in the town of Veros. The Sil-
The Daggers are use- verDagger will be given to you by
H
end. You’ll
ful
help
weapons
you fight your
way on to the very
that will
0 Blaster
Master
Nearing the end of
How do
third
Close
I defeat the
and fourth stages?
contact with
last enemies in
H
its
sixteen
maximum
Stage Three
should power-up the
you
of this stage. They appear and out his stinging tongue, position
attack one at a time and after a yourself just to the left of the
few seconds they become sta- mouth. Since you are holding
tionary. You should be able to your weapon in your right hand,
avoid the two different types of you should be able to aim directly
fire from these opponents. When for the frog’smouth and still avoid
all sixteen enemies have the tongue. The shower of fire-
appeared, the ones that you balls that the frog unleashes next
haven’t yet defeated will take can be avoided with a quick Open wide and say ah. Position yourself
turns coming back to life until dodge. A very large fireball can here for valuable hits on the deadly
either you, or they, remain. boss frog.
since.” Follow the path of the towns- the town, will be the key
people of Kasuto and use the to finding an item that When you have all of the Use the spell at a
Hammerto chop down trees and re- will help you get through Magic Containers, this deadend,
man will teach you a
veal the location of the hidden town. the remaining palaces. new spell.
58 NINTENDO POWER
Zelda IE -The How do enter the building in Darunia that gives a
I clue?
building is one of the most un- tain abilities to reach it. you get inside? Try your Santa
Claus impression.
H Mickey
Mou seca pade
it’s important to pay
How do
of bears, jumpandthrowStarsatthe
I get through the Woods?
H
the Spring.
close attention to the
color of the trees in this
stage. You'll
The trees will be pink
and white. Enter the second door,
begin in
third tree to the right of the gap.
door will open
to the Winter.
Advance
the right
to
un-
in the tree. This leads
A sign. A door will open
lead you on to the end
here that
of the stage.
will
©
NINTENDO POWER 1-(206)885-7529
I’m waiting Attn: Counselors' Corner Nintendo Game Counselors
for youri p. o. box 97033 mmfM are on call from 4:00am to
10:00 pm Pacific Time.
Redmond, WA 98073-9733
letters.
And so our hero set off on his quest, North of Saria he crossed a river, then for
knowing only that he had to look to the a long time wandered about the forest
north woods for help. [until he lost all sense of direction.
,
WHAT IS HE
DOING IN MY)
STORY ? |
EH MB II Hi t IUTTT
ARE YOU HOWARRS SISTER.
]
rj GOLGO 13
From Agent #260
From Agent #615
Apparatus Applications
• Stage 5elect!
Golgo 1 3 has only 52 chances to capture the
The Bionic Arm, while slightly difficult to get the leader of the evil DREK. We’ve developed a
hang of, is an extremely useful apparatus. Mid- way you can choose exactly which stage t
air swings timed just right will help your charac- start from. This proce-
ter move across wide gaps easily. A freefall dure requires a lot of
tumble can be saved out of nowhere with a last button pushing on both
chance extended reach. The Bionic Arm can Controllers, so you may
also be used to grab items that may be too far need help from a friend. Toward the end of the
away, or too dangerous to run to. A key to your demonstration sequence, just after the words
success in Bionic Commando will be to “Top Secret Episode” appear and fade, you
master the use of |
will see a close-up of Golgo 13’s eyes. Press
this device. and release the Start Button on Controller I,
then press and hold Up and the A and B But-
tons. On Controller n press and hold Up and
Left and the A and B Buttons. While the but-
tons on both controllers are being held, press
Start again on Controller I. “00” will appear on
the screen. Change this number by pressing
A freefall can be saved by a Up and Down on Controller I. When you get to
a chance grab.
last
62 NINTENDO POWER
CLASSIFIED IWORM ATM
im Intelligence reports
tinue Code. It will,
tell us that there is Con-
for severalseconds. When the block moves, door. When you have these items, the demon
shoot at the space where the block was. A will make his appearance. Once you’ve
door will appear and you’ll be able to enter a defeated it and possess the crystal, you’ll be
shop to buy the Spring Shoes. The shop that able to continue by holding Left on the Control
has the Shrink Potion will be in the second Pad and pressing the Start Button.
Shoot the left and Push the remaining Fire where the block A door will appear. You can buy the
right blocks. block. was. Spring Shoes here.
CLASSIFIED imMTM
C3 C^D
mv" wc
a o a a c±o c^d
m&MW§
From
9 9S99L
#086 Agent
From Agent #099
4 Greater Gratitude Get a car with all the extras!
Our agents on the front line have discovered Here’s how you can start with the ability to
alternate endings for this popular combat game. create Oil Slicks, a Smoke Screen, and launch
The president will greet you with varying Missiles. When the title screen appears, press
degrees of gratitude depending on how many and hold the Select Button, the A and B
prisoners you save in the last stage. Your finan- Buttons, and the center of the Control Pad.
cial reward and the size of the president’s smile Press Start and your car will be loaded with all
will be larger with each prisoner saved. the extras. Press Select in order to change
from one option to the next.
64 NINTENDO POWER
11MW Vh
levitating very quickly by tapping Up on the After you’ve defeated them, wait until the last
Control Pad repeatedly. Your character will go Chintai blinks for the fourth time and pick up the
off and appear again on
the screen to the left weapon. It will transform into something like a
the right side. You’ll find thatthe scene has golf club.Use this weapon against the Linda, but
now changed and you will be back to the first near the end of the battle, let one knock out of it
forest. Go to the end of this stage and defeat your hand. Defeat the enemies and when the last
the Skull. The princess that you save this time one blinks for the fourth time pick up the weapon
will be Penelope, the princess that you usually again. This time it will look different.
save at the end of the second forest! Continue
playing, and in a few stages the last princess
will be saved!
Grab the weapon when the last enemy blinks for the
fourth time. It will result in a strange transformation.
66 NINTENDO POWER
(immiimmm I
ZELDA31
|From Agent #104
he fulfillment of Link’s mission is to build
enough Experience Points for abilities and the
C Experience r increased strength that some of the more diffi-
cult palaces require. With more experience,
Link will be able to defeat enemies more eas-
ily, he’ll have increased stamina, and spells
You’ve saved
advance the
others.
journey.
When the character conquers the First
Palace and places the jewel in the statue, he
will be awarded with enough Experience
Points to bring him up to a total of 9,000. As the
character’s Experience Points begin to go up,
press the Start Button to pause the game.
Then, on Controller n, press the A Button and
Up on the Control Pad at the same time. The
game will give you the option to Continue or
Save. Elect to Save and choose another cha-
racter to play. This new character will begin by
earning the points that were intended for the
other character. Instantly, he will receive thou-
sands of Experience Points and move up sev-
eral levels on the way.
LU
If you want even more points for this charac-
S8S
ter, you can use the same procedure and have
MARCH/APRIL 1989 67
From Agent #013
Codename; Shred Head
'
There are a few tricky spots in this fast thriller
that our agents have been working on. They’ve
donned their skating helmets and protective
O Super Skateboard Strategy pads and have hit the pavement, so to speak,
tocome up with some tactics that will help you
The Downhill Event has been the subject of a large
be the champ of the ramp.
part of our agents’ investigation. They’ve deter-
mined that the pipe near the center of the course
can be negotiated for big bonus points. The trick is
getting in and staying in. If you crouch down just
before you enter, stay down, and don’t turn while in
the pipe, and you’ll be successful. Remember, the
more tricks, jumps and turns that you can do
without taking up too much time, the better. Each
extra move will earn you valuable bonus points. Crouch down, stay down and skate straight.
|
!
$
changed into easier-to-defeat enemies. Repeat
this procedure and you’ll be able to breeze by some
Defeat the lesser enemies, leave, come back, and
some challenging areas! of your foes will have transformed!
68 NINTENDO POWER
From Agent #826
Agents have uncovered alternate routes that
will lead from an early point of a stage to the
THE
Favorites that
maintained their pop-
have
iiiil
LEGEND OF ZELDA
ularity among the S' $ m Zelda traded places with her sister
Top 30. Pak and is still maintaining unwaver-
it S ! « ing popularity.
70 NINTENDO POWER
m
£ poms 1943
DOUBLE DRAGON
ICE HOCKEY
Back at number nine from two issues
ago, Billy Lee is still holding his
own. § pS LIFE FORCE
p'S WIZARDS & WARRIORS
METROID
After more than a year in the top ten,
£B?s BUBBLE BOBBLE
the greatest SciFi mission of all is still
row DOUBLE DRIBBLE
here.
1 MIKE TYSON'S PUNCH-OUT! ! 2,402 1 THE LEGEND OF ZELDA 3,633 1 SUPER AAARIO BROS. 2 17
comes back from sixth to claim tendo and the Queen of Video ers,Super Mario Bros. 2 bounc
the title. Games has increased her follow- away with the number one sp
ing of loyal subjects. for thesecond time in a row-w
over eleven times the number
votes of number two! Go guys
Hello folks.
The contest begins. New from Nin-
Welcome to the
tendo, the Power Pad invites you to
power Pad Play- test your athletic abilities along
offs. I'm Steve
with your friends or against a video
Sportsgui/ and challenger.
live at the
scene is Mike (f
Motormouth. i||
Motor- te
mouth? irf
! * m o
S»S»
SSjT
A 00 on
Mat
pei 'o'"* ,
M\e\od' eS
’
Danielle turns in a
The Competition was
sturdy performance in
tied going in to the
the Obstacle Course
Tug Of War. And the
and wins easily.
winner is . .
“
CALIFORNIA GAMES
j
from MILTON BRADLEY
; Inc. Licensed t<
j
speed isn’t always
best.
SKATE ROLLER
Maneuver your board
FOOT BAG
$ ii®*^ —
Perform many FLYING
different kinds of
moves to rack up big Monitor the inset screen
DISC
|
78 NINTENDO POWER
I
D I xmxD
VIDEO SHORTS
a bbb I
S |
The Tarot cards are in the posi- Select a state and get
tions forming the Celtic cross. your lucky numbers.
Daimyo many
"l-comma* 1
menu £ Define the character of your Diamyo with number
amounts for characteristics.
_
80 NINTENDO POWER
r
xm
VIDEO SHORTS
from KEMCO-SEIKA
DESERT COMMANDER TM Kemko-Seika
“General,
from the east
we gotenemy fighters coming in
and our reconnaissance team
reports a division of infantry and armored units
kh m MBTHE MS m
to the south, but they’ve left their base
unguarded. Request orders, sir! Over!" “Ready F F I’m
the antiaircraft weaponry, send our fighters
south, and mobilize our bombers to take out EE ti F F
that base! Yesterday, Mister!!!” You are in com- »» b) rV
Challonga Graphic,
C9| J0L
mand of your country’s defense. With your Co'm
casualtiesand equipment loss. Play against allotments for equipment and strategic places to gain an
aircraft. early advantage.
the computer or a fellow general.
tip n
amxmmm
from TAXAN
TM&© Namco Ltd.
from ACCLAIM
TM of and licensed by Universal Atg Studios, Inc.
82 NINTENDO POWER
I
VIDEO SHORTS KW
from ACTIVISION
Predator title and characters © 1987 Twentieth
Century Fox. Program 1 ) 1988 Activision Inc,
The new games are all part of more domestic games, such as
what Nintendo calls the A.F.D. Mommy Kong, Kid Sisters R’ Us,
Reality Game System which or even Russian Hat Rack which
emphasizes activities from every- pits your hat tossing skills against
day life unlike the currently popu- those of a trained bear named
lar fantasy quests and action
Sasha. Whatever your prefer-
games. A Nintendo spokesman ence, the new Nintendo A.F.D.
stated that the new games would Reality Game System has a game
be fun, educational, and above all to which you can relate, because
derived directly from real expe- now you’re living with power.
riences that any player might one By the way, for those of you who
day experience. have been wondering what the
For instance, in the Home Life A.F.D. stands for, it turns out that
Series of games, the Game Pak it is short for April Fool’s Day.
KOMMr
tives with three Siamese cats.
Kids who got a chance to test the
game said that was just like
it real
Workshop
in a KONG
learned how to scale walls ©1989 NINTENDO
without the assistance of ladders
or rope, how to conceal them-
84 NINTENDO POWER
THE WORLD'S FIRST
We’ve had somany questions
we thought we’d an-
lately that
swer them here in the NES
Journal. However, rather than
just give you the answers CHOOSE THE BEST ANSWER.
straight out,we decided to cre- 1. How many Minus Worlds are contained in Super Mario Bros.?
A. Only one: at the end of 1 -2. (Accept no substitutions.)
ate this littlequiz to test your
B. Twelve: in the middle of 4-6.
video game comprehension C. Four hundred and thirty-nine: at the beginning of World 83- 14a.
and to do away with false D. Four minus worlds, three positive demensions, two neutral planes, .and a partridge . in a pear tree.
2. How does one get out of the “*&%(!!*” Minus World at the end of World 1-2?
rumors. There are no prizes; A. With the Power-Up crowbar.
just the inner pride of knowing B. Find the magic scuba gear and warp out to 8-4.
D. Duck under the lava at the base of the Mother Brain's pedestal.
11. When does Kid Icarus’ adventure take place?
A. B.C.
B. A.D.
C. A. and B.
D. We're confused.
12. The very best way to get video game information, secrets, and tips is.
Answers: 1 A; 2.D.; 3.D.; 4A; 5.B.; 6.C.; 7.D.; 8.C.; 9.C.; 10A; 11 A or D.; 12.C.; 13.D.
Each question is worth 1 0 points. If you even read this page, give yourself 20 points. Add up your score. If you
scored less than 50, you've led a wasted life. 50 to 60-Power Player to be. 61 to 70— Cooking with a micro-
wave. 71 to 80-Power Player in training. 81 to 90-Powor Player extraordinaire. 91 or more— “Whoa, get
down!" If you can't figure your score, you're better off. Congratulations to all.
celebrity Profiles
Shalane McCall
86 NINTENDO POWER
“Out Of Sight” Page!
Here are a couple of eyeball-bending picture puz-
zles to test your powers of observation. Be thorough
and look carefully at the puzzles, but see how quickly
you can solve them. Time yourself and race a friend!
Mario and Luigi, lost in the forest, are being observed by seven forest creatures
who have hidden themselves. See how many animals you can discover.
Link differences: Cross on shield is upside down. Tree branches are different. Darknuts eyes are different. Letter on bag
P and R. Lanmola’s whisker's and body are different. Mario Bros: Lion, pig, squirrel, bird, snake, crocodile, seal and deer.
MARCH/APRIL 1989 87
i i y
rv.ooo
%
1 1 C"'
\ ft r 'A
;
88\NINTENDO po\
Using the postcard below, answer the following questions and your name will be entered in our
Nintendo Power Awards ’88 drawing. More importantly, you’ll help us decide which games win the
Nesters. Refer to Nester Awards article on pages 88, 91, 92 for nominees.
J. Sex
1. Male
2. Female
Please use the list of game titles (1-118) on the next page to answer the following ques-
tions.
K. What two games would you like to see reviewed in a future issue of Nintendo Power?
L. What three games are you planning to purchase next?
M. Please indicate, in order of preference, your five favorite games.
Ballot
Name Tele.
Address
j
City State Zip
j
Vote for the Nesters using the article on pages 88, 91 ,
92.
g
A. (a-e) E. (a-j)
| i
I i B. (a-e) F. (a-e)
: C. (a-e) G. (a-e)
D. (a-e) H. (a-i)
I
I. 1. under 6 2. 6-11 3. 12-14
: J. 1. Male 2. Female
I
M. Indicate Numbers 1-118 (list on next page) a. b
d. e
ME
J- U1SJ G eTeTTlIiB
, : :
iH'Dauiiaarsu:!:: S
Place 25 c
Stamp
Here
Nintendo Power
P.O. BOX 97062
Redmond, WA 98073-9762
.
j^gBSEEF
Which of these fi'
brightest gr$pl
sound w..
musifc vbf
backgrpu
Cast you i
little
mma
These games all have something
F BLASTER AAASTER
MARCH / APRIL 19 89 91
LINK SIMON BELMONT
A (Zeldall)
F
(Simon's Quest)
|
SAMUS KUROS
C H (Wizard & Warriors)
(Metroid)
MARIO JASON
D (Super Mario Bros. 2)
1
(Blaster Master)
E
BLASTER
MASTER
BIONIC
COMMANDO
j§
Which of these makes it
the most fun to challenge
a friend instead of a
D
E
DOUBLE
DRIBBLE
WHEEL OF
FORTUNE
computer opponent?
GOLGO 13
MEGA MAN
These titles are
the best of the
DOUBLE DRAGON
best, cream of
be tough to pick
just one all-time
favorite.
METROID
I BLASTER MASTER
J BIONIC COMMANDO
Z
note
Graphic phy Challenge Theme, Tun We know our expert’s opinions may
& Sound Control
not always be the same as your
own. Everyone has different things
that they think are important in a
Our Pros have rated each charac-
teristic on a scale of 1 to 5. If you game. That’s why we’re giving you
your own Player Meter to fill out
especially go for graphics, or love a
great challenge, you’ll find these and compare with ours.
Theme, Fun
Make sure you match your skill level to the Who knows why, but some games are just
challenge rating. You’ll maximize your fun if fun, fun, fun. We’ll give you our impression
a game is not too easy or too hard. with this rating.
94 NINTENDO POWER
Back Issues
Available Now!
Collectible Favorites: By popular
demand, we are offering Nintendo
Power subscribers only a chance to
order these four classics. Chock-full of
in-depth game reviews, tips and tricks.
To collect your full set, fill out the order
form on page 107.
NINTENDO^
=POWER1
:
zeldaE
BOOKS
just
what you need to conquer the STRATEGY GUIDE. Here's just
evil and mysterious Ganon. You'll what you need to find your way
through the exciting worlds and
discover shortcuts. Find out how
levels of Super Mario Bros. Find out
to get information. And discover
clever waysconquer enemies
to p
how to get past Bowser. Get extra
and save the Princess! You can
lives. Warp into new worlds.
102 Pages.
Customer Service Department at
1-800-422-2602.
112 Pages.
.
jPOTLIGHT
POWER PLAYERS
you’ll agree that these players
possess video prowess!
fyou are looking for the best Bros. He has completed Kid Metroid in one week, Kid Icarus in
Power Players that exist, you Icarus in five days and in three four days, 1942 in two days, and
I have found them. But mean I Commando in two days. beat the I
REAL Power Players (the ones Great Puma in Pro Wrestling with
that are hard to find). Our team is every possible character and in
composed of two brave adventur- Double Dribble can beat the
I
ers called Master K and Master R. third difficulty level as any team
We are well trained with good re- (L.A. is my best).
flexes and good hand-eye coor- In The Legend of Zelda, I have
dination. We have good memo- won without getting any swords
ries,and best of all, we have our except for the Magic Sword. In
secret weapon which is self-con- days he has defeated the Mother Mike Tyson’s Punch-Out!! can I
fidence. There is no game in this Brain in Metroid. Next up is Super beat the first four boxers blind-
whole world that we can’t finish or Mario Bros. 2 and Zelda II-The folded.
no princess that we can’t rescue. Adventure of Link. I am still looking for challenges.
We are the best, the greatest and Kelly seems to play with a sixth I hope to buy Ultima, Double Dra-
they don’t come any better. sense. can’t even come close to
I
gon, Super Mario Bros. 2, Zelda D
Please forgive us for not being his accomplishments. He gets -The Adventure of Link, Dragon
modest at all but it’s just that we calls from all the neighborhood Warrior and Wrestlemania. So,
have finished so many games. To kids on his “hot line” wanting to keep those games coming!
mention just a few, they are Cast- know more information. Josh Zimmerman
levania, Commando, Contra, His favorite games are Mike Grass Valley, CA
Deadly Towers, Double Dragon, Tyson’s Punch-Out!!, Goonies II,
Ghosts 'N Goblins, Goonies n, and Kid Icarus.
Ikari Warriors, Iron Tank, Kamov, Kelly’s best tip is when fighting
Kid Icarus, Kung Fu, Metal Gear, Twinbellows in Kid Icarus, trap
Metroid, Mike Tyson’s Punch- him in the bottom right corner,
Out!!, etc . .
facing away from you. He can’t
Kristian Ferreira turn around, and you can blast
Humacao, PR him at will.
Thanks! would like to consider
fifth birthday (October ’87) he I have beaten The Legend of the person not playing take notes
received his NES. In my opinion, a Zelda in two weeks (both quests), and guide the other. This way the
Power Player was born that day. Super Mario Bros, in two weeks, person playing only has to con-
I’m sure he’s one of the young-
est players to get through The
Calling all Power Players
Legend of Zelda, and it only took
Would you like to see your name up in lights? Send
him about six weeks. He beat
us a letter and pictures recounting your own video
Rygar in two nights, Wizards and achievements (or a friend’s).
Warriors in one day, and he has We’ll profile several Power Players in each issue.
scored 9,999,950 on Super Mario
96 NINTENDO POWER
centrate on the screen. Using this Power Player. saved
think I’m a I defeated Medusa in Kid Icarus,
method, we have conquered many in Super Mario
the princess and beat Great Puma in Pro
of the most challenging games. I Bros, without warping. can I Wrestling. My most recent
The first game we completed beat Contra seven times in one accomplishment was defeating
was Wizards and Warriors. After game. In Major League Baseball, I
the Red Falcon six times in
purchasing it in the afternoon we can beat the computer 122 to Contra and achieving a score of
played it the rest of the evening. In seven. Honest! can finish The
I 6,553,500.
six we had defeated the
hours Legend of Zelda in six games but I have too many tips to list, but
wizard and rescued the princess. my average is about 20 because I
here are a few. As your character
Contra was a bit more challeng- goof around a lot. can get to the I is being defeated in Contra, he
ing, taking us a week to reach the 25th round on Duck Hunt. am blinks for a few seconds. At this
I
end. We have now defeated Red only 10 years old. time,he is invincible. You may be
Falcon three times in the same Jeremy Hopkins able to use this time wisely to
game. Super Mario Bros, took us Richardson, TX walk through enemies and bullets
two weeks and we both complet-
ed the First Quest of The Legend
of Zelda in a week. We completed My name is Steve and
ello!
H
I
Tyson’s Punch-Out!! for three had the NES ever since it was
weeks from a friend, we managed invented. Since then have I
Ryan Woods Boulder, CO^ 6,553,500 Mike Friedman Paramus, NJ^ 1,018,330
:
Ken Morrison Syracuse, NY^ 999,900 Scott Steffy^ Bend, OR^ 999,600
Richie Stevenson Lewisville, TX^ 999,900 KID ICARUS
Jack Pemberton Tempe, AZ^ 999,900
James Goldmark Briarcliff Manor, NY^ 999,900
Chris Brickner^ Sheboygan, Wl^ 9,999,999 .
98 NINTENDO POWER
rw n
Kevin Deteri>
LEGENDARY WINGS
Fond du Lac, Wl^ 547,500
j K .AYER’S rCRUM
Barry Murphy Jr> Villa Park, IL^ 4,987,100
Daryl Bolen Miamisburg, OH^ 9,999,990
Mike & Ronny Whitehead East Detroit, Ml^ 4,146,800
Mike Whalen Columbus, OH^ 9,999,990
LIFE FORCE
Brennan Stein Montauk, NY^ 428,000
SUPER MARIO BROS.
Doug Green Odessa, TX^ 396,060 Evan McMullin^ Salt Lake City, IH> 9,999,950
Thom Knowles Woonsocket, Rl^ 385,690 Ramona Wooldridge Chicago, IL^ 9,999,950
Philip Murphy^ Grand Rapids, Ml^ 369,590 Frank D’Aloia^ Orlando, FL 9,999,950
William Strong Altoona, PA^ 338,190 Juliusz Kowalczyk^ Dorchester, MA^ 9,999,950
ZELDAn-THE ADVENTURE OF LINK Christpher Leibach Olathe, KS^ 9,999,950
Ernest Hazelwood Portsmouth, VA^ 9,999,950
Brian Wardens Bellwood, IL^ Finished James Coker Riverview, FL^ 9,999,950
David Halpern^ Short Hills, NJ^ Finished
Jeff Tone^ San Jose, CA^ 9,999,950
David Rosner/Corey Chiarelli Point Pleasant, N J Finished
Tom Rivinus & Matt Reynolds El Cajon, CA^ 9,999,950
David Solomon Seguin, TX^
E. Dale Pegg^ Claremore, OK^ Finished
Carson, CA^ Finished
SOLOMON'S KEY
Ernest Aliens Gathersburg, MD^ Finished Clive Mirams^ Ringold, GA^ 15,524,860
Giulio Sciorio^ Phoenix, AZ^ Finished Ed Dorin^ Richmond, VA^ 15,016,580
J. Marinos^ Brooklyn, NY^ Finished
Jimmy Whited Waldorf, MD^ Finished STAR FORCE
John Breeding Oxford, MS^ Finished
Ryan Branch WA^
Seattle, 668,800
Elizabeth, NJ^
John Halter Islip, NY^ Finished
STINGER
Taylor, Ml^ Finished
Marc Frazier^ Pocatello, ID^ Finished Paul Bradford Los Angeles, CA^ 99,592,000
Marc Terry Columbia, MS^ Finished Michael Sartra^ Merrick, NY^ 10,610,600
Matt Rohr Ofallon, IL> Finished
Randy Nakamura Clearwater, FL^ Finished SUPER PITFALL
Richard Mills Manasquan, NJ^ Finished
Leesburg, IN^ 5,575,000
MAGMAX Gustavo Tapias Brentwood, NY^ 3,358,500
things happen rapidly in the video game world: New releases, old arcade favorites
adapted for home use, sequels, delays, new equipment and accessories, innovative techniques,
games based on the latest movies, and so much more. And, as always, PAK WATCH is right here with
all of the up-to-the-minute inside info. There are even changes from last time and we’ve brought you
those, too. But first, a request: Please, PAK WATCHERS, don’t write us asking for more information
on the games. We will tell you everything we can right here in Nintendo Power just as soon as we can.
Promise.
you turn, the cop turns. When you run, the cop runs. As the
title character, you will chase criminals through the streets
and bring them to justice. You will also utilize the regu-
lar Controller with the Power Pad to help subdue
WcORLD
A This
THLETIC
iiBBBaBBBaBBaaBBaaaaaaaBBBaBBaaaBBBaBaBaBaBBBaBaBaBBBajBBaBPBBBaBaBBaBBBBBBBBBBaaaBaBBaEBaBBBaBaaBBBBi
CHESSMASTER
Hi-Tech has announced There is a megahuge-budget mo-
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Arcades have always been a natural source of inspiration for home video games. In development are
four favorites which should convert nicely to the NES. We are delighted to be able to say that all of these
reportedly have two-player simultaneous play! Look for all of them sometime this year.
© AD DUDES
—— ©
Data East is
bringing you -
— We’ve
it (or
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heard
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arcade giant.
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a,,,, ** * k»»**»***«*Vt*«**
We’re not Soak’em, Pri-
sure what the fascination is for son Ball, Bean Ball, and Slaughter
urban brawls in video games Ball. Whatever name you used in
these days or why this one the schoolyard, Super Dodge Ball
became a mega hit, but we hope it will require a lot of those same
©This
LERLLA WAR
popular r'"""
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Though the
military game release of
by SNK L this Ameri- i
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appears to can Sammy ,
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WHEEL OF FORTUNE,
JR. and JEOPARDY, JR.
Both of these Paks from Gametek
are junior versions of their previ-
ous offerings, aimed at teens and
younger players. Word has it they
use a new program technique to
help avoid the repetition of boards
and questions, and offer a more
o random selection. 0
0\K WATCH
PINBALL ALLEY
Before video arcades, there were Pinball machines. A few years back, Nintendo introduced an NES version of
Pinball. Now all of you Pinball wizards will have to make room as three new Pinball Game Paks (including one
from Nintendo) are heading your way. Personally, we’ve always “tilted” toward a good game of Pinball . .
partial verticle scroll. Like the mode, which allows for two- This one only has two levels to its
arcade, Pinbot talks to you, but player simultaneous play, you table, but the B Button will allow
we especially liked the little and your opponent start with a you to bump the table to give your
space slug that tries to eat your given number of points and loose ball a little more bounce. But you’ll
ball. Look forjts 4-player, tilt them every time a ball gets past have to watch Bump it too much
it.
UIIPIIIIHBIIIBBaa | lll8BniRIRSf!81B!lllBIIIIIIIIIIIIllQQIIII3||l||BIIIIIIIII
MONSTER PARTY
It’s by Bandai and it could best
I I^KMSa30®2Ea2S333BMB
GOAL Mappyland
Mega Man
Monster Party
n
We know thatsoccer fans have been clamoring for a new soccer game and Ninja Taro
Jaleco is planning to come through with this Pak that will emphasize complex Nobunaga's Ambition
play and technical soccer. Predator
Street Cop
Strider
Super Dodge Ball
VEGAS DREAM Taboo
Teenage Mutant Ninja Turtles
HAL is gambling that this Game Pak about playing in the Las Vegas casinos will To the Earth
be a hit. We’ve seen a bit of this one and there’s even a little role playing Shooting Gallery
involved.
Adventures in Disneyland
Batman
California Raisins
More Kung Fu weirdness from Culture Brain, the people who brought you Flying Spy vs. Spy/lsland Caper
Star Trek-
Dragon. This one isn’t as serious in theme, however, with its little marshmallowy
Stealth Eagle
heroes. Super Sushi Pinball
Thundercade
The Guardian Legend
Legacy of the Wizard
CALIFORNIA RAISINS Trick Shooting
Vegas Dream
Why are we not surprised. These little guys are everywhere else, why not in a Wheel of Fortune, Jr.
Game Pak from Capcom. Makes sense. Who Framed Roger Rabbit
. . . DELAY OF GAMES!!
NFL Football, Knight Rider, Hoops, Magic Johnson’s Fastbreak, Jordan vs. Bird:
One-On-One, The Guardian Legend, The Legacy of the Wizard, John El way’s
Quarterback.
I
M
COMING UP NEXT IN THE MAY/
JUNE ISSUE OF NINTENDO POWER!
TEENAGE MUTANT NINJA TURTLES —
Our cover feature next issue will be a wild review of Teenage Mutant
Ninja Turtles. Join us as we pry open the secrets of everyone’s
favorite mutated quartet and hide your pizza.
. . .
NINJA GAIDEN
Concluding our Ninja Gaiden two-parter, we’ll continue with an
intense, action-packed feature of Ryu’s jungle journey and discovery
Jaquio’s lair.
Mega Man H
Be here for an advance look at a new adventure hit, as we present a
slick preview of Mega Man II, the long-awaited Mega Man sequel.
Plus: Features, Previews, Counselors’ Corner, NES Journal, Video
Shorts, Classified Info, and so much more!
Kristin l
WY Kris Harris, IN,
um,
Merv Tierney, MA,
NC Michael Greene.
mmam
Ikmar. )L. Vmcf m •
MD. William
Backes. .
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* 1
•ill
•
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my game. understand that if subscribe before May 30,
I
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Please print and use ink.
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Thanks goes out to all the people who make this possible.