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INSTRUCTIONS

Game Objective: Discard all Email cards from your hand and Emails with “(no subject)” are wildcards that can be paired
either land on or pass the Refresh Inbox space. with another Email card of any subject or type to create a pair
(or greater).
SETUP
° If a player consolidates Emails that pair with subject lines
1. Shuffle the Email cards (omitting Action cards) and deal in your hand, you can discard the matching card(s) at that
the amount of cards indicated in the table below to each time. Emails with (no subject) can also be played. Once
player face down. Players may look at their own cards, but another player’s turn begins, this opportunity is forfeited.
should keep them secret:
Voluntary Drawing - If a player does not discard an Email card
or play an Action card, they can choose to draw 1 card. This
3 PLAYERS 4 PLAYERS 5-6 PLAYERS can help a player to get an Action card or find a matching
subject line for consolidation. The player’s turn is ended
5 email cards 4 email cards 3 email cards after taking this action.

Combining Actions - Players are allowed to discard an Email


card, play an Action card, and consolidate Emails all on the
2. Once Email cards have been dealt, shuffle the remaining same turn, usually in any order.
Email cards in with the Action cards, and place cards face
down on one of the spaces in the middle of the board. This Inbox Alert - If a player lands on an Inbox Alert square, they
is where players draw cards from during play. must draw a card. If players draw a red Action card, it must be
played immediately. Blue Action cards can be held for later use
3. Players each pick a Token and place them on the Refresh or played before ending one’s turn.
Inbox square to start.
Free Forward - If a player lands on Free Forward, they may pass
4. Turn order is decided by highest dice roll. Whoever rolls one of their Email cards to any player. This action must be
highest goes first. Play proceeds clockwise. If there’s a taken immediately.
tie, those players roll again.
Emptying the Draw Pile - If all cards are exhausted in the
deck, reshuffle the discard pile and resume play with the
reshuffled deck.

Hand Limits - There is no minimum or maximum hand size.

RULES
Win Condition - A player wins when their hand no longer
contains any Email cards AND they land on or pass Refresh WHEN TO DRAW WHEN TO DISCARD
Inbox. Action cards do not count as Emails.
° When landing on a Draw a ° Landing on an Email space
Passing Refresh Inbox - If a player lands on or passes Refresh Card space that matches an Email card
Inbox while still holding Email cards, they make another lap in your hand
of the board attempting to clear their hand of Emails until ° An opposing player draws a
getting to Refresh Inbox again. Reply All card ° Consolidating two or more
Email cards
Basic Turn Rules - Each turn, players roll the die and move the ° Consolidating two or more
number of spaces indicated. If they have an Action card such Email cards ° Choosing to refresh your
as a Free Forward, they may usually use it at any time during hand when landing on
their turn, before or after moving. ° Choosing to refresh your Refresh Inbox
hand when landing on
Discarding Emails - Players may discard 1 Email card when they Refresh Inbox ° Drawing a Server Crash card
land on a space corresponding to one of their Email cards.
(i.e., land on a Reply space → discard 1 Reply Email.) Emails ° You choose to after
are discarded face up in the discard pile. landing on an Email space
without discarding a card,
Consolidating Emails - Players can also consolidate Emails if Consolidating or playing an
they possess 2+ Email cards with the same subject line, even Action card
across different Email types. The matching Email cards are
discarded and the player must draw 1 card from the draw pile.
CARDS Server Crash (2 cards) - Must be played immediately
when drawn. The player who drew this card discards
Attach/Archive/Reply/Schedule (10 cards each) – Email all cards immediately.
cards, necessary to discard in order to win. Refer to
“When to Discard.”
BOARD SPACES
Forward (8 cards) – Pass 1 Email card to another
player of your choice. Refresh Inbox - Starting point and part of the end
goal. If players land directly on this space, they
have the option to discard all cards in their hand,
Meeting Request (8 cards) – Pass to the player of drawing an equal number of cards. Players must go
your choice causing them to lose 1 turn. around the board again if this is done, even if they
get no Emails after drawing. This ends the player’s
turn.
Out of Office (6 cards) – Can be played to block
Forwarded Email cards, Meeting Requests, One on Ones, Attach/Archive/Reply/Schedule - Spaces that
Micromanage or Reply All draws. Forwarded emails are correspond with the Email cards. Refer to “When to
returned to sender; action cards played against you Discard” for space rules.
are discarded. Can only save yourself.
Inbox Alert - When landed on, players must draw a
Reply All (6 cards) – Must be played immediately when card from the deck. Cannot use an Out of Office to
drawn, requires all players except for the person avoid.
who drew it to draw a card in clockwise order from
the player who drew. Players can use Out of Office Free Forward - Allows a player to pass an Email to an
to avoid drawing. If a second Reply All is drawn, opponent. Must be taken immediately.
complete the first round of drawing before beginning
again.

One on One (4 cards) - Either force a player to move


to your space or you move to another player’s space.
Players cannot take the action of the space they’ve
moved to. This does not count as a move action, so
players can still roll to move.

Because this is not a move action, you cannot move


across Refresh Inbox and win with this Action.

Caffeine Jolt (4 cards) - Add 3 to your move roll,


must be played before rolling. Cannot be used as
an extra move action, can only be used to add to a
player’s move action. Can be used once per turn.

Micromanage (4 cards) - Used to look at a co-worker’s


cards privately. Micromanager can share what they
saw the rest of the players if they want, honesty
optional.

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