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James Schuyler

the
dark knight
system
a repertoire with 1 Nc6
...

EVERYMAN CHESS
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Abo ut t h e Aut h o r

James Schuyler is a FIDE Master. He was Nevada State Champion in 2007 and won
the Virginia State Championship in both 2011 and 2012. He has been teaching
chess for over 25 years.
Co nte nts

Introduction 7
Weak Colour Complex 13

Section One: 1 d4t'tJc6 15


1 2ttJf3 18
2 2 c4 34
3 2 dS 43

Section Two: 1 e4t'tJc6 55


4 2 d4 57
5 2ttJf3 92
6 2 ttJc3 114

Section Three: Others 119


7 1 c4 ttJc6 120
8 1 ttJf3 ttJc6 127
9 Others 129
10 Miscellaneous Topics 132

Illustrative Games 134


Index of Variations 213
Index of Games 222
I nt roduction

1 ... ttJc6 a n d the Kevitz System it is a black knight venturing out from a
Why another repertoire book on 1 ... llJc6 dark square to initiate a strategy of
. ? Didn't one come out just a few years dark-square control... need I go on ?
ag o? As it turns out, the subject matter
here is completely different, as are the Does the Dark
types of positions reached. 1 ... llJc6 isn't Knight System work?
really an opening yet, but the starting It works wonderfully, and in two ways.
point for many openings. This book Firstly, it can throw White on his own
generally concerns itself with Black's devices as early as move one ! When
plans for using 1 ... llJc6 to force ... e7-es, forced to improvise, even titled players
as played by Tony Miles, for instance. can play shockingly weak moves or ex­
Thi s idea is properly known as the pen d their time and energy in the
Kevitz System. (Wisnewski's repertoire opening. Secon dly, the opening is fully
book on ... llJc6 was all about the sound and playable against all calibre
Nimzowitsch and Chig orin Defences, in of opposition . Black is fundamentally
which Black plays 1 .. dS or 2.. dS.)
. . okay so there will be no need to aban ­
don the repertoire just because your
The Dark Knight System? opponents are no longer surprised.
For reasons I will lay out, I will b e rec­ Furth ermore, this book is intended to
ommending a fianchetto of the king's leave you a step or two ahead of even
bishop if White resists the ...e7-eS ad­ very well-prepared opponents.
vance. These are in fact the most com­ I would like to take the opportunity
mon positions, and they have a much to say that, in general, the quality of
different feel from a typical Kevitz Sys­ play in Dark Knight variations has been
tem. Furthermore, I believe that the fi­ low for both colours. In many common
anchetto is a substantial improvement positions, as early as moves six, five,
over the commonly played moves, and four, and three (!) the unquestionably
therefore a new name is in order. Since best moves have been rarely or never

7
The Dark Knig ht System

played! To some extent this is under­ Bachmann, ZarnicKi, Gelashvl1i, Le KO,


standable in an "unorthodox" opening, Johansen, ShKuro, Rohde, Karpatchev,
particularly for White, who has more ErmenKov, Bezgodov, and de facto GM
important things to worry about. It is NiKolaevsKY - not to mention IMs Kjeld­
less understandable for BlacK, who can sen, CvetKovic, PrzewozniK, Vlassov,
hardly be surprised by his own open­ Danailov, Tarlev, Barle (frequently),
ing. However, from BlacK's standpoint, Z.NiKolic, Vujadinovic, Wohl, Sommer­
this is highly correctable - and what bauer, Mascaro, MatiKozian, O'Donnell,
better opening to use than one in Eid, Ambrus, Kos, Bus, and presumably
which there is a long history of incom­ many others that I have missed.
petence b y the opponent, even at the So, as we can see, not only are
GM level? I suggest that BlacK's practi­ strong players willing to play these po­
cal results (which are by no means bad) sitions (and against other strong play­
can be substantially improved. ers) they do so over and over, in some
cases without any expectation of sur­
Who plays it? prising their opponents. This says a lot
As far as I KnOW, nobody plays the DarK about the hidden consensus as to the
Knight in exactly the fashion I will be merits of the opening among those in
recommending, but many strong play­ the Know.
ers use large parts of the repertoire,
and most of the bits and pieces have Coverage
been tested in high-level encounters. This is a repertoire booK, but I am not
In spite of the relative obscurity of adhering slavishly to the concept. Side­
the Kevitz System, it should be noted lines for BlacK are presented if they are
that it was one of Miles's regular useful or enlightening. One situation
weapons against both 1 e4 and 1 d4, that sometimes comes up is that a
and IM Zvonimir Mestrovic plays it fre­ main line, while objectively fine for
quently - they each have hundreds of BlacK, offers very few winning chances.
1 ...l2Jc6 (with the idea of ... e7-es) games In this case, I will try to offer an alter­
to their credit. native which maKes it more practical to
It has also seen use by GMs Bogol­ play for a win, normaTIy with substan­
jubow, MiKenas, Short, Hoi, Lazic, Veli­ tial additional riSK (otherwise it would
mirovic, Benjamin, Gause1, Svidler, have been chosen as the main line).
Huang Thong Tu, Hort, A.5oKolov, Sul­ Transpositions to other openings
sKis, Godena, Izeta Txabarri, GulKo, are obviously frequent, but I will not
Klinger, Rogers, Olafsson, Tolnai, abandon the reader just because we
Art.Minasian, Ubilava, Sadler, Anand, have reached a position that happens
Dizdarevic, Gonzales, Speelman, Mohr, to be Known by a different name. I win

8
Introduction

mention transpositions when available demonstrate that this is not a problem.


and cover the transpositions that I rec­ With White's options limited and Black
ommend. committed to this sideline. the study
That being said. it is not simple to material is relatively small.
fit a whole Black repertoire into one To continue. a player who plays 1 e4
volume. and decisions needed to be e5 must typically learn the Ruy Lopez.
made about what to devote space to. Two Knights. Scotch. King's Gambit.
Except for here. I win not waste space Vienna. and other sidelines. Compared
expressing the wish that I had more to this. the Scotch reached via the Dark
space. However. if certain positions Knight is a light workload. not particu­
receive light treatment. this is gener­ larly dangerous. and not a popular
ally the reason. When deciding what to choice for White. Therefore. play the
focus on. I weighed both frequency and Dark Knight System still.
danger. only intentionally ignoring
White moves that are both rare and Oh, the humanity!
weak. Besides. space aside. I see no I am admittedly human and. further­
point bogging down the reader with more. fallible. but I will refrain from
information he won't need. continuously hedging in the tex t (e.g.
"If my analysis holds up, it seems to me
Transpositions? Aargh! that perhaps Black may indeed have
Why would anyone want t o learn inde­ the better practical chances. though
pendent Dark Knight and Kevitz posi­ this idea is untried and further investi­
tions when they are just going to have gation is needed"). If there are particu­
to learn regular (transpositional) open­ lar doubts about conclusions. the nor­
ings on top of it? One part of the an­ mal solution is not to express them.
swer is that a player may greatly enjoy but to rectify them.
the non-transpositional positions. and Hopefully I am far less fallible with
these are reached frequently. Another the help of chess engines. especially
important part is that White normaTIy Houdini (whom I sometimes refer to
has to give up valuable options in order affectionately as "Mr. H"). Everything
to enter the transposition. For instance. presented is computer-checked. which
in the Pirc reached through the Dark offers the reader substantial protection
Knight System. White can only play the when relying on the analysis. However.
Classical Variation which. though fairly I have only used long computer­
popular. is just not very challenging for generated variations when absolutely
Black. Admittedly. Black's k night necessary; i.e. there are no relevant
reaches the slightly unusual square c6. human games to draw from. and the
and does so unusually early. but I will positions aren't settling down into

9
The Dark Knight System

something that can be understood and am nobody i n particular. My qualifica­


assessed. In other words, fairly often. tion for writing this booK is the fact
I am inevitably prone to error when I that I wrote the excellent booK you are
quote statistics, or when I say that a now holding in your hands.
move is new. These statements are nec­
essarily based on games I have access to. Assessments
I will try to avoid saying, "according to Chess writers wm often tell you that
my database" every time, since that your understanding of a position is
should be taKen as a given. And I apolo­ more important than the objective as­
gize in advance to the true originators sessment. No doubt this is true, but this
for such errors in attribution. is not a good reason to be unconcerned
with assessments. An objectively poor
Untested? (*gasp*!) position will require a great deal of
In opening booKs, untested - or lightly preparation and understanding in order
tested - moves are typically treated liKe to be worth playing. Also, what if your
embarrassing relatives, introduced opponent happens to understand it
quicKly for propriety's saKe and then too?! Wouldn't it be better to taKe the
shuffled off to somewhere they won't time to understand a sound position
bother anyone. Admittedly it is far eas­ instead of a questionable one?
ier to discuss and analyse moves that I will try to convey as much of my
have been played repeatedly by GMs, understanding as pOSSible, but I am
but ultimately moves need to stand on also extremely concerned with the ob­
their own merits, and we should not jective quality of the position (to the
shy away from a little worK in order to extent that it is possible to determine
play better chess. Besides, isn't it good it). I do not want to place us one or two
to catch our opponents unprepared? inaccuracies away from an extremely
As for enemy novelties, it is also difficult position, nor do I want our op­
sensible to be ready, especially if it is a ponent to have the luxury of one or
computer novelty. After all, if "my" two inaccuracies and still retain
Houdini says a move is best, my oppo­ chances for an advantage.
nent's will too, and I will soon be fadng If you are not concerned with as­
this move at the board. sessments, simply ignore them, or cross
out the words and write in crayon,
Who? "BlaCK is oKay". I do not find this useful,
"I" is me, James Martin Schuyler. "You" but it is sufficient for many and true as
is you, the reader. "We" is not the royal far as it goes - if the position were not
we - it is me and you, the reader. "Our" extremely playable, it would not be in
opening is the DarK Knight System. I the book

10
In troduction

Houd;n; is not the final arbiter of I have not found it nec essary to in­
anything - especially since it is people clude in the repertoire positions worse
who must play the positions - but he is than a quarter pawn disadvantage, but
a far stronger player than I am, and he is they are not uncommon in the notes. I
nothing if not objective, so when look­ have not tried to be as precise in my
ing for what passes for the truth, his descriptions of theoretically unimpor­
assessments carry considerable weight. tant positions, but the unadorned
When his opinions have not made sense words "advantage" and Ilbetter" mean
to me, I have looked deeper. Typically, I approximately 0.26 to 0.39 pawns,
have become convinced, but sometimes while 0.4 to 0.6 is a "comfortable ad­
I a m able to convince him - rarely do we vantage" and more would be Ilclearly
continue to disagree. better" or some such, while more than
Assessments in this book are in­ one pawn would be "nearly winning".
tended to apply to narrow ranges.
"Equal" corresponds to an advantage Personal history (with 1 .. .lLJc6)
for one player of no more than 0.09 My love affair with 1 ... ltJc6 goes back to
pawns. "Comfortably equal " is the the late 180s, and my trusty old Batsford
more pleasant half of that range. IITiny Chess Openings. I had owned it for
advantage", "tiny edge", or Ilslightly some time before I ca me across a sing le
better" is an advantage of 0.10 to 0.17 line by Bogoljubow concerning the
pawns, while linearly equal" would be a amazing 1 d4 ltJc6 ! ? Should White
similar disadvantag e. In most chess "take the bait" and try to play a kind of
works, such positions are simply la­ mirrored Alekhine's, a wonderfully in­
belled as equal, but I believe that there teresting position may be reached: 2 d5
is far too big a difference between ltJe5 3 f4 tbg6 4 e4 e5 5 f5 (n) 'Wh 4 + 6
+0. 15 and -0.15 (two to three inaccura­ �d2 �xe4(?) 7 fxg6 'li'xd5+ 8 �el
cies or even two to three tempi in many 'it'xdl+ 9 �xdl hxg6.
positions) to let it go without mention.
A n "edg e" or liSmall advantage" is be­
tween 0.18 and 0.25 pawns. In other
works, such positions are often called
"approximately equal" or "tl=. I under­
stand that the style of assessment I am
using implies a degree of precision that
is difficult to attain, but I would rather
strive for precision and risk falling
short than strive for vagueness in the
hopes of evading criticism.

11
Th e Dark Kn ight System

Although labelled as unclear, Black's White will be lucky t o survive, even


compensation seemed tremendous to should he find a defence to lS ... e4 and
me, with three premium pawns and 16 ...tLlg 3 17 :gl �c S. Thi s is, in fact,
the half-open h-file for a small knight. what many players tend to do as
My shoddy but practical analysis con­ White. Importantly, after the correct 10
firmed this: after 10 tLlc3 ? ! c6 11 tLlf3 C4! I still preferred Black.
f6 ! 12 �d3? ! tLle7 13 �d2 dS 14 �e2 Two of Bogo's opponents were kind
tLlfS enough to allow S .. .'.h4+! . Alas, after
26 years of 1 ... tLlc6, I have yet to bring
this variation to the board during a
tournament game. (And now I never
will. Even if White plays into it, I will be
obligated to correct Black's sixth move.
More on this in Chapter Three.) On th e
plus side, I have yet to encounter any
real opening difficulties against any
calibre of opposition.
Therefore, play the Dark Knight Sys­
tem !

12
Weak Co l o u r Co m p lex

There is no way to play chess well while 1 The player's king is in the vicinity
adhering to a single idea, or even two of the weak squares.
or three ideas - the g ame is far too 1 The player's opponent still has
complicated - but I have noticed that, the bishop that can infiltrate on
in the Dark Knight System, on e concept the weak colour.
assumes far greater than normal im­
portance, and that is the notion of the A player will usually experienc e
weak colour complex. In many of the problems if three of the conditions are
high -level games that Black wins, it is met. Furthermore, if you notice two
by taking advantage of White's weak­ conditions in your opponent's position,
nesses on the dark squares. I would it is worth seeing if you can ag gravate
assume that most readers are familiar his situation.
with the idea of a weak colour complex, A few more observations:
but since it is especially important in
the D KS, I will prattle on about it any­ 1 Obviously, if a player's opponent
way. has no access to the /tweak"
In some positions, a player is more squares, there is no weak colour
likely to have problems because of complex, regardless of what
weaknesses on a single colour. The con­ other conditions are present.
ditions: 1 A knight is a handy piece for the
invader to have, because it al­
1 Most of the player's pawns are lows him to extend the attack to
on a single colour (at least in a the other colour. (A knight sit­
certain area of the board). Natu­ ting on a weak dark square at­
rally, the weak colour complex tacks light squares).
will occur on the opposite colour. 1 A space advantage is no protec­
1 The player is missing the bishop tion again st a weak colour com­
that he would need to guard the plex - it can even be a vulner­
weak colour. ability.

13
The Dark Knight System

t Weak cobur complexes are com­ has extra protectio-n agai-nst be­
mo-n i-n fia-nchetto ope-ni-ngs - for i-ng traded off for a k-night.
the oppo-ne-nt of the player that
fia-nchettos, that is. This is be­ Th e weak colour c omplex win -not
cause of h ow each player is likely come up ofte-n m the theoretical sec­
to set up their paWTls, a-nd also tio-n because it does -not usually appear
because the fia-nchettoed bishop m a full-bloWTl form u-ntil the middle­
(t he o-ne that is likely to be i-nfil­ game, but th e idea permeates the
trati-ng the e-nemy weak-nesses) g ames sectio-n.

14
Sectio n On e

1 d4 ctJc6

2 tLlf3 - Chapter One


2 c 4 - Chapter Two
2 dS - Chapter Three

Others:
a) 2 e3 eS (or 2 ... d6 and 3 ... g6, to keep
things interesting - White's pawn on
e3 makes a poor impression in this
King's Indian type of position) 3 tLlf3
sees White try to play a French with an
The Dark Knight first caught my at­ extra move, but this move order gives
tention as a defence to 1 d4. Although Black a few good options. 3 ... e4 4 tLlfd2
playing it against 1 e4 requires very fS S c4 tLlf6 6 tLlc 3 .i.e7 ! transposes to
little additional knowledge, Black may line B2 in Ch apter Seven. Also possible
find it useful that his 1 d4 opponents is 3 ... exd4 4 exd4 dS (an Exchange
are unlikely to know the ins and outs of French) to dry up the game. Instead, 3
the Scotch and the Pirc. Besides, since it c4 transposes to A2; whereas 3 dS is
is not so easy (for most of us) to meet 1 schizophrenic nonsense: 3 ...tLlc e7 4 c4
d4, it is espec ially nic e to find an effec­ d6 S tLlc3 fS 6 .i.d3 tLlf6 7 .i.c2 g6 gave
tive defenc e. It even neutralizes the Black an extremely comfortable version
London, Trompowsky, and other white of a King's Indian in l Paasikangas
"easy" systems. Tella-T.Lindqvist, Finnish Team Cham­
Apart from 2 e4 which is covered via pionship 1996 (see G ame 1).
1 e4 in Section Two, White has three b) 2 tLlC3 eS will soon transpose, af­
main moves: ter 3 d5 tLlce7 4 e4 or 3 dxeS tLlxe s 4 e4,

15
Th e Dark Kn ight System

into positions considered in Chapter dangerous) 9 .tf4 .tf7 10 h 4 a6 1 1 0-0


Four (see 4 lbc3 in lines A an d B respec­ Vi'd7 an d 12 ... 0-0-0 is equal.
tively). e) 2 f4 ! ? is another radical way to
c) 2 c3 eS 3 e4 - see 3 c3 at the be­ prevent 2 ... eS. In the very limited prac­
ginning of Chapter Four. tice, Black has done well with 2 ... dS 3
d) 2 .tg S ? ! looks like an attempt to lbf3 .tg4 4 e3 f6 !?; e.g. S c4 es! 6 cxdS
outdo Black in the weird department, 'ii'x ds 7 lbc 3 .tb4 and White was al­
though it does prevent ... e7-eS for now. ready worse in C.Depasquale-A. Ker,
Black must not shy away from the bi­ New Zealand Championship 2001;
zarre: 2 .. .f6 ! (breaking the pin an d chal­ while after S .tbS 'ifd6 6 0-0 a6 7 �xc6
lenging White to prove that the bishop �xc6 S c3 lbh 6 9 lbbd2 0-0-0 10 'ii'e l
is well placed on the rim) 3 .th4 dS ! .tfS 11 �e2 e6 12 :rel .te4 13 c4 .tb4
(this is not normal for us, but White 14 cxdS exds lS a3 .txf3 16 'ii'xf3 .txd2
has given us space and time and cen­ 17 .txd2 fS, Black h ad continuously
tre, so we do not wish to be disturbed maintained his grip on e4 and went on
by a belated d4-dS) 4 e3 (4 C4? ! es! S to win with his g ood knight versus bad
dxeS .tb4+ 6 lbC3 d4 7 a3 .te7 s lbdS bishop in J.Vialatte-F.Giroux, Pari s 2006
fxes 9 lbxe7 lbgxe7 is just good for (see Game 2). Of course, White also has
Black) 4 ...lbh6! S lbc3 (S c4 eS or S .td3 3 e3 .tfS 4 .td3 e6 ! S lbf3 lbf6 6 0-0,
es! 6 dxes lbxe s 7 lbc 3 c6 S lbf3 lbxd3+ and although White has no advantage,
9 'ii'x d3 lbfS) s ...lbfS 6 .tg 3 and we he h as reached a Stonewall position
have a few sound choices (6 ... e6, 6 ... g6), with which he is presumably comfort­
but the point of our play is to pursue able.
the bishop, so let's g o! Nothing wrong with any of that, but
taking the opponent out of his comfort
zone is one of the things this book i s
about, and for this purpose the brand­
spanking-new, I-just-made-it-up,
2 .. .fS ! ? fits the bill. No sane person
would play the Stonewall against the
Dutch - White gives up the e4-square
without getting the eS-square in re­
turn - so only 3 dS can be critical. But
will the Stonewall player be happy in
the resulting positions ? He may not
6 ...h S ! ? 7 .te2 g6 S lbf3 .te6 (time to play 3 dS at all, but here's what h ap­
take a break; S ... h4 9 .tf4 gs 10 lbxg s pens if he does: 3 dS lbb4! 4 a3 lba6 S
fxg s 11 .th S+ Wd7 12 .txg s is pretty lbC3 lbf6 6 lbf3 lbc S ! 7 e3 (or 7 b4 lbce4

16
1 d4 tLJc6

S i..b 2 as 9 b5 e6 10 dxe6 i.. C 5 ! 11


tLJxe4 tLJxe4 12 i..d4 d 6 13 e3 i.. xe6 14
i..d3 'ike7 with a bizarre position that
slightly favours Black) 7 ... e6 S dxe6
tLJxe6 (S ... d5 ! ?) 9 i.. d3 g6 10 0-0 d5 and
while Mr. H calls it equal, I would be far
more comfortable sitting behind the
black pieces.
Seeing how the black army con­
verges upon the e4-square, White may
rethink his decision to evict the tLJb4,
but leaving it there is not convenient Mr. H likes White here, but what do
either, since White must fortify the d5- you think? Without further ado, the
pawn and he can no longer play i.. d 3; not sane Stonewall Attack vs. Dark
e.g. 4 c4 tLJf6 5 tLJc 3 g 6 6 g 3 i.. g 7 7 i.. g 2 Knight Dutch, which I can't wait to see
0-0 S tLJf3 e6 is equal. happen in real life: 1 d4 tLJc6 2 f4 f5 !
Alternatively, White may try to ad­ (I'm giving this move an upgrade as of
dress the weak e4-square by placing a now) 3 tLJf3 e6 4 e3 tLJf6 5 i.. d3 b6! 6 0-0
black pawn there: 4 e4! ? fxe4 5 a3 (oth­ i.. b7 7 a3 (if White doesn't play this
erwise 5 ...c 6!) 5 ...tLJa6 6 tLJc 3 tLJf6 7 i.. e3 soon, ...tLJb4 is going to be extremely
c6 ! ? (7 ... g6 leads to more " normal" po­ annoying) 7 ... tLJe7 (7 ... g 6 !?) S c4 tLJcS !
sitions) S i.. xa6 bxa6 9 dxc6 d5 10 with ... i.. e7 ... 0-0 . . .tLJd6 coming, and a
ttJge2 e6. wonderfully fun equal position.

17
C h a pte r One

1 d4 tZJc6 2 tZJf3

This is the most common reply, and a find a convenient opportunity to relo­
very logical one for a 1 d4 player. White c ate for some time, leaving the c-pawn
stops Black's planned 2 ... e5, while try­ out of play.
ing to maintain a familiar position White h as:
(unlike 2 d5).
2 d6
••• A: 3 c419
B:3 dS 22
c: 3 i..f426
D: 3 g3 30
E:3�gS 33

Instead:
a) 3 e4 is covered via 1 e4 - see
Chapter Five.
b) 3 !bc 3 !bf6 4 e4 also reaches
Chapter Five.
c) 3 e3 can be met by 3 ... g6.
There may be nothing wrong with d) 3 h 3! ? may be a trick to induce
2 .. d5, but with 2 ... d6 Black continues to
. 3 ... e5 4 e4, which is now some sort of
fight for the e5-square. Also, after 2 ... d6 Philidor. 4 ... exd4 5 !bxd4 g 6 ! ? is not
Black's !bc 6 will usually be presented really bad, but 3 ...!bf6 4 !bc 3 g 6 5 e4
with an excuse to move soon, freeing will transpose into lines we are more
the c-pawn to join in the battle for the familiar with - see line Cl in Chapter
centre. While the knight is not exactly Five again.
glued to the board in Chigorin-type e) 3 c3 was used to g ood effect in
positions (i.e. after 2 ... d5), it may not B. Kurajica-Z.Mestrovic, Bosnian Team

18
1 d4 liJc6 2 liJj3

Championship 2003, continuing 3 ... e5 if 10 i..xd4? ! exd4 ll liJe2 c S 12 dxc 6? !


4 e4 liJf6 5 i.. d 3 (5 i..b 5 ! ?) 5 ... i.. e 7 6 i..xc6 13 liJxd4?! then 13 . . :�a5+ 1 4 Wfl
8bd2 and White went on to win. In­ "c S regains the pawn with a clear ad­
stead, 3 ... liJf6 4 e4! g6 transposes to 4 vantage.
c3 g6 at th e beginning of Ch apter Five. On 5 d5 Black could transpose to
our main line with 5 ... liJbS, though
A:. 3 c4 g6! 5 ... liJe5 ! ? 6 liJxe 5 i..xe5 7 e4 liJf6 ! S i..d3
0-0 9 liJe2 ? ! (9 0-0 c 6! 10 h 3 ! improves,
when White retains an edge) 9 ... liJd7 i s
more fun . This was actually played in
M.Tratar-M.5rebrnic, Slovenian Cham­
pionship 2010, and A.lpatov­
R.Antoniewski, G erman League 2011.
Black h as equalized, reached a fascinat­
ing new position and, furthermore,
went on to win both times (see Games
3 and 4).
4 liJb8 S liJ c3 i..g 7 6 e4 liJf6 7 i..e 2 0-0
..•

Until I started researching this book, This is now an obscure King's Indian
always played 3 ... e 5 ? ! here, but if variation that can arise via 1 d4 liJf6 2
White follows up correctly, 4 d5! will c4 g6 3 ltJc3 i.. g 7 4 e4 d6 5 liJf3 0-0 6
lead to unpleasant positions for Black i..e2 liJc6 ! ? (6 ... es is "normal") 7 d5
(though this is not widely known). The liJbS. It is also .. .
text move is in keeping with the idea of
provoking d4-d5 while leaving the al­ Position One
hS diagonal open, a common theme in
the Dark Knight.
4 dS!
White should play this now, while
Black is mid-fianchetto, or it will be less
effective.
4 liJc3 i.. g 7 5 e4 i..g4 6 i..e3 e5 7 d5
�d4 S i..e2 i..xf3 9 i..xf3 cS is a com­
fortable variation of the Modern D e­
fence in which Black has outscored
White, though the game should be
equal after 10 dxc6 bxc6 11 0-0 liJe7 12 White's position certainly is large
c S ! 0-0. Another option is 9 ... liJe7 ! ?, and and, indeed, he has the advantage, but

19
The Dark Kn igh t System

Bl ack has counterplay on the dark We will need to look carefully at:
squares. One important thing to realize
is that both ... e7-eS and ...c 7-cS are poor Ai: 8 h320
at this stage in the game (though they A2: 80-021
are frequently played). Both moves take
squares away from Black that he will Ai: 8 h3 �bd7
enjoy using, while neither m ove puts
any pressure on White's centre, or
anywhere else for that matter. If that's
not clear enough, notice that ... e7-eS or
...c 7-cS will plac e Black two tempi down
in a main line King's Indian ( Petrosian
System) or Benoni. Meanwhile, ...c7-c6
or ... e7-e6 actually does pressure
White's centre while reserving the cS­
and eS-squares for Black's piec es. Even
so, there's no rush, sinc e White has no
convenient pawn break. Because Black With h2-h 3 included, it becomes
has g ood control over when and how possible to start considering ... e7-es,
much the board opens up, it makes though the immediate 8 ... eS 9 .i.gs has
sense for him to wait for a particularly scored 100% for White.
g ood opportunity. 9 .i.e3
Sinc e Black's play is on the dark Logically, White takes measures
squares, White has a space advantage, against 9 .. �CS.
.

and the game is not open, the trade 9...�c5!


... .i.g4xf3 suggests itself - but in spite
of the favourable factors, it is still no
bargain to part with the bishop pair. In
any case, Black is not the one in control
of the trade, since White could have
played h 2-h3 at any point going back to
move five. Indeed, GM Neverov and IM
Bonin did choose 5 h3 when confronted
with this situation. Personally, that
would please me, as it costs White a
tempo and saves me from a difficult
decision. If you prefer ... .i.g4, play it as But we play it anyway! White's dark
soon as White plays .i.e2. bishop is way too valuable to trade.

20
1 d4 tLlc6 2 tLlf3

10 "c2 ...lIxf3 at some point. As in many simi­


In Y.Balashov-G. Kuzmin, USSR lar cases, White hurts his own position
::: h ampionship, Vilnius 1980, White by trading off Black's fianchettoed
:Jlayed 10 e5 tLlfd7 ( 10 ... tLlfe4! ?) 11 exd6 bishop.
exd6 12 .i.d4 tLlf6 and the game soon
oetered out to a draw (see G ame 5). A2: 8 0-0 as
10 .i.xC 5 ? ! dxc5 11 e5?! (11 0-0 e5!)
's no good because of 11...tLld7 12 e6
-=Xe6 13 dxe6 tLle5 14 'ii'b 3 tLlc6 15 0-0
�xe6 16 'ifxb7 tLld4 with the better
�ame for Black.
10 as 11 0-0 tLlfd7!
...

8 ....i.g4! ? is a logical alternative.


9 tLld4
9 tLlel is also played, when 9 ... tLla6
10 tLld3 b6 11 .i.e3 tLlC5 or 11 ... tLld7 is
similar to the main line. 9 h 3 is seen as
well, with a likely transposition to Al;
Black's main idea i s to play 12 . . .e 5 . e.g. after 9 ...tLlfd7 10 .i.e3 tLla6 and
Th i s resembles Yates's plan in line D of 11. ..tLlac5.
�his chapter. Black improves his pieces 9 tLla6
...

and clamps down on the dark squares 9 ... e5?! is more common, but this
�fore engaging in pawn play. White move of Stefano Rosselli del Turco's is
should also be concerned about the the most accurate. Piece play before
!)Ositional damage he could suffer after pawn play in this variation !
for instance) 12 l:tadl .i.xc3 ! ? 13 bXC3, 10 .i.e3 tLlcS 11 f3 eS ! 12 tLlb3 tLlfd7
:hough this is obviously a double­ The two-time Italian Ch ampion's
edged sword. 12 ...b6 13 -.d2 tLle8 ?! 14 1!ael f5 1 5
Now if 12 tLld4 e5 13 tLldb 5 f5 with exf5 tLlxb3 1 6 axb3 gxf5 17 f4 was not
good play, or 12 .i.d4 .i.xd4 13 tLlxd4 e5 very successful in S.Flohr-S.Rosselli del
14 dxe6 fxe6 15 :adl e5 16 tLlf3 b6 17 Turco, Zurich 1934.
:fel .i.b7 18 .i.fl wg 7 19 l:te3 tLle6 13 'ii'd 2 b6
with equality. Black may consider White may be slightly better be-

21
Th e Dark Kn ight System

cause of his extra space, but he has no early. I f Black must play for a win,
pawn play. 3 ... ltJb8 is better, probably transposing
to line A above.
4 ltJxe5
If White delays this capture, pre­
sumably with 4 e4, Black plays 4 ...ltJf6 5
ltJc3 ltJxf3 6 'ifxf3 g6 and the fianchet­
toed bishop will enjoy its open diago­
nal, while White's queen will soon need
to move again (but to no particular
effect); as for example in R.Fi scher­
lSchuyler, Richmond 2008 (see Game
6).
Meanwhile, we can advance ...f7-fS Sometimes in blitz White tries to
at any time; we are also threatening avoid trading my "problem" knight by
14 ...ltJxb3 15 axb3 ltJc s, which will force playing 4 ltJd4, but White's knight is no
White to play an awkward m ove to de­ better off after 4...cS. If 5 dxc6 ltJxc6 6
fend the b-pawn (or else give up his e4, we are in a Sicilian with Black hav­
good bishop). ing slipped in an extra move while
White's attention was diverted. Focus
B: 3 d5 on the board, White!
4...dxe5 5 e4
This is nearly automatic, but not
obligatory - in L.Altounian-1Schuyler,
Las Vegas 2008, White played 5 c4 e6 6
ltJC3 ltJf6 7 g 3 ! ? (see Game 7).
5 ...ltJf6!

The time t o play this was move two.


Now White will h ave great difficulty
finding an advantage.
3 ...ltJe5
The most accurate reply, though there
is a tendency for the positions to dry up

22
1 d4 tbc6 2 tbf3

The move Black wants and needs to White is doing well with 7 f4! .
play i s ... e7-e6, but after s . . .e 6 ? ? Black i s
already lost! Then 6 .i.bs+! .i.d7 7 dxe6 !
,j.xbs 8 'ii'h s ! was brutal i n lBonin­
J.5chuyler, New York 1988 (see Game
8). I shouldn't feel too badly, I suppose
- Mestrovic has made this blunder, and
Miles made it twice ! ! (Since Miles was
�iles, he actually lost neither game.)
White now has:

81: 6 ttJc323
82: 6 .i.bS+24 7 .i.bS+ .i.d7 8 dxe6 ..txbS!
Previously, both Jonathan Speelman
6 .i.d3 is less common and less logi­ and Emmanuel Bricard have tried
cal. H.Keskar-J.5chuyler, Norfolk 2008, 8 .. .fxe6, each securing a draw - though
continued 6 ... e6 7 c4 ..tc s 8 0-0 0-0 9 if you see the games, you may not be so
&3 exds 10 cxds, when I set about eager to repeat their methods.
blockading the d-pawn with 10 ... tbe8 Instead, after 8 ... ..txbs, White has
1 1 .i.e3 ..txe3 12 fxe3 ..td7 13 "f3 c S 14 several paths to the endgame, but al­
"g 3 f6 15 l:tadl tbd6 and Black is a bit most no chance of extracting anything
better already. The game concluded 16 from the position.
b3 bs 17 'ifh4 'ifas 18 :Cl b4 19 tba4
:ac8 20 l:tf3 c4 21 ..tfl cxb3 22 ':xc8
:Xc8 23 axb3 .i.xa4 24 bxa4 b3 25 'iVg4
b2 26 'iWe6+ �h8 27 :xf6 'iVd8 0-1.
Three years later, H.Keskar-
J.5chuyler, Hampton 2011, went 7 dxe6
l.xe6 with comfortable equality, albeit
with a long struggle for a win (see
Game 9).

81: 6 tbc3 e6!


This is still the move Black needs to 9 tbxbs
play - and now he actually can, as my White should capture neither the
computer explained to me a few years queen nor the f-pawn, though this is
ago. This is of great theoretic al impor­ not simple for him to figure out.
tance because following 6 ... a6 or 6 ... g6, a) 9 'ii'xd8+ :xd8 10 tbxbs has been

23
Th e Dark Kn ight System

played four times, but it is slightly 18 .. ':d6 19 <iit e4 ::txf7 20 f3 wd 7 - al­


weaker than the text. Then 9 .. .fxe6 ! 11 though White can't win, he can try to
liJxC7+ wf7 12 liJbs :c8 ! (better than lose if he likes with 2 1 wxes l:[e7+ 22
12 ... liJxe4? !, as in I,Kreitner-H.5tenzel, Wf4 l::t e 2.
Long Island 1997) 13 liJC3 i..b4 14 i.. d2
i.. xc3 15 i.. xc3 liJxe4 16 i.. xe 5 ::tXC2 is 82: 6 i.. b S+ i.. d 7
equal .
b) 9 exf7+ costs a move (as opposed
to waiting for .. .f7xe6) an d improves
Black's king position, so it is not a good
idea. 9 ... wxf7 10 liJxbs (or 10 'ii'xd8+
l:lxd8 11 liJxbs liJxe4 12 f3 a6 13 fxes
axbs and Black has slightly the better
of the probable draw) 10 .. .'iVxdl+ 11
wxdl liJxe4 12 We2 c6 13 liJc3 liJxc3 1 4
bxc3 is roughly equal again.
9 'ii'xd1+ 10 Wxd1 0-0-0+ 11 �e2 a6
•••

12 liJc3 i.. b4 13 liJdS liJxdS 14 exdS 6 ... liJd7?, as in E. Bukic -Z.Mestrovic,


:XdS 1S exf7 Belgrade 1978, is an experiment that
should not be repeated. Had White
seen 7 'ifhs ! our hero would have
found himself a pawn down for noth­
ing.
7 'it'e2
7 'ii'd3 is rarely played: 7 ... a6 8 i.. xd7
'ii'xd7 9 0-0 ( D .Haessel-J .5chuyler, Paw­
tucket 2008, continued 9 liJc3 e6 10
i.. g s i..b4 11 0-0-0 0-0-0 12 f3 fle7 13
-'C4 h 6 with equality, though there
was still some play, and I went on to
White has a nominal edge because win - see G ame 10) 9 ... e6 10 c4 i.. e 7 1 1
of the isolated e-pawn, but the game is liJC3 i s obviously similar t o the main
all but drawn. Still, let's be careful and line. White's queen has some extra op­
avoid any mishaps by taking the a7-gl tions, but his d-pawn is pinned. These
diagonal immediately before White's differenc es are important enough to
bishop entrenches itself on e3: i.e. change Black's best method of coun­
l s ...i..c s 16 i.. e 3 i.. x e3 17 Wxe3 J:lf8 18 terplay: l1 ... bs! 12 �dl b4 13 liJe2 0-0
lIadl, and now let's centralize the king: 14 i..g s as with a slight edge for White.

24
1 d4 ttJc6 2 ttJj3

One important point of Black's certainly had the right idea and was a
queenside expansion is that it secures bit better following 9 ... e6 10 i.xf6 gxf6
the cs -square for his bishop, ensuring 11 dxe6 fxe6 (11 .. .'iVxe6 is also good) 12
that it won't get shut out of play (as it O-O ?! (12 'ifh S+ 1ff7) 12 ... 0-0-0 13 �C4
would if White were allowed to seize itg8 14 ttJc3, even if he went on to lose
space on the queenside with a2-a3 and after the passive 14 ...ite8 ? ! (here
b2-b4). White's knight has also been 14 ...�b8 15 l:tfdl i.d6 16 b4 fS was bet­
taken out of contact with the impor­ ter).
tant ds-square. Notice that if White For White, the most accurate con­
ever plays dsxe6, and for some reason tinuation may be 10 ttJC3 i.b4 11 0-0
Bl ack doesn't feel like recapturing with i.xc3 12 bXC3 exds 13 i.xf6 gxf6 14
a piece, ...f7xe6 is positionally sound itfdl VibS 15 'ii'f3 0-0-0, though he has
because the f-file is valuable and the nothing to show for it - instead he
e6-pawn controls critical squares. should have been accurate on move
Hold on ! Couldn't 12 ... b4 have been three!
prevented? Indeed, 12 a3 is possible for Alternatively, the untried 9 ... h6!? is
White and not a bad move, but 1 1 ...bS playable, although in this case 10 i.xf6
was not played with only 12 ...b4 in exf6 11 0-0 fS 12 exfs 'ii'xfs 13 ttJC3
mind. After 12 a3 0-0 13 l:tdl exds 14 i.d6 14 ttJe4 0-0 15 c4 is a tiny edge for
cxdS lIfd8, Black's idea is to pl ay lS ...c S White.
and, i f White doesn't capture, 16. . .ttJe8 9 e6 10 c4 i.e7!
...

and 17 ... ttJd6. White's edge is tiny. Allowing Black to castle short. In­
7 a6
.•. stead 10 ... i.c S ? ! 11 i.g 5 spells trouble.
I'm not crazy about 7 ... g 6 ! ? with 11 ttJc3 0-0 12 ':d1 exdS 13 cxdS
that silly pawn sitting on es, but it does
avoid spending a tempo on 7 ... a6, and
Mestrovic is 2-0 with it, which suggests
it is worth a try in a must-win game.
Check out D . Rasic-Z.Mestrovic, Croatian
Team Championship 2001, and J.Barle­
Z.Mestrovic, Slovenian Championship
1997, in the games section (Games 11
an d 12).
8 i.xd7 'i¥xd7 9 0-0
Somehow White has done well with
9 i.g s, though it is not a move that White's ds-pawn is currently an as­
should cause problems. In p.staniszew­ set, and Black has two possible ways to
ski-H.Kaulfuss, D armstadt 1996, Black neutralize it. First, he can attack it di-

25
Th e Dark Kn ight System

rectly with ...c7-c6. This is definitely Therefore, 13 .. �ad8 1 4 ..tg 5 ttJe8 1 5


worth considering in some similar po­ ..txe7 'ii'x e7 1 6 llacl ttJd6 1 7 b 3 fs and
sitions, but it doesn't work so well here; with all Black has accomplished, per­
e.g. 13 ... c6?! 14 ..tg s ! �fd8 15 ..txf6 haps White should resign? Unfortu­
..txf6 16 dxc6 .-xc6 and the eternal nately, chess is not quite that simple,
knight sets in with 17 ttJdS. but Black can now start fighting on
If Black tries to prepare thi s with equal terms.
... h7-h6 (in fact not a bad move at all) it
is unlikely he will be fully ready for c: 3 ..tf4
14 ... c6 anyway; e.g. 13 ...h 6 14 a3 (14
..te3 ttJg4!) 14 ... c6 15 ..te3 cxds 16
ttJxds ttJxds 17 :txds 'ii'e6 18 l:tadl and
while Black's position is playable, it is
very dull, and White has a small but
clear advantage.
The second plan is very appropriate
here, which is a timely ... ttJe8 and
...ttJd6. This idea is useful in many
variations of the Dark Knight, but espe­
cially the ones starting with 3 ds. The
point of the knight transfer is fourfold: White plays the London System,
the knight is safe, as White's own d­ which stops the ... e7-e5 break for now,
pawn shields it from attack; the knight but the bishop bites a granite pawn on
i s active - centralized and controlling d6.
the important e4-, fs-, c4-, and b7- 3 ttJf6!
...

squares; the knight blockades the To be honest, I've always played


strong d-pawn, so Black does not need 3 ... ..tg4?! here, intending to force
to worry about an eventual ds-d6 by through ... e7-e5 one way or another (4
White; and finally, the knight has c4 e 5 ! ; 4 e3 e 5 ! ; or 4 ttJbd2 ttJxd4! 5
cleared itself from the f-file, so it is now ttJxd4 es ). However, in researching this
possible (and usually desirable) for book, I found that 4 d5 ! ttJb8 gives
Black to play -.f7-fs. Coincidentally, the White a large advantag e. Although this
.. .f7-f5 break also does (at least) four h as only been played once in my data­
things: frees Black's rook(s), isolates base and never against me, I believe it
White's d-pawn (or pressures White's is a bad idea to play moves one knows
e-pawn), clears the second rank for to be poor, however unlikely it might
easy defence of the c7- and g 7-pawns, be to encounter the refutation. This
and gains space. kind of "hope chess" is bad for one's

26
1 d4 liJc6 2 liJf3

confidence and psychology - one is no 5 .i.e2 .i. g7


longer in control of the game.
As for 3 ....i.g4?!, it is not actually sur­
prising that this move is questionable -
there are virtually no cases in the Dark
Knight where the bishop goes to g4
early. With Black's pawns set up on dark
squares, it is costly to trade the light­
squared bishop for a knight, and the
bishop rarely has anywhere decent to
retreat to. Should you wish to ignore my
advice and take your chances, I will
point out that 4 dS ! is White's only good White has:
move, and it goes so far against the
grain for a typical London System player Cl: 6 0-0 2 7
that you, too, may never encounter it. C2: 6 h 3 28
4 e3
If 4 dS?!, then 4 ... e S ! 5 dxc6 exf4 6 Cl: 6 0-0 0-0 7 h3
cxb7 .i.xb7 7 'iid4 dS ! 8 'iixf4 liJe4! 9 c3
l.d6 10 'ii'Cl 0-0 11 e3 cS and, with
12 ... d4! coming, White's tiny material
advantage does not make up for all of
his pathetic grovelling. Instead, S .i.g s
�7 6 c4 (or 6 liJC3 h 6 7 .i.xf6 gxf6 8 e4
a6 9 .i.d3 fS) 6 ... liJe4! 7 .i.d2 (7 .i.h4?!
c6!) 7 ... g6 is equal.
4 g6
•••

4 ... liJh S has done well in practice;


for instance, S .i.g s h6 6 .i.h4 gs 7 .i.g3
�xg 3 8 hxg 3 .i.g7 reaches a position Black is finally ready to play 7 ... liJh S,
Black is normally happy to have even so White prepares a retreat, but this is
with a tempo less. However, White still a slow move. Instead:
once again h as the annoying novelty 5 a) 7 c3 liJh S 8 .i.g s h6 9 .i.h4 gs 10
dS! liJxf4 6 exf4 liJb8 7 liJC3 and Black's liJel liJf6 11 .i.g3 liJe4 12 liJd2 liJxg 3 13
knig ht excursions have placed him too hxg 3 eS 14 liJd3 .i.e6 15 .i. f3 dS is
far behind in development, a situation equal. Of course, White wasn't playing
he will have trouble fixing; e.g. 7 ... g6 8 for an advantage anyway, but this i sn 't
'ii'd4! . the position he wanted either.

27
Th e Dark Kn ight System

b) 7 c4 es! S ..tg s (or S dxes lLJe4 9 sponse, and Black i s comfortably equal.
h 3 dxes 10 .i.h2 .i.fS with an edge) 9 l:e8
••.

S ... h6 9 ..th4 gS 10 .i.g 3 exd4 11 lLJxd4


lLJxd4 12 exd4 lLJe4 13 lLJC3 J:teS and
Black is a little better.
7 es!
...

After this unplayed novelty, White is


t he one who must be careful to keep
the balance. Furthermore, in doing so,
he may not be able to maintain his
typically comfortable London structure.
8 .i.h2
S dxes gives up more of the centre
for no gain. Black's point is S ... lLJe4! and Simple chess! Black has no problems
White's extra e-pawn is pinned to the at all. Moves worth considering in the
b2-pawn. 9 'ii'dS ? ! dxes 10 'iVxe4 exf4 near future are ....i.fS ( ... .i.e6), ... lLJe4
11 lLJc3 fxe3 just makes matters worse ( ...lLJdS), ... .i.h6, ... 'iWd7, ...:tbS, ...b7-bS. If
for White. lLJbd2, then ... a7-aS is a good idea,
8 exd4!
••• while if lLJC3, then ... a7-a6 and ... b7-bS
A second annoyance for th e London is effective.
System player, who is hoping for ... eS­
e4 at some point, after which White C2: 6 h3 0-0 7 c3
h as excellent long-term prospects be­
cause of the h2-bishop, which makes it
h ard for Black to generate meaningful
play on the kingside, whereas White
has no difficulties making progress on
the queen side, due in large part to that
same piece. It is not h ard to see why
that bishop appeals to so many players!
However, we will be sure to maintain
control over it.
g exd4
9 lLJxd4 may be slightly preferable This slows White's queenside play
(because the f3-square will be useful to a crawl, but it does avoid problems
for the e2-bishop), but White players on the long diagonal.
do not seem to consider such m oves. In 7 c4? ! is a bad idea. Black was al­
any case, 9 . .lIeS is still the correct re-
. ready better following 7 ... eS! S .i.h2

28
1 d4 lbc6 2 lbf3

exd4 9 exd4 lbe4! in K.Gunasekaran­ .i.xf4 .i.xf4 1 5 'itb3 dS 16 .i.d3 :xdl 17


K.Akshayraj, Dhaka 2005, and went on :xdl lbe7 and although White is n ot
to win after 10 lbc3 ? (but if 10 .i.f4! worse, he is once again without his fa­
:e8 11 0-0 g S ! 12 .i.e3 g4! 13 hxg4 vourite bishop. I've played the London
8g 3! 14 :el lbxe2 15 l:txe2 .i.xg4 with System quite a lot, so I know exactly
a big edge to Black) 10 ... lbg S ! 11 0-0 how annoying these ideas can be.
�3+ 12 .i.xf3 lbxd4 with a free pawn. 8 0-0 e5 9 .i.h2 'ii'e 7
7 tbd7
..•

This is the main line - which shows


I shall soon try the untried 7 ... as ! ? I that every once in a while a main line is
do like the idea of avoiding the ... e7-eS actually good! Interestingly enough,
break for the time being, as it makes Houdini prefers White, but extensive
contact with the enemy where he is practice shows the opposite. Black
already fortified. Black's plan is 8 0-0 a4 normally continues with 10 .. .fS,
9 tbbd2 a3 10 b4 lbdS 11 'ii'c l lbxf4 12 l1 ..sPhS, and then looks for a g ood op­
exf4 - equal according to my com­ portunity to shut out White's London
puter, but this does not even vaguely bishop with .. .fS-f4!. Perhaps Mr. H is
resemble the position White was hop­ underestimating the problem of the
ing to play. Notice how we have rid h2-bishop. Sometimes Black prepares
ourselves of the London bishop, while .. .fS-f4 with ... eS-e4 and ... g6-g s (or just
starting to soften the long diagonal for ... g6-g S). Meanwhile, White shoves the
our own dark-squared bishop. a- and b-pawns. Sooner or later the c6-
Naturally, White could stop the a­ knight gets kicked and usually re­
pawn with 8 a4, in which case we go to routes itself to the f7-square via dS.
plan B: 8 ... lbdS 9 .i.h2 eS 10 0-0 exd4 These ideas come to life in
(the mini-operation succeeds - White P.B. Pedersen-D.Bekker Jensen, Danish
must give up the b4- or f4-square) 11 Team Championship 2008, and
exd4 .i.h6 ! 12 I:tel :e8 13 lbbd2 lbf4 14 R.Valenti-V.Tkachiev, Corsica (rapid)

29
Th e Dark Kn ight System

1997 (see Games 13 and 14); whereas i n g to my database, 4 dS has never ac­
V.Golod-E.5utovsky, Netanya (rapid) tually been played.
2009 (Game is) shows Black, a strong
GM, fail utterly to contain th e London
bishop.

0: 3 g3

4...ttJb8
I have selected this retreat over
other options in many variations, and
the more I think about it, the more I
like it. Like General MacArthur, the
A subtle (read: boring) move. knight sh all return, likely settling on
Mestrovic has responded 3 ... e s ! ? here the newly soft cs-square. Incidentally,
five times, drawing all corners from if ... ttJb4 is played, it is with a similar
expert to GM. This is a good bet for idea: ... a7-as, ... ttJa6 and ...ttJcS.
Black theoretically, since the endgame S i..g 2 i.. g7 6 0-0 ttJf6
after 4 dxeS ttJxes S ttJxes dxeS 6 'ii'xdS I also like 6 ...e S ! ? 7 dxe6 (7 e4 ttJd7 S
�xdS gives only a tiny edge for White. c4 ttJe7 is likely to transpose to D2; e.g.
Perhaps your opponent will turn away 9 ttJC3 0-0) 7 .. .fxe6 S e4 ttJh 6 ! 9 c4 ttJf7.
from this Mutually Assured Dullness, 7 c4 0-0 8 ttJc3
but I would as soon not give him the This line was topical in the 1920s (!)
opportunity. Thus, the usual solution: with Frederick Yates seen frequently
3 g611
••• behind the black pieces against the
When we must look at: best players of his day, while Alekhine
and Grunfeld championed White. Rich­
01: 4 dS 30 ard Reti played both colours. Yates was
02: 4 i..g2 31 able to defeat RHi, Kmoch, and
Alekhine, the last of these games win­
01: 4 dS ning a brilliancy prize at Carlsbad 1923.
If White is going to kick the knight, 8...ttJbd7
he should do it now - though, accord- The most common move, S ... es?!,

30
1 d 4 llJc6 2 llJ/3

didn't work in the 1920s and still


doesn't work in the 21st century. Even
with the centre closed, Black will lose
too many tempi with his knights in
order to play .. .f7-fS. Another common
move, 8 ... cS?!, is equally illogical and
unsuccessful.

02: 4 .i.g2 .i.g7 5 0-0

The board resembles Position One,


with White's fianchetto not particu­
larly helpful to him. Black should de­
velop and establish his pieces on the
dark squares before initiating pawn
play. S dS is playable now and at any
g h3 point, but it was most forcing on move
Prophylaxis against ...llJg4 and four, when Black was obligated to play
... ttJges. ...llJb8. Now Black also has s ...llJes,
g... a5 10 .i.e3 S ... llJb4! ?, and s ...llJas ( ! ) as in
Or 10 e4llJcs 11 'iVC2 and now, with A.Galliamova-M. Krasenkow, Koszalin
the knight anchored on the cs-square, 1997 (see Game 17), though transpos­
Black is ready for 11 ... eS (12 dxe6 .i.xe6 ing to Dl with S ...llJb8 is obviously sim­
= ) 12 ... llJfd7 and 13 .. .fS . plest.
10 ..llJc5
. 5 ...llJf6 6 c4 0-0 7llJC3
Black intends 11 ...llJfe4 with near By transposition we have reached
equality. 11 llJd4 .i.d7 transposes to the fi anchetto variation of the King's
H . Kmoch -F.Yates, Hastings 1927/28, a Indian Defence. There is a n obscure but
beautiful demonstration by Black of logical sideline for Black that has been
how to build an attack (see Game 16). played successfully by strong players.

31
Th e Dark Knig h t System

11 h3 (11 dS thb8!) 11 ...l:te8 12 a3 (12 dS


thb8!) was A.Kotov-A.Lein, USSR Team
Championship 1962; then 12 . . exd4 12
.

thxd4 a6 is a tiny edge for White.


b) 9 .i.e3 ? ! exd4 10 thxd4 thdes 1 1
thxc6 bxc6 1 2 'ii'a4 c S and Black is bet­
ter; e.g. 13 thds c6 14 thC3 :tb8 ! 15
%ladl (15 b3 thd3 !) lS .. J�b4 16 "'C2
thxC4 with a big advantage.
9 th e7 10 th el f5 11 th d3 h6 12 f4
•.•

This is not a very good move, but it's


7 ...th d7!? what White has been playing for. Black
This prepares both ...e7-eS and ...f7- must try to prove that White's position
fS, and holds up White's c4-cS break. is overextended.
The immediate 7 ... eS is frequently 12 exf4 13 thxf4
.•.

played, but White has done very well 13 .i.xf4 thb6 ! 14 'ii'b 3 fxe4 1 5 thxe4
with 8 dS the7 9 CS!. thfS is equal.
8 e4 13 thes 14 'ifb3 fxe4 15 th xe4
...

8 dS thas (or 8 ...thces 9 thxes thxes 15 .i.xe4 g s 16 the6 :xfl+ 17 Wxfl


10 'ii'b 3 and now 10 ... CS, 10 ... aS or .i.xe6 18 dxe6 c6 gives Black the advan­
10 ...b6 is level) 9 'ifa4 c6 10 .i. g s thcs 11 tage, since if 19 'it'xb7?! thxC4 20 .i.xc6 ?
'iVb4 tha6 12 'ifa4 thcS is a draw. Itb8 2 1 'iVa6 'iff8+ 22 Wg2 .i.d4, White's
8 ...e5 exposed king loses him the game.
15 ... g5 16 th h 5 lhfl+ 17 .i.xfl .i.h8

9 d5
These other moves are almost as Things are still complicated, but
common: Black is slightly better due t o White's
a) 9 .i.gs .i.f6! ? (9 ...f6) 10 .i.xf6 thxf6 looser position.

32
1 d 4 ttJc6 2 ttJj3

E: 3 i..g 5?! deliberately provoked these moves,


only to find that his knight has no­
where to go. He will also find his i.. g 3
awkwardly placed.
6 ttJg1!
Limiting the damage. Others are
clearly worse.
a) 6 d5 gxf3 7 dxc6 bxc6 8 exf3 �b8 !
with some advantage t o Black i n a
complicated position.
b) 6 ttJh4?! e6! threatens 7 ...i.. e 7,
trapping the knight, which explains the
Preventing ... e7-e5 for now, this following contortions: 7 h 3 h 5 8 e4 i.. e 7
move has given Black plenty of practi­ 9 d5 i..x h4 10 i..x h4 1fxh4 11 dxc6 g 3
cal problems, but objectively it is poor 1 2 f3 bxc6 and Black pockets a pawn.
to allow Black to play ... h 7-h 6 and ... g7- 6 ... i..g 7 7 e3 h5 8 h3 h4 9 i.. h 2 ttJh6 10
g 5 for free with White's knight already hxg4 ttJxg4 11 ttJC3 e5
committed to f3.
3 h6 4 i.. h4
...

4 i..f4 g5 5 i.. g 3 comes to the same


thing; 5 i.. d 2 g4 wins the d-pawn;
while after 5 i.. C l White may die of
shame. As a matter of fact, my en gine
recommends both 5 i.. cl and 4 i.. c l,
which certainly makes clear what it
thinks of this whole 3 i.. g 5 fiasco.
4 . g5 5 ..tg3 g4!
..

Dare I say it? This logical move is


another strong, unplayed novelty Black has an edge in this bizarre po-
which fully turns the tables. White has sition.

33
Cha pte r Two

1 d4 tLJc6 2 c4

T o my mind, this is already a lax move. Personally, I like 3 ... i..b4+ 4 lbc3
White puts up no resistance to Black's i.. x c3 5 bXC3 d6, playing a kind of
logical follow-up. Presumably some Nimzo-Indian with ... e7-e5 in one go.
players are hoping for a Chig orin (after After 6 i.. d 3 f5 ! or 6 lbf3 e4 7 lbd2 f5,
2 ... d5). the game can also be thought of as a
2 eS
••• reversed Grand Prix Attack (cf 1 e4 cS 2
lbc3 lbc6 3 f4 e6 4 lbf3 d5 5 i..b 5). Of
course, 4 i..d2 is also possible: 4... exd4 5
i..xb4 (5 exd4? 'ii'e 7+! wins the d-pawn)
5 ... lbxb4 6 exd4 lbf6 (not 6 ... 'ii'e 7+ 7
i.. e2 'iVe4? ! 8 �fl ! and Black's queen is
worse than White's king) 7 lbf3 d5 is at
least equal - the exchange of bishops
will help Black in the coming isolated
queen pawn position. If instead 7 a3
lbc6 8 d5 ?!, then 8 . .'ife7+! 9 i.. e2 lbe5
.

and Black is better, as White must fig­


3 dS ure out some way to develop an d
Instead: guard the c4-pawn.
a) The lame 3 e3 offers Black a few b) 3 dxe5 lbxe5 (3 ... d6 ! ?) cannot be
methods: 3 ... exd4 4 exd4 dS 5 lbf3 lbf6 dang erous either. Black's position re­
is an equal Exchange French position. sembles a Budapest Gambit, but with­
3 ... d5 ! ? is a kind of Chigorin/Albin out any of the inconvenience normally
which has been played repeatedly by associated with recovering the e-pawn;
many GMs - with poor results, how­ e.g. 4 e3 lbf6 5 lbC3 i..b 4 6 i..d2 0-0 7
ever. i.. e2 c6 ! ? was fine and worked out well

34
1 d4 4.Jc6 2 c4

for Black in R.Aghasaryan-A.Chibukh­ story short) White gets to break on the


chian, Kajaran 2011 (see Game 18). And queen side early with 6 cS or 7 cS.
4 e4? ! is an especially bad idea: after Instead, with 3 ... �b4+, Black devel­
4... �cS White is already worse and ops his bishop before it gets obstructed
must be very careful; e.g. S �e2 'ifh4! by ... 4.Je7 or ... d7-d6, incidentally solv­
or S 4.Jf3 4.Jg4 6 4.Jd4 dS ! ? 7 cxdS 'iWf6 8 ing his space issues an d defusing
.1e3 4.Jxe3 9 fxe3 'ifh4+ and White will White's h2-h4-h S ideas. What could be
be needing both his chess resources more logical ?
and his sense of humour as he plays 10
�d2.
c) 3 4.Jf3 transposes to 1 c4 4.Jc6 2
!2lf3 es 3 d4, covered at the beginning
of Chapter Seven .
3 �b4+!
•• •

3 ...4.Jce7 is played 90% of the time,


and with excellent results, but if White
really understands what's going on,
Black will be forced to play positions I
cannot recommend; e.g. 4 4.Jf3 ! 4.Jg6 S
h4! �b4+ 6 4.Jbd2 hS 7 93 4.Jf6 8 4.Jg S ! ? White blocks with :
and Black doesn't have much to look
forward to - White has all the squares A: 4 .i. d 2 36
and will soon have the bishop pair unless B: 4 4.Jd2 40
Black makes a pathetic retreat Black also
needs to worry (after S 4.JC3 4.Jf6) about 4 4.JC3 ?! is legal and it doesn't lose
an of the "dynamic" tries mentioned in material. So much for its positive
Richard Palliser's 200S book on the points. 4 ... 4.Jce7 S 'Wli'C2 (otherwise
Tango, some of which pose questions to S ... �xC3+) S ... aS 6 a3 �xc3+ 7 'iWxC3 d6
which Black has yet to find answers. 8 e4 fS gives Black a comfortable posi­
(Whenever Black reaches the Tango via tion typical of this chapter. Our devel­
the Dark Knight, White is already com­ opment is simple and we can consider
mitted with a pawn on e4, which takes clamping down on the queenside with
away all " dynamic" tries, leaving "classi­ ... as-a4 when we feel we can spare the
cal" tries, which Palliser rightly considers time. 9 Vig 3 4.Jg6 10 exfS .i.xfS 11 h4
to be pleasant for Black.) Vie7 12 4.Je2 4.Jf6 13 hS 4.Jf8 14 4.JC3
Attempts to transpose to a King's 4.J8d7 lS Vig4 �c2 ! might make White
Indian with 4 4.Jf3 d6 do not bring hap­ feel like a tough guy, but it does not
piness either, because (to make a long lead to an advantage.

35
Th e Dark Knight System

A: 4 .i.d2 .i.xd2+ Here 6 'fig s llJg6 7 'ii'xd8 �xd8 8


llJc3 d6 is just equal, though not with­
out play.

A1: 6 d6!?

5 'ii'x d2
Altern atively, s llJxd2 llJce7 6 d6 ! ? (or
6 e4 d6 7 i.. d3 llJf6 ! - in this particular
position it is too costly to play 7 .. .fS?!,
activating both White's i..d3 and his 6 cxd6
•..

ridiculous llJd2; instead, Black plans A.Hoffman-A.Fernandez, Mar del


...0-0, ...llJg6, ... 'fIe7, ... llJh S, and/or ... a7- Plata 1996, went 6 ... llJc6 ? ! 7 llJc3 cxd6 8
as, ... b7-b6, ... .i.d7) 6 ... cxd6 7 llJe4 'Was+ llJbs llJf6 9 llJxd6+, and gives a good
8 'iWd2 'ii' xd2 9 �xd2 llJfS 10 g4 llJh4 11 example of what Black must avoid (see
llJxd6+ cj;e7 12 cS b6 13 b4 llJf6 14 llJf3 G ame 19).
llJxf3+ 15 exf3 llJe8 is equal. 7 'ii'x d6
5 llJ ce7
.•• 7 llJC3 llJf6 (or 7 ... dS 8 llJxdS llJxdS 9
'fIxds 'ii'e 7!) 8 llJf3 dS 9 cxdS (or 9 llJxes
d6 10 llJf3 .i.e6) 9 ... d6 10 e4 0-0 is no
problem for Black.
7 llJf61 S llJc3
. .•

8 'ii'x es frees Black's d-pawn and


does nothing to address White's devel­
opment - he is still four ( ! ) moves away
from castling kingside and the queen­
side is not a safe place: 8 ...0-0 9 llJc3 dS !
10 cxdS (10 e3 .i.e6 11 llJf3 llJg6 12
'ii'd4 dXC4 13 'fIxd8 l:axd8 is equal; or
10 llJf3 llJc6 11 'Wf4 'Was 12 cxdS llJxds
A1: 6 d61? 36 13 'ii'd2 llJxC3 ! 14 'ii'x C3 llJb4 15 llJd4
A2: 6 llJC3 38 l:d8 with considerable pressure; or 10

36
1 d4 ltJc6 2 c4

0-0-0 �d7 ! 11 ltJf3 :c8 12 cxdS? :e8 13 plain to me why people didn't play
'i'd4 ltJexds 14 �bl ltJxC3+ 15 bXC3 3 ... �b4+. It seemed obvious at the time
!!Je4, winning) 10 ...ltJexds 11 ltJxdS that Black's position was bad - after all,
!!JxdS 12 a3 (this sad move is necessary the d-pawn is hopelessly backward. How
to prevent 12 .. .'it'as+; castling just loses can Black possibly evict White's queen
after 12 O-O-On �e6, with 13 ... llc8+ 14 and achieve the ... d7-dS advance?
�bl ltJc3+ coming) 12 ...11e8 13 'ii'd4 Often we can't, but there are other
(after thirteen moves, White's kingside options and, depending on how White
is hilarious - the most plausible expla­ continues, it is actually possible to
nation is that he rolled very bad dice in "play around" White's queen and leave
his Chaturanga game) 13 ... b S ! 14 ltJf3 the d7-pawn alone for the foreseeable
lob7 15 e3 'ii'C7 16 �e2 llad8 gives future. After all, it is securely guarded
Black plenty for the pawn. and Black's pieces do have oth er ways
8 0-0
••• to develop. This idea is demonstrated
Which brings us to: by the variation 9 e4 ltJc6 10 ltJf3 'ifas !
11 0-0-0 ( 1 1 �d3 :e8 12 �C2 b6 13 a3
Position Two 'iic s or 12 0-0 :e6 13 'ii'a3 'ii' xa3 14
bxa3 and White can stop bragging
about his superior structure) 11 ...a6 12
�bl lle8 13 a3 bS 14 cxbS axbs 15
�xbS �a6.

This position has never occurred,


but it is the obvious way to disturb
Black's easy play after 3 ... �b4+, so I
think it will be contested many times in
the future. Furthermore, Black's meth­ Black's whole army is activated and
ods of counterplay are tricky and there­ the d-pawn is neither an obstruction to
fore require special attention. Black nor a target for White's counter­
The first time I saw this position was play. Black's compensation is more than
on an analysis board about 25 years sufficient. Notice the ... a7-a6, ... b7-bS
ago, when my teacher was trying to ex- idea, which develops Black's bishop,

37
Th e Dark Kn ight System

weakens White's control over dS, and once again a target, and again leaves
opens lines against White's king. It is the dark squares weak. On the other
powerful enough that it can sometimes hand, if Black doesn't find a plan, he
be used even when White has not cas­ may find himself statically worse with
tled queen side (and ... b7-bS can occa­ his backward d-pawn, despite White's
sionally be played without ... a7-a6). "bad" bishop. It is Black's idle tDe7 that
Was White's play too co-operative? will save the day by repositioning to
Presumably 9 e4 is th e culprit, provid­ target those soft dark squares: lS ...tDg 6
ing a target for Black's ... tDf6 and 16 g 3 tDf8 ! 17 :adl tDe6 ! 18 'ii'xd6 tDd4
.. :�as. It also leaves a hole on the d4- (or 18 .. :i"xd6 19 lIxd6 tDcS) 19 'ii'xd8
square which could turn into a long­ tDxe2+ 20 tDxe2 l:Iaxd8, which is at
term problem, although it did stop least equal for Black.
... tDfs, a useful move for Black. There­ Can White save a tempo by keeping
fore 9 e3 :te8 10 tDf3 tDfs 11 'ifd2 d6 ! his e-pawn flexible? Not unless he
(ll ...b S ! ? is a great try, but 12 tDxbs wants an e-pawn shoved u p his king's
i..b7 13 i.. e 2 tDe4 14 'ifc2 'ii'a s+ 15 tDc3 file: 9 tDf3 :te8 (or the wild 9 ...e4 10
tDxc3 16 bxc3 tDd6 17 Itxd7 Aab8 is a tDd4 e3 11 fxe3 bS! 12 tDdxbS a6 13
little better for White) 12 i.. e 2 (12 l:ldl tDC7 lta7 14 tD7ds tDexdS 15 cxdS l:tb7
'iVb6 13 .i.e2 i.. e 6 14 0-0 h6 or with excellent play) 10 :Idl tDfs 11 'ifa3
14 ... :ad8! ?; or 12 e4 tDe7 13 0-0-0 'Wb6 (11 'iid2 e4 12 'ifC2 dS! with advantage)
14 'ii'xd6 'ii'xf2 15 tDxes and lS ... i..fS, 11. .. e4 12 tDd4 tDxd4 13 :xd4 e3 and
lS ...i.. g 4!?, ls ...i.. e 6 ! ?, or lS ... tDc6 ! ? although Black's d-pawn remains,
with equal chances i n all cases) 12 ...b6 White now has a matching one on the
13 e4 tDe7 14 0-0 i.. b 7 15 'ii'd 3. lovely e2-square, and has at least as
much to worry about.

A2: 6 tDc3 d6

By playing for ... d6-dS (with the


queenside fianchetto) Black has man­
ag ed to provoke e3-e4 again, which is

38
1 d4 tt)c6 2 c4

7 e4 This knight covers the soft f4-


7 tt)f3 fS 8 g 3 was V. Rao-J.S chuyler, square. Instead, tt)f3 is vulnerable to
New York 1986 (see below). ... i..g 4 and will be loose if White finds it
necessary to play g2-g3.
10 0-0 11 0-0 i..x d3 12 'i¥xd3 tiJhs
• .•

This typical move usually provokes


White into playing g2-g3, a long-term
weakness.
13 g 3 'iVd7 14 f3 a6 15 :ad1 :ae8 16
tt)e4 h6
An important move: tt)g s-e6 must
be prevented.
17 cS tiJf6 18 tiJ2c3
There is nothing wrong with this,
7 fS
••. but knights that control e4 are not
7 ... tt)f6 is surely playable, hoping for permitted to control d4 as well !
a better opportunity to play .. .f7-f5, but 18 tiJfS ! 19 b4 tiJxe4 20 tiJxe4 gs
••.

I prefer this active move in spite of a This is intended to discourag e


few downsides; i.e. weakening the e6- White from playing f3-f4, which would
square, and opening the game for undermine Black's knight as it arrives
White's lousy bishop. Black's rook will on d4.
soon be enjoying the f-file, and the tt)e7 21 cat>g2 tt)d4
will gain access to d4 via the f5-square.
After 7 .. .fS, there is only one game
in my database, H.Titz-C.Barlocco,
Dresden 2004:
8 exfs i.. x fS 9 i.. d3 tt)f6 10 tt)ge2!

The position has been equal since


move six, but somehow Black contrived
to win in 75 moves (see Game 20).

It is now my great displeasure to

39
The Dark Kn ight System

show V.Rao-J.Schuyler, New York 1986. I hxg5 25 'iYxg5+ Wh8 2 6 tLlf5 .i.xf5 2 7
had not yet started to use 1 ... tLlc6 regu­ :xf5 .:laf8 28 h 6 "e8
larly, but it seemed like the perfect
choice against the straight-laced,
booked-up senior master. We pick up
after 1 d4 tLlc6 2 c4 e5 3 d5 .i.b4+ 4 .i.d2
.i.xd2+ 5 'ii'xd2 tLlce7 6 tLlc3 d6 7 tLlf3 f5 .

29 'iVg6??
White, short on time and frustrated
about being unable to break through,
commits a horrible blunder, allowing
his queen and rook to be forked. In­
8 g31? tLlf6 9 e4 h6 stead, after 29 l:lxf6 ! ? tLlxf6 30 l%xf6
Generally a useful move, preventing 'iIIe 7 3 1 lbf7 'iYxg 5 32 :xf8+ �h 7 a
tLlg 5 and making ... g7-g 5 possible. Here crazy endgame arises - presumably
Black prepares to play 10 ... fxe4. White has some advantage.
10 exf5 .i.xf5 11 .i.g2 0-0 12 0-0 29 tLlh7???
.•.

I was justifiably h appy with my po­ From completely winning to com­


sition. Houd;n; prefers Black and sug­ pletely losing in one move, as we ap­
gests ... 'iVd7, ... .i.h7, .. .:f7, .. .:af8. How­ proach the time control. In my haste I
ever, I was a 15-year-old expert, there­ both overlooked the fork and the fact
fore ... that 29 'iIIg 6 attacks f7. White's posi­
12 g5??! 13 h4 g4 14 tLlh2 �h7 15 f3
.•• tion would have disintegrated com­
gxf3 16 :txf3 .i.g6?! 17 :tafl tLleg8 18 pletely after 29 ...tLle7. If you think I'm
g4 'ile7 19 h5 .i.e8 20 'iVd3+ �g7 21 over this after just 26 years, you would
tLle4?! be wrong. I resigned shortly.
I have been barely hanging on, but
there is a light at the end of the tunnel B: 4 tLld2
since I will be in good shape if I can Considering the pawn structure and
reach an endgame. Also, it seems that the closed position, it will be fine for us
White's attack is not simple to play. to trade off our dark-squared bishop
21 ...:f7 22 tLlg3 .i.d7 23 'iVe3 b6 24 g5?1 for a knight.

40
1 d4 4Jc6 2 c4

forced: 6 i.xd2 (don't worry about 6


�xd2 d6 7 "g s liJg6 S �xdS+ <it>xdS 9
e4 h 6 ! 10 i.d3 liJ Se7 11 0-0 fS with
equal chances) 6 ... d6 7 e4 fS S exfS liJf6
9 i.. e 2 0-0 10 0-0 liJxfS ! with interest in
... eS-e4, or ... a7-aS, ...liJd7, ...liJcS, ( ...b7-
b6), while ...h 7-h 6 is generally very use-
ful as well. Houdini claims that all
roads lead to equality, but the fact that
he likes 11 i.cl a whole bunch seems
like a bad omen for White.
Besides, White's knight would have b) 5 'iVa4! ? was played in B.Avrukh­
controlled the important e4-square, a I.Ben Menachem, Israeli Team Champi­
job for which White's dark-squared onship 1999 - an annoying move be­
bishop is uniquely unsuited. I beat fu­ cause it pins the d-pawn, complicating
ture-GM Jesse Kraai (then a senior the defence of eS (if Black has to play
master) in this variation, though the ... liJg 6 in order to guard the pawn, it
game doesn't survive. Apparently I am defeats the purpose of 3 ...i.b4+). The
not one of those awesome people who game continuation s ... cs 6 a3 (6 liJf3 ! ?)
remember every game they have ever 6 ...i.xd2+ 7 i.xd2 liJf6 S liJf3 e4
played. (S ... O-O ! ?; S ... liJe4 ! ?) 9 liJh4 0-0 10 d6
4 liJce7
... was pleasant for White.
Although Black has ways to try to
make s ... cs work, I prefer S ... aS 6 a3
(a fter 6 liJf3 e4 7 a3 i.. x d2+ S liJxd2 fS 9
g3 liJf6 10 liJb3 0-0 11 i.h 3 d6 12 liJd4
i.d7 1 3 '6'C2 a4 14 0-0 �eS White's
bishops barely register as an asset;
lS ... bS ! ? is likely to fonow) 6 ... i.xd2+ 7
i..xd2 liJf6 S liJf3 liJe4! 9 i.. e 3 0-0 10
"C2 (10 liJxes liJfs 11 i.f4 d6 12 liJf3 g s
1 3 i.cl 'ii'f6 1 4 h 3 h S or 1 4... liJh4 gives
Black considerable pressure for the
5 a3 pawn) 10 ...liJf6 1 1 liJxes d6 12 liJf3 (or
Just about everyone plays this, but 12 liJd3 :eS 13 i.d2 i.fS 14 e3 c6 15
White has more challenging moves: dxc6 liJxc6 and 16 .. .d S ) 12 ... c6 ! 13 dxc6
a) 5 liJf3 and now Black can't play i.fS 14 '6'a4 bxc6 with full compensa­
S ... d6?? 6 'iVa4+, so S ... i.. X d2+ is nearly tion ; e.g. 15 :dl :eS 16 i..d4 liJe4 17 e3

41
The Dark Knig h t System

cs 18 iLc3 lbxC3 19 bxc3 lbg6 20 iLe2 o r 1 4. ..'iWd7 give s BlaCK slightly the be t­
: b8 21 0-0 lbf4 or 21 ...iLe 4!?, or 15 te r chal1 ces) 9 ...lb f6 10 ttJgs fie7 11 g4
iLd4 lbe 4 16 g4! ? iL g6 17 h4 h6 with lbxg4 12 lbe 4 iLfS 13 ttJg3 .i.d7 1 4 .i.h3
just a big me ss. 0 -0 -0 15 iLxg4 al1 d 110W m D.J usto­
F or the cowardly it is 11 0t strictly P.Germal1 , Buel10s Aires 1995, BlaCK
l1ecessary to sacrifice a paWl1: 8... e4 spoiled some fil1e worK with
(il1stead of 8 ...lbe 4!) 9 lbd4 0-0 is pl ay­ l S ...iLxg4?! 16 lbe4 iLfS 17 lbf6 wh ich
able, though White has a small adval1- was approximately equal, whe reas
tage after 10 Vi'a (or 10 e3 d6 11 iLe2 lS ...:dg8! 16 iLxd7+ �xd7 17 lbfS
iLg4 12 f3, or 10 g3 CS 1 1 lbbS lb fS 12 i!xg7 18 lbxe7 lbxe7 would h ave left
e3 b6 il1tel1 dil1 g 13 ...iLa6, 14 ...iLxbS him with chal1 ces to COl1vert his adval1 -
al1 d l s...lbd6) 10 ...d6 11 g3 c6 12 dxc6 tage .
lbxc6 13 lbxc6 bxc6 1 4 iLg2 dS 15 cxdS 6... d6 7 e4 f5 8 exf5
cxdS 16 iLc3 . Sil1ce the mail1 lil1e offers White
c) 5 'iWc2!? fS 6 lbf3 hd2 7 lbxd2 d6 110thil1 g, it maKes sel1 se that il1
8 e 4 lbf6 9 iLd3 was tried m SAriste Cas­ M.Gurevich-D.loler, Al1twerp 1998,
tal1o-J.Salgado GOl1zale z, Saragossa White looKed for al1 d foul1d somethil1 g
1998, at which poil1t BlaCK pal1 icKed al1 d else - 8 'ii'h S+!? - al1 d was immediately
played 9-.f4?, a decisiol1 wh ich led to rewarded by 8 ...�8? ! , after which
difficulties sil1ce he lacKed coul1te rplay Bl aCK'S static Kil1g provided a l1ice tar­
agail1st White's big queel1side (10 CS! is ge t for Gurevich's Kil1 gside storm (see
best). 111stead, 9_.0-o! 10 exfs 'iWe8 is ab­ Game 21). 111 stead, 8 ... g6 9 'iWh4 fxe4 10
solutely fil1e for BlaCK; e.g. 11 f3 'iWhs 12 f3 exf3 11 lbxf3 lb fS 1 2 'iWxd8 �xd8 13
g4?! 'iWh 4+ 13 Wdl hS 14 gs 'iWxgs 15 iLd3 lbf6 leaves White with el10ugh for
lbe4 'iWxfs 16 lbgs e 4!, or 11 h3 Whs 12 the paWl1 , but 110 more thal1 that; e .g.
g4?! lbxg4 13 iLe2hfS 1 4 'iWdl 'iWh 4 1S 14 0 -0 Irf8 15 l:[ael We7 (ls...�e8 ! ? ,
iLxg4 iLxg4 16 'iWxg4 'iWxf2+ 17 Wdl lbfS l s...as! ?) al1 d 11 0W Mr. H sees 110thil1g
18 4Je4 Vi'd4+ al1 d the sufferil1 g of be tte r thal1 16 .i.as �d7 17 iLd2 we7,
White's Kil1g � far greater thal1 our re peatil1 g positiol1 .
small material il1 vestmel1t. 8 _iLxf5 g lLJe2 lbf6 10 lbg3
5 iLxd2+ 6 iLxd2
••• Either 10 ....i. g6, as il1 E.Arlal1 di­
6 Vi'xd2 d6 7 'iWgs is pOil1 tless be­ M.Lal1 zal1 i, Sal1 Maril10 1998 (see Game
cause of 7 ...h6! 8 'iWxg7?! lb g6 9 lbf3 22), or 10 ...0 -0, as il1 G.G rigore­
(White shoul d probabl y prefe r 9 h 4! P.Brochet, Creol1 1999 (see G ame 23), is
lbf6 10 hS �h7 11 'iWxh7 lbxh7 12 hx g6 good el1 0ugh for equality, though il1
fxg6 1 3 :xh6 lbf8 1 4 lbf3, whel1 1 4 ... c6 the latter game BlaCK cOl1 trived to lose.

42
C h a pter Th ree

1 d4 ctJc6 2 dS

White takes the bull by the horns - a velopment, space, an d open lines in
surprisingly uncommon reaction. It is exch ange for his anti-position al cap­
worth noting th at this is how Miles ture. Simply 3 ... d6 transposes to 1 d4
played against his own specialty when ttJc6 2 ttJf3 d6 3 dS ttJes in Chapter One.
he faced Zvonimir Mestrov1c. b) 3 i..f4 ttJg6 4 i..g 3 - does the
2 .lhes
•• bishop dominate the knight, or does
the knight domin ate the bishop? In the
blitz game E.Bacrot-C.Bauer, Ajaccio
2007, it looked like the latter after
4...ttJf6 5 ttJc3 eS 6 e4? ! i..b4 7 i..d3 d6 8
f3 ttJh 5 9 i..f2 c6! 10 dxc6 bxc6 11 g 3
i.. as 12 f4?! ttJf6 13 fS ttJe7 1 4 ttJge2
ttJg4, when Black has a huge advantage
(though he went on to lose). Bauer's
method of meeting 3 i..f4 should be
copied exactly. 6 dxe6 is an improve­
ment for White, but Black has nothing
White normally chooses between: to fear after 6 .. .fxe6 and 7 ...i..b 4.
c) 3 ttJC3 e6 will soon transpose to
A: 3 e4 43 other lines in this chapter; e.g. 4 dxe6
B: 3 f4 46 fxe6 5 e4 (see line A) or 4 f4 ttJg6 5 dxe6
fxe6 6 e4 (see 6 ttJc3 ! ? in line B).
Others:
a) After 3 ttJf3 Black may wish to try A: 3 e4 e6
3 ... ttJxf3 4 exf3 eS (or 4... e6 or 4 ... g6), Mestrovic played 3 ... d6! ? 4 f4 ttJd7 5
but I don't care for it - White has de- ttJc3 c6 and went on to draw with GM

43
Th e Dark Kn ight System

Drasko (Game 24). Black has also scored sponse i s 5 lhc3 ! lhg 6 6 'Wxd5 lhf6 7
well with 3 ... lhg6?!, which can transpose �d3 i.C5 8 i.e3 'ii'e7 9 0-0-0 0-0 10 lhf3
into lines considered below, but his po­ with a small advantag e for White.
sition is highly suspect after 4 h4!. Diebls's 4 ... exd5 was tested again in
V. Erdos-R.Rapport, Hungarian Team
Championship 2012, to produce an­
other entertaining draw (see G ame 25).
If it is Black who is keen to avoid the
draw, he needs to forego 4 ... exd5 and
play 4 ... lhg 6, transposing to positions
considered in line B below.

4 dxe6!
4 f4? ! is seen here most often and
seemed fine th e first 5 5 times it was
used, but on the 56th, the G erman
master Lutz Diebl played 4 ... exd5 ! and
drew with GM Gyimesi in the
Bundesliga. Bravo! If White takes the
knight, Black draws by perpetual: 5 4 fxe6
•••

fxe5 'iWh4+ 6 �e2 1fh 5 + 7 �d2 'ii'h 6+ 8 This recapture is certainly dynamic,
�c3 'Wc6+ 9 'itd3 'ifa6+ etc. although the somewhat exposed posi­
If 6 g 3 ?, as Gyimesi actually played, tion of Black's king requires careful
then 6 .. :�xe4+ 7 'iWe2 'Wxh l 8 lhf3 b6 9 treatment.
lhC3 and now, rather than Diebl's pre­ Many players prefer 4 ... dxe6 5
mature 9 ... i.a6?, the preliminary 9 ... c6! 'iVxd8+ �xd8, but Black's results have
maintains Black's nearly winning ad­ been poor - pretty much draws and
vantage (10 ... i.a6 is still coming to ex­ losses. Nonetheless, Short made it look
tricate the queen). easy to defend in S.Gordon -N.5hort,
Meanwhile, White doesn't need to British Championship 2011, so his
go in for Gyimesi's contortions (Gyim­ method could certainly be tried (see
n astics?) to avoid a forced draw; he can G ame 26); and M.Gurevich-M.Rohde,
play 5 exd5 or 5 'ii'x d5, although he Philadelphia (blitz) 1989, shows that it
cannot hope for an opening advantage is possible for Black to win if White
after such concessions. The best re- overextends (see Game 27).

44
1 d4 12Jc6 2 d5

and occupies a diagonal which may


soon be lengthened by White's e4-eS .
S . . .l2Jc6 ! ?, a s recommended by Rybka 3,
is also possible - after all, the knight
retreats sooner or later, and c6 is not a
bad square.

s ltJ c3
This flexible move makes it hard for
Black to activate his f8-bishop, since
5 .. .i.cS ? ? loses to 6 �S+ and S .....tb4?
.

is met by 6 'iVd4!, targeting Black's


l oose bits on b4, es, and g7.
Alternatively: 6 ltJf3
a) S f4 l2Jg6 is line B below. S ... l2Jf7 ! ? V.Burmakin-J.Ulko, Moscow 1995,
and S . . .l2Jc6 ! ? are fi n e too, but no better continued 6 .i.f4 12Jg 6 ? ! 7 ..tg3 .i.b7 8
than the text. h4 h S ? ! , and after the simple 9 12Jf3
b) S l2Jf3 l2Jxf3 6 'ii'xf3 'ii'f6 is already White would have been much better.
equal according to Kalinin, but 7 '6'g 3 Instead, 6 ...l2Jf7 7 12Jf3 .i.b4! 8 .i.d3
will gain some advantag e - White's .i.xc3 9 bXC3 .i.b7 10 0-0 12Jf6 11 litel
queen is active while Black's is mainly 0-0 12 es l2Jds 13 .i.d2 cS 14 � e2 C4! lS
awkward Therefore, just S ...l2Jf7 which .i.xc4 :c8 16 ..tb3 'ii'C 7 is only a bit bet­
is similar to the main line (and trans­ ter for White.
poses after 6 l2JC3 b6). 6 ... l2Jf7!
c) S .i.f4 is untried but should lead It is a bad idea to activate White's
White to a normal plus; e.g. S ... l2Jg6 queen with 6 ...l2Jxf3+, as tried by
(S ...l2Jf7 ! ?) 6 .i.g 3 .i.cS 7 12Jc3 a6 8 12Jf3 B.5avchenko.
ltJh 6 9 'ii'd2 0-0 10 0-0-0 d6 11 h4 bS. 7 .i.c4?1
d) S .i.e3 ? ! 12Jf6 6 12Jc3 .i.b4 7 .i.d4?! Instead:
12Jc6 8 a3 ..tas 9 e s l2Jxd4 10 "xd4 l2JdS a) 7 .i.f4 transposes to 6 .i.f4 l2Jf7 7
is a pleasant position for Black. 12Jf3 above.
5 ... b6! b) 7 .i.d3 is stronger - at this stage
The fastest way for Black to mobi­ White is more likely to play eS than
lize. The fianchettoed bishop is active Black is. After 7 ... .i.b7 8 0-0 12Jf6 9 'ii'e 2

45
Th e Dark Kn ig h t System

i.b4 10 Itel ttJg4! 11 h3 ttJge5 12 ttJxe 5 forward 9 ... .i.b4 can also lead to com­
ttJxe5 13 'ifh5+ ttJf7 14 i.f4 .i.xc3 1 5 plications - e.g. 10 0-0 ttJf6 11 Ildl 'fie7
bXC3 g6 16 'ii'g 4 'iIIe 7 White has a small 12 e5 .i.xc3 13 bXC3 ttJe4 14 �d4 ttJxc3
advantage, though he has long-term 15 'ii'd3 ttJd5 - but here Black is fine.
concerns about his pawn structure.
Black still has a useful choice as to B: 3 f4 ttJg6
where he should castle. 17 ... 'lWC5 is
usually a good move.

4 e4
Other moves:
7 ... i. b7 8 'it'e2 a6 a) 4 h4 is an interesting attempt to
This useful little move prevents ttJb5 take advantage of Black's inflexible
and .i.a6, while preparing ...b6-b5-b4. knig ht. In the expert section of the
9 i.b3 .i. b4 1985 New York Open, I fell for White's
trap and played 4 ... e5? 5 h 5 ! ttJxf4!? 6
e3, though I went on to win an ugly
miniature with 6 ... 'ifg 5 ! 7 'it'f3 ttJxd5 8
-.xd5 -'g 3+ 9 �dl d6 10 .i.b5+ �d8 1 1
'ifxf7 ttJf6 1 2 ttJf3?? "'xg 2 13 IU l .i.g4
14 i.e2 .xfl+! 15 .i.xfl .i.xf3+ 16 i.e2
.i.dS (trapping White's queen) 0-1. Hi­
larious !
Instead, 4 ... e6! 5 h 5 ttJ6e7 6 C4! ? (6
dxe6 fxe6 7 e4 d5 transposes to 6 h4 d5
7 h5 ttJ6e7 in the notes to Position
Here 9 ... ttJf6 ? ! was played in C .Crouch­ Three below) 6 ... ttJf6 7 ttJc3 ttJf5 8 'ifd3
A.Karpatchev, Cappelle la Grande, (if 8 dxe6 fxe6 9 g4, then 9 ... ttJxg4! ? 10
1993, starting complications which e4 ttJfe3 or 10 ... ttJfh 6 is possible, but
objectively favour White. The straight- relatively simplest is 9 ... ttJg3 10 l:th3

46
1 d4 lLlc6 2 dS

lLlxfl ll g5 lLlxh 5 12 l:txh 5 lLlg 3 13 :h 3 c) 4 lLlf3 is legal and was in fact the
lLlf5 14 e4 lLld6 15 lLlf3 lLlxC4 16 lLlh4 move order for Onischuk-Shkuro men­
11g 8 17 "' 5+ g6 18 "xh 7 1:[g7 19 'i¥h6 tioned below (see note 'e' to Position
:g 8 with a draw) 8 ... i.. c 5 ! 9 e4 lLlg4 is Three). 4 ... e6 5 dxe6 fxe6 6 e4 trans­
fine for Black, according to Mr. H, poses to the main line, while 5 c4 i.. c 5
though there are some crazy variations will not bring White any happiness.
to consider: 4 e5
•••

4... e6 may transpose after 5 fxe6, or


it may turn into a kind of mirrored
Alekhine, which usually works badly for
White because of the weak a7-g 1 di­
agonal; e.g. 5 c4? ! exd5 6 cxd5 i.. C 5 or 5
lLlf3 exd5 6 exd5 ? ! i..c 5. However, S
lLlc3 ! exd5 6 'ilxd5! lLlf6 7 'ii'd3 i.. c 5 8
i..e3 'ile7 9 0-0-0 0-0 10 lLlf3 is better
for White (though Black is still okay).

al) 10 exf5 lLlf2 11 'ii'g 3 lLlxh l 12


'ifxg7 �4+ 13 �d2 (or 13 �dl 'i¥g4+ !
14 'ii'xg4 lLlf2+) 13 ... I1f8 14 lLlge2 lLlf2
15 lLlb5 i..b6 16 d6 'i¥xh 5 17 fxe6 lLle4+
18 �C2 lLlxd6 is in Black's favour.
a2) 10 dxe6 lLlf2 11 'ii'd5 (not 11
exf7+? �f8 12 'ild5 lLlxh l) 11...d6 12
'ii'xf5 i..x e6 13 'ii'xC5 dxc5 14 <iitxf2
�xC4 with an unbalanced but roughly
equal position . 5 dxe6!
a3) 10 lLldl lLlfh6 11 dxe6 fS! 12 i.. e2 White's only good move.
'ii'e7! with excellent play for the pawn. a) 5 f5? could lead to the position
b) 4 f5 overextends: 4... lLle5 5 i..f4 mentioned in the introduction to this
d6 6 e4 g 6 ! (in practice, Black has book after 5 .. :iVh4+ 6 �d2 'ii'xe4 7 fxg6
played 6 ... lLlf6 ? ! or 6 ...e6? but it is best 'ii'xd5+ 8 �el 'ii'x dl+ 9 �xdl hxg6, as­
to challenge White's space immedi­ sessed as unclear by Bogoljubow. The
ately) 7 lLlf3 i..g 7 8 i..b 5+ i.. d 7 9 i..xe5 endg ame is favourable to Black, but
if.. xe 5 10 i..x d7+ 'ii'xd7 1 1 lLlxe5 dxe5 12 that is a moot point because 6 ...lLlf6 ! is
0-0 lLlf6 with equality; e.g. 13 'i¥d3 c6 even stronger - as one of my students,
14 c4 cxd5 15 cxd5 :c8 16 lLlc3 0-0. Matthew Shih, was kind enough to

47
The Dark Kn ight System

point out to me last year. -.xf4 'ii'f6 S 'ii'xf6 tbxf6 leaves Black
with a superior pawn structure and
White with an acute shortage of dark­
squared bishops) 6 ... i.. c5 7 i..xf4 tbxf4 8
iVxf4 _f6 9 'iVg 3 d6 10 �bs+ wfS 1 1
tbf3 'ii'g 6 and Black can look forward to
a long and pleasant endgame.
d) 5 tbe2 (or 5 tbh 3) 5 ...exf4 6 tbxf4
�d6 ! already puts the enemy kingside
under pressure: 7 tbxg6?! hxg6 S 'ii'f3
'Wh4+ 9 �dl tbf6 10 �d3 i.. e5 is obvi­
ously not satisfactory for White, but 7
al) 7 fxg 6 ? tbxe4+ 8 �e2 iVf2+ 9 'iff3 tbf6 S tbC3 0-0 9 i..d3 leaves Black
�d3 tbcs+ 10 WC3 ttJa4+ 11 wb3 'ifb6+ with several good ideas, the simplest
12 �C4 iVa6+! 13 �b3 tbcs+ 14 �c3 being 9 .. .i.es (9 ... c6 ! ? 9 ... tbe5 ! ?) 10 0-0
.

tbe4+ 15 wb3 'i¥b6+ 16 Wc4 'i'b4+ 17 d6 11 h3 cS, when Black's activity and
�d3 tbf2+ wins White's queen. strong e5-point give him the advantage.
a2) 7 tbC3 �b4 S fxg6 tbxe4+ 9 We2 S fxe6
•••

iVf2+ 10 �d3 fs (10 ... �xc3 11 Wxe4! The endgame after s ... dxe6 6 'ii' xdS+
�as 12 c3 hxg6 13 �d3 d6 14 '1itC4 �fs '1itxdS is playable in theory, but with
1 5 -.e2 ""6 may be better, but it's far Black's slightly misplaced g6-knight, it
m ore complicated, as Black will still be is less appealing than the similar end­
down material for some time) 11 tbxe4 ing in line A (without 3 f4 tbg 6). In
-.d4+ 12 We2 'ii' xe4+ 13 �e3 f4 14 -.d3 practice, Black's results are quite poor.
'ii'xe3+ also leaves Black much better. Instead, 5 ...fxe6 brings us to:
a3) 7 '6'f3 tbxe4+ S '1ite2 tbf4+ 9
�xf4 iVxf4 10 iVxf4 exf4 11 �f3 tbf6 12 Position Th ree
tbc3 �b4 13 tbge2 (13 :el+ '1itfS 14
i.. C 4 b5! 15 i..xbs .i.b7) 13 ... d6 14 wxf4
h 5 ! is relatively best, but still very good
for Black.
b) 5 tbf3 ? is apparently tempting (it
h as been played several times), but af­
ter 5 ... exf4 6 tbc3 �c5 7 �d3 'ii'e 7! S
iVe2 d6 9 tba4 (9 �d2 ? ! a6 ! is even
worse) 9 ... �b6 10 �d2 tbf6 White has
far too little for the pawn.
c) 5 iVf3 exf4 6 tbc3 (6 �xf4 tbxf4 7

48
1 d4 lLlc6 2 dS

Not to put too fine a point on it, but .i.xe4, even if this wins a pawn .
the players who have reached this posi­ Let's get to the analysis.
tion with the black pieces need collec­ 6 lLlf3
tively to have their heads examined. Other moves:
White's main asset is his powerful a) 6 .i.d3 is less popular and less
pawn duo on e4 and f4. Black's main successful. Then Black has done fine
asset is his central pawn majority. One with 6 .. ics, but 6 ... dS! is more accu­
need notice only one of these two rate, as in B.Wood-J. Penrose, Southend
things in order to come up with the 19S7(!),
correct plan (or at least the correct
sixth move) for Black. In fact, I'm not
even going to insult my readers by say­
ing it out loud, so if you still don't
know, see Wood-Penrose below and
then read Pawn Power ;n Chess by Hans
Kmoch .
Instead of taking the opportunity to
strike in the centre, Black has generally
been seduced by 6 ... .i.cS, occupying the
a7-g1 diagonal, presumably to stop
White from castling. Naturally this is which continued 7 eS lLlh 6 S .i.e 3?!,
less important than the central battle and now not the game's s . . .lLlfS ? ! 9
and, what's worse, it doesn't even .i.xfS exfs 10 lLlf3 .i.e7 ? ! (10 ... CS!) 11 c4
work. If White finds the bishop trouble­ which is good for White, but instead
some, he can trade it off with a timely S ... lLlh4! 9 'ii'e 2 CS! and Black is better.
ttJa4 or 'ii'e 2 and .i.e3. To add insult to No better is 7 lLlC3 .i.b4 S .i.d2 lLlh 6
injury, White is usually better off cas­ 9 lLlf3 0-0 10 g3, when Black gently
tled long anyway. Sometimes 7 ... .i.cS is plays 10 ... eS ! ! and lets White try to
a good idea (or 7 ... .i.b4+ S c3 .i.cS), but work out the details with his king in
if there is a knight on c3, it is much bet­ the centre. The correct solution is 11
ter to put pressure on White's centre lLlxdS .i.xd2+ 12 'ii'xd2 c6 13 lLle3 exf4
with 7 ... .i.b4, which prepares ... lLlf6-e4. 14 .i.c4+ �hS 1 5 'ii'xdS :xdS 16 gxf4
Black's e4-knight can be a very an­ ltJxf4 17 :gl bS with equality. Accord­
noying piece. As we see in the following ing to Houd;n;, 11 fS dxe4 12 lLlxe4
analysis, White's light squares are usu­ .i.xd2 13 'ii'xd2 .i.xfS 14 0-0-0 'ii' e7 is
ally too weak (because he has had to also equal, but to me it looks a lot like
play g2- g3) to allow him to eliminate White is down a pawn for nothing. For­
the knight comfortably with .i.d3 and tunately, it's not really our problem.

49
Th e Dark Kn igh t System

b) 6 i.. e3 is seldom played - al­ ds 7 g 3 below.


though it prevents ... i.. c s, White's im­ d) 6 h4! ? has never been played, but
portant dark-squared bishop is vulner­ it's a venomous move. The tactical jus­
able: tification is 6 ... ttJxh4? 7 "g4! i.. e7
(7 ... ttJg 6 8 l:xh7) 8 'ii'x g7 with a large
advantage for White. Correct is the
anti-shocker 6 ... ds even though 7 hs
ttJ6e7 blocks the f8-bishop. After 8 ttJf3
l2Jc6 9 l2Jc3 i..b4 10 i..d2 l2Jf6 11 es
i.. xc3 12 i.. xc3 l2Je4 13 i.. d 3 ttJxC3 14
bXC3 Black gets out of Dodge with
14 ... �e7 15 ttJg s i..d7 16 i..xh 7 0-0-0,
when White has space an d a pawn, but
is badly overextended with nowhere
for his king. 1 will utter a naughty word:
6 ... ds (of course) 7 g3 (7 l2Jc3 i..b4 8 unclear.
�d3 i.. xc3 9 "xc3 l2Jf6 10 0-0-0 0-0 11 e) The rare 6 ttJc3 ! ? is logical, fight­
exds exds 12 ttJf3 i.. g 4 is equal) 7 ... Cs! 8 ing for th e ds-square, but Black forces
ttJd2 "b6 9 :bl (sad, but there's really ... d7-ds anyway with 6 ... i.. b4! 7 l2Je2
nothing better: 9 fs exfs 10 exds ttJf6 (other moves, such as 7 ttJf3 and 7 i.. d 3,
11 "e2 i.. e7 12 ttJC4 �a6 13 d6 b s ! or transpose elsewhere) 7 ... ds 8 �d3 c6 9
13 i.. xcs 0-0 14 d6 i.. d8 15 d7 i.. xd7 16 i..d2 l2Jf6 (after 9 ... dxe4 10 'iixd8 �xd8
i..xf8 ttJxf8 gives Black more than 11 a3 i.. as White is a little better in the
enough for a small exchange; while 9 endgame) 10 es ttJg4 11 h3 ttJh 6 12
i..d3 i.. e 7 10 ttJgf3 ttJh 6 11 "e2 ttJg4 12 0-0-0 0-0 13 g4 bs 14 �bl i.. cs 1 5 i.. g 2
exds exds 13 i..g l 0-0 14 0-0-0 i.. d 6 15 as and although White had a head
h 3 ttJf6 is fine for Black) 9 ...i.. d 7 10 start in the race, it is difficult for him to
l2Jgf3 l2Jf6 11 es l2Jg4 12 i..g l 'ii c 7 13 advance further. Then 16 ttJd4!? �b6
C4! d4 14 i.. d 3 i.. c 6 15 h3 ttJh 6 16 i..f2 17 ttJxc6 i..b 7 18 ttJxds exds 19 ttJxas
i.. e 7 17 0-0 0-0 18 b4 b6 19 l2Je4. l2Jxf4 20 i..xf4 "xas 21 i.. xds+ �h8 2 2
White's play makes an excellent im­ i..xh 6 gxh6 is certainly complicated,
pression, but here Black has 19 ...l2Jxf4! but not unfavourable to Black.
20 gxf4 :xf4 2 1 �e2 ttJfs 22 :b3 :f8, The text move, 6 ttJf3, is by far the
which reverses the initiative at the cost most common - apparently with g ood
of a small material investment. Hou­ reason since White h as won the last
d;n; calls it equal, but if 1 h ad the five games in a row from this position,
choice, I'd sit behind the black pieces. most notably A.Onischuk-I.Shkuro,
c) 6 g3 ds 7 ttJf3 transposes to 6 l2Jf3 Ukrainian Team Championship 2009,

50
1 d4 liJc6 2 d5

which is a perfect example of what compensation.


Black must avoid (see Game 28). Clearly Notice that Black isn't actually
we need some new and improved threatening 7 ... dxe4, so White has an
ideas. array of options:
6 d5!
•.• b) 7 eS may not be best, but it is cer­
tainly critical.

This move is part of my original


analysis that dates back to 1986, and White plans liJg s and liJxh7, an ar­
inspired the above variations. In gument he will try to enhance with h4-
twenty-five opportunities, Black has hS, �d3, or 'ii'h S . This plan is indeed
somehow failed to try thi s, so we ana­ dangerous, especially if Black is castled
lyse in a vacuum. For most players, the on that side of the board. However,
following lines need hardly be memo­ Black does not skip his turns, and as
rized, but offer an excellent opportu­ long as White is pursuing this plan he
nity to get acquainted with the wide is neither developing quickly nor at­
variety of plans for both sides. tending to his own king. For instance,
7 liJc3 7 ... liJh6 ! 8 g3 (or 8 �e3 lbg4 9 'ird2
a) The first thing I realized 2 6 years lbxe3 10 'iVxe3 'ire7! 11 lbc3 'ifb4) 8 ... cS
ago was that 7 fS ?! is not a problem: 9 liJg s �e7 10 liJxh7 (after 10 �bS+
7 ... dxe4 8 'iVxd8+ �xd8 9 liJg s exfs 10 �8 White has to worry about both
liJf7+ �e8 11 liJxh 8 liJxh8 12 liJc3 c6 13 11 ... c4 and 11 ... lbxes) 10 ...liJfS 1 1 "' 5
�c4 (13 g4! ?) 13 . ..tbf6 14 �e3 �d6 i s a �f7, when Black h as good compensa­
bit better for Black. As it turns out, tion after White's failed attack; e.g. 12
7 ... exfs is also okay: 8 exdS liJf6 9 liJc3 liJc3 �g8 13 lbf6+ �xf6 14 -'xg6 �e7
�b4 10 'it'e2+ �f7 ! 11 liJg S+ �g8 12 15 �g 2 c4 16 0-0 l:th6 1 7 '6'g4 'ifb6+ 18
�d2 �xc3 13 �xC3 liJxdS 14 �d2 h6 1 5 �hl �d 7 and White is having trouble
liJf3 �h 7 16 0-0-0 l:te8 and i t is White with development, the centre, and his
who has the hard job of proving full king, which doesn't leave much to be

51
Th e Dark Kn ight System

happy about. There is also 8 h4!? .i.cs 9 the knight to h 6 avoids a traffic jam on
h 5 (or 9 .i.d3 tLJg4 when, according to the e7-square, which may be needed
Houdini, White has nothing better than for Black's other knight, not to mention
10 tLJd4 tLJh6 11 tLJf3, with a repetition) the bishop and queen. (You may now
9 ...tLJe7 10 tLJgs tLJhfs 11 'ii'd3 h6 12 g4 resume your normal programming.)
tLJd4 13 c3 tLJdc6 14 tLJf3 as ! with equal c) The immediate 7 h4! ? is also pos­
chances. Black intends ...b7-b6, ... i.a6 sible, but Black is already fine after
( ... .i.b7), ... �d7 (or ... d5 -d4, ... 'ifds), and 7 ... i.b4+! 8 c3 (not 8 i.. d 2? dxe4!)
will have the choice of which side to 8.. .i. cs 9 h s tLJ6e7; e.g. 10 b 4 i..b 6 11
castle. White may enjoy his space, but C4! ? dXC4 12 'ifxd8+ �xd8 13 i.b2 (not
may also find himself overextended. 13 tLJg s ? i..d4!) 13 ... exf3 14 .i.xg 7 tLJfs
Hold on: what's so great about 15 .i.xh 8 f2+ 16 �d2 tLJg 3 17 cS tLJxhl
7 ... tLJh 6 - ? 18 cxb6 axb6 19 tLJc3 tLJe7, which is cer­
tainly no worse for Black.
d) 7 i..d3 allows us to surprise White
with 7 ... dxe4! 8 .i.xe4 '6'xdl+ 9 �xdl
tLJf6 10 .i.xg6 hxg6.

I used to have problems in this posi­


tion in blitz games because I didn't
know the proper arrangement for the
pieces - especially whether to play
7 ... .i.cs or 7 ... cs, and also whether to Although our pawns are vile, our
play ...tLJh6 or ...tLJ8e7. As it turns out, it bishop pair and overall activity are
is not yet clear whether it is the bishop quite enough, particularly since the
or the pawn that belongs on cs, so it enemy king is a bit loose; e.g. 11 tLJbd2
makes sense to wait on that decision, .i.d6 12 tLJC4 bs 13 tLJces i..b 7 14 �e2
but the knight is just about always best .i.xes 15 fxes tLJd7 and Black is more
on the h 6-square. All of ... tLJg4, ...tLJfs, comfortable because of White's bad
and ...tLJf7 are useful options from bishop; or 11 i.. e 3?! .i.d6 12 tLJc3 tLJg4
there, and it can hold up White's g- and 13 �e2 O-O ! 14 g 3 ? ! (14 .i.cl!) 14 ...b6!
f-pawn s. Just as important, developing and suddenly White is in big trouble; or

52
1 d4 llJc6 2 d5

11 llJC3 .i.d7 12 llJe5 (12 We2 .i.d6! 13 bishop. Unsurprisingly Black has many
llJe5 .i.xe5 14 fxe5 llJ g 4 nets a pawn) ways to play: S ... .i.g4 9 0-0 .i.C5+ 10 �hl
12 ... 0-0-0 1 1 13 llJf7 .i.c6+ 14 llJxdS WxdS llJSe7 11 h3 bf3 12 'iWxf3 0-0 seems
15 h4 .i.xg 2 16 l:th2 .i.f3+ 17 �el .i.c5 simplest, or Black can enter an equal
and how is White going to untangle endgame with S ....i.b4+ and 9H.'it'e7+.
himself without shedding any mate­ 7 .i.b4
..•

ri al ?
e) 7 C4! ? does force 7 ... dxe4, but
weakens White's position as well: S
·"xdS �xdS 9 llJg 5 �eS 10 llJxe4 llJf6
11 .i.d3 b6 12 llJbC3 .i.b7 13 0-0 :dS
and Black is comfortably equal.
f) 7 g 3

8 g3
White usually finds it necessary to
play this sooner or later. Otherwise:
a) S .i.d3 .i.xc3 9 bXC3 dxe4 10 .i.xe4
'iWxdl+ 11 �xdl llJf6 12 .i.d3 0-0 13
:el llJg4 14 .i.xg6 hxg6 15 h 3 llJf6 16
llJe5 llJh 5 17 llJxg 6 l:tf6 lS llJe7+ wf7 19
7. . ..i.c5 (7 . . ..i.b4+ S c3 .i.c5 9 'iWe2 llJxcS llJxf4! with equal chances.
·fle7 10 llJbd2 llJh6 11 llJg 5 0 - 0 12 h4 b) S e5 llJSe7 (S ... C5 isn't bad either)
:eS is okay, too) S 'ii'e 2 (S llJc3 llJf6 ! 9 9 g3 0-0 10 .i.d3 cS and Black's good
e5 llJg4 10 llJd4 0-0 11 'iVxg4 .i.xd4 12 centre and rapid deployment ensure
l.. d2 cS! 13 0-0-0 'ifb6 with equal that he will not be rolled up on the
chances) S ...llJf6 9 es llJe4 10 .i.e3 .i.xe3 kingside and that his chances are not
11 'Wxe3 llJe7! 12 .i.d3 .i.d7 13 llJbd2 worse.
�xd2 14 llJxd2 (14 'ii'xd2 CS) 14 ... 0-0 1 5 c) S 'iWd3 ! ? .i.xc3+! 9 "xC3 llJf6 10 e5
0-0 llJf5 and with 16. . .'iWe7 (or 16 . . .b6) llJe4 1 1 'ii' a 3 'iVe7 12 'iVxe7 llJxe7 13
and 17 ... c5 coming, Black h as sufficient .i.d3 b6 14 .i.xe4 dxe4 15 llJg 5 h6 16
cou nterplay. llJxe4 .i.b7 17 llJc3 llJf5 lS 0-0 0-0-0 and
g) 7 exd5?! exd5 S .i.d3 makes no Black has the d-file, while White's cl­
sense - it surrenders the centre and ac­ bishop is a huge problem, a situation
tivates Black's problem piece, the cS- which fully compensates for the pawn.

53
The Dark Kn ight System

8 .lt�f61 9 i.. d2 0-0 10 eS i.. x c3 11 i..x c3


.. because o f 1 4... h6! 15 lbxe4?! i.. b 7 16
lbe4 12 i.. d 3 b6! 'ii'e 2 'iWdS 17 lbf2 lbxf4! 18 gxf4 lIxf4 19
Ilf1 (not 19 Ild1?! Ilxf2 !) 19 ... Ilaf8 20
i.. d2 (still not 20 :d1? ! 'ii'xa2 ! 21 l:td7
iVa4 22 l%xC7 i.. g 2 and White is toast)
20 .J:f3 21 a4 l:[8f5 22 0-0-0 :xes 23
iVxf3 iVxf3 24 lbd3 'iWds 2 5 lbxe5 iVxe5
26 i.. C 3 'ife3+ 27 <;t>b1 i.. d S 28 h4 gS
with some advantage to Black.
b) 13 'ife2 i..b7 14 0-0-0 'iWe8 15
i.. xe4 dxe4 16 lbg 5 e3 17 l:[he 1 h6 1 8
lbf3 lbe7 1 9 'ii'x e3 lbdS with enough
play for the pawn; e.g. 20 iVd3 as 2 1
White's C3-bishop is a silly piece - at lbd2 lbb4! o r 2 1 lbd4 a4 2 2 a 3 c S 2 3
the moment Black is far better off lbe2 b5.
keeping the e4-knight and blocking the c) 13 0-0 lbe7 14 'ife2 i.. b7
other bishop. (14 ... lbc5 ? 15 i..xh7+ is too strong) 15
a) 13 i..xe4 dxe4 14 lbg s is pointless l:Iad1 'ife8 is equal.

54
Section Two

1 e4 lbc6

2 d4 (including The Scotch) -


Chapter Four
2 ltJf3 (the Dark Knight Pirc) -
Chapter Five
2 ltJc 3 - Chapter Six

Other moves:
a) 2 .i.C4 commits the bishop way
too early: 2 ... ltJf6 3 ltJC3 e6! 4 d3 .i.b4 5
.i.d2 dS 6 exds exds 7 .i.bS 0-0 8 ltJge2
One might argue that it makes ltJe s! 9 a3 .i.d6 10 .i.g s c6! was P.Cruz­
more sense to play the Dark Knight A.Kogan, Lisbon 2000. Black has a big
against 1 e4 th an 1 d4, because th e advantage, largely due to having shut
dangerous move 2 dS is n o lon g er White's light-squared bishop out of
available. On the other hand, White, as play.
a 1 e4 player, is more likely to be fa­ b) 2 f4 is not as bad as it looks.
miliar with th e possible transpositions 2 ... dS ! 3 exds 'ii'x ds 4 ltJc3 leads to a
to th e Scotch an d the Pirc. Personally, I bizarre kind of Scandinavian. Fortu­
find th e second argument to be more nately, 4 .. :ii'e6+! is more awkward for
compelling than the first (for a decade White than it is for Black; e.g. 5 .i.e2
I played 1 d4 Nc6 with no plan for de­ ltJd4! or 5 'ii'e 2 ltJb4! or 5 ltJge2 ltJd4! 6
fending the Scotch), but th e reader d3 ltJf6 7 ltJe4 ltJfs 8 c3 g 6 (8 ... ltJxe4 9
can make up his own mind, or better 'ii'a4+) with some advantag e to Black in
yet j ust play 1 ...ltJc6 against every­ an cases, according to Houd;n;.
thing ! 3 es is a good Nimzowitsch Defence

55
The Dark Knight System

for Black since White's pawn does not with a small advantage according to
belong on f4 (at least until _.f7-f6 is New In Chess. Actually, I don't believe
played). In R.Barkman-S.Lejlic, Karls­ Black is better, but the position is in­
krona 1 997, Black used this to good teresting and Black has the making s of
effect: 3 ... lLl h6 4 d4 .tg4 5 .te2 .txe2 6 a kin gside attack Wisnewski's recom­
lLlxe2 lLlf5 7 c3 e6 8 'ii'd 3 h 5 (8 _ .'Wh4+!) men dation is 3 ... d4! ? - one idea is to
9 lLld2 ? ! fih 4+ with advantage due to clear the d 5-square for Blafk's queen,
White's light-square problem s - White but I am n ot keen on relinquishing con­
decided to pitch a pawn with 10 lLlg3 trol over e4.
'ii'xf4 11 lLlxf5 'ii'xf5 12 'ii'xf5 exf5, but For those who are interested, 2 ... e 5
he had no compensation. 3 lLlf3 f5 ! ? i s the Adelaide Counter­
Alternatively, Black can throw a clog Gambit, a wild and fascinating defence
in White's machinery with 3 ... g 5 ! ? 4 d4 to the King ' s Gambit, but truly outside
gxf4 5 .txf4 .tf5 6 c3 'iWd7 7 lLlf3 h5 8 the scope of this book Besides, there is
..te2 0-0-0 9 lLlh4 ..tg4 10 lLld2 ..th6 as also 3 lLlc3, with wildness that White is
in H.Gohlke-S.Wiezer, G orlitz 1985, presumably prepared for.

56
C h a pte r Fo u r

1 e4 tDc6 2 d4 eS

A: 3 dS ttJce7

Now White has:


White normally chooses between:
A: 3 dS 57
B: 3 dxeS 73 A1: 4 ttJf3 58
c: 3 ttJf3 79 The Scotch
- A2: 4 c411 62

On 3 C3, Black can transpose to a Others:


Ponziani with 3 ...ttJf6 4 ttJf3; but 3 ... dS 4 a) 4 f4? is a fairly common mistake at
dxes dxe4 S 'ii'x d8 ttJxd8 is simpler and amateur level. The apparently hard-to­
equal, while for a more interesting spot 4 ... ttJg6! transposes to 1 d4 lbc6 2
endgame Black can play 4....te6 ! ? S dS ttJes 3 f4 ttJg6 4 e4 eS with the differ­
exdS 'ii'x dS 6 'ii'xdS i.. x dS with fun ence that White's only good move, S
compensation; e.g. 7 f4 f6 8 exf6 ttJxf6 dxe6 en passant, is not permitted by the
9 c4 .te6 10 ttJf3 O-O�O 1 1 ttJc3 ttJb4 rules. How unfortunate! White does not
with a large advantage to Black. have my sympathy though, since

57
Th e Dark Kn ight System

4... exf4?! 5 i.xf4 lLlg6 is also lousy. 4. . . d6 is recommended by De Fir­


b) Miles had a wonderful answer to mian in MC014 as a way to keep the
4 i.e3 in 4 .. .f5 ! ?, with which he drew play obscure. In my opinion, the reverse
with Beliavsky and beat Campora (see is true: 4 ... d6 will transpose to Pirc or
Games 29 and 30). The point is to take King's I ndian-type positions, whereas
advantag e of the newly moved bishop, 4 ... lLlg6 maintains a unique "Kevitzian"
which is vulnerable to both .. .f5-f4 and flavour. Furthermore, 4... d6? ! 5 C4! lLlf6
5 exf5 lLlxf5. If Black does not play 4 .. .f5, 6 lLlC3 g 6 runs into 7 c S ! which is in­
White may be able to stop the f8-dark deed a certain kind of King's Indian -
bishop from developing comfortably, the bad kind.
e.g. 4 ... lLlg6 5 a3 ! ?, though 5 ... b6 is sat­ After the text White has two impor­
isfactory for Black. tant moves:
c) 4 lLlc3 lLlg6 5 i.e3 lLlf6 (5 ... i.b4!?)
6 a3 is very lightly tested. Then 6 ...b6 7 All: 5 h4! 5 9
lLlf3 i.c5 is fine, when 8 i.xc5 bXC5 9 A12: 5 .te3 61
d6?! 0-0 and 10 ... i.b7 is at least equal.
d) 4 d6 has been played a few times After other moves, Black is already a
and Black usually just takes, which is fine statistical favourite, reaching positions
- but I prefer 4... lLlg6, accelerating devel­ similar to line A2.
opment after 5 dxc7 "xc7; e.g. 6 lLlC3 a) 5 lLlc3 lLlf6 6 i..g 5 ? ! (this is wrong,
i.b4 7 lLle2 (after 7 i.d2?! i..xc3 ! 8 i.xc3 as usual; it was not too late for 6 h4!
lLlf6 9 i..d3 0-0 10 lLle2 :d8 and 11 ... d5, h 5, though this is rarely played here)
Black is better) 7 ...lLlf6 8 a3 i..c5 9 b4 i..b6 6 ... h 6 ! ( Black can wait, but putting the
and Black is fine, since 10 lLlb5 ? ! runs question immediately places the most
into 10 ...i..xf2+ 11 Wxf2 �6+. pressure on White to follow through
with this ill-conceived exchange) 7
A1: 4 lLlf3 lLlg6 i..xf6 'ii'xf6 8 g3 i.. c5 9 i..h 3 a6 and
Black is already a bit better due to his
powerful dark-squared bishop - and if
White doesn't prepare th e exchange of
light-squared bishops Black has a com­
fortable advantage.
b) 5 i.d3 i.c5 6 0-0 lLlf6 7 lLlc3 c6?! 8
lLla4 i.. e 7 was Y.Dembo-R.Goldin, Petah
Tiqwa 1996, which Black went on to
win - even so he should have preserved
the bishop on the diagonal with 7 ... a6
or 7 ... a5.

58
1 e4 lbc6 2 d4 e5

All: S h4! b) 6 g3 i.cS 7 i.g s f6 ! ? (7 ... ttJf6 8


i..h 3 d6 9 i.. xc8 'ifxc8 10 i..xf6 gxf6 is
simpler - Black will play .. .f6-fS at his
convenience, with near equality) 8 i.. d2
d6 9 ttJC3 i..d7 10 i.. e 2 ttJ6e7 was a little
better for White in H.Meissner-A.Miles,
European Cup, Slough 1997, though
Miles methodically ground out the win
in an instructive ending (see Game 32).
c) 6 i.. e 2 ttJf6 7 ttJ C3 a6 8 i.. g s i.cS 9
0-0 d6 is already equal since Black has
quickly established his bishop in the
This is the way to start posing prob­ ideal position . Black will normally fol­
lems for Black and his knight on g6. low with 10 .. . 'iVd7, breaking the pin
S hS
..• and intending ... lbg4 or ...'ifg4.
Black is forced to weaken his king ­ 6 ...ttJf6 7 ttJc3
side or accept an extremely cramped
position. But let's not forget that White
has also weakened his kingside.
6 i.. g s
Alternatively:
a) 6 ttJc3 ttJf6 7 ttJg S ! ? (7 i.. g s trans­
poses to the main line) 7 ...i.. b4! 8 i.. e 2
d6 9 'ifd3 i..d7 10 a3, and instead of
10 ... i..x c3+ as in M. Kravtsiv-K.Tarlev,
Evpatoria 2007 (see Game 3 1), I prefer
10 ... i.. c S, retaining the bishop for now;
e.g. 11 g3 0-0 12 0-0 ttJg4 with a tiny 7 ... i.. b4
edge to White. Black intends ... 'ife7 and 7 ... i.. c S is a possible alternative.
.. .f7-f6 to evict the knight, and probably Then 8 ttJa4?! i..b4+ 9 c3 i..e7 10 i..xf6
... a7-a6 and ...b7-bS. bf6 11 d6 was A.lvanov-J. Benjamin,
Riskier is 7 ...i.. c S ! ? 8 d6 ! cxd6 9 i.C4 US Championship, Parsippany 1996,
0-0 10 0-0 bS! 11 ttJxbS i.a6 12 a4 :c8 which Ivanov won, but Black's inaccu­
13 i.e2 dS 14 exdS ttJxh4 15 i.xh S e4 - racies are yet to come. Indeed, after
Black has solved the problem of his 11 ... cxd6 12 g 3 ! ? dS ? ! 13 'ii' xds d6? 14
weak pawns by sacrificing them all and i..b S+ �f8 White was much better, but
now has reasonable play for the pawn Benjamin could h ave played 12 ... b6 13
minus, but White had many other tries. c4 (13 1Wxd6 ? ! i..b 7 14 'iWd3 i.. c 6 15 b3

59
The Dark Knight System

dS is great for Black) 13 ....i.b7 14 lLlc3 9 ....i.xc3 10 bxc3 cxdS 11 .i.xh S ( 11


.i.e7, followed by ...lLlf8-e6 - Black's exds ! ?) 11 ...lLlf4 12 .i.f3 lLle6 13 .i.xf6
extra pawn may not be much of an as­ 'iVxf6 14 exdS lLlcs 15 g 3 (15 h S ! ?)
set, but he is not suffering for having it. lS ... d6 with only a tiny disadvantage,
However, the correct response to but White missed some good chances
7 ... .i.cS, namely 8 lLld2 !, puts Black un­ along the way.
der some pressure. After the text, we're in uncharted
s lLld21 territory ag ain, which is just how we
Instead: like it. Right?! Right.
a) 8 a3 .i.xc3+ 9 bxc3 c6 10 c4 d6 11
lLld2 Vi'as was L.Christiansen-1Ben­
jamin, US Championship 2000 (see
Game 3 3). Black h ad nothing to com­
plain about and went on to win .
b ) 8 .i. e 2 allows u s t o preserve the
bishop with 8 ... d6 9 0-0 .i.d7 10 a3 .i.cS
11 �d3 a6 12 g3 .i.h 3 13 l:Hdl and
break the annoying pin by 13 ... Vi'c8 (or
13 ... 'ifb8! ?), when we're just about
equal. (This queen manoeuvre should
be kept in mind throughout this sec­ a) 9 .i.bS+ is certainly not a big deal
tion .) 14 ... lLlg4 is likely, targetin g the f2- after 9 ... .i.d7 10 .i.xd7+ Vi'xd7. Sure, we
square. liked that bishop, but White has solved
The text move is more challenging. our space problem and helped us break
the annoying pin on our f6-knight.
Then 11 .i.xf6 gxf6 12 "'f3 'if g4
(12 ....i.xc3 13 'ii' x C3 fS 14 g3 0-0-0 is
okay, too) 13 'irxg4 (or 13 'ii'xf6 .i.xc3 14
bXC3 lLlf4! ls lLlf3 "'xg 2 16 lLlg s l:f8 17
0-0-0 'ir'xf2 18 lLlh7 lLle2+ 19 �d2 'ir'xf6
20 lLlxf6+ rtt e 7 2 1 lLlxh S :h8 22 �xe2
lixh S 23 lIdg l with a draw, presuma­
bly, though only Black can pretend to
play for a win) 13 ... hxg4 14 g3 .i.xc3 1 5
bxc3 lLle7 1 6 c 4 fS i s level.
S d6!
••• b) 9 .i.e2 lLlf4! (as in many similar
In E.Mortensen-C.Hoi, Ostrava 1992, positions, White does not want to take
Black played 8 ... c6 9 .i.e2 (9 g 3 ! ?) this knight, especially since his bishop

60
1 e4 ltJc6 2 d4 e5

is strong on the g 5-square) 10 .i.b5+ S ltJf6 6 .i.d3


•••

M8 (this time 10 ....i.d7 doesn't work Not 6 ltJbd2 c6! 7 C4? ! (this is n o
well - White will gain the very useful good, but the alternative is to give up
g2-g3 with tempo) 11 0-0 .i.g4 12 f3 (or the centre) 7 ... ltJg4! 8 .i.g 5 ? 'ifb6 9
12 .-el .i.d7 ! - the situation has .-e2 ? ! .i.c5 and White needs (PR.
ch anged again already; the bishop ex­ 6 ltJg4! 7 .i.d2
••.

change now brings equality: 13 .i.xd7 Or 7 .i.g 5 .i.e7 8 .i.d2 .i.c5, transpos­
·.xd7 and Black will follow with ing.
14 ...'6'g4 if possible, otherwise 14 ... c6, 7 .i.cS 8 0-0 as 9 h3 ltJf6
•••

or similarly 13 .i.d3 ! ? c6) 12 ... c6! 13

...t a 4 .i.xc3 14 bXC3 .i.d7 15 dxc6 .i.xc6


16 .i.xc6 'iVb6+ 17 <ii?h l 'ii' x c6 18 .i.xf4
exf4 19 ltJb3 d5 20 es ltJd7 2 1 :el 1:e8
22 'ii'd4 l:th 6 is roughly equal.
There are many other ways the
game could go, and White does have
chances for an advantag e, but the pre­
ceding lines give a good indication of
Black's resources.

A12: S .i.e3 White has g otten h2-h 3 for free, but


free is still way too expensive - he must
be extremely careful because of his
weakened kingside:
a) 10 �el d6 11 .i.xa5? ! .i.xh 3 ! 12
gxh3 'ifd7 13 <ith 2 ltJf4 14 ltJgl ltJg4+!
15 �h l (not 15 hxg4?? .xg4 and .... g2
mate) 15 ... ltJxf2+ 16 :xf2 .i.xf2 17 'ifxf2
l:xa5 18 'ii'f3 0-0 19 ltJc3 f5 20 exf5
ltJxd3 2 1 .xd3 :xf5 and Black is better
because of White's weak king and
awkward knights.
White doesn't actually play this very b) 10 a4 0-0 11 ltJa3 d6 12 �el (or
often, but Black's attacking ideas in 12 ltJC4 c6! 13 dxc6 d5 ! 14 exd5?! e4! )
this variation are too important and 1 2...ltJh 5 13 .i.e3 ltJgf4! 14 .i.xc5 �f6 ! !
widely applicable to relegate to a foot­ 1 5 .i.e3 .i.xh 3 1 6 .i.xf4 ltJxf4 1 7 ltJh2
note. Study carefully. Don't worry, it's .i.xg 2 18 .-e3 .i.xfl and even though
fun and easy. White survives, Black maintains some

61
Th e Dark Kn ight System

material and positional pluses. dangerous move here, and Black has
Note that in many similar positions both objective and practical problems.
White voluntarily spends a tempo on The text move order makes it difficult
h2-h 3(?) - a move which contributes for White to play an early h2-h4 and so
greatly to his downfall. Note, too, that avoids this troublesome line.
Black's attack with ... tLJh 5, ... tLJgf4, .....f6 White has:
is so strong that he can sacrifice a full
piece to accelerate it. One free tempo A2l: 5 tDc3 62
and the game would have been over. A22: 5 iLe3 64
A2 3: S ct:Jf3 6 7
A2: 4 C411 A24: 5 iLd3 68
This weak move is almost as com­ A2 S: 5 g3 70
mon as 4 tLJf3 . It wastes a tempo in a A26: 5 a3 71
critical position, obstructs the fl­
bishop, and leaves a big hole on the d4- By the way, I hate all these nested
square. In exchange, White has forti­ letters and numbers which make the
fied dS, but the price is too high - he book look like the awful, tedious out­
has already squandered his first move lines we had to write in seventh grade
advantage, and if he plays at all indif­ Social Studies. It makes my eyes glaze
ferently he will soon stand worse. over just looking at it, and probably
White imagines he will eventually be yours, too, so just read about 5 tLJc3
playing c4-c5, but this is difficult to and 5 .i.e3 and then skip to line B. The
achieve. rest doesn't much happen and it's
4 tLJg6
•.• pretty obvious anyway. Maybe some­
day, when you need to look something
up, you'll thank me that the material is
so well organized. I take cash and
cheques.

A21: 5 tLJc3 .i. C5 !


If S ... tLJf6 then 6 h4! and Black is
back on less solid ground.
6 tLJf3 tLJf6 7 .i.e2
By now 7 h4? is not possible be­
cause it does not address the threat of
4 ...tLJf6 is similar, when 5 tLJC3 tLJg6 7 ... tLJg4!.
transposes to a position often reached For 7 .i.d3, see A24, n ote 'b' to White's
through the Tango. However, 6 h4! is a seventh move.

62
1 e4 lbc6 2 d4 e5

White tried 9 a3 as 10 i. d2 fie7 11


l:bl .i d7 12 b4? ! axb4 13 axb4 i. d4!,
but she was worse after the queenside
had opened and it was Black who was
successful in the end (see Game 3 5).
9 ... i.. d7
This stops lba4 for now.
Instead, D. Baramidze-E.Griezne,
Baunatal 1999, continued 9 ... a6 10 a3
'iie7 11 b4 i.. a7 12 lbdl, when Black g ot
to demonstrate the typical manoeuvre
7 0-0
••• 12 ...lbh S 13 lbe3 lbgf4 which he used

Black will be playing ... d7-d6 and to good effect (see Game 36).
usually ... a7-aS soon, but this move or­ 10 a3 as
der is the most accurate since 7...d6 ? ! is
met by S b4 (S ... i..xb4?? 9 "a4+).
7 ... as is sometimes played, but
White is actuany quite far from being
able to play lba4 because the e4-pawn
would hang. Holding off on ...a7-aS
makes sense because:
1. Black may change his mind and
play ... a7-a6.
2. Sometimes Black can prevent
!tJa4 with ... i.. d7 instead.
3. It is possible to allow the bishop Black is slightly better.
to be traded off under some circum­ If 11 l:bl, we will certainly fix
stances - I have recently noticed that White's queen side pawns with 11 ... a4.
tempi sometimes matter in chess. If 11 b3, we have available the slow
8 0-0 d6 plan 1 1 .....e7, 12 ... h6, 13 ...lbh S ,
S ... as 9 lbel d6 (which could just as 1 4. . .lbgf4 , ls . . :ii'f6, etc, which I provide
easily have been S .. d6 9 lbel as) 10
. because it's often necessary in similar
lbd3 i..d4! was W.Weisser-L.Trumpp, positions - but here we just blast out
German League 2003, in which White 11 ... lbh S ! 12 lbxes (12 g 3 is safer, but it
quickly reached a difficult position and does create a weakness, and Black is
got abused tactically (see G ame 34). better after the simple 12 ... lbf6, menac­
9 '6'C2 ing ... i..h 3 and/or ... lbg4) 12 ... lbxes 13
In B.Perrusset-I.Moullier, Paris 2005, i..xh S 'tWh4 14 i.. e 2 fS 15 g 3 '6'h3 16

63
Th e Dark Kn ig h t System

.i.f4 :ae8 (or 16 ...g S ! ? 17 .i.xes dxes 18 b ) 6 f3 .i.b4+ ( 6 ... b 6 i s still interest­
exfs :a6 with more than enough for ing, but after 7 lhC3 .i.cS 8 .i.xcS bxcS 9
the pawn) 17 b4 (not 17 .i.xe s ? :xes 18 d6 ! White has balanced the chances) 7
.i.f3 f4 19 .i.g 2 'ii'h S 20 b4 .i.h3 21 bxcS lhd2 �e7 (7 ... b6!?). Miles scored 4-0
.i.xg 2, winning) 17 ... axb4 18 axb4 from this position, beating GM Kaida­
.i.xb4 with clearly the better game for nov and IMs Shirazi and Langeweg ; e.g.
Black. 8 g 3 0-0 9 .i.h 3 c6 (or 9 ... aS or 9 ....i.cS)
and Black is better, going on to win in
A22: 5 .i.e3 lhf6 G .Kaidanov-A.Miles, Palma de Mallorca
1989 (see G ame 37).
c) 6 .i.g S ? ! is ridiculous here and in
all positions where Black can play ...h7-
h6. The bishop is way too valuable to
trade, and even when it's possible to
retreat, ... h 7-h 6 is always a useful move
for Black. So 6 ...h6! 7 .i.xf6 'fIIxf6 and
White has even more dark-square
problems than usual. Black's queen is
also very happy on the f6-square.
6 i.b4 7 f3
...

6 lhc3 Against 7 "c2 or 7 .i.d3 Black plays


Other moves: exactly the same way.
a) 6 .i.d3 b6! (6 ... lhh4! ? 7 �fl b6 8 7 i..x c3+
•••

g 3 lhg6 9 �g 2 .i.cS is similar, but White Black's results are excellent (+21 -12
is certainly not suffering from his in­ =8) with this move, so there is little
ability to castle) 7 lhc3 .i.cS (in V.Vilkov­ need to worry about alternatives.
A.Provotorov, Kaluga 1996, the only Sometimes Black plays 7 ...'ile7 with the
time this position has been reached, idea of trading the dark-squared bish­
Black played the highly inconsistent ops, but this is time-consuming com­
7 ... .i.b4?! and went on to lose) 8 lhf3 pared to the text, and hasn't worked
0-0 9 0-0 and there are many roads for well in real life.
both players, but they all lead to equal Quoting Joel Benjamin: "This is im­
positions - the imminent and posi­ portant: do not hang your bishop with
tionally favourable bishop trade bal­ 7 ... d6 8 'iVa4+." {Actually, according to
ances White's space advantage; e.g. my database, 7 ... d6? ? has been played
9 ... aS 10 �d2 'fIIe 7 11 :fel d6 12 .i.xcS three times and White has yet to play 8
bxcS 13 g3 a4 and the game is still bal­ 'iVa4+, even in the game where White
anced. was a GM. I won't name the GM. Can

64
1 e 4 tLlc6 2 d4 e5

this possibly be right? ! Can you explain on the queen side, a strategy which is
yourself, Pablo?) far less effective, as w e will see.
8 bxc3 d6 9 "'d21? Can things really be that simple for
In fact, just about anything is better Black? Not quite, but if White wants to
than the lemon 9 CS?! that White get any play, he pretty much needs to
squeezes out most of the time, which go crazy like a Grandmaster (in lJelen­
leads to: E.Dizdarevic, Ljubljana 1992 - see
Game 40 - White went crazy like an I M,
Position Fou r which did not work), as in E. Rozentalis­
M.Lazic, Genoa 2004, which went 9 cS
0-0 10 cxd6 cxd6 11 i..d3

Apparently i t i s just too tempting to


liquidate the weak c-pawn, but the
lines that open are all going to be 11 ...'ii'c7 12 tLle2 tLld7 13 h4!? tLlcs
seized by Black; and while White's 14 hS tLle7 15 g4! an d while White may
weakness on c4 is no more, he h as an not h ave been better, he certainly was
even bigger problem on C3, which is scary, an d he did go on to win after
directly in the line of fire, sitting on lS ... tLlxd3 ? ! 16 'ii'xd3 bS 17 tLlg 3 as 18
Black's half-open c-file. The games all �2 i.. a 6 19 'ii'd2 f6 20 tLlfS l::tf7 21
go the same way: 9 ...0-0 10 i.. d3 tLld7 ! :hgl :c8 22 :acl �8 2 3 'Wb2 tLlxfs 24
11 cxd6 cxd6 12 tLle2 .-as ! (or 12 .. :.C7) gxfs "'c4 25 'ii' d 2 h6 26 i..b 6 'ii'a4 27
13 0-0 tLlcs, and ... i.. d7/ ... :ac8/ ...tLla4, wg 3 :b7 28 i.. e 3 :bC7 ?? 29 i..x h6 b4
or ... b7-b6/ ... i.. a 6/ ...:tac8 on the queen- 30 Wh4 bxc3 31 i.. x g7+ �e8 32 "g 2
side, and after White is pacified there, 1-0 .
.. .f7-fS on the kingside. S.Brudno­ Notice that White's pawn storm had
J.Benjamin, Boston 2001, is a classic less to do with blowing Black open than
example (see Game 38), whereas in controlling th e fs-square, preparing it
R.Mitchell-J.Schuyler, Bloomington for his knight. The square is especially
1991 (Game 39) Black focuses entirely important since, had Black been able to

65
The Dark Kn ight System

break with .. .f7-fS, White's strategy dangerous for Black, who must be ex­
would have failed. Notice, too, that tremely resourceful in a dizzying array
Black was never losing - in fact, he was of variations in order to avoid disaster.
never significantly worse - until (See for yourself - I won't bore you with
28 ... l:lbc7?? Instead 2 8 ... :tf7 ! (preparing the details. Frankly, I wouldn't even
the escape 29 ... 'it;e7 if necessary) would know where to start.) After the text
have pre-empted White's sacrificial move, Black can bail out to the queen­
attack and held the balance. White's side if things get too hairy too quickly -
ideal position wasn't so dan gerous af­ a surprising but valuable option !
ter all ! 10 h4
Let's go back to move 11, set up the Not forced, obviously, but if this is
proper defence without fear, and try to what White is about, he is likely to get
play a little more quickly and actively right to it.
on th e queen side: l1 ..:ii'as ! (or If 10 .i.d3 (or 10 �e2, for that mat­
11 ... �d7 first) 12 �e2 �d7 13 h4 �e7 ter), Black could castle, having lost
14 hS h6 lS g4 f6 16 1i'd2 �cS 17 .i.c2 nothing - but I would prefer to stay
b6 18 �g 3 (18 C4! VWa6 is equal) flexible with 10 ...�d7; for example, 10
18 ... .i.a6 19 �fS �xfS 20 gxfs l:lf7 2 1 �e2 �d7 11 h4 h6 12 h S �gf8 ! (in
:g l �f8, followed by 22 . . ': c 8 with Z. Koczka-Zsu.5imon, Hung arian Team
pressure on the c3 -pawn. Champion ship 2003, 12 ... �e7? was 1-0
We now return to our regular pro­ in 30 moves) and 13 ... �h7 will be like
gramming . the main variation. If 10 .i.d3 �d7 11
�e2, Black can still delay ...0-0 in favour
of 1 1 ...�CS ! . Can White keep waiting
before committing to either castling or
h 2-h4 - ?
10 h6
•••

This stops White's pawn from going


to h6, which would leave Black with a
big cramp and weaknesses on the dark
squares.
11 g3
Someone will try 11 hS �f8! (I just
9 b6
.•• love this move - the knight heads for
Palliser concludes that there is no the open cs-square, whereas a knight
point delaying castling, but I am find­ on e7 would be going nowhere for a
ing that 9 ... 0-0 10 h4! (intending long time) 12 g4 �6h 7 ! (preventing 13
10 ...�h S 11 .i.f2 or 11 �e2) is very g s and preparing an eventual ... �g S !,

66
1 e4 lbc6 2 d4 e5

while ......, 4+ is also sometimes useful)


13 i.d3 ltJd7 (Black is at least equal in
spite of White's space - his knights are
happy pieces, unlike White's sad bish­
ops) 14 �f2 ltJcS 15 �g 2 as 16 ltJe2
ltJg 5 etc. It is even safe to castle king ­
side now.
11 ... ltJd7
This transposes to A.Karpov-D.Chev­
allier, France 1993 (see Game 41). Ac­
cording to Palliser, this game was very
influential and popularized the varia­ We no longer have to worry about a
tion with i.e3 for White. If so, the positional squeeze by White, real or
game's true theoretical significance imagined. White's knight will soon be
was greatly overestimated - Black was established on the e4-square, but it has
fine well into the middlegame, and no forward movement and does not

even better at one point. His only real control important squares. One likely
problem was that he was playing Kar­ plan for us is ... lbe7-cS-b6 to close the
pov! b-file and pressure White's weakness
12 ltJh3 ltJcs 13 ltJf2 on c4. We can also consider ... l:tabS-b6
and ... J:fbS. Black is clearly no worse
and I believe White has to be careful
that he is not punished for his overex­
tended pawns.

A23 : 5 ltJf3 ltJf6 6 ltJc3 i.b4

So far we have followed the famous


game, and Black could certainly con­
tinue more or less like Chevallier (who
tried 13 .. .'ii'd7 h ere), but I would rather
play actively with 13 .. .f5 ! ?; e.g. 14 exfs
i.xfS 15 i.xc5 bxcS 16 i.d3 0-0 17 0-0
'ii'd 7. This is a difficult decision, especially

67
The Dark Knight System

sin ce we will need to know the posi­ This is not good, but i t is always
tions after 6 ... �cs anyway because of played, if it hasn't been played already.
the different move orders White can Even Houd;n; likes it ! Black's attacking
use (see line A2 l for this). Although ideas should be familiar by now:
Black's bishop is very strong on the a7- 10 �h5
•••

gl diagonal, the doubled c-pawns are


also a big problem for White, and one
that cannot possibly be fixed. Not only
are they targets in the late middlegame
and endgame, they immobilize White's
queenside, makin g it difficult for him
to gen erate meaningful play on that
side of the board. Furthermore, White
is forced to play an awkward m ove like
7 .i.d3 or 7 .-c2 to defend his e-pawn.
Because it is possible to inflict the posi­
tional damage and still attack, I prefer Black intends ... �hf4 and ...�h4, or
to double the pawns if possible, though ... �gf4 and ...'iif6. On the queen side, it
this is largely a matter of taste. will probably be necessary to play ... b7-
7 i..d 3 b6 soon, while a2-a4 should be met by
7 �d2 ? ! keeps the pawns from be­ ... a7-aS to eliminate counterplay. In
ing doubled, but it is bad nonetheless: theory White should be okay, but in
7 ... .i.xc3 8 .i.xc3 �xe4 9 �xes �xes 10 reality Black has won every game.
�xes 'ii'f6 11 �d3 0-0 12 .i.e2 d6 13 0-0 W.M.Buehl-J. Benjamin, Reno 1999 (see
.i.fS and Black has a significant advan­ G ame 42) is typical.
tage in activity.
A24: 5 i.. d3 �c5

7 �xc3+ 8 bxc3 d6 9 0-0 0-0 10 h31!


...

68
1 e4 ttJc6 2 d4 e5

6 ttJc3 managed to block Black's favourite


With 6 ttJe 2 ! ? ttJf6 7 0-0 White gets bishop with 11 b4 axb4 12 axb4 .i.b6 13
his knight to e2 without spending a ttJa4 .i.a 7 14 .i.c2 ttJhf4 15 cS, but Black's
tempo on h 2-h3 (as compared to the attack was still strong, and he won a
main line), but he will still find that he topsy-turvy battle (see Game 43).
has not found a route to an advantage: c) 7 .i.e3 b6! transposes to A22
7 ...0-0 (7 ... d6? ! S b4!) S ttJbc3 a6 9 ttJg3 above (the first note). 7 ... .i.xe3 isn't the
d6 10 ttJfs ttJf4! 11 .i.e3 (not 11 .i.xf4?! worst move ever, but it loses th e f4-
exf4 12 'ir'f3 ? ! g 6 ! 13 ttJh6+ �g7 14 square for Black's knights, which love
'i'xf4 ttJh s 15 'iWd2 'iVh4! 16 b4 '6'f4! 17 to settle there and checkmate White.
'i'xf4 ttJxf4 winning, because the ttJh6 7 0-0 8 ttJge2
•••

is still trapped) 11 . . .ttJd7! 12 .i.C2 g 6


with equal play.
6... ttJf6

8... a6
Not the only good move. S ... as i s
also worth considering - i t slows down
7 h3 White's b2-b4, though it does leave
Given an exclamation mark by some Black's queenside less flexible and
sources, which to me seems a little ex­ weakens the bs -square.
treme - the move is more like an ar­ K.Ellmauer-D.Huber, Schwarzach
guably necessary evil. 2001, went S ... d6 (S ... as is a better
a) Admittedly 7 h3 is far superior to move order) 9 0-0 as 10 �h l?! (10 ttJg 3 )
7 ttJge211 ttJg4 S O-O? 'ifh4, winning. 10. . .ttJh s 11 g411 Wh4?! (11 ...ttJhf4!) 12
b) 7 ttJf3 isn't so great either. 7 ...0-0 S �g2 .i.xg4 13 hxg4 1Wxg4+ 14 ttJg3 ? (14
0-0 as (S ... a6 is also reasonable, but the �h2) 14 ... ttJgf4+ 1 5 .i.xf4 ttJxf4+ 16
text move is sound and Black is 5-0 with �g l 'tixg 3+ 0-1. Short and sweet.
it) 9 a3 d6 10 l:tbl ttJhs with a danger­ lJelen-Z.Mestrovic, Slovenian Team
ous initiative in practice. In A.Hahn­ Championship 1996, saw S ...ttJhS ! ? 9
J.Bonin, New York (rapid) 2003, White g3?! (9 ttJa4!), which is incorrectly as-

69
The Dark Kn ight System

sessed by De Firmian as better for White ity), and ...c7-c6 may be on the cards.
- a case of annotating by result. The One interesting idea is ...lbf4. One
game continued preposterously with thing we absolutely do not need to
9 ...'ii'f6?! 10 :h2 d6?! (10 .. . 'iVd8! is equal) worry about is .i.xf4 exf4 - White's
11 lba4 .i.b4+?? 12 lbec3! and Black's good bishop is too valuable to squan­
h s-knight is toast. der in such a fashion, and our pawn on
Going back to move nine, it is true f4 is strong, not weak. We will very
that White has more space, but his po­ much enjoy the use of the es-square
sition is very loose. Simply 9 ... a6! fol­ for our knight, bishop, rook, or queen.
lowed by ... d7-d6 and ... c7-c6, and what Even if ... g7-gS is necessary to defend
moves does White imagine that he is f4, Black's kingside will remain safe.
going to be playing ? For example, 9 ... a6 Another idea is ... .i.d4 and ... C7-CS,
10 0-0 d6 11 �h 2 lbf6 12 :bl c6 13 b4 anchoring the bishop. In this closed
"d7 14 lbgl .i.d4 15 lbce2 .i.a7 and position, we will not mind if our bishop
White's position is slowly degrading. gets traded off, especially since we will
9 0-0 d6 10 lbg3! wind up with a protected passed pawn
on the d4-square (if the bishop is taken,
either recapture can be considered,
though ... e5xd4 is the typical answer) .
Naturally, White will not be eager to
play dsxc6 (en passant) because of the
loss of space and centre. 10 ... J..d4 is not
the most accurate, but 10 ... h6 11 lba4
can definitely be met by 11 ... .i.d4 and
12 ... c5.

A25: 5 g3
Otherwise, the nasty 10 ...lbh S! is
coming; e.g. 10 :tbl lbh S ! 11 b4 .i.a7 12
<iith l lbhf4 and ...Vh4 or ...lbh4 with
threats ag ainst g2, h3, and f2 .
(9 ... lbh S ? ! was no good because of 10
lba4! J..a7 11 d6 ! with a small edge and
a large disruption of Black's plans.)
The position after 10 lbg 3 has never
been reached, but we have many rea­
sonable and sensible moves such as
10 ....i.d7, 10.. J:te8, or 10 ...h6 (with equal-

70
1 e4 ttJc6 2 d4 e5

Taking the f4-square away from Game 44).


Black's knight is sensible, but this move 6 i.. c 5 7 ttJC3
...

is slow, and the white bishop is not go­ The popular 7 ttJe2 allows Black to
ing to be active on g2. take the initiative immediately with
5 ttJf6
... 7 ... h s ! , when 8 ... h4 cannot be stopped
because 8 h4? ttJg4 9 O-O? (or 9 lIfl
.f6 !) 9 ... ttJxh4! is awful for White, as is
8 i..g s ? i..xf2+.
7 0-0
•.•

6 i..g2
If 6 ttJc3, we have that choice again
- to take the strong diagonal or to
double White's c-pawns. I prefer to
have a queenside target, particularly 7 ... d6, 7 ... as and 7 ... hs are also in­
since White has taken measures teresting, but castling is flexible and
against our king side play. Also, White's leads into the amusing miniature
fianchetto leaves the c4-pawn without H.Titz-C.Rossi, Austrian Team Champi­
protection. So 6 ... i..b4 7 i..g 2 i..xc3 8 onship 2001: 8 ttJf3 d6 9 0-0 a6 10 .d3
bXC3 d6 9 ttJe2 (or 9 h4 h6 with a com­ bs 11 b3 i..d7 12 a4 b4 13 ttJdl 'ii' c8 14
fortably equal position very similar to i..e 3 ttJxe4 15 ttJxes ttJxes 16 .xe4 i..fs
A.Karpov- D.Chevallier in A22 - if 10 17 'it'h4 ttJg6 0-1. White resigned be­
h s ? ! then 10 ...ttJf8 ! with advantag e) cause 18 'i'hs i.. g 4 19 -g s h6 traps the
9 ... 0-0 and Black has won every game. queen.
White's plan to play f2-f4 is far too As seen in this game, ... a7-a6 is of­
weakening - after ... eSxf4 g3xf4, White ten the best way to preserve the bishop
has problems on C4, e4, f4, g4, and h4. in this variation, because with White's
While Black is waiting for f2-f4, he can bishop fianchettoed, the advance ... b7-
play ... b7-b6, ... ttJd7, ... ttJcs, ...f7-fs and bs is easy to achieve and likely to be
perhaps ... a7-as and ... i.. a 6. E.5chien­ effective.
dorfer-D.Recuero Guerra, Herceg Novi
2006, is a typical disaster for White (see A26: 5 a3 ttJf6 6 ttJc3 i.. c 5

71
Th e Dark Knight System

11 h4 i.b7 12 dxC7 "xC7 13 tiJd6+ with


full compensation an d more than one
way to pursue th e attack. Ag ainst a
dangerous an d prepared (GM) oppo­
nent, Black would probably do well to
avoid the whole mess with 8 ... cs, but
otherwise it makes sense to pocket the
material and let White try to figure out
how to prove compensation .
7 ...aS
7 . . a 6 has done well in practice, but I
7 i.d3 can't see the logic of allowing White to
Other moves: accelerate his queenside play.
a) 7 tiJf3 ? tiJg4! or 7 tiJge2? tiJg4! is S l:lb1
terrible. Have you noticed that White In stead:
needs to be careful on the dark a) 8 tiJge2?? is still terrible due to
squares? Eh? 8 ... tiJg4 9 o-o ?! -.h4.
b) I've seen White play 7 h3 here, af­ b) 8 tiJa4 is interesting, but not es­
ter which he should have his right to pecially strong: 8 ... i.a7 9 cS d6 10 i.e3
play White permanently revoked - but was R.5taudte-M. Roth, Chemnitz 1998,
the fact that he always loses here has when 10 ...tiJh4! (instead of 10 ... tiJg4?! )
as much to do with his obviously pas­ 11 �fl tiJg4! 1 2 i.d2 dxcs already
sive attitude as the defects of his posi­ leaves White in poor condition. 9 d6 is
tion. 7 ... d6 8 tiJf3 as 9 g3 0-0 10 i.g2 c6 a little better, but 9 ... cxd6 and 10 ... ds
was C.Baluta-A.Cioara, Bucharest 1996 will be sufficient for easy equality.
(see Game 45), in which White, an FM, S ... d6 9 h3 0-0 10 b4 axb4 11 axb4 i.a7
got man handled while Black demon­
strated all the available ideas ( ... c7-c6,
... b7-bS, ... tiJg4, .. .f7-fS, etc).
c) 7 b4 certainly looks stupid and
has lost all the games so far, but in
analysis things are not so clear: 7 ...i.d4
8 tiJge2 tiJxe4 (8 ... c s ! ? looks okay) 9
tiJxe4 (not 9 tiJxd4?? tiJxC3 10 'ii'd3 exd4
11 'it'xd4 'iVe7+, winning) 9 ... i.xal 10
d6 ! (stronger than 10 i.e3 ? ! i.d4 11
tiJxd4 exd4, though after 12 'iWxd4! 0-0
13 d6 White still has some play) 10 ... b6 Black was already slightly more com-

72
1 e4 ltJc6 2 d4 e5

foTtable in Bu Xiangzhi- L.Christiansen, enough compensation. However, Black


Deizisau 2000 (see Game 46), and Bu's still has 6 ... d5 !?; e.g. 7 ltJxd5 c6 8 f3 ltJe5
12 g 3 ?! should have worsened White's 9 b4 .i.d6 10 ltJc3 .i.xb4 11 i-b2 1i'h4+
situation after 12 ... c6 or 12 ... .i.d7 (as 12 g3 'iV e7 and White is very loose. Al­
opposed to Christiansen's 12 ...ltJe8?!). ternatively, 6 .. :ifh4 is less ambitious but
Black, who was better throughout most much simpler: 7 g3 '6'f6 8 iVxg4 .i.xd4 9
of the opening and early middlegame, ltJdl d5 ! (since the c8-bishop is de­
.. .lost. fended!) 10 _e2 dxe4 11 iVxe4+ ltJe7
and Black is a bit better.
B: 3 dxes ltJxes
B1: 4 ltJf3 ltJxf3 5 'ii'xf3 ltJf61

White has:
The usual move is 5 ...'i¥f6, but then
B 1 : 4 ttJf3 73 White can either allow or avoid the
B2: 4 f4 76 queen trade as he pleases, with a
pleasant position in either case. Al­
Instead, 4 ltJc3 .i.c5 5 ltJf3 ? (5 f4 ltJc6 though the text move has had no seri­
transposes to line B22 below) 5 ... ltJg4! 6 ous trials, analysis demonstrates its
ltJd4 is like a Two Knights Defence (1 e4 viability an d none of the ideas previ­
e5 2 ltJf3 ltJc6 3 .i.c4 ltJf6 4 ltJg 5 d5 5 ously tried have proven themselves
exd5 ltJxd5) with reversed colours, ex­ reliable. In m ost cases, we intend to
cept that Black's king's knight is at play like a Ph ilidor, counting on the
home instead of his queen's knight. This knight trade to ease our space disad­
makes it harder to pressure the ltJd4, so vantage, while trying to show that
the standard idea of 6 ... ltJxf2 is less ef­ White's queen is awkward on f3; and
fective; e.g. 7 Wxf2 'ii'f6+ 8 �e3 ltJe7 9 there are other possibilities depending
ltJb5 �e5 10 c3 f5 11 Wd2 fxe4 12 �C2 on how White reacts. It is not possible
0-0 13 g3 d5 14 .i.f4 does not give Black to analyse exhaustively, but the follow-

73
The Dark Kn ight System

ing information should leave us a few


steps ahead of the opponent, who has
never even considered this position .

811: 6 l2JC3 74
812: 6 �C4 74
813: 6 e 5 75
814: 6 �d3 75
815: 6 �e2 75
816: 6 �g5 76

811: 6 ttJC3 .i.b4 7 .i.d3 .i.xc3+ 8 bxc3 6 ... .i.d6


0-0 9 0-0 d6 10 :e1 6 ... d6 ! ? is not bad, and keeps things
very Philidor-esque, but I prefer the
bishop to be more active if possible.
7 ttJC3 0-0 8 .i.gs
Or 8 0-0 'fie7 9 .i.f4 (9 .i.g S ? ! 'iVes !
1 0 "g 3 'lVcs 1 1 'i'h4! �es ! i s level)
9 ....hf4 10 .xf4 d6 11 :adl :e8, in­
tending ...�e6 or ... 'iVes . The exchanges
have eased Black's space problem, and
White's edge is tiny.
8 ... c6 9 i..xf6 'ii'xf6 10 "xf6 gxf6 11
0-0-0 .i.cS 12 f3 bS 13 .i.d3 d6
10 �g s h 6 11 �xf6 'ii'xf6 12 'Wxf6
gxf6 is an equal endgame.
After 10 :el, White is a little better
in spite of his bad pawns. It is time for
Black to reposition the knight with
lo ...ttJd7, which steps out of the poten­
tial pin, prepares •f6, and eventually
...

... ttJcS or ...ttJes, where it should have


g ood prospects. Black further intends
... b7-b6, ... �b7, and ... :te8, targeting
White's e-pawn, and may eventually
try for .. .f7-fS. Black's powerful dark-squared
bishop is (nearly) enough to balance his
812: 6 �C4 ugly pawn structure.

74
1 e4 lbc6 2 d4 e5

813: 6 eS 'ife7 On the surface, this looks bad for


Black, who is still four or more moves
away from completing his develop­
ment - but he controls the e6-square,
and White lacks the means to orches­
trate a breakthrough, so White's ad­
vantage is small; e.g. 11 'iitb l .i.fs
(ll ...h S ! ?) 12 lbb3 lbxb3 13 'iWxb3 0-0-0
14 .i.d3 -'.e6! with no real problems.

814: 6 .i.d3 d6 7 0-0 .i.e7 S lbc3 0-0 9


.i.f4
7 -'.f4 9 lbds lbxds 10 exds .i.f6 11 c3 :e8
7 -.e2 lbds 8 c4 'iVb4+ 9 lbd2 lbf4 10 gives White very little.
..w e4 lbe6 is equal. 9....i.g4 10 'ii'g 3 -'.e6
7 ... c6 s lbd2
Other moves lead to equality:
a) 8 ..-e2 lbds 9 -'.g 3 fs ! 10 c4 lbC7
11 lbc3 lbe6 12 f4 d6 ! 13 0-0-0 filc7 14
..-c2 g6 15 'iitb l dxes 16 fxes -'.g7 (or
16 ... -'.e7 or 16 .. .f4 !?).
b) 8 lbc3 d6! 9 0-0-0 dxes 10 l::t e l
lbd7 11 -'.c4 f6 and Black keeps his ex­
tra pawn, although White has the ap­
propriate compensation. Black intends
... lbb6 (or ... lbcs), ... .i.d7 and ...0-0-0.
S ... d5 9 0-0-0 lbd7 10 filg3 lbcs The threat to trade off White's good
bishop with 11 ...lbh s is annoying. As­
suming White defends against that,
Black should consider the candidate
moves ... c7-c6, ... :e8, ... lbd7 (or ...lbg4),
... lbes, ... lbxd3, ... -'.h4, ... -'.f6, and ... ..wC7
(or ... 'iWe7). White is only slightly better.

815: 6 -'.e2 dS 7 eS ltJe4 S lbC3 lbxc3 9


'ii'x c3 c6 10 .i.e3 .i.e7 11 f4 0-0
And with 12 .. .f6! coming, Black has
equalized.

75
Th e Dark Kn ight System

82: 4 f4
This is far less popular than 4 lbf3
among the strongest players, but gives
excellent results. Fortunately, it's easy
to see where Black has been going
wrong.
4... lbc6

816: 6 i.. g 5 d6 7 lbc 3


As usual 7 i..xf6 ? ! 'Wxf6 8 'ifxf6 gxf6
is equal.
7 ... i.. e7

White has:

821: 5 i..c4 77
822: 5 tLlf3 78

Alternatively:
a) S lbC3 i..cS 6 tLlf3 transposes to
line B22.
b) S i.. e 3 prevents S ...i.. c S, but Black
In principle, we can already notice is okay after S ... i..b4+ 6 c3 i.. a s
that, compared to a regular Philidor, (R.Hilbner-V.Hort, German League
White's i..g s and 'tWf3 are awkwardly 1984, see G ame 47). Even better is the
placed, so White cannot expect much unplayed novelty S ... d S ! which brings
from the opening; e.g. 8 h 3 0-0 9 0-0-0 equality; e.g. 6 exds lbb4 7 i..b S+ .id 7 8
c6 10 "'g 3 (10 eS lbe8 doesn't do any­ i.. x d7+ 'irxd7 9 lbf3 lbxdS 10 'ire2 0-0-0
thing, while after 10 i..e2 "as 11 i.. d2 - come to think of it, White is m uch
'iII C7 12 '6'g 3 bS 13 i..h 6 lbe8 Black is worse here, so 8 '6'e2 lbXC2+ 9 '6'xC2
certainly no worse) 10 ..... aS 11 f4 .ie6 .ixbS 10 lbc3 i..a 6 11 lbf3 i.. d6 12 0-0-0
leads to a wild race with approximately lbf6 13 l:[hel 0-0, when Black's bishop
even chances. pair balances White's space advantage.

76
1 e 4 liJ c 6 2 d4 e 5

821: S i.C4 liJd5+ 2 3 �c4 liJe3+ 2 4 �c3 with a draw.


Preventing S ...i.cS because of 6 6 i.b4 7 liJe2
..•

i.xf7+ �xf7 7 'iVdS+. Here 7 e5 d5 8 exf6 dxc4 9 'ii'e 2+?!


S llJf61
... �8 ! ? (9 ...i.e6 is also good) 10 i-e3
'ii'xf6 11 0-0-0 i.e6 was better for Black,
who went on to win in M.Orso­
G .Bordas, Budapest 2000 (see Game
48). G o Bordas! 9 'ii'xd8+ improves for
White, when 9 ... ciif xd8 10 fxg 7 :g8 1 1
i-e3 i.xc3 1 2 bXC3 l1xg7 13 cM2 i..f5 1 4
:dl+ �c8 15 :d2 b 6 i s equal.
7 ...liJx e41
7 ... d6 is equal; Godena finds more.
S i-xf7+ �xf7 9 �dS+ �fS 10 'iVxe4 dS

This strong move, from the IM-GM


clash L.Shytaj-M.Godena, Italian Cham­
pionship, Marta Franca 2008, leads to
very sh arp play, not unfavourable to
Black. Before this, S ...i.b4+ was the
standard reply, as played by E.Pedersen,
Przewoznik, Miles and Hort, who scored
one draw between them ! (It was Miles.)
6 liJc3
Shytaj's choice.
Only 6 eS is critical, but Black has A sharp reversal of fortune has oc­
sufficient resources: 6 ... dS! 7 i.b3 liJg4 8 curred in the centre, and this is far
i.xd5 i.b4+ 9 liJc3 (or 9 c3 i-cS 10 more important than any minor incon­
i.xc6+ bxc6 11 'ii'xd8+ �xd8 12 liJe2 venience suffered by Black's king .
i.f2+ 13 Wfl i.b6 14 liJd4 f6 15 exf6 11 .f3 'ii' h4+! 12 g3 i.g4!
i.a6+ 16 �gl l:te8 17 i-d2 :e4 18 fxg7 After seeing this, Godena is my new
We7 19 g 3 i.d3 with dangerous play - hero.
Black's light-squared bishop is an abso­ 13 'ifd3?
lute monster) 9 ... 0-0! 10 i-xc6 'ii'xdl+ 11 White, who is suffering badly, may
<ii? xdl bxc6 12 �e2 f6 ! 13 h 3 liJh6 14 as wen take a pawn for his troubles. 13

liJf3 liJf5 15 liJe4 fxes 16 fxeS i-e6 17 'ii'xds is not clearly losing, whereas the
i.d2 i.xd2 18 �xd2 lIad8+ 19 WC3 liJe3 text move is.
20 liJd4 i.dS 21 liJcs i-xg2 22 lIhgl 13 .. :ifhS 14 0-0

77
The Dark Kn ig h t System

6 ...d6
Instead:
a) 6 ... a6? ! 7 "e2 ! d6 8 .i.e3 .i.xe3 9
'ii'xe3 tt:)f6 10 0-0-0 is pleasant for
White.
b) 6 ... tt:)f6 ! ? leads to wild complica­
tions and is fully playable if you enjoy
such positions. Here are some sample
variations: 7 e 5 ! tt:)g4 8 .i.C4 (or 8 tt:)e4!
.i.b6 9 i.c4 d5 10 'it'xd5 'ire 7
{10 ...'ii'xd5 ! ?} 11 h 3 i.e6 12 'W'b5 a6 13
14... d4?1 'ii'a4 i.xc4 14 'ii'xc4 tt:)e3 15 i.xe3 i.xe3
14 ... :e8! allows less counterplay: 15 16 g3 0-0-0, when Black has compensa­
.i.e3 d4! 16 tt:)xd4 J::t x e3 17 'iiVx e3 tt:)xd4 tion for most of a pawn) 8 ... d6 9 tt:)g5
18 'iVd3 tt:)f3+ 19 :xf3 .i.xf3 . (or 9 tt:)e4 i.e3 10 exd6 0-0 {10...i.XC1 !?}
15 f51 dxc3 16 tt:)f41 'iVf7 17 tt:)e6+ �g8 11 i.xe3 tt:)xe3 12 'iWe2 tt:)xc4 13 'ii' xC4
18 bxc3 i.d6 19 'iiVe4 tt:)e5 20 'ii'x b7 :e8 cxd6 14 0-0-0 i.e6 15 'i'b 5 d5 16 fs a6
21 tt:)d4 cS 22 'ii'a 6 cxd4 23 'ii'x d6 tt:)f3+ 17 'Wcs i.xfs 18 :xds 'We7 19 tt:)d6 i.e6
24 �g2 'irb7 20 J::t d 2 i.xa2 ! 21 b3 'ii'f6 22 tt:)d4 as)
White has had enough. Did I men­ 9 ...0-0 10 h3 tt:)h6 11 tt:)a4 i.b6 12 tt:)xb6
tion that G odena is my new hero? axb6 13 0-0 dxes 14 'ii' xd8 :xd8 1 5
fxes tt:)xes 16 i.b3 cS 17 i.f4 c4 with
822: 5 tt:)f3 equality.
Rare at a high level, this lazy-looking
move is White's best, apparently doing
nothing to contest the a7-g1 diagonal.
5 ... i.c5 6 tt:)c3

7 tt:)a4! i..b6 8 tt:)xb6 axb6 9 i..d 3 tt:)f6


9 ... ds transposes to s. Fedorchuk­
A.Miles, Ohrid 2001, which Miles won
(see Game 49), but the idea does not

78
1 e4 liJc6 2 d4 e5

merit the exclamation mark bestowed 16 i.. c 3 'ifcS+ 17 �h l 'ii'C4 with equal­
by Kalinin - the simple text is best. ity.
10 0-0 0-0 11 lItel White has also tried 11 b3 ! ? i.. d7 12
i..b 2 liJb4! 13 'iVd2 liJxd3 14 cxd3 cS 15
fS i.. c 6 16 '6'g s h 6 17 i..xf6 'ii'xf6 lS
'ii'xf6 gxf6, when Black had equalized in
lR.Capablanca(!)-M.H.McGuire, New
Orlean s (simul) 1911. Black went on to
win, outmanoeuvring Capablanca with
his better minor and queenside pawn
majority. Outrag eous !

C: 3 liJf3 exd4

So far we have followed M.Heyne­


R.Vogel, Passau 1999, which actually
started as an Englund G ambit! (1 d4
es?!). Instead of l1 .. . :eS (which could
be met by 12 es !), Black should have
played 11 .. .liJb4, an annoying attack on
White's bishop pair, which he can no
longer preserve (12 i.. c4 i..e 6!). After 12
i..d2 liJxd3 13 cxd3 Black's plan is to
mobilize his queenside majority with
13 ... cS, ... b6-bS -b4 and ... b7-bS (again!), Now White has:
develop the bishop with ... i.. d 7-c6, and
restrain White's centre by ... :leS. It is Cl: 4 lDxd4 80 the Scotch G ame
-

also important to prevent i.. g s , so if C2: 4 i.. c4 88 the Scotch Gambit


-

White plays f4-fS, then ... h 7-h6 is the


normal response. I cannot tell a lie - If 4 c3 (the Goring Gambit), we de­
White has a tiny edg e. Notice that cline with 4 ... dS ! S exds .-xdS 6 cxd4
13 ... cS 14 a4 b S ! is tactically possible i..g 4 7 i..e 2 i..b4+ S liJC3 i.. xf3 9 i..xf3
(and desirable) because 15 axbs l:Ixal �C4 and White, who can't yet castle,
16 Vixal i.. d7 recovers the pawn and has done terribly after 10 'i'b3 .-xb3 11
activates the bishop. axb3 with vile pawns, or 10 i.. x c6+
If White prevents ...liJ b4 with 11 bxc6 ! 11 ii'e2+ 1i'xe2+ 12 �xe2 0-0-0 1 3
i..d2, the answer is 11 ... dS! 12 eS liJe4 i..e 3 liJe7, when Black's king is safe and
13 i..e l liJcS 14 fS liJxd3 15 'iVxd3 Vie7 guards his weaknesses. White should

79
Th e Dark Kn ight System

really be okay, but has had serious .. .c�b8, ...:c8, ... c6-C5 i s time consum­
problems in practice. One good idea for ing) .
Black is ... .ta5-b6 to pressure White's
d4-pawn and shore up the queenside.

Cl: 4 ltJ xd4 .t cS!

If anyone tells you to let White play


8 ltJd5, don't believe them: 7 ...ltJf6 !
(7 ... ltJge7 is good too, transposing to 6
ltJc3 ltJge7 below, but not the insipid
We are allowed to play the normal main variation with 7 ... d6?) 8 .tg 5 (8
move on occasion . There's always time i.e2 is preferable) 8 ... h6 9 i.h4 d6 and
for weirdness later. Black is better already.
White's main moves are: Apparently Magnus Carlsen has h ad
some good results with 6 'ife2 d6 7 i.e3
Cl1: 5 .ie3 81 but, given the above comparison, it is
C12: s ltJxc6 85 clear that this should not be danger­
ous. Black simply needs to keep in mind
First let's take out the trash: the .. .f7-f5 break: 7 ...ltJge7! 8 ltJC3 0-0 9
a) 5 ltJb3 ? ! leaves our bishop uncon­ 0-0-0 f5 ! - a few people have noticed
tested on a strong diagonal: 5 ... i.b6 6 this, and Black is +7 -4 =2 in this posi­
a4 a6 7 ltJc3. tion (most of the games reach ed by
The position is highly reminiscent of transposition) . G oh Wei Ming-F. Bellini,
a Caro-Kann Classical Variation (in mir­ Turin Olympiad 2006, is a nice win by
ror image), but with a few advantages Black (see Game 50).
for us. We have saved a move on ... c7- A cagier move order which is some­
c6 (i.e . .. .f7-f6 here), it is hard for White times used is 6 ltJC3, when it is not yet
to trade our strong dark-squared clear whether White will be playing a2-
bishop, and we will find castling short a4 or .-e2 . It is more important to be
to be far more efficient and effective prepared for the fashionable 'iVe2, so
than castling long in the Caro (where 6 ... ltJge7 7 'iWe2 d6 8 i.e3 transposes to

80
1 e4 ltJc6 2 d4 e5

the previous paragraph, while 7 a4 a6 S in P.Bontempi-OJovanic, Nova Gorica


i..g 5 f6 9 i..h 4 0-0 is absolutely fine for 200S (see Game 5 1).
Black, who intends ... d7-d6, ...ltJg6 and 6 ...'ifg61?
.. .f6-f5, or else ... d7-d6, ... ..te6, ... 'iVd7 (or
...'iVeS) an d .. .f6-f5 .
b) 5 ltJf5? ! performs well if Black
doesn't know his stuff (he usually
doesn't) . Surprise the surpriser by
knowing this short variation : 5 ... d 5 ! 6
ltJxg 7+ wfS 7 ltJh 5 'ilh4 S ltJg3 ltJf6 ! 9
i.. e 2 dxe4 and Black has a small advan­
tage with which he almost always
wins.
c) 5 C3?! indicates that White has
forgotten the move order. Don't lazily From here the queen threatens e4,
transpose with 5 .....f6? ! 6 ..te3, but pressures g2, and clears the f6-square
play 5 ... ltJf6! instead, with advantage. for the knight. Also, we steer clear of
the most heavily analyzed continua­
(11: 5 i..e 3 'iff6 tions. Black has done very well with this
move!
There are two main replies, and a
bunch of minor ones.

(111: 7 t2Jd2 82
(112: 7 tLJb5 84

Others:
a) The unlikely-looking 7 'ile2 has
also been popular. White hopes for
7 ... 'iVxe4?? S ltJxc6 ..txe3 9 ltJd4, win­
6 c3 ning (this has yet to work, but hope
White can try 6 ltJb5 here, but after springs eternal). Instead, 7 ... ltJxd4! S
6 ...i.. x e3 7 fxe3 'ilfh4+ (this intermezzo cxd4 (or S i..xd4 i..xd4 9 cxd4 ltJe7 10
forces a concession) S g3 "dS 9 "g4 ltJC3 0-0 11 0-0-0 c6 and with 12 ... d5
g 5 ! 10 ltJlc3 ltJe5 11 'ii'e 2 d6 12 h 3 c6 coming, Black is slightly better)
13 ltJd4 ltJf6 14 0-0-0 'ile7 15 'ii'f2 ..te6 S ... ..tb4+ 9 ..td2 ..txd2+ 10 ltJxd2 ltJe7
16 ..te2 0-0-0 Black was obviously fine 11 g 3 ! (to discourage 11 ... d5) 11 ...0-0 12
and went on to win a marathon game ..tg 2 'i'b6 and White will have compen-

81
Th e Dark Kn igh t System

sation for the pawn he is losing, but no deed dangerous to try to win a pawn,
more than that. but in E.5tavropoulou-M. lkonomo­
b) 7 f3 a6 ! ? (this is a novelty - it's poulou, Athens 2003, Black found an
time to put a stop to tLlbs once and for excellent alternative: 7 ...tLlf6 ! 8 tLld2 (8
all) 8 tLld2 d6 9 'ifc2 tLlge7 10 0-0-0 i..a7 0-0 d6 9 It>hl i.. d7 10 tLld2 0-0 is equal)
11 �bl 0-0 is equal; or 8 'ifd2 tLlge7, 8 ... dS ! 9 exds tLlxds 10 i..f3 tLlxe3 11
transposing to S.Vajda-S.5kembris, fxe3 tLle5 ! with a clear advantage.
Naujac 1999, which continued 9 tLlC2
i..x e3 10 tLlxe3 d6 11 i.. e2 and Black (111: 7 tLld2
found plenty of activity with 11 .. .fS, This is pathetic, but it's played most
going on to win (see Game 52). of the time, so I guess that makes it the
c) Dembo and Palliser (D&P) like 7 main line! I can't imagine why White
'ii'f3 pretty well, would play the Scotch if this is his plan
for dealing with 6 ... 'i¥g6. The following
draws significantly on Dembo and Pal­
liser.
7 tLlf6
•••

but after 7 ... d6 8 tLlbS i.. g 4 9 'iff4


i.. x e3 10 'ii'x e3 :c8 I don't agree that
White is better; e.g. 11 f4 tLlf6 12 i..d3
0-0 13 0-0 l:tfe8 14 tLld2 i.. d7 and Black
has no particular problems. 15 tLlxa7 ? ! 8 .f3
is met by 15 . . .tLlg4 16 fS 'iVh 5 17 'iVg 3 Other moves:
tLlxa7 18 :f4! 'Wxh 2+ ( 1 8. . .tLle5 19 :h4 a) 8 f3 is more common, when Black
'ifxh4 20 'ii'x h4 tLlxd3 21 f6 is less clear) should strike in the centre with 8 ... d5! 9
19 'ii'xh2 tLlxh2 20 �xh 2 tLlc6 with a i..b 5 ! (stronger than 9 .c2 ? ! i..xd4 10
small but persistent endgame advan­ cxd4 0-0 11 0-0-0 dxe4 12 fxe4 :e8 13
tage for Black due to White's backward a3 tLlxe4 14 i.. d3 i..f5 15 dS tLld6 16
e-pawn, weak e5-square, and defensive i..xfS 'ii'xf5 and Black keeps an extra
bishop. pawn; or 9 tLlbS ? ! i..x e3 10 tLlxC7 It>f8
d) D&P also like 7 i.. e 2, and it is in- 11 tLlxa8 dxe4 12 'ii'e 2 'ii'h 6 13 tLlxe4

82
1 e4 liJc6 2 d4 e5

liJxe4 14 fxe4 liJes and White needs ing, Leeuwarden 2001, which was
both to survive and to extricate the equal after 14 ... 'iVxc6 15 0-0 (O&P), but
knight, which is more hard than easy) Black can keep some pressure with
9 .. . 'ii'x g2 10 :g l 'i¥xh 2 11 :txg7. Up un­ 14 ..... a6 !, stubbornly denying White's
til now we've been following E.Berg ­ castling rights. After 15 'i¥e2 'i¥xc6 16
I ,Morovic Fernandez, European Cham­ 0-0 liJg4 17 liJd4 'iVd6 White will soon
pionship, Saint Vincent 2000, which have an isolated e-pawn and a some­
continued 11 ... �d7 12 'ib3 1lfh4+ 1 3 wha t worse position.
�dl and O& P says favours Black, but f) 8 f4 has worked very wen for
Houd;n; calls even, and Black did go on White in practice, so be careful ! The
to lose. Instead, I am recommending careful response is 8 ... liJxd4 9 cxd4 i..b4
11 ... �f8 ! ? 12 :g l liJxd4 13 cxd4 i.. e 7 14 10 fS "g4 11 "xg4 liJxg4 12 i..f4 dS 13
'ifb3 c6 15 es! (after 15 i.. d3 dxe4 15 h3 liJf6 14 eS liJe4 15 g4 g6 16 fxg 6
fxe4 Wh4+ 16 .tf2 "f4 17 Ilfl i.. e 6, fxg 6, which is slightly better for Black
White's compensation is insufficient) because of his imminent f-file control,
lS ... cxbS 16 exf6 .-h4+ 17 �e2 'ii'xf6 18 though it was not enough to win in
"xdS Vi'fs 19 'ii'e4 'ii' x e4 20 fxe4 hS 2 1 A.Motylev-S.Gligoric, Yugoslav Team
liJf3 i.. g 4 with approximate equality i n Championship 2000 (see Game 53).
an unbalanced endgame. g) 8 h4 hS ! is not helpful to White in
b) 8 i.. e 2 dS ! transposes to Stavro­ any variation.
poulou-Ikonomopoulou a few para­ 8'HliJg4! 9 liJfs
graphs above. I must say it's interesting The unplayed 9 liJbS ! ? is a better try,
that Black so rarely captures on e4 or though after 9 ...liJxe3 10 fxe3 �d8, the
g2. However, 6 ...Vi'g 6 has other points position is balanced. And imbalanced.
to it, and White can't leave those Go figure.
pawns hanging forever. 9 liJxe3 10 liJxe3 0-0 11 liJds liJes 12
...

c) 8 "C2 ? ! liJg4! 9 0-0-0 liJxe3 10 Vi'g3


fxe3 0-0 11 liJ2f3 d6 12 liJfS :te8 and
Black is on top O&P.-

d) 8 'i¥e2 liJg4 9 liJc2 liJxe3 10 liJxe3


liJe7 11 liJb3 i..b 6 12 liJfs "f6 13 liJxe7
"xe7 14 g3 0-0 15 .tg 2 d6 with a small
advantag e in R.Roszkowski-A.Leniart,
Grodzisk Mazowiecki 2007 O& P. -

e) 8 liJfs (or 8 liJc2) 8 ... i.. x e3 9 liJxe3


0-0 10 i..d3 dS 11 exdS 'i¥xd3 12 dxc6
:e8 13 liJb3 iVbs 14 a4 occurred in
J.Hoogendoorn-A.Van de Oudeweeter-

83
Th e Dark Kn ight System

So far this is B.Kharashkina­


O.5tjazhkina, St. Petersburg 2001, and
now instead of 12 ... tiJg4?!, Black should
have preferred 12 ... 'ifxg 3 13 hxg 3 c6,
which D&P call "at least equal", though
I think is safe to call a small advantag e
for Black.

(112: 7 tiJ bS!?

White's queen is lousy on the f3-


square - it can't reach the queenside,
ifs vulnerable to ... .i.g4, and makes it
impossible for White to guard his e­
pawn securely with f2-f3 . The position
is still extremely complicated, but ap­
proximately equal.
Some more analysis follows, though
it is hardly practical to be exhaustive,
This is the only critical move, but it so here are some bits to keep in mind:
is rarely played. 1. The material imbalan ce (two mi­
7 ... .i.xe3 8 tiJxc7+ nor pieces for a rook, once the a8-
Just as often White wimps out with knight drops) is inherently the most
8 fxe3 �d8, when White's structural useful for Black in the middlegame -
problems are far more serious than the minor pieces are well suited for
Black's king position . Black win s virtu­ attack. This means that Black should
ally every game; e.g. 9 tiJd2 tiJf6 10 'it'f3 not be eager for trades even though his
d6 1 1 h3 lie8 12 0-0-0 .i.d7 and Black king is a bit loose.
can capture the e-pawn at his conven­ 2. If an endgame is reached, it is far
ience. IM Rathnakaran somehow got better for Black to retain his single rook
caught behind the white pieces in this than to trade it for one of White's two
variation and tried 10 'ifb3 tiJg4!? 11 rooks.
O-O-O? tiJf2 12 .i.e2 tiJxhl (K.Rathna­ 3. Pawn exchanges favour White,
karan-P.Negi, Indian Ch ampionship, whose rooks have the most to gain
Mangalore 2008), but the game is far from an open board.
too silly to put in my book. 4. Naturally, Black will try to keep
8... �d8 9 tiJxa8 .i.f4! 10 'it'f3 .i.h6! his bishop pair if possible. Even deep in

84
1 e4 ttJc6 2 d4 e5

an endgame, two bishops are normally shows that in the endgames that are
equal to a rook and two pawns. normally reached, White sometimes
Black h ad a chance to show the wins and just about never loses. Yuck!
power of points #2 and #4 in Don't worry, it's all taken care of.
P.Hromada-L.Ostrowski, Moravian
Team Championship 2002 (see Game
54).
In D.Campora-V.Tkachiev, Biel 1995,
White tried 11 'it'f5 �xf5 12 exfS b6 13
�a3 i.b7. As I just mentioned, a queen
trade generally favours White, but the
price was too high: a tempo, a crippled
pawn majority, and a weakened centre
position. Black had no problems after
pocketing th e knight, and had winning
chances, although the game ended in a 5 - 'i'f6 6 -.d2
draw (see Game 5 5). Apparently, 6 �f3 ! ? is topical at the
Dembo and Palliser recommend 11 moment: 6 .....xf3 7 gxf3 bxc6 8 i.e3
.1e2 ttJf6 12 0-0 ttJxe4 13 i.d3 (end of i.xe3 9 fxe3
analysis), but Houd;n; greatly prefers
Black's position after 13 .. .fS . Naturally,
Black will play ...b7-b6 and ... i.b7 at his
earliest convenience; e.g. 14 ttJ a3 ttJes !
(14 ... ttJd2 1 5 'iYdS i s not worth it) 1 5
jfh3 (not 15 'i'e2 ? i.f4! 1 6 g 3 ? ! ttJg S ! 1 7
f3 1:te8 with a brutal attack) lS ... b6 15
:adl i.b7 and it's still complicated,
but Black is trapping the kni ght, acti­
vating his pieces, generating threats
against the enemy king, and not being
checkmated, which adds up to a n ex­ At first glance the position looks
cellent position. completely equal, which goes to show
you that sometimes fi rst glances are
(12: 5 ttJxc6 dead on. In practice White has a nag ­
This move is popular among Ex­ g i n g edge (+13 -5 = 2 1), but that's only
tremely Boring GMs and people with because Black h as not found the cor­
no idea what's going on . (I'm thinking rect plan until this very moment: 9 ... d6 !
of taking it up myself.) Experience 10 ttJc3 (or 10 :gl g6) 10 ...ttJf6 ! (the

85
Th e Dark Kn ight System

novelty) 11 �f2 (or 11 0-0-0) 11 ...0-0 12 7 lbc3


l:tdl l:te8. Or:
a) 7 -.f4 -'.e6 8 lbc3 0-0-0 9 -'.d3
h 6 ! ? - kingside expansion with 10 ... g S
will be useful whether the queen s are
traded or not. In any case, Black has
activity in exchange for his crippled
queenside majority. For the adventur­
ous, 9 ... h S ! ? is also possible: 10 0-0 h4
11 h3 lbe7 12 'irxf6 gxf6 13 lbe2 :hg 8
with more weaknesses for more activ­
ity.
b) 7 -'.d3 .te6 and (to make a long
The point is to immobilize White's story short) Black gets to castle long,
centre pawns and prepare ... nes, from with excellent development.
which the rook has quite a pleasant 7 ... -'.d4!
view! One obvious idea is .. .l::t h S, while White intended 8 -.f4 to enter an
under some circumstances ... d6-dS can annoying endgame. The text move
be played (especially if White has cas­ stops this insidious and somnolent
tled long). Black's activity is quite suffi­ plan and equalizes, according to
cient to neutralize the practical advan­ Dembo and Palliser. In practical play,
tage White has been getting after Black seems to do even better.
9 . ..l�Je7?!. This idea was inspired by 8 -'.d3 lbe7 9 0-0 lbg6
I .Grynfeld-A.Bisguier, Helsinki Olympiad
19S 2 ! (see Game S6), though Bisguier in
fact missed his chance to play ... l:tes.
6 ...dxc6

Black's knight is taking the scenic


route to the g4-square, where it will be
dangerous to the white king. If Black
had tried to take a shortcut with

86
1 e4 ltJc6 2 d4 e5

8.JtJh 6, White would have put a stop


to it immediately with 9 h 3 ! .
10 wh1
Since the main variation offers noth­
ing, White sometimes tries 10 ltJe2 ! ?
which frees h i s position after 10...i..b 6.
So far, taking the pawn has performed
badly for Black, but it is the critical
move, and I do not believe in letting
White off so easily: 10 ...i..xb2 11 i..xb2
"xb2 12 f4 'li'a3 13 f5 ltJe5 14 "g5 i.. d7
is equal, as in J.Smeets-A.Beliavsky, Mar­ 11 i.. e 2 ltJg4 12 ltJd1 .d6
ibor (rapid) 2004 (see G ame 57). Even 12 ... i.. e 6 is fine too, intending to

better is 14.....f8 ! followed by 15 .. .f6, castle long.


when White does not have quite 1 3 i..xg4
enough for the pawn. If 15 f6 ? ! "c5+ 16 After 13 g 3 h5 14 c3 i..b 6 15 'ii'g 5
'it>hl g6, the threat of 17 ... ltJxd3 gives 'ife5 1 6 f3 Vi'xg 5 1 7 i..xg 5 ltJe5, Black
Black time for ...i..d7 and ...0-0-0. had the initiative in D.Pavasovic­
N.V.Pedersen, Bled Olympiad 2002; or if
13 f4, Black has the pleasant choice
between 13 ...ltJxh2, with another per­
petual, and 13 ...h 5 ! ?, trying for more
(Dembo and Palliser).
13 ... i..xg4

10 ...ltJ e5
The knight is strong, but if White
tries to dislodge it with 11 f4, then
11 ... ltJg4 12 'irel (12 ltJdl?? ltJxh 2)
12 ...ltJxh2 (in B.5ultimov-N.Pokazanjev,
Russia 2007, Black tried for and got
more with the risky 12 ... i.. d7 ! ? - see 14 c3 i..f6 15 'ii' xd6 cxd6 is about
Game 58) 13 '1t>xh2 'it'h6 + 14 <ltg3 "g6+ equal, while the common 14 .g 5 'ii'g 6
is a draw by perpetual. is a little better for Black.

87
The Dark Knig h t System

C2: 4 .i.c4 compensation for the sacrificed mate­


The Scotch G ambit. rial.
4... lLlf6! 9 Jie7 10 lLlxd4
•••

The Two Knights Defence. I have 10... fSI 11 :f4


chosen sound sidelines for Black to Or 11 Jih 6 ! ?, when Black can take a
simplify the study material. draw with 1 1 .. .fxe4 12 Jixg 7 l:tf8 13
White has: 'ifhS+ lU7 14 l::t d l 'ifd6 l S lLldbS 'ii'f4 1 6
lLldS 'iWxf2+ 17 �hl Jid 7 18 lLlf6+ Jixf6
C21: 5 0-0 88 19 lLlxC7+ �e7 20 lLldS+ �e6 2 1 lLlc7+,
C22: 5 eS 8 9 or play on with 11 ... 0-0 12 lLlxc6 bxc6
13 l:td4 "e8 14 Jif4 .i.f6 with equal
Or S lLlg s dS! 6 exds 'ii'e 7+ 7 �fl chances.
lLles 8 'ifxd4 lLlxC4 9 'ifxc4 h 6 10 lLlf3 11 ... 0-0 12 lLlxc6 'i¥xd1+ 13 lLlxd1 bxc6
"cS 11 'iVe2+ Jie7 12 c4 lLlxdS 14 :c4 cS 1S .i.e3 l:te8
(12 ... b S ! ?) with an edge for Black.

C21: S 0-0 lLlxe4 6 �e1 dS 7 JixdS 'ii'xd s


8 lLlc3 "d81?
This is rare but sound. The idea is to
make it more difficult for White to re­
cover the d-pawn.
9 l:txe4+
Just as common is 9 lLlxe4 ? ! Jie7 10
Jig s f6 ! and White, down a pawn and
lacking his light-squared bishop usu­
ally panics with 11 lLlxf6+ gxf6 12 Jixf6 Black's bishops are strong enough
0-0 13 Jixe7 lLlxe7, but there is no that he is not worse.

88
1 e4 ttJc6 2 d4 e5

(22: 5 e5 ttJg41?

6.....e7 7 .i.f4 f6! 8 exf6 'i'xe2+!


At first this seems insane because of 6 This is the most forcing.
.i.xf7+ �xf7 7 ttJgS+, but as in so many 9 .i.xe2
similar positions, Black's king position is 9 �xe2?! is more common, when
fine since White has traded off his most the brand new, never been opened, still
powerful attacking piece (the light­ in its original packaging 9 ...gxf6 ! gives
squared bishop). So 7 ...�gS ! S '-xg4 (af­ Black the advantage; e.g. 10 :el ttJges
ter S 'iff3 .i.b4+! 9 c3 'fIe7 10 'ii'd S+ eMs 11 �1 d 6 12 ttJbd2 .i.d7 13 ttJe4 .i.g7,
n 0-0 ttJgxes 12 cxb4 ttJxb4 13 iVb3 h6 and although Black's position is far
White has nowhere near enough for two from perfect, White is h aving a hard
pawns) S ...h6! 9 ttJf3 d6 10 'it'e4 (or 10 e6 time recovering the pawn. Or 10 :dl
'-f6) 10 ... dxes 11 ttJxes and now 11.Ji'f6 ttJges 11 .i.dS d3+ 12 cxd3 ttJxf3 13
12 ttJxc6 bxc6 13 0-0 .i.fS is simplest, bf3 ttJd4+ 14 �d2 ttJxf3+ 15 g xf3 c6,
though Houd;n; likes 11 .. :iVe7 12 f4 when White has recovered the pawn,
'Wh4+ 13 g3 'ii'f6 14 0-0 .i.fS 15 'ii'd S+ but wishes he hadn't.
�h7 with a large advantage because 9... ttJxf6
White has a stupid position - or, to be
more specific, due to Black's bishop pair
and White's weak light squares.
White also has:

(221: 6 'ife2 89
(222: 6 0-0 90

(221: 6 'ii'e 2
Most often played, but White strug­
gles to equalize in the main lines.

89
Th e Dark Knig h t System

There is still chess to be played, but th en 9 b3 ! 0-0 10 i.a3 .-dS 11 .i.xe7


the position is equal after (amon g oth­ tbxe7 12 -.xd4 'iWxd4 13 tbxd4 gives
ers) 10 tbbd2 d6 11 tbb3 d3 12 .i.xd3 White a good endgame.
tbb4 13 0-0-0 tbxd3 14 llxd3 h 6 and
1 5 ... �f7, though Black has man aged to
stir things up a bit. Worse for White is
10 .i.xC7 ? ! d6 ! 11 iob5 .i.d7 12 .i.xc6
.i.xc6 13 tbxd4 .i.xg 2 14 :g 1, as in
R.Stranz-K.Neumeier, Austrian Team
Ch ampionship 2004, when Black
should have continued 14 ... .i.h 3 with
an edge.

(222: 6 0-0 .i. e7


Instead, the text move is very dy­
n amic - a main idea is to use the g4-
knight to harass White on the soft f2 -
square. Let's analyze: 9 tbxd4 (not 9
h 3 ? ! tbge 5 and Black is better already)
9 ... 0-0 and now:
a) 10 h3 d5! 11 tbxc6 (or 11 .i.b3 ? !
.i.C5 ! 12 c3 tbxf2 ! 13 �xf2 tbxd4 14
cxd4 "'4+ 15 �fl .i.xd4 16 .i.e3 'it'f6+
17 �g l .i.xb2 lS tbd2 .i.xal 19 'irxal
.-xal 20 :xal l:teS with advantage -
7 l:te1 quite a small one actually; the material
Or 7 .i.f4 g 5 ! S tbxg 5 (S .i.g 3 h 5 ! 9 h 3 balance very strongly suggests trades
h4!, D.Von Wantoch Rekowski-J. Peric, for Black, so if 21 �f2 .i.e6 22 tbf3 ? !
Tivat 2001, was a strong case for Black then 22 . . .d4! ! makes progress) 1 1. . .bxc6
- see G ame 59) S ... d5! 9 e6 (9 exd6? ! 12 hxg4 (12 .i.d3 tbf6 is equal) 12 ... dxc4
.i.xg 5 1 0 dXC7 'iff6 11 'it'e2+ wfS 13 'ii'f3 .i.e6! 14 'ifxc6 .i.xg4! 15 'wxc4
doesn't give White enough for th e ioe6 16 -.e2 lleS 17 tbc3 .i.f6 and the
piece) 9 ....i.xg 5 10 'ifxg4 .i.xe6 1 1 .i.xg 5 board is so open that the bishop pair
.i.xg4 12 .i.xdS l:txdS and Black keeps a offsets the missing pawn. White also
pawn, for which White has not nearly lags in development.
enough. b) 10 tbc3 .i.h4! 11 g3 .i.f6 12 tbdb5
7 d6 8 exd6 cxd6!
... a6 13 tbxd6 tbxf2 !
Only S .....xd6 has been played, but Wow! It's complicated, but at least

90
1 e4 lLlc6 2 d4 e5

you won't be seeing the position for couple draws, but 15 :te8 ? ! is not one
th e first time, unlike your poor oppo­ of them: 15 .. :ifxe8 16 lLlxe8 i.e6 ! 17
nent. As it turns out, White has several � 5 i.g4 18 tiJf6+ i.xf6 19 �d5 l:tad8
acceptable routes to a draw, but no 20 �xf2 l:txd5 21 tiJxd5 i..d4+ is better
good way to play for a win: for Black, who is more active, and
White's king is still a problem. Instead,
15 'ii'xf7+ l:txf7 16 llJxf7 lLld3+ 17 �h 1
llJf2+, and now i t i s Black who is best
advi sed to repeat moves; or 15 tiJxf7
tiJd3+ 16 �e3 'iWxd5 17 i.xd5 lLlxel 18
l:txel i.f5 19 �xd4 lLlxd4 20 l::te 7 i.xc2
21 l::txb7 llJf5 and the usual repetition
follows.
b3) 14 i.xf7+ �h 8 15 �xf2 �d4+ 16
�g 2 'ii'xd6 17 �f4 'iWc5 18 lLle4 'ii'f5 and
the complications are not over, but
b l } 1 4 tiJxf7 'ii'xdl 15 tiJxdl tiJxdl White's king position is far too fragile
and White can repeat moves now with for him to have serious thoughts about
16 tiJd6+ �h8 17 llJf7+, or play 17 l:lxdl winning - losing is quite attainable
�d4+ 18 :txd4 {18 �h l �g4! is trouble though !
for White, as is 18 �g 2 J:.f2+ 19 �h l b4} 14 �xf2 ? ! doesn't make sense.
�g4} 18 ... tiJxd4 and repeat moves here 14 ... i..d4+ an d 15 ... 'i¥xd6 is not terrible
with 19 l1Jf7+ c;t>g 8 20 tiJg 5 + etc. for White, but he has nothing to com­
b2} 14 'ifd5 i..d4!, when White h as a pensate for his loose king .

91
C h a pter Five

1 e4 tDc6 2 tDf3

is unlikely to keep the bishop pair and


he won't be able to stop Black from
shifting his pawn structure to light
squares. Nonetheless, 3 ...ttJf6 4 ttJC3 g6
5 d4 a6 is simpler, especially since we
will need to know this position anyway.
3 ...ttJf6

With this move, White hopes to en­


ter his favourite double-king-pawn po­
sition, which he will be happy to do
after 2 ... e5. We are obligated to disap­
point him, and in the resulting Pirc po­
sitions White may wish he h ad not
committed his knight so soon - the
Austrian Attack (f2-f4) and the Arg en­ 4 ttJ c3
tinean Attack (f2-f3) are no longer Other moves:
available to him, nor are several other a) 4 c3 is possible and does not ac­
aggressive variations. tually drop a pawn : 4... ll)xe4?? 5 d5
2 d6 3 d4
••• ttJb8 6 '6'a4+ picks up the e4-knight.
After the premature 3 �b5 we have However, 4... g6 i s fine for Black. Miles
an extremely rare situation where it is downed GMs Becerra Rivero and Zelcic
fine to play 3 ...ll)f6 4 ttJc3 �g4 - White starting with this move (see Games 60

92
1 e4 tiJc6 2 tiJf3

and 61). Mestrovic is also 2-0 with 4 ... g 6 J.5chuyler, Washington 2012: S ... d5! 9
here. T o continue: 5 i.. d3 i..g 7 6 0-0 0-0 i..g 5 ? ! (9 exd5 tiJxd5 10 dxe5 tiJxe5 11
7 h 3 e5 S l:tel. tiJxe5 i.. x e5 12 l:tel i.. g 7 is equal)
9 ... dxe4 10 i..xe4 exd4 11 i.. xc6 ? ! (11
cxd4 is still fairly level) 11 ...dxc 3! with
great complications favouring Black
(see G ame 62).
b) 4 tiJbd2 is similarly met by 4... g6.

Although Black has tried many


things in hundreds of games, I am rec­
ommending S ... b6!, as played once in
I.Vasilevich-M.Allakhinova, Russian
Team Champion ship 2002. One point is
that, after 9 d5 tiJe7, Black's pawn Miles took down G Ms Zapata and
holds up White's queenside play; while Nijboer with this move (see Games 6 3
9 i.. e 3 exd4! 10 cxd4 tiJb4 picks up the and 64). Given his successes with this
bishop pair: 11 tiJc3 tiJxd3 12 'ii'xd3 lieS fianchetto, it is surprising to me that
13 l:tadl (or 13 :acl CS) 13 ... i..b 7 14 d5 Miles was never willing to play 4... g 6
:tcS with only a sman advantage to against 4 tiJc3, even when oth er moves
White; ...:cS helps prepare an eventual were giving him trouble.
... c7-c6, and pre-empts any White pres­ c) 4 i.. d 3 doesn't look right because
sure down the c-file. Black can pick up the bishop pair with
The game continuation should not 4 ... tiJb4. My first inclination was that
have been too dangerous either: 9 'iia4 this must equalize immediately, but
i..d7 10 i..b 5 "'eS 11 d5 tiJe7 (ll ... tiJbS!) apparently tempi sometimes matter in
12 i..xd7 tiJxd7 (12 ...'iVxd7!) 13 -'C4 tiJc5 chess! After 5 0-0 tiJxd3 6 'ii'xd3 g6 7 c4
14 b4 b5 15 "e2 tiJa4 16 i..d2 and now, i.. g 7 8 tiJC3 it will be difficult for Black
instead of 16 ... c5?! as played, 16 _.f5 ! ! 17 to disrupt White's huge centre. There­
tiJg 5 fxe4 lS tiJe6 'ii'f7 19 tiJxc7 l:tabS 20 fore, 4 ... g6 here too! An three of White's
tiJe6 llfcS 21 'ifxe4 i..f6! is good for Black, fourth move sidelines may transpose
who plans 22 ...tiJb6 and 23 ... tiJbxd5. into each other.
White tried S tiJa3 in L.Rozman- 4 g61
•••

93
The Dark Kn ight System

A: 5 �bS 94
B: 5 d S 9 6
c: Others (without d4-dS) 102

A: 5 -'.b5 a6

4...�g4 is by far th e most common


move, ensuring that Black reaches po­
sitions unique to 1 ...l'bc6, but Black has
both objective and practical problems
after White's most accurate reply S
�e3. Then Miles always played s ... e6
and, when that stopped working, s ... a6, 6 �xc6+
which was worse, while Mestrovic has 6 �a4 doesn't make much sense,
repeatedly but unsuccessfully tried to bu t it has been played several times,
uphold S ... eS. After 6 �bS, his record most significantly in M.Kozakov­
speaks for itself (+2 -9 =3). A.Zajarnyi, Lvov 1998, which continued
On the other hand, our standard fi­ 6 ...bS 7 �b3 �g 7 8 h3 0-0 9 0-0 e6 10
anchetto with 4 ... g 6 is reliable, trans­ a3 �b7 11 :el l'bas 12 �a2 cS 13 dS
posing to a Classical Pirc (1 e4 d6 2 d4
l'bf6 3 l'bC3 g6 4 l'bf3) with the odd
4... l'bc6. There are many strong players
h appy to use this placement for th e
knight; for instance, GMs Smirin and
Adorjan h ave played (4...�g 7 S �e2 0-0
6 0-0) 6 ... l'bc6 twenty times between
them, with seven wins and one loss. Of
course, 6 ...l'bc6 is not precisely 4 ... l'bc6,
but I intend to show that the differ­
ences are not critical.
White has many moves h ere, so I and now after 13 ... e s ? ! 14 b4! cxb4
will divide the material into three lS axb4 'ii C7 16 bxaS "xc3 17 �d2
groups: "C7 18 C4! White eventually converted

94
1 e4 ltJc6 2 ltJf3

his advantage. Instead, Black could equal in O. Biti-G.Belamaric, Portoroz


have kept the balance with 13 ... exd 5 ! 2005. White's lunge has pushed into
14 ltJxd5 .i.xd5 15 .i.xd5 ltJxd5 16 'iVxd5 where Black is strong and opened up
ltJC4. The important feature of the posi­ squares for the cS-bishop. Black should
tion from Black's stan dpoint is the ac­ play 10 ... a5 11 h3 CS ! ? 12 exd6 cxd6 13
tive g7-bishop. dxc5 dxc5 14 ltJxc5 'iVd6 1 5 ltJe4 �c6 16
The simple S ... ltJa5, picking up the c3 a4 and in this open position, the
bishop pair, also brings equality; e.g. 9 bishop pair and queen side pressure are
0-0 .i.b7 10 es dxe5 11 dxe5 ltJxb3 12 fully worth the sacrificed pawn.
axb3 ltJe4 13 'iixdS+ :xdS 14 ltJxe4 b) S 'iie 2 0-0 9 lIdl .i.g4 (g ... a5 !
.i.xe4 15 :xa6 .i.xf3 16 gxf3 .i.xe5 and equalizes) 10 h3 .i.xf3 11 'ii'xf3 ltJd7 12
if you're still awake after all these .i.e3 e5 with a small edge for White in
trades, you'll notice that White's dis­ E.5veshnikov-T.Gelashvili, Cappelle la
gusting pawn structure is balanced by Grande 200g, albeit one he was unable
some extra rook activity. to convert (see Game 65).
Based on the Kozakov game, 6 .i.a4 8...0-0 9 l:Iel l:lb8 10 l1bl ltJd7
is recommended (sort of) by An drew
Greet in Beatjng Unusual Chess De­
fences: 1 e4, so it is a good idea to be
prepared.
6 ... bxc6 7 0-0 .i.g7

l1 .i.g 5?!
Th e strong White and Black players
to hold this position were focused on
the ... e7-e5 break when they should be
preparing for ... c6-c5.
8 h3 11 .i.e3 is a bit better, though it still
White usually plays this move doesn't stop 11 ... C 5 ! ; e.g. 12 dXC5 �xb 2 !
sooner or later in the Dark Knight Pirc, 13 l:txb2 .i.xc3 14 l:tb3 .i.xel 15 -.xel
as he gets tired of worrying about ltJxC5 16 .i.xc5 dXC5 equal, or 12 �d2
....i.g4. Others: cxd4 13 .i.xd4 ltJf6 14 e5 ltJh 5 15 exd6
a) S e 5 ! ? ltJd5 g ltJe4 0-0 10 :el was cxd6 16 .i.xg7 ltJxg7 with equality.

95
Th e Dark Kn ight System

11 C5!
••• White will enjoy having the option to
After 11 ...h6 12 i.h4 g 5 13 i.g3 e5?! open th e a2-g 8 diagonal whenever he
(13 ... c5 or 13 .. .f5 ! ? is better) 14 dxe5 wants. However, Black is allowed to
dxe5, as in B.Vuckovic-Z.Petronijevic change his plans too: 6 ... i.g7 7 0-0 0-0
and D.Nestorovic-N.Ristic (from the 8 h3 (this is usually played by this
2003 Serbian Team Championship), stage, on moves 5, 6, 7 or 8; otherwise
White enjoys a large structural advan­ White has to worry about both ... �g4
tage which is not compensated for by an d ...ttJg4) 8 ... e 5 ! ? (this is a new move
Black's inactive bishop pair. inten ded to punish �C4 and h2-h3; if
Whereas l1... c 5 ! 12 e5 :e8 13 exd6 White refuses to open the position, the
cxd6 14 ttJd5 f6 15 dXC5 ttJxcS sees c4-bishop is atrocious - both passive
Black starting to get the better of it. Of and hindering White's natural plan of
course, White could swallow his pride C2-c4-c5) 9 �e3 (or 9 dxe6 i.xe6 10
and play 12 i.e3, which is equal after i.xe6 fxe6 11 e5 dxe5 12 'i¥e2 ttJc6, and
12 ... e6. with the knights jumping to the d5-
and d4-squares, Black has full compen-
B: 5 d5 ttJb8 sation for his weakness on e6) 9 ... a6 10
b4 (if 10 a4 then 10 ... a5 and 11 ... ttJa6)
10 ... ttJh5 11 'ii'd2 ttJd7 12 ttJe2 'ike7 and
with _ .f7-f5 coming, Black has reached
a good King's Indian-type position .
Instead of 8. . .e 5 ! ?, N.Praznik-A. BeJi­
avsky, Bled 1999, continued 8 ... c6 9 a4
as 10 l:[el ttJfd7 11 �e3 ttJa6. Though
White was better, Black played effec­
tively on the dark squares throughout
the game and went on to win, making
this a must-see (see Game 66).
As I have mentioned before, one of b) 6 i.g 5 is in fact the most often
the significant benefits of the fi­ pla yed. White intends long castling and
anchetto is that 5 d5 opens the diago­ a quick attack, but despite the time
nal for the g7-bishop. It would be a gained against Black's knight, this strat­
shame to close it with s ...ttJe5 6 ttJxes egy is questionable - Black's counter­
dxe5. play with ... C7-c6 is very fast: 6 ... �g 7 7
6 i.e2 'i¥d2 c6 8 �h6 (after 8 0-0-0, Black cou­
Other moves: rageously castled in F.Lukez-S.Lejlic,
a) 6 �C4 isn't as stupid as it looks - Rodeby 1998, and equalized with 8 .. 0-0 .

after all, when Black plays ... c7-c6 9 �h6 �g4 10 �xg7 wxg7 11 i.e2

96
1 e4 ltJc6 2 ltJj3

ltJbd7 - White's "attack" is going no­ position to B2. Of course White could
where; e.g. 12 h3 �xf3 13 �xf3 '11> 6 14 have played 6 h3, insisting on Bl.
h4? ! ltJes, threatening ...ltJc4) 8 ... �xh6! 9 7 0-0 0-0
'ii'xh6 'ib6 10 0-0-0 �g4 is an interest­
ing position, not at all unfavourable for
Black; e.g. 11 l:[d2 �xf3 12 gXf3 ltJbd7 13
f4 cxdS 14 exds :c8 ( 14. ..0-0-0 ! ? and
15 ... �b8) with great interest in ... l:1xc3;
or 11 �e2 'ii'xf2 12 :hfl 'iVcs and while
White is certainly well developed, he has
nothing concrete for the pawn. In
N.5ulava-M.Muse, Croatian Team
Championship 2002, White changed the
course of the game with 11 eS?! dxes 12
d6, but had Black spotted 12 ...ltJbd7 13 White has:
dxe7 'i'b4, followed by 14.....xe7 and
15 ...0-0-0, White would have found him­ 81: 8 h3 97
self without sufficient compensation. 82: Others 99
c) 6 �e3 is very similar to 6 �g s,
into which it often transposes (i.e. after Or 8 a4 as ! - Black cannot allow
�e3-h6). One time that didn't happen himself to become further cramped.
was in K.Nemcova-F.Olafsson, Marian­ The insertion of the two a-pawn moves
ske Lazne 2008, which went 6 ... �g7 7 is helpful to Black though, since it helps
'ifd2 c6 (by transposition) 8 h 3 b S ? ! him to establish knight outposts on the
(8 ...0-0 9 � e 2 bS!, as i n J. Hjartarson­ cS- and b4-squares.
F.Olafsson, Reykjavik 1995, was a better
move order - see Game 68) 9 a3?! (9 81: 8 h3
dxc6! b4 10 �bS ! is unpleasant for
Black) 9 ... a6 10 dxc6 ltJxc6 1 1 �d3 0-0
12 0-0 �b7, resulting in an equal
Dragodorf type of position which Black
went on to win (see Game 67).
d) 6 h3! is the most accurate move,
reaching line Bl below after 6 ... �g7 7
�e2 0-0 8 0-0.
6 �g7
•••

There is something to be said for


6 ... �g4 (or 7 ...�g4), with a likely trans-

97
Th e Dark Knig h t System

This is played most often, spending a sition where his normal play (with c2-
tempo to stop 8 ...�g4. As we will see, c4-cS) is blocked by the c3-knight. This
8 ... �g4 was indeed Black's intention, problem is serious for White, more so
but a tempo is a tempo. There is some than Black's funny knight on b8 (which
disagreement about the merits of 8 h3 is n ormally on the e7-square). Black will
- Alburt and Chemin adorn i t with an play carefully for .. .f7-fS . Part of being
(I), while Nunn says it is "not really careful is considering ... h7-h6 to pre­
necessary". I think it is the best move in vent White's lbgs-e6.
the position . 9 ... �xe6
8 ...esl
Smirin and Gulko have each chosen
8 ... eS three times, with an even (total)
score, while Finkel, Urban, an d Gufeld
have four wins and three draws with
8 ... c6, but against this, Benjamin's plan
(9 a4 as 10 :el lba6 11 �xa6 ! - see the
note on 8 ... c6 in line B2) is very strong
for White.
For those interested in making ... c7-
c6 work, I suggest 8 ... a6 (or 8 ... b6) 9 a4
b6 10 �e3 �b7 11 'Wd2 c6 12 %ladl Black has caught up in development
'fIC7 13 �h6 lbbd7 as in A.Bachofner­ and now has only to worry about a
P.Hopman, Amsterdam 2006, when small space disadvantag e. If White is
White is only slightly better. not alert, Black will fix thi s with a quick
. .. d6-dS.
White has now only showed interest
in:

811: 10 ii.g5 98
812: 10 tDd4 99

811: 10 �gS!

Dubious according t o Nunn, in his


1 9 8 9 The Complete P;rc, this has been
9 dxe6 by far the more dangerous move in
If White does not play thi s move, he practice.
winds up in a King's Indian type of po- 10... h6

98
1 e4 ttJc6 2 ttJj3

but somehow the game continued and


Gulko contrived to lose, even after a
later repetition.
Alternatively, l s .. :6'e7 is fine to test
the opponent for a draw (16 ttJdS "d8
17 ttJC3), but if one wants to continue,
there is lS ... ltJd7 ! ? 16 .tfl b6, intending
17 ... ttJcS, while ...ttJdes is also a possi­
bility, as is the manoeuvre .. :"c8-b7.
White is a little better.
Y.Gruenfeld-I.Smirin, Israeli Team
ll .i.e3 Championship 1997 (see G ame 69),
Instead: shows what happens if White does not
a) 11 .i.h4 ttJc6 12 'ii'd 2 gS 13 �g 3 play a2-a4 to contain Black's queenside
dS equalizes. expansion - Black's counterplay was
b) 11 .i.f4 ttJc6 12 'ii' d 2 gS 13 .i.h 2 more than sufficient.
:e8 14 :adl ttJd 7 offers White a tiny
edge, but typical dark-square play for 812: 10 ttJd4 .i.d7
Black.
11 ... ttJc6 12 'ii'd 2 �h7 13 :adl :e8 14
:fel a6 15 a4

The insertion of these moves makes


it easier for Black to pressure the e4-
pawn .
So far we have followed lPiket- 11 :el ttJc6
8.Gulko, Amsterdam 1989, which con­ Now White either loses time re­
tinued lS ....i.d7 16 .i.C4 .i.e6 17 .i.e2 treating the knight or agrees to an ex­
'ii'e 7 18 ttJdS 'Wd8 19 ttJc3, indicating change that will ease Black's position.
th at nobody could come up with a plan Similar is 11 ...:e8 12 .i.fl ttJc6 13 ttJb3
- this is already a threefold repetition, as 14 a3 a4 1 5 ttJd2, and instead of

99
The Dark Knight System

ls ... tZlas ? ! 16 tZlf3, which was g ood for If White is going to refrain from 8
White in K.Hulak-S.Marangunic, Yugo­ h3, it makes very little difference which
slavia 1977, Black should play lS ... tZld4! move he chooses, but we'll take the
16 tZlf3 tZlxf3+ 17 'ii'xf3 i.. c6 with an following as the main line:
equal position. 8 i..e 3
12 tZlf3 :e8 13 i..c4 i..e6 14 tZld5 'ii'd 7 Altern ative ly:
15 c3 i..x d5 16 exd5 :xe1+ 17 'ii'xe1 a) 8 i..g s should be treated simi­
tZle5! 18 tZlxe5 dxe5 larly: 8 ... i.. g 4! 9 h3 i..xf3 10 i..xf3 c6 11
'ii'd2 tZlbd7 and Black follows with
...'ifb6, ... a7-aS, ... tZlcS and ... tZlfd7, with
typical dark-square play, even if White
is still slightly better.
White can also try to do without h2-
h3. For instance, 9 'i'd2 c6 10 l:.fel
tZlbd7 transposes to L.Vajda-M.Marin,
Rumanian Championship, Bucharest
1998, and M. Kolosowski-Dan. Fraczek,
Legnica 2011, which both continued 11
dxc6 ! ? bxc6 12 tZld4 :c8? ! 13 f3 i.. e 6 14
The position is equal, White's bish­ tZlxe6 fxe6 with advantage to White.
ops being offset by his poor develop­ According to Houd;n;, Black can equal­
ment and the inconvenience of guard­ ize in this line with 12 ... 'ifb6 ! 13 tZla4
ing the ds -pawn . If 19 'i'xes, then after 'ikC7 14 i..xg4 tZlxg4 lS i..xe7 dS 16 f4
19 .. .l:te8 and 20 ...:el+, White will never (16 tZlf3 ? ! tZldes! 17 i..xf8 tZlxf3+ 18
complete his development. gxf3 'iWxh 2+ 19 �fl l:txf8 20 fxg4 'iVh l+
21 �e2 'iWxe4+ 22 �1 'i'xa4 is g ood for
82: Others (besides8 h3) Black) 16 ...l:tfe8 17 exdS cxdS 18 h 3
tZlges 1 9 dxes :xe7.
b) 8 :el i.. g 4 (of course) 9 h3 i..xf3
10 i..xf3 tZlfd7! 11 i.. e 3 c6 was
D.Rogozenco-V.Nevednichy, Rumanian
Team Championship 200S, where
White went wrong immediately with
12 i.. d4?!, initiating an exchange bene­
ficial to Black; e.g. 12 ...i.. x d4 13 'ikxd4
�6 is equal. Without this mistake
White is a little better, but Black's mi­
nor pieces are all good, and he has the

1 00
1 e4 l2Jc6 2 l2Jj3

simple plan of ... a7-as, ... l2Ja6, ... l2Jacs, great success in the 1990s (three
... as -a4-a3 (if possible), and .....b6 or draws, three wins, all against GMs). The
.. :ikC7. normal move order to reach this posi­
8 .i.g4
... tion is 1 e4 d6 2 d4 l2Jf6 3 l2Jc3 g6 4 l2Jf3
Black has done very well with S ... c6, .i.g 7 S .i.e2 0-0 6 0-0 .i.g4 7 .i.e3 l2Jc6 8
but Joel Benjamin (who played 1 ... l2Jc6 dS l2JbS. (S ... .i.xf3 is the traditional
frequently in the 1990S) warned me main line, but it is not stron ger.)
that Black's position is difficult after 9
a4! as 10 h 3 (oth erwise 10 ... .i.g4)
10 ... l2Ja6 11 .i.xa6 ! (an idea I have not
been able to find in any published
games - the point is to stop Black's ac­
tive 11 ... l2Jb4) 11 ... :xa6, when it is hard
to find a constructive plan for Black,
whereas White can still build; e.g. 12
"d2 l:taS 13 l:tadl :eS 14 .i.d4 '6' c7 lS
l::tf el. Black lacks space, development
and pawn play, while his only "asset",
the light-squared bishop, is more of a 9 h3
problem than anything else. Indeed, White must play this sooner or later
this type of position acts more closed unless he is intending to allow the ex­
than open, in part because nobody change of light-squared bishops. White
wants to relieve the tension between should at least retain the bishop pair if
the dS- and c6-pawn s - for White to he is hoping to keep an advantage:
trade would assist Black greatly in the a) 9 l2Jd2 .i.xe2 10 '6'xe2, and now
central battle, while if Black trades, he Chernin's recommendation 10 _ .l::teS 11
has accessible weaknesses on the bS­ f4 e6 has been tested only once, i n
and e7-squares. A.Czebe- N. Resika, Budapest 2000 -
A possible antidote is 8 ... aS ! ? 9 a4 Black, an FM, held the draw against the
l2Ja6, when White should be less eager GM.
to snap off the knight. Notice that since b) 9 l2Jd4 .i.xe2 10 .-xe2 cS 11 l2Jf3
Black h as not yet played ... c7-c6, he can �6 12 l:tabl '6'a6 13 .-d2 l2Jg4 14 .i.g s
later try ... e7-e6 or ... e7-eS instead. l:te8 with equality in B.Chatalbashev­
However, there are other moves to M. Popchev, Cacak 1991 (see G ame 70).
worry about besides 9 a4. c) 9 l2Jg s .i.xe2 10 '6'xe2 c6 11 l:tadl
8 ... .i.g4 is simplest, transposing to a .-as 12 f4 .-a6 13 '6'f3 l2Jbd7 with
favourite line of the great Pirc expert equality. Black, with more experience
Alexander Chernin, who used it with in this type of position, went on to win

101
Th e Dark Kn igh t System

in R.Ziatdinov-A.Chemin, N ew York 2000, saw 12 i.e2 "tIC7 13 f4 lLla6 14


Open 1998 (see Game 71). i.c4 lLld7 15 'ii'e 2 lLlb4 (15 ... i.. xc3 ! ?) 16
d) 9 'iVd2 ("Here the 'threat' of i.. e 3- dxc6 bxc6 17 l:tadl, and now Black took
h6 is a fiction because the exchange of a break from his dark-square strategy
bishops is in Black's favour. But what to play 17 ... e6! 18 i.b3 dS!.
other plan can White try?" - Chemin) If there is a way t o an advantage i n
9 ... c6 10 l:Iadl 'ii'a s 11 a3 :tc8 12 b4 this variation, White h as yet t o find it.
'fic7 13 i..d4 lLlbd7 14 :fel as was
equal in P.Blatny-A.Chemin, Pardubice C: Others (without d4-dS)
1993, and ended as a draw.
9 i.xf3 10 i.xf3 c6 11 a4 a s
...

In these lines White chooses to play


a regular-ish Pirc instead of trying to
The G M t o hold this position as challenge the correctness of Black's
White found nothing better than 12 early ... lLlc6 with 5 d5 or 5 i..b 5.
lLlbl ? ! . To me, this is a good indication There are a few choices:
of the health of Black's position.
12 ...lLlbd7 13 g3 was V.Arbakov-A.Cher­ C1: 5 h3 1 02
nin, Bern 1995, where Black can equal- C2: 5 i.. e2 106
ize with 13 ... lLle5 14 i.g 2 lLlc4 15 i..d4 C3: 5 i.. e 3 1 08
lLlh S or 13 ... lLlc5 14 i.. xc5 dxcS 1 5 dxc6 C4: 5 i..c4 1 09
bxc6, as well as Chemin's 13 ... lLlb6 14 CS: 5 i.gs 112
i.g 2 'fiC7.
Instead, in D.Primel-A.Nowocien, C1: S h3
French Team Championship 2007, This is the most frequently played
White tried 12 '6'd2 fic7 13 :adl lLla6 move here. White does not want to be
14 l:.fel lLlb4 15 i..d4 lLld7 16 i.xg7 bothered by ... i..g4 or ... lLlg4. Neverthe­
�xg 7, again with equality; while less, a tempo is a tempo, however well
R.Kashtanov-A.Lug ovoi, st. Petersburg motivated.

1 02
1 e4 lbc6 2 lbf3

S i..g7 6 i..e 3
... Then 6 ... 0-0 7 0-0 (7 i.. e3 transposes to
By far the most common, but also 7 i.. e 2 in the notes to the main line)
seen are: 7 ... eS (7 ... a6 ! ? is more combative, and
a) 6 i.g s 0-0 7 'iid 2, when both was tried successfully in N.Ryba­
7 ... a6 and the surprising 7 ... dS have J.Schuyler, Washington 2012 - see
worked extremely well for Black. Game 74) and now:
bl) S dxes

al) 7 ... dS S exdS lbxdS 9 i.. h 6 (9


0-0-0 lbxc3 10 "'xc3 'iVd6 11 i.c4 i.fS Hold on ! Seriously, how do we de­
12 :hel :adS 13 'ii'e 3 lbas 14 i.d3 cide how to recapture in this position
i.. e 6 gives White a tiny edge) 9 ... lbxC3 (and similar positions) ?
(9 ... i.e6 ! is equal) 10 i..x g7 �xg7 1 1 First of all, i t is safe t o assume that
'ii'x c3 'ii'd S 12 0-0-0 i.. e 6 13 b3 i.fS and if White took once on eS he will take
Black converted White's advantage again given the opportunity, so we will
(har!) in So.Polgar-1Fries Nielsen, Ri­ wind up with the same pawn structure
mavska Sobota 1991 (see Game 72). in either case - the only difference be­
a2) 7 ...a6 S 0-0-0 bS ( S ... dS ! ?) 9 a3 (9 ing the c6- and f3-knights. Do we like
i.. d 3 i.. b7 10 �bl :eS 1 1 :hel eS 12 having them there or not? The main
dS lbe7 is slightly better for White) factor if the knights are on is that
9 ...l:lbS 10 i.h6 b4 11 axb4 lbxb4 12 White can play lbdS without havin g to
i.xg7 �xg 7 13 eS lbfdS was equal in worry about being evicted by ... C7-c6,
M.Yilmazyerli-D.Arutinian, Istanbul but sometimes Black's ... lbd4 is useful,
2007, though the strong er player too. If the knights are off, White has the
(Black) went on to win (see Game 73). possibility to pressure Black's centre
b) 6 i.. e 2 i s not very consistent with and activate his rook with f2-f4, but
5 h3 because the pin has been pre­ this also frees Black's g7-bishop. In
vented already - White is normally general, the ability to play ... c7-c6 is the
hoping to retain the option of i..C4. most important factor, so ... lbxes is the

1 03
Tn e Dark Kn ig h t Sys tem

normal choice. The reader would be Black can decline the gift: 10 ...�f8 11 c3
well advised to take special note of any (11 .i.f4 'ii'e 6+ 12 .i.es �g8 13 c3 ttJxes
exceptions. 14 ttJdxes 'WId6 is equal) 11 ...�g8 12 0-0
Here 8 ...4:Jxes 9 ttJxes dxeS 10 .i.g s h6 13 l:tel g S, though White is slightly
c6 is equal, when 11 .i.C4 bs allows better here.
Black free expansion on the queen side. d) 6 J.bS looks silly since Black can
b2) 8 .i.e3 is a bad version of 7 .i.e2 castle out of the pin, but after 6 ... 0-0 7
eS in the main line - if White is castled 0-0 Black has nothing better than 7 ... a6
king side he has no attack to compen­ 8 .i.xc6 bxc6, transposing to line A
sate for his troubles; i.e. 8 ... exd4 9 ttJxd4 above.
�e8 and White already lacks a comfort­ 6 0-0
...

able way to defend his e-pawn . 10 ttJxc6


bxc6 11 .i.f3 is most common, when
Black plays ... .i.a6, ... ttJd7, and can con-
sider ... :tb8, ... �8, ... ttJes, and/or ... ttJb6.
White is equal according to Mr. H, but
Black wins most of the games. There are
no worthy examples because White

can't seem to hold onto his pieces.


b3) 8 dS ttJe7 9 .i.e3 is similar to the
m ain line - except that White is not
fast enough with his pressure on the d­
file, so 9 ... c6 is already equal, and after 7 'ii'd 2
10 dxc6 bxc6 11 ifd2 'WIC7 12 :adl dS Or 7 .i.e2 eS (7 ...a6 is more aggres­
13 exds ttJexds 14 ttJxdS ?! cxdS Black sive, but riskier) 8 dxes (other moves
took over the centre in N .Jhunjh­ transpose elsewhere: 8 dS ttJe7 9 'i¥d2
nuwal a-S.Gligoric, Lucerne Olympiad is 9 J.e2 in the main line, while 9 0-0
1982 (see Game 75). and 8 0-0 are respectively notes 'b3'
c) O n 6 .i.C4 Black could proceed and 'b2' above) 8 ...dxes (Didn't I just
"normally" with 6 ... 0-0 (cf line (41 be­ say this was wron g ? - this is one of
low), but the immediate 6 ... ttJxe4! is an those exceptions; actually, 8 ...ttJxes is
equalizer: 7 .i.xf7+ �xf7 8 ttJxe4 dS 9 fine too, but the text move h as per­
ttJcS 'WId6, threatening 10 ... ttJxd4 or formed much better, so why not?) 9 0-0
10 ... eS. White can sacrifice a pawn with 'WIe7 with equal chances. The point is
10 ttJd3, when 10 ... ttJxd4 11 J.f4 ttJxf3+ that 10 ttJdS is not dangerous because
12 'ii'xf3 �e6+ 13 J.es+ �g8 14 'ii'g 3 of 10 ... ttJxdS 11 exdS ttJd4! 12 liel ttJfS !
.i.xes 15 ttJxes 'WIa6 leaves h i m with (chasing the more dangerous bishop)
enough compen sation but no more. Or and Black is comfortably equal.

1 04
1 e4 ttJc6 2 ljjf3

7-.eS 8 dS
Others:
a) S 0-0-0 exd4 9 ttJxd4 ':eS 10 f3 -
3lack wins nearly every game from this
�sition. Indeed, White's pawns on h3
and f3 make a ludicrous impression (he
7S essentially down a full tempo in a

Ph ili dor Defence Larsen Variation),


though White should not actually be
worse. lo ...ttJxd4 11 .i.xd4 i.. e6 12 g4 (12
..i.f2 a6 13 �bl bS 14 h4 CS! was about
equal in G. Bastrikov-E.Geller, Tashkent S ... ttJbS is also quite reasonable. The
1958 - see Game 76) 12 ... cS ! 13 .i.e3 e7-knight supports the ... c7-c6 break,
'.as !? (1 3 ... dS ! equallzes) 14 iVxd6?! (14 but with White likely to castle long and
l.h6! .i.xh6 15 'ii'xh6 .i.xa2 16 :xd6 lie6 form a battery on the d-file, the useful­
is slightly better for White) 14...ttJxe4! 15 ness of this option is reduced.
fxe4 .i.xc3 16 'ii'xcS ? .i.xb2+ 17 �xb2 9 0-0-0
'''xa2+ lS �Cl l:acS and White soon Instead:
called it quits in D.Bescos Cortes-S.Garza a) 9 .i.h6 is statistically the most
Marco, San Jose 1995. 16 bXC3? 'iVa3+ 17 dang erous, scoring 6/7 for White, but
�d2 l:lad8 wouldn't have worked either; Black was heavily outrated and his play
instead after 16 i..d3, closing the d-file, quite uninspired. Artashes Minasian
the game still continues, though Black is shows us the way in D.5aduakassova­
clearly better. Art.Minasian, Dubai 2011: 9 ... .i.d7 ! 10
b) 8 dxeS seems like it is headed for .i.d3 (10 o-o-o? ! bS!) 10 ... c6 (or 10 ... bS
dullness, but things could get interest­ 11 a3 as 12 0-0 b4 intending ... c7-c6
ing if nobody trades those queens; e.g. with counterplay) 11 dxc6 .i.xc6 (taking
S ...ttJxes 9 ttJxes dxes 10 0-0-0 .i.e6 11 firm control over the ds-square; back­
g4 c6 12 g S (12 'ii'xd8 l:tfxd8 13 :xd8 ward pawn? what backward pawn?) 12
l:lxdS 14 .i.xa7 .i.h6+ 15 .i.e3 .i.xe3+ 16 .i.xg 7 �xg 7 13 0-0 'fIC7 (13 ...bS ! ?) with
fxe3 hS 17 g S ttJh 7 18 h4 f6 19 gxf6 easy equality (see Game 77).
ttJxf6 is equal despite the slight pawn b) 9 .i.e2 .i.d7 (9 ...ttJxe4 ! ? 10 ttJxe4 fS
deficit: Black's activity and future 11 lDc3 f4 12 0-0-0 is slightly better for
passed h-pawn are sufficient) 12 ... lDd7 White) 10 g4 (not 10 .i.h 6 ? ! c6 ! 11 dxc6
13 h4 "as and the race is on . Black has .i.xc6 with advantage) 10 ...b S ! 11 g s
no reason to be pessimistic about his ( 1 1 .i.d3 ? ! b4 12 lDe2 c 6 13 dxc6 .i.xc6
prospects. 14 lDg 3 lDxe4! is good for Black; while
8 ttJ e7
••• 11 a3 :b8 is equal, since 12 .i.xa7? runs

1 05
The Dark Knight System

into 12 ...l:laS! 13 i.e3 b4) 11 ...b4 12 White has a hard time evicting the hS­
gxf6 bXC3 13 �xc3 i.xf6 with a level knight, and will also fi n d it hard to
position. profit even if the h-file opens. One con­
c) 9 1:tdl tLlh s 10 94 tLlf4 (this ag­ tinuation of many: 12 Wbl i.d7 13
gression is called for because White tLlh 2 tLlcS ! ? 14 tLlg4 tLlb6 15 b3 b4 16
can no longer tuck his king away on the tLle2 as, still with approximately even
queenside) 11 i.xf4 exf4 12 'ii'xf4 fS 13 chances.
exfs gxfs 14 g s i.xc3+ 15 bXC3 �e8 16
i.e2 tLlg6 with compensation. C2: 5 i.e2 i.g7 6 0-0 0-0
d) 9 g4 a6 should transpose to the
main line once White castles long.
9 a6 10 g4 b5 11 g5
•••

11 i.d3 i.b7 ? ! 12 tLle2 ? ! (better 12


a3 or 12 gs with an edge) 12 ... c6?! was
equal in K.Haznedaroglu-T.G elashvili,
Antalya 2009; but Black could have
blown it open with 11 .. b4 12 tLle2
.

tLlexds! 13 exds e4 14 i..xe4 tLlxe4 15


'Wxb4 l:teS, when White has a great
deal to worry about for his extra pawn .
In the actual game 12 ...tLlfxdS ! would Azmaiparashvili plays 6 ... i.g4 here,
have been even stronger, giving Black a making sure White can't change his
comfortable advantage, but White mind and play 7 dS and S h3. Black may
need not have allowed that. even have considered S ...i.g4! ? It is not
11 tLlh5
••• clear which is the most accurate. Be­
sides, why should White change his
mind?
7 i.. e 3
White tries to make do without h2-
h3. Is he inviting trouble or saving a
tempo? The alternative is 7 i.gs h6 and
then:
a) S i.h4 g S 9 i.g 3 tLlh S 10 dS tLlxg3
11 hxg3 tLles is equal; e.g. 12 tLld4 c6 13
tLlfs i.xfS 14 exfs 'ifb6 1 5 llbl tLld7 16
i.f3 lIfe8 17 g4 tLlf6.
A race scenario is developing in b) S i.e3 tLlg4 9 i.d2 eS 10 dS tLle7
which Black's chances are n o worse - 11 h3 tLlf6 12 i.e3 tLld7 13 "d2 �h 7 14

1 06
1 e4 ltJc6 2 ltJj3

ltJel fs most closely resembles a King's to take! ) 8 ... exd4 9 ltJxd4 l:te8 10 f3 (10
Indian, where White's attack will be ltJxc6 bxc6 11 f3 ds transposes;
greatly delayed by his pawn stuck on 11 ... 'ii'e7 is also fine) 10 ... d s ! 11 ltJxc6
the c2-square. bxc6 12 l:tadl 'ii'e 7 13 �d4 dxe4 14
c) 8 �f4 ltJg4! 9 h3 (if White does fxe4 ltJxe4 15 ltJxe4 'ii'xe4 16 �xg 7
not play h 2 -h 3, the game will transpose <itxg7 17 �f3 'ife3+ 18 �xe3 l:txe3 19
to note 'b' just above; e.g. 9 ds es 10 �xc6 l:tb8 20 l:td8 l:tb6 with a level
�d2 ltJe7, or 9 �d2 es, or even 9 �Cl endgame.
es 10 ds etc) 9 ...es 10 dxes ltJgxes 11 8...ltJxes
ltJxe s ? ! ( 11 'ifd2 is better, retaining a 8 ... dxes is also playable. Z.Bratanov­
tiny edge after 1 1 ... <ith 7; Black can con- B.Chatalbashev, Bulgarian Champion­
sider ...ltJxf3+ and ...ltJd4, or ...i.e6, or s hip 2004, continued 9 'ii'xd8 l:txd8 10
.. .f7-fs, or ... l:te8) 11 ... dxes was level in �C4 h6 11 h3 b6 12 ltJds ltJas ! 13
A.5akh arov-A.Adorjan, 50chi 1976, ltJxf6+ �xf6 1 4 �e2 �b7 15 b4 ltJc6 16
though Black went on to win a wild c3 as 17 a3 ltJe7 18 ltJd2 �g s ! and
game (see Game 78). Black went on to win (see Game 79).
7 es!
••• g ltJxes dxes 10 'iWxd8 :xd8
As usual, 7 ... a6 can be tried - the
main line is a bit drawish - but then 8
ds ltJb8 9 a4 is an excellent answer.
Alternatively, 7 ... �g4 8 ds ltJb8 trans­
poses to line B2 (8 ...�xf3 9 �xf3 ltJes
10 �e2 c6 is a main line Classical Pirc
which will not be covered).
8 dxes
Or:
a) 8 ds ltJe7 9 'ifd2 ltJg4 10 �g s h 6
11 �h4 g s 1 2 �g 3 fs 13 h 3 ltJf6 1 4 exfs
ltJxfs 15 �h 2 'ii'e 8 with a tiny edge as In practice this is equal, but White
Black considers a kingside attack based can try to extract a little something:
on his space advantage there, or the a) By far the most common is 11
... es -e4-e3 lunge, or ...'ii'f7 and ... ltJe7, l:tfdl (or 11 Iladl - it doesn't much
building pressure on White's d-pawn. matter) 11. .. �e6 12 ltJbs, when the
White is not well situated to use his new move 12 ... :tdc8 ! keeps things level;
asset - the e4-square. e.g. 13 ltJxa7 l:txa7 14 �xa7 b6 15 l:td3
b) 8 'ifd2 (as usual, it is a bad idea l:a8 16 l:ta3 �f8 17 l:ta6 .i.c8 18 l:ta4
for White to try to maintain the tension �d7 etc.
- this only works if Black is not happy b) 11 ltJbs �d7 12 f3 looks scary,

107
T r; e 0 0 '1{ K ni9h t System

and both 12 ...b6 and 12 ....i.xbS give 7 h 3 is Cl again, and 7 dS ti:Jb8 8 h 3


White something to work with. The c 6 is i n the notes t o line B. Others:
novelty 12 ... a6 13 ti:JxC7 :rac8 14 i..b6 a) 7 0-0-0 h as not scored well, but
i..c6 15 ti:Jxa6 :d2 16 i..d3 bxa6 17 i.. e3 White's set-up is challenging he h as -

l:ixd3 18 cxd3 is a tiny edge for White, man aged to omit h2-h 3 and stop ... e7-
but the imbalances should provide es, while 7 ... ti:Jg4? ! 8 i..f4 eS 9 dxes
Bl ack some winning chances as well. ti:Jgxes 10 ti:Jxes ti:Jxes 11 h4 is still not
c) 11 ..tc4 c6 12 :adl l:te8 13 a4 i..f8 convincing.
14 f3 �g 7 15 :d2 ..tb4 16 lifdl l::te 7 17
�f2 :d7 and White is running out of
things to play for.

(3: 5 ..t e3 i..g 7 6 'iid 2

However, White has committed his


king, so: 7 ... a6 ! 8 i..h 6 bS 9 i.. xg 7 (9
i.. d 3 allows 9 ... es!) 9 ... �xg7 and the
annoying threat of 10 ...b4 already
forces some sort of concession (such as
Other moves are covered elsewhere: the weakening 10 a3 or an awkward
6 dS ti:Jb8, 6 h3 0-0, and 6 ..te2 0-0 7 0-0 defence of the e-pawn). White is only
were seen in lines B, Cl and C2 respec­ slightly better.
tively, while 6 .i.C4 is C43 below. b) 7 i.. e 2 eS (7 ... a6 8 dS! ti:Jb8 9 a4
6 0-01
••• was K.Wang-J.Schuyler, Washington
6 ... ti:Jg4?! should not work here. 7 2012; I felt my a-pawn was misplaced,
i..f4 es 8 ..tg s f6 9 i..h 4 0-0 10 i..C4+ and I did go on to lose, but I was not
�h8 11 dS ti:Je7 12 h3 ti:Jh6, intending without chances - see Game 80) 8 dxe s
13 ... ti:Jhg 8, 14 ... h6 and lS .. .fS is satisfac­ (or 8 0-0-0 ti:Jg4 9 dxe s dxeS 10 'iVxd8
tory for Black, but after 7 i..g s h6 8 ..th4 ti:Jxd8 11 ti:JdS ti:Je6 with an even pos i­
the bishop chase is n ot paying divi­ tion, while 10 'iie l ! ? ti:Jd4 11 �bl c6 12
dends and White wins nearly every .i.xd4 exd4 13 h3 'iif6 is unclear)
game. 8 ... dxes is equal. With White's queen
7 .i.h6 on d2 and his passive bishops, this is

1 08
1 e4 ltJc6 2 ltJ/3

not the time for the exchange varia­ A.5afranska, G renoble 2003, when
tion, and 9 0-0-0 'fIe7 (or 9 .. .ltJg4) 10 12 ... cS 13 c3 'ifas ! 14 ltJa3 (14 cxd4?
.i.g 5 .i.e6 11 ltJdS ?! .i.xdS 12 exds l:fd8 cxd4 15 'ii'a 3 l:tac8+ 16 �bl 'ii'xa3 17
just makes matters worse for White. ltJxa3 ltJxe4 18 l:tel ltJxf2 19 :g l .i.xf3
c) 7 .i.c4 ltJg4 8 .i.g s h6 9 .i.h4 gs 10 20 gxf3 d3 21 %:[xe s d2 22 .i.e2 :fe8 2 3
.i.g 3 eS 11 dS ltJd4 is about equal, but ltJC4 b S i s nearly winning) 14. . ..i.xf3 1 5
not a very rational position - the tac­ gxf3 ltJe6 would h ave given Black a
tics would take pag es. Instead, large positional advantage.
7 ... .i.g4!? keeps things under control;
e.g. 8 dS .i.xf3 9 gxf3 ltJes 10 .i.e2 cS 11 (4: S .i.c4 .i.g7
0-0-0 'ii'as 12 �bl :tab8, or 8 0-0-0
ltJxe4 9 ltJxe4 dS 10 .i.d3 dxe4 11 .i.xe4
-.d7 12 dS .i.xf3 13 .i.xf3 ltJes 14 .i.e2
ltJg4 15 .i.d4 eS 16 dxe6 '6'xe6 17 .i.xg 7
�xg 7 with near equality.
7 eS!
•••

Centre play beats wing play.


S .i.xg7 �xg7 9 0-0-0
After 9 dS ltJe7 10 0-0-0 l:lb8 11 .i.d3
(if 11 h4 .i.g4, or 11 �bl bS) l1 . .. bS,
1 1 ...c6 or 11 ... .i.g4, Black has full coun­
terplay. And now:
g .i.g4 10 dxes dxes
•••

(41: 6 0-0 1 1 0
(42: 6 'i'He2 1 1 0
(43: 6 .i. e 3 1 1 2

Instead:
a) 6 i.. g S ? ! ltJxe4! 7 ltJxe4 (or 7
.i.xf7+ �xf7 8 ltJxe4 dS 9 ltJcS l:i.f8)
7 ... dS 8 C3 ! ? dxC4 9 dS fS ! 10 dxc6
"xdl+ 11 :xdl fxe4 12 ltJd2 bxc6 13
ltJxe4 l:lb8 is good for Black.
b) 6 .i.f4 - As a novice, I remember
This position has led to three draws, thinking that this was some kind of
but Black h as a slight advantage based ideal position for White. Nowadays, it
on White's weak bishop. For instance, looks like White is begging for trouble,
11 "'e3 ltJd4 12 ltJbS ? ! was F.5aez- as the bishops are vulnerable and do

1 09
The Dark Kn igh t System

not defend his centre. Indeed, my re­ only a little worse for White) 9 ... dxe4 10
search uncovered a large collection of �xe4 t'Llxd4 is clearly unsatisfactory for
games by some of the lowest-rated White.
players I have ever seen in any data­ 8 11xf7 9 t'Llxe4 dSI
•••

base. - 6 ... t'Llxe4 (6 ...�g4 is m ore com­


bative) 7 t'Llxe4 (7 �xf7+ �xf7 8 t'Llxe4
l::tf8 9 dS �g 8! 10 'ii'd2 'iVd7 ! ! 11 dxc6 ? !
"'g4! o r 1 0 .itg s t'Ll e s with a tiny edge)
7 ... dS 8 �d3 dxe4 9 .itxe4 t'Llxd4 10
t'Llxd4 "'xd4 11 'ifxd4 .itxd4 12 �xC7
.itxb2 13 llbl fS 14 �f3 .itd4 with a
level endgame.

(41: 6 0-0

White has four knight retreats and


they're all bad - he has reached an in­
ferior version of 5 h3 �g7 6 �C4 t'Llxe4!
etc in line Cl (see note 'c' to White's 6th
move). The most frequent is 10 t'LlcS ? !
and now, rather than 10. . ...d6 ? ! a s al­
ways played, 10 ...b6! 11 t'Llb3 'Wd6 12
t'Llg s llf8 13 l:tel eS gives Black a com­
fortable advantag e.

6 0-0
••• (42: 6 'We2 �g4!
6 ... .itg4 is also good; e.g. 7 �e3 0-0 8
h 3 �xf3 9 'iVxf3 eS 10 dxes (or 10 dS
t'Lle7) 10 ... t'Llxes 11 'i'e2 t'Llxc4 with
equality.
7 h3?1
This is no g ood, but it is the most
common, and other moves are either
met by ... �g4 or else are covered else­
where: 7 dS t'Llb8 is line B again, while 7
�e3 t'Llg4 is C43 below.
7 t'Llxe4 8 �xf7+
...

8 t'Llxe4?! dS 9 .itd3 (9 C3 ! dXC4 is 7 �e3

110
1 e4 tLlc6 2 tLlf3

GM Robert Ze1cik has twice played 7 7 e5 8 dxe5


...

es and won (against much weaker op­ 8 ds?! tLld4! 9 i.xd4 (or 9 'ifdl i.xf3
ponents). If Black takes the bull by the 10 gxf3 0-0) 9 .. exd4 10 tLlbs (10 e s ?
.

horns with 7 ... i.xf3 8 gxf3 tLlxd4 9 exf6 O-O! 11 exf6 dXC3 wins) 10. . .0-0 11 0-0
tLlxe2 10 fxg 7 :g 8 11 �xe2 ! ? (or simi­ :te8 was much better for Black in
larly 11 i.xe2 - White is 2-0 here as M.5trubreiter- K.Rogetzer, Austrian
well) 11 ... lixg 7 we reach this mess: Team Championship 2004, and after 12
tLlbxd4? ! tLlxe4 13 �d3 tLlcs 14 'iVd2
Black should have cashed out: 14 ...i.xf3
15 tLlxf3 i.xb2, with a squeaky-clean
extra pawn to go with his positional
advantages.
8 tLlxe5 9 i.b3 0-0 10 0-0-0
•••

10 h3 i.h s 11 0-0-0 as simply


transposes.
10 a5
•••

Queen and two pawns is a lot for


three minor pieces, even three pieces
that include the bishop pair. Is there
really no way to use the material? The
key to the position is to make sure the
pawns stay mobile. It is not bad to sac­
rifice a pawn if it helps to open files,
trade rooks, disorganize the white
pieces, or expose the enemy king. A
close look at the games shows that one This is a new move. Black has equal­
of the candidate masters was crushing ized an d should start thinking about
the GM, so w e should n ot despair, and how to exert the most pressure. White
instead resolve to emulate Black (up to will n ot enjoy playing a2-a4, but it is
a point) in R.Ze1cik-M.Djurkovic, Pula necessary: 11 h3 i.h s ! 12 a4 (not 12
2001 (see Game 8 1). g4? tLlfxg4 13 hxg4 i.. x g4 and
Anyway, if this is not to your taste, 14 ... i.xf3) 12 ... tLlxf3 13 gxf3 tLld7 14
Black can chicken out without adverse l:Ihgl tLles 1 5 :g 3 c6 is still equal, Then
consequences; e.g. 7 ... dxes 8 dxes i.xf3 16 i.cs i.h6+ 17 i.e3 ! i.g7 repeats,
9 gxf3 tLlh s 10 f4 i.h 6 which is equal, since 17 �bl? dxc s ! 18 l:txd8 l:taxd8
though still not simple. should terrify White.

111
The Dark Kn ight System

(43: 6 �e3 0-0 tural advantage with ....i.xc3) 11 ... �xh 6


12 ttJf3 c6 and White is only slightly
worse.
9 ... g5
This potentially king-weakening
move is acceptable because White has
also castled short.
10 .i. g3 ttJf6

7 0-0
7 'ii'd2 transposes to 7 .i.c4 in line
C 3 (see note 'c' to White's 7th move).
7 . ltJg4 8 .i. g5
. .

Instead:
a) 8 .i.f4?! ttJxd4! (fork tricks every­
where!) 9 ttJxd4 eS 10 �e3 ttJxe3 11
fxe3 exd4 12 exd4 .i. e 6 was H.Hughes­ Chances are equal; e.g. 11 h 3 ttJxe4,
K. Richardson, British League 2004. or 11 �b3 .i.g4 12 dS ttJas 13 h3 .i.hS
Black had the edge and went on to win 14 'iWd3 .i.g6.
(see G ame 82), although 12 ... c6! was
simpler with a comfortable advantage. (5: 5 .i.g5 .i. g7 6 -.d2 h6!
b) I don't know who would play it,
but Houd;n; likes 8 .i.cl, when 8 ... es
allows White a small advantage after 9
.i.g S ! .i.f6 10 .i.xf6 ttJxf6 11 dS ttJb8.
Instead, 8 ...ttJf6 returns to 6 ...0-0 in line
C41 and offers (or bluffs) a repetition.
8 h6 9 .i.h4
...

On 9 .i.f4?! ttJxd4! is best, as in the


previous note, even though White has
the extra possibility 10 ttJxd4 eS 11
.i.xh 6 ! (after 11 ttJe6! ? fxe6 12 'ii'x g4
exf4 13 �xe6+ Wh 7 14 .i.xc8 'i'xc8 This bishop hunt does work.
Black's active bishop allows him a small 7 .i.f4
plus - which he may convert to a struc- Others:

112
1 e4 tLlc6 2 tLlf3

a) 7 i..h4 g5 8 i..g 3 tLlh 5 9 d5 tLlb8 (it i..e3 f5 17 g 3 e5 18 'ife2 'iWb5 19 'ii'xb5


is good form to delay ...tLlxg 3 until the cxb5 20 dxe5 i.. x e5 2 1 i.. xa7 Wb7 with
last moment, even without any specific some chances in the endgame for Black
idea in mind) 10 tLld4 cS 11 i..b 5+ ct>f8 due to his extra space, superior bishop,
was equal in A.Grilc-G .Mohr, Slovenian and "queenside" (i .e. away from the
Team Championship 2008, though the kings) pawn majority.
better player (Black) went on to win 8 ... tLlxdS 9 tLlxdS 'ii'xds 10 c3
because White could not control the 10 i.. x C7 is too greedy; e.g. 10... i.. g 4
dark squares (see Game 83). 11 c3 (11 i.. e2 :c8 12 i.. g 3 i..xf3 13
b) 7 i.. e 3 tLlg4 (8 i..f4 tLlxd4! 9 tLlxd4 i..xf3 'iWe6+ 14 'ire3 tLlxd4 15 'iVxe6
e5 equalizes; e.g. 10 h3 exd4 11 tLlb5 tLlxf3+ 16 gxf3 fxe6 is equal) 11 ...i..xf3
tLle5 12 tLlxd4 fie7 13 i..b 5+ i..d7 14 12 gxf3 ':c8 13 i..f4 'ii'xf3 14 :g l e5 15
i.. x d7+ tLlxd7 15 0-0-0 0-0-0) 8 0-0-0 dxe5 i.. x e5 16 i.. xe5 tLlxe5 17 i..b 5+
tLlxe3 9 'ii'x e3 0-0 10 h3 a6 11 g4 b5 was �e7 and Black has slightly fewer king
equal in D.Janowski-F.Yates, Marienbad problems than White.
1925(1), a wild game that ended in a 10 i.. g4 11 i.. e2 0-0-0
•••

draw (see Game 84) .

Black has reached a very satisfactory


7 dS!
•.• cross between a Modern and a Scandi­
Abruptly, Black aborts the bishop navian, and has excellent activity to
chase in order to seize this opportunity compensate for White's extra pawn
for an unexpected central thrust. This presence in the centre, with ... g6-g5
is a new move. and/or ... e7-e5 to follow. Now 12 0-0
8 exds e5?! 13 tLlxe5 doesn't quite work be­
Or 8 i..b 5 tLlxe4 9 tLlxe4 dxe4 10 tLle5 cause the g4-bishop is h anging, but
i.. d 7 11 i.. x c6 i..xc6 12 tLlxc6 bxc6 13 12 ...i.. h 5 ! threatens both 13 ... e5 and
0-0-0 'ii'd 5 14 �bl 0-0-0 1 5 c3 g5 16 13 ... g 5 14 i..g 3(?!) f5, with the initiative.

113
C h a pte r S ix

1 e4 liJc6 2 liJC 3

Ideally we should find something


that resembles - and is likely to trans­
pose into - positions we already know,
but we need to be careful of our move
order because the Dark Knight Pirc is
not well suited for generating counter­
play against the Argentinean Attack.
(For instance, 2 ... g6 3 d4 i.. g 7 4 .lte3 d6
5 'ii'd 2 lLlf6 6 f3 e5 7 lLlge2 is tricky for
Black at best, though 7 ... a6 S 0-0-0 b5 is
a decent try.)
To play the Dark Knight against 2 lLlf6 3 d4
•••

both 1 e4 and 1 d4 (as opposed to just Others:


against 1 d4) requires some plan for a) 3 f4 d5 4 e5 d4 5 exf6 (5 lLlce2?!
dealing with this relatively rare move. d3 ! 6 cxd3 lLld5 7 a 3 i.. g 4 S 1i'b3 lLlb6 is
As with 2 lLlf3, White h opes to re­ a mess for White) 5 ...dxC3 6 fxg7 cxd2+
turn to familiar territory with 2 ... e5, 7 1i'xd2 'ii'x d2+ (or 7 ... i.. x g7 S 1i'xdS+
and while this is fine theoretically, lLlxdS) S .ltxd2 .ltxg7 is just equal.
learning the Spanish Four Knights, Bel­ b) 3 lLlf3 d6 followed by ... g 7-g6 will
grade Gambit, Vienna Game, Vienna be a Dark Knight Pirc.
Gambit, and Scotch Four Knights is not 3 d6
.••

a practical answer to an "uncommon" We intend to fianchetto but we are


variati on. not yet committed, so it is impossible
Another possibility is 2 ... e6 3 d4 d5, for White to start an Argentinean At­
transposing to a French sideline cov­ tack. The most common reply by far is 4
ered in Wisnewski's Play 1 ... lLlc6!. lLlf3, transposing to Chapter Five.

114
1 e4 CtJc6 2 CtJc3

Koszalin 1999 (see G ame 85).


c) 4 i..g 5 h 6 ! (Mestrovic's move,
which he has had a chance to use four
times, with two wins and two draws
against very strong opposition) 5 i..h 4
(this doesn't seem consistent, but it is
the most common; also, if 5 i..xf6 exf6 !
6 d5 CtJe7, White has little to combat
the incredibly slow but effective plan of
7 ... a6, 8 ... g6, 9 ... i.. g 7, 10 ... 0-0 an d 11 .. .f5,
with approximate equality) 5 ... g5 6
Here, we will take a close look at: i..g 3 i..g 7 (6 ... e 6 ! ?) is also equal. White
tried 7 h4 g4 8 h5 in l .Jakic-Z.Mestrovic,
A: 4 f4 1 15 Zadar 2001 (see Game 86), where 8 ... e5
B: 4 d 5 1 1 7 9 d5 CtJd4 was quite sufficient; while
R.Zelcic-Z.Mestrovic, Nova Gorica 2003,
But first: sa w 7 f3 0-0 8 i..f 2, but Black used the
a) 4 i.. e 3 makes no sense because of same idea, taking advantage of White's
4 ... CtJg4! . If 5 i.. g 5 h6 6 i.. h4 9 5 7 i.. g 3 slow play: 8 ... e5 9 d5 CtJd4! 10 tbge2 cS!
i.. g 7, we have gotten our fianchetto 11 dxc6 bxc6 12 tbxd4 exd4 13 i..xd4
with gain of time, reaching positions and although Mestrovic was successful
similar to Ch apter Five. While thi s does with 13 ... C5?! (see Game 87), 13 ... :b8 ! is
not actually give easy equality, it is cer­ stronger, with excellent compensation.
tainly satisfactory - 4 i.. e 3 is almost
never played. A : 4 f4 e5
b) 4 f3 e5 5 CtJge2 exd4 6 CtJxd4 i.. e7
is a kind of Philidor where White's f­
pawn does not belong on f3. White
normally continues in "Argentinean"
style with 7 i.. e 3 0-0 8 'ifd2, when Black
has 8 ... CtJxd4 (8 ... d5 ! ? 9 0-0-0 dxe4 10
CtJxc6 'ifxd2+ 11 :xd2 bxc6 12 CtJxe4
CtJxe4 13 fxe4 offers a tiny endgame
advantage for White) 9 i..xd4 c6 10
0-0-0 and now 10...b5 with a n equal
game (though perhaps we should call
such a position unclear), or 10 ... i.. e 6, 5 dxe5
which transposes to A.Mista-M.5zelag, Other moves don't offer much:

115
Th e Dark Kn ight System

a) 5 lDf3 exd4 6 lDxd4 is some sort met by ...h7-h6 so that the enemy pawn
of Philidor where White's 4 f4 is prema­ does not reach the h6-square. The posi­
ture. tion is equal.
c) 5 fxeS dxeS 6 dS lDd4! (6 ...lDe7
transposes to 6 fxes in note 'b') 7 lLlf3
.i.cS 8 lDa4!? (or 8 .i.g s 0-0 9 'ii'd 3 Wd6
and since 10 O-O-O?! lDg4! is strong,
White is clearly worse) 8 ...lDxe4 9 lDxcs
lDxcs 10 lDxd4 'i'h4+ 11 g3 'ii'xd4 12
'ii'xd4 exd4 and although White's bish­
ops are nice, it is not easy for him to
recover the pawn with a good position
- Black is a little better.
d) 5 i..b S ? ! exd4 6 'ii'xd4 .i.e7 7 lDf3
Black must be alert in order to prove 0-0 8 i.xc6 bxc6 9 0-0 :e8 10 l:dl i..b 7
this - and it is worth noting that, until with two bishops and a big bull's-eye
now, he has not been up to the task: on the e4-pawn - more than enough to
6 ... .i.e7 7 .i.e2 0-0 8 .i.e3 lDxd4 9 i..xd4 make up for our space disadvantage.
and here the new move 9 ... dS ! 10 .i.xf6 5 ... dxe5
.i.xf6 11 .xdS .i.xc3+ 12 bxc3 'ii'f6 13 Black often throws in S ... i.. g 4 6 lDf3,
'iVd2 :td8 14 .i.d3 (14 'We3 is met by but this does not help the situation.
14 ...'it'h4+ 15 Wf2 'ii'f6 16 eS "c6, or 1 5 6 'ii'x d8 �xd8 7 lDf3 .i.b4 8 .i.d3 ::te8
g 3 'it'h 3 and White h a s some trouble
getting his king safe and activating his
h l-rook; e.g. 16 i..f3 b6 17 eS l::t b 8 18
'ii e 2 .i.b7 19 .i.xb7 lixb7 20 :tdl l::tbb8
with compensation) 14 ... 'Wb6 15 'ii'f2
'ifb2 16 0-0 'ii'xc3 17 eS 'iVd4 18 'ii'xd4
:txd4 19 :tadl �f8 20 c3 :d7 2 1 i..e4
:tb8 and Black unravels safely.
b) 5 dS lDe7 6 lDf3 (6 fxeS dxes 7 .i.e3
lDg6 8 a3 .i.d6 is fine for Black; or 6 fS
c6 ! 7 dxc6 bxc6 8 lLlf3 'ii'C7 with usually
... d6-dS coming soon, and sometimes This position has been reached only
.. �b8 and/or ... g 7-g6) 6 ... exf4 7 bf4 once: in Ma.Tseitlin-C.Barlocco, World
lDg6 8 .i.g3 .i.e7 9 Wd2 0-0 10 0-0-0 lDd7 Seniors Championship, Port Erin 2004,
intending ... i.f6, ..Jte8, ... a7-a6, ... b7-bS, which continued 9 0-0 exf4 10 lDdS
...lDcS, ....i.b7. White's h2-h4 must be lDxdS 11 exds lDe7, and White went on

116
1 e4 ttJc6 2 ttJc3

to win . However, Black can equalize only on e obscure trial) 5 ... c6 6 'ii'd2
with 9 ... h6! 10 fxe5 ttJg4 11 h3 (or 11 ttJbd7 7 0-0-0 cxd5 8 exds a6 should
:dl �C5+ 12 �fl �d7) 11 ... ttJgxe5 12 make for a lively game, with ... b7-bS
�f4 (or 12 �b5 �d7 13 ttJd5 ttJxf3+ 14 and ... �b7 coming, and probably ... g7-
gxf3 �d6) 12 ...ttJxd3 13 cxd3 .i.e6. g6 and ...�g7, with maybe .. ':c8, ... 'iic 7
and/or ... ttJb6. White will be unable to
B: 4 d5 ttJb8 organize the rapid pressure on the e­
file that would make this uncomfort­
able for Black.
5 c6
•..

Don't get any funny ideas. 4...ttJe5 ? !


5 f4 ttJed7 6 ttJf3 c 6 7 dxc6 bxc6 8 e 5 i s
no good for Black.
After 4 ... ttJb8, White will usually 6 dxc6
play ttJf3 soon (and Black ... g7-g6), Other moves:
transposing to line B in Chapter Five. a) 6 ttJf3 cxdS 7 exdS g6 8 �e3 �g7
Here we investigate some independent is equal . Black will continue with ... 0-0,
set-ups by White. ... ttJbd7, .. :ilC7, ... a7-a6, ...b7-bS, ... ttJcS
5 f4 (or ...ttJb6), and ... .i.b7 (or ... .i.d7). Since
The most often played, but it is not White's central pawns are split, the f­
a strong move. The problem is that, pawn is mainly a weakness. Then 9
after 5 ... c6, White will be unable to �e2 0-0 10 0-0 ttJbd7 transposes to
maintain the e4/f4 pawn duo, unless M.Drasko-Z.Mestrovic, Bosnian Team
he plays the otherwise undesirable 6 Championship 2003 (see Game 24).
dxc6. Instead: b) 6 �e2 g6 will probably transpose
a) 5 .i.g 5 g6 6 �xf6 exf6 7 �d3 (to to 6 ttJf3, after 7 ttJf3 cxd5 8 exds �g7 9
hinder .. .f6-f5) 7 ... �g 7 8 'ilVd2 0-0 9 i.. e3 for instance. Instead, A.5tefanova­
0-0-0 ttJd7 10 h4 ttJcS 11 h S fS with fun M.Zielinska, Dresden 2004, continued 7
counterplay. i.. e3 "as 8 i..f3 ! ? �g 7 9 ttJe2 cxd5 10
b) S �e3 (this logical move has had exds �g4, which was about equal, but

117
The Dark Kn ig h t System

Black did go on to lose. He can improve 'ifxc3 14 bXC3 ltJf6 with slightly the
slightly by 7 ...iLg 7 and 8 ... 0-0, rather more comfortable game for Black.
than committing the queen so early. 8 ... i.. g7 9 0-0 0-0 10 �h1 iLg4 11 i.. e3
6 ... ltJxc6 7 ltJf3 g6 :c8 12 iLb3

8 i.. C4 The position is equal, but Black


Altern atively: needs to find something more active
a) 8 e s ! ? is a good try, though it has than 12 ... a6? ! 13 h3 i..d7 14 'ifel bS?! lS
never been played: 8 ...ltJh S (or 8 ..ltJd7 ! ?
. eS!, after which White was much better
9 exd6 iLg7 ! 1 0 dxe7 .-xe7+ 1 1 'iWe2 in N.Rag havi-K.Szczepkowska, World
ltJb4 12 .-xe7+ �xe7 13 �dl :d8 with Ju nior Champions hips, Istanbul 200S.
compensation) 9 exd6 iLg 7 10 i..C4 0-0 Black can choose between 12 ...ltJd7,
11 0-0 exd6 and White's holes balance 12 ......d7, 12 ... ltJh s, and 12 ... ltJas (since
Black's holes. the complications after 13 iLxa7 ? ! b6
b) 8 iLe3 iLg 7 9 'iWd2 0 -0 10 0-0-0 14 es ltJd7 ! lS h3 i..xf3 16 'ii'xf3 ltJc6 17
ltJg4 11 i.. g l 'Was 12 h3 iLxc3 13 'it'xC3 ltJb s dxe S favour Black).

118
Section Th ree

Ot h e rs

1 c4 Chapter Seven
- he is experienced an d comfortable. In a
1 lLlf3 - Chapter Eight few cases, I am forced to admit that
Others Chapter Nine
- 1 ... lLlc6 is not suitable, in which case I
Miscellaneous Topics Chapter Ten
- like 1 . g6. I choose to believe that this is
..

not too much of a departure, since the


This section deals with almost eve­ fianchetto is so common in the Dark
rything except the opening moves 1 e4 Knig ht System.
and 1 d4, including some quite un­ I will warn the reader that the cov­
usual openings. Except for 1 C4, which erage in section 3 is less detailed than
n eeds to be taken seriously, the chal­ in the other sections. This is because
lenge for Black is to give himself these openings are far less common,
chan ces to wrest the initiative early, and also because you may already have
and/or make sure that White does not your own systems of defen ce, which
reach the type of position with which there is n o need to abandon .

119
C h a pter Seve n

1 c4 CLJc6

tLlC3 and now Black can certainly play


S M.fS, transposing to line Bl; but S ... dS!
is even better, as in Ge. Lambert­
A. Labarth e, Vichy 2000. Not without
reason, White worried about the centre
opening up and played 6 CS?, when
6 ... h6 7 tLlh 3 .i.xh 3 or 6 ...b6! would have
been strong; but even after 6 a3 .i.xc3 7
bxc3 tLlf6 8 cxdS 'ii'x dS 9 f3 0-0 10 fxe4
tLlxe4 1 1 tLlxe4 'it'xe4 12 'iVd3 .i.fS Black
maintains an advantage along with his
You could play the Dark Knight grip on the e4-square.
against 1 e4 and 1 d4 and then play 2 e5
•••

any favourite system against 1 c4, but


it makes some sense to use 1 .. tLlc6 here
.

too, since there is a fair chance of


reaching positions you already need to
know to meet 1 d4.
2 tLlc3
Others:
a) 2 d4 eS returns to Chapter Two.
b) 2 g3 eS 3 .i.g 2 fS will transpose to
line A below once White (in evitably)
plays tLlc3.
c) 2 tLlf3 eS 3 d4 e4 4 tLlg s (4 tLlfd2 fS White will now choose from the fol­
S tLlc3 tLlf6 6 e3 is line B2) 4 ....i.b4+ S lowing:

120
1 c4 ltJc6

Black obtains dangerous compensa­


A: 3 g3 121 tion; e.g. 6 cxd5 ltJb4 7 'ii'h 3?! ltJd3+ 8
B: 3 ttJf3 123 <Ml e4 9 ltJh 3 .i.d6 and White h as great
difficulties with both king safety and
A: 3 g3 f5 11 development. Instead, 7 d3 ltJfxd5 8
ltJxd5 ltJxd5 9 ltJf3 is the normal con­
tinuation, when Black's position is a bit
loose but White neerls to create some
sort of off-board diversion to sneak his
e-pawn back to e2. L.Gofshtein ­
N.Mitkov, Lisbon 1999, continued
9 ... .i.d6 10 0-0 ltJf6 11 �3 'ike7 12 e4
fxe4 13 dxe4 and the game was equal
after 13 .. :iff7 14 'iVc3 'iWh 5 15 ltJd2 0-0,
though White went on to win (see
Game 88).
A reversed Grand Prix Attack, which 5....i. b4 6 .i.d2
is "not a good idea", according to Hi­ Otherwise White's c-pawns will be
karu Nakamura. Nonetheless, it was doubled, providing long-term compen­
most likely the great disparity in play­ sation for surrendering the bishop pair.
ing strength that was the difference in A brutal example is J. Ramirez­
our encounter - upon examination, th e J.5chuyler, Las Vegas 2007, which saw 6
positions are just fine so long as Black a3? .i.xc3+ 7 bXC3 d6 8 1:lbl 0-0 9 e 3 ? e4
does not use the typical plan of trying 10 d4 b6, followed by ... .i.a6 (see Game
t o deliver checkmate right out of the 89).
opening. Come to think of it, he may 6 0-0
•••

have been saying that the opening was


a bad choice against him in particular,
which is no doubt true given that I had
nothing prepared other than the usual
recipe.
4 .i.g2 ltJf6 5 d3
After 5 e3, the gambit 5 ... d5 ! ? has
been very successful. The idea is to
open up the game to reach the weak
light squares on White's queenside,
particularly the gaping hole on d3. If
White tries to remain a pawn ahead, 7 ltJf3

121
Th e Dark Kn ight System

Instead: lLld4 with excellent compensation) 9


a) 7 e3 worked great for White in lLlf3 'i¥e8, and with White having
H.Nakamura-J.5chuyler, Las Vegas 2008: squandered a tempo on a2-a3, Black's
7 ... .i.xc3 8 .i.xc3 d6 9 lLle2 'iVe8 10 h3, "typical plan" (described below) has
and since 10...'iVhS ? ! would be met by 11 done well, while if White delays cas­
f4! I was already out of ideas and lost tling, he runs other risks. F.Brun o­
quickly. Meanwhile, Black is actuany B. Kurajica, Lugano 1985, was a short
fine after 10 ...b6 ! ? 11 0-0 .i.b7 to oppose lesson for White (see Game 93).
White's strong bishop and work to­ 7 e4!
...

wards relieving him of the bishop pair.


This is nearly equal according to Hou­
d;n;, and can be used just as wen
against 10 'i¥d2 (though 10 0-0 is a seri­
ous test).
Going back further, Black has 8 ... dS !
which is three for three in my database,
most significantly in O.Foisor-J.M.De­
graeve, Le Touquet 1996 (see G ame 90).
And if that's not enough, in J.lruzubieta­
B.Gulko, San Sebastian 1996, Gulko
casuany played 7 ... lLle7 ! ?, and after 8 This rare line is best, taking advan­
lLlge2, 8 ... c6! to guard the ds-square and tage of White's previous move to estab­
preserve the dark-squared bishop. This lish a knight on the e4-square.
too was nearly equal (see Game 91), al­ For the record, the " typical plan" is
though 8 a3 is more testing. 7 ... d6 8 0-0 .i.xc3 9 .i.xc3 �e8, intend­
Last but not least, Black can try ing 10 .. :i'h S, 11 .. .f4, 12 ... .i.h 3, 13 ... lLlg4,
7 .. .f4 ! ? which scored a full point in 14 .. .fxg 3 lS fxg3 .i.xg 2 16 �xg 2 :xf3
N.5piridonov-K.5praggett, Cannes 1992 17 �xf3 l:tf8+ and wins! Some of the
(see Game 92). In case it's n ot obvious, most astute readers may have noticed
my main recommendation is 7 ... .i.xc3 8 that five of White's moves were
.i.xc3 dS!. skipped - indeed that is a little snag . To
b ) 7 a3?! is very often played, and see how Black's attack can work
with very bad results. It is hard to jus­ ag ainst an opponent with a pulse,
tify spending a tempo to force an ex­ check out M.5her-K.5praggett, Andorra
change which Black is interested in 1993 (Game 94), though Spraggett did
making anyway: 7 ....i.xc3 8 .i.xc3 d6 require a large assist from his GM op­
(again 8 ... dS ! ? 9 cxdS lLlxdS 10 .i.d2 h 6 ! ponent, and 7 ... d6 is not my recom­
11 lLlf3 e4! or 11 'iVh3?! .i.e6 12 'i¥xb7 mendation.

122
1 c4 ltJc6

8 dxe4 .i.xc3! B: 3 ltJf3 f5


8 ...ltJxe4 will normally transpose,
but this new move order cuts down on
White's options.
9 .i.xc3 ltJxe4 10 :C1
I expect White to try to preserve his
pawn structure as he has in the analo­
gous positions from the alternative
move order. However, if 10 O-O ! ?
ltJxc3 ? ! 11 bXC3, White's open lines
make it easy for him to pressure the
queenside. So Black sh ould retain the
strong knight: 10 ... d6 11 'iYC2 as 12 This move has a solid reputation
ltJd4 'ile7 and 13 ....i.d 7 with just a and is a popular alternative to 3 ...ltJf6.
slight edge for White. 4 d4 e4
10 ... d6 11 0-0 And now main ly:

B1: S lb g s 124
B2: S tlJd2 125

But also:
a) 5 ltJes - only Larry Christiansen
(and Houdinn seems interested in play­
ing this move, though he has an im­
pressive 3-0 with it. After S ...ltJf6 6 .i.f4,
as in L.Christiansen-S.Conquest, Oviedo
(rapid) 1992, the new move 6 ... ltJhS ! ? 7
The only time this position has been .i.d2 ltJf6 is fine for Black if he is con­
reached, Black started losing the thread tent with a draw, because 8 e3 d6 9
with 11 . .. .i.e6 ? ! 12 ltJd4 ltJxd4?! 13 ltJxc6 bxc6 10 .i.e2 .i.e7 11 0-0 0-0 is
'i'xd4 ltJxc3? ! 14 :xc3 cS 15 'iVd2, when nothing for White. Otherwise Black can
White had a pleasant long-term advan­ try 6 ... d6 7 ltJxc6 bxc6 8 e3 .i.e7 9 .i.e2
tage and went on to win in the game 0-0 10 0-0 .i.e6, with a slight edge for
Har.Becker-Joa.Franz, German League White.
1997. b) 5 .i.gs .i.e7 6 .i.xe7 ltJgxe7 7 ltJd2
Instead, after 11 ... 'iVe7 12 ltJd4 .i.d7 ltJxd4 8 ltJdxe4 ltJe6 9 ltJd2 b6! 10 e3
13 'Wb3 ltJcs 14 'ii'c 2 as, White's edge is .i.b7 11 ltJf3 0-0 with easy equality and
tiny. chances for more; e.g. 12 .i.e2 f4! is

123
good for Black, as is 12 g3?! f4! 13 exf4 again resembles a reversed Grand Prix
�4 14 gxf4 :Xf4 1 5 i..g 2 (or 1 5 i.. e 2) Attack. White's king's knight will soon
15 ... 'iff8! . reach the excellent f4-square, but the
four moves it takes to get there is a
81: 5 ttJgs i.. b4 high price, even in a blocked position.
6 ... ttJf6 7 e3 i.xc3+ 8 bxc3 d6 9 ttJf4 0-0

6 ttJh3
This retreat is necessary. White's c4-pawn is weak and his
a) G.McKenna-J.5chuyler, Richmond bishops are not yet working, but he
2008, instead continued 6 f3 ? ! h6! 7 should be able to force through th e c4-
ttJh 3 exf3, threatening 8 ...'ifh4+ and c5 break. If Black is not careful, this will
9 .. :.-xd4. My opponent found 8 e3! bring White a significant advantag e.
which keeps White in the game, However, White needs to be careful as
though 8 .. :.-h4+ 9 g3 i.. x c3+ 10 bXC3 well, because if the position opens up
�h5 11 i.. g 2 'ii'f7 12 i.. xf3 'iVxC4 13 at the wrong time or in the wrong way,
i..h 5+ �d8 would have allowed Black he will be punished for his slow devel­
an edge. (A. Beliavsky-V.Bagirov, Minsk opment.
1983, also saw White play 6 f3 ?!, but 10 h4 b6 11 i.a3 :f71
Black did not punish him and went on This is a new move, and it makes us
to lose.) more comfortable by stepping out of
b) 6 g 3 ? ! , as in lTimman-I.Sokolov, the influence of White's a3-bishop and
Dortmund 1999, is n ot a good idea ei­ avoiding ttJe6 forks. It is also useful to
ther - the bishop should not be caught guard the seventh rank and shield our
dead on the g2-square. After 6 ...ttJf6 7 king. The similar 11 ... .:te8 was tried
d5 ttJe5 8 'iWb3 'iVe7 9 i.. g 2 ? ! h6 10 ttJh 3 successfully in R.Koch-M.Wiedenkeller,
'Wc5 11 i..f4? ! ttJxC4 White had little for Reggio Emilia 1982/83, but it accom­
the pawn. plishes a bit less and leaves Black vul­
After the text move, the position nerable to the i..b 5 pin . It is worth not-

124
1 c4 lLlc6

ing that Black's results have been excel­ tives, but White's "bad" bishop is very
lent in this variation even without the strong . Black will not be better unless
text move, though a few high-level he can arrange to exchange the other
players have successfully advocated pair of rooks.
White.
12 cS 82: S lLld2
If White does not play this now,
12 ... �a6 is coming, and the c4-c5 break
will be forever ineffective.
12 ... bxcS
12 ... d5 ! ?
13 �C4
Naturally, if 13 dxc5 then 13 ... d 5 ! 14
c4? d4 and White's structure is awful.
13 ... dS 14 �bS lLlb8 15 �xcS c6 16 �e2
i.. a 6

This move is not common here, but


the position is important since it can
be reached from a few different move
orders.
s ...lLlf6 6 e3
6 lLldb l ! ? is a cute move, intending
7 i..g 5 . Houd;n; likes 6 ... b6 ! ? opening
paths for the bishop and sketching out
some territory on the queen side. Then
7 i..g 5 h6 8 i..xf6 'ifxf6 9 e3 (or 9 lLld5
White has relieved himself of his i..b 4+ 10 lLllC3 i..x c3+ 11 bxc3 'iVd6 12
pawn weakness, but the coming bishop e3 lLle7 13 lLlf4 g5 14 'ii'h 5+?! �f8 15
exch ange brings equality. Black's plans lLle2 i..a 6 and Black is better) 9 ...1ff7 10
are to manoeuvre a knight to the lovely lLlb5 Wd8 11 i.. e 2 g 5 leads to a murky
c4-square, trade off White's f4-knig ht, position which Mr. H calls equal. Unfor­
and fight for the b-file; e.g. 17 Abl tunately, there are no games to draw
i..x e2 18 'iVxe2 lLlbd7 19 lLle6 .-c8 20 on, and the computer convincingly
i.. d6 lLlb6 21 lLlc5 lLlfd7 22 lLlxd7 lixd7 shot down all my sensible ideas, so we
(or 22 ... �xd7 23 i..f4 lIc8 and 24 ... c5) are stuck with this nonsense. He con­
23 i..f4 lLlC4 24 0-0 :b7, which is still tinues 12 a3 h 5 13 lLld2 94 14 '1Wc2 h 4
equal. Black has achieved his objec- 15 0-0-0 h 3 16 g3, still equal.

1 25
The Dark Kn ig h t System

n ovelty that prevents Black from get­


ting overrun on the queen side, reach­
ing a satisfactory reversed Classical
French.
9 cxdS
Or 9 a3 i.. e 6 10 b4 a6 !, strongly dis­
couraging the further advance of
White's queenside pawns.
9 lbb4 10 'i'b3 lbbxdS 11 lbC4 c6 12
.•.

i.. d 2 'ii' C 7

6 ...i.. e 7!
6 ... g6 is just about always played,
but the fianchetto is slow and some­
what accommodating, releasing the
b4-square. Sokolov and Sigurjonsson
both got squashed by White's huge
queenside after l:lbl and b2-b4. The
text move keeps Black focused on
where the play wi1l actually take place.
7 i.. e2 0-0 8 0-0 dS!
Previously S ...'i'eS and S ...d 6 have Intending 13 ... i.. e 6, 14...:fdS, an d
been tried. The text is an unplayed Black is fine.

126
C h a pte r E ight

1 tDf3 tDc6

4 i.g2 g61
An excellent recipe. White's extra
tempo amounts to little.
S 0-0 i.. g 7 6 e4
White challenges the centre with 6
c4 less often. In Bu Xiangzhi­
V.lvanchuk, Khanty-Mansiysk 2011,
Black played 6 ... dxC4 7 dXC4 'ii'xdl 8
:xdl e4 9 l2Jfd2 fS, when White needed
10 f3 to equalize. Instead, after 10 l2JC3
J.. e 6 11 l2JdS ? ! 0-0-0 Ivanchuk went on
If you play 1 ... l2Jc6 against 1 e4 and to win (see Game 9S).
1 d4, you may as wen play it against 1 6...l2Jge7 7 l2J bd2 0-0 8 c3 as 9 a4 h6
l2Jf3, since White will usually respond
with 2 d4, 2 e4, or 2 c4, transposing to
Ch apters One, Five and Seven respec­
tively. The only continuation with in­
dependent significance is:
2 g3 eS 3 d3 dS!
A reversed Pirc is quite safe for
Black, as long as he is careful not to
choose a sharp variation. I've played
3 .. .fS here in the past because it is ex­
tremely effective against the King's
Indian Attack, but its value is question- Black h as outscored White here at
able against other set-ups. all levels of play. K.Arakhamia Grant-

127
The Dark Knight Sys tem

A.Raetsky. Bern 1995 . show ed Black A.Baburin. San Francisco 1997. saw
expanding and using his space advan­ Bl ack's central control turning into a
tage after 10 lI el �e6 11 exds �xdS ! powerful tactical strike against White's
(see Game 96); while V.Frias Pablaza- king after 10 ex ds ltJxds (see Game 97).

128
C h a pte r N i n e

Ot h e rs

I used to "pre-move" 1 .. .ltJc6 in online din; an d I have cooked up something


blitz games - after all, it's playable new and fun against Larsen's Attack: 1
against everything, right? Eventually I b3 g6 2 .i.b2 ttJf6 3 e4 i.g7 ! ? (3 ... d6 is
was embarrassed (several times!) by a much more common) 4 eS ttJdS 5 c4
player who sometimes opened 1 b4. ttJf4!
After 2 bS, I did not feel like I had found
the refutation to the Orang-utan !
2 ... ttJes 3 .i.b2 ? ! ttJC4! ? is not bad, but 3
e4 or 3 d4 leaves Black with no excuse
for his knight placement.
In all seriousness, 1 ..ttJc6 is just not
.

the best way to start ch allenging White


after 1 b3, 1 f4, 1 e3, 1 a3, or especially
1 b4. Play whatever you like, but in my
opinion, 1 ... g6 - the "Dark Bishop"? - is
simple and strong against all of these.
Against 1 b4 and 1 b3, 1 ... g6 may This move is provocative and strong .
come as a surprise to the opponent, White can keep advancing pawns, with
which is always nice. It also makes sense tempo in some cases, but he will not be
to oppose White's bishop on the long able to control the territory he imag­
diagonal, especially since his will be ines he is conquering, and he will be­
loose, while ours (after we castle short) come weak in an area of the board I like
will be guarded - a tactical advantage. to call the "deep centre" - d3, e3, and
the surroun ding squares. After 6 g 3
La rsen's Attack ttJe6 7 d 4 d 6 8 d S ? ! ttJcS 9 b 4 (otherwise
Based on the counter-fianchetto, Hou- the knight is very powerful in conjunc-

129
The Dark Knight System

tion with ....i.fS) 9 ..lDcd7


. 10 f4 0-0 11 In the games I can find, Black keeps
lDf3 c6 ! 12 'iWb3 cxdS 13 cxdS dxes 14 allowing the enemy pawn to a6, which
fxeS as 15 bxas lDcs, White's position accelerates White's queenside initia­
is approaching the later stages of a tive. The reader is better off studying
long and painful decline. It is easy to the classic King's Indian Attacks by
criticize White's play, but he was al­ Fischer, Petrosian, Bronstein, Larsen,
ready worse very early; for instance, 8 etc. They go (in reverse - I have trans­
lDf3 0-0 9 lDC3 dxes 10 dxes lDd7 11 lated here) ...lDf8, ...h7-hS, ....i.fS, ... a7-
lDe4 b6 12 'iVd3 i.b7 13 'ii'e 3 fS! 14 exf6 a6 (when White's pawn reaches as),
exf6 15 0-0-0 still leaves White strug­ ...lD8h7, ... hS-h4 (and ...h4-h3 if possi­
gling after ls ...l1e8 or lS .. .fS. ble), ...lDg 5 with scary invasions coming
on the light squares or (if White has
Sokolsky's Opening (aka played h2-h3) scary sacrifices on the
The Orang-utan, aka The Polish) h3-pawn.
1 b4 g6 2 i.b2 lDf6 3 c4 .i.g7 4lDf3 0 -0
5 e3 d6 6 d4lDbd7 7 .i.e2 eS 8 0-0 e4 9 Bird's Opening
lDfd2l:te8 Against 1 f4, I would warn against play­
ing ...d7-dS, which gives White what he
wants: the es-square. Instead, after
1 ... g6 2lDf3 .i.g7 3 e3 d6 4 d4lDd7,

I know, there are other ways the


game can go, but this is typical. Black
has reached a King's Indian Attack in
reverse, and in practice Black's attack Black is +17 -1 =3 according to my
has proven stronger (+12 -2 =4 is database. Wow! Obviously White's po­
77.7%). White's extra tempo, .i.b2, is sition can't actually be that bad. What
just about useless because the bishop the statistics mean is that, for those
belongs on the a3-square. interested in winning chess games, it is
In spite of his successes, Black has extremely important to combat the
yet to produce a model for correct play. opponent's automatic plans. Then 5

130
Oth ers

�d3 es 6 c3 'i!ie7 was no fun at an for animal is bad", but here the Hippo­
White in A.Capaliku-J.Gombac, Nova potamus is wen-suited to combat both
Gorica 2010 (see Game 98); while 5 White's kingside expansion and his
.i.c4 e6 has scored 100% for Black, most fianchettoed bishop. Black certainly
notably in A.5pichkin-D.Reinderman, made it look easy in P.Auchenberg­
Rijeka 2010 (see Game 99). To.Christensen, Helsingor 1997 (see
Of course, White does not have to Game 100). An important idea is to
play a Stonewan - just as popular is a play .. .f7-f5 just when White is ready
reversed Leningrad Dutch with 3 g3, for his f4-f5 advance (though Christen­
when one system has performed ex­ sen did not find this necessary).
tremely well for Black: 3 ... b6 ! ? 4 �g2
�b7 5 0-0 e6 6 d3 li:Je7 7 e4 d6 Other ot hers
As for 1 li:JC3 and 1 g3, 1 ... li:Jc6 should
transpose to our repertoire at some
point.
As I mentioned already, 1 ... g6 is a
good answer to 1 e3, and also to 1 a3,
when White is challenged to find any
use for his opening move. If 1 h3, 1 h4,
1 li:Jh 3, 1 li:Ja3, 1 a4, or 1 f3, you're on
your own. 1 f3 is particularly troubling
because it is not clear whether White is
intending 2 li:Jh 3 and 3 li:Jf2, or 2 g4!, or
with 8 ...li:Jd7, 9 ... C5, 10 .....c7, and 2 �2 ! and 3 �g 3 ! !. May you be con­
11 0-0 to follow. Dzindzi pithily states
... fronted with these problems fre­
that "any opening named after an quently.

131
C h a pter Te n

Misce l l a n eo u s Topics

Reducing the Workload - but anyone who prefers t o fianchetto


The Dark Knight for Dum m ies can study less an d play his own favour­
Perhaps some readers have g otten the ite positions more.
impression that the study material Notice that when playing the Sys­
(which in my opinion is very small) can tem this way, White's f- and c-pawns
be substantially simplified. Indeed, it are both free, so White could play a
can . There is no sen sible way to avoid " Four Pawns Attack" if he so chooses.
Chapter One, but Chapter Two is, in Without going into detail, I will point
some sense, unnecessary. After 1 d4 out t ha t this is not a good way for
ll)c6 2 c4, Black can simply play 2 ... d6, White to fight for an advantage: 1 e4
which will almost certainly transpose ll)c6 2 d4 d6 3 ds ll)b8 4 c4 g6 5 f4 .i.g7
to Chapter One. Likewise, Black need 6 ll)f3 tDf6 7 tDc3 0-0 8 .i.e2 e6!
not learn Chapter Three. After 1 d4 ll)c6
2 dS, Black can just play 2 ... ll)b8, with a
likely transposition to Ch apters One or
Five. Chapter Four? Toss it. Just play 1
e4 ll)c6 2 d4 d6, probably transposing
to Chapters One, Five, or Six.
In other words, don't play for an
early ... e7-eS and plan on fianchettoing
the kin g's bishop whether it is neces­
sary or not. The thing is, the positions
from Chapters Two, Three and Four, are
among my favourites in the Dark 9 0-0 (9 e s ! ?) 9 ... exds 10 cxdS c6! 11
Knight System, so I would rather know dxc6 ll)xc6 12 Wh l lIe8 13 .i.d3 �6, or
them and play them than avoid them, 13 ... a6 and 14 ... bS, with equality.

132
M iscella n eous Topics

The Light Knight Attack!? perience Black usually plays 2 ... e6,
If the Dark Knight System is so great, 2 ... c6, or 2 ... lLlf6 instead, transposing to
why not play it with an extra tempo? his favourite defence (French, Caro­
Well, the good news is that nobody can Kann, and Alekhine's, respectively), or
stop you; e.g. 1 lLlC3 ! ? eS 2 d3 dS 3 g 3 just 2 ... dxe4 3 lLlxe4 and 3 ... .i.fS,
d4 4 lLlbl lLlc6 S i..g 2 with a reversed 3 ... lLlf6, or 3 ... lLld7, with a good version
Dark Knight Pirc. Furthermore, there of Black's favourite Caro-Kann varia­
are many other possible move orders tion. While these positions are an play­
White can use. The bad news is that it able for White, there is little chance of
will often be Black fighting for the ad­ getting Black out of his comfort zone.
vantage, not White. How can a system Of course, real chess is not the same
be good for Black and not for White? as theory, and for the right player
The answer is that Black and White and/or the right opponent, the "Light
have different opening objectives. In Knight Attack" could be the perfect
th e DKS Black often loses some time weapon. The grandmaster Jorg Hickl
with his knight, but this is mitigated by has played 1 g3 es 2 .i.g 2 dS 3 d3 lLlf6 4
th e fact that he has reached a position lLlf3 i..d6 S lLlC3 c6 6 e4 (or 6 0-0 0-0 7
where tempi are relatively unimpor­ e4) many times with good results.
tant. Therefore, playing such a position
a tempo up represents only a small
gain, sometimes not enough even to
equalize.
As for l lLlc3 dS 2 e4,

Readers might choose to view the


position as a Dark Knight Pirc reversed,
and Hickl's move order is an excellent
way to reach it since Black never had a
good opportunity to play ... dS-d4. There
I believe White can fight for an ad­ is not much else to learn because
vantage after 2 ... d4 (a practical one, if Black's set-up is an extremely common
not a theoretical one), but in my ex- one against 1 g3.

133
I l l u st rative Ga mes

The games section serves several pur­


poses:

t It shows typical middlegame and


endgame ideas in the Dark
Knight System - there is a whole
game to be played, after all.
t It serves as a place to demon­
strate some alternatives to the
main recommendations.
t It shows by example why certain
popular variations were rejected. We would reach this position via
Consider these games a warning. the move order 1 d4 lLlc6 2 e3 eS 3 dS ? !
t It shows how successful the Dark lLlce7 4 c 4 d 6 etc. Black now plays an
Knight System can be in practice. excellent version of a King's Indian -
t It shows how much fun it can be not an uncommon occurrence against
to play the Dark Knight System an opponent inexperienced with the
in your games! Dark Knight.
B lLlf3 i.h611
A "good" King's Indian Why not? Now if White plays e3-e4,
Black can relieve himself of a problem
Came 1 piece. If White does not play e3-e4,
J.Paasika ngas Tella­ Black has the powerful eS/fs pawn
T. Li ndqvist duo.
F i n n i s h Tea m 9 b4 0-0 10 i..b3 as 11 bxa5 l:txa5 12 a4
Cham pionsh i p 1996 �hB 13 lLlb5 lLle4 14 0-011 c61 15 dxc6
bxc6 16 lLla3 i..e6
1 d4 d 6 2 c 4 e 5 3 e 3 lLlc6 4 d 5 lLlce7 5 White has no compen sation for
lLlc3 f5 6 i.. d 3 lLlf6 7 i..C2 g6 Black's huge centre.

134
Illustrative Games

32 ... i.b4! 3 3 lLlb1 i..xC4 34 Itg1 i..c5 3 5


:e1 i.f2
Black soon won.

An a nti-Stonewal l ­
rare light-squared play

Came 2
J.Vialatte-F.Giroux
P a r i s 2006

1 d4 lLlc6 2 f4 d5
17 lLld2 lLlC5 18 .i.C2 :a6 19 i.b2 i.g7 Black has not signed a contract to
20 e4 f411 21 �h1 'iVd7 22 f3?! play on the dark squares, and White
White weakens his dark squares has already given himself a big hole on
unnecessarily. Black should have to e4. Furthermore, with Black not having
work for this. played ...lLlf6, White is not guaranteed
22 ...l:lfa8 23 lLlab1 lLlc8 24 lLlc3 lLlb6 25 an outpost on eS.
i.b3 fif7 26 i.C2 i.f8 27 i.a3 lLlcxa4 28 3 lLlf3 i..g4 4 e3 f6!?
lLlxa4 lLlxa4 29 i..x d6 i.xd6 30 l:lxa4 Black may or may not get ...e7-eS in,
:xa4 31 i.. xa4 'iNc7 but he has certainly stopped lLle S !
5 i.. b 5 'ili'd6 6 0-0 a 6 7 i.xc6+11
This is not going to help the situa­
tion on the light squares.
7 .. :iVxc6 8 C311 lLlh6 9 lLlbd2

Black has somehow managed to


avoid winning any pawns, but his
bishop pair provides a nearly decisive
advantage.
32 h3? 9 ... 0-0-011
3 2 "C2 . Black's knight needs to get to the

13 5
Th e Dark Kn igh t System

d6-square as soon as possible - 9 ...lLJfS ! 2 9... bxe5 3 0 'iVxe5 'ifa5 31 'ife6 J:td6 3 2
10 l:tel lLJd6 ! with a pleasant advan­ 'ifb7+ Wd7 33 neel na8 3 4 'iVb5+ 'iVxb5
tag e. Black eventually gets the position 35 l:txb5 :xa4 36 l:tb8 lLJxe3 37 l:tel
he should have, but only with some co­ l:te6 38 :g8 l:te7 0-1
operation from his opponent.
10 'iVel .i.f5 11 'ife2 e6 12 :el .i.e4 13 Can Wh ite be made to
e4 .i.b4!? pay for delaying d4-d 5 ? -

Black's plan, which he will soon exe­


cute, is to give up both bishops and Game 3
play "g ood knight versus bad bishop". M. Trata r-M.Srebrnic
This fails to take into account White's S l ove n i a n C h a m pi o n s h i p ,
development and queenside counter­ Lj u b lj a n a 2010
play.
14 exd5 exd5 15 a3 .i.xf3 16 'ifxf3 .i.xd2 1 d4 d6 2 lLJf3 g6 3 e4 .i.g7 4 lLJe3 lLJe6
17 .i.xd2 f5 18 :ael 'iVe6 19 'iVe2 l:td7 We would reach this by 1 d4 lLJc6 2
20 b4 �b8 21 b5 axb5 22 'ifxb5 lLJf7 23 lLJf3 d6 3 c4 g6 4 lLJC3 .i.g7 - in this par­
.i.b4 lLJd6 ticular game White did not even have
the option of playing 4 dS.
5 d5 lLJe5 6 lLJxe5 .i.xe5 7 e4 lLJf6
It seems odd to cut off the retreat
for the dark-squared bishop, but the
piece is very active where it is, an d the
danger is far less than it appears.
White's lame attempt to trap the
bishop on move nine goes nowhere.
Such lovely dark square control !
8 .i.d3 0-0 9 lLJe2
In addition to the threat of f2-f4,
24 'ifa4? White makes sure Black cannot dam­
An incomprehensible positional age his structure with ... .i.xc3 - how­
mistake. The knight that lands on c4 is ever, this retreat is still not the most
worth far more than the "tall pawn " on accurate.
b4. However, in this roundabout way 9 ... lLJd7 10 h4 h5 11 lLJf4 lLJe5 12 .i.e2
we see the proper fruition of Black's e6!
early advantage. White has forgotten about his de­
24...lLJe4 25 .i.e5 b6 26 'ifa6 'ife6 27 l:tbl velopment and now stands worse.
'iVa8 28 'iVb5? We8! 29 a4 White is a GM, by the way. The rest of
29 .i.b4 c6 traps the queen . the game is kind of brutal .

136
Illustra tive Games

13 11bl as 14 f311 12 . e6 13 �C2 exfs 14 exfs ltJd7?! 15


..

Be careful on the dark squares, �f4? .i.xb2 16 .i.h6 'iVh4 17 �xf8 ltJxf8
White ! 18 ltJf4 .txa1 19 'ii'x al �d7
14 ... exds 15 cxd S c6 16 dxc6 bxc6 17 White has sacrificed a pawn to
ttJe2 �a6 18 �gs 'i'c8?! [18 ... 1i'b6] 19 trade off Black's powerful bishop, only
ttf2 :b8 20 b3 :te8 21 :tel ltJe6 22 �e3 to find th at the exchange has not
dS! 23 exds cxd S 24 :Cl 'i'd8 25 �d3 helped him. This is a typical result.
'ifxh4+ 26 �fl �b7 27 'iVd2 d4 28 �gl 20 'i'c3 :te8 21 cS �bS 22 g3 'ii'e 7 23
ltJf4 29 ltJxf4 �xf4 30 'ii'xas �xf3 31 :tbl �a6 24 .ta4 'ife4 25 �C2 '6'e3+ 26
1:c2 �g3 0-1 'i'xe3 :xe3 27 cxd6 cxd6 28 �a4 :a 3
29 i.. b 3 ltJd7 30 :el �f8
Making White pay
for delaying d4-d 5

Game 4
A. lpatov- R.Antoniewski
G e rm a n Lea gue 2011

1 d 4 d 6 2 ltJf3 g 6 3 c 4 �g7 4 ltJC3 ltJc6 5


ds ltJes 6 ltJxes .i.xes 7 e4 ltJf6 8 .td3
0-0 9 ltJe2 ltJd7 10 0-0 ltJcs 11 f4 �g7
12 fS?!
No sooner has White conquered the 31 ltJe6+??
es-square than he immediately relin­ White's position was very unpleas­
quishes it. White (another grandmas­ ant anyway, but he gets no compensa­
ter) receives th e proper punishment - tion for the knig ht.
eventually. 31...fxe6 32 dxe6 ltJes 33 :Cl gxfS 34

137
Th e Dark Knight System

:c8+ We7 3S :C7+ wf6 36 :xh7 .i.C4 37 tbxe4 19 -.e3 .i.xd4 20 Vi'xd4 tbcs 2 1
e7 .i.bS 38 h4 dS 39 hS tbf3+ 40 Wg2 : e l .f8 YI-YI
tbgs 41 :h6+ Wxe7 42 :g6 tbf7 43 h6
:a6 0-1 White avoids liJxe5

White plays an ea rly e4-e5, Game 6


accomplishing nothing R.Fischer-J.Sch uyler
Rich m o n d 2008
Game 5
Y.Balashov-G.Kuzmin 1 tbf3 tbc6 2 e4 d6 3 d4 tbf6 4 dS tbes S
USSR Cha m p i o nsh i p tbc3 tbxf3+ 6 -.xf3 g6 7 .i.gs .i.g7 8
Vi l n i u s 1980 .i.bS+
White's bishop has no squares so he
1 tbf3 tbf6 2 c4 g6 3 tbc3 .i.g7 4 e4 d6 S trades it, but I appreciate the extra
d4 0-0 6 .i.e2 tbc6 7 dS tbb8 breathing room.
We would reach this by position 8 ... .i.d7 9 .i.xd7+ .xd7 [9 ... tbxd7 !?] 10
with the move order 1 d4 tbc6 2 tbf3 d6 Vi'e2 0-0 11 0-0 e6
3 c4 g6 4 dS tbbS 5 tbC3 .i.g7 6 e4 tbf6 7
.i.e2 0-0.
8 h3 tba6 9 .i.e3 tbcS 10 eS tbfd7 11
exd6 exd6 12 .i.d4

12 l:tadl
On 12 .f3, I intend 12 ... tbeS fol ­
lowed by 13 ... c6.
12 ... exdS 13 exdSl!
12 tbf6
••• Instead 13 .i.xf6 ! .i.xf6 13 tbxds is
A valid choice, though Black could equal .
just as comfortably have allowed the 13 ... l:tae8 14 .f3 tbg4 lS h3 tbes 16
exchange with 12 ... aS or 12 ... l:r.eS. "g31!
13 0-0 as 14 :Iel %:te8 lS .i.fl .i.d7 16 16 Vi'e2 is the lesser evil.
:xe8+ -.xe8 17 -.d2 tbfe4 18 tbxe4 16 ... 'iVfS !

138
Illustrative Games

Black is better here, but there are 11 'ii'b3 ii.b6 12 h3 ii.f5 13 �h2 h6 14
many mistakes in the coming compli­ Vi'C4?1
cations - White's next move really stirs This only helps me find the right
things up. plan. After this game, the knight trans­
17 �b51? h6 18 ii.e3 'iixc2 19 ii.d4?1 [19 fer became the standard way for me to
.i.xa7! ?] 19... a6? [19 .....c4! 20 �xa7 combat this whole variation with 3 dS.
'ifxdS] 20 :C1? 'ii e 4 21 :fe1 'ii'xd5 22 The alternative try 14 a4 would at least
f?JxC7 'ii'xd4 23 �xe8 :xe8 24 �h1 :d8 have given me a little problem to deal
25 :C7 'ii'b6 26 :e7? rj;f8 0-1 with.

White's a lternate plan


with g2-g3

Game 7
L.Altounian-J .Schuyler
La s Vega s 2008

1 �f3 �c6 2 d4 d6 3 d5 �e5 4 �xe5


dxe5 5 c4 e6 6 �c3 �f6 7 g3 exd5 8
cxd5 ii.c5 9 ii.g2 0-0 10 0-0 ii.g4
White has managed to keep his 14 ... �e81 15 �a4 �d6 16 1Vb3 ii.e4
space plus without committing his e­ White is intending to grab the
pawn, which leaves me in some doubt bishop pair, so I already start working
as to the best squares for my pieces. My to relieve him of it. It is awkward for
last is intended to provoke White to him to avoid the trade.
weaken his king position, a plan which 17 f3 ii.f5 18 ii.d2 ii.d7 19 �xb6 axb6
I continue throughout the game. 20 ii.b4 :e8 21 e4

139
Th e Dark Kn ight System

Levon mentioned to me after the


game that he played this to stop
21 ... lbfs, oddly overlooking the alter­
nate route.
21 ... lbb5 22 .i.C3 cS 23 dxc6 bxc6 24
:fd1

Whatever you do, don't let this hap­


pen to you!
7 ... .i.xb5 8 'ii' h 5! .i.b4+!?
Following the disaster on move 5,
this is the best chance in a terrible posi­
tion.
By n ow I am actuany better if I just 9 lbC311 "d41
play the simple moves 24 ... cs and Much better is 9 ... .i.xc3+ 10 bxc3
2 s ... lbd4. -.f6 when the continuation 11 exf7+
24... 'i'C711 25 .i.f1 .i.e6 26 .i.C4 .i.xC4 27 �8 12 fxg 8+ �xg8 is not so terrible for
-.xc4 lbxC3 28 "xc3 :ed8 29 a3 ::td6 30 Black.
:ac1 l:lad8 31 :xd6 'li'xd6 3 2 :C2 'iVd1 10 'iVxf7+ �d8 11 .i.d2 .i.xC3 12 O-O-O!
33 :f2 :d3 34 'ii'x c6 'iVe1 35 "c2 :d1
Yt-Yz
After 36 "c8+ �h7 37 'iVfs+ g6 3 8
'iVxf7+ the result i s a draw by perpetual
check.

Don't play 5 e6??..•

Carne 8
J.Bonin-J.Schuyler
New Yo rk 1988
Owl
1 d4 lbc6 2 lbf3 d6 3 d5 lbe5 4 lbxe5 12 ... .i.xb2+ 13 �b1 lbe7 14 .i.e3 .i.C3 15
dxe5 5 e4 e6?? [5 ... lbf6 !J 6 .i.b5+ .i.tb 7 'ii' x g7 :g8 16 'i'xe5 1-0
dxe611 The carnage is unspeakable.

140
Illustrative Games

Equal plus symmetrical eq uals .. e7 21 .te4 .te8 22 b4 .tb6 23 a4 a6 24


win - fight the good fight as .ta7 25 b51! axb5 26 .txb5+ e611
[26 ... \t>f8 !] 27 a61
Game 9 I had overlooked this.
H.Keska r-J.Sch uyler 27 ...'iVe5 28 'iVxe5?! [28 axb7 ! .txb7 2 9
H a m pton 2011 .tC4] 28....txe5 29 axb7 .txb7 30 .ta4
<it>d7 31 :dl+ �e7 32 .tb3 .te8
1 d4 the6 2 thf3 d6 3 d5 the5 4 thxe5
dxe5 5 e4 thf6 6 .td3 e6 7 dxe611
Obviously White can forget about
an advantag e after this - the question
is, how do I beat my lower-rated oppo­
nent from this nearly symmetrical po­
sition ? The fact is, if I play at all dy­
namically and keep my eyes open,
there will be opportunities to create
imbalances. One way to start is to delay
castling.
7....txe6 8 0-0 .te5 9 .tg5 h6 10 .th4 In spite of all the trades, this renews
'iVe7 11 a3 :d81! [11 ...0-0-0] 12 thd2 g5 Black's king side threats.
13 .tg3 .tg4 14 'iVel thh5 15 .te2 thxg3 33 .tf7?! h4 34 �fl hxg3 35 fxg3 .tg4
16 hxg3 .te6 17 thf3 f6 18 :dl h5 36 .tb3 wb6 37 l:td2 .tb411
It is best for Black to cash out with
37 - .:th 1 + 38 'ite2 :g 1 39 �d3 .txf3 40
gxf3 :txg 3. Instead, I kept trying to
squeeze out a clear win with no risk,
but I h ave underestimated White's
ability to generate counterplay.
38 :dl .te5 39 :d2 i.. e 31 40 :d61
Somehow I overlooked this. Sud­
denly Black has no advantage at all.
40 .. .f5 1 41 exf5 e4 42 lbe6+! Wxe6 43
the5+ We5 44 thxg4 i..d4 45 f6
Black is nowhere near winning, but My opponent reasonably offered a
White certainly has a lot to worry draw here. I turned over my scoresheet
about with ... h 5 -h4 and (after g3xh4) and wrote the numbers 51 through 100
... g5 -g4-g 3 coming. on the back.
19 :xd8+ 'ii'x d8?! [19 ...Wxd8 !] 20 'ii'e 3 45 ... i..xf6 46 thxf6 IU8 47 �e2 lhf6 48

141
Th e Dark Kn ight System

�e3 1i>d6 49 1i>xe4 �f2 50 �e3 :f1 il.e4 1i>xg3 82 1i>e5 <itf2 83 .i.d5 1i>e3 84
If 50 ... :xg 2 51 1i>f3 :g l 52 1i>g4 and e4 :a5 85 1i>f5 g3 86 1i>g4 1i>f2 87 1i>f4
53 �xg 5 draws. :e5 88 1i>e5 �e3 89 �5 lile8 90 1i>e5
51 �e2 :f8 52 1i>e3 1i>e5 53 .i.e4 :d8

Unfortunately, the time situation


Somehow I will need to win one of demanded that I stop notating here. In
the g-pawns and then generate addition to zugzwang and mating
zugzwang and/or mating threats. I threats, there is now a third winning
wasn't sure how, but I kept on playing. possibility, which is somehow to drive
To make the draw easier on himself, the white king to d8 (or thereabouts),
White needs to be alert for the chance sacrifice the rook on d5, and win the
to push th e c-pawn, though he is un­ resulting king and pawn endgame. This
derstandably reluctant to loosen his is, in fact, how I won, somewhere
bishop. around move 120-130. Naturally,
54 .i.d3 :d4 55 �3 :a4 56 <ite3 :d4 57 White could have held the position
�f3 1i>d5 58 �e3 �e5 59 1i>f3 1i>b4 60 with correct play, but this is hardly
1i>e3 1i>e3 61 1i>e2 :a4 62 1i>e3 �b2 63 relevant from a practical standpoint.
�3 1i>e1 64 <ite2 :b4 65 .i.f5 l:ta4 66
.i.d3 :d4 67 1i>e3 :d5 68 1i>f3 :d4 69 Winning the draw
<ite3 :b4 70 �e2 l:ta4 71 .i.f5 �a5 72
.i.d3 g41? Game 1 0
It was important to try everything D. Haessel-J.Sch uyler
before playing this committal move, Pawt ucket 2 008
which presents slightly different chal­
lenges to White. 1 d4 ttJe6 2 ttJf3 d6 3 d5 ttJe5 4 e 4 ttJf6
73 1i>e3 :ta4 74 .i.e4 [74 C4 !] 74 ... 1i>d1 I am planning 5 ... ttJxf3+, but first I
75 �4?1 <ite2 76 �f5 �2 77 �4 :e4 want White to figure out how to de­
78 �e5 <ite3 79 .i.d3 l%a4 80 1i>f5 �2 81 fend his e-pawn .

142
Illustrative Ga mes

5 lLlxe5 dxe5 6 i.. b 5+ i.. d7 7 "d3 a6 8 22 �C2 hxg4 23 hxg4 :th2+ 24 :d2 i.. c 5
i..x d7+ 'i'xd7 9 tt.Jc3 e6 10 �g5 i.b4 11 25 ttJC3 i..d4 26 :fdl i.e3
0-0-0 0-0-0 12 f3 'iVe7 13 "C4 h6 14
i..xf6 gxf6 15 g4

As the game develops, I am starting


to understand better why the bishop
Th e position has been equal since and rooks work well together - one
move 9, and now I am faced with the reason is that the bishop disrupts the
problem of generating some winning co-ordination of the enemy rooks.
chances against my somewhat lower­ 27 :te2 %:l8h3 28 ':xh2 ':xh2+ 29 �b3
rated opponent. Somewhere in my :f2 30 :d3 i.. d4 31 a4 �d7 32 as �d6
chess education I learned that Q+N 33 ttJa4 <it>e7 34 �a3 ':C2 35 �b3 :f2 36
work better together than Q+B, while �a3 f5!?
R+B co-ordinate better than R+N. It is In spite of my hard work, Black is
time to arrange the ideal exchange - still nowhere close to winning. This is
which, fortunately, is not too difficult. as good a try as any.
15 ... "cS! 16 "xC5 i.xc5 17 l:td3 h5 37 gxf5 exf5 38 ':b3 fxe4 39 fxe4 f5 40
My half-open files will not suffice :xb7 fxe4 41 :txc7+ <it>e8
for this position .
18 h3 l:th7 19 :fl :dh8 20 ttJdl i.. d 6
My idea is to block the d-file an d
cross my king over to the e7-square - a
small improvement to my position. My
opponent is sufficiently worried about
this to weaken his dark squares in or­
der to stop it.
21 C411 i..e 7
I can't explain this move, but the
tempo is not important.

143
The Dark Kn ight System

42 CS?? White has kindly released Black's fi­


Oddly, White can hold with the anchettoed bishop from its prison.
"grovelling" manoeuvre 42 l:th 7 ! e3 43 13 0-0-0 0-0 14 es e6 15 d6 cxd6?!
l:th l l:td2 (43 ... e2 44 :el) 44 ttJC3. For­ Too co-operative, allowing White to
tunately for me, my opponent could land his knight on the juicy d6-square.
not bring himself to consider this de­ Instead, lS ...•a4 16 <iitb l bS 17 ttJa3
fence seriously. cxd6 and Black is better.
42 ... e3 43 d6 e2 44 ttJb6 e1'if 45 d7+ 16 ttJxd6 'lWa4 17 <iitb1 f3 18 'ii'xf3 i..x e5
We7 0-1 19 l:the1 i..x d6 20 l:txd6 l::t a c8 21 b3
.-a5 22 :ed1 'lWc5 23 li1d2 b5 24 h4 as
Mestrovic tries 7 ••. g6!? and wins! 25 l:t6d3 'ife5 26 l:te2?! 'ifh2! 27 h5
"g1+ 28 �b2 a4 29 a3 b4?1 30 axb4
Game 1 1 :ta8?! 31 l:ted2 axb3 32 l:td1
D.Rasic-Z.Mestrovic
Croatia n Tea m
C h a m pi o ns h i p 2001

1 e4 ttJc6 2 d4 d6 3 ttJf3 ttJf6 4 d 5 ttJe5 5


ttJxe5 dxe5 6 i.. b 5+ i.. d7 7 'ii'e2 g6 8
i..x d7+ 'ifxd7 9 ttJd2?1
9 c4 and 10 ttJc3 is simpler and
stronger.
9... i.. g7 10 ttJC4

By now White has regained the ad­


vantage, but it is still not simple to play
against heavy pieces with poor kin g
protection .
32 ..:.h2 3 3 l:txb3 'iWe5+ 34 '-c3 "g5 3 5
f 3 :tfe8 36 'ifd41 [ 3 6 b S ! ) 3 6 ... :ed8 3 7
l:t a 3 l:tab8 38 'iWe3 l:txb4+ 3 9 c;t>a 2 'iff6
40 l:txd8+ 'iVxd8 41 h6 'i'd5+ 42 :b3
l:ta4+ 43 c;t>b2 :la8 44 'iff4 e5 45 'iVb4
'ifd8 46 'ii'C 5 ifd1 47 'iVa7 :tc8 48 :c3
10 ... ttJh5 :f8 49 l:td3 'iVe1 50 'ife3 'ifa5 51 �a3
10... 0-0 ! ? 11 ttJxes 'ifa4! and Black :b8+ 52 WC1 'ii' C 7 53 'iWC3 'iWe7 54 'ii'e3
recovers the pawn on e way or another. 'iWh4 55 l:tb3 l:tc8 56 c;t>b2 'iVf6 57 �b6
11 g4?1 ttJf4 12 i..xf4 exf4 'ife7 58 'ifb3 e4 59 f41

144
Illustrative Games

White is still better. Black's kingside


pawn majority is not as dangerous as it
looks. Mestrovic soon drifts into a bad
position without making any obvious
mistakes, which is why I'm not crazy
about this variation.
16 b5 "e8 17 i.. cs :f7 18 f3 b6 19 i.. d 6
l:ld7 20 :adl :c8 21 cS bxcS 22 '6'C4
ltJf6 23 i..x es :cd8 24 l:txd7 ltJxd7 2S
i..xg7 �xg7 26 f4?1
26 ltJe2 ! is stronger, intending 2 7
After a long defence, White cracks. ltJf4.
S9 ...'iYc7 60 :Ib7 'i'xf4 61 'iYdS? e3 62 26 ... 'iWe7 27 exfs exfs 28 ltJd S 'iYe6 29
:ta7? 'iYf6+ 0-1 'ii'c 3+ �h6 30 g4 fxg4 31 'ifd2 .-e4 32
fS+ gs 33 Jitel 'ii'xfs 34 ltJe7 'ii'f6 3S
Mestrovic wins again with 7 g6!? ••• '6'd s �hS 36 ltJfS ltJf8 3 7 'ii'x cs '6'b6 38
'ifxb6 axb6 39 ltJg7+ �h6 40 ltJfS+ �g6
Game 12 41 ltJe7+ �f6 42 ltJc6 l:ld2 43 :fl+ �g7
J.Barle-Z.Mestrovic 44 ltJes ltJg6 4S :f7+? �g8 46 :fS11
S l ove n i a n C h a m pion s h i p, :dl+ 0-1
Krsko 1997 Not 46 .. J:tdS ?? 47 ltJxg6 l:lxfS 48
ltJe7+ and White wins, but after
1 ltJf3 ltJc6 2 d4 d6 3 e4 ltJf6 4 dS ltJes S 46 .. J:�dl+ 47 �2 (or 47 �g 2 ltJh4+)
ltJxes dxes 6 i.. b s+ i.. d7 7 'ii'e2 g6 8 0-0 47 .. J:�dS 48 ltJxg 6 :xfS is check.
i.. g 7 9 i..x d7+ 'i'xd7 10 c4 0-0 11 ltJc3
ltJhs 12 g3 cS 13 dxc6 'ii'xc6 14 i.. e 3 e6 Beating the London System
lS b4 fS
Game 13
P.B.Pedersen-D. Bekker Jensen
Da n i sh Tea m
C h a m pion s h i p 2 008

1 d4 ltJf6 2 ltJf3 g6 3 i..f4 i.. g 7 4 e3 0-0 S


i.e2 d6 6 h3 ltJfd7 7 0-0 ltJc6 8 c3 eS
We would reach this by 1 d4 ltJc6 2
ltJf3 d6 3 i..f4 ltJf6 4 e3 ifJ 5 i.. e 2 i..g 7 6
h3 0-0 7 c3 ltJd7 8 0-0 eS.
9 i.. h 2 fS 10 dxeS dxes 11 ltJa3 gs 12

145
Th e Dark Kn ight System

lLJc4 .f6 13 b4 f4 Beating the London System again

Game 14
R.Va lenti-V.Tkach iev
Corsica (ra p i d ) 1997

1 ltJf3 ltJf6 2 d4 g6 3 i..f4 i.. g7 4 e3 d6 5


h3 0-0 6 i..e2 lLJc6 7 0-0 lLJd7?! [7 ... e s !] 8
i.. h 2 eS 9 c3 'ilie7 10 a4 fs 11 lLJa3 �h8
12 b4 e4

Houdini completely hates Black's


position, but an aggressive stance on
the kingside often reaps benefits. It is
very difficult for White to solve the
problem of liberating his entombed h2-
bishop while at the same time keeping
his king safe.
14 lLJfd2 lLJb6 1S lLJa s 'ii'g6 16 e4 :d8
By now even Mr. H understands
that White is not better. Black decides he will be able to get
17 'ii'c2 lLJxa S 18 bxa 5 lLJd7 19 :ad1 .. .fS-f4 in later - this is slightly optimis­
:e8 20 'ii' a 4 �h8 21 f3 hS 22 ltJb3 lLJf6 tic, but it pays off.
23 a6 g4 24 hxg4? hxg4 25 axb7? g3!! 13 lLJd2 g5 14 'ii'C2 lLJf6 1S bS lLJd8 16 c4
lLJe6 [16 .. .f4 ! ?] 17 :fC1 f4 18 llab1 'ii'e8
19 lLJxe4?? fxe3 20 lLJxf6 exf2+ 21 <iit h1
i..xf6 22 -'e4 lLJxd4 0-1

Losing to the London System

Game 1 5
V.Golod-E.Sutovsky
N ata nya (ra p i d) 2 009

1 d4 lLJf6 2 ltJf3 g6 3 i..f4 i.. g7 4 e3 d6 S


26 bxc8'ii' :axc8 27 i..x g3 fxg3 28 'ii'xa7 i..e2 0-0 6 h3 lLJc6 7 0-0 lLJd7?1 8 c3 eS 9
'ii'h 6 29 :fe1 l:ta8 30 'ii'c s i..f8 0-1 i.h2 fS 10 a4 'ife7 11 b4 e4?!

146
Illustrative Games

This gives White's queen easy ac­


cess, though Black's position was lousy
anyway.
26 cxd5 -g7 27 'iVC5 'ii'e 5 2S i..c 4 'ii'a 1+
29 �h2 'ii'e 5+ 30 g3 �7 31 'ii'b 6 �h6
32 'iVdS? 'lfi>g7??
My computer kindly tells me that
Black can save the game with
32 ... tbd7 ! ! 33 'iVxd7 'iVd4. The text move
is hopeless.
33 d6 "b2 34 'ife7+ �h6 35 'ii'xfS+ �h5
Opening up th e game for White's 36 i..f1 e3 37 d7 e2 3S i.. g 2 1-0
dark-squared bishop. This is clearly bad
since Black has little chance of achiev­ How to fight in the critica I Ii nes
ing .. .f5 -f4 to close the diagonal again. of the 1 d4 Dark Knight System
12 ttJfd2 ttJdS 13 as a6 14 c41 cS?
This stops White's planned 15 CS!, Game 1 6
but it weakens too many squares, most H.Kmoch-F.Yates
especially d5 and d6. H a stings 1927/28
15 tbc3 cxd4 16 ttJd5 .f7 17 exd4 ttJe6
is i.xd6 tbxd4 19 bfS ttJxfS 20 tb b31? 1 d4 tbf6 2 tbf3 g6 3 c 4 i.. g7 4 g 3 0-0 5
Giving back the exchange is not i..g2 d6 6 0-0 ttJc6 7 d 5 ttJbS
necessary, but it does help to clarify the Here 7 .. /has ! ? is recommended by
position. theory, and is objectively best, though
20...ttJxb3 21 -.xb3 i.xa1 22 :xa1 i.e6 Yates makes a good case for the text
23 :d1 ladS 24 'iVc3 i..xd5 25 :xd5 move - and note that we would nor­
mally not have this option, reaching
the game position by 1 d4 tbc6 2 tbf3
d6 3 g 3 g6 4 d5 tbbB 5 i..g 2 i..g 7 6 0-0
ttJf6 7 c4 0-0 or one of many similar
move orders.
S tbc3 a51 9 tbd4 tba6 10 h3
White prevents 10 ...tb g 4 but, as I
am so fond of saying, a tempo is a
tempo. This also necessitates a later
�h 2.
10...tbc5 11 i.e3 i.d7 12 'ii'd 2 'ifcs 13
25 ... :txd5? �h2 e5

147
Th e Dark Kn ight System

l:tge8 37 lhle2?

14 lhdbS
White should have preferred 1 4 The losing mistake, though White
dxe6, though Black is fi n e after was about waist-deep in it anyway.
14 ...lhxe6, or even 14 ... i.xe6 15 lhxe6 37 ... lhg4 38 l:tf3 'ilxh3+ 39 �gl .lg7 40
'iVxe6 16 .lxcs dxcs 17 .lxb7 l:tad8 18 l:td3 l:te3 41 l:txe3 l1xe3 42 .lC2 l:txg3!
'iVf4 'iVb6 19 .lf3 'ii'xb2, when Black's 43 lhxg3 i.d4+ 44 �l lhe3+ 0-1
strong bishop and activity make up for
the crippled queen side. s ltJas l ? a strong alternative
••• -

14 ... b6 15 l:tacl lhhS 16 b3 fS to S ltJb8


•••

Yates's play has a very modern feel


to it, but his next move is too optimis­ Game 1 7
tic. A.Gal liamova-M.Krasenkow
17 f4 gS?! 18 .lxcS?! Kosza l i n 1997
After 18 fxg s f4 19 .lf2 fxg 3+ 20
.lxg 3 lhxg 3 21 �xg 3 White a t least has 1 d4 d6 2 lhf3 g6 3 g3 .lg7 4 i.g2 lhc6 S
a pawn for his trouble. ds lha5
18 ... gxf4? It is possible to consider this square
Yates bluffs again with this fake any time White h as fi an chettoed,
(and unnecessary) zwischenzug . How­ though it is more usual with a white
ever, the rest of the game he conducts pawn on c4 to harass. As it turns out,
masterfully. White does not enjoy th e omission of
19 gxf4? bxcS 20 e3 �h8 21 .lf3 lhf6 22 C2 -C4, as the ds -pawn becomes a tar­
:gl '6'd8 23 �g3 .lh6 24 :fl .le8 2S get. In any case, Black must be active
lhe2 .lg6 26 :ggl 'ile7 27 lhbc3 l:tg8 quickly on the queenside to justify the
28 lhg3 �af8 29 .ldl :g7 30 l:tg2 lUg8 knight's position . The typical method is
31 :ff2 lhd7 32 lhce2 _h4 33 lhgl?! ...c7-cs to gain space and make sure the
exf4 34 exf4 lhf6 3S �hl l:te7 36 :fl knight doesn't get trapped - in this

148
Illustrative Ga mes

game Bl ack has other ideas. king with 24 ...h6 or 24 ... hS. Against the
6 0-0 c6 7 e4 ttJf6 8 'ii'e 2 cxdS 9 exdS text White is right back in th e game
i.d7 10 ttJfd2 bS 11 b4 ttJC4 12 ttJxC4 after 25 i.d4.
bxc4 13 'iVxC4 :c8 25 ttJb3? .e6 26 'iVxe6 �xe6 27 i.d4 �a3

14 'ife2?! 28 ttJas?
It was already dangerous to win the 28 ttJd2 was a better try, intending
pawn, and now White chooses the 28 ... i.xc3? 29 ttJbl.
wrong retreat: 14 'Wb3 ttJxdS ? ! 15 i.xdS 28...i.xc3 29 ttJc4 l:tal! 30 i.xc3 :xfl+
i.xal 16 i.xf7+ Wf8 17 c3 is good for 31 Wxfl Itc6 32 i.d4 �xC4 33 i.xa7
White. :Xb4 34 h4 wg7 35 Wg2 Wf6 36 i.e3
14 ...ttJxdS 15 i.xds i.xal 16 c3 0-0 17 Wes 37 Wf3 hS 38 Wg2 We4 39 i.cs :bS
i.gs i.c6?! [17 ... i.fS !] 18 i.xc6 l:txc6 19 40 i.e3 Wd3 41 i.f4 We2 42 i.e3 l:tb3 43
i.xe7 l:te8 20 'iVf3 'iVd7 21 i.f6 l:ta6 22 i.cs l:tf3 44 i.d4 fS 45 wgl l:td3 0-1
ttJd2 �xa2 23 'iVf4 'iVfs 24 'iVxd6
Black, given plenty of rope,
tries to hang himself but fails

Game 18
R.Aghasarya n-A.Chibukhchian
Kaj a ra n 2 0 1 1

1 d 4 ttJc6 2 c 4 eS 3 dxes ttJxes 4 e3


White's unambitious play has al­
ready left him with no trace of an ad­
vantage. Frankly, the rest of the game
24... i.b2?! sees Black try too hard to win, for
Bl ack should make space for his which he was unjustly rewarded.

149
Th e Dark Kn ight System

4.. .tt�f6 5 lLle3 i..b4 6 i.. d2 0-0 7 i.. e2 e6 Crushed on the d-file -
8 lLlf3 d6 9 0-0 J:te8 10 'ii' b3 i.. a s 11 don't let this ha ppen to you!
l:tadl i.. e 7 12 lLld4 'fIe7 13 h3 lLlg6 14
�fel lLlh4 15 g3 lLlg6 16 i..fl hS 17 f4?! Game 19
A. Hoffman-A.Ferna ndez
Ma r del Plata 1996

1 d4 lLle6 2 e 4 eS 3 dS i..b4+ 4 i.. d 2


i..x d2+ 5 �xd2 lLlee7 6 d6 lLle6?

17 ... h4?! [17 ... i..b6 18 lLla4 lLle4!] 18 g4


i..b6 19 lLla4 i..e 7?! 20 e4 lLlxe4?! 21
i.. g 2?!
2 1 lLlc3 ! was stronger, with th e idea
21 .. :iff6 22 lLlxe4! 'i¥xd4 23 i.. e 3! iVxe4
24 i..f2. Circumstances may change, but
21 ... dS? [21 ...iVf6!] 22 exds 'fIf6 23 gs right now the best square for this
�xd4+ 24 i.. e3 'ifxdl 25 'fIxdl exds 26 knight is e7, from which it controls dS
fS? [26 iVxdS] 26 ... .txfS 27 �xds l'ild6 and h as the option to attack d6 with
... lLlfS . Black shoul d only consider ... lLlc6
after White has played e2-e4, clamping
on dS but opening a hole on the d4-
square. Even after the correct 6 ... cxd6,
Bl ack can still be crushed in this fash­
ion if he is not alert to all th e methods
of counterplay, so study Position Two.
In this game, Bl ack never got on the
board.
7 lLle3 exd6 8 lLlbS lLlf6 9 lLlxd6+ wf8 10
lLlf3 h6 11 e3 e4 12 lLld4 'fIas 13 �xas
28 l:tel? l:txe3 29 J:txe7 :d3 30 'ifes?! lLlxas 14 l'il4bS b6 15 i.. e 2 �e7 16 0-0-0
lLlf4! 31 i..fl? J:tdl 32 lLle3 lLlxh3+ 33 lLlb7 17 l:ld4 lLles 18 lLle3 lLle6 19 l:td2
�g2 :d2+ 34 �hl lLle4 0-1 as 20 l:hdl lLles 21 lLldS+ lLlxdS 22

150
Illustra tive Games

:XdS g6 23 lbxe4 lbxe4 24 lIes+ �d8


2S :Xe4 l:te8 26 :ed4

22 cxd6 cxd6 23 :Cl :f7 24 lbd2 <it>g7

2S lbb3 lbxb3 26 axb3 .fS 2 7 'ii'xfS


26 ...:e6 27 i.. f 3 l:ta7 28 h4 hS 29 :f4 lIxfs 28 lIC7+ :f7 29 :xf7+ <it>xf7 30
tite7 30 -'.dS :tf6 31 l1xf6 <it>xf6 32 :d4 1:cl lte7 31 Wf2 e4 32 f4 gxf4 33 gxf4
d6 33 �d2 �e7 34 �c3 :c7 3S a4 i.. e6 e3+ 34 <it>e2 �f6 3 S :c3 lIe4 36 :xe3
36 lId2 :cS 37 b3 c;t>d7 38 f3 lIC7 39 e4 <itfS 3 7 �d3 :xb4 38 �c3 l:txf4 39 :e6
:c8 40 eS -'.xd S 41 :xd S l:te8 42 :xd6+ :h4 40 l:txd 6 c;t>es 41 lId7 bS 42 d6 b4+
r3;C7 43 �d4 :tg8 44 f4 :te8 4S <it>d s l:te7 43 Wd3 Wd s 44 l:ta7 l:th3+ 4S �c2
46 :c6+ �b7 47 e6 1-0 l:txh2+ 46 'iitd 3 llh3+ 47 <it>d2 �xd6 48
l:txa6+ �dS
Midd lega me and endga me
ideas in the 3 .i.b4+ structure
•••

Game 20
H. Titz-C.Ba rlocco
Dresde n 2 004

1 c4 lbc6 2 d4 eS 3 ds i.. b4+ 4 i.. d2


i..xd 2+ S .xd2 lbce7 6 lbc3 d6 7 e4 fS 8
exfs i..xfs 9 i.. d 3 lbf6 10 lbge2 0-0 11
0-0 i..x d3 12 'ii'xd3 lbhS 13 g3 Vi'd7 14
f3 a6 lS lIadl l:tae8 16 lbe4 h6 17 cS 49 :b6? �cs
lbf6 18 lb2C3 lbfs 19 b4 lbxe4 20 lbxe4 49 ... l:txb3 (or on the next move) 50
gs 21 <it>g2 lbd4 lhh6 :'c3 reaches the winning end-
This is th e position where we left off game rath er sooner.
wh en analysing in the th eoretical sec- SO :f6 l:th4? Sl <ite3 �dS S2 l:US+ �e6
tion. S3 l:tbs <ili>d7 S4 l:tb6 hS SS <it>d3 :g4 S6

151
Th e Dark Kn ight System

:h6 h4 S 7 �e3 �e7 S8 �f3 :g3+ S9 -.f2 �f7?!


�f4 :xb3 60 :xh4 �d6 61 l:thS �c6 62 11 .. .fxe4 12 fxe4 �f7 will allow
�e4 :c3 63 �d4 <it>b6 64 :g s �a6 6S Black to finish castling artificially with
:hS :Cl 66 l:lh8 �bS 67 �d3 �a4 68 approximate equality.
�d2 :c7 69 :h3 b3 70 :h6 �a3 71 l:tb6 12 exfS i..xfs 13 g4 i..d7 14 h4 :e8 lS
�b2 72 �d3 :d7+ 73 �c4 �c2 74 �b4 hS tLJf4 16 0-0-0 i.. a4 17 liel bS 18 tLJh3
b2 7S :c6+ �d2 0-1 tLJxh3 19 lixh3 -.d7 20 lth4 bXC4 21 gs
tLJxds 22 �xc4 -.c6 23 �bl i.. b s 24
A wa rning: beware the static i.. a 2 �f8 2S f 4 e4?
king - a nice attack by White

Game 2 1
M.Gu revich- D.Zoler
Antwe rp 1998

1 d4 tLJc6 2 c4 eS 3 dS i.. b4+ 4 tLJd2


tLJce7 S a3 i..xd2+ 6 i..x d2 d6 7 e4 fS 8
'ii' h s+!?

Black's position has been bad for a


long time, but this ends th e game.
26 'ii'd4 i.. d 3+ 27 �al e3 28 h6 l:tes 29
hxg7+ �e7 30 fxes exd2 31 exd6+
�xd6 32 :h6+ i..g6 33 'ii'x d2 1-0

No problems for Black


after 3 .i.b4+ 4 ..td2
•••

8 ...�f8?!
8 g6 9 'ifh4 fxe4 is not the most
... Game 22
fun ever, but it does leave Black with a E.Arlandi-M.Lanzani
pawn for his troubl e. The text move is Sa n Ma rino 1998
less accurate an d demands more preci­
sion from Black in the coming moves in 1 d4 tLJc6 2 c 4 eS 3 d S i..b4+ 4 tLJd2
order to avoid a disaster like the one in tLJce7 S a3 i..x d2+ 6 i..x d2 d6 7 e4 fs 8
the game. exfS �xfs 9 tLJe2 tLJf6 10 tLJg3 i..g6 11
9 f3 [9 exfs !] 9...tLJf6 10 'ii'h 4 tLJg6 11 i.. e2 0-0 12 0-0

1 52
Illustrative Ga mes

Black offers his other bishop, an in­


vitation White is wise not to accept: 1 1
ttJxfS ? ! ttJxfs 1 2 i. d 3 e 4 13 i. c 2 "e8 1 4
0-0 .g 6 and ls . . .:tae8 with a harmoni­
ous and menadng position. Who's
afraid of the bishop pair?
11 i.. e2 "e8 [11 . ..'i¥d7] 12 0-0 ttJe4
[12 ... i.g6] 13 i.e3 ttJxg3 [13 ...•g6] 14
hxg3 b6
Although this was also pl ayed in
Game 2 2, I don't think it helps Bl ack If
12 ... llJe4 [12 ... ttJfS] 13 ttJxe4 i.Xe4 14 f3 he wants to, White can break through
i..fS 1S i..e3 b6 16 '6'd2 '6'd7 17 1:Iac1 with b2-b4 and c4-cS anyway, and now
�h8 18 J:tfd1 as 19 b3 h6 20 'Wb2 i.h7 Black h as to worry about penetration
21 �h1 ttJg6 22 i..f1 ttJf4 23 g3 ttJh3 24 on both the c7- and c6-squares. Fur­
i.g2 ttJgs 2S 1:1 f1 e4 26 i.xgs exf3 Vz-Vz thermore, it rules out the possibility of
Black breaking with ... C7-c6. 14 ...i.. d 7 is
Fight for the e4-square more flexible.
or suffer the conseq uences! 1S g4 i.. d 7 16 i.. d 3

Game 23
G G rigore P Brochet
.
-
.

Creon 1999

1 d4 ttJc6 2 c 4 eS 3 dS i..b4+ 4 ttJd2


ttJce7 S a3 i..x d2+ 6 i..x d2 d6 7 e4 fS 8
exfs i..xfs 9 llJe2 ttJf6 10 ttJg3 O-O!?

Taking advantage of tiny inaccura­


des, White has built an advantage, tak­
ing over the b1-h7 diagonal, along with
the critical e4-square. It's not so easy
playing a Grandmaster. Remember to
fight for e4! As it h appens, Bl ack still
had plenty of chances.
16 ...ttJg6 17 i.e4 ttJf4 18 g3 'ii' e 7 19 f311

153
Th e Dark Kn ight System

[19 .C2! ] 19... �h3+ 20 �g2 �g5 21 39 Af7 _eS??


.ltxg5 "xg5 22 'ifd3 g6 23 11h1 as 24 39 ... i.e8! holds.
11h4 �g7?! [24.. J�tf7] 25 :ah1 :hS 26 40 "'f6+?
'l'c3 h6 27 b31 [27 f4!] 27 ......f6 2S f4 40 :xd7+! wins immediately.
g51! 40 ... cit>cS 41 .lth7 'ii'd S 42 'ifg7 11eS 43
28 ... exf4 29 '6'xf6+ �xf6 30 l::lxh 6 g4 .ltxg4 44 'ifxg4+ �bS 45 11g7 lUS 46
11xh6 3 1 11xh 6 %lg8 holds the balance. 'ii'd 7 'it'xd7 47 11xd7 11f4 4S :dS+ �a7
29 fxg5 _xg5 30 11h5! 'l'xg4 31 'ii'e3 49 a4 e4 50 :gS :h4 51 .ltf5 :f4 52
�7 32 115h4 'ii'g 7 33 :xh6 :xh6 34 .ltd7 e3 53 l:teS 1-0
11xh6 :hS 35 11g6 '6'fS 36 'l'g5 �eS 37
:f6 '6'e7 3 d6!? an interesting
... -

alternative to 3 e6 .•.

Game 24
M.Drasko-Z.Mestrovic
Bosn i a n Tea m
C h a m pio n s h i p 2003

1 d4 �c6 2 d5 �e5 3 e4 d6
Previously Mestrovic h ad success­
fully played 3 ... e6, but maybe he no
longer believed in it? The text move
3S 'ii'g 6+?! winds up leading to a position consid­
38 .It fS maintains more pressure. ered in Chapter Six (see 6 �f3 in line B).
Presumably the mistakes here are due 4 f4 �d7 5 �c3 c6 6 �f3 cxd5 7 exd5
to a time scramble. �gf6 S .lte3 g6 9 .lte2 .ltg7 10 0-0 0-0
3S ... �dS 11 '6'd2 a6 12 a4 "c7 13 .ltd4

1 54
Illustrative Games

13 ... ttJb6?!
The position was equal, until this
time-waster hands White an advan­
tage. 13 ... ttJcS is better.
14 as ttJbd7 15 ttJa4 ttJe4 16 �e3 .i.xd4
17 ttJxd4 ttJef6 18 ttJc3 �c5 19 �fd1 b5
20 axb6?! [20 b4] 20 ... ttJxb6 21 b4 YI-YI
Perhaps nobody was in the mood
fOT a fight - th e position is equal again
anyway.

GM uses Diebl's novelty 4 exd S !


•.• 15 ... .i.b4+ [ls ...'iVxe4!?] 16 �d3 dxe4+
17 �xe4 �xe4+ 18 Wxe4 ttJf6+ 19 We3
Game 2 5 .i.C5+ 20 �f3 b5 21 .i.d3?!
V. Erdos-R. Rapport According to Houdini, White is bet­
H u nga r i a n Tea m ter after 21 .i.e3 ! .i.b7+ 22 �e2 .i.xe3
C h a m pi on s h i p 2012 23 Wxe3, though it hardly looks like a
safe advantage. Then again, the text
1 d4 ttJc6 2 d5 ttJe5 3 e4 e6 4 f4 exd5 5 move doesn't look safe either, and
fxe5 Vi'h4+ 6 We2 .h5+ 7 Wd2 �h6+ 8 White clearly has no advantage there.
WC3 �c6+ 9 Wd2 Vi'h6+ 10 �d3 'iWa6+ 23 ... .i.b7+ 22 �g3 .i.d6+ 23 �f2 ttJg4+
11 �d2 Vi'h6+ 12 �e1 Vi'h4+ 13 �d2 24 �1 ttJxh2+ 25 �f2 ttJg4+ 26 �f1
ttJh2+ 27 �f2 ttJg4+ YI-YI

An a lternative to 4 fxe6!? -
•••

the "endgame" with 4 dxe6 •••

Game 2 6
S.Gordon-N.Short
B riti sh C h a m pi on s h i p,
S h effi e l d 2011

1 d4 ttJc6
I can't help but get the feeling these I must say, this warms my heart.
guys are messing around. Black's next 2 d5 ttJe5 3 e4 e6 4 dxe6 dxe6 5 Vi'xd8+
constitutes a risky attempt to play for Wxd8 6 f4 ttJc6 7 c3 .i.c5 8 ttJf3 as 9 a4
th e win. ttJh6
13 ..."'f4+ 14 �C3 'ifxe5+ 15 'iVd4 In this position, 9 ... ttJf6 is also good.

155
Th e Dark Kn ight System

However, it is nice for this knight to 42 l::td 3 l:IabS 43 l:t1d2 :as 44 c;i;>d1 ltlg7
h ave a stable home, controlling impor­ 45 �C2 ltleS 46 �b2 ltlg7 47 ltlC4 i..eS 4S
tant squares. Short's lo ...f6 ensures �a3 l:ldcS 49 ltlb5 i..c 6 50 :d4 ltleS 51
th at he will not be squeezed on the ltlbd6 :dS 52 ltlxeS l:txd4 53 :xd4 Yz-Yz
king side, as does 14 ... hS. Wow, that was bOring ! Are you sold
on 4 .fxe6 yet?
..

A better advertisement
for 4 dxe6•••

Came 2 7
M.G urevich-M.Rohde
Ph i l a delph i a (bl itz) 1989

1 d4 1t1c6 2 d5 ltle5 3 e4 e6 4 dxe6 dxe6


5 'iYxdS+ �xdS 6 i.f4 ltlg6
10 i.. d 3 f6 11 "'e2 C;;e7 12 ltla3 i.. d 7 13
ltlC4 ltlf7 14 h4 h5! 15 i.e3 i.xe3 16
ltlxe3 b6 17 :hg1 g5 1S g3 g4 19 ltld4
ltld6 20 l:tac1 1::thcS 21 b3 ltleS 22 :gf1
ltldS 23 es f5 24 :fd1 1t1b7 25 l:td2 ltlc5
26 :cd1 ltlg7 27 ltlC4 ltlxd3 2S l:txd3
l:tdS 29 ltla3 ltleS

Although ... ltlc6 is normally the best


retreat for this piece, the difference is
not so great th at Black would decline
th e tempo gain. Here 6 ... i.. d6! is also
good, threatening 7 .. 1t1d3 + or 7 ... 1t1f3+.
.

7 i..e 3 ltlf6 S ltlC3?!


This careless move allows Black to
30 "'e3 l:tacS 31 lI3d2 l:tbS 32 l:td3 :tbcS h arass White's poor dark-squared
33 l:1d2 l:bS 34 <iW2 :bcS 35 �e2 :as bishop further, disrupting White's de­
36 "'e3 :tabS 37 �e2 lIaS 3S <iW2 :acS velopment. 8 f3 was called for.
39 :d1 :bS 40 :3d2 l:tbcS 41 �e1 l:taS S ... ltlg4 9 i.. d 2 i.C5 10 ltlh3 i.d7 11

156
Illustrative Games

l.e2 ltJf6 12 0-0-0 �e7 13 f4?! dxe6 fxe6 6 e4 i.c511 [6 ... ds ! ] 7 i.d3?!
Again 13 f3. ltJh6 8 'it'e2 0-0 9 g3 a6?! [9 ...dS!] 10
13 i.c6
.•• ltJC3 b5 11 e5 i.b7 12 ltJe4 i.b6 13 i.d2
ltJf5 14 0-0-0 h61! 15 :hf1 CS?!

By now Black is a little better -


White's position is too loose. Black gets tired of sitting aroun d
14 i.d3 ltJh4 15 e5? waiting for the brutality, but this only
This is a terrible idea, releasing the makes things worse due to the new
strong c6-bishop. White needed to let hole on d6.
go of the g-pawn and seek counterplay 16 ltJd6 i.d5
against Black's king with 15 fs ! .
1 5...ltJd5 1 6 ltJe4 i.e3 1 7 c4 i.xd2+ 1 8
lixd2 ltJb4 19 i.b1 ltJxa2+ 2 0 �d1 lthd8
21 g3 ltJf3 22 lixd8 :xd8+ 23 �e2 ltJd4+
24 �2 ltJb4 25 :c1?! ltJb3 26 :c3 ltJd2
27 ltJxd2 ltxd2+ 28 �e3 :xb2 29 i.xh7
:xh2 30 ltJgs :g2 31 ltJe4 a6 32 'it;>d4 b6
33 ltJg5 ltJC2+ 34 �d3 ltJe1+ 35 �d4 as
36 i.g8 a4 37 i.xf7 i.d7 38 cS 0-1

Don't play 6 i.cS ?!?!


•••

17 C41
Came 28 White should play 17 i.xfs !, main­
A.Onisch uk-I.Sh kuro taining the wonderful d6-knight.
U kra i n i a n Tea m 17 bxc4 18 ltJxC4 ltJfe7?! [18 ...:b8] 19
•••

C h a m p i on sh i p 2 009 h4 ltJf5 20 :g1 ltJge7 21 g4 ltJd4 22


liJxd4 cxd4 23 ligf1 lib8 24 <it>b1 i.C5 25
1 d4 ltJc6 2 d5 ltJe5 3 f4 ltJg6 4 ltJf3 e6 5 f5 ltJc6 26 g5 exf5 27 gxh6 .xh4 2 8

157
Th e Dark Kn ight System

hxg7 lif7 29 ttJd6 ..txd6 30 exd6 ..te4 31 The great Beliavsky has not suc­
':f4 ..txd3+ 32 'ii'x d3 'ii'f6? 33 l::t h l lixg7 ceeded in casting any doubt on Black's
34 ':xfS 'ii'e6 35 'ii'h 3 1-0 idea. Now Miles should just get on with
In spite of th e inaccuracies, there is his comfortable King's Indian: 7. g6. ..

feeling of inevitability about the result The c-pawn can wait.


of this game due to White's uncon­ 7 ... e6 8 e4 cS 9 g3 g6 10 ttJe3 ..tg7 11 g4
tested superiority in th e centre and on f4 12 ..td2 gs 13 b4 b6 14 bxeS bxeS 15
th e king side. ..td3?!
Doubtful . 15 h4 looks more to th e
4 iLe3 fS ! ? - ta ke one point.
lS ... hS! 16 h3 rtt f 7 17 rtt e2 ttJg6 18 1i'a4
Game 29 ..tf8 19 :tabl ..te7 20 ..te2
A. Beliavsky-A.Miles
E u ropea n C h a m pi o n s h i p
S a i nt Vi nce nt 2000

1 d4 liJe6 2 e4 eS 3 ds ttJee7 4 ..te3 fs

20... hxg4?!
I suppose it's a draw either way, but
there is no disadvantage to maintain­
ing the favourable tension. After this,
I'm not sure who's playing for the win,
5 f3 or why.
White resigns himself to allowing 21 hxg4 l:txhl 22 l:txhl ..td7 23 'iYa3
Bl ack a good Kin g's Indian with an ilb8 24 liJbl 'ii' b6 25 ..te3 J:th8 26 l:!gl
early and easy - .f7-fS. Instead, if 5 ttJC3 ..te8 27 ttJd2 'iYa6 28 'iYxa6 ..txa6 29
liJf6 6 liJf3 d6 7 exf5 c6 (7 ... a6 ! ?), l:tbl ..td8 30 ..ta4 ..te7 31 ..tbS ..te8 32
White's centre disintegrates. (In fact, ttJfl rtt e7 33 ..te6 ttJh4 34 ttJd2 ttJg2 35
White can still play for an advantage, ..tb7 ..td7 36 ..ta6 ..tb6 37 ttJfl ttJh4 3 8
but it is easy to see why this was not ..tel liJg2 39 ..td2 ttJh4 4 0 ..tbS ..te8 41
appealing.) ..tel ttJg2 42 ..td2 ttJh4 43 l:tb3 <it>d8 44
S ...liJf6 6 liJh3 d6 7 ttJf2 ..te6 Yz-Yz

158
Illustra tive Games

4 ..te3 f5 !? - take two monster. Nevertheless, Black should


insert 27 .. .illa7 2 8 ttJc3 i.c6 29 'i'b3 and
Game 30 then 29 ...i.f2 perhaps, though Black
D.Cam pora-A.Miles has other good ways to continue the
Sevi l le 1993 attack here.
28 ttJc3 i..d4 29 �C2 �c8 30 ttJb5 i.c5
1 e4 ttJc6 2 d4 e5 3 d 5 ttJce7 4 i.e3 f5 5 31 'ii' b3 i.a6 32 :a1 i.e3 33 l:thd1
f3 ttJf6 6 ttJC3 d6 7 �d2 g6 8 0-0-0 i.g7
9 h3?! f4 10 i.f2

White has actually done an excel­


lent job repairing his position and
The pawn structure on the king side Black shoul d no longer be able to break
makes it impossible for White to open down the fortress.
lines there without creating a complex 33 ...:b7 34 ttJxd6??
of weak squares and pawns. Bl ack does Oops!
have ways to create play on the queen­ 34...:xb3 0-1
side, as we will see. White realizes too l ate th at 35 ttJxc8
10...0-0 11 <iit b1 a6 12 ttJge2 i.d7 13 will be met by 35 ...l:tab8! intending 36
ttJC1 b5 14 a3 'ii'b8 15 ttJb3 J:td8 16 ttJa5 l::txa6 :xb2+ 3 7 �c3 :8b3 mate. Of
cS 17 dxc6 ttJxc6 18 ttJxc6 i.xc6 19 i.h4 course White can defend the mate, but
:1d7 20 i.xf6 i.xf6 21 ttJd5 i.. h 4 22 ttJb4 then he will remain a piece down.
i.b7 23 c4
White tries to free his terrible fl­ Fighting the eternal CDg5
bishop, but in th e process opens lines
against his own king. Game 31
23 ...�g7 24 i.d3?! as 25 ttJa2?! [25 M.Kravtsiv-K.Ta rlev
ttJd5] 25 b4! 26 axb4 axb4 27 'ii'xb4?!
•• Evpatoria 2 007
i.f2?!
Bl ack's "bad" bishop turns into a 1 e4 ttJc6 2 d4 e5 3 d 5 ttJce7 4 ttJf3 ttJf6?

159
Th e Dark Kn ight System

Perhaps this is a database error? In e4 20 iJef6 :aeS


any case, th e reader shoul d know that
this is not an acceptable move order: 5
ttJxe5 ttJxe4 6 'ife2 ttJd6 (not 6 ... ttJf6? 7
d6! cxd6 8 ttJC4 'iIIC7 9 �f4 and Black is
busted) 7 ttJC3 already leaves Black with
no good way to complete his develop­

ment.
S ttJc3? ttJg6 6 h4 hS 7 ttJgS!? i..b4 S
i..e2 d6 9 'ii'd 3 i.. d7 10 a3

21 Vi'd7?! [ 2 1 �e7!] 21 gxf6 22 i..xh s


•••

:e7 23 'ifxd6 'ii'f4+ 24 'ii'd2 'ifxd2+ 2S


:Xd2 ttJf4 26 i.. d 1 e3 27 l:td4 t'Llxg2 2S
.i.e2 fS 29 �d1 :eeS 30 .i.f3 :dS 31
:xdS ':xdS+ 32 Iiit C 1 :d2 33 1:g1 ttJxh4
34 i..xb7 l:td7? [34 . .J::th 2] 3S :h1?! [35
�a6] 3S ...l:txb7 36 l:lxh4+ �g7 3 7 �d1
Iiitf6 3S liite 2 �gs 39 :d4 l:te7 40 C4?? f4
41 :d1 lih7 42 Iiitf3 l:th3+ 43 liite4 e2 44
10....i.xc3+ l%e1 l:te3+ 4S �d4 l:teS 0-1
As I mentioned in the theoretical
section, it is better to retain this strong
bishop with 10 ... i..C 5. This is particu­ Game 32
l arly true since Black will not inflict any H.Meissner-A.Miles
structural dam age with th e exchange. E u ro pe a n C u p, Slough 1997
White's queenside stays mobile and his
bishops should come into their own 1 e4 t'Llc6 2 d4 eS 3 ds t'Llce7 4 ttJf3 t'Llg6
sooner or l ater. Frankly, from this point S h4 hS 6 g3 .i.cs 7 .i.gs f6 S i..d2 d6 9
on, I do not care for Black's position ttJc3 i.. d7
until the game is nearly over. Or 9 ... a6 - Bl ack must play to pre­
11 'ii'x c3 c6 12 'ii'b 3?! serve the dark-squared bishop.
It makes more sense for White to 10 .i.e2 ttJ6e7
open the g ame with 12 dxc6. Miles prepares to defend th e h­
12 ...cxdS 13 exdS O-O?! [13 ..... c7] 14 pawn, which was about to drop off.
t'Lle6! fxe6 1S dxe6 i..xe6 16 'ii'xe6+ 11 ttJh2 g6 12 'ifC1 c6 13 i.. e3 i..xe3 14
�hS 17 i..gs -.b6 1S 0-0-0 'ii'xf2 19 i..f3 'ifxe3 'ii'b6 1S 'ii'xb6 axb6 16 dxc6 bxc6

160
Illustrative Games

17 0-0 b5 18 a3 lDc8 19 lUdl lDh6 20 Yikes! Black sure h as a lot of centre


lDfl We7 21 lDe3 pawns!
21 a4. 30 %:tal wd6 3 1 %:te2 d4 32 �f2 cS 33 c3
21 lDb6 22 l%acl lDg4 23 i.. x g4 i..xg4
•.. i.. d7 34 %:td2 We6 35 We2 :tab8 36 �el
24 �d3 i.. a 4

Very slowly White is being out­ 37 %:ta2?


played. Miles makes th e most out of a White grows tired of th e thankless
small thing - his single, uncompro­ defensive task
mised pawn group. White needs to or­ 37 i..b3 38 �al i..x dl 39 Wxdl :xb2
.•.

ganize a pawn break, but he is showing 40 :xb2 :Xb2 41 a4 :g2 42 %:ta3 wd6
no inclination to do so. 43 as Wc7 44 a6 wb8 45 a7+ Was 46
24 lDc4 25 lDxc4?!
•.• :a6 :xg3 47 :xf6 Wxa7 0-1
Now Bl ack has b2 as a target. The
immediate 25 :b1 was better.
25 bxC4 26 %:te3 :hb8 27 :bl :tb7 28
•.. Game 33
f3 i..e6 29 !Ddl d5 L.Ch ristiansen-J.Benjamin
US C h a m pion s h i p,
Seattle 2000

1 e4 !Dc6 2 d4 e5 3 d5 lDce7 4 lDf3 lDg6


5 h4 h5 6 i..g 5 lDf6 7 lDc3 i.. b4 8 a3
This seems odd. Doesn't White have
anything better to do? Indeed 8 lDd2 is
better, but one way or another White
does need to force our dark bishop off
the board or we will be h appy to pre­
serve it with 8 . . a6.
.

161
Th e Dark Kn ight System

8... i..x c3+ 9 bxc3 c6! for his other knight.


15 i..xf4 exf4 16 0-0 cS 17 ttJf3 ttJes 18
l:tfbl 'i'c3 19 ttJxes -.xes 20 a4 gs

I am always reluctant to change th e


pawn structure on th e queenside after
saddling White with th e doubled White is in trouble. Even the coming
pawns - after all, the structure is al­ endgame gives littl e relief.
ready favourable, right? Th ere is some 21 hxgs fxgs 22 :a3 g4 23 'Wd2 l::t h 7 24
logic there, but better players th an me -'c3 -'xc3 25 %1xc3 :e7 26 g3 f3 27 as
have demonstrated time and time rj;f7 28 Wfl l:Ib8 29 �el?!
again that Black should be willing to (rossing to the queenside with th e
play on both sides of the board in this king loses the e-pawn, though staying
type of position, particularly since put is no bargain either. Black will
White has already made inroads on the bring his king to e5 and prepare to
king side. Therefore 9 ... c6 !, the only break with ... h5-h4.
convenient pawn lever for either col­ 29 ... i..fS 30 rj;d2 i..xe4 31 i..xe4 l:xe4
our. Bl ack targets the centre and pre­ 32 :e3 l:xe3 33 Wxe3 wf6 34 Wf4 wg6
pares to break the annoying pin on f6. 35 a6 b6 36 c3 :f8+ 0-1
10 c4 d6 11 ttJd2 "as 12 i.. d3 ttJg4!
Benjamin reminds his opponent
that 5 h4 cuts both ways - the g4- Came 34
square is lovely this time of year. If 13 W. Weisser-L. Trumpp
f3 ? f6 14 fxg4 iLxg4 15 iLe2 i.. xe2 16 Ge r m a n League 2 004
'ifxe2 fxg 5 17 hxg 5 ttJf4 18 'ii'f3 cxd5 19
exd5 0-0 with an obvious advantage 1 d4 ttJc6 2 dS ttJes 3 e4 ttJg6
for Bl ack. I don't believe in this move order
13 -.e2 f6 14 i.. e3 ttJf4 because of 4 h4!.
Houd;n; doesn't like this, but Ben­ 4 ttJf3 eS 5 c 4 i.. c S
jamin acquires the gorgeous e5-square 5 ... ttJf6 is more accurate here, and if

1 62
Illustra tive Games

6 ltJc3 then 6 ... i..b4. In addition to the


structural damage we can inflict, it is
not convenient for White to defend the
e-pawn. On the other hand, White could
force the game variation using the
move order 4 c4 eS S ltJC3 1.cs 6 ltJf3.
6 i.e2 ltJf6 7 ltJC3 0-0 8 0-0 as! 9 ltJe1
d6 10 ltJd3
This is an odd way to pursue the
bishop - and quite unsuccessful, as
White h as released th e d4-square.
10 ... .i.d4 11 .i.f3 ltJh4?! 18 ltJfS 'ii'f6 19 ltJe3 'ii'g6 20 b3 fS 21
i.a3 ltJe4 22 ltJd1 i.C2 23 i.C1 f4 24
'iVe6+ 'ifxe6 2S dxe6 ltJcS?! [2s .. Jife8]
26 e7 llfe8 27 ltJc3 ltJd3?
Bl ack h as let slip most of his advan­
tage.
28 l::te2 ltJxc1 29 I1xc1 .i.fs

Setting a trap, which White fall s


right into, but it is best prepared by
11 ...h6 to prevent 12 i.gS .
12 ltJbS? ltJxf3+! 1 3 'ii'xf3?! 1.g4 14 'ii'g3
i.e2!
Suddenly Black's light-squared
bishop is all in White's business. 30 CS?! [30 ltJdS] 30 11xe7 31 ltJdS 11f7
.•.

1S lle1?! 32 cxd6 cxd6 33 lld2 ltd8 34 f3 i.e6 3S


15 ltJxd4 i..xfl 16 ltJfs ltJh s 17 'Wf3 ltJC7? l::t c 8 36 l::t d c2 i.fS 37 l::tc4 :H8 3 8
i.xd3 18 "xd3 is a better chance. �f2 �f7 39 ltJbs �e7 40 llxc8?
1s ltJxe4 16 'ifh3 .i.xd3 17 ltJxd4 ltJcS
..• Equivalent to resignation, even if
The smoke h as cleared and Bl ack the game somehow lasted 27 more
has an extra centre pawn for no com­ moves.
pensation. 17 .....f6 ! would h ave been 40 :Xc8 41 llxc8 i.xc8 42 ltJc3 �e6 43
.••

even stronger. ltJe4 h6 44 �e2 dS 4S ltJc3 i.d7 46 �d2

1 63
Th e Dark Kn ;ght System

c;t>d6 47 c;t>d3 �c5 48 c;t>d2 i.. c 6 49 �d3 of worms he opened up on the a-fil e,
i.. b 5+ 50 Wd2 i..f1 51 g3 fxg3 52 hxg3 but his remaining pieces are not very
h5 53 tbd1 g5 54 tbe3 i.. b 5 55 tbf5 i..d 7 well co-ordinated. Suddenly Black
56 tbe3 b5 57 Wd3 h4 58 gxh4 gxh4 59 starts attacking. All the attacking
a3 h3 60 tbf1 i..f5+ 61 Wc3 b4+ 62 axb4+ moves are typical of th e variation, and
axb4+ 63 'iitd 2 'iitd4 64 tbg3 i..d 3 65 tbh1 th e rooks are not needed.
h2 66 tbg3 i..f1 67 tbf5+ Wc5 0-1 tbg4 21 i..e1 tbf4 22 i.. C2?
Th e only satisfactory defence is 22
i..f1, though Bl ack will still have some
Game 35 initiative.
B.Perrusset-I.Moullier 22 .. :.f6!
Pa r i s 200 5

1 d4 tbf6 2 c4 tbc6 3 tbC3 es 4 d5 tbe7 5


e4 tbg6 6 i..e2 i..c5 [6 ... i..b4!] 7 tbf3 0-0
8 0-0 d6 9 a3 as 10 i.. d2 'iVe7

Black is threatening the crushing


2 3 ... tbh 3+! 24 Wf1 i..xf2 ! 2S i..xf2
tbxh 2+ 26 �e2 tbf4+ 27 �d1 tbxg 2.
2 3 h3? 'ii'g6
23 ... tbxh3+! an d 23 ... tbxf2 ! also win.
This generally useful move often 24 hxg4 'ii' xg4 25 tbh4 �xh4 26 i.. d 1
makes ... tbh s possible; e.g. 11 'ifC2 tbd3 27 i.. f 3 i..xf2+ 28 i..xf2 'it'xf2+ 29
tbh S ! ? 12 tbxes?? 'fixes. In this game �h1 tbf4 30 tbd1 'ii' h4+ 31 �g1 i..g4 32
Bl ack h ad other ideas. 'iia 3 i..xf3 33 �xf3 'ii'e1+ 0-1
11 :tb1 i.. d 7 12 b4?! axb4 13 axb4 i.. d 4!
Once again the slippery dark bishop
finds a home on the lovely d4-square. Game 3 6
14 i..d 3 J:[a3 15 :b3 nxb3 16 'iWxb3 :ta8 D.Bara midze-E.Griezne
17 -.c2 i.. b6 18 'ifb2 h6 19 lla1 nxa1+ B a u n ata l 1999
20 'ii'x a1
White has finally dealt with the can 1 e4 tbc6 2 d4 e5 3 d5 tbce7 4 c4 tbg6 5

1 64
Illustra tive Games

8C3 i..C5 6 ltJf3 ltJf6 7 i..e2 0-0 8 0-0 d6 19 ...'i¥h6


9 'i'C2 a6
In th e theoretical section I recom­
mend 9 ... i..d7 and usually 10 ... aS, but
th e game move is quite reasonable. In
either case, Black uses th e same attack­
i ng ideas on the king side.
10 a3 'ike7
In addition to preparing ... ltJh s, this
holds up White's c4-cS advance.
11 b4 i.. a 7 12 ltJdl ltJh5 [12 ... ltJf4 ! ?]

20 l:tael?
White decides that with three f­
pawns, he won't miss one. However,
even tripled pawns control squares,
and the f4-pawn is particularly impor­
tant since it covers weak dark squares.
Far better to give up the fs-pawn which
is one more obstruction to White's sad
bishop (though in fact White should
not be eager to give up any of his
13 ltJe3?! pawns). After this his game slowly de­
Here 13 g3 is best, which certainly teriorates.
makes it clear why White needs to omit 20 .. :.xf4 21 'if e4 'iWg5+ 22 'if g4 'iff6 23
h2-h3. l:e4 :ae8 24 :tfel l:[xe4 25 l:txe4
13 ...ltJgf4 14 ltJf5?! 'iWf6?! Since the f4-pawn's disappearance
At some cost, White has arran ged White h as had to be careful not to al­
not to be checkm ated on the kingside. low ... i..d4 and ...i.. e s, but he can't de­
Bl ack shoul d slow down and play fend everything.
14 ... i..xfs lS exfs e4 or l S ....:tfe8 with 25 .. :ii' b 2 26 i.. e 2?! 'ifxa3 27 f6?
positional advantages based on space, Time trouble?
activity, and White's weak fs-pawn. 27 .. :.al+ 28 1i>g2 'ifxf6 29 f3 .d8 30
15 g3! i..xfS 16 exf5 e4 17 i..xf4 ltJxf4 .f4 g6 3 1 i..d 3 �g7 32 h4 h5 3 3 'i'g5
18 gxf4 exf3 19 i..xf3 lte8 34 .xd8 Ilxd8 35 l:te7 i.. b 8 36 b5
You don't see this every day. Black is axb5 37 cxb5 �f6 38 l:te4 i.. a 7 39 :f4+
still slightly better, and his position is �g7 40 l:te4 i.. b6 41 �g3 :a8 42 �f4
simpler to play, as we will see. :a3 43 i.. e2 i..f2 44 Ile7 l:Ia4+ 45 :e4

1 65
Th e Dark Knig h t System

lixe4+ 46 Wxe4 i.. x h4 47 f4 Wh6 48 th at h e will be winning the endgame if


i.d1 i.e1 49 i.f3 i.. c 3 50 i.g2 i.b2 51 it com es to th at.
i.f1 f5+ 52 Wf3 g5 0-1

Game 3 7
G.Kaidanov-A.Miles
Pa l m a d e M a l l o rca 1989

1 d 4 ttJc6 2 e4 e5 3 d5 ttJce7 4 c4 ttJg6 5


i.e3 i..b4+ [s ... ttJf6] 6 ttJd2 ttJf6 7 f3
'fIe7 8 g3 0-0 9 i.. h 3 c6!

16 ttJe2 as 17 ttJe3?! [17 bxas] 17 ... axb4


18 ttJxc4 'i'hS 19 i.g2 cS 20 'fIe3 i.a6
21 ttJb6 :ab8 22 axb4 :xb6 23 bxcS
:c6 24 :as ttJes 25 ttJf4 'iVgs 26 'iWd4
:b8 27 :a1 h6 28 lIxa6 :xa6 29 0-0
ttJc6 30 'fIC4 l:tas 0-1

Brutality in the .te3 variation

Game 38
The strongest players are much S.Brudno-J. Benjamin
more likely to do this than look to Boston 2001
blockade th e queen side.
10 a3 i.cS 11 ttJf1?! b5! 1 d4 ttJf6 2 c4 ttJc6 3 ttJc3 eS 4 d5 liJ e 7 5
White's slow manoeuvring does not e4 liJg6 6 i.. e3 i.. b4 7 f3 i.xc3+ 8 bxc3
take into account Black's option to d6 9 cS 0-0 10 i.d3 liJd7! 11 cxd6 cxd6
open th e position up. Black was better 12 liJe2 'iWas 13 0-0 liJcs 14 i.c4 i.d7 15
already, but now White is in serious i.b3 .:tac8 16 g3 fS
troubl e. After constructing an ideal position
12 b4 i..d4! on the queenside, Benjamin opens up
That square again ! When will White th e second front. The more I look at the
learn not to play c2-c4 - ? Dark Knight System, th e more I'm
13 i.xd4 exd4 14 'iWxd4 bxc4 15 d6 .-es struck by how often it is Bl ack who h as
Un derstandably, White tries to close th e convenient pawn breaks, and how
things again. Miles has correctly seen usefu1 th at is.

166
Illustrative Games

As I mentioned in the theoretical


section, this dubious move h appens
like clockwork. Incidentally, I worked
out Black's plan independently during
this game.
9 ...0-0 10 i..d 3 ttJd7 11 cxd6 cxd6 12
ttJe2 'ii'a 5 13 0-0 tDC5 14 'ii'd 2 ttJxd3?1
This is a big commitment. 14...b6 is
more accurate - White's bishop isn't
going anywhere.
15 'ii'x d3 b6 16 c4 i.. a 6?1
17 .i.c2 fxe4 18 fxe4 :xf1+ 19 �xfl Having taken the bishop, 16 ... fS (or
�h3+ 20 �gl :f8 21 'ii'd 2 -.xa21 lS .. .fS ) is the logical follow-up. Black is
Owl better on the queenside, but it is h ard
22 :el to play against a single weakness.
If 22 l:txa2 :f1 mate. 17 "b3 :ac8 18 :fCl :C7 19 :[c2?1
22 .. :iVC4 23 i.. f 2 as 24 ttJCl :f3 25 ttJe2 White intends a perpetual on my
a4 26 'ii' g5 ttJxe4 0-1 queen, but there is a tactical snag. The
right way to implement this plan is 19
.i.f2 l:Uc8 20 i.. e 1 "cS+ 2 1 .i.f2 etc.
Game 39 19 ...�fc8 20 .i.d2 .c5+ 21 i.. e 3 i..xc4 22
R.Mitchell-J.Schuyler i..x c5 i.. x b3 23 axb3
B l oom i n gton 1991

1 d4 ttJc6 2 c 4 e 5 3 d5 ttJce7 [3 ....i.b4+1]


4 e4 ttJf6?1 [4...tDg6] 5 tDc3 ttJg6 6 i.. e3
.ib4 7 f3 .i.xc3+ 8 bxc3 d6 9 cS?!

23 ... bxc5?
This game was a long time ago, but
I remember that I never even consid­
ered th e right move, which is 23 ... as l,
even if Black is actually not much bet-

167
Th e Dark Knig h t System

ter after 24 ttJg 3 ! ttJh4 25 ttJf1 h6 26 53 WC2 lbxf7 54 �xb3 e4 5 5 �C3 Wf2
ttJe3. Still, White must find these 56 ttJe7 g5 57 lbf5 e3 0-1
moves. After the text, Black gets all
tang led up and is lucky to extricate
himself. The rest of th e game is full of Game 4 0
inaccuracies, most of which I will not l.Jelen-E.Dizdarevic
bother to mention. Lj u b lj a n a 1992
24 .:ta6 :d8 25 :ca2 [25 b4! c4 26 1:c6]
25 .. Jtb7 26 l:t2a3 l:tdd7 27 ttJC3 [27 1 d 4 lbf6 2 c 4 lbc6 3 lbc3 e 5 4 d5 lbe7 5
11c6 !] 27 ...'iitf8 28 ttJa4 lbf4 29 lbb2 rj;e7 e4 lbg6 6 .i.e3 .i.b4 7 f3 .i.xc3+ 8 bxc3
30 �f2 f5 31 g3 lbh5 32 lbc4 fxe4 3 3 d6 9 cS 0-0 10 h4?!
fxe4 ttJf6 34 lba5 :b6 3 5 lbc6+ �f7 36 White must attack or Black will
'lite3 lbg4+ 3 7 �d3 lbxh2 38 :xa7 l:1xa7 tighten the screws one by one. How­
39 l:txa7+ c;t>f6 40 �C4 lbfl 41 l::td 7 ever, this is too soon and too crude.
lbXg3 42 1:txd6+ �gs 43 l:td7 g6 44 10 ... lbh5 ll .i.f2 c61
:xh7 lbxe4 45 l:te7 �f4 46 b4 cxb4 47
lbxb4 lbf2 48 11f7+ �g3 49 rj;c5 l:tb8 50
lbc6??

Over and over we see this move,


typically at th e most surprising and
inconvenient tim e for White.
Things have been approximately 12 g4 lbhf4 13 h5 ttJe7 14 cxd6?!
even the whole time despite my fre­ The complications are dizzying,
quent pawn advantag e. Here White even for my computer. It's hard for
falls into a trap. The coming knight and things to work out well for White with
pawn endgame is winning for Black in his king in the middle, but he needs to
all variations because White's king and try 14 h6 or 14 ttJe2.
knight are both so far from the passed 14 .. :ifxd6 15 c4 cxd51 16 cxd5 .i.xg4! 17
pawns. h6
50 lbe4+ 51 WC4 lbd6+ 52 �d3 :b3+
••• 17 fxg4 runs into 17 .. .'i'b4+ and

1 68
Illustra tive Games

18 .. :iVxe4+, winning the rook move, but 13 .. .fS can be played, and so I
17 gS 18 'ifb3 .td7 19 tiJe2
••• believe it shoul d be played.
14 :bl as 15 f41!
In his annotations, Palliser gives this
an ' !' and indicates th at it is the begin­
ning of the end for Chevallier.
ls exf4 16 gxf4
.••

19 tiJeg61
..•

19 ... J.. a4! 20 'iVe3 lUc8! and White


cannot l ast long.
20 :gl f6 21 tiJe3 :fe8 22 a4 wh8 23
Wd2 b6 24 i.. a 6 tiJh3 25 :gfl tiJxf2 26
J..xe8 :lxe8 27 l:txf2 'iVes 28 :ffl tiJf4 29 16 'ife71!
•••

ttJe2 'iVas+ 30 tiJe3 tiJe2 31 :fel tiJxel After this Bl ack is a little worse.
32 l:txel <ii;g8 33 f41 Meanwhile, should Bl ack find 16 ...h S,
White isn't h aving any fun at all, he is a little better! In one stroke, Black
but this only makes things worse. stabilizes his knight, clamps down on
33 exf4 34 eS? fxes 35 d6+ <ii; f8 36
..• White's weak g4-square, and immobi­
'ii'b l �g8 37 'iNb3+ <ii;f8 38 'iVbl 'ifes 0-1 lizes White's isol ated h-pawn. Of
course, with a small edg e (or even a
Black loses because small disadvantage) Karpov will proba­
he's playing Karpov bly win - he does outrate Chevallier by
430 points.
Game 41 17 i..x eS! bxes 18 hS tiJf8 19 :gl f6 20
A.Karpov-D.Cheva l l ier i..d 3 tiJd7 21 'iWe2 i.. a 61
Fra nce 1993 Black's situation will not improve
with his king in the centre. For better or
1 d4 tiJf6 2 e4 tiJe6 3 tiJe3 eS 4 dS tiJe7 5 for worse, he must castle and try for
e4 tiJg6 6 i..e 3 i.. b4 7 f3 .txe3+ 8 bxe3 .. .f6-fS.
d6 9 'iVd2 tiJd7 10 h4 h6 11 g3 b6 12 22 tiJg4 tiJb6 23 tiJe3 i..e8 24 'ii'g2 l:[g8
�h3 tiJes 13 tiJf2 .d7 25 .g6+ �d81! [2S ... �f8] 26 �d2 i..d7
Th ere is nothing wrong with this 27 'iVh7 'ift8 28 :g2 <ii;e 8 29 l:tbgl �b7

1 69
Th e Dark Kn ight System

30 :txg7 J:th8 31 �g6 i.. e 8 32 'iVfs l:td8


3 3 �e6 �xhS 34 ltJfS ltJc8 35 eS fxeS 36
fxes 'iVe8 37 J:tbl+ Was 38 :xC7 'irxe6
39 dxe6 dxes 40 llxcS e4 41 ltJd4 l:txd4
42 cxd4 exd3 43 l:txhS l-0
Overall, an impressive game by Kar­
pov, but not one that casts any doubt
on Black's opening.

Game 4 2
W.M.Buehl-J. Benja m i n This is why I like doubling White's
R e n o 1999 pawns so much - it provides a ready­
made target on the other front if the
1 d4 ltJf6 2 C4 ltJc6 3 ltJc3 eS 4 ds ltJe7 5 king side play is running out of steam .
e4 ltJg6 6 ltJf3 i..b4 7 �d3 �xc3+ 8 bxc3 17 fxes -.xc4 18 lldl ltJxes 19 l:td4 'ifcs
d6 9 0-0 0-0 10 h3? ltJhs 11 Wh2!? 20 ltJe2 llae8 21 ltJf4 ltJg6 22 ltJxg6
�xg6 23 �gs :e2 24 a4?! laff2 25 :gl
i..e 4 0-1

Game 43
A.Hahn-J.Bonin
New York (ra p i d ) 2003

1 d4 ltJc6 2 c4 eS 3 dS ltJce7 4 e4 ltJf6 5


ltJc3 ltJg6 6 ltJf3 i.. c s
I prefer 6 .. ib4 here, but we must
11...ltJhf4 know this position anyway via 4 ... ltJg6
Because of 11 Wh 2, Black's norm al S ltJC3 �cS 6 ltJf3 ltJf6.
attacking plan needs to be modified - 7 i.. d 3 0-0 8 0-0 as 9 a3 d6 10 :bl ltJhs
11 ... ltJgf4?! 12 i..a 'irf6? ? 13 g4 traps a 11 b4 axb4 12 axb4 �b6 13 ltJa4 �a7
knight. 14 i.. c 2 ltJhf4
12 ltJgl?! ltJxd3! Here again, the h-knight goes first.
They say bad bishops defend good This is to allow ... i.. g 4 and ... ltJh4 - an
pawns - but they don't if they're dead. effective plan with White's bishop al­
13 �xd3 fS 14 exfs?! [14 f3] 14 ... i..xfS ready on c2. Black h as a significant ad­
15 -'g3?1 'ii'd 7! 16 f4?! -.a4 vantage and a powerful initiative.

1 70
Illustrative Games

The catastrophe that is


White's plan of g2-g3 and f2-f4

Game 44
E.Schiendorfer­
D.Recuero Guerra
E u ropea n J u n i or C h ' s h i ps,
H e rceg N ovi 2006

1 d4 ttJf6 2 c4 ttJc6 3 ttJc3 e5 4 d5 ttJe7 5


e4 ttJg6 6 g3 i..b4 7 i..g2 i..x c3+ 8 bxc3
15 c5 i..g4 16 g3 .f61 d6 9 ttJe2 0-0 10 0-0 'iVe7 11 �d3 i..d 7
Black is almost winning at once 12 i.. a 3 :fe8 13 :ae1 b6 14 ttJC1 .d8

with the alternative 16 ...ttJh 3+ 17 �g2


-.d7 18 i.. e 3 f5 !, bringing a rook into
the attack.
17 l:tb3 i..x C5 18 ttJxc5 dxC5 19 bXC5
l:ta1 20 gxf4 ttJxf4 21 Wh1 ttJh3 22 'it'e2
l:tfa81 [22 ... l:ta2!]

Not the most inspiring play so far.


Now comes typical h ara-kiri by White.
15 f4? exf4 16 gxf4 ttJh5 17 ttJe2 ""'4 18
i..C1 f5 19 Wh1 :e7 20 exf5?? iJd5 21 �f3
2 1 'ifxf5 ':xe2 2 2 l:[xe2 ttJg3+ 2 3
�g l ttJxe2+ 2 4 �h l ttJg3+ 25 �g l ttJxf5
23 :c311 is hilariously brutal.
Instead, with 2 3 'ife3 ! White h as ex­ 21 .i.g4 22 'it'f2 :xe2 0-1
..•

cellent chances to realize her extra ma­


terial. After the text, she is completely Game 45
busted. C.Baluta-A.Cioa ra
23 ... :8a2 24 �g2 :XC1 25 :XC1 ttJf4+ Buch a re st 1996
26 litf1 ttJxe2 27 Wxe2 'iff4 28 :e3
i..xf3+ 0-1 1 d4 ttJc6 2 c 4 e5 3 d5 ttJce7 4 e4 ttJg6 5

1 71
Th e Dark Kn ;ght System

a3 tbf6 6 lbC3 .i.c5 7 h3 d6 8 tbf3 as 9 34 ..-e3 ..-xe3 35 :xe3 l:lxf2 36 eltg1


g3 ':xb2 37 .i.h3 :b1+ 38 eltf2 l:tb3 39
This is amazing . I'm wondering .i.e6+ eltf8 40 :1e1 a3 41 :C1 a2 42
when White will get around to moving tbg6+ tbxg6 0-1
his b- and f-pawns.
9 .0-0 10 .i.g2 c6 11 0-0 cxd5 12 cxd5
•• A loss for Black -
.i.d7 13 l:[e1 'iVc8 14 h4? tbg4 15 :e2 b5 ca n this be right?
16 .i.d2 b4 17 tba4
Game 4 6
B u Xia ngzh i-L.Ch ristia nsen
Dei zisa u 2 000

1 d4 tbf6 2 c4 tbc6 3 tbc3 e5 4 d5 tbe7 5


e4 tbg6 6 a3 .i.c5 7 .i.d3 as 8 :b1 d6 9
h3 0-0 10 b4 axb4 11 axb4 .i.a7 12 g3?!

17 ... .i.b5?!
Black has built his position admira­
bly so far, but now he starts to lose the
thread. 17 ... .i.a7 18 axb4 .i.bS was bet­
ter.
18 tbxc5 'iVxc5 19 h5 tbe7?! [19 ... .i.xe2]
20 .i.h3?! [20 .i.e3 !] 20... .i.d7?
After this lemon, Black is actually 12 lbe8?!
•••

worse for a moment. This awkward move prepares the


21 .i.g2? •.f7-fS break, but Black never gets to
But only for a moment. 21 h 6 ! g6 22 execute this plan. Besides, 12 ... c6! is
'iVb3 was correct. just sitting there waiting to be pl ayed.
21 bxa3 22 :xa3 f5?! [22 ... .i.bS!] 23
•.. Yet again. One benefit to ... c7-c6 is th at
.i.e3?! tbxe3 24 1:texe3 fxe4 25 :xe4 after ... c6xdS c4xdS White can no
:ab8 26 ..-d2 a4 27 tbh4 :b7 28 :ee3 longer shut out the monster a7-bishop.
l:lb4 29 1:tac3?! ..-b6 30 l:le2 h6 31 elth2? Black would then be significantly bet­
l:ld4? [3 1 ... .i.bS] 32 :d3?? :xd3 33 ter.
..-xd3 .i.b5! 13 tbf3 .i.d7
Finally! Black realizes th at 13 .. .fS ? ! hurts his

1 72
Illustra tive Games

position, trading off White's lame light­ tion where the opponent has put most
squared bishop and allowing White to of his pawns on one colour (especially
castle without dropping the h 3-pawn. in the vicinity of his king).
After th e text move, White h as equal­ 24 �e2 lieS
ized - though not for long. Houd;n; points out 24 ... g 5 ! 25 ttJg 2
(the knight's idiot square; but if 25 ttJe2
h 5 !) 25 ... :c8 and 26 ...ttJxe4. In the
game White's knight becomes a real
pain in the keister.
25 �b2 ttJxe4 26 ttJh5 ttJe3 27 :be1 g6
2S "ii'd 2
Had White played 27 l::tfcl! he could
have gone for 28 lIxC3 :xC3 29 'iWxc3
gxh 5 30 gxh 5 with no fear of 30 ... .txh 3.
2S...ttJe2+ 29 �g2 lIxe1 30 .-xh6 ttJf4+
31 'ii'xf4 lbf1 32 �xf1 gxh5 3 3 'ii'h6 f5
14 i.. g 5?! 34 "g6+ �hS?!
14 �fl! 1t'c8 15 �g 2 was correct. Christiansen, who has been defend­
14 ... "eS 15 g4 e6 16 ttJe2 h6 17 i.. d 2 ing perfectly until now, slips. It is not
exd 5 1S exd 5 1t'dS 19 ttJg3 i.. b 6 20 0-0 good to allow 'ifxh 5 with check, and by
ttJf4! 21 i..xf4 exf4 22 ttJh5 ttJf6 23 ttJxf4 winning the pawn White defends his
lieS own peon on h 3 .
35 gxf5 lIfS 36 'iWxh5+ �gS 3 7 "-g6+
�hS 3S 'ii' h 6+ �gS 39 f6

Black's pawn sacrifice h as removed


White's best minor piece from play and
opened the gates for Black's pieces. 39 ...:f7??
This is a thematic idea in the Dark 39 ... .txh 3+ 40 'ii'xh 3 lIf7 or 40 ...lIxf6
Knight System, and indeed in any posi- offers legitimate chances of survival.

1 73
Th e Dark Kn igh t System

40 ttJg51 i..x h3+ 41 ttJxh3?? White is much worse here.


Suddenly Black is back in it. 41 11 i.. e2 :leS 12 h3 exd6 13 hxg4 dxe5
�e1 !! is completely winning; e.g. 14 'ii'x dS l:txdS?1 [14 ... ..txd8] 15 ttJfd2
41 .. :ifd7 42 'iVg 6+ �8 43 J..b S ! . ttJe7 16 ttJa3 ttJd5 17 g3 ..te7 1S ..tf3
4 1 ..'iWxf6 4 2 ..th7+ �hS 4 3 ..tg6+ �gS ttJe3 19 g5
44 i..xf7+ c.t>xf7 45 'ii' h 7+ �eS 46 'iVxb7
'it'd4? [46 ... 'ii'fS !] 47 "eS+ ..tdS 4S 1t'e6+
i..e7 49 b5 'iVd3+ 50 �g2 'iVxb5
Black has recovered one pawn, but
his queen is out of pl ay an d White
takes the opportunity to enter a win­
ning pawn endgame.
51 ttJf4 'iVb2 52 ttJg6 'ii'f6 53 'ii'xe7+
'iVxe7 54 ttJxe7 �xe7 55 �f3 �f6 56
�4 �g6 57 �g4 �f6 5S f4 1-0

Hort plays the Kevitz, 15 ..tf5?!


•.•

and lets Hu bner off the hook 19 ...ttJfS ! is better, forcing 20 ttJf1
(or 20 ttJe4, which is not very good ei­
Game 4 7 ther), because 20 l::tg 1? loses to ttJxg 3 !
R.H ubner-V.Hort 2 1 l:txg 3 l:txd2 ! 22 <ittxd2 J..xf4+ and
G e r m a n League 19 84 2 3 ... J..xg 3.
20 ttJde4 ttJxe4 21 ttJxe4 ..td3
1 e4 ttJe6 2 d4 e5 3 dxe5 ttJxe5 4 f4 ttJe6 There is still some play, but Black
5 i.. e3 ..tb4+ [S ... dS!] 6 e3 ..ta5 7 ttJf3 has no real advantage.
ttJf6 S e5 [8 'ii'a4! ?] S ... ttJg4 9 ..te5? d6! 22 b3 l:tabS 23 �f2 b5 24 ttJe3 e4 25
10 exd6 0-0 ttJd5 ..tb6+ 26 �g2 �S 27 l:the1 �eS 2S
b4 ..tf5 29 llxeS+ !txeS 30 a4 bxa4 31
l:txa4 h6 32 gxh6 gxh6 3 3 ttJxb6 axb6
34 �f2 :dS
By now it is White who is trying for
a win, though it is unlikely.
35 llaS l::tx aS 36 ..txaS �e7 37 �e3 �d6
3S �d4 b5 39 i.. d 5 f6 40 ..tf7 ..td7 41
�e4 �e7 42 i..g6 ..te6+ 43 �d4 �d6 44
..th5 f5 45 i..g 6 i.. d7 46 i.. f 7 i.. eS 47
..teS i.. a 6 4S �e3 �e7 49 i.. g 6 ..teS 50
�d4 �d6 51 ..teS i.. a 6 Vz-Vz

1 74
Illustra tive Ga mes

lthel?
Game 48 25 .txc3! ii.xc3 26 l:tdl+ and Black
M.Orso-G.Bordas still has to show good technique.
B u d a pest 2 000 25 ... l:tal+ 26 <iit c2 l::t la2+ 27 �d3 J::t d 2+
28 �e4 fS+ 29 �xfS lIxd4 30 cS i.. x cs
1 e4 �c6 2 d4 eS 3 dxes �xes 4 f4 �c6 31 :xc3 :f8+ 32 �g5 i.. e7+ 0-1
5 i..c 4 �f6 6 �c3 i..b 4 7 e5 d5 8 exf6
dXC4 9 'ii'e 2+ �f8!? [9 ...ii.e6! ] 10 ii.e3
Had White been tempted by 10 Game 49
fxg7+? �xg7, Black's last move would S.Fedorchuk-A.Miles
have been amply rewarded. The rook's E u ropea n C h a m p i o n s h i p,
rapid arrival on the e-file is a serious Ohrid 2001
problem for White.
10 ...'iYxf6 11 0-0-0 i..e 6 1 e4 �c6 2 d4 e5 3 dxe5 �xe5 4 �c3
The inconvenience suffered by i.. cs S f4 �c6 6 ttJf3 d6 7 �a4 i.. b 6 8
Black's king is not enough to make up ii.d3 d5?!
for White's missing pawn and shortag e
of light-squared bishops.
12 �e4 'ii'e 7?! [12 .....f5] 13 �f3 c3 14
b3?! [14 bxc3] 14... aS lS �bl a4 16
'ii' bS??
White is now lost. 16 .i.f2 is essen­
tial, though Bl ack has a clear edge.
16 ...axb3 17 axb3

An interesting attempt to take ad­


vantage of the decentralized knight,
but Black is spending a tempo to open
the position when he is behind in de­
velopment and White will soon have
the bishop pair.
9 �xb6 axb6 10 e5?!
Not terrible, but it makes no sense
17 ...i.. x b3 18 cxb3 'iVxe4+ 19 :d3 l:[a5 to close the position. The fs-square will
20 'ilfC4 'ii'xC4 21 bXC4 We7 22 �d4 be useful for all of Black's pieces.
�xd4 23 i..x d4 l:lha8 24 :e3+ <iitd 7? 25 10 ...�ge7 11 0-0 i.. f 5 12 �h4 i..x d3 13

1 75
The Dark Kn ight System

-.xd3 -.d7 i.. c 5 5 ttJb3 i.. b 6 6 ttJC3 d6


Black h as equalized. For our purposes, it is important to
14 i.. d 2 -'g4 15 i.. e1 0-0 16 h3 'ifd7 17 use the precise move order 6 ...ttJge7 7
i.. d2 :a4 18 i..c 3 ttJg6 19 ttJxg6 fxg6 20 -.e2 d6.
g3 ttJe7 21 �h2 h5 22 b3 l:[e4 23 :ae1 7 'iie2 ttJge7 8 i..e 3 0-0 9 0-0-0 f5!
'ifc6 24 i.. d 2 ttJf5

There's no tim e like the present.


25 'ilVc3?! 10 g3 fxe4 11 ttJxe4 ttJf5 12 i..f4 -.e8
The black knight becomes strong af­ Mr. H says 12 ... �h 8 or 12 ... h6 with
ter this. 2 5 94 was best. advantage to Black.
25 ... h4 26 gxh4 ttJxh4?! 13 i.. g2 a5 14 l:the1 'iig6 15 c3?! h6 16
26 ...'iWxc3 27 i.. xc3 �7 ! was better. a4 i..e 6?! 17 'ilVC2? [17 ttJec5!] 17 ... ttJh4
27 'ilVxc6 bxc6 28 �g3 ttJf5+ 29 �g4 �f7 18 i.. h 1 i..g4 19 l:td3 :ae8 20 f3? ttJxf3?
30 :xe4 dxe4 31 I:te1 :d8 32 i..e 3?! [20 ... i.. e 6] 21 i..xf3 i..xf3 22 :xf3 d5 23
:d1! 33 l1e2 �e6 34 i..f2 :f1 35 a4 c5 ttJbd2 dxe4 24 :ff1 ttJe5 25 l:[xe4 ttJg4
36 a5?! bxa5 3 7 �g5? l:[h1 38 i..x c5 26 l:tfe1 :d8 27 :e7?1 'iiXC2+ 28 �XC2
:xh3 39 �xg6 l:1g3+ 40 �h7 e3 41 �g8 g5 29 :1e6 :f7
g5 42 fxg5 :xg5+ 43 �h7 :g7+ 44 �h8
:g3 45 l:Ih2 �xe5 46 i.. a 3 :g4 47 i.. b 2+
�e4 48 i.. c 3 :h4+ 49 l:[xh4+ ttJxh4 50
i..xa 5 e2 51 �g7 ttJf3 52 �f6 �e3 0-1

Game 50
Goh Wei Ming-F.Bellini
T u r i n Olym p i a d 2006

1 e4 e5 2 ttJf3 ttJc6 3 d4 exd4 4 ttJxd4

1 76
Illustra tive Games

30 h3?? White's pawn structure has im­


Instead of this blunder the simple proved somewhat, but his bishop has
30 :g6+! �h 7 31 l:tee6 keeps White in not, nor h as the gaping hole on eS. Fur­
the game. thermore, White no longer has the fS­
30...:xe7 31 l:txe7 gxf4 32 hxg4 fxg3 hole to use.
0-1 18 ... ttJed7 19 .i.f3 ttJcS [19 ... dS ! ?] 20
l:ihel hS 21 :d4 'ii'e s 22 h4 l:thg8 23
:edl gxh4 24 gxh4 �C7 2S :f41! l:de8
Game 51 26 �d21
P.Bonte mpi-O.Jova nic
N ova G orica 2008

1 e4 eS 2 ttJf3 ttJc6 3 d4 exd4 4 tiJxd4


..tcs S .i.e3 .f6 6 ttJbs .i.xe3 7 fxe3
�h4+ 8 g3 "d8 9 'it'g4 gs!

26 ...tiJcd71!
Black is reluctant to put any pawns
on light squares for long-term posi­
tion al reasons, but White won't reach
the long term after 26 ... dS! 27 :el
ttJce4+ 28 i.. x e4 ttJxe4+ 29 ttJxe4 dxe4,
This Basmaniac-esque move is a bit which exposes the ludicrous placement
funny-looking at first, but if we think of White's king; e.g. 30 �Cl "as 3 1
about it, it is the dark squares that �bl ':g2 32 'iYfl 'ii'd2 33 :Cl 'Wxe3 34
need coverage since we have a light­ 'i¥xg 2 'ifxf4 with a winning position.
squared bishop and we are about to Instead, soon comes an avalanche of
have a knight posted on the lovely eS­ blunders that is presumably time­
outpost. To be a little more concrete, it induced.
is beneficial to take the f4-square from You know what? You don't want to
White's queen. see th e rest of this. It's ridiculous and
10 tiJ1C3 ttJes 11 'ii'e 2 d6 12 h3 c6 13 embarrassing.
ttJd4 ttJf6 14 0-0-0 'iVe7 lS 'Wf2 .i.e6 16 Black eventually won the game on
.i.e2 0-0-0 17 ttJfS .i.xfS 18 exfS move 81.

1 77
Th e Dark Kn ight System

[22 ... ltJed3 !] 23 g31 [23 'iWd2] 23 ... ltJfd3


Game 52 24 l:ld1 ltJxb2 25 �b1 ltJed3 26 'ii' b6
S.Vajda-S.Skembris ltJa4 27 'ii'x b7 ltJxc3 28 �b61! [28 l:1b3]
N a ujac 1999 28...ltJes 29 �xa6 lixf3 30 ::txf3 'i¥e4 31
ltJe1 ltJxf3 32 ltJ1g2 ltJbS! 0-1
1 e4 eS 2 ltJf3 ltJc6 3 d4 exd4 4 ltJxd4
-.f6!1
Apparently this is a pl ayable move Game 53
order, though it gives White th e option A.Motylev-S.Gligoric
of 5 ltJbS ! ?, which is good enough for Yugoslav Tea m
some edg e. Cha m pion s h i p 2 000
5 i.. e3 i.. c S 6 c3 'i¥ g6 7 f3 ltJge7
In the theoretical section, I recom­ 1 e4 eS 2 ltJf3 ltJc6 3 d4 exd4 4 ltJxd4
mend th e immediate 7 ... a6. i..cS 5 i.. e3 'iYf6 6 c3 -'g6 7 ltJd2 ltJf6 8
8 -.d2 a6 9 ltJc2 i..xe3 10 ltJxe3 d6 11 f4 ltJxd4 9 cxd4 i.. b4 10 fS 'iYg4 11
i.. e2 fS -'xg4 ltJxg4 12 i..f4 dS 13 h3 ltJf6 14 eS
ltJe4 15 g4 g6 16 fxg6 fxg6 17 a3
i..xd2+ 18 i..x d2 hS 19 l:tg1 hxg4 20
hxg4 i..e 6 21 0-0-0 �d7 22 i..g 2

12 exfs i..x fS
12 ...ltJxfS is equally good.
13 0-0 0-0
13 ... 0-0-0 is at least as good too. 22 ... ltJf21!
14 ltJa3 �ae8 15 �ae1 �h8 Black keeps an edge with 22 ...ltJxd2
It's time to take away White's op­ 23 1txd2 lhf8 or 23 Wxd2 i.. x g4.
tion to snap off the bishop; i.e. 23 lidf1 �af8 24 i.. gs ltJxg4 25 l:lxf8
ls ...i.. e 6. l:txf8 26 i..x dS i..x dS 27 l:txg4 :f1+ 28
16 ltJac2 -.h6 17 i..d 3 i..x d3 18 -.xd3 �d2 l:tf2+ 29 �c3 as 30 i.. h 4 l:tf3+ 31
ltJg6 19 ltJdS1! ltJces 20 -.d4 c6 21 �d2 i..f7 32 dS i..x dS 3 3 l:txg6 l:lb3
ltJde31! [21 f4!] 21 ... ltJf4 22 �h1 'ii'g 61! Yz-Yz

1 78
Illustrative Games

plifies Black's task of using his bishop


Game 54 pair.
P .Hromada-L.Ostrowski 20 ... i..x c6 21 tbb3 tbcS [ 2 1 ... We7!] 22
Moravi a n Tea m tbxcs 'iVgS+ 23 'iVe3 'iVxcs 24 'iVxcs bxcS
C h a m pion s h i p 2 003 25 b3 fS 26 exfs 1%18 27 l1e3 l:txfS 28
l:the1 i.. d6
1 e4 eS 2 tbf3 tbc6 3 d4 exd4 4 tbxd4
�f6 5 i.e3 i.cs 6 c3 'ii'g6 7 tbbs i.xe3 8
tbxC7+ �d8 9 tbxa8 i.f4 10 .f3 i.b8
I recommend lo ...i.h 6 ! in th e theory
section.
11 tbd2 tbf6 12 0-0-0 l:te8

29 :tf1? [29 f4] 29 ... gS 30 �b2 hS 31


:d1 rtt c 7 32 l:tf1 rtt b 7 33 a3 c4 34 b4
i.. C 7? [34 ... h4!] 35 �C2?! [35 l:[e7 !]
3S...i.b6 36 l:te7 �c8 3 7 f4 i.g2 3 8 lld1
gxf4 39 l:tdxd7??
Here 39 gxf4 d5 is no bargain for
13 l:te1?! White, but the text ends the game im­
White shoul d be willing to sacrifice mediately.
th e e-pawn, for which he will gain easy 39 .. .f3 40 l:tb7 i..d8 41 l:tf7 f2 0-1
development; e.g. 13 g3 tbxe4 14 tbxe4
'ii'xe4 15 'ii'xe4 :xe4 16 .i.g 2 l:te7 17 f4
and, for one thing, it is no longer clear Game 55
how Bl ack will ever corral the wayward D.Ca mpora-V.Tkachiev
knight. The text move is far too passive, B i e l 199 5
a recurring problem for White as the
game goes on. 1 e4 es 2 tbf3 tbc6 3 d4 exd4 4 tbxd4
13 ... b6 14 i.. b s i.. b7 15 tbxb6 axb6 16 i..c S 5 i..e3 'iYf6 6 c3 'it'g6 7 tbbS i..xe3 8
'iVe3 i..c 7 17 f3 tbds [17 ...Wc8] 18 'iVf2 tbxC7+ wd8 9 tbxa8 i..f4 10 'iVf3 i.. h 6 11
tbf4 19 g3 tZJe6 20 i.xc6?! 'iVfS?! 'ii'xfs 12 exfs b6 13 tba3 i.. b7 14
A bad idea, which weakens the light tbxb6 axb6 15 tbC4 �c7 16 l:td1 dS!
squares around White's king and sim- A clever thrust.

1 79
Th e Dark Kn igh t System

(threatening both 33 l:txd2 and 33 dS)


32 ...�xd4 33 �e2 regains the piece.
31 ... :xe2 32 :xe2 �d6 33 �el i..xe2
34 �xe2 �d5 35 �d3 h6
Not 3 s ... lLlxd4?? 36 �c3 i..e5 37 f4
i..f6 38 g5.
36 :el i.. d6 3 7 :e8 .i.e7 38 h5 .i.f6 39
:c8 lLlxd4 4 0 :C7 lLlc61!
4o ...lLlxb3 is a better try.
41 f4 lLle7 42 :a7 �c6 43 �e4 Yz-Yz

17 lLla3
If 17 llxdS?! lLlf6 18 lld1 l:te8+ 19 Game 5 6
.i.e2 .i.a6, White regrets his pawn grab. I.Grynfeld-A. Bisguier
17 ... lLlf6 18 lLlb5+ �d7 19 .i.e2 :te8 20 H el s i n ki Olym p i a d 1 9 52
�fl :e5 21 h4 lLle4 22 :h3 lLld2+ 23
�el .i.a6 24 a4 lLlC4 25 b3 lLld6 26 l e4 e5
l:lhd3 d4! 27 cxd41! Once, when GM Bi sguier was ana­
White's rooks will not enjoy lan­ lysing one of my games, he said he'd
guishing behind the isolated d-pawn. known all about ...lLlc6 an d ...e7-eS
However, the position is not rich since long before I'd been born. This
enough to offer Black good winning makes sense because he was coached
chances (in GM play). by Alexander Kevitz, by whose name
27 . .:e4 28 g4 .i.f4 29 �1 lLlxb5 30
. this system is known.
axb5 .i.xb5 31 :3d2! 2 lLlf3 lLlc6 3 d4 exd4 4 lLlxd4 .i.C5 5
lLlxc6 �f6 6 1Wf3 iWxf3 7 gxf3 bxc6 8
i..e 3 .i.xe3 9 fxe3

Unlikely as it seems, this move saves


the day, since 31... .i.xd2 3 2 .i.xbs

1 80
Illustra tive Ga m es

As I mentioned in the theoretical �e6 38 :b3 �d7 39 l:ld3 Wc6 40 �f2


section, White has done pretty well :tf7 41 �g2 Yz-Yz
here. Bisguier's plan takes care of any
potential problems, though I think it's
simpler to start with 9 ... d6. Game 5 7
9 ...ttJf6 10 ttJc3 J.Smeets-A. Beliavsky
After 10 e s ! ? ttJg 8 11 :g l g6 12 ttJc3 N eth e rl a n d s-Slove n i a
f6 13 exf6 ttJxf6 14 0-0-0 0-0, White h as ra p i d m atch, M a ri bor 2 004
littl e to nothing either, but I still see no
reason to allow him this option. 1 e4 eS 2 ttJf3 ttJc6 3 d4 exd4 4 ttJxd4
10 ... 0-0 11 0-0-0 [11 eS ttJdS] 11 ..Jie8 i.. c S 5 ttJxc6 'ir'f6 6 '6'd2 dxc6 7 ttJC3
12 .th3 d6 .td4 8 .td3 ttJe7 9 0-0 ttJg6 10 ttJe2
Also possible is 12 ... g6 (a useful i..x b2!
semi-waiting move), intending ...:e S­
hS. After the text, Black slips into a pas­
sive position.
13 i..xc8 :axc8 14 :d4 as?! [14 ... ttJd7]
15 :C4 cS 16 l:ta4 :ta8 17 ttJbS l:tec8 18
ttJa 3?! [18 e s ! ?] 18 ... ttJd7 19 ttJC4 ttJb6
20 ttJxb6 cxb6

Beliavsky courageously grabs th e


pawn - th e "principled" move (what­
ever th at means).
11 i.. x b2 .xb2 12 f4 'ii'a 3 13 fS ttJes 14
-gs i.. d 7
I a m recommending 14... 'iif8!, when
White h as worries about proving full
Black h as equalized (again). Nothing compensation, though Black had his
else h appens. ch ances in this game as well.
21 c4 �8 22 :a3 riit e 7 23 :b3 :tab8 24 15 .xg7 "cS+ 16 �h1 0-0-0 17 "f6 hS
a4 �e6 25 :d1 :c6 26 :g1 g6 27 riit d 2 18 h3 �b8
�f8 28 J:tg3 fS 29 exfs+ :XfS 30 e4 l:thS 1 8.....d6 ! ? with a structural advan­
31 h3 gs 32 riit e 3 h6 33 l:ld3 :h4 34 l:lb3 tage in the endgame.
�es 35 �d3 :c7 36 �b3 :b7 37 :d3 19 :f4?1 i..c 8 20 l:lh4?

1 81
Th e Dark Kn ight System

if Bl ack wants to win ? Pokazanjev's


move is very risky - in fact, it's objec­
tively poor, but sometimes it's worth
taking such risks. Perhaps Bl ack should
h ave deviated earlier: 10 ... 0-0 is not a
bad move, and avoids the present di­
lemma; 10 ... 'Wh4 is also reasonable ac­
cording to Houd;n;.

20... l:thg8?
Black is nearly wmnmg with
20 ... llJxd3 2 1 cxd3 'iWf2 22 llJf4 :hg8,
because White's queen, knight, and
king's rook are stuck in a very un­
healthy co-dependent relationship.
21 :f1 J:td6 22 .e7 "a s?! 23 :xhS :d7
24 .f6 :td6 2S 'ife7 :d7 26 'ii'f6 l:Id6 27
'iII e7 :d7 Vz-Vz 12 ... .td7?! 13 llJa4?!
Instead of repeating moves, Black Out of book, White makes a poor
was much better after 27 ...llJxd3 28 choice. As we will see, Black does not
cxd3 (or 2 8 'ilxf7 llJf2+!) 2 8 ... 'lixa2 29 even have to allow his bishop to be
llJf4 :Lxd3 ! (and not 30 llJxd3 ? ? 'ilxg 2 forced off the strong diagonal .
mate).

Game 58
B.Sultimov-N.Pokazanjev
R u s s i a 2007

1 e4 eS 2 llJf3 llJc6 3 d4 exd4 4 llJxd4


.i.cs S llJxc6 'iff6 6 'ifd2 dxc6 7 llJC3
.td4 8 .td3 llJe7 9 0-0 llJg6 10 �h1 llJes
11 f4 llJg4 12 'ii'e1
White h as certainly lost the theo- 13 ... a6 14 c3 .ta7 1S b4 'iVe7 16 :b1
retical battle since 12 ... llJxh 2 13 'ittxh 2 0-0-0
1i'h6+ is a draw by perpetual. But what Bl ack is not fooled by White's

1 82
Illustrative Games

queenside demonstration, which is lhf5 27 ..td4 ttJd5 28 :b2 :116 29 c4 ttJf4


mainly bark and has little bite. 30 :fb1 ttJe6 31 ..tgl :xt3 32 l:txb7
17 'iVg3 h5 18 h3? ..tf5!! lhh3+ 33 ..th2 l:d3 34 l:ta7 �f6 35 I:txa6
:f2 36 a4 :th3 37 :a8+ �d7 38 �gl
:hxh2 39 :el l:tfg2+ 40 �fl ttJf4 0-1

Dea ling roughly with 7 i..f4?!

Game 59
D.Von Wa ntoch
Rekowski-J.Peric
Yugoslav J u n ior C h ' s h i ps,
Tivat 2001

19 ttJC5 1 e4 e5 2 ttJf3 ttJc6 3 d4 exd4 4 ..tC4 ttJf6


Th e bishop shoul d not be taken: 19 5 e5 ttJg4 6 0-0 ..te7 7 ..tf4 g5! 8 ..tg3
exfs ? ttJf2+! 20 :Xf2 'iWel+ 21 ..tfl (or h5! 9 h3 h4!
21 �h 2 ..txf2 an d 22 ... 'iVg l mate)
21 . .. ..txf2 22 ..td2 'iixbl 23 "xf2 l:txd2
and wins - though White is just about
lost anyway.
19 ... ..txc5 20 bXC5 ..txe4 21 ..txe4 'iVxe4
22 :b4 'it'e2 23 .f3

10 ..th2?!
10 hxg4 hxg 3 1 1 fxg 3 d6 is rel atively
best, though still with advantage to
Black
10 ... ttJxh2 11 �xh2 d6 12 ..tb5 dxe5 13
ttJxe5 'lWd6 14 f4 ..te6 15 C4? gxf4 16
Th e en dgame will bring White little .f3 �d8?! [16 ... �f8!] 17 ttJxc6+ bxc6 18
relief - he cannot possibly hol d onto his ..txc6 :b8 19 b3 :g8 20 ttJd2 l:tg3 21 cS
six isol ated pawns. 'lWxC5 22 Itfcl :Xf3 23 ..txC5 :xh3+ 24
23 'iVxf3 24 gxf3 ttJf6 25 f5 l:td5 26 ..te3
•.. gxh3 ..txC5 25 ttJe4 :b6 26 ..ta4 ..td6 27

1 83
Th e Dark Knight System

Adl .i.e5 28 lbg5 �e7 29 lbf3 f6 30 White's decision to exchange in the


lbxd4 :d6 31 lbc6+ �f8 32 :xd6 .i.xd6 centre is not consistent with his previ­
33 lbd4 f3+ 34 Whl .i.d5 0-1 ous pl ay. Th e c3-pawn is intended to
Bl ack did not have a high rating, but shorten the diagonal for Black's ft­
sh e produced the model game. anchettoed bishop and/or hol d the d4-
point, neither of which are meaningful
anymore. White's d3-bishop is also
Game 60 misplaced, obstructing the open d-file.
J.Becerra Rivero-A.Miles He no longer has any trace of an ad­
Andorra 199 5 vantage. Perh aps White is trying to
make a draw, in which case he has cho­
1 e4 lbc6 2 lbf3 sen the wrong opponent.
Like most high-rated players, White 10 'iVe2 'ii e7 ll .i.g5 h6 12 .i.xf6?!
tries to narrow the knowledge gap with This small inaccuracy leads to
thi s second move. Instead, 2 d4 eS (or White's future problems. We will wit­
in some cases 2 . . dS) fights in Black's
. ness dark-square torture yet again.
home territory. Of course, there is noth­ 12 ...'ilVxf6 13 .i.c4 .i.d7 14 :adl :ad8
ing stopping Black from also knowing 2 15 :d3 h5 16 'iVe3 a6 17 :fdl .i.g4!1 18
lbf3 d6 positions well. f3 .i.c8
2 ... d6 3 d4 lbf6 4 c3 g6 5 .i.d3 .i.g7 6 Miles's bishop manoeuvre softens
lba3 up the dark squares for his unopposed
Becerra Rivero is the only one to dark bishop. Th ere is certainly nothing
h ave tried this move h ere. Although concrete yet, but it is getting to where
decentralizing, it has the merit of not White needs to be careful .
interfering with White's other pieces. 19 .i.b3 �d3 20 :xd3 h4 21 h3 'iIIe 7 22
6 ...0-0 7 0-0 e5 8 dxe5?! lbxe5 9 lbxe5 lbC4 Wh7! 2 3 f4?!
dxe5

This game reminds me of th e old

1 84
Illustra tive Games

story of the ol d l ady who swallowed a S ...a6 is also fine, or even S ....tg7 6
fly, and a spider to catch the fly, and a dS a6 7 i.a4 bS 8 dxc6 bxa4 9 'iWxa4 0-0
bird to catch the spider, etc. White pre­ with compensation.
vents ... .i.h6 for now, but the new prob­ 6 -.e2 i.. g7 7 0-0 0-0 8 lld1 'iWe8 9 c4 e5
lems are bigger than the ol d ones. 10 dxe5 ttJxe5 11 i..x d7?1 ttJxf3+ 12
23 ... exf4 24 "xf4 b5 25 ttJe3 i.e5 '6'xf3 ttJxd7

26 .f3 [26 ttJdS !] 26 .....g5 27 lId1 �g7 Black is already better.


28 lIdS 'iVg3 29 ttJg4 'Wxf3 30 gxf3 i..f4 13 'iWe2? f5 14 ttJd2 ttJc5 15 l:e1 "f7
31 cj;g2 :e8 32 :d1 f5 3 3 ttJf2 i.g3 34 [ls ...'iWa4!] 16 exf5 :ae8 17 fxg6??
ttJh1 i.d6 35 ttJf2 �f6 36 i.. d 5 :h8 37 hxg6?
ttJd3 :h5 38 f4 fxe4 39 i.xe4 l:th8 40 Overlooking 17 ... '6'xg 6 18 '6'fl ':xel
i..f3 :e8 41 i.g4? 19 .xel i.d4, which wins immediately.
In principle, this is a favourable 18 'Wf1 :xe1 19 'Wxe1 ttJd3 20 'iff1
trade for White, who relieves Black of "xf2+ 21 .xf2 :xf2 22 ttJf3 :C2 23
th e bishop pair, but th e devil is in the i.e3 ttJxb2 24 llb1 ttJxC4 25 i.xa7 b6 26
details. i.. b8 ttJe3 27 ttJe1
41... i.xg4 42 hxg4 :e3 43 �f1 i.xf4 44
ttJb4 wg5 45 ttJd5 :f3+ 46 �e2 :g3 47
J:td4 i.d6 0-1

Game 61
R.Zelcic-A.Miles
P u l a 1994

1 e4 ttJc6 2 ttJf3 d6 3 d4 ttJf6 4 c3 g6 5


i.. b 5 i.d7

1 85
Th e Dark Knight System

27 ...:e2? structure instead of accepting th e iso­


Miles puts the game in jeopardy l ated d-pawn. This would have been
with this mistake. The c-pawn is Black's fine for Black, but I saw something I
most valuable. liked better.
28 iLxC7 iLc3 29 lLlf3 l:txg2+ 30 �hl 11 ... dxc3! 12 'ifa4?!
:f2 31 lLlg5 iLe5 32 iLxb6 l:txh 2+ 33 The critical tries involved saving th e
�gl l1e2 34 lLlf3 iLf4 35 l:.el l:txel+ 36 bishop, but since Black was getting
lLlxel lLlC4 37 iLd4 Wf7 38 Wf2 We6 39 three pawns for it, including the dan­
lLlg2 iLd2 40 �f3 g5 41 We4 d5+ 42 gerous b2-pawn, I was willing to take
�d3 iLa5 43 lLle3 lLlxe3 44 iLxe3 g4 45 my chances (an d White was not).
iLf4 iLb6 46 iLg3 �d7 47 iLf4 Wc6 48 12 ...bxc6 13 'ifxc6?
iLg3 iLc5 49 a4 iLd6 50 iLel? [50 iLh4!] Either 13 bXC3 or 13 ':ad1 was cor­
50 ... g3 51 �e2 g2 0-1 rect.
13 ... cxb2 14 :adl iLd7 15 'ifC2 'iVc8?!
I was eager to break the pins, but
Game 62 analysis shows I coul d h ave safely
L.Rozman-J.Schuyler made it harder for White to recover th e
Wa s h i ngton 2012 b-pawn with 15 ...l1b8 ! .
1 6 'iVxb2 lLle4 17 .-b4 :te8
1 e 4 lLlc6 2 lLlf3 d 6 3 d 4 lLlf6 4 c3 g6 5
iLd3 iLg7 6 0-0 0-0 7 h3 e5 8 lLla3 d5!
White has the slow c2-c3 and h 3-h 3
under his belt, and the decentralizing
lLla3, so I felt it was time to hit back in
the centre.
9 iLg5?! dxe4 10 iLxe4 exd4 11 iLxc6?!

Incidentally threatening 18 ... iLxh 3


19 gxh 3 'ifxh 3 , which will win the piece
back on the kingside.
18 �h2?
Not a working defence, though nei­
th er one of us noticed the obvious refu­
tation : 18 ... iLxh 3 ! 19 gxh3 'iif5, again
White was hoping to damage my recovering the piece.

186
Illustrative Games

18 ... .i.f81 19 .-a5 i.. d 6+ 20 Wgl .i.xh3 takes, most of White's pressure has
21 gxh3 'ir'xh3 22 l:td3 ttJg3 1 23 fxg3 dissipated.
'ii'x g3+ 24 Whl l:te2 0-1 29 ttJb5 30 :ccl f5 31 ttJa3 ttJxa3 32
••.

'ir'xa3 .-d7 3 3 .i.b6 :bc8 34 'ii' b 3 i.. h 6


Do not try this at home, 35 Iial i.. g 5 36 :a4?1
or even when away from home

Game 63
A.Za pata-A.Miles
Mata nzas 199 5

1 e4 ttJc6 2 ttJf3 d6 3 d4 ttJf6 4 ttJbd2 g6


5 c3 i.g7 6 i.. b 5 0-0 7 0-0 .i.d7
7 ... a6 is better, trying to pick up the
bishop pair. Black's bishop may prefer
to deploy on b7 or a6.
8 :el 'ii' e8 9 i.. f l e5 10 h3 .-d8 11 a4 By now, White is actually worse.
:e8 12 as a6 13 d5 ttJe7 14 c4 l:tf8 36 ..i.d8 37 l:tb4 fxe4 38 i..x d8?1 .-xd8
•.

39 :xb7 �xa5 40 'ii'd l? [40 'iVb4]


40. . :.c5 41 'ifd2 :f4?
41 ... l:txf2+! 42 �xf2 1U8 wins.
42 Wg l 'ii'd4 43 :dl 'ii'xd2 44 :xd2 as
45 :b6 :cl+ 4 6 '1tt h 2 :f6 47 l:tb5 :f1 48
�g3 h5 49 l:txa5 :f4 50 f3?? exf3?
Here 50 ... e3! 51 :C2 :h 1 52 h4 g 5.
51 gxf3 :lxf3+ 52 �g2 h4 53 l:ta6 :f6
54 :a4 :3f4 55 b4 �g7 56 l:tb2 'lith6 57
%la7 :f3 58 b5? [58 '1tth 2] 58... :g 3+ 59
�h2 :H3 60 :a4 :xh3+ 61 �gl l:thg3+
While each of Black's moves had its 62 11g2 :xg2+ 63 �xg2 :b3 0-1
purpose, the overall impression is very
poor. This is a bad King's Indian. Try this at home
15 cS ttJe8 16 ttJc4 ttJc8 17 'ii' b 3 .i.b5 18
i.. e3 ltb8 19 :acl ttJf6 20 ttJfd2 ttJd7 21 Game 64
cxd6 cxd6 22 .-a3 ttJf6 23 ttJb6 i..xfl 24 F.Nijboe r-A.Miles
'1ttxfl ttJa7 25 .-b4 ttJb5 26 ttJbl ttJe8 27 Li n a re s 1 9 9 5
ttJc3 ttJxc3 28 :xc3 ttJC7 29 ttJC4
Without making any obvious mis- 1 e4 ttJc6 2 ttJf3 d6 3 d4 ttJf6 4 ttJbd2 g6

187
Th e Dark Kn ig h t System

5 .i.b5 a6 6 .i.xc6+ bxc6 1 e4 tbc6 2 tbf3 d6 3 d4 tbf6 4 tbc3 g6 5


As we will see, this position is much ..tb5 a6 6 ..txc6+ bxc6 7 0-0 .i.g7 8 'ti'e2
easier to play than ... .i.d7 of the previ­ 0-0 9 Iid1 ..tg4
ous g ame. Miles's methods of play are Th is makes it easier to fight for the
worth remembering and repeating. central dark squares and advances a
7 0-0 .i.g7 8 e5 tbd5 9 c 4 tbb6 10 'li'e2 clear plan. Nonetheless, I prefer 9 ... aS
0-0 11 :ld1 as 12 tbf1 .i.a6 [12 .. .f6 !?] 13 and 10 ... ..ta6.
b3 'ti'd7 14 tbg5 .i.c8 15 f4 a4 16 .i.e3 10 h3 ..txf3 11 'ti'xf3 tbd7 12 .i.e3 e5 13
f6! 17 tbf3 'ile8 18 h3 fxe5 19 fxe5 h6 'ti'e2 lle8 14 'ti'C4?!
20 :lac1 axb3 21 axb3 g5 White could have bottled up Black's
bishop and rook with 14 dS!.
14. exd4 15 i..xd4 ..txd4 16 'ii'x d4 'ti'g5
. •

17 'iVd2 'ii'h4 18 lle1 tbc5 19 f3 :te5 20


'ii'f2 'ile7 21 tbe2 tbe6 22 tbd4 tbxd4 23
'iixd4 as 24 'ii'c 3 1:[c5 25 �d2 :te8 26 a4
'ti'f6 27 c3 llb8 28 :te2 lle5 29 l:[ae1 g5
30 'ti'e3 cS 31 'ii'd 3 'ti'e6 32 'ti'a6 c4 33
'i¥a7 :c8 34 'i¥d4 l:e8 35 �f1 f6 36 �d2
�f7 37 <iitg1 We7 38 �h2 Wd7 39 'i¥d4
'WIf7 40 'ii'f2 h5 41 <iitg1 cS 42 :td2 f5 43
lled1 ll8e6 44 'i¥e2 fxe4 45 'ii'xC4
Black has been preparin g ....i.fS,
though after White's next the plan
changes.
22 d5 cxd5 23 cxd5 ..ta6 24 'ild2 .i.xf1
25 :xf1 'it'b5 26 :fd1?! 'ilxb3 27 l:1xC7?
tbC4 28 'ii'd 3 'ii'x d3 29 :xd3 :ta1+ 30
�f2 tbxe5 31 l:[d2 :1f7 32 :ta7? llb1?
[32 ... l::th 1] 33 lla4 �h7 34 �g3 :b3 3 5
':e4 :ta3 36 h4?! tbxf3 37 gxf3 gxh4+
38 <iitg4 .i.f6 39 f4 llg7+ 40 <iitf5 h3 41
:th2 ':g3 42 ..tC5? dXC5 0-1
Bl ack has been pressing h ard for the
win, but without anything to work
Game 65 with. Now he is in danger.
E.Sveshnikov-T.Gelashvi li 45 ...'ti'f4?! 46 'ii'a 6?!
C a p pe l le l a G ra nd e 2009 46 'i!fbS+ �e7 47 'ifb7+ wf8 48 fxe4
is stronger.

1 88
Illustrative Ga mes

46 ... exf3 47 ':xd6+ �e7 48 -.a7+ �f6 i..c4 thc6 6 d5 thb8 7 h3 0-0 8 0-0 c6
49 :xe6+ l:txe6 SO 'ii'x C5 �g6 51 'ii'd4 [8 ... es!] 9 a4! as 10 :e1 thfd71
"iff5 52 g4 hxg4 53 hxg4 'iYf7? 54 l:lf1?!
And here S4 b4!.
54...:f6 5 5 Wf2?! 'ikb3 56 'iVd3+ �g7 57
:d1 'iYxb2+ 58 l:ld2 'iYb8 59 'i'd7+ �h6
60 �1 'ii'b1+ 61 :d1 -.e4 62 "d2??
After thi s move White is losing. 62
:d2 held th e balance.
62 .. .f2 63 'iYd5 'ii'xg4 64 'ii'h 1+ wg6
[64 ... �g7! ] 65 :d4

BlacK clamps down on the darK


squares, incidentally stopping White
from considering the e4-eS break
11 i..e 3 tha6 12 i..d4 [12 i.. xa6 !]
12...thb4 13 i..xg7 wxg7 14 the2 'ikC7 15
c3 cxd5 16 i..xd5 thc6 17 thed4 thf6?1
WeaKening the darK square control.
White now h as 18 i..xc6 bxc6 19 eS
with a pleasant advantage.
65 .. :iVc8? 18 'iYb3?! ttJe5 ! 19 thxe5 dxe5 20 thf3
6s ...'it'e6 (or 6s ... 'iVfS) 66 'iYe4+ :a6 21 :ac1 thh5 22 i..c 4?1 lif6 23
(forced) 66 ... 'iWxe4 67 :xe4 Wh S wins, thd2?! 'lWc5 24 rLe3 :d8 25 thf1?! thf4
since if 68 l:Le2 then 68 ...�g4 69 :1xf2 26 _b5 "c7 27 "b3 h5 28 -.a2 :fd6 29
:xf2 + 70 Wxf2 Wf4 etc. 'ir'b3 i.. d 7 30 i.. b 5 i.. e 6 31 -.C2 h4 32
66 'ii'e4+ �h6 67 'ii'e 3 'ii'f 5 68 'iWd3? :ee1 "c8 33 l:te3 g5 34 f3?1 thh5
'ir'xd3+ 69 :xd3 :g6?? [34.. :ifcS!] 35 ':ce1 [3S :eel] 3 5 .. :iic 5
69 ...�h S still wins. 36 �h2 wf8 37 :d3?1 :xd3 38 i..x d3
70 c4 Yz-Yz i..x h3! 0-1

Game 66 Game 6 7
N. Pra z ni k -A. Be liavsky K.Nemcova-F .Olafsson
Bled 199 9 M a ri a n s ke La z n e 2008

1 e 4 d 6 2 d 4 thf6 3 thC3 g 6 4 thf3 i.. g7 5 1 e4 d6 2 d4 g6 3 thc3 i.. g 7 4 i..e 3 thc6 5

1 89
Th e Dark Knight System

d5 It)b8 6 'ii'd 2 c6 7 lt)f3 It)f6 8 h3 b5?! White i s slightly worse due t o her
This is a great idea if it works out very restricted bishop, though she
tactically, but it doesn't. 9 dxc6 b4 10 solves this problem quickly.
i..b s is a problem for Bl ack. So let us 20 It)e4 l::tfd8 21 lt)c5 �c6 22 a4 bxa4 23
im agine instead that the game went It)xa4 .i.b5 24 lt) c 5 :ac8 25 b4 :d4 26
8 ... 0-0 9 i.. d3 bS 10 a3 a6 11 dxc6 etc. .i.xb5 axb5 27 c3 :C4 28 :a7 �g8 29
9 a3 a6 10 dxc6 It)xc6 11 �d3 0-0 12 :b7?! [ 2 9 :e3 It)ds 30 :f3] 29...:xc3
0-0 i.. b 7 30 l::tx b5 It)d5 31 lIb7 It)xb4 32 :xb4
:8xc5

Black's opening h as been extremely


successful - White's game has a A theoretical draw, but Black has
cramped feel in spite of her central some practical chances.
space advantage. 33 :e2 :5c4 34 l:tbb2 g51
13 :tfel d5?! This stops White from constructing
This "freeing" move is quite unnec­ the ideal defensive pawn formation for
essary. Black has many improvements this endgame: f2/g3/h4. The point of
he can make (such as ... ':c8, ... It)d7, th e form ation is th at Bl ack cannot cre­
... 'iWas, or even ... e7-e6) before he needs ate a passed pawn without trading off
to consider taking action. It is White all th e rest of the pawns.
who will be left without anything con­ 35 �h2 �g7 36 Itb5 �g6 37 l:tbb2 h5
structive to do. 38 l:[a2 h4 39 i:tel :c5 40 �gl <MS 41
14 �h6? <ittfl e5 42 f3 :3C4 43 :ee2 <it>f4 44 �f2
I've never heard anyone say that it's f5 45 :a3 l::t b 5 46 l::tae3?
a good idea to react to central action The endgame h as been getting
with play on the wings. harder to defend. Now, White is lost.
14 dxe4 15 �xg7 �xg7 16 lt)xe4 lt)d4
.•. 46 ... l::tCl 47 :el l:tb2+ 48 l:t3e2 :cc2 49
17 It)xd4 'iYxd4 18 "c3 'ii'xc3 19 It)xc3 :XC2 :tXC2+ 50 �1 l:.b2 51 <it>gl �g3
e6 0-1

190
Illustrative Ga mes

'ii'd 2 Wh7 13 :adl :e8 14 :fel i.. d7 15


Game 68 i..c 4 i.. e 6 16 i..fl a6
J.Hjartarson-F .Olafsson
Reykjavik 19 9 5

1 e4 g6 2 d4 d6 3 liJc3 i..g7 4 i.. e3 liJc6 5


d5 liJb8 6 'ifd2 c6 7 liJf3 liJf6 8 h3 0-0 9
..te2 b5! 10 a3

17 1fCl
Very soon Black has all the play he
needs. White can make him work
harder with 17 a4.
17 1i'c8 18 a3 b5 19 liJd4 liJxd4 20
...

i..xd4 'fWb7 21 'ii'f4 liJd7 22 i.. x g7 wxg7


White has nothing better than this 23 'ii'd 2 'ii' b6 24 :e3 l:.ad8 25 g3 liJf6 26
l ame try. Bl ack h as equalized already. i.. g 2 as 27 b3 :!b8 28 a4 bxa4?! [28...b4]
10 a6 11 0-0 i.. b 7 12 l:.fel liJbd7 13
••• 29 liJxa4 'ii'b4 30 liJC3 liJd7 31 Wh2 liJc5
dxc6 i..x c6 14 i..d3 i.. b7 15 i..h6 :c8 16 32 f4 f6?! 33 1fe2?! [33 fS !] 33 ... i..f7 34
l:.adl 'ii'b6 17 ..txg7 Wxg7 18 l:.e3 liJe5 liJd5 i..xd5 35 exd5 l:!xe3 36 'it'xe3 :f8
19 liJxe5 dxe5 20 a:e2 :fd8 37 f5 gs 38 'ii'e2 liJd7 39 :al liJe5 40
By now Black is a little better, but J:[a4 'ii'c 3 41 J:[e4 :b8 42 'ii'h 5 :b4 43
the players soon decided to call it a day. :e2 a4 44 'ii'e8 axb3 Yz-Yz
21 1fe3 'ii'd4 22 :del liJh5 Yz-Yz

Game 70
Game 69 B.Chata lbashev-M.Popchev
Y.Gruenfeld-I.Smiri n Caca k 1991
Isra e l i Tea m
Cha m pi o n s h i p 1997 1 d4 d6 2 e4 liJf6 3 liJc3 g6 4 liJf3 i..g 7 5
i..e2 0-0 6 0-0 ..tg4 7 ..te3 liJc6 8 d 5
1 e4 d6 2 d4 liJf6 3 liJc3 g6 4 liJf3 i..g7 5 liJb8 9 liJd4 i..xe2 10 'ii'xe2 cS 1 1 liJf3
i..e2 0-0 6 0-0 liJc6 7 d5 liJb8 8 h3 e5 9 'ii'b6 12 l:tabl 'iVa6
dxe6 i..xe6 10 ..tg5 h6 11 i.. e 3 liJc6 12 Chernin points out th at this queen

191
Th e Dark Kn ight System

manoeuvre is both typical and strong. llJc3 0-0 6 0-0 �g4 7 �e3 llJc6 8 d5 llJb8
13 "d2 llJg4 14 �g5 ::te8 15 "f4 llJe5 9 llJg5 �xe2 10 'i¥xe2 c6 11 �ad1 'ii'a 5
16 llJxe5 �xe5 17 'ifh4 "iVC4 12 f4 'ii'a6 13 .f3 llJbd7 14 'iVh3 h6! 15
llJf3 h5! 16 �d4?! cS 17 .i.xf6 liJxf6 18
'ii'h 4?1 b5

18 :be1
White gains nothing by grabbing
th e pawn : 18 �xe7 llJd7 19 f4 i..d4+ 20 White h asn't gotten anything done
'it>h l �xc3 21 bXC3 'iVxe4 is equal. on th e kingside, but he has serious
18 ... �xc3 19 bxc3 f6 20 �h6 llJd7 21 problem s on the queen's wing.
'ifg4 e6 22 f4 �ad8 23 dxe6 'i¥xe6 24 19 l1Je2?! 'iVa4 20 llJg3 'ii'x c2 21 e5 dxe5
'ii' g3 'iWxa2 25 f5 'ii'f7 26 fxg6 hxg6 27 22 fxe5 llJg4 23 ::td2 .C4 24 'iVxe7 :ae8
'ii'x d6 �h7 28 'i¥f4?! 25 d6?!
It is tim e to extricate the bishop. A desperate try for complications
28 l:[e5 29 �g5 lU8 30 'iYh4+ wg8 31
.•• which fail s after Chernin's accurate
�f4 :e6 32 l:[f3 g5 33 'ii'g4 :fe8 34 treatm ent.
�g3 llJe5 35 �xe5 :xe5 36 h4?! 'iWe6 25 ... �h6! 26 b3 'i¥b4 27 e6 ':xe7 28
37 'ii'h 5 'it>g7 38 l:Ief1?? dxe7 �xd2 29 exf7+ 'itxf7 30 exf8'ii'+
Oops! Bl ack had an advantage, but �xf8 31 llJxd2+ 'itg7 32 llJge4 'ii'd4+ 33
this throws the game. 'ith1 c 4 34 bxc4 bXC4 35 h3 llJe3 36 :f4
38 J�h8 39 'ii'x h8+ �xh8 40 �xf6 'ii'C4
•• c3 3 7 llJf3 'ii'd 1+ 38 Wh2 llJf1+ 39 �g1
0-1 llJd2+ 40 'itf2 llJxe4+ 41 l:[xe4 c2 0-1

Game 71 Game 72
R.Ziatdi nov-A.Chernin So. Polga r-J.Fries Nielsen
N ew York Open 1998 R i m a vs ka Sobota 1991

1 e4 g6 2 d 4 �g7 3 llJf3 d6 4 �e2 llJf6 5 1 e4 g6 2 d4 �g7 3 llJc3 llJc6 4 llJf3

192
Illustrative Ga mes

If 4 i..e 3, Fries Niel sen intended �3 ! is still approxim ately equal.


4... dS, an interesting and surprising 30 ... tDds 31 g 3?
move that I don't believe in. My computer tells me th at White is
4... d6 5 h3 tDf6 6 i..gs 0-0 7 .d2 dS okay after 31 e7!! lte8 32 '1tt d 2 and th at
In th e next game, Bl ack tries the en­ an other moves lose brutally. I won't try
terprising 7 ... a6. to explain, especially since I don't un­
8 exd S tDxds 9 i.h6 tDxc3 10 i..xg7 derstand it myself.
�xg7 11 Vi'xC3 'iVds 12 O-O-O! 31 l:ta8 32 'ii'd 2 :a2 3 3 :b1 tDxc3+ 34
•.•

12 i.C4? ! 'ifas is in effective. '1ite1 'ii'e4+ 0-1


12 ... i.e6 13 b3 i.. f S 14 tDh4 i.d7 15 3 S ... 'iVh 1 mate foll ows.
:d2?1 Wg8 16 'ife3 'ifd6 17 c3 as 18
tDf3 'iVa3+
Game 73
M. Yilmazyerli-D.Arutinian
I sta n b u l 2007

1 e 4 ttJc6 2 tDf3 d6 3 d 4 tDf6 4 tD C 3 g6 5


h3 i..g7 6 i.gs 0-0 7 "d2 a6 8 0-0-0 bS
9 a3 :b8 10 i.h6 b4 11 axb4 ttJxb4 12
i.xg7 wxg7 13 eS ttJfdS 14 ttJxdS ttJxdS
15 h4 h S 16 tDgS?!

19 �d1?!
Asking for trouble. 19 l:tb2 was cor­
rect.
19 ...a4 20 -.h6 f6 21 i.c4+ e6 22 dS
tDe7?
Since White h as counterplay in ei­
ther case, it does not help to give up
the pawn. Hence 22 ... ttJd8 !'
23 dxe6 i.c6 2 4 ttJd4 axb3 25 ttJxc6
bxc6 26 i.xb3 l:tab8 27 :te1?! The knight can stay here as long as
The way to extricate th e king is 27 it wants, but it does not h ave impor­
�e2 ! l:txb3 28 axb3 'iixb3 29 l:th d1. tant targets in Black's position.
27 .. ':xb3 28 axb3 'it'xb3+ 29 We2 -'C4+ 16 ... c6 17 i..c 4 'iVb6 18 b3 i.fS 19 exd6
30 l:td3? exd6 20 g4 i.xg4 21 l:tdg1?1 i..fS 22
Walking into a dangerous pin. 3 0 tDh3 'ifb4 23 'it'xb4 lixb4 24 :g3 as 25

193
Th e Dark Kn ight System

.i.xdS cxdS 26 �d1 :c8 27 l:.d2 a4 28 bled! The h alf-open b-file co-ordinates
�b2 axb3 29 cxb3 �cc4 30 ttJf4 �xd4 well with the dark-squared bishop, and
31 l:.xd4 l:.xd4 32 ttJxh 5+ �f8 3 3 ttJf6 it is nice to have the ds-square securely
:d1 34 hS gxhS 3 5 ttJxhS d4 36 ligS?! guarded.
l:.d2+ 3 7 �C1 l:.xf2 3 8 ttJg3 .i.g6 39 :dS
:g2 40 ttJhS �f2 41 ttJg 3 :f3 42 ttJe2 d3
43 t'LlC3 �e7 44 b4 �e6 45 lid4 :f2 46
ttJbS �c2+ 47 Wd1 .i.hS+ 48 We1 :e2+
49 Wf1 d2 0-1

Gam e 74
N.Ryba-J.Schuyler
Wa s h i n gton 2012

1 e4 ttJc6 2 ttJf3 d6 3 d4 ttJf6 4 t'Llc3 g6 5 11 ttJxc6 bxc6 12 .i.f3 ttJd7 13 'iYd2 :b8
.i.e2 .i.g7 6 0-0 0-0 7 h3 a6!? 14 :ab1 'ti'f6 15 .i.e2 'iYes 16 l:.fd1 'ifas
Against a lower-rated opponent It is often defl ating to computer­
there is some concern th at the n atural check your own games. This queen
move, 7 ... es, wm lead to a position with manoeuvre, which I was proud of dur­
too few winning ch ances, in which case ing the game, accomplishes less th an
7 ... a6 is often a good alternative. nothing after 17 b4! :xb4?! 18 ttJdS !
8 a4 eS :xa4 19 'iYxas :xas 2 0 ttJxC7 l:txe4 2 1
It is nice for me to have the bS­ ':xd6 with an edge for White.
square covered and his b4-square 17 .i.d4 .i.xd4 18 'ti'xd4 J:tb4 19 'ti'd2
weak. Therefore, if 9 dxes, Bl ack will ttJcS
play 9 ... dxes, keeping th e extra pair of This will not get anything done ei­
knig hts on th e board. ther. Bl ack is not even threatening
9 .i.e3?! 20 ...ttJxa4 because of 21 :tal an d 22 b3.
It is almost always a bad idea for 20 b3 ttJxe4 21 ttJxe4 l:.exe4 22 .i.f3 l:[es
White to try to preserve th e central 23 .i.xc6 .i.fS 24 .i.f3 'ifcs 25 c3 l:.b8 26
tension in the Dark Knight Pirc. This is b4 'iYC4 27 J:tb2 l:.be8 28 'iWd4 'iWe6 29
especially true when he has played h2- Wh2 .i.e4!
h3. Black is already at least equal. It isn't much, but I will h ave a little
9 ... exd4 10 ttJxd4 %le8 something to play for after stripping
One Pirc author recommends White's king of its best defender. Who
lo ... .i.d7 first in this type of position, knows? The e-file might even be worth
but I prefer to h ave my c-pawns dou- something.

1 94
Illustrative Games

Threatening 45 ...:xh 3+ 46 �g l
llxg 2+ and wins! Somehow I over­
looked both of White's defences.
45 'ii'x h7
Or 45 h4+! �xh4 46 'iYxh 7+ �g 5 47
::t1e4, when Bl ack h as to find
47 ... l:txg2+! 48 �xg 2 l1d2+ 49 l::[ e 2 l:td4!
and draws (apparently).
4S ...:tdd2
This is the move th at would h ave
won last turn.
30 i.xe4 l:tXe4 31 'ii'd 3 as 32 .dS 1Vf6 46 :g1??
33 'iVxas 'iVxc3 34 l::tbb1 cS?! Snatching defeat from th e jaws of a
This is another move that seemed draw. My opponent saw the correct
very strong to me when I played it, but continuation but misevaluated it: 46
White can equalize starting with 3 5 h4+ �f5 47 :8e5+ 'iix e5 (47 .. .fxe5 48
'ifb 6 ! (the text move i s not bad, eith er). 1i'f7+ �g4 49 1:.e4+ l:lf4 50 'ii'xg6+ �xh4
34_ .:e2 is a better try. But by now we 51 'iVh6+ draws) 48 ':'xe5 fxe5 49 'ii'f7+
were running low on time to reach 'iite4 50 'iVb7+ is no worse for White.
move 40. 46 .. :iVc6 47 h4+ �fS 0-1
35 'iYbS cxb4 36 :txd6 :t8es 37 .b8+ Not the most beautiful game, but
�g7 38 :d8 :fS 39 :g8+ �h6 40 'ii'f8+ the opening was a success.
<it>g s 41 'iVd8+ f6 42 l:te8 l:td4 43 'iVe7?
Houd;n; finds 43 f4+! l:tfxf4 44 lIe5+
with equality. White is lost after any Game 75
other move. N .J h u nj h n uwala-S.Gligoric
43 ...l1xf2 44 :te1 l:td3?? Luce r n e Olym p i a d 1982

1 ttJf3 g6 2 e4 d6 3 d4 i.g7 4 ttJC3 ttJf6 5


Jie2 0-0 6 0-0 ttJc6 7 h3 eS 8 dS ttJe7 9
i.e3 c6!
White is unable to keep his centre
intact, nor is he fast enough on the d­
file to inconvenience Black.
10 dxc6 bxc6 11 'ii'd 2 'iliC7 12 :ad1 d S
13 exdS ttJexdS 14 ttJxdS?!
Helpfully completing the opposing
centre. Black starts building his edge.

195
Th e Dark Kn ight System

14... cxd5 15 c3 .i.b7 16 .i.h6 ltJe4 17 d4 exd4 6 ttJxd4 .i.g7 7 .i.e3 ltJf6 8 'ifd2
'if cl :fe8 18 .i.x g7 .tt xg 7 19 ltJd2 ltJc5 0-0 9 0-0-0 l:te8 10 f3 ttJxd4 11 .i.xd4
20 ltJb3 ltJe6 21 l:lfel as .i.e6 12 .i.f2 a6 13 �bl b5 14 h4 cS 15
g4?
White can play th e aggressive 15
h s ! ? or the defensive 15 a3 - th e text
move is too slow.
15 ... b4 16 ltJe2?!

22 .i.b5 %:te7?!
Black does not h ave a good reason
to disconnect his rooks. However,
White's next makes it easy to fix the
problem.
23 .i.fl? [23 a4] 23 ...a4 24 ltJal :d8 25 16 ......a5?
ltJc2 f6 26 ltJb4 'ifb6 27 'ifC2 ttJ C 5 28 a3 Black gets a big advantag e with
l:ted7 29 l:te3 ltJb3 30 %:teel :d6 31 'ife2 16 ...ttJxe4! 17 fxe4 'iff6, threatening
d4 3 2 Wb5 'iVxb5 33 .i.xb5 dxc3 34 mate and White's bishop.
:xd6 l:lxd6 35 bxc3 ttJC5 36 ite2 l:tdl+ 17 ltJCl .i.xg4?! 18 .i.g2?
37 �h2 e4 38 1i>g3 f5 39 h4 <tW6 40 Black's sacrifice is thematic, but not
.i.e8? h6? [40 ...:h l!] 41 .i.b5? [41 Wh 2 ! ] quite sound. 18 fxg4 ttJxe4 19 'it'f4
41. .Jlhl 42 f4 g5 43 hxg5+ hxg5 44 ttJc3+? ! 20 bXC3 bXC3 2 1 i.c4 is defence
fxg5+?! �xg5 45 �f2 f4 46 .i.c6? .i.xc6 and counterattack.
0-1 18 ... .i.e6 19 'ifxd6 :tac8 20 ltJb3 'ir'a4 21
Since after 47 ltJxc6 the reply .i.h3? .i.f8?
47 ... ttJd3 is mate. Unnecessarily removing the bishop
from th e main diagonal and misevalu­
ating the most direct continuation:
Game 76 2 1 ... i.xh 3 2 2 lixh 3 c4 23 ttJcs 'iVbs
G.Bastri kov-E.Gel le r threatens 24 ...:c6.
Tash kent 1 9 5 8 22 'ifh2?! .i.xh3 23 '6'xh3 c4 24 ltJcl c3
25 .i.d4 cxb2 26 ltJb3 .i. g7 27 .i.xb2 'ifc6
1 e4 e5 2 ltJf3 ltJc6 3 ttJC3 d 6 4 h3 g6 5 28 %:th2 lIed8 29 :hd�? l:txd2 30 l:txd2

196
Illustrative Ga mes

Preparing ...c7-c6 an d/or ...b7-bS.


10 .i.d3 c6
lo ...bS 11 a3 as and 12 ...b4 is also
good.
11 dxc6 .i.xc6 12 �xg 7 litx g7 13 0-0
'ilC7 [13 ... b S ! ?] 14 'ile2 :fe8 15 .i.b5 a6
[lS ... dS!] 16 .i.xc6 1Wxc6 17 :adl :ac8
18 �d2?! d5 19 exd 5 �xd5 20 �xd5
�xd5 21 c4 �f4 22 'ii'e4 f5 23 'ii'x c6
lhc6 24 b3 �e2+ 25 �h2 �c3 26 l:tal
1id6 2 7 �bl �xbl 28 l:taxbl l:td2
30 ... �xe4! 31 fXe4 .i.xb2 32 h5 [32
<itxb2 ? ! 'ifC3+] 32 Ji'c3 3 3 'ii'x c3 .i.xc3
•.

34 :dl c;t>g7 35 :d6 :c4 0-1

Game 77
D.Saduakassova­
Art.Minasian
D u b a i 2011

1 e4 �c6 2 �f3 d6 3 �C3 �f6 4 d4 g6 5 h3


.i.g7 6 .i.e3 0-0 7 -.d2 e5 8 d5 �e7 9 .i.h6 Rook endg ames are notoriously
White trades her best minor piece drawish, but according to Jesus de l a
for Bl ack's obstructed bishop in the Villa i n 100 Endgames You Must Know,
hope of weakening his king position. this reputation is unearned. With his
9 .i.d71
•.• better rooks and king, Black h as his
winning chances.
29 &14 It>f6 30 litgl e4 31 lifel l:ted8 32
c;t>fl c;t>e5 33 cS :C2 34 :edl lld3! 35 b4
:ta3 36 :dcl l:[xcl+ 37 lixcl l:[xa4 38 c6
bxc6 39 :xc6 Wd5 40 :C7 :xb4 41
:xh7 :b6 42 h4 <itt C 4 43 g 3 as 44 l:tc7+
litb5 45 h5 gxh5 46 :f7 c;t>c4 47 :txf5
l:la6 48 :txh5 a4 49 l:th8 a3 50 :c8+
Wd4 51 :d8+ �e5 52 :dl a2 53 :al
litf5 54 lite2 :a3 55 litfl lites 56 �e2
Wd4 57 g4 We5 58 Wd2 <iW4 59 WCl

197
Th e Dark Knight System

c;i(xg4 60 c;i(b2 l:ta8 0-1 [22 ... li.JfS !] 23 �h2 'iVxh2+ 24 c;i(xh2
li.Jxf3+ 25 �hl li.Jd2 26 li.Je8?? [26 li.Je6 ! ]
26 ...li.Jxc4 27 li.Jxg 7 c;i(x g7 28 :fel f S 29
Came 78 l:adl 1:[f7 30 b3 li.Jes 3 1 :d6 li.Jf3 32
A.Sa kha rov-A.Adorj a n 1:tedl l%e7 33 :d7 �f7 34 �g2 f4 35
Soch i 197 6 l:tld6 li.Jh4+ 36 �fl e3 3 7 c 4 e2+ 0-1

1 e4 d6 2 d4 li.Jf6 3 li.JC3 g6 4 li.Jf3 i..g7 5


i..e2 0-0 6 0-0 li.Jc6 7 i..g5 h6 8 i..f4 li.Jg4 Came 79
9 h3 e5 10 dxe5 li.Jgxe5 11 li.Jxe5 dxe5 Z.Bratanov-B.Chatal bashev
12 i..e 3 li.Jd4 13 i.. c 4 'iVh4 14 li.Jd5?! B u l ga ri a n C h a m pion sh i p,
Not appreciating the danger. By re­ Sofia 2 004
linquishing control over e4, White sub­
jects him self to a powerful attack 14 f3 1 e4 g6 2 d4 i..g 7 3 li.Jf3 d6 4 li.Jc3 li.Jf6 5
or 14 .i.d3 is still approximately equal, i..e2 0-0 6 0-0 li.Jc6 7 i.. e3 eS 8 dxes
but nobody likes to play such m oves. dxeS 9 'ii'x d8 :xd8 10 i..C4
14 ... c6! 15 li.Jc7 i..x h3! One might think th at White plays
for a win with little risk However,
White (a GM) also lost in M.Hebden­
E.5utovsky, Isle of Man 1999. Black's
next is to prevent th e annoying 11
li.Jg S.
10... h6 [10... li.Je8 ! ?] 11 h3 b6 12 li.Jds
li.Jas! 13 li.Jxf6+ i..xf6 14 i..e2 i.. b7 15 b4
li.Jc6 16 c3 as 17 a3 li.Je7 18 li.Jd2 i..g S!

Now White must defend accurately


to survive, and even then he will be
worse - there is no good way for him to
retain a material advantage.
16 li.Jxa8 'iYxe4
The queen's arrival on this square is
a nightmare for White, who h as far too
many bishops lying around.
17 gXh3 li.Jf3+ 18 c;i(hl li.Jh4+ 19 f3 -.xe3 50 far it's not much for Bl ack, but
20 li.JC7 'iWf4 21 'iVd3 'iVg 3 22 "'e2 e4?! trading the worst minor for White's

198
Illustrative Games

best is the first step on the road to a where 7 ... es! works a little better than
win. usual and 7... a6 works a little worse
19 i.xgs hxgs 20 :ad1 axb4 21 axb4 than usual.
�g7 22 f3 l:la2 23 lLlC4 l:txd1 24 i.xd1 8 d5! lLlb8 9 a4!
i.a6 25 i.b3 i.xC4 26 i.xa2 i.xa2 27
l:ta1 i.C4 28 l:la7 bS 29 l:1xc7 �f6
Perhaps White should hold this, but
he has a long and thankless defensive
task ah ead of him. Black's task is to
penetrate with his king.
30 l:ia7 �e6 3 1 l:la6+ �d7 32 :a7+ �d6
33 l:Ia6+ lLlc6 34 �f2 �d7 35 �g3 lLld8
36 h4 gxh4+ 37 �xh4 �e7 38 �g3 lLle6
39 �f2 lLlf4 40 g 3 lLle2 41 lia3 �f6 42
'itg 2 �gs
And now White is lost. How did th at Since a2-a4 is norm ally met by ... a7-
happen? as, it stands to reason th at Black's a­
43 �2 fS 44 exfS gxfs 45 'litg2 f4 46 pawn is mispl aced.
gxf4+ �xf4 47 �f2 lLlC1 48 %:ta8 lLld3+ 9 c6
.•.

49 �g2 �e3 50 '1tg3 �d2 51 :a3 �C2 I now believe th at 9 ...b6 is the best
52 '1t g4 '1tb2 53 :a 7 �xc3 54 �fS 'iiixb4 move in the position, intending to fol­
0-1 low with ... C7-c6, ... i.b7, ... lLlbd7. At the
time I was reluctant to try this since
White had not spent a tempo on h2-h 3
Game 80 to prevent ...i.g4.
K. Wang-J.Sch uyler
Wa s h i n gton 2 0 1 2

1 e4 lLlc6 2 lLlf3 d 6 3 d4 lLlf6 4 lLlc3 g6 5


i.e3 i.g7 6 'iVd2 0-0 7 i.e2
White tries to play without h2-h 3 -
an uncommon pl an. I was aware that
7 ... eS was the main move, but as in
Game 74, I wanted to spice things up. I
couldn't remember for sure, but 7 ... a6
is usually a reasonable option.
7 ... a6?! 10 as! lLlbd7 11 0-0 'ikc7 12 l:Ue1 lLlcs
As it turns out, this is one position This picks up the bishop pair, but I

1 99
Th e Dark Knight System

will not be enjoying my pawn struc- �xe2 %:txg7 12 i.. h 6 �g8


ture.
13 i..xcS dxcS 14 dxc6 bxc6
Ugly as this is, it is worse to allow
White access to the ds-square.
15 i..C 4 :b8?!
Instead, 1S ... thg4! frees the bishop
and control s White's e-pawn.
16 es thg4 17 'ife2 :xb2
losing a bit of material, but it is no
worse th an anything el se.

" Everybody knows" three pieces are


much better than a queen, but is this
true regardless of how many pawns
the queen h as? Regardless of structural
problems ? Regardless of king position?
A s much fun a s these positions can be
to play, White is asking too much from
his minors.
13 h4
This is played mainly to keep the
18 h3 thh6 19 i.. b 3 C41! [19 ...thfS] 20 bishop from getting cut off by an even­
tha4 cxb3 21 thxb2 bXC2 22 '6'xc2 i.. e6 tual ... g6-g S.
23 thd3 i.. d S 24 thd4 l:Id81 [24 ... e6] 25
iVcS thfs 26 thxfs pfS 27 'ii' b6 '6'xb6 28
axb6 :b8 29 :xa6 i.. C 4 30 :a31! e61 31
thcS i..f8 32 thd7 i..xa3 33 thxb8 i..d S
34 b7 c S 3 5 thc6 1-0

Game 81
R.Zelcic-M.Dj ur kovic
P u l a 2001

1 e4 g6 2 d4 i.. g7 3 thc3 d6 4 i..c 4 thc6 5 13 ... c61


thf3 thf6 6 '6'e2 i..g4 7 eS i..xf3 8 gxf3 An important move to control
thxd4 9 exf6 thxe2 10 fxg7 :g8 11 White's minors, and uses those extra

200
Illustrative Ga mes

pawns well. ttJxf6 :1gf8 27 :b3?


14 J:lhe1 �d7! 15 :ad1 �f5 Just as White is getting back into
Activating the queen quickly is cer­ the game, he plays this awful interme­
tainly the right idea, but 15 .. :i'h 3 ! (16 diate move, forcing Bl ack to improve
l:h 1 "f5) is more accurate. his queen position. White is not so
16 i.. g 5 0-0-0 badly off after 27 :f3, threatening 2 8
i..h 3+ and 29 lbd7, while i f 27 . . .:f7
then 28 C4! �b8 ( 2 8 .. ltdf8 29 i..h 3+
�c7 30 CS!) 2 9 lbxd5 :xf3 30 lbxb6
l:txd2 3 1 lba4 l1dxf2 and Black is "only"
better.
27 ... 'iWC7 28 l:tf3?
White is in a bad way after 28 lbg4
e4, but at least he doesn't lose more
material.
28 .. J�f7??
28 ... "g7 29 i..h 3 + �C7 30 i.. g 5 :d6
17 �f1? wins.
The queen is supposed to be h arder 29 i.. h 3+ �b8 30 1:[xe5 'iWxe5 31 i..f4
to play, but not when th e pieces h ave 'ii'xf4 3 2 1hf4 �df8 3 3 ttJd7+ �C7??
an exposed king. It is the GM who Yikes! When it rains, it pours.
makes the first big mistake. 33 ... �a8 ! is still approximately even.
17 ... d5 18 i.. d 3?! 'ith3+?1 The text walks into 34 lbxf8 lhf4 3 5
This check would h ave been more ttJe6+.
useful to Bl ack after grabbin g the f­ 34 ttJxf8 1-0
pawn.
19 �g 1 f6 20 i..f1 "xf3 21 Ild3 "g4+
22 1:[g3 'iWb4! Game 82
Black's queen is not done making H.H ughes-K.Richardson
trouble. British League 2 004
23 a3?1 'iWa5?
White's bluff works. Every white 1 e4 g6 2 d4 i..g7 3 ttJc3 d6 4 i..C 4 ttJc6 5
pawn that disappears de-stabilizes ttJf3 ttJf6 6 0-0 0-0 7 i..e3 ttJg4 8 i..f4?1
White's pieces more. They are running ttJxd4! 9 ttJxd4 e5 10 i.. e 3 ttJxe3 11 fxe3
short on support points, and they can't exd4 12 exd4 i.. e6 [12 ... c6!] 13 "d3
be left lying around loose. Hence i..xC4 [13 ... c5] 14 'iWxC4 c6 15 �h1?!
23 ...'iWxb2 ! . 'iWb6 16 :ad1 l:tad8?! [16 ...'ifxb2] 17 b3
24 i.. d 2 e5?! 25 ttJe4 'iWb6? [ 2 5. . .'iWc7] 2 6 "a5 18 �f3 d5

201
Th e Dark Kn ight System

tbd4 cS 11 i.. b 5+ It>f8!


The king is fine here. Bl ack keeps the
sensitive fs-square under control.
12 tbf5 i..x f5 13 exf5 ..wa5 14 i..e2 tbxg3

15 hxg3 tbd7 16 0-0 e4 17 :fel :e8

19 exd5 exd 5 20 'iVe5 'it'xe5 21 dxe5 d4


22 tbe2 lUe8 23 tbel :e8 24 b4 b6 25
exb6?!
It is no good to open the c-file for
Bl ack and allow him to press on the
weak c2-pawn. 25 tbb3 bxcS 26 bxcS Mo hr h as no shortage of ways to
offers White better chances of a suc­ improve his position and h as gained
cessful defence. the advantage.
25 ... axb6 26 :f2 :e4 27 l2Jd3 l:lee8 28 18 ltabl :e7 19 'ife3 i..x e3 20 bxe3 tbf6
It>gl?1 [28 a4) 28 ...:xe2 29 ':dd2? [29
a4) 29 ...:xd2 30 :xd2 i.. h 6 31 :b2 :e3
32 tbe5 d3 33 tbxd3 l:txd3 34 It>fl :d2
0-1

Game 83
A.G rilc-G.Mohr
Slove n ia n Tea m
Ch a m pi on s h i p 2008

1 e4 tbe6 2 tbf3 d6 3 d4 tbf6 4 tbe3 g6 5 21 i..xe4?


i..g5 i..g7 6 'if d2 White is understandably unh appy
Thanks to thi s move, an d the fact with his position, but things are not yet
th at White is giving Black ...h 7-h 6 for as desperate as this. There will be no
free, the bishop no longer h as enough compensation for the piece.
squares to escape. 21 ...:xe4 22 -.xe7+ �g7 23 'it'e3 �f8
6 ... h6 7 i..f4 g5 8 i.. g 3 tbh5 9 d5 tbb8 10 24 'ife7+ �g7 25 :xb7 :f8 26 'ii'x d6

2 02
Illustrative Games

'ii'xd5 27 '6'a6 lIxc3 28 g4 l:xc2 29 l:[xa7 It is important to prevent 2 5 'ifd2,


'ii'd4 0-1 which allows White to escape the un­
pleasant pin and reorganize his de­
fence. Hence 24 ... a4! 2 5 a3 l1b8, threat­
Game 84 ening 2 6 ...l:fe8 and 2 7 ... l:e3.
O.Janowski-F. Yates 25 'iWd2 a4 26 a3 l:b8 27 c3 :eb7 28
M ar i en ba d 1 9 2 5 fxg6 fxg6 29 'iWc2 g 5 30 "xa4 "cS 31
I1dd2 'ii'f8 32 '6'a5 �h8 33 �xd5?
1 d4 l2Jf6 2 l2Jf3 g6 3 l2Jc3 i..g7 4 e4 d6 5 'iVxa3! 34 'ii'e4 'ii' a1+ 3 5 'ii'b1
i..g 5 l2Jc6 6 'ii'd 2 h6 7 i.. e3 l2Jg4 8 0-0-0
If the white bishop tries to slip away
with 8 i..f4, Bl ack equalizes immedi­
ately with 8 ... l2Jxd4!.
8...l2Jxe3 9 'ii'xe3 0-0 10 h3 a6
With the two players castled on op­
posite wings, the race is on.
11 g4 b5 12 1:[g1 tiJa5 13 i.. d 3 c6 14
tiJe21!
White is "racing" a little slowly. 14
e5 or 14 h4 is better.
14 ... tiJC4 15 i..xC4 bXC4 16 'ii'c 3 as 17 e5 What's the best move in this posi­
'iWb6 18 exd6 exd6 19 l2Jg3 tion?
35 ...1ia4?
Yates overlooks th e problem-like
35 ...'6'a8 ! ! , which sets White the unen­
viable task of defending against ...l:ta7-
al. (In fact Yates didn't play the second­
best move either - 36 ... '6'a5.)
36 lIge2 'iWa5 37 :e3 i..f8 38 ct>d1 'ifc7
39 'ii'f5 :ta7 40 tiJb5 :a1+ 41 �C2 'ii'h 7
42 'ii'xh7+ ct>xh7 43 l2Jd6 i..x d6 44 :xd6
:a2 45 :e7+ �g8 46 �d2 :axb2+ 47
�e3 :c2 48 :dd7 :xc3+ 49 �e4 eM8 50
White is much worse, with no bish­ %:[f7+ �g8 51 :lg7+ �f8 52 f4 gxf4 53
ops and a weaker attack lIdf7+ �e8 54 :c7 :g3 55 :h7 �f8 56
19 ... c511 [19 .. J�b8] 20 l2Jf51 cxd4 21 :h8+ :g8 57 :xh6 :te8+ 58 Wf5 :g7
l2J3xd4 i..xf5 22 gxf5 d5 23 lIg2?1 lIae8 59 l:[h8+ lIg8 60 :hh7 :g1 61 :h8+
24 f3 :e7?! Vz-Vz

203
Th e Dark Kn ight System

Game 85 Game 8 6
A.Mista -M.Sze l a g I J a kic-Z.Mestrovic
Kosz a l i n 19 99 Zad a r 2001

1 e 4 d6 2 d4 lLlf6 3 lLlc3 e S 4 lLlge2 Ji.e7 1 e4 lLlc6 2 d4 d6 3 lLlc3 lLlf6 4 Ji.gs h6 S


S f3 0-0 6 Ji.e3 exd4 7 lLlxd4 lLlc6 8 �d2 i.. h 4 gs 6 i.. g3 Ji.g7 7 h4 g4 8 hS eS 9 dS
lLlxd4 9 Ji.xd4 Ji.e6 10 0-0-0 c6 11 g4 bS lLld4 10 f4?! exf4 11 Ji.h4?! cS 12 'ilfd2?!
12 b3 lLld7 13 :g1 b4 14 lLle2 cS is
Ji.b2

White's gambit was a poor choice,


as in this position he h as no real com­
1s ... lLles?! pensation for th e pawn he has sacri­
Initiating complication s that shoul d ficed.
not work out well for Bl ack. lS ...lic8 ! ? 12 ... 'ii b6 13 0-0-0 0-0 14 'ilfxf4 lLlxhS is
was better, with ideas of ... cS-c4. '1Wd2 Ji.d7?
16 'ilfe3 'ilfas 17 f4 c4 18 fxes c3 19 lS .. .fS ! is just good for Bl ack,
lLlxc3 bxc3 20 Ji.xc3 'ilfxa2 21 exd6?! whereas now White gains time for his
2 1 �d2 ! 'ii' a3 (or 21 ...Ji.xb3 22 Ji.d3 attack.
Ji.xC2 23 .:tal) 22 :tal 'ii'c s 23 'ilfxcs 16 Ji.f2 lLlf6 17 Ji.d3 :tfe8 18 Ji.e3 hS 19
dxcS 23 �e3 is good for White. i..h6 �es 20 :f1 l:iae8 21 'ii'f4 "d8 22
21 ... Ji.xd6 22 Ji.xg7 Ji.a3+ lLlge2 lLlxe2+ 23 lLlxe2 c4 24 lLlg3 cxd3
22 .. JUc8! was stronger. 2S Ji.xg7 �xg7 26 lLlxhS+??
23 �d2 Ji.b4+ 24 �c1?? Missing th e much stronger 26
Better is 24 Ji.c3 l:tfd8+ 25 �el l:txh S ! l:ixh S 2 7 '1Wxf6+! 'ilfxf6 28 lLlxh S +
:xdl+ 26 �xdl :d8+ 27 �el when �g6 29 lLlxf6, wh en White comes out
White can still defend. on top.
24 ...f6 2S Ji.xf6 :xf6 26 'ilfd4 :tf2 27 26 .. JlxhS 27 :Xxhs lLlxhS 28 �xf7+ �h6
�b2 Ji.a3 0-1 29 cxd3 'ilfe7 30 'ilff2 Ji.bS 0-1

204
Illustrative Games

Game 8 7 Game 88
R.Zelcic-Z.Mestrovic L.Gofs hte i n - N .Mitkov
N ova G o rica 2003 Li sbon 1999

1 e4 ltJc6 2 d4 d6 3 ltJc3 ltJf6 4 .i.g 5 h6 5 1 c4 e5 2 ltJc3 ltJc6 3 g3 f5 4 i.. g2 ltJf6 5


.i.h4 g5 6 .i.g3 .i.g7 7 f3 0-0 8 .i.f2 es 9 e3 d 5 6 ltJxd5 ltJxd5 7 cxd5 ltJb4 8 d3
dS ltJd4 ltJxd5 9 ltJf3 i.. d 6 10 0-0 ltJf6 11 .-b3
White has been getting very little .e7 12 e4 fxe4 13 dxe4 'fIf7 14 '-c3
done, so it is easy to justify Black's ag­ 'iVh5 15 ltJd2 0-0 16 f3 .i.h3 17 ltJb3 l::tf7
gression. 18 .i.e3 ltaf8 19 '-C4
10 ltJ ge2 cS 11 dxc6 bxc6 12 ltJxd4 exd4
13 i..xd4 CS?! [13 ... l:tb8!] 14 .i.xf6?!
'iVxf6

19 ... h6?!
After this, White has an edge. It is
simpler and better to keep the knight
When will they ever learn ? From out with 19 ... b6.
now on White h as a severe weak colour 20 ltJa5 i..x g2 21 �xg2 g5?1 [21 ...b6] 22
complex on the dark squares, and h3 '-g6? 23 ltJxb7 h5 24 l:Iad1 g4 25
Mestrovic's play from thi s point on is ltJxd6 cxd6 26 l:txd6 1-0
impeccable. Black h as no real counterpl ay.
15 :b1 .i.e6 16 i..e 2 :ab8 17 0-0 .f4
18 �h1 i..x c3 19 bxc3 l::t x b1 20 'ii'x b1 Punishing the dou bled c-pawns
'iVe3 21 .i.d3 c4 22 l:e1 'iVd2 23 i..f1
'ifxc3 24 h3 l:Id8 25 'ifc1 l:Ib8 26 l:Ie3 Game 89
'iVe5 27 :a3 :b2 28 .-d1? as 29 .-C1 c3 J . Ra m i rez-J.Sch uyler
30 l::t a4 'ii'f4 31 'ii'xf4 gxf4 32 i.. c 4 :xc2 La s Vega s 2007
33 i..d 5 .i.xd5 34 exd5 llb2 3 5 :C4 c2
36 �h2 :xa2 0-1 1 c4 ltJc6 2 ltJc3 e5 3 g 3 f5 4 i..g2 ltJf6 5

2 05
Th e Dark Kn ight System

d3 i.. b4 6 a3? A hopeless try at complications.


White greatly overestimates the 13 ...tbes 14 tbe6 'ife7 1S tbxf8 tbd3+ 16
value of the bishop pair and h alf-open ",d2 "xf8 17 h3 tbxf2 18 'iWa4 bS 19
b-file, spending a tempo to reach a po­ 'ifa s tbxh1 20 i.. x h1 'fIf7 21 l:Ib2 'ifhs
sition Bl ack would h appily play with a 0-1
tempo less. White's play was poor, but not un­
6 ... i..xc3+ 7 bxc3 d6 8 :lb1 0-0 9 e3? common for a club player. That was
how to win.

Game 90
O.Foisor-J.M. Degraeve
Le To u q u et 1996

1 c 4 eS 2 g3 tbc6 3 i..g2 f S 4 ttJc3 tbf6 S


d3 i..b4 6 i.. d 2 0-0 7 e3 i..xc3 8 i.. x c3
dSI 9 tbe2 i..e6 10 b3 'iVe7 11 a3 :ad8

White's previous sins are minor


rel ative to this positional catastrophe
(which is nonetheless an extremely
common mistake among amateurs ) .
White's pawn structure will self­
destruct in 5 .. .4 . .. 3 ... 2 . .. 1 ...
9 ... e41 10 d4 b61 11 tbe2 i.. a 6 12 tbf4
i..xC4

Simple chess has brought Black a


small advantage, but this will dissipate
unless he takes action now.
12 'ikC2 i..f7?!
12...dxC4 13 dXC4 tbe4! w as better.
13 0-0 i.. h S?!
This bishop transfer, typical of th e
Stonewall Dutch, makes far less sense
without a closed centre.
13 dS? 14 :fe1 'iVf7 1S i.. b2 "'h8 16 :ac1 lid6

2 06
Illustra tive Games

17 b4 dxe4 is dxe4 :fdS 19 i.. x e6?


Bl ack's pieces are already poised to
jump into White's holes after thi s ill­
conceived trade.
19 ... J:xe6?
After 19 ...bxc6 ! White doesn't even
get th e e-pawn for his troubl e (20
.txe s ? .:td2).
20 .txe5 lbg4 21 :ed1 :leS 22 .tf4
lbxh 2!? 23 �xh2 .tf3 24 g4 fxg4 25
lb g 3 .f6
Black is already better.
15 dxe6 i..xe6 16 e4 :eS 17 i..e3 i..xe4
is i..x e4?!

26 'iid 3??
26 �g l ! 1fh4 27 'litfl hol ds on. The
text just loses.
26 ... g5 27 'iid4 gxf4 0-1 1S ...lbxe4?
After lS .. .fxe4, Black keeps his
pawn, and with it a larg e advantage.
Game 91 19 lbxe4 fxe4 20 lbe3 i..bS 21 lbxe4 "c6
J . l ruzu bieta 22 lbd2 lbf5 23 'ii'e2 i..e7 24 bs 'iVd7 25
Vi l l a l uenga-B. G u l ko .txa7 b6? 26 as bxa5 27 b6 lbd4 2S Vi'e4
Sa n Sebasti a n 1996 lbe6 29 bxe7?! lbxa7 30 ':xa5 lbe6 Yz-Yz

1 e 4 e 5 2 lbe3 lbe6 3 g3 f5 4 .i.g2 lbf6 5 Game 92


d3 i..b4 6 .i.d2 0-0 7 e3 lbe7 S lbge2?! N . Spiridonov-K.Spraggett
S a3 or s lbf3 is preferable. Ca n ne s 1992
S ... e6 9 0-0 d6 10 d4 .t>hS 11 a3 i.. a 5 12
b4 i.. e 7 13 d5 i.. d 7 14 a4 "eS 1 e4 e5 2 g 3 lbe6 3 i..g2 f 5 4 d3 lbf6 5

207
Th e Dark Knight System

ltJc3 ..tb4 6 ..td2 0-0 7 e3 f4 dxe5 1 4 'ii'g 5, and there is no attack.


13 fxes dxes 14 d4 ..th3

This is not the best, but it is aggres­


sive and sound. If 8 exf4 exf4 9 i.xf4, 15 dxes?!
Bl ack gets good pl ay with 9... d5!. Black's aggression usually pays
8 ltJf3 .e8 9 0-0 ..txc3 1 0 ..txc3 d6 11 dividends, but it is not without risk.
exf4 exf4 12 d4 'ii'h S 13 ds ltJe7 14 ltJd4 Even at this late stage, White can es­
..tg4 15 f3 ..td7 16 %le1 ltJg6 17 ltJe6 cape to a good position with 15 i.xh 3
..txe6 18 :xe6 fx g3 19 hx g3 "g s 20 "xh 3 16 ltJxe5 ltJxe5 17 dxe5 ltJg4 (or
'ii' e1 hS 21 �h2 h4 22 gxh4 ltJxh4 23 17 ...%lad8 18 �f4 and 19 '6'g3) 18 '6'd5+
Vi'g3 'ii'h 6 24 �g1 ltJfS 25 'ii'h 3 'ii'g s 26 l:.f7 19 'ifg2 .
l:tae1 11f7 27 111e2 %laf8 28 ..td2 _g6 29 1s ... lIad8 1 6 '6'f4 ..tx g2 1 7 �xg2?! [17
�h2?1 [29 :2e4] 29...ltJd4 30 ..tc3? [30 exf6 !] 17...ltJdS
:2e4] 30... ltJxe2 31 %lxe2 'iid 3 32 :d2
'ii' h 7 33 ..td4 b6 34 b4 l:te7 35 cS? ltJhS
3 6 cxd6 cxd6 3 7 �g1 �b1+ 3 8 ..tf1 ltJf4
39 'ii'h 2 :fS 0-1

Game 93
F Bruno B K u rajica
.
-
.

Luga n o 1985

1 c 4 e S 2 ltJC3 ltJc6 3 g3 fS 4 d3 ltJf6 5


i. g2 ..tb4 6 ..td2 0-0 7 ltJf3 d6 [7 ...e4!] 8 18 'ii'c 1??
a3 ..txc3 9 ..txc3 'ii'e8 10 0-0 �hS 11 White is worse now, but he survives
'ifd2 f4 12 gxf4 h6 after 18 1i'h4.
Otherwise White will play 13 fxe5 18 ... ltJf4+ 0-1

208
Illustrative Games

defence. White makes a move he cer­


Game 94 tainly wouldn't h ave made if he were
M.Sher- K.Spraggett fresh - but he isn't fresh, and that is no
Ando rra 199 3 accident.
26 'ii'e 2?? fxg3 27 fxg3 ltJf4 28 'li'd2
1 c 4 e S 2 g3 ltJc6 3 �g2 f S 4 ltJc3 ltJf6 5 ltJxd3 29 'li'xd3 .i.g4 30 �g2 'WhS 31 h4
ca �b4 6 �d2 0-0 7 ltJf3 d6 8 0-0 �xc3 :e6 32 1Ifl :'xfl+ 33 'ii'xfl 'iffS 34 -.al
9 �xc3 'iVe8 10 e3 .i.d7 :e8 3 5 'iVa7 .i.f3 0-1
Bl ack, who is down a tempo on the
previous game, is not ready for 10 .f4?!.

Instead, 10...e 4 1 1 dxe4 ltJxe4 is fine for Game 95


Bl ack, but this is not why a player like Bu Xia ngz h i -V.lva n c h u k
Spraggett plays the reversed Grand Prix FIDE World C u p,
Attack. K h a nty·Ma n s iysk 2011
11 :Cl �h8 12 b4 ltJd8 13 bS l:tb8 14 a4
ltJe6 lS ltJd2 f41 16 exf4 exf4 17 �xf6 l ltJf3 d5 2 g3 g6 3 .i.g2 �g7 4 0-0 e S S
Removing one of Black's most dan­ ca ltJc6 6 c4 dXC4 7 dxc4 'ii'x dl 8 lixdl
gerous attacking pieces, but pulling his e4 9 ltJfd2?1 [9 ltJ g S] 9 ... f5 10 ltJc3 .i.e6
rook into the action. Besides, th at was a 11 ltJdS? 0-0-0
very good bishop!
17 ... l:txf6 18 ltJe4 :h6 19 d4 'ii'g6 20
:el :f8 21 l:tc3 b6 22 l:ld3 �c8 23 as
:hS 24 �f3 :lh6 25 axb6 axb6

This is just awful for White, who


can't activate any of his pieces. He soon
pitch es a pawn to free himself, but
there is no compensation for this sacri­
According to Houdini, White has fice.
been at least a little better the whole 12 ltJb3 ltJf6 13 .i. gs �xdS 14 cxdS
time, but that doesn't take into consid­ :xdS 15 f3 exf3 16 :xdS ltJxdS 17 .i.xf3
eration the difficulty and fatigue of ltJdb4 18 �fl l:te8 19 ltJcS �d4 20 a3

209
Th e Dark Kn ight System

i..xc5 21 axb4 ttJxb4 22 g4 ttJC2 23 :a5


i.. e3 24 gxf5 i..xg5 25 fxg6 ttJe3+ 26 Game 9 7
�gl h6 27 l:xa7 c 6 28 g7 �C7 29 l:[a4 V . Frias Pa blaza-A. Bab uri n
l:tg8 0-1 Sa n Fra ncisco 1 9 9 7

1 ttJf3 d 5 2 d3 g6 3 g3 i..g7 4 i..g2 e 5 5


Game 96 0-0 ttJe7 6 e4 0-0 7 ttJbd2 ttJbc6 8 c3 as
K.Ara k h a m i a G ra nt­ 9 a4 h6 10 exd5 ttJxd5 11 ttJC4 �f5 12
A. Raetsky l:tel :te8 13 ttJh4 �e6 14 �d2 'ii'd 7 15
B ern 1 9 9 5 'ii' b3 ttJde7 16 i..fl l:tad8 17 l:tadl b6 18
i..C l g5 19 ttJg2 i..g4 20 i..e 2 i..xe2 21
1 ttJf3 d 5 2 g3 g6 3 i..g 2 i..g7 4 0-0 e5 5 l:txe2 ttJf5 22 l:teel??
d3 ttJc6 6 ttJbd2 ttJge7 7 e4 0-0 8 c3 as 9
a4 h6 10 :el i.. e6 11 exd5 i..x d5!

Bl ack is already better, but this al­


lows a winning shot as Black quickly
This prevents the active 12 ttJC4 be­ exploits the weakened White kingside.
cause of 12 ... e4, exploiting the vulner­ 22 ...ttJfd4! 23 cxd4 ttJxd4 24 'ii'a 2 ttJf3+
able situation of th e white knight at c4. 25 �fl [25 �h 1? 'i'h3J 25 ... ttJxh2+ 26
12 'ii'C2 f5 13 b3 'ii'd 7 14 i..a 3 lUe8 15 �gl ttJf3+ 27 �fl 'ii'h 3 28 ttJce3 ttJd4 29
l:tadl g5 16 ttJC4 ttJg6 17 ttJe3 i..f7 18 d4 �gl l:te6 30 b3 l:ted6 31 i.. b 2 ttJf3+ 32
e4 19 ttJd2 h5 20 f3 f4 21 ttJec4 fxg3 22 �fl e4 33 dxe4 l:d2 34 :txd2 :txd2 0-1
hxg3 exf3 23 ttJxf3 'ii'g4 24 ttJe3 J:xe3
25 l:txe3 'ii'xg3 26 'ii' f2 'ii'xf2+ 27 �xf2
g4 28 ttJg5 i.. h 6 29 ttJxf7 i..xe3+ 30 Game 98
�xe3 �xf7 31 :fl+ <i!tg7 32 i.. d 5 J:e8+ A.Ca p a l i k u-J.Gom bac
33 <i!td3 ttJd8 34 :f5 c6 35 i.. e4 ttJe6 36 N ova Gorica 2010
C4?? ttJef4+ 37 �e3 ttJg2+ 38 �d3 ttJel+
39 <i!te3 ttJc2+ 40 �d3 ttJxa3 0-1 1 f4 g6 2 ttJf3 i..g7 3 e3 d6 4 d4 ttJd7 5

210
Illustra tive Games

.i.d3 es 6 c3 'iie 7 7 e4 ttJgf6 8 fxes dxeS .i.c4 e6


9 0-0 0-0 10 .i.gs h6 11 .i.h4 cS 12 It is most important to blunt the
ttJbd2? ! bishop.
1 2 d S c4 13 .i. c 2 'iVd6 is best, though 6 0-0 ttJe7 7 ttJc3 0-0 8 .i.b3 cS 9 'i'e2 ds
this is not a problem for Black
12 ... cxd4 13 cxd4 exd4 14 ttJxd411 ttJes
15 .i.C2 lId8 16 ttJ4b3?! [16 ttJ2b3)
16 ... .i.e6?!
White is in trouble, but 16 ... as! is
stron ger; e.g. 17 a4 b6 and 18 ....i.a6.
17 '6'e2 :ac8 18 l:lacl .i.g4 19 "f2 gs
20 .i.g3 ttJhS

White's light-squared bishop is now


both passive and in danger.
10 a4 b6 11 :dl .i.b7 12 .i.d2 a6 13
.i.el ttJfs 14 .i.f2 'iYC7

I sense a dark-square catastrophe


on the horizon for White.
21 �hl ttJxg3+ 22 'ii'Xg3 aSI 23 ttJf3 .i.xf3
24 gxf3 ttJg6 25 ttJxas :d2 26 .i.b3 llXCl
27 llxcl .i.es 28 'ii'el l:xh2+ 29 �gl ttJh4
30 'ife3 .i.d4 31 :c8+ �h7 32 llh8+ �g6
33 llg8+ �hS 34 'ifxd4 ttJxf3+ 0-1
15 g311 ttJd6 16 h4 c4 17 .i.a2 bS 18 hS
b4 19 ttJbl ttJb611 [ 1 9...as!] 20 hxg6
Game 99 fxg6 21 as ttJa4 22 c3 bxc3?1 23 ttJxC3
A.Spich ki n - D. Rei nderma n ttJxc3 24 bxc3 :ab8 25 .i.bl
E u rope a n C h a m pi o n s h i p, White, who was practically lost, i s
R ij eka 2010 now back i n the game.
2S ic8 26 ttJgS1! .i.f6 27 ttJf3 llbS 28
••

1 f4 g6 2 ttJf3 .i.g7 3 e3 d6 4 d4 ttJd7 5 'iYa2 .i.d8 29 .i.c2 l:[xas 30 'iWbl lIxal 31

211
Th e Dark Knight System

'ii'x al ttJb5 32 ..ta4 ..te7 33 ..tel ..td7 34 Bl ack needs t o start using the c-file
ttJe5 ..te8 35 :Cl ..td6 36 ttJf3 h6 37 as soon as possible. His next few moves
..tc2 ttJa3 0-1 do not work towards th at, and he starts
Did White's flag fall? Bl ack h asn't drifting.
made any progress on the board since 14...i.a6?! 15 i.e3 ttJc5 16 %:[Cl 'iWd7 17
winning the a-pawn. ttJel ttJc6 18 'iWd2 ..td4?! 19 i.xd4 ttJxd4

Game 1 00
P.Auc henberg­
To.Ch ristensen
H e l s i ngor 1997

1 f4 g6 2 ttJf3 ..tg7 3 g3 b6 4 ..tg2 i.. b 7 5


0-0 e6 6 d3 d6 7 e4 tiJe7 8 'iVe2 ttJd7 9
ttJbd2 0-0 10 g4 cS
Black has actually gained the ad­
vantage with his simple development 20 "b4? [20 fS ! ] 20 ... e5 21 ..tf1? "xg4
scheme. White's pl an to attack on the 22 fxe5 dxe5 23 :g2 'iWf4 24 'ii'd 2 'irxd2
kingside is slow. 25 :xd2 liac8 26 lIcdl ttJce6 27 ..th3 f5
11 :f2 'ilc7 12 ttJfl c4 13 ttJg3 cxd3 14 28 exf5 gxf5 29 Wf2 ttJf4 30 i..fl h5 31
cxd3 h4 �h8 32 ttJg2? ttJde6? [32 .. ttJh 3+!] 33
.

ttJe3 ttJg7 34 i.e2 :cd8 3 5 i.f1 Ad4 36


ttJC2 :d6 3 7 ttJb4 i.. b 7 38 ttJC2 l:fd8 39
ttJb4 :d4 40 ttJC2 :4d6 41 ttJb4 as 42
ttJc2 ttJg6 0-1

Adieu
With this, I bid my readers adieu. I hope
this book was more fun for you to read
than it was for me to write. Har ! I wish
you many successes with 1 ... ttJc6 and
the Dark Knight System .

212
I nd ex of Va riatio n s

Chapter One
1 d4 �c6 2 �f3 (others - 15) 2 ... d6

A: 3 c4 g6 4 d5 �b8 5 �c3 i.. g 7 6 e4 �f6 7 i.. e 2 0-0 - 19

Ai: 8 h 3 - 20
A2: 8 0-0 - 2 1
8 : 3 d 5 �e5 4 �xe5 dxe5 5 e 4 �f6 - 2 2
8 1 : 6 �C3 - 2 3
8 2 : 6 i..b 5+ - 2 4
c : 3 i..f4 �f6 4 e 3 g6 5 i.. e 2 i.. g 7 - 2 6

213
Th e Dark Kn ight System

Cl: 6 0-0 - 27
C2: 6 h3 - 2 8
0 : 3 g3 g 6

01: 4 d5 - 30
02: 4 �g 2 - 3 1
E : 3 1.g 5 - 33

Chapter Two
1 d4 llJc6 2 c4 e5 3 d5 1.b4+

214
Index of Va riations

A: 4 i..d2 i.. x d2+ 5 'Wxd2 liJce7 - 3 6

A l : 6 d 6 - 36
A2: 6 liJc3 - 38
B: 4 liJd2 - 40

Chapter Three
1 d4 liJc6 2 dS liJes

A: 3 e4 - 43
B: 3 f4 - 46

215
Th e Dark Kn ight System

Chapter Four
1 e4 lt)c6 2 d4 (others - 5 5 ) 2 ... e5

A: 3 d5 It)ce7 - 57
Al: 4 lt)f3 lt)g6 - 5 8

All: 5 h 4 f - 5 9
A12: 5 i.. e 3 - 6 1
A 2 : 4 C4?I lt)g6 - 6 2

A21: 5 It)c3 - 6 2

216
Index of Variations

A22: 5 .i.e3 - 64-


A23: 5 lLlf3 - 6 7
A24: 5 .i. d 3 - 6 8
A25: 5 g 3 - 70
A26: 5 a3 - 71
8: 3 dxe 5 lbxe5 - 73

81: 4 llJf3 lLlxf3+ 5 'ii'xf3 lLlf6 - 73

811: 6 lLlc3 - 74
8 1 2: 6 .i.c4 - 74
813: 6 e 5 - 75
814: 6 .i.d3 - 7 5
815: 6 .i.e2 - 7 5
816: 6 .i. g 5 - 7 6
8 2: 4 f4 lLlc6 - 7 6
821: 5 .i.c4 - 77
822: 5 lLlf3 - 78
The Dark Knight System

(: 3 lDf3 exd4 - 79

(1: 4 lDxd4 1.C5 - 80

(11: 5 1.e3 'i¥f6 6 c3 "96 - 81


(111: 7 lDd2 - 82
(112: 7 lDb 5 - 84
(12: 5 lDxc6 - 8 5
( 2 : 4 1.c4 lDf6 - 8 8

(21: 5 0-0 - 8 8

218
Index of Variations

(22: 5 eS ttJg4 - 89
(221: 6 'We2 - 89
(222: 6 0-0 - 90

Chapter Five
1 e4 ttJc6 2 ttJf3 d6 3 d4 ttJf6 4 ttJC3 g 6

A : 5 i..b S - 9 4
B : 5 d S ttJb8 6 i.. e 2 i..g 7 7 0-0 0-0 - 96

Bl: 8 h3 eS 9 dxe6 .i.xe6 - 9 7


B l l : 10 .i.g s - 9 8
B 1 2 : 10 ttJd4 - 99
B2: Others - 99
(: White doesn't play d4-dS - 102
(1: 5 h3 - 102
(2: 5 i.. e 2 - 106
(3: 5 i.. e3 - 108
(4: 5 .i.C4 .i.g7 - 109
(41: 6 0-0 - 110

219
The Dark Kn igh t System

(42: 6 'i'e2 - 1 10
(43 : 6 -'.e3 - 1 1 2
(5: 5 -'.g 5 - 112

Chapter Six
1 e4 t'Llc6 2 t'Llc3 t'Llf6 3 d4 d6

A: 4 f4 - 115
B: 4 d5 - 117

Chapter Seven
1 c4 t'Llc6 2 t'Llc3 e5

A: 3 g3 - 121
B : 3 t'Llf3 f5 4 d4 e 4 - 1 2 3
B l : 5 t'Llg 5 - 1 2 4
B 2 : 5 t'Lld2 - 1 2 5

Chapter Eight
1 t'Llf3 t'Llc6 - 1 2 7

220
In dex of Variations

Chapter Nine
Others - 1 3 1
1 b3 - 129
1 b4 - 130
1 f4 - 1 30

221
I n dex of G a mes

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222
Index of Games

Foisor.O-Degraeve.J.M, Le Touq uet 1996 . ...... ... ...... ......... ... . . . . . . . . . . . . . . . . . . . . . . . . ...................... 206
Frias Pablaza.V-Baburin.A, San Francisco 1997 ............................................................... 210
Galliamova.A-Krasenkow.M, Koszal i n 1997 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... 148
Gofshtein.L-Mitkov. N, Lisbon 1999 ..... ... ... . . . . ........ . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Goh Wei Ming-Bellini.F, T u rin Olymp iad 2006 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 76
Golod.V-Sutovsky.E, Natanya (rapid) 2009 . . . . . . . . .. . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Gordon.S-Short.N, British C h a mpion s h i p, Sheffield 2011 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . ... . 155
Grigore.G-Brochet.P, Creon 1999 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. .. . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Grilc.A-Mohr.G, Slove n i a n Tea m Championship 2008 . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Gruenfeld.Y-Sm irin.l, I srae l i Team Champions h i p 1997 . . . . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . .. . . . . . . . . 191
Grynfeld.I-Bisguier.A, He l s i n k i Oly mpiad 1952 . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ......... 180
Gurevich.M-Rohde.M, P hi ladel phia (bl itz) 1989 . .. . . . ........ . . . . . . . . . . . . . . . . . . . . . ......... ... ... ... ... ...... 156
Gurevich.M-Zoler.D, Antwerp 1 9 9 8 .................................................................................... 152
Haessel.D-SchuylerJ, Pawt ucket 2008 ......... ... ....... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Hahn.A-BoninJ, New York (rapid) 2003 . . . . ..... ..... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 70
Hjartarson.J-Olafsson.F, Re ykjav ik 1995 ......................................... ................................... 191
Hoffman.A-Fernandez.A, Mar del Plata 1996 . ...... ......... ....... .............. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 50
Hromada.P-Ostrowski.L, Moravian Team C hampionship 2003 . .. . . . . .. . . .. . . . ......... ... ...... 1 79
Hubner.R-Hort.V, Germ a n Leag ue 1984 . .. . . . . . . . . . . . . . . . . . . . . . . . . .. . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 74
Hughes.H-Richardson.K, British Lea g ue 2004 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ......... ... ... ... ...... 201
Ipatov.A-Antoniewski.R, Ge rman Leag ue 2011 . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
Iruzubieta Villaluen ga.J-Gulko.B, S a n Sebast i an 1 9 9 6 . . . . . . . . . . . . . . . . . . . . ... . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Jakic.I-Mestrovic.Z, Zadar 2001 ............................................................................................ 204
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Jelen.I-Dizdarevic.E, Lj u bljana 1992 . . . . . . . . . . . . . . .... .... . . . . . . . . . .. ...... ......... ... ... ............. . . . . . . . . . . . . . . . . . 168
Jhunjhnuwala.N-Gligoric.S, Lucerne Olym piad 1982 ........... ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
Kaidanov.G-Miles.A, Pal ma de Ma l lorca 1989 . ...... ... ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ......... ......... 166
Karpov.A-Chevallier.D, Fra nce 1993 . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 69.
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Kmoch.H-Vates.F, Hastings 1927/28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .... . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . 147
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