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| SRR ee iv TTR OTB Re CM eee Mert ame Cem tier im Td (4 ee CLE Reem CB eae UMM Lea CO MUR Col CULES LEIS) across the ceiling of the Elder's chamber: each flame with its own power to burn, each flame tied irrevocably to the flow of the Earth’s breath — the seven flames were the armies of the seven kings of Earth. Coie TTR Tae RO mee eR Maem cian) mem uelas ae) race adept in arcane sorcery and keepers of the Tomes of Power. From the DO UEC eeUmUy LOL e ROMA cet mM Ut am ee iia um tTS Peace nem a CDR emma mele ucla etre Leta e Deca MMeCe a isM sacle mel ca MO mio eli aly Mie a best ei Cate MeneR IMIR CCM Lt Ren ICaM Om Uae CT UC ON LOK ont cle melee oan Owe Unian ae Sac MUM eCaKC aaa e Ocal CR UImI Le Oke aecanerele Dam ROM Manee etme elm DEM CDI Ctm Tne eM OUR mal aM Maca CaUatlaCMR ICU IUMe Hime cad uiTiM Larry ERC SUMO PUD em Le DRO UG ne Lean Oa at aa NUK Teo line enn al(asael in the sign created a temple in their honor; and it bore the mark of the crossed Cele ae ip yesd cca AO Caominac a Diao ice mre LOue will, void of spirit. As the power of the Order grew, even the seven kings of the Decent Laecl a VeN UCR Gime RO am UC ImRMIiKe CnC cae g nations two Riders left the world. Only D'Sparil, the. weakest of them remained OTM Tere (eM cto (ei Re OM ML DCS LOK e Om eR elarect1 a Scorned by the other people of Earth, the Sidhe possessing powers of their TU Cain tne (oe CURD IR Un elM UML ee (tcc ame UICC Leela URC OL (Cem ersUm ia i lacaie mane CCM OLUR nen Marni OL Ete (emo mlL er 2 cem The disciples of D'Sparil conspired with the kings of the earth to remove the last lands of apostasy. And while the armies of the seven nations gathered to CUED MUMS om la el ceMen ive nermOMenelhen ila (aim giana yy am Aral EVO eed CME ACN ai aO em aces a tamouii iia cm iaesea eC eae mC nih imeem aie CL Cn Dell) Gnome Le Cece KUM ae RCM en Cem Ome me Cla c@ nce (einen (Uma cea(e) ID Keaw CCUM MUL eL ae OUR mUieN Bate (eI CON Le OM nen OM ans LTe Ca painful scream echoing from the now-scorched battlefield. SSMU aR DeoRU MIN Om clavate ilar lami cemletL cts with the Elders’ magic effort, and the curse of the Order followed the trail Ti TCeeO CMU Pa ae CO vale mama URU COMO mC imeCLrar ia the earth opened to engulf the Elders in flames; the white-bright fire clinging to their flesh, knowingly and eagerly eating each layer of skin. Too, pouring forth from the earth like squirming maggots, came the forces of evil both beast and PTTL RM ULSI Ce MNO EU AIL Sa UC AO MOO mE CKO TLL CLUE LL weakest and biting and clawing their victims to the ground. As each Sidhe fell several beasts would gather to chew into their bellies like pigs into slop, their heads ojten deeply submerged into the gut with the victim's intestines slung half-eaten upon their own squirming bodies, When the day was done, the few remaining Sidhe were scattered throughout the land. The Abyss had taken the tomes and artifacts of your people as spoils of their victory. Alone, without weapons, the surviving Sidhe would surely perish at the hands of the Order of the Triad. The Elders’ destruction of the seven armies had gone for naught. While the other Sidhe hid, their spirit broken, you thirsted for vengeance-and rode East into the wilderness, in search of D’Sparil. Now you stand before the COTO MUTE CM ER Mea UM are MOCO ee MC mem Ome} See these creatures oozing their heart's ichor before you. Beyond these gates Ree ROCK AUTOS a naa R CeO eM Ll Dod lee Da Oa DLE ma Me ecu Ome ie od Damme Tea meee eee eL ee found hidden amongst the dark passages beyond. For with only a stajf as. Mm COU Ua ned Ce Rico ath INSTALLING HERETIC: Heretic requires a minimum IBM compatible 486/33 with 4 megs of RAM, and a [00% Sound Blaster compatible sound card. Please refer to your hardware manuals for specific information regarding your system. Ifyou are using a 3.5” disk drive, place Heretic disk 1 in your 3.5” disk drive. Go to that drive by typing either A: or B:. Then type INSTALL and press the ENTER key. Heretic will install to your hard disk drive with the default directory of C\HERETIC. Ifyou are using a CD-ROM drive, place the Heretic CD into your drive. Go to that drive, then type INSTALL and press the ENTER key. Heretic will install to your hard Poli crac (Co HUeT Ler tbcauce aU a en) 61 ody CO After installation, Heretic will run the SETUP program, an application that enables BYOMMONeo ui tees (orate MUO Mm VOM ayo Uy One tam ore M mcs (cu merase LE and Run Heretic. Once Heretic is configured properly, you can run it directly by going FON tite bocce ern cous) sym ty os 101424) OR-TATCR pesca LLCS ONIN AG TECHNICAL SUPPORT: if you're having problems running Heretic, first refer to the README file installed in your Heretic directory, It provides solutions to some common problems. If you still have difficulty, call id Software's technical support line: 303-339-7111 or e-mail your questions to help@idsoftware.com. If you live CONOR Unc Com MI e MAUL MPU IH ui@ Ec coiMica Ou moac(artty COMO om ceed est y yi ve ntinliece THE HERETIC MAIN MENU Starting Out New Game Saving Quitting a Game Options... When you start Herevic, a demo of the game will De running. Access the Main Menu by pressing the ESC key: Use the arrow keys to move to a selection, then press the ENTER key to activate it ‘To begin Herren, select New Game. You'll be asked to select an episode and skill level. It is suggested that you begin with a skill level no greater than Bringest Them Oneth. ‘To save a game, select F2, move the arrow to a slot, enter a name for the save game and press the ENTER key. 10 load a game, press F5, select the appropriate game from the Load Game menu and press the ENTER key. ‘To QuickSave or Quickload without interrupting the game, press F6 and F9. Press F10 to quit to DOS. Or, press F7 to end the current game without exiting to DOS. ‘To access other menu items, select Options. Press the BACKSPACE key to return to the previous menu or press ESC to exit the menu. Use the Options menu to toggle messages On or off; change the screen size to increase the game's performance; adjust the sound volume or change the mouse sensitivity, YOUR STATUS Using the Inventory The amount of tection you posses: own bere number Keys: inyour show the color o the keys you ~ curently possess. — numb far eft box and the chain indicate your c er tothe right Inventory: The currently soected that the life item re alth you have In DeathMatch, the box s youve killed When you Dick up certain items, they're Dice in your inventory. Use the bracket sions, Scroll through the list until the item you wish to use is highlighted, po: and press the ENTER key. That item will then be the selected item on your status bar. Press ENTER again to use the item, MOVING AROUND IE WORLD Keyboard —_ Use the arrow keys to move around in the world. To move side to side, hold Controls down the Alt key and the leit or right arrow keys. Use the < and > keys to strafe left and right. Hold down the right Shiit key and an arrow key to move quickly. Mouse — With a joystick, use button 1 to shoot and button 2 to open doors and activate and Joystick switches. Gravis’ PC Gamepads have a third and fourth button which can be used to Controls _ strafe and run. With a mouse, use button 1 to shoot and button 2 to walk forward. Double-dick button 2 to open doors and activate switches. With a 5-button mouse, use button 5 to straie and double-click button 5 to open doors and activate switches. Picking Up To pick up an object, just walk over it Hirenc will determine if you need Ttems that item Looking Up To look up, press the Page Down key; press Delete to look down, Press the End and Down _ key to bring your view back to normal Flying .) Inhilicon’s Wings of Wrath, you can fly through the world. Press the Page Up key to fly up and Insert to float down. Press the Home key to land. Press the Tab key to view the map. Zoom in and out by ng + or ~. To scroll through the map without moving yourself in the world, press the F key to enter follow mode. Press F again to exit follow mode. Map Doors To open most doors, walk up to them and press the Spacebar. ‘Some doors are locked and require a key (gold, green, or blue) to open them. Other doors are operated by a switch on a nearby wall. Teleporters Teleporters can be identified by a symbol on the floor that emits a flow of energy into the sky. To use a teleporter, just walk over it. Platforms Hexic has platforms that raise and/or lower. Some operate continuously while others must be activated by walking near them and pressing the Spacebar or activating a nearby switch. Dangerous Environment ‘The Hnreric world can be more dangerous than the monsters you'll face. Gas pods, dangerous liquids, or crushing ceilings should be approached with caution. Further environmental cficcts like wind or water currents can push you off ledges, or ice can have you sliding into the clutches of your enemy: Completing an Area At the end of each area there is an exit chamber, generally marked by a door with a blue trident on it Enter the room and press the switch inside or walk into the blue teleporter. 3 Dying When you die, you resiavt the level, You have no lives limit, so you can keep restarting the level as offen as you're killed. MAGICAL WEAPONS AND HOW TO USE THEM At first, you have only a staff and your Elvenwand for protection. As you get | more weapons you'll need to choose between firearms, Press the number to the left of the weapon name shown below to select it. To use a weapon, press the Ctrl key, or hold down Ctrl for rapid fire. Also, different weapons use different forms of ammunitions. When you run over ammunition Herenic automatically charges the correct weapon. I, Staff: Nothing magical about this weapon. It's a stick. Unless it's powered-up, then it’s as strong as an oak! | R Gauntlets: The gauntlets replace your normal beatin’ stick and deliver a devastating electrical atack. Powered-up. it sucks enemies in fforn a further distance and drains their life to increase yours! @ & 2. Elvenwand: Your base weapon. If you are using this ifs time to run. Unless its powered-up, in which case your enemy should take the ‘run’ option! 5. Crossbow: The crossbow shoots three magical arrows at once delivering “i[ 1 heavy damage at short range or hitting multiple targets at a distance. Powered-up, this puppy blasts 5 slammin’ magic arrows for a good, strong head-pounding punishment! 4. Dragon's Claw: Firing a barrage of explosive magic, this weapon is perfect | » e e for clearing monster-infested hallways. Powered-up. the ‘Ripper’ delivers a four | | | way lethal blast, rippin’ your enemy apart 5. Hellstaff: Now you're one bad elf. The Hellstaff fires at a high rate of speed ¥ PF aici coes heavy damage. Powered-up, this baby slams out a Done-cunching Rain From Hell that will leave your enemies wet — in their own steaming blood! G, Phoenix Rod: The Phoenix Rod delivers an explosive charge that will | ni BD cecimate the normal baddie into bits. Powered-up, it’s time to deliver some | deep-fried damage as the rod pours out a steady, hot stream of raw inferno! Watch ‘em scream and bum — it’s great! was developed by id software. Heroic was cevaloped by Raven S published by id eH 6 @atr.@@apr- He@逫 o ‘There are many items in Hixrnic that can assist you. Some work as soon as you walk over them, while others are added to your inventory for later use. Vial: +10 to Health. Quartz Flask: +25 to Health. Mystic Urn: Full health. Shield: +100 to Armor. Enchanted Shield: +200 to Armor. Torch: Brightens your view. Map Scroll: A map of the entire area — including hidden locations. Bag of Holding: Increases the capacity of your inventory. Shadowsphere: Temporarily renders you nearly invisible and invulnerable to man-made weapons. Tyketto’s Tome of Power: Temporarily increases the power of your weapons or “power-up.” The Tome will appear in the top-right corner of the screen while it is active. Valador’s Ring of Invulnerability: Temporarily renders you impervious to attack. to fly, The wings wil fem is active, Inhilicon’s Wings of Wrath: Temporarily enable: appear at the top-leit corner of the screen while this Darchala’s Chaos Device: Teleports the player to the beginning of the level. Torpol's Morph Ovum: Morphs your victim into a chicken. Finger-lickin’ good! Delmintalitar’s Time Bomb of the Ancients: Drops a transparent bomb that explodes aiter one second. Oh yes, it will hurt you as well if you're near it MONSTERS YOU'LL FAC From the first moment you enter the city til the last magical blast of the game, you'll be fighting a host of hideous baddies. Some are just creatures with a bad attitude; others are straight from the pits of D'Spari Gargoyle: Half-demon and half-bat, these wicked red beasts are the Order's guard dogs of the sky. Fire Gargoyle: As if flying demons werent bad enough, Fire Gargoyles toss balls of fire down upon their unsuspecting enemy. Golem: These big bad walking rocks smack you hard and make you cry Nitrogolem: Enchanted by the powers of evil, the Nitrogolems cast blazing skulls at their foe." Undead Warriors: As part of the Order's insidious plot to control your world, they've recruited the dead, gave them armor and armed them with deadly magic Now they guard the evil cities and toss their infinite supply of axes at any elf who passes by." Sabreclaw: These hideous abominations of the dark world move bloody fast and possess deadly sharp blades for appendages. They can't fly and they can't shoot, but in close combat they'll tear you to ribbons. Weredragon: The Weredragons infest the darkest lairs of the Order. Possessing all of the strength and agility of a tank, these lumbering creatures belch a body-blasting fireball.” Ophidian: The Ophidians slither in the darkest chambers of the Dome of D’Sparil and protect their lairs with deadly energy-tossing tridents. Disciple of D’Sparil: The pupils of D’Sparil’s dark magic, these wizards have mastered flight and blink out of the shadow world long enough to cast a crushing wave of magic missiles toward their enemy. “Also jn the form of ghosts. Monsters in a ghost jorm appear transparent and are impervious to normal man-made weapons. Getting started Pause Saving Exiting an area To begin a multiplayer game, first run SETUP. Select ‘Run Network/ModenySerial Game’ from the SETUP menu. You'll then be asked to identify the type of connec- tion you wish to use for the game. Next, a configuration screen will ask for specific information regarding your current game. For details regarding serial or modem configurations, ph refer to your hardware manual. To start at the beginning of an episode, press F10. To go to a specific level, press F1. For faster access to a multiplayer game, run DMEXE; change the appropriate settings; and press F10 to start. Refer 10 the README for further details regarding DM.EXE. Pressing the PAUSE key is the only way to pause a multiplayer game. Any player can unpause the game by pressing PAUSE again. ‘When you save a multiplayer game, it's saved on every player's system in the same slot. To load a saved game, everyone must quit Herenc, then restart it from that saved game by selecting Run Network/ModemySerial Savegame from the SETUP program. In a multiplayer game, you can communicate with other players by pressing the letter TA cursor will appear in the top-left comer of the screen. Type a message and press the ENTER key to send it. In a multiplayer game, each player is assigned a different color To broadcast to a specific player, insiead of pressing T you'll need to press the first letter of the other player's color. (Yiellow, (Gireen, (Blue, and (Red. When one player exits a level, all players instantly exit with him regardless of their position or their status. PERATIVE OR DEATHMATCH PLAY Cooperative mode DeathMatch mode In Heretic multiplayer, you can either work with or against other players in the game — Cooperative or DeathMatch. You can choose which mode you wish to play from either the SETUP or the DM application. Cooperative mode is played much like a single-player game, except now there are more of you for the enemy to kill. The most important aspects to Cooperative gameplay are sharing the limited resources and coordinating attacks to avoid too much friendly fire. In DeathMatch, players begin in different areas and must hunt each other down. Each player starts with all the keys. The object of the game is to kill the enemy more times than he kills you. So that an area never runs out of weapons and items, most things reappear moments aiter they are taken. There are other gameplay options that can be used in Heretic multiplayer. Please refer to the README file in your Heretic directory for details. CREDITS Artists: Shane Gurno, Brian Rafiel, Steve Ratiel, Brian Pelletier, TESTU Mee ci Lacon e oR AUTO Level Design: Michael Raymond-judy_ Sound/Music: Kevin Schilder Project Director: Brian Ratiel Sound Drivers: Paul Radek erent Ta ew eces UMNO LUN er oo Package/Manual Design: Louis Sackow Design Rae IdSoft C/O STARPAK, INC. 237 22nd Street Greeley, CO 80631 [| STARPAK, INC. €Eng Street Brian OMe TO. B | A ly T ° SPECIAL INSTRUCTIONS: pees SUBTOTAL SALES TAX ee Bs SHIPPING & HANDLING TOTAL CHARGE TOTAL PAID boom OTB: TDELACRU TOT: 08/09/959212466:0G TPR: 02/10/95908120210

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