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Loading Instructions Movement
while illegal ones are solid Plays Blue and Human proximately that long to
Take Back Plays Red. If you wanted think per move.
red. This defaults to on.
This option will take back the computer to play
the last move made by Sound On/Off against itself, set IBM Plays Shortcut Keys
either side. You can take Blue, IBM Plays Red. Any If vou don’t want to use
Toggles the combat and
back as many moves as you combination of these is al- the’mouse to
animation sounds on and
want, back to the first lowed (Exception: Modem select the
off.
move you made. Plays Red, Modem Plays menus, certain
Music On/Off Blue) as long as one side shortcut keys
Replay plays Red and the other are available in
Toggles the individual plays Blue.
Let’s say you’ve just combination
music scores for each piece
taken back a move, then with the ALT
decided it wasn’t such a
on and off. Levels key See the box
bad move after all. Just 3D Board Levels Novice through 8 below for the
select Replay to put the are available. Novice is the keys.
piece back where it was. Shows the board in its easiest, and 8 is the hardest.
splendid three-dimensional
The longer Battle Chess II Check
Suggest Move view with all pieces animat-
thinks, the more carefully When your
Want a hint for your next ing.
planned its moves will be, King is in
possible move? The sug- 2D Roman and the better game it will
gest Move option will give play. Under the Novice
you that hint. Flashing Shows the Two-dimen- level, Battle Chess II only icon. It will chan
highlights will appear on a sional board with Roman does one simplistic board the normal
point occupied by one of lettering carved into the evaluation. Remember, if
your pieces and the sug- pieces. it’s taking too long, you the Ring es-
gested destination point can always override the capes check
(this command is not in- 2D Chinese thinking time by using the
I
stantaneous). Shows the two-dimen- Force Move option.
sional board with Chinese
Show Layout lettering beautifully Set Time
If this is selected, a win- engraved into each piece. This lets you change Bat-
dow will appear showing tle Chess II’s average think-
the 2D board and pieces. Human/IBM/ ing time to any amount
This is advantageous when you want, from 1 minute to
you want to see the board Modem Plays 10,000 minutes. A window
layout without pieces in Red/Blue will appear after you pick
the way. Use these six settings to this option. Type a number
determine who plays measured in minutes and
Help Move which side. For example, if press the <enter> key, and
If selected, legal moves you wanted to play against Battle Chess II will take ap-
will be solid green squares another person, set Human
Playing By Modem Playing By Modem
Rooks: Pawns:
Rooks may move any Pawns may move a single
number of unobstructed point forward, until they The Pawn I
points in a cross the river. After cross-
horizontal or ing, they may move left or
vertical direc- right in addition to for-
tion. ward. Pawns may never
move backwards and they
Cannons: never promote upon reach-
ing the far end of the
The Cannon Moves of the Rook
board. Unlike conventional
moves much chess, they capture by
like the Rook moving straight ahead.
It may move
Roman Lettering
leap the blue cannon
Moves of fhe any number of points in a to capture the knight.
usually devastating in the the board to the other in well defended King, since
The side with the most
opening game. However, it order to keep your op- it is the only piece in the pieces or points does not
is important to note that ponent off balance. game that can ‘jump’ over necessarily have the ad-
you can threaten many - Capture at least one other pieces.
vantage. Many strategies
pieces within one or two
Minister and/or Guard to Endgame: exist to win the game or at
moves. help you set up your final least force a draw when
blow. The end-game in Chinese you are at the
Though the
l Keep pressuring your
Chess is not quite as com- disadvantage.
opening game plicated as conventional
is important, it opponent’s weakly Learning and
chess because practicing end
is not absolute- protected pieces, even if
they are only Pawns. a) the King is very limited game strategies
ly necessary to
in its mobility, and by setting up
consume a vast l Move your Rooks out
knowledge of boards with only
into an attacking position b) a stalemate is con- a few pieces will
opening moves early, but not at the ex- sidered a victory. greatly improve your
since the pense of your initiative. There are a few points to Chinese Chess playing.
Chinese Chess
board is so l If a piece cannot be keep in mind when ap-
much larger protected from an attack proaching the end-game:
and more open very easily, it is often bet- l The King cannot move
than its ter to use the ‘extra’ move diagonally Therefore, a
western to advance another
Rook can effectively limit
cousin. Im- piece to a much better posi-
the King to only a few
agination and innovation tion. moves without the risk of
in the opening game very being captured itself.
often results in a far supe- When deciding whether
rior position. or not to sacrifice a piece, l The King cannot direct-
you must take into account ly face the enemy King
Midgame: how valuable that piece is without another piece be-
at that point of the game. tween them. This rule can
Like conventional chess, For instance, a Cannon is effectively be used to
there is no single “formula” not worth as much later in contain the enemy King to
for success in the mid- the game simply because a smaller area.
game. There a several
there aren’t that many l Make sure you have
guidelines that may be
pieces to jump over. enough pieces to overcome
helpful in forming your
Knights generally tend to the defenses. Otherwise,
own strategy:
become stronger later in you should try to force a
l Do not attack without the game because they draw by using your
enough reinforcements. benefit from greater offensive pieces (ones that
mobility. Also keep in can cross the river) in
l Try to shift your point
mind that a Cannon is in- defense.
of attack from one side of
valuable when attacking a
Appendix A Appendix A