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Configuration Details:
In order for modifications to the BuilderConfiguration.txt file to be accepted,
the file must remain in the same format. Adding or subtracting lines, spaces, o
r text will result in either the default settings or none of the builders appear
ing in the game. Only change the numbers in the file. Currently, here are the
attributes that can be changed:
-Spawn Rates: These can be set between 0 and 100. The higher the number, the mo
re likely the chance of appearing. A value of 0 prevents the specified mob from
spawning regularly.
-Spawn Limits: These can be set between 0 and 255. A specified mob will not spa
wn normally if there are already X amount of it on the map, where X is the Spawn
Limit. A value of 0 prevents the specified mob from spawning regularly.
-Build Blocks: These are the block IDs of the blocks that the specified mobs bui
ld with. These must be changed to a valid block ID, otherwise the game will pro
bably freeze when the specified builder attempts to build.
-Misc. Variables: Currently, the only misc. variable here sets whether the Home
Seeker builds or not. If set to 0, the Home Seeker will not build any huts.
Here is a list of what builder each variable is for:
//Spawn rates for each builder (0 - 100), 0 = never spawn normally, 100 = always
spawn when possible
brickSpawnRateDay; //BrickBuilder (Day)
brickSpawnRateNight; //BrickBuilder (Night)
cobbleSpawnRateDay; //CobbleBuilder (Day)
cobbleSpawnRateNight; //CobbleBuilder (Night)
explorerSpawnRateDay; //Explorer (Day)
explorerSpawnRateNight; //Explorer (Night)
homeSpawnRateDay; //Home Seeker (Day)
homeSpawnRateNight; //Home Seeker (Night)
treasureSpawnRateDay; //Treasure Hunter (Day)
treasureSpawnRateNight; //Treasure Hunter (Night)
mayorSpawnRateDay; //Mayor (Day)
mayorSpawnRateNight; //Mayor (Night)
multiSpawnRateDay; //MultiBuilder (Day)
multiSpawnRateNight; //MultiBuilder (Night)
//Maximum spawn limit of each Builder(0 - 255), 0 = no regular spawns; only crea
ted via conversion
brickSpawnMaxDay; //BrickBuilder (Day)
brickSpawnMaxNight; //BrickBuilder (Night)
cobbleSpawnMaxDay; //CobbleBuilder (Day)
cobbleSpawnMaxNight; //CobbleBuilder (Night)
explorerSpawnMaxDay; //Explorer (Day)
explorerSpawnMaxNight; //Explorer (Night)
homeSpawnMaxDay; //Home Seeker (Day)
homeSpawnMaxNight; //Home Seeker (Night)
treasureSpawnMaxDay; //Treasure Hunter (Day)
treasureSpawnMaxNight; //Treasure Hunter (Night)
mayorSpawnMaxDay; //Mayor (Day)
mayorSpawnMaxNight; //Mayor (Night)
multiSpawnMaxDay; //MultiBuilder (Day)
multiSpawnMaxNight; //MultiBuilder (Night)
//Misc.
homeBuild; //if 0, home seekers don't build huts, otherwise they do.
Version 0.45b
January 9, 2010
Mod made by OgreSean