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Introduction to Multimedia
Multilayered DVD technology increases the capacity of current optical technology to 18 GB.
DVD authoring and integration software is used to create interactive front-end menus for
films and games.
DVD burners are used for reading discs and converting the disc to audio, video, and data
formats.
Applications of Multimedia
Summary
The needs of a project are analyzed by outlining its messages and objectives.
A plan that outlines the required multimedia expertise is prepared.
A graphic template, the structure, and navigational system are developed.
A time estimate and a budget are prepared.
A short prototype or proof-of-concept is prepared.
Plan
Develop an idea
Identify objectives
Identify skills and resources
Develop a prototype
Estimate time and cost
Storyboard
Testing - The program is tested to ensure that it meets the objectives of the project,
works on the proposed delivery platforms, and meets the client requirements.
Delivery - The final project is packaged and delivered to the end user.
Hardware.
Software.
Creativity and organizational skills.
Hardware
The most significant platforms for producing and delivering multimedia projects are
Macintosh operating system and Microsoft Windows.
These systems provide an easy-to-use graphical user interface (GUI).
The Macintosh as well as Windows PC offers a combination of affordability, and
software and hardware availability.
The Macintosh platform is better suited for multimedia production than the Windows
platform.
The hardware platforms provided by Apple are better equipped to manage both,
sound and video editing.
Software
Summary
The basic stages of a multimedia project are planning and costing, design and
production, testing and delivery.
Knowledge of hardware and software, as well as creativity and organizational skills
are essential for creating a high-quality multimedia project.