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ARTICLE Mobile
commerce in
Customer satisfaction factors of Korea
mobile commerce in Korea
313
Jeewon Choi
Department of Industrial Engineering, Seoul National University, Received 1 May 2007
Seoul, South Korea Revised 24 March 2008
Accepted 3 April 2008
Hyeonjoo Seol
Department of Industrial Engineering, Korean Air Force Academy,
Cheongjoo, South Korea, and
Sungjoo Lee, Hyunmyung Cho and Yongtae Park
Department of Industrial Engineering, Seoul National University,
Seoul, South Korea
Abstract
Purpose – The purpose of the paper is to distinguish features of m-commerce from those of
e-commerce and identify factors to influence customer satisfaction (m-satisfaction) and loyalty
(m-loyalty) in m-commerce by empirically-based case study.
Design/methodology/approach – First, based on previous literature, the paper builds sets of
customer satisfaction factors for both e-commerce and m-commerce. Second, features of m-commerce
are identified by comparing it with current e-commerce through decision tree (DT). Third, with the
derived factors from DT, significant factors and relationships among the factors, m-satisfaction and
m-loyalty are examined by m-satisfaction model employing structural equation model.
Findings – The paper finds that m-commerce is partially similar in factors like “transaction process”
and “customization” which lead customer satisfaction after connecting an m-commerce site, but it has
unique aspects of “content reliability”, “availability”, and “perceived price level of mobile Internet
(m-Internet)” which build customer’s intention to the m-commerce site. Through the m-satisfaction
model, “content reliability”, and “transaction process” are proven to be significantly influential factors
to m-satisfaction and m-loyalty.
Research implications/limitations – The paper can be a meaningful step to provide empirical
analysis and evaluation based on questionnaire survey targeting actual users. The research is based
on a case study on digital music transaction, which is indicative, rather than general.
Practical implications – The paper meets the needs to focus on customer under the fiercer
competition in Korean m-commerce market. It can guide those who want to initiate, move or broaden
their business to m-commerce from e-commerce.
Originality/value – The paper develops a revised ACSI model to identify individual critical factors
and the degree of effect.
Keywords Customer satisfaction, Customer loyalty, Communication technologies, Korea,
Electronic commerce
Paper type Research paper
Internet Research
Vol. 18 No. 3, 2008
1. Introduction pp. 313-335
Internet and telecommunications have been increasingly prevalent in daily life since q Emerald Group Publishing Limited
1066-2243
the 1990s. In 2005, there were approximately 964 million Internet users and 2,168 DOI 10.1108/10662240810883335
INTR million mobile phone users worldwide (Internet Telecommunication Union (2007)).
18,3 Especially in Korea, there has been a rapid increase in the number of mobile phone users
since the late 1990s, a trend that has been continuously and strongly upward (National
Computerization Agency, 2004). Under this circumstance, new needs for using the
Internet beyond time and place brought mobile Internet (m-Internet) to the world.
Development of the Internet and related technologies led us to various new
314 opportunities for transaction, providing firms with new ways to conduct business and
exchange/communicate information through the development and broadening of the
e-commerce market (OECD, 2001). Like then, as a new type of communication service
using Internet beyond time and place by mobile device emerges, new opportunities are
created to transact various digital contents or services, called mobile commerce
(m-commerce) (SERI, 2003). Belonging only to a specific individual, a mobile device
allows users to access service more conveniently as well as to have more personalized
services than those of the existing wired Internet. Especially in Korea, m-commerce
market shows rapid growth thanks to the penetration of m-Internet; in 2006, Korean
m-Internet subscribers total about 14.4 million, approximately 31.6 per cent of the
Korean population over the age of six (NIDA (2007)).
To understand the present state of Korean m-commerce, we explored its features
based on frequently used m-commerce service in Korea (NIDA (National Internet
Development Agency of Korea), 2005) – cell phone ring tone download, music
streaming/download, photo/video file transfer/download, mobile game download,
e-mail service, search service, video streaming, and GPS service, respectively
according to the frequency of uses. The most frequently used services are mainly
related to content download or location-based service. The most distinct features of
these are as follows. First, products/services are provided on payment, with additional
fees for connection. Second, mobile portal is the gateway to m-commerce because all
the connection, navigation, and transactions are conducted through it. Third, it can
provide location-, customer-, personalization-, presence-, and context-based service
thanks to the portability of private mobile devices (Samuelsson and Dholakia, 2003).
Due to the differences of m-commerce from the existing commerce as well as its
rapid growth, recent years have seen an increasing discussion on m-commerce. In the
initial stage of such discussions, studies focusing on technological aspects were
mainstream because of the immaturity of the related technologies (Kim et al., 2005). In
addition, researches had the viewpoint of firms (Buellingen and Woerter, 2004), or
those of dealing with technology acceptance of m-Internet (Burner and Kumar, 2005;
Cheong and Park, 2005; Wu and Wang, 2005) were paid attention. Now, however,
technologies and circumstances are developing. In Korea, only three mobile
telecommunication companies are competing under similar technological
infrastructure, but today’s competition is much fiercer than before. As demonstrated
in previous studies, under circumstances such as these, marketing strategies to focus
on customers as well as to increase their satisfaction and loyalty are strongly necessary
to increase revenue and success in market (Song et al., 2001; Ghinea and Angelides,
2004; Yi and La, 2004; Lin and Wang, 2006). Nevertheless, researches on customer
satisfaction or loyalty in m-commerce are not yet receiving a great deal of attention.
M-commerce is different from “current e-commerce” – from now on, it is called
“e-commerce” – in some aspects, so it is necessary to identify the features of
m-commerce by comparing it with e-commerce in order to define it. This will be helpful
for service providers who want to move their business area from the wired Mobile
Internet-based to mobile Internet-based environment. commerce in
To meet the need for new research to consider and grasp customers’ viewpoint, this
study aims to identify critical factors affecting customer satisfaction in m-commerce by Korea
comparison with e-commerce. To do so, this study sets the boundary of m-commerce as a
transaction of digital content, and follows three phases. First, customer satisfaction
factors for m-commerce and e-commerce are extracted from the literature. For more 315
thorough and effective comparison, a case study with a questionnaire survey is
conducted, focusing on the digital music service. Second, features of m-commerce are
identified by building decision trees (DTs) of both types of commerce and comparing
them. Third, with the derived factors of m-commerce from DT, influential factors and the
relationships among factors, customer satisfaction, customer complaint, and customer
loyalty are scrutinized by examining the proposed customer satisfaction model in
m-commerce (m-satisfaction model) employing structural equation model (SEM).
The remainder of this paper is organized as follows. Section 2 deals with the
relevant studies to obtain both theoretical and methodological background. The
research design is explained in Section 3, and the case study is analyzed and discussed
in Section 4. The paper ends with conclusions in Section 5.
2. Literature review
Many researchers have studied influential factors on customer satisfaction and loyalty
in current e-commerce, which are called e-satisfaction and e-loyalty, respectively. We
reorganize the factors proposed by the previous studies into eight factors according to
their sub-factors such as convenience, transaction process, web site reliability,
information, site design, customer service, price, and security/privacy. They are shown
in Table I.
Though m-commerce has penetrated everyday life, customer satisfaction in
m-commerce (m-satisfaction) has rarely been studied because of its short history. As
an initiating stage of m-commerce, most of the researches paid attention to the
customer’s intention to accept m-Internet, rather than customer satisfaction in
m-commerce. Though customer satisfaction is different from customer acceptance, in
some researches on success of e-commerce, measuring intent to adopt e-commerce was
also proposed as a method to evaluate the success of e-commerce indirectly as well as
customer satisfaction (Lee et al., 2007). In addition, customer acceptance leads customers
to use m-Internet or m-commerce, and then customer satisfaction is built. Thus, it is
meaningful to review those studies, and we reorganized ten essential factors for
m-satisfaction. They are categorized into convenience, transaction process, mobile portal
reliability, information, representation, price, security/privacy, usefulness, experience,
and use behavior. Sub-factors and researchers of each driver are shown in Table II.
M-commerce is equal to e-commerce in types of products and transaction process.
Customers buy not only digital but also physical products/services through both of
them, which are respectively obtained by online download and delivery process.
They are partially similar in the aspect of additional cost to use. Both types of
commerce require Internet connection fees, but customers’ perceptions of price level are
different. In Korea, as the country with the highest broadband penetration rate of 70.8
per cent (NIDA, 2006), monthly subscription is popular, charged to a unit of group like
a household, rather than an individual. It lightens user’s burden of additional cost for
INTR
Factors Description Researchers
18,3
Convenience Ease of use Zeithaml et al. (2000), Szymanski and Hise (2000),
Ease of access/navigation Donthu (2001), Francis and White (2002),
Ease of understanding Loiacono et al. (2002), Bansal et al. (2004),
Usefulness Schaupp and Belanger (2005)
316 Functionality of web store
Transaction Order process Zeithaml et al. (2000), Donthu (2001), Francis and
process Efficiency White (2002), Loiacono et al. (2002) Bansal et al.
Clearness of order process (2004), Schaupp and Belanger (2005)
Transaction time
Response time
Delivery Process
Delivery time
Product treatment during
delivery
Delivered product
Web site reliability System Zeithaml et al. (2000), Donthu (2001), Francis and
System reliability White (2002), Loiacono et al. (2002), Bansal et al.
Product (2004), Schaupp and Belanger (2005)
Value competitiveness
Variety of products
Uniqueness of product
Quality guarantee
Information Usefulness of information Szymanski and Hise (2000), Francis and White
Pre-information of product (2002), Loiacono et al. (2002), Bansal et al. (2004)
Consistent image
Security/privacy Safety of transaction Zeithaml et al. (2000), Szymanski and Hise (2000),
Privacy Donthu (2001), Francis and White (2002),
Schaupp and Belanger (2005)
3. Research design
3.1 Overall research framework
This paper follows three phases shown in Figure 2 to identify features of m-commerce
by comparing m-commerce with e-commerce and evaluating m-loyalty as well as
m-satisfaction. The first phase is to extract factors affecting customer satisfaction in
both types of commerce. These are then applied to questionnaire items and surveyed
empirically targeting actual users. In this phase, for more clear and effective
comparison we narrow the scope of products/services; the products/services transacted
mainly in Korean m-commerce are digital content in contrast to e-commerce, which
covers not only digital contents but various physical products. This makes it hard to
INTR
E-commerce M-commerce
18,3
Type of product/service Physical products
transacted Virtual products: digital content, information, etc.
Transaction process Offline delivery
Online download
318 Perceived level of additional cost Very low Relatively high and
to use burdensome
Table III. Way of connection Directly connect to the web site Mobile portal as a gateway
Similar and different Device Immovable or portable device Portable/handheld device
aspects of m-commerce Public or private device Private device
with e-commerce e.g. Desktop PC, notebook, etc. e.g. Cell phone, PDA, etc.
Figure 1.
Overall research
framework
compare m-commerce with e-commerce. Thus, the target of the survey is limited to the
download/streaming service of digital content.
In the second phase, the influential factors for customer satisfaction of each type of
commerce are derived through DT analysis of the responses of questionnaire survey.
DT is one of the most popular data mining methods and a powerful tool for
Mobile
commerce in
Korea
319
Figure 2.
M-satisfaction model
classification and prediction (Berry and Linoff, 2000). It systematically analyzes the
information contained in an abundant data source to extract valuable rules and
relationships (Chen et al., 2003; Chou, 1991). DT is also useful to extract models
describing important data classes (Kim et al., 2005), and it is easy to understand and
map to the sets of rules (Berry and Linoff, 1997). DT is a set of nested if-then statements
(Kim et al., 2001), and thus in many studies on marketing and customers it is frequently
used to find out important factors (Nicolini and Salini, 2006) or to detect/predict
customers’ behavior (Kim et al., 2001, 2005; Song et al., 2001). In this study, we build
classification trees with customer satisfaction as target variable and several customer
satisfaction factors as input variables. We conduct binary split by entropy index, and
customer satisfaction is rated as 0 when dissatisfied and 1 when satisfied. Thus, DT
analysis leads us to identify both the parallel and unique features of m-commerce.
The third phase is evaluation of m-satisfaction and m-loyalty. Based on the derived
important factors and features of m-commerce in the second phase, an m-satisfaction
model that applies SEM and hypothesizing relationships is developed. SEM can
identify causal relationships among constructs of the model by combination of factor
analysis and regression analysis (Kim, 2001). SEM follows this process – after
confirmatory factor analysis (CFA) – to find out hidden factors without measurement
errors, regression analysis is conducted by linking them to identify relationships
among variables. Two advantages of SEM over previous methodologies are that
intrinsic measurement errors can be found, and the possibility of a holistic test. It is
also possible to know relative importance of each measurement item belonging to the
factors, and to identify indirect effect as well as direct effect among the factors.
INTR 3.2 M-satisfaction model and the factors
18,3 ACSI (American Customer Satisfaction Index) model is one of the most popular and
practical models applying SEM that considers a causal relationship between customer
satisfaction antecedents, which are influential in customer satisfaction either positively
or negatively, and consequences such as customer loyalty that is mainly built by
customer satisfaction. It also measures the quality of the goods and services as
320 experienced by customers and then evaluates the performance of firms, industries,
economic sectors, and national economies (Fornell et al., 1996). It is useful because it
shows the effect of perceived quality/value and expectation on the overall customer
satisfaction, and considers both customer complaint and loyalty that build
word-of-mouth and potential customers’ expectations (Lee, 2003). To sum up, ACSI
is embedded in the system of cause and effect relationships (Fornell et al., 1996).
In spite of its popularity, ACSI model has limitations. It cannot identify
characteristics of each industry or goods/service because it applies a uniform model,
and assessment of overall customer satisfaction is based solely on the Gap Theory (So
and Son, 2001). Therefore, ACSI cannot find out which factors affect customer
satisfaction and how much their impacts are individually. In order to overcome these
major limitations, this paper proposes a revised model, named m-satisfaction model
that enables us to scrutinize influential factors on customer satisfaction as well as the
relationships among individual factors, customer satisfaction, complaint, and loyalty
(Figure 2). By using important factors extracted through DT as the antecedents,
linearity and main effects overlooked by DT can be also considered with hypothesizing
the same as ACSI model.
The hypotheses implied in the m-satisfaction model are:
H1. All the antecedents except price have positive effects on customer
satisfaction.
H2. Customer satisfaction negatively affects customer complaints by decreasing
it.
H3. Cstomer loyalty is affected positively by customer satisfaction and negatively
by customer complaints.
The m-satisfaction model enables us to obtain more information about relationships
among antecedent factors and the customer satisfaction consequences as well as the
degree of their effects on customer satisfaction and loyalty. Thus, it is possible to measure
m-satisfaction and m-loyalty and link this research to practical marketing strategies.
In order to compare m-commerce with e-commerce, customer satisfaction factors were
extracted based on literature review in Section 2. As aforementioned, there are both
similarities and differences between m-commerce and e-commerce. Considering the
similarities, there are nine factors in common: “convenience”, “transaction process”,
“system quality”, “content reliability”, “perceived price”, “visibility”, “security”, “customer
service”, and “customization”. To reflect the differences and distinguishing features of
m-commerce, two unique factors – “functionality of mobile device” and “availability”, are
proposed. Table IV shows the operational definitions of the customer satisfaction.
As the aforementioned hypotheses state, customer satisfaction is built by the
customer satisfaction antecedents and then affects both customer complaint and
loyalty. Customer satisfaction includes perceived value of use, overall/relative
Mobile
Factor Operational definition
commerce in
Common factors Convenience Degree to which a person believes that navigating or Korea
engaging in transactions through e- or m-commerce would
be free of effort
Transaction Degree to which a person can operate an systematically
process efficient and clear order process 321
System quality Degree of connectability and/or availability of web site or
mobile portal
Content reliability Degree to which a person believes that the web site or
mobile portal will give him/her products or service of good
quality and would be trustable to order them
Perceived price Degree of perceived level of paid or possible expenses to
level use e- or m-commerce
Perceived content price
Perceived access costs, transaction fees
Visibility Degree of how much the representation in screen, site
design or visual information is shown properly to users
Security Degree of authorization, authentication, and privacy
statements
Customer service Assistance provided by the web site or mobile portal
regarding questions, issues or problems with using it or
transacting content
Customization Degree of offering or recommending tailored content and
the transactional environment to individual customers
Unique factors of Functionality of Usability of mobile device to use m-Internet in screen size Table IV.
m-commerce mobile device and overall performance Operational definitions of
Availability Degree of ease and frequency of using mobile commerce customer satisfaction
regardless of time and place factors
Customers between the ages of 15 and 24 occupy 40 per cent of all customers in Korean
m-commerce (ETRI, 2000). Thus, the questionnaire survey targeted high school and
university students who have experience with digital music service in both types of
commerce. The survey was conducted in Seoul, Korea for a month during September,
2006. A total of 247 out of 300 questionnaire results were available for analysis because
it requires customers experiencing both the e-commerce and m-commerce; 126 for
e-commerce and 121 for m-commerce, with response rates of 84 and 81 per cent
respectively. Table VII shows demographic information of the respondents.
Internal consistency of questionnaire items were verified with Cronbach’s alpha. It
is a popular method to measure reliability, and in general, it is acceptable with its value
of 0.6 or higher (Nunnally, 1978). In this study, the values of Cronbach’s alpha for
m-commerce and e-commerce were both about 0.93, which excellently verified the
internal consistency of items.
Construct validity of factors was verified by CFA. As a result of the factor analysis
shown in Table VIII, the questionnaire items for e-commerce were grouped into nine
factors whose eigenvalue is higher than 1.0. This verified that our first classification of
nine factors for e-commerce was acceptable. In m-commerce shown in Table IX,
however, the questionnaire items in “customization” were classified together with
items in “customer service”. Thus, these items of two factors were grouped into one
factor, named “customer service.” Also, items in “perceived price level” were classified
into two different parts – “price for contents” and “price for use of m-Internet”. To this
end, the “perceived price level” was divided into two different factors – “perceived
price level of content price” and “perceived price level of using m-Internet”.
respondents
characteristics of the
Demographic
Korea
Table VII.
325
commerce in
INTR Factors # of items Itemsa Factor loading
18,3
Convenience (E_CON) 3 E_CON 1 0.876
E_CON 2 0.875
E_CON 3 0.763
Transaction process (E_TP) 4 E_TP 1 0.610
E_TP 2 0.594
326 E_TP 3 0.706
E_TP 4 0.447
System quality (E_SQ) 2 E_SQ 1 0.638
E_SQ 2 0.668
Content reliability (E_CR) 5 E_CR 1 0.360
E_CR 2 0.669
E_CR 3 0.662
E_CR 4 0.757
E_CR 5 0.657
Perceived price level (E_PP) 3 E_PP 1 0.850
E_PP 2 0.552
E_PP 3 0.722
Visibility (E_VIS) 5 E_VIS 1 0.764
E_VIS 2 0.714
E_VIS 3 0.516
E_VIS 4 0.498
E_VIS 5 0.582
Security (E_SEC) 2 E_SEC 1 0.574
E_SEC 2 0.738
Customer service (E_CSE) 2 E_CSE 1 0.738
E_CSE 2 0.802
Customization (E_CUM) 2 E_CUM 1 0.715
Table VIII. E_CUM 2 0.586
Result of factor analysis:
e-commerce Note: a Individual items correspond with questionnaire items in Tables V and VI
Five critical factors for each type of commerce were derived. In e-commerce, these were
“visibility”, “security”, “transaction process”, “convenience”, and “customization”, with
“visibility” found to be the most influential factor. This finding shows conformity with
the results from many previous studies (Szymanski and Hise, 2000; Donthu, 2001).
Also, as mentioned in Section 2, “security”, “transaction process,” and “convenience”
are considered as important factors in many studies (Zeithaml et al., 2000; Szymanski
and Hise, 2000; Donthu, 2001; Francis and White, 2002; Loiacono et al., 2002; Bansal
et al., 2004; Schaupp and Belanger, 2005). In m-commerce, “content reliability”,
“availability”, “transaction process”, “perceived price level of using m-Internet”, and
“customer service” were derived as critical factors.
Comparing the results of DTs, “transaction process” is in common. “Customer
service” in m-commerce and “customization” in e-commerce can be considered as a
common factor because “customer service” in m-commerce includes items of
“customization” in e-commerce. Consequently, there are two common critical factors;
“transaction process” and “customization/customer service.” The other three are
dependent on the types of commerce.
The three factors exclusive to m-commerce, including “content reliability”,
“availability”, and “perceived price level of m-Internet”, reflect the unique features of
Factors # of items Itemsa Factor loading
Mobile
commerce in
Convenience (M_CON) 3 M_CON 1 0.905
M_CON 2 0.851
Korea
M_CON 3 0.828
Transaction process (M_TP) 3 M_TP 1 0.752
M_TP 2 0.856 327
M_TP 3 0.803
System quality (M_SQ) 3 M_SQ 1 0.638
M_SQ 2 0.759
M_SQ 1 0.862
Content reliability (M_CR) 4 M_CR 1 0.629
M_CR 2 0.651
M_CR 3 0.802
M_CR 4 0.655
Perceived level of price: m-Internet (M_PPI) 2 M_PPI 1 0.779
M_PPI 2 0.716
Perceived level price: content price (M_PPC) 4 M_PPC 1 0.835
M_PPC 2 0.846
M_PPC 3 0.764
M_PPC 4 0.476
Visibility (M_VIS) 2 M_VIS 1 0.689
M_VIS 2 0.646
Security (M_SEC) 2 M_SEC 1 0.760
M_SEC 2 0.856
Customer service (M_CSE) 4 M_CSE 1 0.629
M_CSE 2 0.701
M_CSE 3 0.854
M_CSE 4 0.676
Mobile device (DEV) 2 DEV 1 0.870
DEV 2 0.782
Availability (AV) 3 MO 1 0.594
MO 2 0.824
MO 3 0.852 Table IX.
Result of factor analysis:
Note: a Individual items correspond with questionnaire items in Tables V and VI m-commerce
328
Figure 3.
Result of DT for
e-commerce
Figure 4.
Result of DT for
m-commerce
Figure 5.
Comparison of
m-commerce and
e-commerce from DT
results
INTR
18,3
330
Figure 6.
M-satisfaction model and
the result
important factor in DT analysis. Out of the four measurement items, CR3, which
represents the availability of the content whenever the customers want it, is proven the
most highly related. Thus, the more available the content, the more satisfied customers
are. The next significantly influential factor is “transaction process”, with a regression
weight of 0.172 (p , 0:05). It is mainly concerned with amount of time for transacting
and speed of m-Internet. M-commerce burdens customers with both aspects of cost and
time more than e-commerce, because additional charges such as connection fee per unit
time are required and connection speed is much slower than e-commerce; that is, slower
speed brings about more additional charges, which makes customers perceive greater
dissatisfaction. Thus, improving connection speed and overall transaction time,
especially response time – TP2, the most highest ranked as 1.141 (p , 0:001) – can Mobile
enhance customer satisfaction. commerce in
Customer satisfaction, built mainly by the aforementioned factors, significantly
affects both customer complaint and customer loyalty. As we hypothesized in 3.2, Korea
customer satisfaction can directly reduce customer complaints (20:386; p , 0:01), as
well as having a positive effect on customer loyalty (0:505; p , 0:001). It covers
various aspects of satisfaction such as usefulness, overall satisfaction, and relative 331
satisfaction. The result cannot significantly support the hypothesized relationship
between customer complaint and loyalty, despite its negative direction of regression
weight. Customer loyalty, directly affected by customer satisfaction, is measured by
measurement items including intention to use and to recommend to others. Thus,
highly satisfied customers would show high loyalty to m-commerce. It is helpful to
prevent customers from churning; by transforming into loyal customers, satisfied
customers would continuously use m-commerce in the future and be locked-in to the
m-commerce service provided by a specific mobile telecommunication company to
which they are subscribing now. In addition, by creating positive word-of mouth they
are useful to encourage latent customers to use m-commerce.
Moreover, through SEM, the indirect effects as well as direct effects are provided.
Based on this result, we can identify the more detailed relationship among factors
shown in Table XI. Each antecedent indirectly affects customer complaint and loyalty.
Customer satisfaction is strongly influential in building customer loyalty because it
has indirect as well as direct effects on customer loyalty.
4.4 Discussion
4.4.1 Features of m-commerce. Based on the result of DT to analyzing the essential
factors for customer satisfaction and comparing m-commerce with e-commerce, we can
scrutinize the features of m-commerce. The result shows that m-commerce is developed
from e-commerce with new technological basis such as wireless Internet and handheld
devices, so it has some similar aspects and some different ones. They can be divided
into two categories – pre- and post-connection factors.
First, “pre-connection factors” like content reliability, availability and perceived
price level of using m-Internet, can be indirectly obtained without access m-commerce
sites by sharing or gathering pre-information from various channels – other
customers’ review, web sites or advertisements of telecommunication companies, or
experiences of m-Internet. Satisfaction with them can be prepossessed by even
non-users of m-commerce and these factors play a role of either catalysis or obstacle to
5. Conclusion
We derived nine factors affecting customer satisfaction in e-commerce as well as
m-commerce and two unique factors in m-commerce from the relevant literature. The
questionnaire survey was conducted based on these factors, and the reliability and
validity were verified by Cronbach’s alpha and CFA. Then, DT analysis was applied to
identify critical factors in each type of commerce. By comparison of these two DT results,
“transaction process” and “customization/customer service” were derived as common
factors for both types of commerce, and three factors – “content reliability”,
“availability” and “perceived price level of using m-Internet” – were derived as unique
factors distinguishing features of m-commerce. Finally, based on the DT result and the
identified features of m-commerce that are in contrast with e-commerce, the
m-satisfaction model employing SEM was examined, through which more detailed
and latent relationships among customer satisfaction antecedents and consequences
were discovered. Two out of five derived factored from DT significantly supported the
hypotheses of the m-satisfaction model – “content reliability” and “transaction process”.
They were shown to directly build m-satisfaction and also indirectly influence customer Mobile
complaint and m-loyalty directly, which are affected by m-satisfaction. With this result commerce in
of SEM, it is expected to link this study to practical and managerial fields.
The theoretical contribution of this research is as follows. There are some previous Korea
studies conducing case studies in a view of customers, but most of them have the
limitation that the subjects were those who want to use m-Internet in the future. This
research, on the other hand, was based on satisfaction and perception of actual users 333
who have experience with both e-commerce and m-commerce. Thus, this study can be
the foundation for future research about customer satisfaction in m-commerce in the
sense that it identified unique features of m-commerce by comparison with e-commerce
and also derived factors in m-commerce based on the customers’ experiences.
Also, this research has practical contributions in the m-commerce market by
providing significant factors affecting customer satisfaction and identifying the
process of building m-satisfaction and m-loyalty. Mobile service providers need to pay
more attention to content reliability and the transaction process to increase customers’
interest and satisfaction with m-commerce. The strategies from this study can
contribute to expanding the size of the entire m-commerce market.
This research, however, has some limitations. First, the target of the research is
limited to digital content. It is impossible for this research to consider the varieties and
other features of m-commerce. Thus, future research that deals with these varieties of
m-commerce can generate more insightful results. Second, despite the fact that the age
range of respondents covered the main portion of the whole set of m-commerce users,
the sample size was too small to obtain a more accurate classification or prediction rate.
Some data mining techniques such as Bagging can be employed to address this
limitation, but increasing the number of respondents is a fundamental solution to this
problem. And last, though various types of products/services are transacted through
m-commerce, the case study is limited its research boundary in one of digital content
transactions, the Korean digital music service. It brought some meaningful
implications for the digital content business, but it is hard to apply them to general
m-commerce business areas. Further study can be more general and richer with
researches on broader aspects of m-commerce.
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Further reading
Jiang, P. and Rosenbloom, B. (2005), “Customer intention to return online: price perception,
attribute-level performance, and satisfaction unfolding over time”, European Journal of
Marketing, Vol. 30 Nos 1/2, pp. 150-74.
Corresponding author
Yongtae Park can be contacted at: parkyt@cybernet.snu.ac.kr