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Jarott Deriva
Half-Orc
14 +1 30
+3 +2
16
15 21
+3
+1
+1 +1
0
12 +3
+4
+1 2 3
+1
12 +1
0
d8
+3
0 +2
0
Darkvision - 60ft
Greatsword +5 2d6+3
10 +1
+2
Lightning Lure: One target within 15ft finished a long rest.
+3 must make a Str saving throw. On a
12 failure, it is pulled 10ft toward you. If it Savage Attacks: When you score a
+2
ends this move adjacent to you it takes critical hit with a melee weapon attack,
+2
1d8 lightning damage. roll the weapon's damage dice an
0 additional time and add it to the extra
+2 +1 Pact of the Blade: Your weapon counts
as magical for the purposes of
damage of the critical hit.
+3
14
overcoming resistance to nonmagical Hexblade's Curse: As a bonus
+1
attacks. action, you curse one target you can
see within 30ft of you.
-- You add +2 to damage rolls against
the cursed target.
13 Chain Shirt -- Attacks you make against the target
are critical hits on a 19 or 20.
-- If the cursed target dies, you regain
Greatsword hit points equal to your warlock level +
your Charisma modifier.
Dungeoneer's Pack: Recharges on short rest.
-- Backpack
-- Crowbar Invocations:
-- Repelling Blast: When you hit a
-- Hammer target with your Eldritch Blast, you can
-- 10 pitons push it 10ft away from you.
-- 10 torches -- Eldritch Sight: You perceive a faint
-- Tinderbox aura surrounding magical objects
-- 50ft of rope within 30ft of you.
Warlock
Charisma (+2) 12 +4
Shield Shield
Casting Time: 1 reaction, which you take in
response to being hit by an attack or being
Hold Person targeted by the Magic Missile spell
Duration: 1 round.
Until the start of your next turn, you have a +5
bonus to AC, including against the triggering
attack, and you take no damage from Magic
Missile.