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The following is a list of PlayStation 2 games with support for HDTVs and EDTVs as well as the games
that have a 16:9 widescreen mode. Generally, progressive scan mode is activated by holding the △ and
×, buttons down after the PlayStation 2 logo appears. When this is done, the game will typically load a
screen with instructions on how to enable progressive scan. Many games only offer progressive scan
through this method, offering no related options in the game's options menu. Both methods work on a
backward compatible PlayStation 3 as well.
When progressive mode is enabled on PAL (576i) games, the resolution is 480p, not 576p. Note that
not all games from PAL territories support progressive scan mode 480p even if their NTSC U/C
counterparts do.
Component video cables are intended for the ED and HD modes, with the color space being set to
YPbPr in the system settings. While a (SCART) cable wired for RGB does work, the console switches
sync to RGsB (sync-on-green) on 480p and higher; this sync setup differs from the standard VGA
RGBHV and will only display on certain compatible monitors.[1]
If a game doesn't feature a 480p mode itself, this and other progressive video modes can often be
forced by using the commercial software Xploder HDTV player or the free Homebrew software GS
Mode Selector (GSM). The use of these can give mixed results due to certain performance-enhancing
methods used by developers. [2]
At the PS2 internal System Configuration menu, the Screen Size option allows for a 4:3 or 16:9
(widescreen) display, however, most games do not poll this option for enabling widescreen, relying on
internal options instead. As with progressive mode, widescreen mode can also be forced. Using the
products of the PlayStation 2 emulation and homebrew scene, many games that don't directly offer a
widescreen mode can be patched to use a true 16:9 aspect ratio. This is achieved by one of two
methods: using cheat codes with a cheat engine like the commercial software Code Breaker or the free
Homebrew software PS2rd; or by modifying the game executable permanently with a hex editor.
List
Notes