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Character Name shawm

Half-elf Medium humanoid (half-elf), neutral Senses Darkvision, Passive


Perception 12
Bard 2 good
Languages Common, Elvish, Halfling.
“It seems I struck a chord. Ha! I Armor Class 15
love that one.” Hit Points 17 (Hit Dice 2d8)
Actions
The life of a vagabond is the Speed 30 ft. Attack. You can attack when you take
only life you’ve ever known, and this action, using the following:
your various talents have rarely failed to STR DEX CON Rapier. Melee Weapon Attack: +5 to
provide you a warm bed and a hot supper. 8 (-1) 16 (+3) 14 (+2) hit, reach 5 ft., one target.
But mere survival is not enough anymore. Hit: 1d8 + 3 piercing damage.
INT WIS CHA
You have discovered the hidden magic of Hand crossbow. Ranged Weapon
12 (+1) 10 (0) 16 (+3)
words and music, and it is time for you Attack: +5 to hit, range 30/120 ft., one
to weave yourself into the stories told target. Hit: 1d6 + 3 piercing damage.
in hushed tones over steaming drinks, Proficiencies (+2 proficiency bonus)
inspiring wonder in their listeners. Saving Throws Dex +5, Cha +5;
advantage on saves against Bonus Actions
being charmed. Bardic Inspiration. Add a d6 to a
Background (Entertainer) Skills Arcana +3, Acrobatics creature’s ability check, attack roll, or
You have been the center of attention +5, Deception +5, Insight +2, saving throw.
since before you could walk, and once Perception +2, Performance +5,
you learned to sing and play, you never
Persuasion +5
Options
surrendered the spotlight again. And who
Armor Light. Fey Ancestry. Half-elf trait
deserves it more than you?
By Popular Demand. You can always
Weapons Simple weapons, hand Spellcasting. Bard feature.
crossbows, longswords, rapiers, Spell Save DC: 13
find a place to perform. You receive
shortswords. Spell Attack Modifier: +5
free lodging and food of a modest or
Tools Disguise kit, drum, flute, lute, Spell Slots: 1st-level (3)
comfortable standard as long as you
perform each night. When strangers Jack of All Trades. Bard feature.
recognize you in a town where you
have performed, they typically take a Song of Rest. Bard feature.
liking to you.
Faction. You are a member of the To cast a spell, you must expend a slot Jack of All Trades. You can add half
Harpers, a clandestine organization who of the spell’s level or higher. You regain your proficiency bonus, rounded down, to
work against tyranny through the sharing all expended spell slots when you finish any ability check you make that doesn’t
of information and lore. a long rest. already include your proficiency bonus.
Personality Trait. You change your You can use a musical instrument as a Song of Rest. You can use soothing
mood or your mind as quickly as you spellcasting focus for your bard spells. music or oration to help revitalize
change key in a song. You can cast any bard spell you know your wounded allies. If you or any
Ideal. When you perform, you make the as a ritual if that spell has the ritual tag. friendly creatures who can hear your
world better than it was. Spell Save DC: 13 performance regain hit points at the end
Bond. You will do anything to prove Spell Attack Modifier: +5 of a short rest, each of those creatures
yourself superior to your hated rival. Spell Slots: 1st-level (3) regains an extra 1d6 hit points.
Flaw. You’re a sucker for a pretty face. Bardic Inspiration. You may use a
bonus action on your turn to choose Spells Known
Half-elf Traits one creature other than yourself
Cantrips (at-will): minor illusion,
within 60 feet of you who can hear
Fey Ancestry. You have advantage on you. That creature gains one Bardic vicious mockery
saving throws against being charmed, Inspiration die, a d6. 1st-level spells: charm person,
and magic can’t put you to sleep. Once within the next 10 minutes, comprehend languages, dissonant
Darkvision. You can see in dim light the creature can roll the die and add whispers, faerie fire, healing word
within 60 feet of you as if it were bright the number rolled to one ability check,
light, and in darkness as if it were dim
light. You can’t discern color in darkness,
attack roll, or saving throw it makes. The Equipment
creature can wait until after it rolls the
only shades of gray. Rapier, studded leather, hand crossbow
d20 before deciding to use the Bardic
with 20 bolts, entertainer’s pack, shawm,
Inspiration die, but must decide before
money (12 gp)
Bard Features the DM says whether the roll succeeds or
Spellcasting Abiiity. You have the fails. Once the Bardic Inspiration die is
ability to cast spells. Charisma is your rolled, it is lost. A creature can have only
spellcasting ability for your bard spells. one Bardic Inspiration die at a time.
You use your Charisma whenever a spell You can use this feature 3 times. You
refers to your spellcasting ability. regain any expended uses when you
finish a long rest.

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