Documente Academic
Documente Profesional
Documente Cultură
LAB 10
Creation of Environment scene: Part 1
(Model)
Procedure:
To produce a house in a quiet, silent and almost forgotten place that illustrates all the peaceful
attributes of nature.
Project configurations
I will first show you how I set up my Gamma in my projects. In 3ds Max, I always set Space Gamma to 2.2,
this will allow you to work in a linear workflow.
Modeling
For the house modeling, I began with a simple box which I extruded and divided all the parts with edge
loops. Then I modeled the window frames with the same technique, and for the wood floor I use the Floor
Generator script. This is an awesome script to produce floor tiles, and you can find it here: www.cg-
source.com/floorgenerator.php
I like to spend more time in this step, and test all the materials and textures to get the desired look. I used
the following textures as shown in these images...
The glass windows had a simple glass-type with a red depth color
And finally, the interior walls were concrete with red tones