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+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 12 11 --
+0 • +3 Intelligence
CLASS
• +1 Wisdom INITIATIVE HIT POINTS
10
+2 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+2 Poison DEFENSES HIT DICE DEATH SAVES
+1
Animal Handling WIS
Arcana INT
Battleaxe, Club, Dagger, Dart, Handaxe,
Javelin, Light Hammer, Mace, Quarterstaff,
Scimitar, Sickle, Sling, Spear, Warhammer
14 +0 Athletics STR
ABILITY SAVE DC === TOOLS ===
+2 Deception CHA
Brewer's Supplies, Calligrapher's Supplies,
+1 History INT Herbalism Kit, Vehicles (Land)
INTELLIGENCE
P +1 Insight WIS
25 ft. (Walking) === LANGUAGES ===
+1 +2 Intimidation CHA
Common, Druidic, Dwarvish
+1 Investigation INT
13 P +1 Medicine WIS SPEED
+2 Stealth DEX
CHARISMA P +1 Survival WIS
+2
15
SKILLS ACTIONS
Darkvision 60 ft.
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Druid 1 olimarxl
CLASS & LEVEL PLAYER NAME
oreo dragonslayer
Hill Dwarf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== DRUID FEATURES === Your hit point maximum increases by 1, and it
increases by 1 every time you gain a level.
* Hit Points • PHB 65
* Proficiencies • PHB 65
* Druidic • PHB 66
You know Druidic, the secret language of druids.
* Spellcasting • PHB 66
You can cast prepared druid spells using WIS as your
spellcasting modifier (Spell DC 9, Spell Attack +1) and
prepared druid spells as rituals if they have the ritual
tag. You can use a druidic focus as a spellcasting
focus.
* Darkvision • PHB 20
You can see in darkness (shades of gray) up to 60 ft.
* Stonecunning • PHB 20
Whenever you make an Intelligence (History) check
related to the origin of stonework, you are considered
proficient in the History skill and add double your
proficiency bonus to the check.
Dagger 1 1 lb.
Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.
EQUIPMENT
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F 3 Medium black 3
GENDER AGE SIZE HEIGHT WEIGHT
oreo dragonslayer black black black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 9 +1
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Animal Friendship Druid WIS 9 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M
O Charm Person Druid WIS 9 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S
O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Entangle <C> Druid STR 9 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S
O Faerie Fire <C> Druid DEX 9 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M
O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S
O Ice Knife Druid DEX 9 / +1 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M
O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S
O Thunderwave Druid CON 9 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S
SPELLS
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