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Thor - Game - StarCraft II

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STARCRAFT II GAME UNITS THOR

Previous Terran Unit: Siege Tank Next Terran Unit: Viking

UNITS

THOR
The Thor project has been
shrouded in mystery since its
inception. Agents of the
Umojan Protectorate were the
first to investigate the
Dominion’s new terror
weapon. Images from this
investigation showed a huge
bipedal war machine armed
with a dorsal artillery battery that wouldn’t be out of
place on a battleship. Most disturbing of all was the
discovery that this monster could be built rapidly from
the ground up by a standard Factory.

UNIT STATISTICS

3D MODEL BASIC INFORMATION PRODUCTION COMBAT

Race: Terran Producer: Factory Upgrades:


Life: 400 Hotkey: T
Armor: 1 (+4) Requires: Tech Lab, Armory
Movement: Slow Cost: 300 200 Weapon:
Cargo Size:8 Supply: 6
Attributes: Armored - Mechanical - Build time: 60 Ability:
Massive

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

DRIVER’S HANDBOOK

Massive armored unit that can attack both air and ground targets.
STRONG AGAINST
Its main cannons deal heavy damage to all land-based units and
structures, while its missile launchers keep enemy air forces at bay,

especially Mutalisks.
Very vulnerable without support.
Marine Mutalisk Stalker
Slow-moving and costly to produce. Combine with SCVs for field
repairs, and Medivacs to ferry them quickly across the battlefield.
WEAK AGAINST
Equipped with powerful 250mm strike cannons that incapacitate the
target and deal 500 points of damage over the course of 6 seconds.
This weapon can be fired against ground units and structures (best used
against enemy Thors, Ultralisks, or Colossi).
Marauder Zergling Immortal

COUNTERMEASURES

VS Terran

Tanks in Siege Mode with infantry support are a great way to eliminate
Thors and their escort.

Cloaked Banshees allow you to attack on your terms; try to catch the
enemy on the move and beware of Scanner Sweeps.

Assemble a large force of Marauders and focus fire. Works best if you
research Stimpacks and build a few Medivacs.

Use Battlecruisers, and especially their Yamato Cannon, against Thors.

VS Zerg

For the most part, large groups of smaller units work better against Thors.
Try to attack from different directions simultaneously and don’t forget to
focus fire.
Use Zerglings to support your Roaches or Hydralisks. Be sure to research
Metabolic Boost, Tunneling Claws, and Grooved Spines.

Infestors can take over a Thor using neural parasite, turning the tide of
battle in your favor.

VS Protoss

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

Immortals excel against Thors due to their Hardened Shields and high
damage against armored targets.
Employ a large force of Zealots and Dark Templars to surround them. Be

sure to have the Charge upgrade for your Zealots and to designate a Thor
as your target. If you use attack move, your units will charge the escorts.
Use the High Templar Feedback ability to drain their energy and deal
instant damage. This will prevent them from using the 250mm strike

cannons.
Void rays work well against Thors.

TERRAN PROTOSS ZERG

SCV Marine Marauder Reaper Ghost Hellion Siege Tank Thor

Viking Medivac Raven Banshee Battlecruiser

Comments (434)

ADD A REPLY

Axelufas 17 hours, 18 minutes ago

woooooooooooooooooooooooooo

ThePreator 2 days, 11 hours ago

the most powerful Thor is Odin ;)

DESTROY EVERTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ThePreator 2 days, 16 hours ago

poor Thors to be weak against such small units (aka Zerglings) :(

ThePreator 5 days, 14 hours ago

thor the ultimite destroying machine

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

JetfirePrime 4 days, 13 hours ago

@ThePreator: I would agree IF they can defeat Battlecruisers, Void Rays, Brood lords, Zerglings, Marauders, Stalkers,

Colossus and Immortals.

ThePreator 2 days, 16 hours ago

@JetfirePrime: if there is just one then sure but when i get Thors i get at least 15 and whenever i get that many thors i

always have about 40 marines ;)

JetfirePrime 2 days, 16 hours ago

@ThePreator: Just don't let the enemy use to many immortals or units that kills thors super fast especially units that do

bonus damage to thors and also watch out for units that have abilities that can do severe things to thors like abilities of the

infestors including fungal growth which can stop thors from moving just so Brood lords and hydralisks can wipe them out or

the vortex which if not stopped only half of the thors can still cause some troubles.

ThePreator 2 days, 11 hours ago

@JetfirePrime: Good point :)

hivelord 2/20/11 10:48 PM

the recent patches keep making them smaller.....soon they ll just be galioths with better arm cannons

LibertyPrime 4 days, 23 hours ago

@hivelord: lol

Frezer 2/19/11 6:46 PM

Thor is here

Dragonshift 16 hours, 16 minutes ago

@Frezer: I AM HEAVY METAL

MASTERCHIEF 2/17/11 4:03 AM

look kinda like transformers lol

Yyz 2/12/11 9:29 PM

I wish they kept the part where you build them with SCVs. It makes them cooler to be so big they can't be built in the factory.

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

Axis 2/11/11 11:55 PM

Mass thors = impossible to beat. In any way

Cavyking 2/15/11 2:14 PM

@Axis: mass rays= dead thors

Evienn 2/17/11 12:41 AM

@Axis: Not at all, immortals are incredible counters to thors because they barely take any damage from the attacks and can

rip any armored unit to shreds. Voids aren't too bad either.

JetfirePrime 2/17/11 5:18 AM

@Evienn: Just deploy Siege Tanks and besiege them, hit and run with banshees, Yamato em, hit em with massed zerg, use

immortals, use things that uses small drone ships to attack them and Void em but do not use Zealots or Dark templar

especially when the Thors got detectors to help them otherwise they will get stepped on.

HotDog 2/20/11 8:49 PM

@Axis: Brood lords, ultralisks, massed zerglings for the zerg

JetfirePrime 2/11/11 10:57 PM

Why do I have to use massive units on these things and tanks? Can't I beat them in direct combat like not using Siege tanks, colossus or

Brood lords?

Neon 2/7/11 10:18 PM

The Thor's attaking system sucks. Once i had an army of ground + a few Thor and enemy had ground too, but then when a single

freakine collosus walks into battle the Thor attacks it with it's air attack >.<. At this point u would press A and click on the collosus and

the Thor will still attack the collosus with it's air attack. Please fix this Blizzard

Crazy 2/4/11 6:08 AM

use these guys everytime xD

Lewis 1/31/11 5:35 AM

I think theres alot of hype behind these guys bc everytime i am in a largescale battle they r the first to go with out doing at least

minimal dmg to the enemy

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

Hakutsuru 1/30/11 7:21 AM

before the beta in the battlereports, thors were odins

cmhv 1/28/11 4:42 AM

thors are the best tarran unit

Cavyking 1/29/11 6:03 PM

@JetfirePrime: Dts try 2 pick off straying thors. kill one then RUN! tarrans scaners will make thors turn DTs to dust

Hakutsuru 1/30/11 7:19 AM

@Cavyking: anything turns dts to dust

Cavyking 2/13/11 4:05 PM

@Hakutsuru: not if they cant see them

Cavyking 1/22/11 10:05 PM

if u are fighting a big noob that has thors broodlords are great. dont try that on a pro though they will just shoot the blords instead of the

little pests

URIKtheBOSS 1/27/11 11:44 PM

@Cavyking: lol, "big noob" when you're 80 out of 193...

Cavyking 1/28/11 4:10 PM

@URIKtheBOSS: i am not a noob...

Cavyking 1/28/11 4:12 PM

@URIKtheBOSS: u are a noob. havent even finished the campain.....

Overpowered 1/29/11 5:16 PM

@Cavyking: BURN!

CptAvalanche 2/18/11 4:04 AM

@Cavyking: Lol because the campaign is such a good indicator of skill.

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

DoctorWho 1/20/11 2:44 AM

ERROR ALERT!

High Templar's feedback no longer works as the Thor has no energy and the strike cannons ability was switched to a timer based cool

down. Too bad, that was an excellent way to slaughter them...

randomperson 1/22/11 11:38 PM

@DoctorWho: yeah. thors can essentially nuke mutas without micro however

Frezer 2/19/11 6:47 PM

@DoctorWho: I played u

Ferahgo 1/18/11 11:15 PM

i want this instead of a car!!!

ThePreator 5 days, 14 hours ago

@Ferahgo: LOL

Don 1/18/11 2:39 AM

Protoss have several good counters against thors. But in a 1v1 nothing in the zerg army can stand up to the thor. I mean, i get it, Zerg

are weaker, but there isn't a 1v3 battle i've tested in which the thor loses aside from ultras. And ultras get owned by any half decent

terran player who can get up maruaders and sieges. I have to say, this is one broken unit.

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http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]


Thor - Game - StarCraft II

http://us.battle.net/sc2/en/game/unit/thor[3/1/2011 1:16:02 PM]

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