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The Climate for Creativity and Innovation


Imagine the industrial organisation is represented by a tree. The branch network could mirror the
hierarchy of an organisation with People becoming the leaves.

Let's imagine that the roots of the tree represent the


culture of the organisation. They go deep. They hold
everything in place. The values, beliefs and corporate
assumptions are the roots. Without these the
organisation has no foundations and will become
unstable and topple.

The second factor that affects the 'well being or life


of our organisational tree is the climate. Water in the
form of rain and light from the sun sustains our tree.
The seasons interact. The climate obviously has an
impact on how much our tree can thrive. Reduce the
light or water and it begins to shrivel.

Climate represents the behaviour, attitudes and feelings


of the organisation which in turn affect its operational processes The major barrier to
(or life) in terms of communications, problem solving, decision entrepreneurial innovations
making and how it learns. Not all trees are the same. Each has a within the modern corporate
different root system and each reacts to the local climate in framework is the organisational
differing ways. hierarchy itself.. The mind-set
hierarchical hang-up is manifested
The concept of organisational climate was first developed by by the inertia of the managers in
Lewin, Lippitt and White (1939). Our objective here is to identify power to neglect and smoother
and consider those climatic factors that influence organisational the entrepreneur   Mueller
creativity.

Innovation Climate factors


Goran Ekvall, professor emeritus of organisational psychology at the University of Lund, Sweden spent
many years looking at the organisational climatic factors (or dimensions) which affects organisational
creativity. He identified 10 dimensions (detail):

1. Challenge (How challenged, emotionally involved,and committed are employees to the work )
2. Freedom (How free is the staff to decide how to do their job?)
3. Idea time (Do employees have time to think things through before having to act?)
4. Dynamism the eventfulness of life in the organisation
5. Idea support Are there resources to give new ideas a try?)
6. Trust and openness (Do people feel safe speaking their minds and offering different points of
view?)
7. Playfulness and humor (How relaxed is the workplace-is it okay to have fun. )
8. Conflicts (To what degree do people engage in interpersonal conflict or 'warfare?")
9. Debates (To what degree do people engage in lively debates about the issues')
10. Risk-taking (Is it okay to fail?)

The dimensions can be grouped into three areas of Resources, Motivation, and Exploration as
follows:

Resources: Idea Time; Idea Support; Challenge and Involvement Personal

Motivation: Trust and Openness: Playfulness and Humor; Absence of Interpersonal Conflicts

Exploration: Risk-taking; Debates About the Issues; Freedom

Ekvall's Studies in 70's & 80's Creativity is not something


that can be 'turned on' at will, but
Ekval took a representative sample of 27 different organisations rather by the result of long term
and divided them into Innovative(8), Stagnated(4) and exposure to an encouraging
Average(15) industries. climate"    D. Turnipseed

Innovative refers to the ability to develop new products and


services quickly, get to market more efficiently and have
products with high commercial success. stagnated refers to an inability to effectively handle
newness and have products which were not as successful.

Each organisation was independently scored for organisational climate using a 50 item
questionnaire named the Creative Climate Questionnaire (CCQ) which looked at the ten
dimensions above.

Respondents were addressed as an observer of the life of an organisation. There is no 'I' so the
respondent should report on common behaviour not opinions. Since different observers will rate
the same things differently a mean score was used to cancel this out.

There was no leadership dimension. Ekvall was able to correlate a relationship between the
questionnaire and the ability of an organisation to innovate as shown below.

It is fairly obvious that the Innovative group scored highest on all dimensions of climate except
conflict and the stagnated group scored lowest except conflict. These results correlate closely
with studies undertaken in the US.
Several dimensions affect more than just creativity and Innovation. Challenge, Freedom, Trust,
Playfulness and low Conflicts can also influence Productivity and Quality. The optimal level will
vary according to the desired outcome. Too much Freedom can interfere with Productivity.

Risktaking, Dynamism freedom and debates make the crucial difference between climate that
supports radical innovation and one that supports incremental improvements.

Risktaking shows
up as the biggest
difference between
innovative and
stagnated
companies.

Creative
Climate

Organisations are designed to


administer, maintain and protect what
already exists; creative thinkers are
designed to bring into existence that
which has never been before"  
 Marsha Sinetar

Questionnaire Details
Challenge and Involvement
The degree to which people are involved in daily operations and long term goals. The climate has a
dynamic, electric and inspiring quality. People find meaning in their work and are intrinsically motivated
to invest much energy. The opposite is a feeling of alienation , indifference, apathy and lack of interest.

Most people here strive to do a good job

Freedom
Independence in behaviour. Autonomy to define much of work. Taking initiative. Opposite -
strict guidelines and roles. Work carried out in prescribed ways with little room to redefine their
tasks.

People here make choices about their own work.

Trust & Openness


Emotional safety in relationships. When a level of trust, individuals can be open and frank with
each other.. Can count for personal support. Have respect. Opposite is suspicion, closely
guarded, cannot communicate openly.
People here do not steal each others ideas.

Idea Time
Amount of time can use and do use for elaborating ideas. Possibilities exist to discuss and test
impulses that are not planned or included in task assignment. Slack.
Opposite - every minute booked. Time pressures make thinking outside instructions and planned
routines impossible.

One has the opportunity to stop work here in order to test new ideas

Playfulness and Humour


Spontaneity and ease displayed in the workplace. Relaxed atmosphere where jokes and laughter
occur often. Fun at work. Easy going.

Opposite is seriousness, stiff and gloomy atmosphere. Laughter is inproper

People here have a sense of humour.


Conflicts
Personal & emotional tension. Conflict high. Interpersonal warfare. Plots, traps, power struggles.
Slander, gossip.

Opposite is more mature, deal effectively with diversity.

There is a great deal of personal tension here

Idea Support
The ways new ideas are treated - attentive, listened to, encouraged. Constructive & positive
atmosphere.
Opposite automatic 'no' prevailing, suggestions refuted by counter argument. Fault finding usual
style.

People here receive support and encouragement when presenting new ideas.

Debates
Discussion of opposing opinions and sharing diversity of perspectives.

Opposite - follow authoritarian patterns without questioning. Groupthink.

Many different points of view are shared here during discussion.

Risk Taking Tolerance of uncertainty and ambiguity in workplace. Bold new initiatives taken
when outcomes unknown. Take a gamble, out on a limb.

Opposite is cautious, hesitant mentality. Sleep on it, safe side. Committees to cover themselves
before making a decision.

People here feel as though they can take bold action even if the outcome is unclear

CCQ refinements into CIQ, SOQ and ICQ


Gorans' work has been refined and validated in the USA by Scott Isaksen (Center for Creative studies,
State University of New York-Buffalo).

In 1991, the Climate for Innovation Questionnaire (CIQ) with sixty items across 10 dimensions
was created followed in 1995 by the Situational Outlook For Creativity and Change Survey
(SOCCS) Questionnaire. It's most recent label is the Situational Outlook Questionnaire (SOQ)

In the UK, Ekvall's CCQ has been refined as the Innovation Climate Questionnaire (ICQ) by
adding four additional scales: stress, shared view, pay recognition, and work recognition, and
modifying two other scales : idea-proliferation and positive relationships. The ICQ incorporates
thirteen scales: 'commitment', 'freedom', 'idea-support', 'positive relationships', 'dynamism',
'playfulness', 'idea-proliferation', 'stress', 'risk-taking', 'idea-time', 'shared view', 'pay recognition',
and 'work recognition'. With the exception of 'stress', higher scores on each scale relate to more
favourable organisational outcomes, including lower turnover intention, increased job
satisfaction and greater organisational commitment. Over 1500 respondents from U.K. and other
European organisations have completed the ICQ, which is now in its third revision.

Another instrument is KEYS: Assessing the Climate for Creativity

This approach assesses perceived stimulants and obstacles to creativity in the organisational
work environment. The key dimensions of creativity are encouragement of creativity
(organisational, supervisory and work group encouragement), autonomy / freedom, resources,
pressures, and organisational impediments to creativity.

KEYS was developed by Teresa Amabile, at Harvard University (see below).

Incrementalism is Innovation's
KEYS worst enemy    N. Negroponte

Developed for Center for Creative Leadership by Teresa


Amabile, KEYS is a survey instrument which assesses those aspects of the work environment which
stimulates or inhibits creativity. It does not consider all possible dimensions of the work environment
but targets those which significantly influence creativity.

It is a 78-item paper-and-pencil survey each describing a characteristic of the work environment


and scored on a numerical scale to rate the degree to which that characteristic describes the
current work environment. Theses item ratings form 8 environment scales (6 stimulants and 2
obstacles to creativity) and 2 outcome scales (creativity and productivity in the work).

Stimulants to Creativity
Organizational Encouragement of creativity (15 items):

 fair, constructive judgment of ideas


 reward and recognition
 mechanisms for developing new ideas
 shared vision

Supervisory Encouragement of Creativity (11 items):

Work Group Supports (8 items):

 communicate
 openness to new ideas
 constructive challenge
 trust

Freedom (4 items):

 what work to do
 how to do it
 control over one's work.

Sufficient Resources (6 items):

 people
 funds
 facilities
 information.

Challenging Work (5 items):

Obstacles to Creativity

Organizational Impediments (12 items):

 internal political
 criticism of new ideas
 destructive internal competition
 risk avoidance
 overemphasis on the status quo.

Workload Pressure (5 items):

 unrealistic expectations for productivity

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