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Pokémon 5e Player Races

A homebrew addition by amazon9398


Galarian addition by HoneyBadger

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Alolan
You grew up in the tropical paradise of Alola. People there
share a deeper connection with both Pokémon and nature.
Your traditions and culture are completely different from any
other region and you're proud of that fact.
Way of Life
You've grown up in a culture deeply connected to their
spiritual roots, but also one that is willing and happy to
explain and share their traditions with others. You gain + 2 to
your Intelligence and + 1 to your Charisma.
One With Nature
Your island home has had only a fragment of it's natural
beauty touched by man. You gain proficiency in the Nature
skill.
A Different Bond
Alolans seem to share a deeper natural connection with most
Pokémon compared to other regions. Once per long rest, you
can attempt to communicate simple ideas with a small or tiny
wild Pokémon through a series of sounds and gestures.
Languages
You know both the Common and Alolan languages.

Hoennian
You grew up in the archipelagic region of Hoenn. From
sprawling forests, meteoric craters, and open seas, you seem
equipped to handle anything.
Seen it All
The varied environments of your homeland have left you with
a pretty good grasp on the ways of the world. You gain + 2 to
your Wisdom and + 1 to your Intelligence
Well Equipped
After years of dealing with unpredictable weather and rugged
terrains, you've figured out some of the tricks of the trade
when it comes to travel. You gain proficiency in the Survival
skill.
No Place Like Home
Choose one environment that is most familiar to you, you gain
a boon based on that environment.
Coast: You gain a swimming speed of 15 ft.
Desert: The heat doesn't bother you, you have advantage
on CON saves in warm environments.
Forest: You can attempt to hide even when you are only
lightly obscured by foliage or other natural phenomena.
Mountain: You gain a climbing speed of 10 ft.
Languages
You know both the Common and Hoennian languages.

2
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Johto-Jin
You grew up in the region of Johto. Rich in history and cultural
significance, citizens of Johto usually share a deep connection
to the history and traditions of their homeland.
Steeped in Tradition
You've seen and heard countless stories of your region's
history and culture over the course of your lifetime. You gain +
2 to your Intelligence and + 1 to your Wisdom
Well Learned
You're well versed in the history of the world. You gain
proficiency in the History skill.
A Practiced Ceremony
During a short rest, you can choose to perform a small
revitalizing ceremony from your homeland. This could be a
traditional dance or song, a spiritual prayer, or a simple tea
ceremony. If you or any creature who saw or heard your
ceremony regain hit points at the end of the short rest by
spending one or more hit dice, each of those creatures regains
an additional 1d6 hit points. The extra hit points increase
when you reach certain levels: to 1d8 at 9th level, to 1d10 at
13th level, and to 1d12 at 17th level.
Languages
You know both the Common and Johtonese languages.

Kalosian
You grew up in the region of Kalos. Dripping with natural
beauty and a rich history, Kalos is a laid back region whose
citizens are always ready to swap stories and show off their
talents.
C'ést la vie
You've been surrounded by charming stories and decent
people your entire life. Social situations come to you with
ease. You gain + 2 to your Charisma and + 1 to your
Intelligence
Silver Tongue
You can generally delight others and talk your way out of any
situation. You gain proficiency in the Persuasion skill.
Bon Chance
An attribute of your laid back attitude is your good luck.
Things just seem to work out for you. When you roll a 1 on the
d20 for an attack roll, ability check, or saving throw, you can
reroll the die and must use the new roll.
Languages
You know both the Common and Kalosian languages.

3
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Kantoan
You grew up in the eastern region of Kanto. With an affinity
for learning and a world of possibilities in front of them,
citizens of Kanto have been making their own way in life for
as long as they've resided there.
Forge Your Path
You know your strengths and weaknesses better than anyone
else. You gain + 1 to two ability scores of your choice.
Intuitive
You pride yourself on being able to learn on the fly with ease.
You gain proficiency in the Investigation skill.
My time to shine
You have a unique skill that you took the time to learn. You
may choose one feat from the 5e PHB. (Subject to DM
approval).
Languages
You know both the Common and Kantonese languages.

Sinnoan
You grew up in the region of Sinnoh. Used to unforgiving
northern temperatures and environments, citizens of Sinnoh
have iron wills, with strength of both body and mind.
Hardy
Years of living in a harsh region has hardened your will. You
gain + 2 to your Constitution and + 1 to your Strength.
I can get that
Citizens of Sinnoh are generally known as some of the
strongest in the world. A hearty diet and culture has given you
more strength than the average person. You gain proficiency
in the Athletics skill.
Body and Mind
You're used to the toughest environments, and you've pushed
yourself through worse before. You have proficiency with
Constitution Saving throws.
Languages
You know both the Common and Sinnoan languages.

4
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Unovan
You grew up in the vast region of Unova. Filled to the brim
with pioneering spirits and the hustle and bustle of large
cities, Unovans generally come off as quick on their feet and
sharp minded.
Another Day In The Life
Whether you're from a bustling metropolis or a ranch in the
country side, all Unovans move with purpose and goals in
mind. You gain + 2 to your Dexterity and + 1 to your
Wisdom
You Can't Be Serious
You tend to have a keen sense for when someone is yanking
your chain or trying to pull a fast one on you. You gain
proficiency in the Insight skill.
My Shot
You have a keen eye for opportunity and a somewhat reckless
attitude that tends to carry over to the training of your
Pokémon. Once per long rest, you or one of your Pokémon
can take 1 additional action on your turn in combat.
Languages
You know both the Common and Unovan languages.
Galarian
You grew up in the island region of Galar. The culture's
emphasis on self-sufficiency leads most trainers from this
region to training in ancient martial arts. They are often found
fighting alongside their Pokémon and develop close bonds as
a result.
Rigors of Training
Galarians are deep seated in the traditions of old and begin
martial training from a young age. You gain + 2 to your
Strength and + 1 to your Wisdom
Student of the Ancient Arts
After mastering the basics, you were given a choice as to what
form of martial art to pursue. You gain proficiency in light
armor and one of the following: shields, longswords, spears,
or whips.
We Fight as One
You share a strong bond with your Pokémon and can
anticipate its moves. As a reaction, when your Pokémon
makes an opportunity attack, you may make one melee attack
against the same target if it is within your reach.
Languages
You know both the Common and Galarian languages.

5
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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