Sunteți pe pagina 1din 9

The United Kingdom: 1940 Alpha+2 (Global only) Unit Stats:

United Kingdom National Objectives Land Units Cost Move Attack Defense
Global: 5 IPCs when no German subs on the map. (Except SZ 113,114,115 and 100 and Caspian Sea) Infantry 3 1 1 2
Global (London only): 5 IPCs when the United Kingdom ctrl all of their original territories on Europe map. Mechanized Infantry 4 2 1 2
(Includes Yukon and British Columbia on Pacific map) Artillery 4 1 2 2
Global (Calcutta only): 5 IPCs when the U.K. ctrl all of their original territories on Pacific map. Tank 6 2 3 3
(Includes West India (Europe map) and excludes Yukon and British Columbia) AA Gun 5 1 1
Europe: 5 IPCs when there are no German subs on the board. Minor Industrial Complex 12* 1
Europe: 5 IPC one time for first time the UK liberates one of: Normandy/Bordeaux, Holland/Belgium, Major Industrial Complex 30 1
or Western Germany. Air Base 15 1
Naval Base 15 1
Pacific: 5 IPCs Allies (excluding the Dutch) ctrl Sumatra, Java, Celebes, and Borneo at the same time. Air Units
Pacific: 5 IPCs for controlling Kwangtung and Malaya at the same time. Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

UNITED KINGDOM Europe 1940 Alpha+2 (G: 28 IPCs) 28 IPCs UNITED KINGDOM Pacific 1940 Alpha+2 (G: 17 IPCs) 17 IPCs
Alexandria: 2 Infantry, 1 Artillery, 1 Tank India: 6 Infantry, 1 Artillery, 1 Fighters, 1 Tactical Bomber, 1 AA gun, 1 Major IC, 1 Air Base
Anglo Egypt Sudan: 1 Infantry 1 Naval Base
Egypt: 1 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Naval Base Burma: 2 Infantry, 1 Fighter
France: 1 Infantry Malaya: 3 Infantry, 1 Naval Base
Gibraltar: 1 Fighter, 1 Air Base, 1 Naval Base Kwangtung: 2 Infantry, 1 Naval Base
Iceland: 1 Air Base Sea Zone 37: 1 Battleship
New Brunswick: 1 Naval Base Sea Zone 39: 1 Destroyer, 1 Cruiser, 1 Transport
Ontario: 1 Infantry, 1 Artillery
Quebec: 1 Infantry, 1 Tank, 1 Minor IC
United Kingdom: 2 Infantry, 1 AA Gun, 2 Fighters, 1 Major IC, 1 Air Base, 1 Naval Base
Union of South Africa: 2 Infantry, 1 Minor IC, 1 Naval Base
West India: 1 Infantry
Malta: 1 Infantry, 1 Fighter, 1 AA gun, 1 Airbase
Scotland: 1 Infantry, 1 Fighter, 1 Airbase
Normandy/Bordeaux: 1 Infantry, 1 Fighter
Sea Zone 71: 1 Destroyer
Sea Zone 98: 1 Cruiser, 1 Destroyer, 1 Transport, 1 Aircraft Carrier (carrying 1 Tactical Bomber)
Sea Zone 106 & 109: Each SZ with 1 Destroyer, 1 Transport
Sea Zone 110: 1 Cruiser, 1 Battleship
Sea Zone 111: 1 Destroyer, 1 Battleship
Sea Zone 91 & 112: Each SZ with 1 Cruiser
The United States: 1940 Alpha+2 (Global only) Unit Stats:
United States National Objectives Land Units Cost Move Attack Defense
Global: 10 IPCs crtl All: when the USA is at war and ctrls Eastern, Western and Central USA. Infantry 3 1 1 2
Global: 5 IPC Allies ctrls 5 of 7: Midway, Wake, Marianas, Iwo Jima, Caroline, Solomon Islands and Guam. Mechanized Infantry 4 2 1 2
Global: 5 IPCs ctrl: Philippines. Artillery 4 1 2 2
Global: 5 IPCs ctrl All: Hawaii, Alaska, Aleutian Islands, Line Islands, and Johnston Island. Tank 6 2 3 3
Global: 5 IPCs ctrl All: Mexico, Southern Mexico, Central America (Panama)and the West indies. AA Gun 5 1 1
Europe: 30 IPCs when the USA is at war and ctrls both Eastern and Central USA. Minor Industrial Complex 12* 1
Europe: 5 IPC one time for first time the UK liberates one of: Normandy/Bordeaux, Holland/Belgium, Major Industrial Complex 30 1
or Western Germany. Air Base 15 1
Pacific: Income for Western USA goes from 10 to 50 IPCs when at war with the Axis. Naval Base 15 1
Pacific: 5 IPCs for controlling the Philippines. Air Units
Pacific: 5 IPCs for controlling Okinawa and Iwo Jima at the same time. Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

UNITED STATES Europe 1940 Alpha+2 (G: 52 IPCs) 35 IPCs UNITED STATES Pacific 1940 Alpha+2 (G: 52 IPCs) 17 IPCs
Central United States: 1 Infantry, 3 Mechanized Infantry, 1 Tank, 1 Bomber, 1 Minor IC Western US: 2 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Fighter, 1 Minor IC, 1 Air Base
Eastern United States: 1 Infantry, 1 Artillery, 1 Fighter, 1 AA Gun, 1 Air Base, 1 Naval Base, 1 Minor IC 1 Naval Base, 1 AA Gun
Sea Zone 101: 1 Transport, 1 Cruiser Guam: 1 Air Base
Hawaiian Islands: 2 Infantry, 2 Fighters, 1 Air Base, 1 Naval Base
Midway: 1 Air Base
Philippines: 2 Infantry, 1 Fighter, 1 Air Base, 1 Naval Base
Wake Island: 1 Air Base
Zone 10: 1 Transport, 1 Destroyer, 1 Cruiser, 1 Aircraft Carrier (carrying 1 Fighter
and 1 Tactical Bomber), 1 Battleship
Zone 26: 1 Submarine, 1 Destroyer, 1 Cruiser, 1 Transport
Zone 35: 1 Submarine, 1 Destroyer
Soviet Union: 1940 Alpha+2 (Global only) Unit Stats:
Soviet Union National Objectives Land Units Cost Move Attack Defense
Infantry 3 1 1 2
Global: 5 IPCs when at war, SZ 125 is free of Axis ships, crtl Archangel, and no other Allied units on Mechanized Infantry 4 2 1 2
original territories. Artillery 4 1 2 2
Global: 3 IPCs for crtl of each originally German territory the Soviet Union ctrls. Tank 6 2 3 3
Global: 10 IPCs for Soviet Union crtl of Berlin (Germany) (1 time only). AA Gun 5 1 1
Global: 12 IPCs following a declaration of war by Japan. (1 time only) Minor Industrial Complex 12* 1
Major Industrial Complex 30 1
Europe: 5 IPCs when at war, SZ 125 is free of Axis ships, crtl Archangel, and no other Allied units on Air Base 15 1
original territories. Naval Base 15 1
Europe: When controls all original territories, 3 IPCs for crtl of each originally German territory. Air Units
Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

SOVIET UNION Europe 1940 Alpha+2 (G: 37 IPCs) 28 IPCs SOVIET UNION Pacific 1940 Alpha+2 (G: 37 IPCs) 0 IPCs
Archangel: 1 Infantry Amur (Global): 6 Infantry
Baltic States: 3 Infantry Sakha (Global): 6 Infantry, 1 AA Gun
Belarus: 1 Infantry Buryatia (Global): 6 Infantry
Bessarabia: 2 Infantry
Caucasus: 2 Infantry
Eastern Poland: 2 Infantry
Karelia: 2 Infantry
Novgorod: 6 Infantry, 1 Artillery, 1 AA Gun, 1 Fighter, 1 Minor IC, 1 Air Base, 1 Naval Base
Russia: 1 Infantry, 1 Artillery, 1 Fighter, 1 Mechanized Infantry, 1 Tank, 1 AA Gun,
1 Tactical Bomber, 1 Major IC, 1 Air Base
Volgograd: 1 Mechanized Infantry, 1 Tank, 1 Minor IC
Vyborg: 3 Infantry
Western Ukraine: 1 Infantry, 1 Artillery
Ukraine: 3 Infantry, 1 Minor IC
Sea Zone 115: 1 Battleship, 1 Submarine
Sea Zone 127: 1 Submarine
Germany: 1940 Alpha+2 (Global only) Unit Stats:
Germany National Objectives Land Units Cost Move Attack Defense
Global: 5 IPCs while not at war with the Soviet Union Infantry 3 1 1 2
Global: 5 IPCs each if Axis ctrls Novgorod (Leningrad), Volgograd (Stalingrad), or Russia (Moscow). Mechanized Infantry 4 2 1 2
Global: 5 IPCs if Germany ctrls Caucasas. Artillery 4 1 2 2
Global: 5 IPCs when there is at least one German land unit in Egypt. Tank 6 2 3 3
Global: 5 IPCs ctrls both Denmark and Norway and Sweden is neutral(not Pro-Allied) or controlled by the Axis. AA Gun 5 1 1
Global: 5 IPCs if Germany ctrls United Kingdom. Minor Industrial Complex 12* 1
Global: 2 IPCs for each Germany ctrls: Iraq, Persia, Northweat Persia Major Industrial Complex 30 1
Europe: 5 IPCs Axis ctrl all: Poland, Norway, Denmark, Holland/Belgium, and the 3 home French territories. Air Base 15 1
Europe: 5 IPCs Axis ctrl: Leningrad or Stalingrad. Naval Base 15 1
Europe: 5 IPCs when there is at least one German land unit in Egypt. Air Units
Europe: 5 IPCs ctrls both Denmark and Norway and Sweden is neutral or controlled by the Axis. Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

GERMANY Europe 1940 Alpha+2 (G: 30 IPCs) 30 IPCs GERMANY Pacific 1940 Alpha+2 (G: 30 IPCs) 0 IPCs
Denmark: 2 Infantry
Greater Southern Germany: 6 Infantry, 2 Artillery, 2 Tanks
Germany: 11 Infantry, 3 Artillery, 1 Tactical Bomber, 1 AA Gun, 1 Bomber, 1 Major IC
Holland/Belgium: 4 Infantry, 2 Artillery, 3 Tanks, 1 Fighter
Norway: 2 Infantry, 1 Fighter
Poland: 3 Infantry, 1 Tank, 1 Tactical Bomber
Romania: 2 Infantry, 1 Tank
Slovakia/Hungary: 2 Infantry, 1 Tank, 1 Fighter
West Germany: 3 Infantry, 1 Artillery, 4 Mechanized Infantry, 1 AA gun, 2 Fighters,
3 Tactical Bombers, 1 Major IC, 1 Air Base, 1 Naval Base
Sea Zone 103: 1 Submarine
Sea Zone 108: 1 Submarine
Sea Zone 113: 1 Battleship, 1 Cruiser, 1 Transport
Sea Zone 117: 1 Submarine
Sea Zone 118: 1 Submarine
Sea Zone 124: 1 Submarine
Japan: 1940 Alpha+2 (Global only) Unit Stats:
Japan National Objectives Land Units Cost Move Attack Defense
Global: 10 IPCs when not at war with U.S., U.K./ANZAC and has not invaded French Indo-China Infantry 3 1 1 2
Global: 12 IPCs following declaration of war with Soviet Union (1 time only) Mechanized Infantry 4 2 1 2
Global: 5 IPCs Axis ctrl 5 of 7: Midway, Wake, Marianas, Iwo Jima, Caroline, Guam, Artillery 4 1 2 2
Solomon Islands Tank 6 2 3 3
Global: 5 IPCs ctrl of each: Honolulu, Sydney, Calcutta and/or Western United States AA Gun 5 1 1
Global: 5 IPCs crtl All: Sumatra, Java, Borneo and Celebs. Minor Industrial Complex 12* 1
Pacific: 5 IPCs for controlling Java, Sumatra, Borneo, and Celebes at the same time Major Industrial Complex 30 1
Pacific: 5 IPCs for controlling Solomon Islands, Dutch New Guinea, New Guinea, and New Britain Air Base 15 1
Pacific: 5 IPCs for controlling Honolulu Naval Base 15 1
Pacific: 5 IPCs for controlling Sydney Air Units
Pacific: 5 IPCs for controlling Calcutta Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

JAPAN Europe 1940 Alpha+2 (G: 26 IPCs) 0 IPCs JAPAN Pacific 1940 Alpha+2 (G: 26 IPCs) 26 IPCs
Japan: 6 Infantry, 2 Artillery, 1 Tank, 1 AA Gun, 2 Bombers, 2 Fighters,
2 Tactical Bombers, 1 Airbase, 1 Naval Base, 1 Major IC
Caroline Islands: 2 Infantry, 1 AA Gun, 1 Air Base, 1 Naval Base
Formosa: 1 Fighter
Iwo Jima: 1 Infantry
Jehol: 2 Infantry, 1 Artillery
Korea: 4 Infantry, 1 Fighter
Kwangsi: 3 Infantry, 1 Artillery
Manchuria: 6 Infantry, 1 Mechanized Infantry, 1 Artillery, 1 AA Gun, 2 Fighters,
2 Tactical Bombers
Okinawa: 1 Infantry, 1 Fighter
Palau: 1 Infantry
Kiangsu: 3 Infantry, 1 Artillery, 1 Fighter, 1 Tactical Bomber
Shantung: 3 Infantry, 1 Artillery
Siam: 2 Infantry
Kiangsi: 3 infantry, 1 artillery
Sea Zone 6: 1 Submarine, 2 Destroyers, 2 Aircraft Carriers (each carrying 1 Fighter and
1 Tactical Bomber), 1 Cruiser, 1 Battleship, 1 Transport
Sea Zone 19: 1 Submarine, 1 Destroyer, 1 Battleship, 1 Transport
Sea Zone 33: 1 Destroyer, 1 Aircraft Carrier (carrying 1 Fighter and 1 Tactical Bomber),
Sea Zone 20: 1 Cruiser, 1 Transport
Italy: 1940 Alpha+2 (Global only) Unit Stats:
Italy National Objectives Land Units Cost Move Attack Defense
Global: 5 IPCs Axis ctrls 3 of 4: Egypt, Greece, Southern France and/or Gibraltar. Infantry 3 1 1 2
Global: 5 IPCs when there are no Allied surface ships (subs allowed) in the Mediterranean Sea as Mechanized Infantry 4 2 1 2
defined by SZ 92 to 99. Artillery 4 1 2 2
Global: 5 IPCs Axis crtl All: Morocco, Algeria, Tunisia, lybia, Tobruk and Alexandria. Tank 6 2 3 3
Global: 5 IPCs if Italy ctrls Caucasas. AA Gun 5 1 1
Global: 2 IPCs for each Italy ctrls: Iraq, Persia, Northweat Persia Minor Industrial Complex 12* 1
Europe: 5 IPCs Axis ctrl: Egypt, Greece, and Southern France Major Industrial Complex 30 1
Europe: 5 IPCs when there are no Allied surface ships (there can be subs) in the Mediterranean Sea as Air Base 15 1
defined by SZ 92 to 99. Naval Base 15 1
Europe: 5 IPCs when Africa contains no Allied units Air Units
Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

ITALY Europe 1940 Alpha+2 (G: 10 IPCs) 10 IPCs ITALY Pacific 1940 Alpha+2 (G: 10 IPCs) 0 IPCs
Albania: 2 Infantry, 1 Tank
Ethiopia: 2 Infantry, 1 Artillery
Italian Somaliland: 1 Infantry
Libya: 1 Infantry, 1 Artillery
Northern Italy: 2 Infantry, 2 Artillery, 1 Tank, 1 AA Gun, 1 Fighter, 1 Tactical Bomber, 1 Major IC
Southern Italy: 6 Infantry, 1 AA Gun, 1 Fighter, 1 Minor IC, 1 Naval Base, 1 Air Base
Tobruk: 3 Infantry, 1 Artillery, 1 Mechanized Infantry, 1 Tank
Sea Zone 95: 2 Destroyers, 1 Cruiser, 1 Submarine, 1 Transport
Sea Zone 97: 1 Battleship, 1 Cruiser, 2 Transports
France: 1940 Alpha+2 (Global only) Unit Stats:
France National Objectives Land Units Cost Move Attack Defense
Infantry 3 1 1 2
Global: Place up to 12 IPCs worth of any units on France (the territory) once France is liberated. (1 time only) Mechanized Infantry 4 2 1 2
Artillery 4 1 2 2
Tank 6 2 3 3
AA Gun 5 1 1
Minor Industrial Complex 12* 1
Major Industrial Complex 30 1
Air Base 15 1
Naval Base 15 1
Air Units
Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

FRANCE Europe 1940 Alpha+2 (G: 19 IPCs) 17 IPCs FRANCE Pacific 1940 Alpha+2 (G: 19 IPCs) 0 IPCs
Algeria: 1 Infantry
Normandy/Bordeaux: 1 Infantry, 1 Tank, 1 Minor IC, 1 Naval Base
French West Africa: 1 Infantry
France: 6 Infantry, 2 Artillery, 2 Tank, 1 Fighter, 1 Major IC, 1 Air Base
United Kingdom: 1 Infantry, 1 Fighter
Morocco: 1 Infantry
Southern France: 1 Infantry, 1 Artillery, 1 Naval Base, 1 Minor IC
Syria: 1 Infantry
Tunisia: 1 Infantry
Sea Zone 72: 1 Destroyer
Sea Zone 93: 1 Destroyer, 1 Cruiser
Sea Zone 112: 1 Cruiser
China: 1940 Alpha+2 (Global only) Unit Stats:
China National Objectives Land Units Cost Move Attack Defense
Infantry 3 1 1 2
Global: 6 IPCs when the Burma road is totally open (India, Burma, Yunnan, and Szechwan). Mechanized Infantry 4 2 1 2
Also allowed to purchase artillery units. Artillery 4 1 2 2
Tank 6 2 3 3
Pacific: 6 IPCs when the Burma road is totally open (India, Burma, Yunnan, and Szechwan). AA Gun 5 1 1
Also allowed to purchase artillery units. Minor Industrial Complex 12* 1
Major Industrial Complex 30 1
Air Base 15 1
Naval Base 15 1
Air Units
Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

CHINA Europe 1940 Alpha+2 (G: 12 IPCs) 0 IPCs CHINA Pacific 1940 Alpha+2 (G: 12 IPCs) 12 IPCs
Szechwan: 5 Infantry, 1 Fighter
Yunnan: 4 Infantry
Hunan: 2 infantry
Kweichow: 2 infantry
Shensi: 1 infantry
Suiyuyan: 2 Infantry
ANZAC: 1940 Alpha+2 (Global only) Unit Stats:
ANZAC National Objectives Land Units Cost Move Attack Defense
Infantry 3 1 1 2
Global: 5 IPCs Allies (excluding the Dutch) ctrl: Dutch New Guinea, New Guinea, New Britain, and Mechanized Infantry 4 2 1 2
the Solomon Islands. Artillery 4 1 2 2
Global: 5 IPCs Allies ctrl: Malaya and ANZAC controls its original territories. Tank 6 2 3 3
AA Gun 5 1 1
Pacific: 5 IPCs Allies (excluding the Dutch) ctrl: Dutch New Guinea, New Guinea, New Britain, and Minor Industrial Complex 12* 1
the Solomon Islands. Major Industrial Complex 30 1
Pacific: 5 IPCs (once and only once) for occupying any territory that was originally Japanese controlled. Air Base 15 1
Naval Base 15 1
Air Units
Fighter 10 4 3 4
*Upgrade a Minor IC to a Major IC for 20 IPC Tactical Bomber 11 4 3 3
Turn Sequence Order of Play Bomber 12 6 4 1
1. Research & Development 1940 Global: Europe: Pacific: Sea Units
2. Purchase Units 1. Germany 7. ANZAC 1. Germany 1. Japan Submarine 6 2 2 1
3. Combat Move 2. Soviet Union 8. Italy 2. Soviet Union 2. U.S. Transport 7 2
4. Conduct Combat 3. Japan 9. France 3. U.K. 3. China Destroyer 8 2 2 2
5. Noncombat Move 4. United States 4. Italy 4. U.K. Cruiser 12 2 3 3
6. Mobilize New Units 5. China 5. U.S. 5. ANZAC Aircraft Carrier 16 2 1 2
7. Collect Income 6. United Kingdom 6. France Battleship 20 2 4 4

ANZAC Europe 1940 Alpha+2 (G: 10 IPCs) 0 IPCs ANZAC Pacific 1940 Alpha+2 (G: 10 IPCs) 10 IPCs
Egypt (Global): 2 Infantry New South Wales: 2 Infantry, 1 AA Gun, 1 Minor IC, 1 Naval Base
Queensland: 2 Infantry, 1 Artillery, 1 Fighter, 1 Air Base, 1 Naval Base
New Zealand: 1 Infantry, 2 Fighters, 1 Air Base, 1 Naval Base
Malaya: 1 Infantry
Sea Zone 62: 1 Transport, 1 Destroyer
Sea Zone 63: 1 Cruiser

S-ar putea să vă placă și