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Guido Tattoni
Corso di Porta Vigentina, 21
20122 Milan
Italy
Or email: gtatton@hotmail.com
A HANDBOOK FOR MONITOR ENGINEERS
guido tattoni
NOTE:
For the purpose of this guide, the monitor engineer is often called
stage engineer, and also words like monitor mixing, monitor engineering
have sometimes been changed to stage mixing or stage engineering,
without any difference in meaning. Similarly, the term Front of House
referred to words like console, engineer, mix, etc. will be often
abbreviated in FOH, house, or main.
There are other words in the guide that mean the same thing: the
following is a complete list of these.
Desk, board, console, and mixer: they all mean what is commonly
called mixer:
Speakers and wedges: they both have been used to indicate the
kind of loudspeakers placed on the floor used for monitoring purposes.
Band and artists: these terms indicate the person(s) who performs
on stage, who is the final user of the monitor. I used the plural most of
the times, but of course what is said is valid also for solo artists.
I also used some abbreviations to the most used terms, for example:
Finally, you will notice that I always refer to the engineer and the
artists using the masculine. I apologise to all the female readers for this
discrimination, which is exclusively due to the reading cohesion.
Preface
This guide is written for sound engineers who wish to know more
about monitor mixing. Being myself a sound engineer and being also
very interested in live music, with particular regard to the monitor part, I
found myself very often looking for information, techniques, advice and
tips that could help me improve this skill. I have read several live-sound
manuals, surfed dozens of live-related sites and looked through
countless industry oriented magazines. After extensive researches I
have found that:
If one picks up any live-sound book, for instance, one will find that the
section dedicated to the basics of sound (waveforms and wavelength,
acoustic, etc.) is usually very detailed, and so is the explanation of how
to run a P.A., but when it comes to monitors, things are different. In
most cases monitor engineering is not mentioned at all, but sometimes
one can find a small section at the end of the book titled “monitors”, or
an article about monitor techniques in a live music magazine. Books are
usually very generic, articles, on the other hand, are usually very
specific and useful, but they appear too rarely.
I
better understanding of what is involved in monitor mixing. The guide
will not explain to the reader the basic principles of sound, which is
assumed that he will already be familiar with, nor will go into intense
detailed theories. Its approach is rather practical than theoretical.
II
Table of Contents
EQUIPMENT ...................................................................................... 15
III
Audio groups............................................................................22
Mute groups .............................................................................22
VCA groups..............................................................................22
Automation/recall.........................................................................23
Outboard effects..............................................................................23
Microphone preamps...................................................................23
Reverbs, delays and other special effects ..................................24
Compressors/limiters/noise gates ...............................................24
input .........................................................................................25
output .......................................................................................25
Graphic EQs ................................................................................25
loudspeakers (wedges) ...................................................................25
Placement....................................................................................26
Floor wedges ...........................................................................26
sidefills .....................................................................................27
Frequency range .........................................................................27
sub-woofers .............................................................................27
Shakers....................................................................................28
In Ear Monitors (IEMs) ....................................................................28
Sound-proof IEMs........................................................................30
Ambience IEMs ...........................................................................30
IV
line- and sound-check..................................................................... 45
conclusion ....................................................................................... 46
BIBLIOGRAPHY ................................................................................ 49
Books .............................................................................................. 49
Magazines....................................................................................... 51
Articles ............................................................................................ 51
Web................................................................................................. 51
INDEX................................................................................................. 55
V
Chapter one
Introduction to Monitor
Engineering
The Live Concert industry has grown very quickly in the last few years:
live concerts are now big events, where the audience can experience
the latest audio and visual effects. Due to this high degree of
technology, organising a concert is much more difficult than before:
everyone involved in the event has to be very skilled and specialised in
order to guarantee the best outcome. For sound engineers, particularly,
this trend of the industry brought about the separation of two careers
that before were one the continuation of the other. Being a stage (or
monitor) engineer nowadays does not mean being an apprentice front of
house engineer. The growing number of electronic instruments and the
always higher demands of the artists, make the job of the monitor
engineer so complex and specialised, that it can be considered without
doubt a real career.
If you are reading this guide, it means that you are taking your first
steps in monitor engineering, so you are probably doing some small
jobs for local bands or maybe you are working in a company that hires
sound systems as technician. Both these cases are excellent sources of
experience, and represent the way that famous engineers began their
career.
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book, one has to experience them. So, if you do not know where to turn,
just ring up your a local band and offer yourself as an engineer, it is the
best way to learn.
To make sure that the stage noise does not spill into the sound
addressed to the audience, either directly or via the PA system.
Besides, if one considers not only the performance of the concert, but
also its preparation, the responsibilities of a monitor engineer also
entails:
The designing of the monitor system around the artists’ needs.
2
INTRODUCTION TO MONITOR ENGINEERING
3
Chapter two
Signal flows
There are two main ways of engineering monitors: one can manage
the stage speakers from the FOH console using the FOH facilities, while
the other one implies the use of equipment completely dedicated to the
monitors -usually located at one side of the stage- and a monitor
engineer. The latter is of course more expensive, but it definitely gives
better results. Mixing for the PA at the front of house does not allow the
FOH engineer to pay enough attention to the monitor mix, and, being
the main console usually far away from the stage, it makes the
communication between artists and engineer quite problematic. More
rarely, it happens to see some hybrid situations, such as using a
separate smaller monitor console placed in the FOH position and
operated by an assistant engineer, but most of the time the methods
employed fall into these two main categories. In the next section we will
examine the pros & cons of both situations.
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As you can see, this is a very basic sound system, that could be
suitable for a small venue. The stage is also not very big, so only
smaller bands can perform on it. The PA consists of two speakers (or
two arrays of speakers) only, without sub-woofers or front-fills. A four-
element band is performing: a lead singer, a guitarist, a bass player, and
a drummer. In order to provide a minimal decent monitor system, each
member has to have his personal wedge, but in this case we have been
able to provide the lead singer with two (in dual mono configuration).
This system can be easily run by one person using a 24-channels/6-
aux. outputs/2 busses console, but its capabilities are very limited.
Four of the six aux. outputs feed the monitor wedges, whilst the
other two could feed two reverb units, which return into four
channels. These reverbs can be used both for the PA and for the
monitors.
Tab. 1 summarises the pros and the cons of this kind of monitoring
system.
6
SIGNAL FLOWS
drumkit
PA Left PA Right
Stereo
These are bus to PA
guidelines o
d i ti l
Graphic EQ
Ext. compressor
Stage monitor
KEY
Stage box
Amplifier
Lines in
Lines out
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PROS CONS
Very cheap Limited capabilities
Easy to operate (both monitors and It does not allow the use of sub-
PA can be operated by the same woofers or front-fills for the
engineer) audience. Also, it is not possible
to have side-fills or drum-fills on
stage.
It allows the PA engineer to have If the situation is any more
direct control on monitors. This complex than the one shown, it
gives the engineer more control on will be very difficult for a single
feedbacks engineer to handle it.
It considerably reduces the time There is very little one can do to
dedicated to the soundcheck. the monitors sound, since there
is no dedicated EQ or
compression.
It sounds good in most small It is unsuitable for larger venues
venues. or when a complex monitoring is
required.
Tab. 1: Pros and cons of running monitors from the FOH.
The situation pictured in Fig. 1, however, is very basic and shows the
signal flow in its simplest form. The capabilities of this kind of system
can be drastically improved with a little effort, i.e. using a better console,
or employing more outboard units (dynamics, EQs, and effects) that will
deliver better quality monitors. Adding a graphic EQ before each monitor
will reduce sensibly feedback-related problems, that are more likely to
happen in a small venue.
8
SIGNAL FLOWS
drumkit
Bass player
Guitarist Lead singer
Aux. 5: drumfill
Aux. 3: singer
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REPORT
T H E C H I E F T A I N S – U.S.A . T O U R 2002
The Chieftains’ U.S.A. Tour 2002
The Chieftains, which after more than 40 years of touring are now a milestone in
Irish music, employ the monitors-from-the-FOH system, engineered since 1998 by
Mark Horton. He is assisted in mixing monitors by tour manager Cleland, who used to
be the band’s engineer before him. The band’s line-up is as follows:
For the U.S.A. tour 2002, some special guests joined the band:
- Alison Moorer: guest singer
- Nathalie MacMaster: guest fiddler
- Jeff White: guest guitarist
As shown in Fig. 3, Horton runs four different monitor mixes from a Harrison SM4
console, although his favourite is the Midas Heritage 3000. Most musicians play
acoustic instruments, and stages were usually quite small, so they did not need a
different monitor mix each. Basically this is how Horton arranged their listening:
Mix 1 - Sidefills: this mix gave the musicians an overall band stereo monitor. It
was made up of an ensemble of all instruments, except for the drums which
“were loud enough on stage” he says, and it go to two outside wedges.
Mix 2 - Guest singer: a wedge was dedicated to Alison Moorer only, and it had
her voice only with “a lot of the guitar”.
Mix 3 - Guitarist: an overall mix with some drums in.
Mix 4 - Kevin Conneff: his monitor, like the mix one, had a bit of everything in,
but his voice was very loud, and drums and guitar were predominant.
This set-up worked well so far, however, Derek Bell experienced some trouble
hearing his organ, which is not in the overall mix. That is why Horton planned to add
an extra wedge for him in the future.
Source: Candace, H. (2002). ‘The Chieftains: the sound of Ireland heard round the
world’
10
SIGNAL FLOWS
Harp + keyb.
Fiddle
Mix 3: guitarist
FOH mixer
Mix 1: sidefills
KEY
Stage monitor
Musicians
Mono signal
Stereo signal
Fig. 3: Mark Horton’s monitor setup for The Chieftains U.S.A. tour 2002.
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Whit his solution there are several advantages with its only weak point
of being expensive: therefore, when the budget allows, this is the most
used system. Having a dedicated console and equipment means makes
the whole monitor set-up able to be configured completely around the
artists’ needs, without the troubles of sharing the gear with the FOH.
The monitor engineer will deliver better sound, the artists will be able to
have what they want (whether they use IEMs or wedges), and feedback
problems and troubleshooting on stage will not interfere with the work of
the FOH engineer, who will be able to look after the PA properly.
Tab. 2 is a summary of pros and cons of mixing monitors from the
stage.
12
SIGNAL FLOWS
PROS CONS
It allows both the engineers to It doubles the amount of gear,
work independently. rising the costs for hiring and
transportation.
As the equipment is of exclusive It requires a skilled monitor
use of the monitor engineer, it will engineer to operate it.
be easier for him to deliver better
quality sounds and service.
Being closer to the stage improves It requires a specifically
communication between the dedicated area that is often not
engineer end the musicians. available on smaller stages
It makes the designing the system
more accurate.
Tab. 2: Pros and cons of running monitors from the stage.
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Stage console
In a separate-console
situation, Lines-in go
through multi-core cables
from stage boxes into the
splitter, and then into the
consoles. Monitors are
usually fed by aux. outs or
matrix outs when available,
because they offer the best
mixing facilities.
splitter
FOH
Stage monitor
KEY
14
Chapter three
Equipment
These are guidelines only, so, if a particular machine is said that it can be
used in a particular way, it does not mean that it has to be. It is up to
everyone’s creativity and practicality to use any device the way that he finds
the best.
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MIXING CONSOLES
Mixing consoles, also called desks, boards or mixers, are the heart of
the monitor system. Many major brands developed consoles that make
a monitor engineer have more control on his mixes more easily. Very
often these mixers are exploited as the monitor version of an already
existing FOH console. Yamaha and Soundcraft, are among the brands
that developed a monitor adaptation of their best console or series of
consoles: Yamaha’s most popular is its PM4000 for the FOH and the
PM4000M for the monitors, while Soundcraft’s latest set of consoles is
the Series Five for the house and Series Five Monitor for the stage.
Midas is also very well known for its extremely high quality (and
expensive) desks. After establishing a standard with its XL250 and later
on with its XL4 (also used for FOH), it launched its new Heritage series:
three powerful consoles (H1000, H2000 and H3000) that embody
enough features and capabilities for the most demanding engineers.
Consoles specifically designed for monitors are intended to be used in
situations where the monitoring system is completely separated from the
PA system. Other brands, or less expensive products of the above
brands, developed some hybrid consoles that can be used both for the
FOH and for the monitors, or in case the monitors are engineered from
the main mixer. The features that we are going to examine refer mostly
to stage-dedicated mixers.
So, what distinguishes a monitor console from a normal desk? What
are the features that a monitor engineer requires most? And least? In
order to make it easier to understand, those features can be divided into
four categories: inputs, outputs, grouping and automation/recalling.
Inputs
The input section is very important in a monitor desk: in order to
understand its importance, two factors have to be considered:
The more inputs the console has, the more instruments can be
independently monitored (quantity factor).
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EQUIPMENT
QUANTITY FACTOR
The first thing that one’s eye falls on while looking at monitor console
is the incredible number of input channels that it features. In fact, it is
very rare to find a monitor mixing desk with less than 24 channels, and
more often they have 36, 48, or 60, and have the possibility of being
linked to another console, in order to extend the number of channels
available.
If you are wondering why should one need so many inputs, simply
think about how many channels you would need to engineer monitors
for a standard four-member rock band (a lead singer, guitarist, bass
player, and drummer). At the very least, this is the amount of channels
that you need to dedicate to each instrument:
- Singer: 1 channel
- Guitar: 1 channel
- Bass: 1 channel
- Drumkit: 8 channels (miking kick, snare, hi-hat, 2 toms, 1 floor tom
and overheads)
- 1 Effect return: 2 channels
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If you are already using the “essential” list and need to further reduce the
number of channels (yes, sometimes it happens), you could possibly leave out
the overheads, which are generally loud enough on a medium-sized stage.
QUALITY FACTOR
It is hard to provide good mixes starting from bad sounds, and this is
why it is important to have good inputs (in terms of level and sound
quality). Generally speaking, the quality of a mix depends very much on
the quality of one’s equipment; this is true for a monitor mix as well. In
other words, with particular regard to the preamps section, the role
played by the input channel is extremely important. Quite often the
overall quality of a console is judged by its preamps and its EQ section.
Preamps
The purpose of the pre-amplifier (preamp), is to amplify the
microphone level. The ideal preamp, amplifies the signal without
interfering with the frequency spectrum of the sound, and it is noiseless.
In fact, due to physical limitation a completely flat and noiseless
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EQUIPMENT
amplifier does not exist, however, good quality ones get very close to
this. On the other hand, poor quality preamps add unwanted
frequencies to the sound and have a loud background noise. Even
though someone likes the preamp to “colour” the sound in a particular
way, it is important to have control on how the sound changes and to
keep the background noise down.
EQ section
The EQ section is what allows the engineer to achieve the sound he
wants for his mixes. The electronic components of an EQ are quite
expensive, so a good EQ section makes the price rise, but it is worth it.
A very good console usually features a four-bands parametric EQ plus
an independent adjustable HPF, while cheaper ones may not have the
extra HPF and sometimes not even a fully parametric EQ, featuring a
shelving for treble and bass frequencies.
Dynamics controls
Unlike almost every high quality recording console, even the most
expensive monitor mixers do not usually feature any on-board dynamics
control, partly to leave more room on the module for the auxiliary
outputs. Compressors and gates are more often external units, fed
through the insert points.
Outputs
Without any doubt, the most distinctive feature of a monitor desk is the
incredibly huge amount of outputs. Again, a real-life example will help to
see that output channels are never enough. If the example given for the
inputs was an extremely simple situation, for the outputs, on the other
hand, we’ll see what happens with a pretty tough line-up.
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surround system used for the PA. None of the musicians used any In
Ear Monitor system, so he could keep the number of outputs used to 36
(Source: Mann, M. (2002). ‘Björk - The Vespertine Goddess Makes Her
Debut at Covent Garden’).
From now on, the names used to indicate a particular feature, will be
the ones listed in the monitor console column.
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EQUIPMENT
AUX SENDS/MIXES/BUSSES
It is now a standard to have 16 busses in a monitor desk, but some
consoles features up to 32 aux sends. Whether they work as mono or
as stereo sends, it is usually possible to switch each of them pre or post
fader. An optional additional EQ section is sometimes available in the
aux master section, but more often additional EQing is made by external
modules. Aux masters should feature muting and soloing possibilities.
GROUPS
Larger consoles also feature grouping possibilities (see next section
for more details) that give even more output channels. One of the best
group section is probably in Midas’ XL4 console, which allows the
creation of 16 independent audio groups. However, independent signal
processing on groups is very limited in any console, being usually
nothing more than a bass/treble EQ.
MATRIX
This facility is usually available on larger monitor desks only, and is
almost never featured by other kind of desks. Its purpose is to provide
the engineer with additional output channels. The capabilities of a matrix
section are indicated by two numbers, i.e. 23x12: in this case it means
that each matrix module can be fed from 23 different sources
simultaneously, and that the desk features 12 different matrix outputs.
Signal sources are usually some of the group masters, plus L-R master,
plus (sometimes) an external input. Some brands feature matrix
modules specifically designed for In Ear Monitors The matrix module
varies very much in different brands, so for more detailed information
you have to refer to a specific desk’s user’s manual.
MASTERS
This section is usually very similar to the one featured by other kinds
of consoles. Depending on the console’s size, one can find, other than
the main L-R out, one or two additional stereo outputs as well as a
mono out.
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MONITORS
Again there are no major differences in this section. In this part of the
desk oscillators, noise generators and talkback facilities are also fitted.
Grouping
Groups are widely used when it comes to engineer gigs with a large
number of instruments, since it allows one to control more signals via a
single fader or section. There are different kinds of grouping possibilities
in a monitor console: depending on the model, one can find audio
groups, mute groups, and VCA groups.
AUDIO GROUPS
As we have seen in the previous section, these groups do what
busses do in a recording console. Any input channel can be assigned to
one or more of these groups, and then controlled by the group master
fader. They usually come in pairs, to allow an easier stereo grouping.
This facility is generally used to sub-group instruments that use more
than one input channel (such as drumkits), or instruments ensembles
such a horns or strings section or backing vocals.
Changes made to the group master will not affect single channels.
MUTE GROUPS
Group muting is particularly useful when a given instruments section is
not used for a while, since it allows the engineer to close a group of
microphones on stage by simply pressing a button. It is important to
reduce the number of open microphones to the minimum at all times,
because it is the most effective way to reduce the risk of feedbacks.
There can be several mute groups, but the average for big consoles is
usually 8.
VCA GROUPS
This feature is extremely powerful and must be used carefully.
Basically one can group his input channel’s faders into up to 8 VCA
groups (some consoles feature more), controlled by the same number of
master VCA faders. Moving a master VCA fader therefore, will be like
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moving the same way all the faders assigned to that group, which will
affect any post-fader derivation of those signals. Each fader can be
assigned to more than a group, and sometimes it is easier to get lost in
your own routing, ending up not knowing what effect moving a certain
master VCA fader will have. To make things easier, some desks feature
motorised faders that allow the engineer to actually see what happens.
Automation/recall
Only the biggest and most expensive desks have on board
automation and recall facilities. However, not every feature of the
console can be always automated: while digital consoles offer almost
always complete automation and recall of any function of the desk, on
analogue ones (which are still the most used) it is more difficult to find
really complete automation. Depending on the model, the possibilities
offered can vary a lot, but at least faders, mutes and routing automation
is always available. When the desk can be fully automated many
engineers set up a scene (or snapshot, or act) for each song of the
show during rehearsals: this allows them to develop very sophisticated
mixes that can be recalled quickly during the gig. Most desks can be
controlled via MIDI, giving even more possibility of synchronisation.
OUTBOARD EFFECTS
This category includes any signal processing device that is not built-in
on the console. The most commonly used are microphone preamplifiers,
reverb/delay units, compressor/gate modules, EQs and, more recently,
digital sound processors (such as the BSS Soundweb) which feature all
the previous devices in one single unit.
Microphone preamps
A microphone preamplifier is a very expensive device, that sensibly
affect the quality of the sound. However, even though it would be great
to have a state-of-the-art preamplifier also on that floor-tom that the
drummer hits only once in a gig, sometimes one has to face budget
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One of the first rules in monitor engineering is to keep the sound on stage as
simple as possible: try not to add any extra sound unless it is really
indispensable. Reverbs especially reduce the available gain-before-feedback,
so, if you think your headroom is too small, try to make your mixes a bit more
dry by turning down your reverbs before changing anything else.
These effects are usually the same employed in other situations, such
in studio or for the FOH, they are not specifically designed for monitor
applications.
Compressors/limiters/noise gates
Unlike other outboards effects, dynamic controllers are a must for the
monitor engineer. They can be used either in the input or in the output
path, both for artistic reasons and to reduce feedbacks.
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EQUIPMENT
INPUT
Compressors are employed in the input path to reduce the dynamic of
a signal, so that more gain can be achieved before clipping. Usually
patched in the insert connection, they make the sound easier to handle.
While compressors are widely used on almost every instrument, gates
are used more carefully: it is too risky to rely on a given threshold in a
noisy environment like a live show, so engineers are usually not very
keen on using gates, and if they do they keep the ratio pretty low
compared to their studio colleagues: setting the threshold too tight and
the ratio too high may easily result in loss of signal.
OUTPUT
It is very common to use compression on the outputs. Combined with
a graphic EQ, a good compressor is one of the outboards used more
often in monitor engineering. When possible, one should try and have
compression on every channel that feeds a wedge, and always, with no
exception, on an output routed to an IEMs (see IEMs section).
Use of compressors/limiters is not very different from the way they are
used in the studio, being their main purpose to control dynamics and
peaks.
Graphic EQs
A graphic EQ is the most powerful tool that a monitor engineer can
use to fight feedbacks. The more accurate it is, the more effective: the
best kind is a 31 bands (or 1/3 octave) EQ. It means that one can
control 31 different frequencies, or, in other words, three frequencies in
each octave. A graphic EQ should be patched into any output channel
routed to a loudspeaker, in order to maximise your gain before
feedback. Graphic EQ, therefore, are not intended in first place for an
artistic/creative equalisation: their main function is strictly technical.
LOUDSPEAKERS (WEDGES)
Loudspeakers used for monitoring purposes, usually called wedges,
are normal loudspeakers as far as components are concerned, but they
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are a bit different in the shape, since they are conceived to lie on the
stage floor and direct the sound towards the artists’ head. This is the
most common shape for floor wedges:
Fig. 6: A floor wedge (Crestaudio - LH Series - LH6M). Picture ©2002 Crest Audio, Inc.
There are different kinds of speakers however, and they all have
different functions. Their purpose depends on two factors: firstly one can
distinguish different wedges by their physical placement on stage, and
secondly by the frequency range that they are able to deliver.
Placement
There are basically two main uses of wedges, that have different
position on stage:
FLOOR WEDGES
This is the type above pictured. Its function is to direct the sound
towards the artists’ head. They are placed on the stage floor, next to the
area where the artist is performing. They can be used in mono, or as a
stereo pair for better quality. They usually have a narrow diffusion angle,
or a high directivity, to make sure that the sound remains in the vicinity
of the designated area, and does not bleed into others. The wider the
diffusion angle, the more likely are feedbacks.
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SIDEFILLS
Loudspeakers placed at one or both sides of the stage are commonly
called sidefills, even though their proper name is Cross Stage Monitors
(to differentiate them from the P.A. sidefills).These are basically P.A.
speakers used in a monitor environment. Their function may seem
superfluous, since every artist has his personal floor wedge, but it is not
so. One has to take into account that performing musicians very rarely
stand in the same position at all times: they walk, run, jump, dance and
generally they move around the stage for artistic reasons. Having their
monitors, as before said, high directivity, a few steps to one side is
enough to lose the listening. So the engineer usually places some
sidefills at both sides of the stage that are less directive, and allows the
artists to listen themselves at all times. Most of the times the sidefills mix
is an overall mix with no or little drums, but of course it can be different.
Sidefills are usually placed on stands at head level.
Fig. 7: A typical sidefill speaker (Peavey TLS™ 2). Picture ©2002 Peavey Electronics
Frequency range
SUB-WOOFERS
Normal floor wedges and sidefills have an average frequency range
between 60Hz and 20kHz. However, sub-woofers, which can deliver
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usually between 35Hz and 300Hz, are widely used as drumfills. Most
drummers like to hear their kick and the bass line above all, which are
low frequency sounds. So it is common to provide drummers and
percussionists with an extra sub-woofer that will give to these sounds
enough power to satisfy those artists.
SHAKERS
Also called “butt-woofers” they are actually not proper loudspeakers,
since they deliver no sound at all. Basically they are just drivers
mounted on the bottom of a drum stool. Feeding them through a LPF,
makes them vibrate to low frequency signals, giving the drummer a vibe
through the spine equal to the one experienced with a loud sub-woofer
pointed at him.
Shakers are not really a common solution, but they are sometimes employed.
Rod Stewart’s drummer Dave Palmer used two in the last tour. It won’t
happen very often to use them, but you may find them useful in case you are
monitoring with IEMs only, or if you don’t want an extra speaker on stage. Not
every drummer likes it though, so check with him before shaking his butt!
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The first researches started in the late seventies, and the first models
were available on the market in the early eighties (Stevie Wonder was
one of the first artists that used IEMs). They did not have a wide
exploitation until the nineties, when many brands started producing
them commercially at more reasonable prices. IEMs are nowadays very
common, and some people are wondering if they will completely replace
wedges. We won’t get into this debate (it would take way more than this
tiny guide), we will just examine how do they work both alone and in
combination with traditional speakers.
29
THE OTHER SIDE OF THE STAGE
Sound-proof IEMs
This kind of IEMs is designed to completely isolate the person who
wears them from external noises. In other words, an artist who uses
sound-proof IEM, will only hear what is in his mix, and very little of the
rest. In a way this is very good because it will keep the artist free from
extraneous noises, allowing him to concentrate on his mix. Sometimes,
on the other hand, this isolation prevents the artists from “feeling the
vibe” both of his bandmates and of the audience, with the result that he
feels separated from what surrounds him.
Sound-proof IEMs are not completely sound-proof of course: they
allow a little of the external sound to bleed in, even if extremely
attenuated. These characteristics make them the best choice for artists
performing on very loud stages, or for the ones who do not mind that
feeling of isolation that they may give.
Ambience IEMs
This other type of earpieces on the contrary, allows the wearer to hear
external sounds. As it is easy to imagine, their characteristics are the
opposite of the previous kind: the artist who chooses ambience IEMs,
will hear a combination of monitors and external noises. These
earpieces are recommended in situations that require an ensemble
sound, or when the artist likes to hear the sound of the public.
It is important to point put that there is not a better kind, they are
simply two different products that offer different performances.
The feeling of wearing earmolds at all times is very particular: some
artists are not keen on using IEMs and still prefer to continue using
traditional wedges. Many musicians, on the other hand are real
enthusiasts of In Ear Monitors and perform with no wedges at all (see
Brooks & Dunn report).
Tab. 4 summarises pros and cons of IEMs, and it is valid whether the
artists chooses one kind or the other.
30
EQUIPMENT
PROS CONS
The mix is usually better in There is very often a lack of low
brightness and dynamics. frequencies.
The artist can move freely, without Some people do not tolerate
worrying about losing his monitor. earmolds.
The artist has a handy volume- They require a limiter patched in
control on the body-pack. for safety reasons.
Wireless systems avoid the use of Sometimes the receiver picks up
a considerable number of cables. external radio signals.
Tab. 4: Pros and cons of using IEMs.
REPORT
BROOKS & DUNN – NEON CIRCUS AND WILD WEST SHOW
“I squeeze the lows and also the high-mid band” he says “narrowly
around 100Hz and 2.5kHz, then, depending on the instrument in
each mix, I use the other two bands to compress the hottest
frequencies”
31
THE OTHER SIDE OF THE STAGE
As for the effects, he uses four Lexicon PCM 80s and a PCM 70:
while using IEMs he has to add more effects compared to wedges,
since the In Ear Monitors always lack ambience.
Source: Frink, M. (2001). ‘Brooks & Dunn tour profile: Neon Circus and Wild West
Show’
Optional component
Essential component
Stereo signal
Mono signal Output path
32
EQUIPMENT
to artist’s
IEMs
OR
to stereo
stage wedges
console to aux/group
preamp masters
insert point
built-in EQ
aux.
outputs/
groups outboards dry signal
to stereo aux
returns
Ext. compr./gate Ext. processing
Ext. processing
33
Chapter four
35
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36
DESIGNING A MONITOR SYSTEM
What they like to hear in their mixes. This will help in the choice of
sub-woofers and other special needs.
Note that the answers to these questions may vary widely depending
on the band’s experience. Generally speaking, more experienced bands
have precise ideas of what they want, which makes the engineer’s job a
lot easier. New bands on the other hand, may have no clue of what is
better for them, so they will rely on the engineer’s advice.
Of course this is not all you need, you will learn more about the band
in the future, but this is enough to start thinking about the monitor
system that would suit them best.
37
THE OTHER SIDE OF THE STAGE
Wedges/ He may suggest what he think is They are likely to prefer one of the
IEMs more suitable for the kind of gig. two solutions, so the engineer has
to attain to what they like better.
Brands and He may be free to choose IEMs’ They do not usually object to the
models and wedges’ brand according to his engineer’s choice of wedges, but
taste and experience. they may possibly have a favourite
IEMs model.
Use of When he foresees that they may be They will ask for them in case they
sidefills/ needed, he includes them in his need them.
drumfills design.
Outboards He chooses them according to the They will tell the engineer what they
(type of) artists needs. If no preference is want in their monitors and he will
indicated, he will make a decision pick the ones that satisfy them.
basing on his experience.
Outboards He is usually free to choose the In some cases they may have a
(brands and ones he likes or knows best. favourite reverb or compressor that
models) they wish to be used.
38
DESIGNING A MONITOR SYSTEM
Mistakes ALWAYS happen. Even the world’s best engineers make mistakes,
that’s why they do check their systems… Do not underestimate this stage!
Remember that is much better to work things out when you have no pressures
and you are still in the warehouse, rather than on a stage. Carelessness in
testing the equipment, or not testing it at all, will easily lead to a lot of troubles
during the show.
So, the only thing to do is to build up the whole system in the warehouse
and make it work. If it does, you are more than half-way through the
success of your performance.
39
Chapter five
What follows is valid whether if you are engineering the monitors only
or if you also run the FOH. The only difference is that if you are doing
both you are freer to decide when to do things, while if you work in a
team you will have to compromise with other people’s needs.
41
THE OTHER SIDE OF THE STAGE
Location: are all the pieces located where you wanted them? If not
adjust them before you start patching. If that is not possible, you
may also place them roughly where you want them and do fine
adjustments later.
When everything is in place and the stage is ready, make sure that the
equipment is switched on and ready to use.
This is, for instance, the sensitivity of a given system: the area above
0 dB is where we have continuous feedback, and the horizontal broken
line is the system’s gain.
+5
Relative Level in dB
-5
-10
-15
100 500 1k 5k 10k 20k
Frequency in Hz
42
RUNNING THE SYSTEM
+5
Relative Level in dB
-5
-10
-15
100 500 1k 5k 10k 20k
Frequency in Hz
+5
Relative Level in dB
-5
-10
-15
100 500 1k 5k 10k 20k
Frequency in Hz
43
THE OTHER SIDE OF THE STAGE
1. With the system muted, point the mic that the artist will use to its
correspondent wedge.
2. Make sure the EQ is flat, then rise the system level until you hear a
frequency ringing.
3. Now, you have to identify what frequency is it on the EQ, and lower
the correspondent slide a little bit, just until the ringing stops.
4. Then, rise the volume again until more frequencies start ringing:
identify them and cut them using the EQ.
The acoustic conditions of a room are very much affected by factors like
humidity and temperature. Besides, an empty venue sounds really different
from a crowded one, so the system response will change from the one you
set-up by ringing it out, so it may be that when the band is playing you will
hear one or more early-ringing frequencies. If that happens, you will need to
identify which monitor is ringing to which frequency: it may seem really
difficult, but it is not as hard as it sounds…
44
RUNNING THE SYSTEM
Before the band arrives, mix their monitors giving to each one what
you know he likes to listen to. You do not know what the monitors
sound like at this stage, you can only guess that they are more or
less the way they want them.
When they arrive, ask them to play for a couple of minutes: during
this time you can listen to the mixes from your monitors, and adjust
them if they sound odd.
When they stop, ask them one at a time if their mixes were ok, or if
they want to change something.
45
THE OTHER SIDE OF THE STAGE
Most of the time, artists will ask you to raise the volume of a particular
instrument in the mix. If the stage is too loud already, instead of rising that
instrument, you can turn down all the others in the mix. This usually works, but
if the artist is still not happy, you have now enough headroom to raise the
general volume a bit.
Hopefully your mixes were more or less ok, so you could quickly
adjust them to their requirements.
If there is still time, you may ask them to play another minute to
double-check their mixes.
If there is no time, do not worry; you can still refine them during the
FOH soundcheck or, at the very worst, during the show’s first song.
CONCLUSION
Ok, the show is about to start now. If the guide finishes here, there is a
good reason: no one would ever be able to tell you what to do during the
show, it is something that is beyond any planning. However, if you have
managed to get to this point, you will handle the show without any
problem. What an engineer does during the show, is mostly up to his
personality, it is not a matter of applying rules. Of course, one could say
that you have to be concentrate, and listen and watch the stage
carefully, but this is quite obvious: you are there to do your job, so you
do not need to be told that you have to do it well, you should already
know that. What I think is most important, besides of course being
professional and doing my job well, is to enjoy what I am doing, and be
happy with it; at the end of the day, this is what I like to do best.
46
Bibliography
BOOKS
Ben, D. The live sound manual: getting great sound at every gig.
Backbeat Books. ISBN: 0879306998
49
THE OTHER SIDE OF THE STAGE
50
BIBLIOGRAPHY
MAGAZINES
Mix
Sound on Sound
Audio Media
Live!
SPL
ARTICLES
Frink Mark (2001). ‘Brooks & Dunn: Neon Circus and Wild West
Show’, Mix, vol. 25 n. 7 (July 2001), pp. 180-183.
WEB
www.bath.ac.uk/~su2bc/infoguides/smc/basicsound/monitor.shtml
(17/10/02)
51
THE OTHER SIDE OF THE STAGE
www.carleton.ca/~tpatters/teaching/climatechange/sciencemethod
.html (7/8/02)
www.ncrel.org/sdrs/areas/issues/envrnmnt/drugfree/sa3const.htm
(7/8/02)
www.prosoundweb.com/live/articles/chrisk/diary2/diary2.shtml
(15/9/02)
www.prosoundweb.com/live/articles/davidweiss/davetobias.shtml
(12/8/2002)
www.prosoundweb.com/studyhall/psw_studyhall/stage_terms.sht
ml (17/10/02)
www.showco.com/products/SRM/ (28/82002)
www.soundcraft.com/pdf/technical%20datasheet/five_monitor_tec
h_data.pdf (29/8/2002)
www.yamaha.com/cgi-
win/webcgi.exe/Features/?gLMC00008PM4000M-44 (29/8/2002)
www.showcase-music.com
www.prosoundweb.com/live/articles/danlaveglia/xl32.shtml
(17/10/02)
www.mediaevalbaebes.com (28/6/2002)
www.prosoundweb.com/live/news_04/bkirk.shtml (12/8/2002)
www.prosoundweb.com/studyhall/lastudyhall/iem.html
(12/8/2002)
52
BIBLIOGRAPHY
www.prosoundweb.com/webexpo/namm02/senn/b_beck.shtml
(12/8/2002)
www.ultimateears.com (12/8/2002)
www.aes.org (15/8/2002)
www.mixonline.com/ar/audio_tool/index.htm (28/8/2002)
www.crestaudio.com/html/lh5m.html (29/8/2002)
www.indie-music.com/print.php?sid=1510 (29/8/2002)
www.jblpro.com/pages/mi/srx/srx_product.htm (29/8/2002)
www.midasconsoles.com/midas02/h3000_cs.html (29/8/2002)
www.soundcraft.com/products/five_monitor.html (29/8/2002)
www.eqmag.com (13/9/2002)
www.cascadesound.com/stagemon.htm (15/9/02)
www.roadieworld.com/show.php?goto=showlivetech&id=19
(15/9/02)
www.dmu.ac.uk/~jamesa/learning/reflecti.htm (5/11/2002)
http://euphrates.wpunj.edu/faculty/kerzner/SEA.html (15/12/2002)
www.crestaudio.com/products/lhseries/lh6m.cfm (18/12/2002)
www.peavey.com/products/proaudio/enclosures/ (18/12/2002)
www.audible-difference.com/images/sensaphonics_2x_small.jpg
(18/12/2002)
53
THE OTHER SIDE OF THE STAGE
54
Index
A E
artists 1; 2; 3; 5; 12; 20; 26; 28; Earmolds .........................32; 33
29; 30; 31; 32; 37; 38; 39; 40; EQ section............................. 21
47 Equipment ............................. 17
Audio groups......................... 24 Choosing ........................... 37
Automation/recall .................. 25 Testing ............................... 41
Aux sends ............................. 23
F
B
Feedback……2; 8; 12; 24; 27;
Band members ........... 3; 19; 38 28;44; 46
Björk...................................... 21 Floor wedges......................... 28
BSS Soundweb..................... 25 FOH…………5; III; 5; 9; 12; 18;
Busses ...............see Aux sends 26; 43; 47; 48
C G
Channels (number of) ........... 19 Gain.....................27; 44; 45; 46
Compressor .............. 21; 26; 27 Graphic EQ ...6; 8; 9; 27; 34; 45
Compromising........... 39; 43; 46 Groups................................... 23
Cross Stage Monitors ..... 13; 29
I
D
IEMs………….6; 12; 13; 26; 27;
Delays ................................... 26 30; 31; 32; 34; 39; 40
Digital sound processors ...... 25 Ambience........................... 32
Directivity ........................ 28; 29 Sound-proof....................... 32
Drumfills.......................... 30; 40 Inputs..................................... 18
Dynamic.......................... 26; 27 Quality................................ 20
Dynamics controls ................ 21 Quantity ............................. 19
Insert .........................21; 27; 34
55
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L R
Limiter ............................. 26; 27 rehearsals..................25; 41; 47
Line-check....................... 41; 47 Reverbs .................................26
Line-up ............................ 21; 38
S
Location ................................ 44
Loudspeakers ........ see wedges Shakers .................................30
LPF ................................... 5; 30 Sidefills ..................9; 13; 29; 40
Signal………….6; 8; 12; 19; 20;
M
23; 25; 27; 31; 34; 47
Masters ................................. 23 Sound quality...................20; 46
Matrix .............................. 22; 23 Soundcheck.................8; 47; 48
Matrix .................................... 23 Soundcraft .............................20
Microphone preamps ............ 25 Sub-woofers ............6; 8; 29; 39
Midas .................................... 18 Synchronisation.....................25
MIDI ...................................... 25
T
Mixes................. See Aux sends
Mixing consoles .................... 18 Talkback ................................24
monitor system Threshold (setting the) ..........27
Building up......................... 43
Designing .......................... 37 V
Ringing out ........................ 44 VCA faders ............................24
Running ............................. 43 VCA groups ..........................I24
Mute groups .......................... 24
W
N
Wedges .................................39
noise gate ............................. 26 Frequency range................29
Placement..........................28
O
Outboard effects ................... 25 X
Outputs ................................. 21 XLR .......................................20
P Y
Preamps................................ 20 Yamaha .................................18
56
57